View Profile: Ancalagon - Morrus' Unofficial Tabletop RPG News
Tab Content
  • Ancalagon's Avatar
    Yesterday, 07:53 PM
    Ugh, I hate it when that happens... I feel your pain!
    1186 replies | 29854 view(s)
    0 XP
  • Ancalagon's Avatar
    Yesterday, 07:51 PM
    Oh ok. Are we headed the right way? :)
    899 replies | 18722 view(s)
    0 XP
  • Ancalagon's Avatar
    Yesterday, 06:36 AM
    FitzTheRuke , still waiting for that short rest answer...
    899 replies | 18722 view(s)
    0 XP
  • Ancalagon's Avatar
    Yesterday, 06:35 AM
    "He may carry some plague... or raise the alarm". He tossed the man one of his rations - sometimes a touch of compassion could reap rewards, and he didn't felt inclined to kill him.
    644 replies | 18208 view(s)
    0 XP
  • Ancalagon's Avatar
    Wednesday, 17th July, 2019, 05:49 AM
    Kalorn nodded at Lorenn as he took out pitons - miracles, someone had them, and Lorenn of all people! - and added - "Well, we did raise a bloody racket, but the dragon isn't here either so... maybe?. Let's leave this here for now, we may need to pass here quickly again later" After receiving the healing magic from Sesto, he answered, somewhat flatly, "Praise be Lathander".. With a bit more...
    644 replies | 18208 view(s)
    0 XP
  • Ancalagon's Avatar
    Wednesday, 17th July, 2019, 05:43 AM
    Rodrigo heard Chrysagon rise again - he yet lived! But he did not dare take his eye of the shambling mound. He stepped to the left and stabbed low, before withdrawing again. Attack on the shambling mound round 3: 1D20+6 = +6 = 10 He was having a hard time gauging if his efforts had any effects. Did the creature feel pain at all? Rodrigo Di Castalone, Human Fighter (battlemaster,...
    1553 replies | 43500 view(s)
    0 XP
  • Ancalagon's Avatar
    Monday, 15th July, 2019, 07:40 AM
    I really like the basic concept, it's a good idea. For a more "rough" version, you could take eldrich knight with the entertainer background - someone who's failed both the bladesigher *and* the bardic college :D
    2 replies | 291 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 14th July, 2019, 11:35 PM
    This should be a simple, inexpensive alchemical item, because we can do this in the real world , no magic required. Prestidigitation could provably do it too.
    6 replies | 414 view(s)
    0 XP
  • Warpiglet's Avatar
    Sunday, 14th July, 2019, 03:49 PM
    There's more mystery in an imperfect system like 1e. There is more variability in power. Rolling hit points and abilities was exciting! I had a barbarian with 6 12s for hit point rolls...lottery odds! And it became part of his character... i think as as an adult (not a kid) the danger of missed saving throws and the game's deadliness are high stakes excitement. but I must say...
    75 replies | 2999 view(s)
    2 XP
  • Ancalagon's Avatar
    Sunday, 14th July, 2019, 06:54 AM
    1 question and 3 comments: Question: are we taking a short rest? Comments: 1: Those troll skeletons surely will help with the front rank tank problem for a little while! 2: Having the players do some NPCs surely can make a DM's work easier. Just keep in mind that skeletons are reasonably intelligent and zombies are *dumb*.
    899 replies | 18722 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 14th July, 2019, 06:51 AM
    While the others were preparing rituals, Kalorn - taking his time - hacked some steps in the ice us the slope using his hand axes. He grunted at Mord's hulking creations - a disturbing display of power, but he had to admit he wouldn't mind they taking the brunt of attacks instead of him. Would surely impress the ice toads too. His face scowled at Sesto's raising the kobold corpses though. ...
    644 replies | 18208 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 14th July, 2019, 06:44 AM
    OOC: I'll start by doing a riposte for that missed attack, and will post more tomorrow. Rodrigo grunted as one hit landed, ducked under a clumsy swing and stabbed at the "arm pit", hoping it was a weak point. riposte vs shambling mound: 1D20+6 = +6 = 21 riposte attack vs shambling mound dmg, has superiority dice added to it: 1D8+6+1D8 = +6+ = 16
    1553 replies | 43500 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 14th July, 2019, 06:36 AM
    That's all really good stuff if you ask me - but that's *terrestial* politics. I mean... the politics of the angels and gods! Goody Good Lawful Good God has a hierarchy and followers, on earth as in heaven. But what if some angels feel that their God is being misguided by other angels? Or feel that for the good of the church, a few rules have to be broken, and plausible deniability is...
    24 replies | 1132 view(s)
    0 XP
  • Ancalagon's Avatar
    Wednesday, 10th July, 2019, 05:08 AM
    Sounds good to me
    899 replies | 18722 view(s)
    0 XP
  • Ancalagon's Avatar
    Wednesday, 10th July, 2019, 05:07 AM
    Short rest would help with healing too. And yes, EarlyBird seems to have vanished. He was running several games too. I hope he's ok :( There was also this guy who had this very interesting goliath "paladin of the mountains/stone" concept that would really have worked well as a party tank, but he bailed out... but it's earlybird that worries me...
    899 replies | 18722 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 9th July, 2019, 05:46 AM
    "We now where the wizard is, my familiar spotted her." (ooc: player isn't 100% sure how we obtained the info, but we definitely did) I suppose we could send her a note? Or perhaps send a scout ahead to talk to her. Perhaps this time we can do so without waking up the entire complex...
    644 replies | 18208 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 9th July, 2019, 05:42 AM
    Intriguing - the celestial politics behind this ... you could build an entire campaign around it.
    24 replies | 1132 view(s)
    1 XP
  • Ancalagon's Avatar
    Monday, 8th July, 2019, 05:25 AM
    OOC: The problem is that we only have one front line tank - Kalorn - and he wasn't designed as a solo front line fighter. So that means that Sesto and Lorenn have to fill in the gap :/ Damn EarlyBird leaving was a loss to the community :(
    644 replies | 18208 view(s)
    1 XP
  • Ancalagon's Avatar
    Monday, 8th July, 2019, 01:01 AM
    OOC: Kalorn is above half, but still down 25 HP, not sure what that means for your spell/power...
    644 replies | 18208 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 7th July, 2019, 12:12 AM
    I think that the paladin is probably the most powerful class in the game...
    232 replies | 10145 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 7th July, 2019, 12:11 AM
    What if bonus feats was the only way to get feats? TAN-tan-TAAAAAAAAnnnnnnn!
    232 replies | 10145 view(s)
    0 XP
  • Ancalagon's Avatar
    Wednesday, 3rd July, 2019, 01:17 PM
    Ok, so warhammer is pretty different. First of all armor doesn't prevent hits, it prevents damage (ie it gives you a bit of DR). Same thing with "con" (toughness in warhammer terms), it doesn't give you more hp, it prevents damage. Usually the strength bonus and the toughness bonus cancel each other out, but if you are tougher than your foe is strong (and/or stronger than he is tough) you...
    232 replies | 10145 view(s)
    0 XP
  • Ancalagon's Avatar
    Tuesday, 2nd July, 2019, 02:35 PM
    Impressive ! https://www.belloflostsouls.net/2019/07/dd-for-all-library-of-congress-makes-dd-more-accessible.html
    3 replies | 450 view(s)
    1 XP
  • Ancalagon's Avatar
    Monday, 1st July, 2019, 03:18 PM
    As he cleaned the Nail (it would have been nice had he been able to prepare the giant slayer!) he added "Still... 3 trolls and a hord of kobold? Well done." He added under his breath "let's hope the dragon is not about to show up"
    644 replies | 18208 view(s)
    0 XP
  • Ancalagon's Avatar
    Monday, 1st July, 2019, 08:26 AM
    Kalorn spat blood on the ground, then closed his eyes, concentrating for a moment. He grimaced, but stood a bit straighter and said "well that was a mess wasn't it. Still, we're all alive. I'm nearly spent, and so are a few of you I suspect. We can either hole up in a a defensive position and regain some strength, or send a messenger to our would be contact - we know where she is. Who...
    644 replies | 18208 view(s)
    0 XP
  • Ancalagon's Avatar
    Monday, 1st July, 2019, 08:04 AM
    The thing that is very nice about the group check is that they are more accomodating of varied party composition. I remember this 3.X game we had an archer (dex fighter essentially), a fighter-rogue, a ranger-rogue, a very high dex mage, a bard and... me, the clucky low dex armored cleric. So everyone BUT one character was moderately (or very) sneaky. So I would have to stay behind, or the...
    232 replies | 10145 view(s)
    2 XP
  • Ancalagon's Avatar
    Monday, 1st July, 2019, 07:58 AM
    Getting back to two weapon fighting The thing that bothers me is that the D&D idea of two weapon fighting (an extra weapon = an extra attack, although perhaps at a penalty to hit, depending on the edition) is NOT how two weapon fighting works in the real world. The main goal of having two weapons was to have more options, more range (a long blade for more distant work, a shorter one for...
    232 replies | 10145 view(s)
    1 XP
  • Ancalagon's Avatar
    Monday, 1st July, 2019, 07:51 AM
    D&D poison - and I remmember vaguely 2nd ed having such a dichotomy too - is strange because it either imposes a condition (usually the generic "poisoned") and/or hp damage. The antitoxin working on one but not the other is peculiar. As far as I can tell, Rodrigo didn't have a potion previously, but I seemed to have been quite negligent in using the minisheet at the start of this adventure......
    1186 replies | 29854 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 30th June, 2019, 10:53 PM
    Thank you so much for doing a potion audit! I will modify my sheet in consequence. I will also verify if Rodrigo started with one - 3 is even better than two - later tonight.
    1186 replies | 29854 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 30th June, 2019, 03:59 PM
    If you want to house rule that way this is fine, but the group check is more generous than that - everyone checks using their own check, and if half the party succeeds, the party succeeds.
    232 replies | 10145 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 30th June, 2019, 03:55 PM
    Use group checks, it's a great feature of 5e. Making everyone make a stealth check individually is almost always guaranteeing failure.
    232 replies | 10145 view(s)
    1 XP
  • Ancalagon's Avatar
    Sunday, 30th June, 2019, 08:04 AM
    acrobatics check: 1D20+4 = +4 = 15 Rodrigo gritted his teeth and kept his cool, keeping his footing under the treacherous conditions. "A little help?" he shouted, but a glance showed him things were dire on the other side - again. He hoped they would pull through - and that he would hold out long enough. His eyes darted for a weak point, a vital spot... there! He feinted an overhead...
    1553 replies | 43500 view(s)
    0 XP
  • Ancalagon's Avatar
    Sunday, 30th June, 2019, 07:27 AM
    There seems to be a consensus that this post is funny :)
    232 replies | 10145 view(s)
    1 XP
  • Ancalagon's Avatar
    Friday, 28th June, 2019, 01:51 AM
    That is unfortunate. I prefer d&d, and 5e the most, but I think that it is very important that we try other systems, because the system impacts how we play. Variety is good, and for some campaigns d&d is not the best system.
    196 replies | 11780 view(s)
    1 XP
  • Ancalagon's Avatar
    Thursday, 27th June, 2019, 08:19 PM
    I didn't spell it out, but this is what I was getting at. There are many ways of playing. It's ok to prefer one over the other, but it's not cool to insist that an RPG *must* have a certain feature that only fits one style of play.
    196 replies | 11780 view(s)
    1 XP
  • Ancalagon's Avatar
    Thursday, 27th June, 2019, 08:13 PM
    I hope you manage to find a group. I have to say though, the city overall is great, I really enjoyed my time here. First time in California too.
    196 replies | 11780 view(s)
    0 XP
  • Ancalagon's Avatar
    Thursday, 27th June, 2019, 04:37 PM
    Damn I was in San Diego for a week! Leaving today though, no time :(
    196 replies | 11780 view(s)
    1 XP
  • Ancalagon's Avatar
    Wednesday, 26th June, 2019, 06:28 AM
    That's called a TPK. They are very rare, but they *do* happen, and they are an important part of the game. They create tension, danger. The players want to be *challenged*. They want risk, danger. Some games increase this danger further. The players have to be smart, cunning. Like REAL PEOPLE, their PCs know that to enter battle is to risk death. Like most people, the PCs avoid combat...
    196 replies | 11780 view(s)
    1 XP
  • Ancalagon's Avatar
    Wednesday, 26th June, 2019, 05:23 AM
    Yeah, but you said "D&D is an RPG, you want something that support heroics". This imply that the lack of plot armor, that insta-death, is *not* a proper RPG. There are plenty of RPG with those features that are proper RPGs.
    196 replies | 11780 view(s)
    0 XP
No More Results
About Ancalagon

Basic Information

About Ancalagon
Location:
Ottawa, Canada

Statistics


Total Posts
Total Posts
6,001
Posts Per Day
0.94
Last Post
(OOC) Fitz's Folly (Full) Yesterday 07:53 PM

Currency

Gold Pieces
153
General Information
Last Activity
Today 01:18 AM
Join Date
Wednesday, 9th January, 2002
Product Reviews & Ratings
Reviews Written
1

2 Friends

  1. Moon_Goddess Moon_Goddess is offline

    Member

    Moon_Goddess
  2. Warpiglet Warpiglet is offline

    Member

    Warpiglet
Showing Friends 1 to 2 of 2
Page 2 of 2 FirstFirst 12

No results to show...
Page 2 of 2 FirstFirst 12
Page 7 of 7 FirstFirst 1234567

Friday, 8th April, 2016

  • 11:17 PM - EvilPheemy mentioned Ancalagon in post CoS - Strahd's background and motivation
    Hokey Smokes my cut-and-paste did nothing to format my beautifully formatted post! Curse of Strahd indeed (That's right I'm blaming Strahd! It's all his fault). Post editing - Ancalagon; easier to read now yes?

Wednesday, 6th April, 2016

  • 04:57 PM - mrpopstar mentioned Ancalagon in post Fighting with non-master hand
    I agree with Ancalagon that Disadvantage is too drastic, and I like marcelvdpol's idea regarding proficiency. With regard to shield use, as per the description of shields, a shield is carried in one hand. -- Without said hand, you cannot use a shield (at least, not a standard shield).

Thursday, 31st March, 2016

  • 09:12 AM - pemerton mentioned Ancalagon in post Thoughts of a 3E/4E powergamer on starting to play 5E
    ... will shape my play of my PC pretty significantly, and should also - assuming my GM is paying attention - shape the tone and content of the game. And speaking for myself again, I don't see how it makes the game better that this player - who has chosen a shortsword rather than a longsword - is less able to impact the fiction? How does it improve the game that his/her PC is (marginally) more likely to be killed by goblins (because less able to damage them in combat) before even making it to the dramatic confrontation with his/her father's killers? That's not to say that the short sword has to be given damage equal to the longsword - though maybe it could. Allowing a new "Vow" slot for earning inspiration - as I mentioned a few posts upthread for the monk - might be another option. (I haven't done the maths more than very approximately in my head - the inspiration option probably becomes underpowered once Extra Attack kicks in, but up to that point it looks roughly OK.) Also, to Ancalagon - if we think the GM should "throw the player a bone" at some point, why should the mechanics not just handle this in the first place?

Tuesday, 29th March, 2016

  • 07:48 AM - pemerton mentioned Ancalagon in post Thoughts of a 3E/4E powergamer on starting to play 5E
    ...g" in that post. I was simply pointing out that the poster you were quoting didn't "leave out" as you say, your #4 and #5, they are actually just other types of metagaming. Where you say "If I'm playing a game, I'm going to engage with the mechanics of that game." Others could just as validly say; " I don't care if it's sub-optimal or not, If I'm playing a Roleplaying game I'm going to ROLEplay." Many of the things you pointed out such as making decisions based on how XP is received for example, obviously tend to lead to decisions that make less sense for the characters and story than if one more strictly considers the characters motivations. Some people care about, some don't, obviously.I feel you've somewhat missed my point. It relates back to the discussion with Elfcrusher about player agency. I'm also not sure how you are both denying making value judgements and saying that decisions make less sense. That looks like a (negative or pejorative) value judgement to me. (And Ancalagon said that the issue of retreating is a "bad gaming" problem. In agreeing with that, you seem to be sharing in the (negative, pejorative) value judgement.) It's not a necessary feature of an RPG that mechanical concerns and "motivational" concerns cut across one another. When the game was invented, by Gygax and Arneson, they didn't. In many contemporary games (eg 4e, BW, DW) they don't. The reason that they tend to cut across one another in 2nd ed AD&D is because 2nd ed AD&D adds basically no mechanics to Gygax's game, yet assumes that players will play characters with motivations very different from the dungeon-raiding that is the principal focus of Gygaxian play. To apply this to retreating: if I, in playing my character, don't actually know what my chances of retreat are, and have good reason to think that if I retreat I will be hunted down, but do know, roughly, what my chances of success in battle are, and furthermore I know that battle is not certain death, then it is rat...

Monday, 28th March, 2016

  • 09:05 PM - pemerton mentioned Ancalagon in post what is it about 2nd ed that we miss?
    ...tance. Seriously, though, anti-heroes don't necessarily deviate from genre conventions like standing up to seemingly hopeless odds or coming back from a beating to win the battle. They differ mostly in attitudes and motivations, and occasionally a little in the details of their tactics. Seems to me that 4e had a lot of options if you wanted to build a shadier sort of character.If by "roguish anti-heroes" we're meaning Conan at his more mercenary, or something a bit Vance-ish, then I think 4e can do it. Though maybe you'd want to stop at or around Paragon tier - at that point, by default at least PCs tend to get invested in the gameworld in ways that are at odds with roguish anti-heroics. Perhaps they could all be Demonskin Adepts, Pit Fighters, some sort of sinister warlock, etc; but who would be their adversaries? Once you're taking on the leaders of the points of light, and the gods and angels who sustain them, I think you've graduated beyond mere roguish anti-heroics! When Ancalagon mentioned roguish anti-heroes I envisaged something a bit more gritty, and pettily rather than cosmologically dark in tone. That's what I feel 4e is not so well suited for.

Friday, 25th March, 2016

  • 08:03 PM - hawkeyefan mentioned Ancalagon in post Fighters: a humble proposal
    It's a good rule. One interesting thought experiment - in a game that included feats, what might one give the fighters instead of feats? What would be "more feats" than feats? If you were to replace ASIs/Feats with some class feature (or even just the "extra" ones), what would that feature look like? I think there are a couple of options in the DMG that might work...allowing fighters to Mark enemies, or perhaps allowing fighters to grant flanking bonuses of some kind to allies who are adjacent or flanking a foe. I don't know of that would "minimize complexity" as Ancalagon mentioned in the OP, but those might be options. Or things along those lines.

Monday, 14th March, 2016

  • 07:01 AM - Hriston mentioned Ancalagon in post Is the rapier "necessary"?
    Ancalagon, have you considered using the pata as your d8 finesse sword? I don't know too much about the fighting style, but the form of the blade seems rather rapier-like.

Monday, 7th March, 2016

  • 01:51 PM - Mercule mentioned Ancalagon in post Survivor Campaign Settings- Birthright Wins?
    Fixed math for three simultaneous posts. Birthright 20 Blackmoor 15 Council of Wyrms 16 Dark Sun 14 Dragon Fist 13 Ghostwalk 16 Jakandor 14 Lankhmar 20 Mahasarpa 8 Mystara 19 Nentir Vale 17 Pelinore 14 Planescape 11 Ravenloft 9 Spelljammer 0 Ancalagon should have subtracted 3, not 1. Thunder Rift 18 Wilderlands of High Fantasy 18


Page 7 of 7 FirstFirst 1234567
No results to display...

Friday, 28th September, 2018


Thursday, 20th September, 2018

  • 07:09 AM - FitzTheRuke quoted Ancalagon in post Pulling Off a Dragon Heist in Waterdeep: The Review
    I am surprised to hear that, I purchased the book in part because of who did the cartography! I agree. The maps are top-notch. The black-and-white, clear nature of them makes them easy to print out or easy to copy onto a dry-erase mat (whichever you prefer) AND they can be imagined with snow, rain, sun, or whatever they need for the season without the art implying one way or the other. They are overall more useful than a more conventional method. They look more traditional too.

Wednesday, 19th September, 2018

  • 04:53 PM - S'mon quoted Ancalagon in post What DM flaw has caused you to actually leave a game?
    What is viking hat dming? GM Is God, GM Makes The Rules. This is pretty much the intended and necessary style in 0e and 1e AD&D where the rules are vague enough to require a lot of ad hoc adjudication, but with 3e 4e and 5e it needs to be tempered somewhat - the GM needs to understand how the rules are intended to work before messing with them.

Tuesday, 18th September, 2018

  • 09:39 PM - gargoyleking quoted Ancalagon in post (OOC) Fitz's Folly (Full)
    One of us could run Dellrak...Always makes things a bit weird. It's easy to run the mechanical side, but keeping to the 2nd character is harder. Especially when you don't know what the original player had in mind.

Sunday, 16th September, 2018

  • 09:33 PM - FitzTheRuke quoted Ancalagon in post (OOC) Fitz's Folly (Full)
    It's a shame @EarlyBird isn't here, I'm sure Dellrack would have had fun trying to tame that beast... I agree. I miss him and I don't know what to do with Dellrak without him.
  • 08:07 AM - gargoyleking quoted Ancalagon in post (OOC) Rise of the Dracolich (Full)
    Kalorn can't do so until Mord decides what to do - the ball is in his court :) Besides, Mord is probably just as good as doing the talking, the only thing Kalorn has that Mord doesn't is his "military creds".Posted, Hopefully that does the trick.

Saturday, 15th September, 2018

  • 05:33 PM - FitzTheRuke quoted Ancalagon in post (OOC) Rise of the Dracolich (Full)
    I think that "oh you sail poorly so you have to take shelter in a bad area" is a reasonable consequence of a failed roll. "you hit rocks and drown, make new characters" would.... well I know damn well *you* wouldn't do that, but some people... Anyway, still astounded how *close* it was. :) Always fun when every roll matters! I've taught DM's workshops where I try to teach what I call "the Illusion of Disaster". You'll have seen it with things like when the CR23 Dracolich was searching for your level 7 characters while they were trying not to drown to get across the river. He could have found you, had you done ALL the wrong things (not just bad rolls, but also bad decisions) but it was not likely. You had teleported and he couldn't possibly know where to look. On top of that, he was searching by air and there were other people (the Beast Boys) fleeing on foot by the road - much easier to spot! But I sure as heck described it as he's coming around the mountain, about to dive down and kill you...

Thursday, 13th September, 2018

  • 04:19 PM - gargoyleking quoted Ancalagon in post (IC) Rise of the Dracolich
    Ooc: could Mord or Sesto provide guidance to others nearby? It might help Alhana, and it might nudge Kalorn into success.Sure, as long as he isn't using it for himself at that exact moment. You don't mind being guided in your tasks by some dark unknowable being, right?

Monday, 10th September, 2018

  • 08:46 PM - gargoyleking quoted Ancalagon in post (OOC) Rise of the Dracolich (Full)
    We'll see how it plays. I think that so far Kalorn has used one warlock only spell (armor of agathys), but I am not sure if that would have been enough for Mord to pick up on... so I guess that it's up to you? Meanwhile, hunger of hadar is a huge "I'm a warlock!" spell, but the way I see Kalorn, his magical training is very "meat and potatoes " and he wouldn't have recognized it.Mord has known Armor in the past. Since he never really used it, he forgot it for something else. Kalorn's Thunderstep ability reminds him of his Dimension Door spell as well.

Sunday, 9th September, 2018

  • 08:36 AM - Arial Black quoted Ancalagon in post Arguments and assumptions against multi classing
    That's a frustrating story, I completely agree with you ... but it's still in the game. In the DMG, the oathbreaker. Several people have pointed it out. Yeah, they have. Just like I pointed out that in 5e you lose one Oath but it is instantly replaced by another Oath (the Oathbreaker Oath!), not just have your powers stripped without being replaced with anything, because the latter does not exist in 5e.

Saturday, 8th September, 2018

  • 02:52 PM - gargoyleking quoted Ancalagon in post (OOC) Rise of the Dracolich (Full)
    Yup. One defensive spell (armor of agathys), one other spell (movement or battle field control) and.... no more slots. Sure you get them back quickly but... Making 2 multi-class warlock has been a real eye opener in seeing why the warlock is used for multi-classing purposes so often. It makes an excellent dip, and a dip in something else can also be very beneficial to stiffen/broaden the character. edit: getting a bit off-topic though, sorry about that!I never used Armor of Agathys either. Maybe at a lower level, but Mord relies on his tanks and tricks for defense. He's a glass cannon otherwise.
  • 05:23 AM - gargoyleking quoted Ancalagon in post (OOC) Rise of the Dracolich (Full)
    Even with the reduced damaged, it's still a risky move - but it can be a winning one. Kalorn would comment that it's even better to get your HP from the enemy :PSo would Mord. He has Vampiric Touch, just has never had a good chance or reason to use it.

Friday, 7th September, 2018

  • 12:53 AM - FitzTheRuke quoted Ancalagon in post (OOC) Fitz's Folly (Full)
    Re PvP in games. I share Kobold Stew 's wariness of D&D PVP. However, I have to say that unlike a lot of the... frankly stupid or offensive horror stories we see on the web, this has been very civil, and "justified". I think as long as we stay careful this can be resolved :) Absolutely. I think it can be done quite successfully, but you have to be *sure* where you stand, and that you've communicated properly with the other players. That is particularly hard in PbP, so I think we were on dangerous ground, to be sure, but I think we've managed to get through it unscathed. At least, I hope we are on the road to recovery!

Wednesday, 5th September, 2018


Tuesday, 4th September, 2018



Ancalagon's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites