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  • Ancalagon's Avatar
    Yesterday, 07:40 AM
    I really like the basic concept, it's a good idea. For a more "rough" version, you could take eldrich knight with the entertainer background - someone who's failed both the bladesigher *and* the bardic college :D
    2 replies | 250 view(s)
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  • Ancalagon's Avatar
    Sunday, 14th July, 2019, 11:35 PM
    This should be a simple, inexpensive alchemical item, because we can do this in the real world , no magic required. Prestidigitation could provably do it too.
    5 replies | 360 view(s)
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  • Warpiglet's Avatar
    Sunday, 14th July, 2019, 03:49 PM
    There's more mystery in an imperfect system like 1e. There is more variability in power. Rolling hit points and abilities was exciting! I had a barbarian with 6 12s for hit point rolls...lottery odds! And it became part of his character... i think as as an adult (not a kid) the danger of missed saving throws and the game's deadliness are high stakes excitement. but I must say...
    68 replies | 2235 view(s)
    2 XP
  • Ancalagon's Avatar
    Sunday, 14th July, 2019, 06:54 AM
    1 question and 3 comments: Question: are we taking a short rest? Comments: 1: Those troll skeletons surely will help with the front rank tank problem for a little while! 2: Having the players do some NPCs surely can make a DM's work easier. Just keep in mind that skeletons are reasonably intelligent and zombies are *dumb*.
    895 replies | 18119 view(s)
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  • Ancalagon's Avatar
    Sunday, 14th July, 2019, 06:51 AM
    While the others were preparing rituals, Kalorn - taking his time - hacked some steps in the ice us the slope using his hand axes. He grunted at Mord's hulking creations - a disturbing display of power, but he had to admit he wouldn't mind they taking the brunt of attacks instead of him. Would surely impress the ice toads too. His face scowled at Sesto's raising the kobold corpses though. ...
    635 replies | 17111 view(s)
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  • Ancalagon's Avatar
    Sunday, 14th July, 2019, 06:44 AM
    OOC: I'll start by doing a riposte for that missed attack, and will post more tomorrow. Rodrigo grunted as one hit landed, ducked under a clumsy swing and stabbed at the "arm pit", hoping it was a weak point. riposte vs shambling mound: 1D20+6 = +6 = 21 riposte attack vs shambling mound dmg, has superiority dice added to it: 1D8+6+1D8 = +6+ = 16
    1551 replies | 42800 view(s)
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  • Ancalagon's Avatar
    Sunday, 14th July, 2019, 06:36 AM
    That's all really good stuff if you ask me - but that's *terrestial* politics. I mean... the politics of the angels and gods! Goody Good Lawful Good God has a hierarchy and followers, on earth as in heaven. But what if some angels feel that their God is being misguided by other angels? Or feel that for the good of the church, a few rules have to be broken, and plausible deniability is...
    24 replies | 1069 view(s)
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  • Ancalagon's Avatar
    Wednesday, 10th July, 2019, 05:08 AM
    Sounds good to me
    895 replies | 18119 view(s)
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  • Ancalagon's Avatar
    Wednesday, 10th July, 2019, 05:07 AM
    Short rest would help with healing too. And yes, EarlyBird seems to have vanished. He was running several games too. I hope he's ok :( There was also this guy who had this very interesting goliath "paladin of the mountains/stone" concept that would really have worked well as a party tank, but he bailed out... but it's earlybird that worries me...
    895 replies | 18119 view(s)
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  • Ancalagon's Avatar
    Tuesday, 9th July, 2019, 05:46 AM
    "We now where the wizard is, my familiar spotted her." (ooc: player isn't 100% sure how we obtained the info, but we definitely did) I suppose we could send her a note? Or perhaps send a scout ahead to talk to her. Perhaps this time we can do so without waking up the entire complex...
    635 replies | 17111 view(s)
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  • Ancalagon's Avatar
    Tuesday, 9th July, 2019, 05:42 AM
    Intriguing - the celestial politics behind this ... you could build an entire campaign around it.
    24 replies | 1069 view(s)
    1 XP
  • Ancalagon's Avatar
    Monday, 8th July, 2019, 05:25 AM
    OOC: The problem is that we only have one front line tank - Kalorn - and he wasn't designed as a solo front line fighter. So that means that Sesto and Lorenn have to fill in the gap :/ Damn EarlyBird leaving was a loss to the community :(
    635 replies | 17111 view(s)
    1 XP
  • Ancalagon's Avatar
    Monday, 8th July, 2019, 01:01 AM
    OOC: Kalorn is above half, but still down 25 HP, not sure what that means for your spell/power...
    635 replies | 17111 view(s)
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  • Ancalagon's Avatar
    Sunday, 7th July, 2019, 12:12 AM
    I think that the paladin is probably the most powerful class in the game...
    226 replies | 8885 view(s)
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  • Ancalagon's Avatar
    Sunday, 7th July, 2019, 12:11 AM
    What if bonus feats was the only way to get feats? TAN-tan-TAAAAAAAAnnnnnnn!
    226 replies | 8885 view(s)
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  • Ancalagon's Avatar
    Wednesday, 3rd July, 2019, 01:17 PM
    Ok, so warhammer is pretty different. First of all armor doesn't prevent hits, it prevents damage (ie it gives you a bit of DR). Same thing with "con" (toughness in warhammer terms), it doesn't give you more hp, it prevents damage. Usually the strength bonus and the toughness bonus cancel each other out, but if you are tougher than your foe is strong (and/or stronger than he is tough) you...
    226 replies | 8885 view(s)
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  • Ancalagon's Avatar
    Tuesday, 2nd July, 2019, 02:35 PM
    Impressive ! https://www.belloflostsouls.net/2019/07/dd-for-all-library-of-congress-makes-dd-more-accessible.html
    3 replies | 421 view(s)
    1 XP
  • Ancalagon's Avatar
    Monday, 1st July, 2019, 03:18 PM
    As he cleaned the Nail (it would have been nice had he been able to prepare the giant slayer!) he added "Still... 3 trolls and a hord of kobold? Well done." He added under his breath "let's hope the dragon is not about to show up"
    635 replies | 17111 view(s)
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  • Ancalagon's Avatar
    Monday, 1st July, 2019, 08:26 AM
    Kalorn spat blood on the ground, then closed his eyes, concentrating for a moment. He grimaced, but stood a bit straighter and said "well that was a mess wasn't it. Still, we're all alive. I'm nearly spent, and so are a few of you I suspect. We can either hole up in a a defensive position and regain some strength, or send a messenger to our would be contact - we know where she is. Who...
    635 replies | 17111 view(s)
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  • Ancalagon's Avatar
    Monday, 1st July, 2019, 08:04 AM
    The thing that is very nice about the group check is that they are more accomodating of varied party composition. I remember this 3.X game we had an archer (dex fighter essentially), a fighter-rogue, a ranger-rogue, a very high dex mage, a bard and... me, the clucky low dex armored cleric. So everyone BUT one character was moderately (or very) sneaky. So I would have to stay behind, or the...
    226 replies | 8885 view(s)
    2 XP
  • Ancalagon's Avatar
    Monday, 1st July, 2019, 07:58 AM
    Getting back to two weapon fighting The thing that bothers me is that the D&D idea of two weapon fighting (an extra weapon = an extra attack, although perhaps at a penalty to hit, depending on the edition) is NOT how two weapon fighting works in the real world. The main goal of having two weapons was to have more options, more range (a long blade for more distant work, a shorter one for...
    226 replies | 8885 view(s)
    1 XP
  • Ancalagon's Avatar
    Monday, 1st July, 2019, 07:51 AM
    D&D poison - and I remmember vaguely 2nd ed having such a dichotomy too - is strange because it either imposes a condition (usually the generic "poisoned") and/or hp damage. The antitoxin working on one but not the other is peculiar. As far as I can tell, Rodrigo didn't have a potion previously, but I seemed to have been quite negligent in using the minisheet at the start of this adventure......
    1182 replies | 29022 view(s)
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  • Ancalagon's Avatar
    Sunday, 30th June, 2019, 10:53 PM
    Thank you so much for doing a potion audit! I will modify my sheet in consequence. I will also verify if Rodrigo started with one - 3 is even better than two - later tonight.
    1182 replies | 29022 view(s)
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  • Ancalagon's Avatar
    Sunday, 30th June, 2019, 03:59 PM
    If you want to house rule that way this is fine, but the group check is more generous than that - everyone checks using their own check, and if half the party succeeds, the party succeeds.
    226 replies | 8885 view(s)
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  • Ancalagon's Avatar
    Sunday, 30th June, 2019, 03:55 PM
    Use group checks, it's a great feature of 5e. Making everyone make a stealth check individually is almost always guaranteeing failure.
    226 replies | 8885 view(s)
    1 XP
  • Ancalagon's Avatar
    Sunday, 30th June, 2019, 08:04 AM
    acrobatics check: 1D20+4 = +4 = 15 Rodrigo gritted his teeth and kept his cool, keeping his footing under the treacherous conditions. "A little help?" he shouted, but a glance showed him things were dire on the other side - again. He hoped they would pull through - and that he would hold out long enough. His eyes darted for a weak point, a vital spot... there! He feinted an overhead...
    1551 replies | 42800 view(s)
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  • Ancalagon's Avatar
    Sunday, 30th June, 2019, 07:27 AM
    There seems to be a consensus that this post is funny :)
    226 replies | 8885 view(s)
    1 XP
  • Ancalagon's Avatar
    Friday, 28th June, 2019, 01:51 AM
    That is unfortunate. I prefer d&d, and 5e the most, but I think that it is very important that we try other systems, because the system impacts how we play. Variety is good, and for some campaigns d&d is not the best system.
    196 replies | 11414 view(s)
    1 XP
  • Ancalagon's Avatar
    Thursday, 27th June, 2019, 08:19 PM
    I didn't spell it out, but this is what I was getting at. There are many ways of playing. It's ok to prefer one over the other, but it's not cool to insist that an RPG *must* have a certain feature that only fits one style of play.
    196 replies | 11414 view(s)
    1 XP
  • Ancalagon's Avatar
    Thursday, 27th June, 2019, 08:13 PM
    I hope you manage to find a group. I have to say though, the city overall is great, I really enjoyed my time here. First time in California too.
    196 replies | 11414 view(s)
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  • Ancalagon's Avatar
    Thursday, 27th June, 2019, 04:37 PM
    Damn I was in San Diego for a week! Leaving today though, no time :(
    196 replies | 11414 view(s)
    1 XP
  • Ancalagon's Avatar
    Wednesday, 26th June, 2019, 06:28 AM
    That's called a TPK. They are very rare, but they *do* happen, and they are an important part of the game. They create tension, danger. The players want to be *challenged*. They want risk, danger. Some games increase this danger further. The players have to be smart, cunning. Like REAL PEOPLE, their PCs know that to enter battle is to risk death. Like most people, the PCs avoid combat...
    196 replies | 11414 view(s)
    1 XP
  • Ancalagon's Avatar
    Wednesday, 26th June, 2019, 05:23 AM
    Yeah, but you said "D&D is an RPG, you want something that support heroics". This imply that the lack of plot armor, that insta-death, is *not* a proper RPG. There are plenty of RPG with those features that are proper RPGs.
    196 replies | 11414 view(s)
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  • Ancalagon's Avatar
    Friday, 21st June, 2019, 02:56 PM
    Replying to your last paragraph: that is a very, very narrow view of role playing games. Some can be very gritty, but still are valid modes of play.
    196 replies | 11414 view(s)
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  • Ancalagon's Avatar
    Friday, 21st June, 2019, 02:11 PM
    The quadratic wizard absolutely was a thing BUT there were a lot limits to the wizard's power that arent' there in 5e: Super low HP - 1d4, harder to get a con bonus Casting time and interuption. When we played, the 2 fighters kept daggers with them to gang up on a wizard and interupt their spells. Due to casting time modifier to initiative, they usually interupted Monsters with spell...
    196 replies | 11414 view(s)
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  • Ancalagon's Avatar
    Friday, 21st June, 2019, 01:14 PM
    You need to try the GLOG. I recommend the rat on a stick edition.
    196 replies | 11414 view(s)
    1 XP
  • Ancalagon's Avatar
    Friday, 21st June, 2019, 01:08 PM
    They were a huge pain on our table...
    196 replies | 11414 view(s)
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  • Ancalagon's Avatar
    Friday, 21st June, 2019, 01:07 PM
    The 2e monster manual is a treasure, it's a good resource for any edition.
    196 replies | 11414 view(s)
    1 XP
  • Ancalagon's Avatar
    Friday, 21st June, 2019, 10:39 AM
    So, speaking of the horde of mooks... I very recently ran a game where the party was attacked in a "cathedral" by a large group of 25 cultists (plus a few head cultists, 2 martial artists and one bone devil). The PCs were 2 monks (level 7), 1 warlock5/fighter3, 1 warlock 8 and 1 cleric 8 (knowledge). The fighter/warlock used armor of agathy and parry to great effect, killing a lot of...
    81 replies | 4557 view(s)
    2 XP
  • Ancalagon's Avatar
    Friday, 21st June, 2019, 10:29 AM
    It's arguably the best style, especially in a feat-less game. Feats are required to make 2 handed weapons shine.
    81 replies | 4557 view(s)
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  • Ancalagon's Avatar
    Friday, 21st June, 2019, 02:20 AM
    Cursing bitterly, Kalorn got up, spat blood, and stumbled towards the troll, blade high Attack 1 with advantage on prone, I hope, troll 3, using greater weapon mastery: 1D20+3 = +3 = 4 1D20+3 = +3 = 8 His first swing hit the wall. Kalorn paused, then swung down. "Die, beast!" Attack 2 with advantage on prone, I hope, troll 3, using greater weapon mastery: 1D20+3 = +3 = 9 1D20+3 =...
    635 replies | 17111 view(s)
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  • Ancalagon's Avatar
    Thursday, 20th June, 2019, 07:49 PM
    In other news, I bet Mord is happy Kalorn made that concentration check... In other other news, I'm on the road again for another week, will do my best to post.
    895 replies | 18119 view(s)
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  • Ancalagon's Avatar
    Thursday, 20th June, 2019, 07:45 PM
    On the phone I sometimes have a hard time telling exactly what square a PC is in... as far as distinguishing PCs , I have a hard time with harb and Chrysagon, both are cowled figures and I can't remember which is which.
    895 replies | 18119 view(s)
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  • Ancalagon's Avatar
    Thursday, 20th June, 2019, 07:42 PM
    Oh thank you so much!!!
    24 replies | 1215 view(s)
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  • Ancalagon's Avatar
    Thursday, 20th June, 2019, 07:40 PM
    Ooc: Oh! Well that is fair then, and it makes sort of sense for a creature that regenerates... and he caused lots of damage. Question is, who gets up first? Makes a big difference for advantage to hit...
    635 replies | 17111 view(s)
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  • Ancalagon's Avatar
    Thursday, 20th June, 2019, 04:21 PM
    (Busy day but here is a partial post) "Damn your elven hide, we are here to find someone, not fight and we already located her, and you brought down the entire complex on our head!" Kalorn leapt aside to try to dodge the troll (doesn't the troll take damage from this too?) Roll dex save Roll concentration check
    635 replies | 17111 view(s)
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  • Ancalagon's Avatar
    Thursday, 20th June, 2019, 12:36 PM
    Personally, I would rather have intelligence give a bit of something to everyone instead of adding another int dependent class. If int saves were common, it might have helped... The "ideal" solution would be skill point bonuses (as per 3.x) but this wouldn't work well in 5e...
    115 replies | 4795 view(s)
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  • Ancalagon's Avatar
    Wednesday, 19th June, 2019, 03:22 PM
    Jebus. I would have guessed 40-60. 200?!
    41 replies | 2179 view(s)
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  • Ancalagon's Avatar
    Tuesday, 18th June, 2019, 12:44 PM
    About your last paragraph, I disagree. Handguns in particular are inaccurate and under powered. There is also the situation of the shooter having "the bead" on you, which is not a given.
    448 replies | 15137 view(s)
    1 XP
  • Ancalagon's Avatar
    Tuesday, 18th June, 2019, 12:24 PM
    Which edition are you talking about? In 5e range is superior to melee. Most of us are pretending it isn't but...
    448 replies | 15137 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 18th June, 2019, 12:19 PM
    I disagree with your implied definition of genre, which seems muddled with setting. The wild west is not a genre! It's a setting. But I haven't read the entire thread yet, so maybe I am not fully understanding your position.
    448 replies | 15137 view(s)
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  • Ancalagon's Avatar
    Monday, 17th June, 2019, 05:27 AM
    I would run it with another system, perhaps a slight tweak of warhammer. I've actually run a pirate campaign with that, worked well.
    448 replies | 15137 view(s)
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  • Ancalagon's Avatar
    Monday, 17th June, 2019, 05:24 AM
    *blink* What edition of D&D are you talking about? Because in 5e, you can do TONs of damage with ranged. Archery style, Sharpshooter, crossbow expert, good dex, you are looking at 3d6+45 damage per round, assuming level 5-10 range. If the foes have 60 hp and light armor, this will be over in a round or two!
    448 replies | 15137 view(s)
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  • Ancalagon's Avatar
    Sunday, 16th June, 2019, 11:12 PM
    I wasn't implying that you were wrong, I was trying to support your post, sorry it wasn't clear.
    448 replies | 15137 view(s)
    1 XP
  • Ancalagon's Avatar
    Sunday, 16th June, 2019, 09:12 PM
    This is awesome!
    448 replies | 15137 view(s)
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  • Ancalagon's Avatar
    Sunday, 16th June, 2019, 09:07 PM
    I think people need to be clear if they mean a genre or a setting. "Middle age" is a setting, not a genre. Yoon suin is a setting, not a genre.
    448 replies | 15137 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 16th June, 2019, 09:24 AM
    I'm not sure why you think a hit from a longsword swung in anger is less lethal than, oh a 9mm parabellum? That can easily hack off a limb or pierce an organ.
    448 replies | 15137 view(s)
    4 XP
  • Ancalagon's Avatar
    Sunday, 16th June, 2019, 09:20 AM
    Warhammer 2nd ed did it well with exploding dice - any attack could kill you. Even a stray dart from a goblin could be fatal.
    448 replies | 15137 view(s)
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  • Ancalagon's Avatar
    Sunday, 16th June, 2019, 09:19 AM
    Dark Matter? Couldn't they take something else? Dark matter was an Alternity Setting and is the best RPG book I've ever read, with perhaps the exception of Yoon Suin. https://en.wikipedia.org/wiki/Dark%E2%80%A2Matter
    448 replies | 15137 view(s)
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  • Ancalagon's Avatar
    Sunday, 16th June, 2019, 09:16 AM
    OOC: this morning I made a post but it seems that it didn't work! I am very sorry for the delay. Perception check
    1551 replies | 42800 view(s)
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Saturday, 15th June, 2019

  • 07:39 PM - FitzTheRuke mentioned Ancalagon in post (OOC) Fitz's Folly (Full)
    No worries about getting ahead of ourselves, I can see how easy it is to move on, especially when I resolve 85% of a round in a single post. I just hadn't got to 100%, waiting on Dellrak. *That* is understandable how that got confused, too, as I moved on with Angis in the other game when Kahless was absent. We'll get back on track pretty quick. I just want to know the results of Ancalagon Rodrigo's Perception before I do the next turn for the Mound. (And start resolving everyone else's turns).
  • 05:59 PM - FitzTheRuke mentioned Ancalagon in post (IC) Fitz's Folly
    Location: Aldani Basin; Encounter: Shambling Mound Dellrak, Rodrigo, & Ukee Dellrak hauled the raft up onto the little island of mud and roots. Rodrigo disembarked and looked into the rippling water. The flying monkey flew into a stunted tree and she also looked for the mound, with no success. Rodrigo didn't use his action, so @Ancalagon can roll Perception for a search action. This will make a big difference if he spots the mound. End Round One; Begin Round Two Y'know, except for you who have already posted round two. Here's where everyone was at beginning round two. I'll start resolving round two posts asap. Name * (Space) * Perc * AC * HP * Hit Dice * Notes Chrysagon (D14) PP10* AC18* HP 29/36 (Restrained) (Resist Nec/Rad) HD 4/4 Dellrak (H19) PP14* AC15 HP 40/40 HD 4/4 Imogen (C12) PP12 AC14 HP 32/32 THP 0/5 HD 4/4 Harb (G21) PP14 AC15 HP 27/27 HD 4/4 Rodrigo (K20) PP14 AC18* HP 36/36 HD 4/4 Kasqa (E12) PP11 AC13 HP 17/17 Qawasha (E15) PP14 AC11(16) HP 27/27 Spells 4/4 & 3/3 Kupalue (Weed) (B13) PP12* AC13 HP 9/9 Hup'Lo (K18) PP12* AC12 HP 16/16 Ukee (I20) PP11 AC12 HP 3/3 Shambling Mound (??) HP less 17 (Hidden dc18) Assassin Vine (D15) 107082

Friday, 31st May, 2019

  • 12:10 PM - FitzTheRuke mentioned Ancalagon in post (IC) Fitz's Folly
    Okay, we are speeding up now. I have Imogen, Dellrak, & Chrys poling with Athletics 17, 15, and 8 (respectively) and Nameless keeping his craft stable with Acrobatics 11. Just Ancalagon Rodrigo to go and I will resolve a few day's travel...

Wednesday, 8th May, 2019

  • 04:51 PM - OlegRu mentioned Ancalagon in post Help me with good RP/Optimization balance for Half-Elf (probably)Valor Bard (archer?)
    Yes! Heck that's a story all by itself! So you *call* yourself a skald, and you even have the entertainer background (BTW, SUPER IMPORTANT: If you are new to 5e, be sure to read the background chapter! It's not just roleplaying fluff, half your skills can come from your background. It's like a mini-class!). You know how to heal, you know how to fight (pact of the blade maybe?), you know how to sing... but you have a secret. You really didn't have that *spark* that distinguishes great bards (ie the one with bardic magic) from others. Until one day, you met that mysterious teacher... Thanks for the replies @Paul Farquhar @Zardnaar and @Ancalagon, and all due respect, but I really want to stick to playing a bard and just interested in having him be an archer so that he can deal some attack damage/and survive combat because he's further from the worst monsters. Things like Paladin, Warlock wouldn't match his backstory or the way I want to RP him.

Sunday, 5th May, 2019

  • 06:11 AM - FitzTheRuke mentioned Ancalagon in post (OOC) Rise of the Dracolich (Full)
    Ancalagon What do you think is wrong with the Trolls' positions? They seem fine to me. (Unless you just mean that I reversed two of the Icons, which is possible. I've done it before.)

Saturday, 27th April, 2019

  • 02:45 PM - Draegn mentioned Ancalagon in post Laziest World Build Ever, For New Players
    For my game world I took a map of Europe from an earlier period. Doggerland. https://en.wikipedia.org/wiki/Doggerland#/media/File:Doggerland3er_en.png I then modified it, for example, the Iberian peninsula is drawn out to be twice as long and is a group of close set islands. For countries I took historical nation states and altered the spelling of their names. Bryzantium. Some areas were given a Tolkien treatment, Brittany is an elven faerie realm. Four of the seven dwarf realms were taken by dragons or worse. Ancalagon I have the same problem you do. "Why is Libya under the sea?" "Why are the Swedes and Norwegians trolls?"

Saturday, 20th April, 2019

  • 04:22 AM - Blue mentioned Ancalagon in post why paladins (smite) are powerful: action economy efficiency
    ...RY CHARACTER." The Aura is basically a good secondary safe haven for party members. The primary movement objective for the party should always be to try to spread out so they can't be caught in the same enemy AoE, but sometimes in any given round it's not possible, so the Aura makes a nice relatively safe second option for safety. It should not, in any way, encourage the party to bunch up by choice. Except when tactics and/or terrain encourages bunching up. You can have encounters where you need to save vs. enemies but they have no AoE pretty trivially. You can have indoor encounters where you can't spread out enough to protect against AoE so pulling in tight is the best option. You can do a combination of spreading out and sticking close, for example a front liner cleric staying near the paladin to help keep Concentration up. And these are all before even considering the effects of the second aura that some subclasses get at 7th, such as Oath of the Ancient's Aura of Warding as Ancalagon pointed out. There's plenty of cases to spread out, huddle up, or a hybrid of both. As well as some cases where there's no saves or AoE and you don't care.

Thursday, 7th March, 2019

  • 07:26 PM - FitzTheRuke mentioned Ancalagon in post (IC) Fitz's Folly
    Sure enough, one of the Pterafolk flew into the cave attempting to get at the Sticks from behind. Rodrigo was there to intercept the creature. Feel free to make your readied attack, Ancalagon. Just KahlessNestor to go and I'll resolve this round.

Saturday, 2nd February, 2019


Sunday, 13th January, 2019

  • 07:41 PM - FitzTheRuke mentioned Ancalagon in post (IC) Fitz's Folly
    Chrysagon & Miss Imogen vs Pterafolk3 (with Tarri) Chrysagon threw his javelin as Miss Imogen began to chase on foot. The spear tore a small hole in one of the Pterafolk's wings, but it seemed to not be bothered as it circled around, first heading north and then south and dropping over the cliff above the next switch-back. Miss Imogen pursued, leaping from rocky outcropping to brush, her feet creating icy patches as she went which somehow held her footing instead of causing her to slip. As the pterafolk circled back on itself to follow the other, she found herself on a small perch ten feet directly above it. There was "only" a forty foot drop to the trail below and much water running off of every surface. It was possible that both she and Tarri could survive the fall if she could somehow bring the creature down. Again, you'll see when I post the map and the round-change. I need Ancalagon to go for Rodrigo first, who's still fighting Pt4 at the switch-back. Damage Taken: (BGs) Pterafolk3 4; (PCs) None; (NPCs) None

Sunday, 23rd December, 2018


Monday, 22nd October, 2018

  • 02:15 AM - FitzTheRuke mentioned Ancalagon in post (IC) Fitz's Folly
    Harb & Wulf vs Raptor1 & Raptor2 Harb rushed through the grass and struck one of the creatures with his quaterstaff, then disappeared into the grass again. It stumbled, steadying itself with its tail and at first it seemed to follow him, but it suddenly dashed sideways and went around him, leaping through the air to scratch at Rodrigo instead. Harb's foot broke through some thick sod and he stepped in some sort of hidden puddle. Trapped gas erupted from the ground and clouded around him, choking his air and blurring his vision. Wulf Rygor drew his sword and said, too late, "Beware the gas pockets!" Then one of the creatures leapt on him and bit and scratched at him as he stabbed at it in turn, barely holding his ground. Unfortunately, Harb stopped his movement right where he shouldn't have. Wulf is already down to 3 HP. These things are tougher than I thought. @Ancalagon hasn't posted for Rodrigo yet, BTW. Damage Taken: (BGs) Raptor1 11; Raptor2 8 (PCs) Harb 1 poison (dc12 Con Save or gain the poisoned condition); Rodrigo 7 (dc12 Str Save or you fall prone & it bites you for another 5 damage) (NPCs) Wulf 8 & 5 Wulf vs Raptor2 Attack: 1D20+5 = [8]+5 = 13 1D6+3 = [5]+3 = 8 1D20+5 = [2]+5 = 7 1D6+3 = [2]+3 = 5 Raptor2 vs Wulf. Ouch. Attack: 1D20+4 = [9]+4 = 13 1D8+2 = [6]+2 = 8 1D20+4 = [1]+4 = 5 1D8+2 = [7]+2 = 9 1D20+4 = [17]+4 = 21 1D8+2 = [3]+2 = 5 Wulf's Strength Save (made it) Check: 1D20+1 = [16]+1 = 17 Raptor1 vs Rodrigo Attack: 1D20+4 = [7]+4 = 11 1D8+2 = [5]+2 = 7 1D20+4 = [20]+4 = 24 1D8+2 = [5]+2 = 7 1D20+4 = [3]+4 = 7 1D8+2 = [4]+2 = 6 Extra bite attack if Rodrigo falls prone... Attack: 2D20.HIGH(1)+4 = [19, 9]+4 = 23 1D8+2 = [3]+2 = 5 Swamp Gas vs Harb Hazard: 1D8 = [1] = 1

Monday, 8th October, 2018

  • 04:19 AM - Kobold Stew mentioned Ancalagon in post (OOC) Fitz's Folly (Full)
    Sounds good -- having Dellrak could be useful, but if it's easier for you we can leave him in the camp for now and hope for a player soon. Also -- happy (Canadian) Thanksgiving to all (but especially FitzTheRuke and Ancalagon

Sunday, 9th September, 2018

  • 11:07 AM - Kobold Stew mentioned Ancalagon in post (OOC) Fitz's Folly (Full)
    Ancalagon Yes, I understand and accept all that. You, as a player, know what happened and have been told what I am thinking. FitzTheRuke Yes, this is also true. Other Sticks had suspicions (or have said they had suspicions) of him, too. Miss Imogen has not betrayed any of the PCs. gargoyleking I don't know what "played her hand way too early" means. We've been with these characters a calendar year at this point. Whatever in-game time has passed, I do not agree that a year into play there is not the opportunity for a significant character choice. No one is discussing my proposal that we keep the ring but not wear it. I also do not have clear indications on whether you want me to walk back the hiding of the ring. Whatever happens, she is not going to lie about it: she will say it is hidden, or she will say that she has it but believes it is better not being worn with us than being worn by Cimber.

Friday, 7th September, 2018

  • 10:04 PM - Prickly Pear mentioned Ancalagon in post (OOC) Rise of the Dracolich (Full)
    @Ancalagon, No, I didn't include Disciple of Life. That would be an extra 5 HP healing but... it wouldn't matter in this case. Lorenn is fully healed. There is another question though, and I struggle with it. Blessed Healer... when Sesto casts a healing spell, Sesto gains HP equal to 2+spell level. In this case it would be 5 HP. But the spell causes damage and then Sesto heals himself??? @FitzTheRuke, how do you rule? Did Sesto lose 20 HP or just 15 HP? DISCIPLE OF LIFE Also starting at 1st level, your healing spells are more effective. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell's level. BLESSED HEALER Beginning at 6th level, the healing spells you cast on others heal you as well. When you cast a spell of 1st level or higher that restores hit points to a creature other than you, you regain hit points equal to 2 + the spell's level. LIFE TRANSFERENCE 3rd-level necromancy Casting Time: 1 a...

Wednesday, 22nd August, 2018

  • 01:15 PM - Oofta mentioned Ancalagon in post Extreme self-preservation
    ...just interested in why people make choices to limit class/race abilities. In the immediate case, there's no abuse that I can see -- it's not the only effective method, it's not overly effective, and it brings the rogue class damage up to expectations. I'm actually recently playing in a friend's game who is a long time player in my games. He's nerfed hiding in combat to 'you cannot hide in combat.' He reasons are that he just doesn't like hiding in combat for reasons. I think it's because he doesn't like one of the other players who usually plays rogues and is always hiding -- even to the point of running away to hide at critical moments. Regardless, I haven't extracted a different answer from him other than "I don't like how player Y is always hiding', and we've been gaming together for almost 20 years. If you want your peccadilloes, I really have no leg to stand on to question them, so thanks for indulging me. What is allowed as "distracted" is of course a spectrum. Like Ancalagon, I allow it once but then you have to move around. That's quite a bit different from banning hiding altogether. I just think there has to be a healthy balance. If rogues needed advantage to get sneak attack I might change my ruling to make the class viable. They don't.

Tuesday, 21st August, 2018

  • 06:39 AM - FitzTheRuke mentioned Ancalagon in post (OOC) Fitz's Folly (Full)
    Ancalagon Yeah I'm okay with you changing your turn in this case - you'd rushed it before and I hadn't resolved it yet anyway. So no problem, your second post will stand. How'd the wife do at her event? EarlyBird What's Dellrak up to?

Wednesday, 18th July, 2018


Thursday, 28th June, 2018


Wednesday, 27th June, 2018

  • 09:44 PM - DM Dave1 mentioned Ancalagon in post "Run away! Run away!" ... what if they don't?
    BUT... what if they don't? Late to the party, but I'd have them turn to the beginning of the PHB and follow the step-by-step instructions for creating new characters. Good discussion Ancalagon - thanks for getting it going!


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Saturday, 13th July, 2019

  • 05:00 AM - Xeviat quoted Ancalagon in post Celestial Warlocks?
    Intriguing - the celestial politics behind this ... you could build an entire campaign around it. I've always loved the idea of a knight in an order being accused of heresy for their differing beliefs, and then showing their holy magic and being all "well god seems to say I'm right". Warlocks as secret cultists of even good deities is an interesting idea to me. We're those called mystery cults? It's been a while since I took my religion classes.

Sunday, 7th July, 2019


Wednesday, 3rd July, 2019

  • 06:50 PM - Garthanos quoted Ancalagon in post The Intelligent Fighter , Thibault's Circle.
    Duplicate
  • 04:06 AM - dnd4vr quoted Ancalagon in post Consensus about two-weapon fighting?
    Getting back to two weapon fighting The thing that bothers me is that the D&D idea of two weapon fighting (an extra weapon = an extra attack, although perhaps at a penalty to hit, depending on the edition) is NOT how two weapon fighting works in the real world. The main goal of having two weapons was to have more options, more range (a long blade for more distant work, a shorter one for closed in range) and for defense (parry with one blade, strike with the other). It wasn't to attack twice as fast. Warhammer 2nd ed, for its imperfection, had a much more realistic take on two weapon fighting than D&D.... I second the vote for interest in how Warhammer did it.

Tuesday, 2nd July, 2019

  • 10:53 PM - Xeviat quoted Ancalagon in post Consensus about two-weapon fighting?
    Getting back to two weapon fighting The thing that bothers me is that the D&D idea of two weapon fighting (an extra weapon = an extra attack, although perhaps at a penalty to hit, depending on the edition) is NOT how two weapon fighting works in the real world. The main goal of having two weapons was to have more options, more range (a long blade for more distant work, a shorter one for closed in range) and for defense (parry with one blade, strike with the other). It wasn't to attack twice as fast. Warhammer 2nd ed, for its imperfection, had a much more realistic take on two weapon fighting than D&D.... What did Warhammer do?

Sunday, 30th June, 2019

  • 04:16 PM - FrogReaver quoted Ancalagon in post Consensus about two-weapon fighting?
    If you want to house rule that way this is fine, but the group check is more generous than that - everyone checks using their own check, and if half the party succeeds, the party succeeds. For determining surprise both ways would be house rules.
  • 04:13 PM - FrogReaver quoted Ancalagon in post Consensus about two-weapon fighting?
    Use group checks, it's a great feature of 5e. Making everyone make a stealth check individually is almost always guaranteeing failure. Yea. I've no idea why 5e didn't use group checks to determine surprise, but they didn't. Read the example in the PHB. Everyone rolls individually..
  • 09:58 AM - Paul Farquhar quoted Ancalagon in post Consensus about two-weapon fighting?
    There seems to be a consensus that this post is funny :) Nope, it is so blatantly obvious that no consensus can exist that the joke is not funny. The original post is the joke.

Thursday, 27th June, 2019

  • 10:02 PM - digitalelf quoted Ancalagon in post Returning to 2nd Edition
    I didn't spell it out, but this is what I was getting at. There are many ways of playing. It's ok to prefer one over the other, but it's not cool to insist that an RPG *must* have a certain feature that only fits one style of play. Apparently, I hit a nerve by pointing out that jgsugden was doing just that, as that person has since blocked me. :erm:
  • 05:55 PM - Yardiff quoted Ancalagon in post Returning to 2nd Edition
    Damn I was in San Diego for a week! Leaving today though, no time :( Thanks for the thought.

Wednesday, 26th June, 2019

  • 06:15 AM - jgsugden quoted Ancalagon in post Returning to 2nd Edition
    Yeah, but you said "D&D is an RPG, you want something that support heroics". This imply that the lack of plot armor, that insta-death, is *not* a proper RPG. There are plenty of RPG with those features that are proper RPGs.Role playing game. Characters play a role in a story. The game is all about the story. Random insta-death does not make for good stories. Imagine that at the end of Infinity War Thanos snapped... and all the heroes, including ones in the Microverse, died. Good story? Imagine that Vader shoots Luke's X-wing in the Death Star battle. Good story? Imagine that Batman gets hit by a stray bullet and bleeds out. Good story? Casual death is bad for the game. But wait - what about pure Hack and Slash? Those games are not worried about the story so much. If the PCs die, you just make more and dive back in, as if you were hitting restart on a video game.... That can be a lot of fun. But it isn't really a role playing game because you're not playing roles when ...

Friday, 21st June, 2019

  • 07:21 PM - jgsugden quoted Ancalagon in post Returning to 2nd Edition
    Replying to your last paragraph: that (heroic) is a very, very narrow view of role playing games. Some can be very gritty, but still are valid modes of play.... and gritty does not negate what I meant by heroic. Gritty and heroic are not opposites. They're two uncorrelated concepts. Wandering randomly into PC death is not heroic. Nor is it gritty, really. That is one of the core elements of older editions that results in them being unheroic games. It also doesn't particularly contribute to a game being gritty. Gritty, by definition (unless you're talking about games focused on substantial dirt or something related to cornmeal), is about perseverance and passion. That is a matter of definition. It is not inherently grimdark, although it is often seen that way. However, many gritty heroes in comics, books, movies, etc... are heroic - willing to do whatever it takes, no matter the personal cost, to do what is right in their eyes. A paladin devoted to a God of Justice that hu...
  • 01:39 AM - FitzTheRuke quoted Ancalagon in post (IC) Rise of the Dracolich
    Question is, who gets up first? Makes a big difference for advantage to hit... Way I tend to do Initiative, I guess anyone who posts before I post the Troll getting up (assuming he gets a turn at all) acts before the Troll gets up.

Thursday, 20th June, 2019

  • 04:45 PM - FitzTheRuke quoted Ancalagon in post (IC) Rise of the Dracolich
    Doesn't the troll take damage from [the slide] too? Oh yes, he does. I meant to include it in my damage notes up there, but I forgot. He also failed his save, hence the prone condition. It's a risky move, and it didn't work out too well for him. Here: Damage Taken: Troll3 20 (foolish slide)
  • 03:48 PM - Tony Vargas quoted Ancalagon in post The Intelligent Fighter , Thibault's Circle.
    The "ideal" solution would be skill point bonuses (as per 3.x) but this wouldn't work well in 5e... Niether a 3e nor a 5e thread, but no bringing back a problematic mechanic so INT can add to it, not ideal. Also not as pressing an issue in 4e, where INT isn't disfavored the way it is in 5e.
  • 02:01 PM - Garthanos quoted Ancalagon in post The Intelligent Fighter , Thibault's Circle.
    Personally, I would rather have intelligence give a bit of something to everyone instead of adding another int dependent class. If int saves were common, it might have helped... Yes that is less of an issue in 4e, potentially at least for saves and armor class using quick predictive thinking (Int) is enabled for those in a solid way. Some I have seen advocate bringing back Fort/Ref/Wil for 5e instead of having mostly unused saves. Perhaps they could allow initiative based on intelligence. While in 4e the foundation of value "in combat" is covered, they could have made more skills which were intelligence based out of combat (Engineering and Investigation maybe). And they could have had more powers and abilities like some I am posting in here for various broader classes to exploit intelligence in class specific ways. Similarly in 5e they could put tactician maneuvers in the Battlemaster (for example)
  • 11:18 AM - Garthanos quoted Ancalagon in post The Intelligent Fighter , Thibault's Circle.
    Multi-classing ;) Much better possibility than I thought actually (but it binds a lot of flavor things things like spell casting and a pet into the class too); The savant is closer but has a bad bad thing it takes all the way to level 6 before getting Brains over Brawn. (making it fundamentally Mad for basic functions ie attacking up until that point err oops)

Tuesday, 18th June, 2019

  • 04:34 PM - Sacrosanct quoted Ancalagon in post If you could put D&D into any other non middle ages genre, what would it be?
    About your last paragraph, I disagree. Handguns in particular are inaccurate and under powered. There is also the situation of the shooter having "the bead" on you, which is not a given. They are underpowered and inaccurate compared to larger caliber rifles, but not to melee weapons. Handguns can be accurate out to 100m if you're really good (most have a max effective range of 50m, but that's for the average Joe), and getting hit by a .44 will ruin your day in a hurry. Handguns don't have the velocity of a rifle cartridge, but that doesn't mean they aren't powerful. I'm not going to give the ballistics details here, because I've done it numerous times in the past and no one ever seems to remember. Suffice to say, I've seen a 15 shot shot group at 100 yards with a Colt Navy Revolver all land inside a 16" radius. But the bottom line is handguns are a lot more useful and powerful than people assume.
  • 01:28 PM - Paul Farquhar quoted Ancalagon in post If you could put D&D into any other non middle ages genre, what would it be?
    I disagree with your implied definition of genre, which seems muddled with setting. The wild west is not a genre! It's a setting. But I haven't read the entire thread yet, so maybe I am not fully understanding your position. The Old West is a setting, Western is a genre. Or perhaps more accurately, two genres. Personally, I wouldn't want to set a game in the Old West anyway, I have never liked either version. But the 1st edition DMG did talk about a cross-over with Boot Hill.

Monday, 17th June, 2019



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