View Profile: Kobold Stew - Morrus' Unofficial Tabletop RPG News
  • Kobold Stew's Avatar
    Yesterday, 04:17 PM
    Mending is in the OP! (and in the selection in post 5) Yes, it's absolutely useful on a ship.
    14 replies | 417 view(s)
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  • Kobold Stew's Avatar
    Yesterday, 02:48 PM
    Prestidigitation would be very useful on a ship -- not only does it save water in getting you and others clean and washing clothes, but it also can be used to scrub the decks, which is needed to help keep them walkable by others.
    14 replies | 417 view(s)
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  • Kobold Stew's Avatar
    Saturday, 13th July, 2019, 10:09 PM
    (Admittedly, I am a heretic on this, as I firmly believe one shouldn't optimize skills by going for the highest numbers. I think Proficiency in Athletics is arguably more important for a character with strength 10 or 12 than one with strength 16.)
    53 replies | 1280 view(s)
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  • Kobold Stew's Avatar
    Saturday, 13th July, 2019, 10:07 PM
    Yeah, I wasn't clear -- sorry. I do understand you, but I stand by my thought. I like that classes don't give you automatic skills. I can build a rogue without stealth (and there are lots of reasons to do so), or a cleric without religion. And, for the most part, the system holds up allowing those choices. You are right that Ranger/Stealth makes sense, but so does Ranger/Survival (arguably...
    53 replies | 1280 view(s)
    1 XP
  • Kobold Stew's Avatar
    Saturday, 13th July, 2019, 09:50 PM
    I love that classes don't automatically give "required" skills. It's one of the big strengths of 5e, that that falls to backgrounds. I've played several clerics, but none have been acolytes (which is one way to guarantee the Religion skill, even if it's not taken as a class skill). I have played a fighter acolyte though, and it was a blast, with him insisting on proper holy rites when the...
    53 replies | 1280 view(s)
    3 XP
  • Kobold Stew's Avatar
    Saturday, 13th July, 2019, 08:17 AM
    Tranio grunts as he opens his eyes in the dim light, flickering from the remains of a torch in the corner. "Death take me now," he prays. As he comes into focus, he nods, scratching himself and looking for a place to pee. "I got the door," he says to Aremus. "Go. Be safe."
    1463 replies | 69664 view(s)
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  • Kobold Stew's Avatar
    Friday, 12th July, 2019, 08:04 PM
    Third watch = Aremus?
    1463 replies | 69664 view(s)
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  • Steve Gorak's Avatar
    Friday, 12th July, 2019, 03:49 PM
    perception
    963 replies | 43123 view(s)
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  • Steve Gorak's Avatar
    Friday, 12th July, 2019, 03:48 PM
    FYI, inspiring leader requires 10 minutes to work and find familiar requires 1 hour + 10 minutes to cast as a ritual, not 10 rounds for both, so that's out! Theremin will lie down, above the stairs but not where they meet the floor the party is on (above the first stair on the lower level). He'll only let the tip of his bolt and his head pop out to see, and be ready for Kobolds. ...
    963 replies | 43123 view(s)
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  • Kobold Stew's Avatar
    Friday, 12th July, 2019, 02:11 AM
    I would just let the Familiar have an intelligence of 11 and be done with it (cf. the Int for an Imp). The idea of a Kenku with a Raven familiar is awesome, and because of the family relationship, the player will (should) be reluctant to just use the familiar for target practice -- the opportunity to create the dynamic would make for interesting stories.
    7 replies | 234 view(s)
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  • Kobold Stew's Avatar
    Thursday, 11th July, 2019, 08:12 PM
    Hit with the pommel, not the peened tang.
    14 replies | 361 view(s)
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  • Kobold Stew's Avatar
    Thursday, 11th July, 2019, 04:37 PM
    So I presume the grapple is automatic (no contested roll?). And there is no save for the poison? That's interesting - I may not have thought this through! But Miss Imogen is conscious at least, and so... Action: attempt to escape grapple: acrobatics. If Weed can Help, then with advantage, as its tiny arms get leverage... . If Weed can't help, there is a vial of Antitoxin still. If the...
    1550 replies | 42622 view(s)
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  • Kobold Stew's Avatar
    Thursday, 11th July, 2019, 12:56 AM
    Dude, in post 1, you ask, "Does it really make sense for that to be the case?" I said yes (as have many others). You have a right to disagree, but now you are simply trolling. I offered my opinion (post 86), and asked why would they do better at something they had no aptitude in. You quoted the post (105), and asked only "Why wouldn't they?" I chose to give you the benefit of the doubt and...
    223 replies | 5314 view(s)
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  • Kobold Stew's Avatar
    Thursday, 11th July, 2019, 12:37 AM
    At least one of us isn't understanding the other. Perhaps re-read what you are responding to, and proofread your own posts, so a more productive exchange will be possible.
    223 replies | 5314 view(s)
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  • Kobold Stew's Avatar
    Thursday, 11th July, 2019, 12:08 AM
    Well, let's start with the reasons in the message you quote: 1. They have no particular expertise (not proficient) 2. They have not improved the abilities they don't have (no "skilled" feat, or multiclassing) 3. They have not invested in improving the core abilities (ASIs are another way to raise performance on an untrained skill). The game provides ways to improve your rolls to skills,...
    223 replies | 5314 view(s)
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  • Kobold Stew's Avatar
    Wednesday, 10th July, 2019, 09:10 PM
    If the character has used none of his or her ASIs in that time to improve the relevant abilities, why would they be doing better at something they had no particular aptitude for in the first place?
    223 replies | 5314 view(s)
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  • Kobold Stew's Avatar
    Wednesday, 10th July, 2019, 03:58 AM
    Only young suckers less than a century old ever think this is a good deal.
    8 replies | 421 view(s)
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  • Steve Gorak's Avatar
    Tuesday, 9th July, 2019, 05:47 PM
    Hearing banging on the door, Theremin readies his crossbow and takes position. ''They are coming, and they will need to climb the stairs. That should give us the edge''. He turns to Sayine and says ''Please stay back dear, I would hate to see you getting hurt again'' Theremin will go behind the boulder facing the stairs, and attempt to hide: FYI, the sblock for the maps is broken, I had to...
    963 replies | 43123 view(s)
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  • Kobold Stew's Avatar
    Tuesday, 9th July, 2019, 01:11 AM
    Tranio Perception .
    1463 replies | 69664 view(s)
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  • Kobold Stew's Avatar
    Wednesday, 3rd July, 2019, 11:35 PM
    Somehow Fighter has ended up with more votes (69) than voters (64). In addition to the core four, I added Druid, Bard, and Paladin. But since that's 7, I didn't vote for fighter.
    60 replies | 1832 view(s)
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  • Kobold Stew's Avatar
    Wednesday, 3rd July, 2019, 03:51 PM
    With stats like that, why don't you try something that you wouldn't normally play? You could make a Mountain Dwarf Wizard (armor proficiency) or a Half-Orc Wizard, and still get your Int to 18 by level 4 with an ASI. Even if Strength is your dump stat, you would avoid any negative penalty, but you could equally have an 18 Str, play an Abjurer (or Diviner), and you'd have a blast. That...
    15 replies | 645 view(s)
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  • Kobold Stew's Avatar
    Wednesday, 3rd July, 2019, 07:08 AM
    NP. S'All good.
    1463 replies | 69664 view(s)
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  • Kobold Stew's Avatar
    Wednesday, 3rd July, 2019, 01:59 AM
    Tranio is surprised when Ordrar takes the first watch after his own offer, but he shrugs and collapses on one of the beds. "Well enough. Wake me when it's my turn," he says, and promptly falls asleep. Let's aim for a long rest if we can: certainly that would help Tranio. We might get interrupted, but if we do we'l at least get partial benefits.
    1463 replies | 69664 view(s)
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  • Kobold Stew's Avatar
    Tuesday, 2nd July, 2019, 02:50 AM
    Grappling rules confusing? Never! I think Rules-wise, it is possible for one of us to Grapple Chrysagon (helped by another?), and then move him. If we move him out of the reach of the vine, then its grapple would break. With that reach it may take two turns (since movement would be halved). In the intervening turn for the vine, though, it would attack and do damage, and perhaps draw the player...
    1181 replies | 28973 view(s)
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  • Kobold Stew's Avatar
    Monday, 1st July, 2019, 06:44 PM
    No, I absolutely get it. And I'm with you. That's why I thought antitoxin might help - on the next round's save?. My players fear meeting gnolls because of their Rampage ability, which I think only makes sense in terms of taking a bite out of the foe they have just downed. (not a suggestion, by the way)
    1181 replies | 28973 view(s)
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  • Kobold Stew's Avatar
    Monday, 1st July, 2019, 04:29 PM
    Miss Imogen steps forward, and falls at Chrysagon's body. The pulsing vine seemed to tighten as she approached, little fibers on its surface standing to attention. It was too thick for her to pull away easily, she saw. Reaching into her pack she removed the one remaining healing potion, and poured it down Chrysagon's throat. Behind her Weed had grabbed one of the antitoxin vials, and added it...
    1550 replies | 42622 view(s)
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  • Kobold Stew's Avatar
    Monday, 1st July, 2019, 04:19 PM
    Excellent. I'll post now. Thanks all for the responses. We know where there is healing potions and antitoxin. (Thanks Fitz). There were DMG errata on poison, but they don't impact us right now. My question is whether the damage done by the poison is going to continue when he regains consciousness, and I think the answer is no. But I guess we'll see. :D
    1181 replies | 28973 view(s)
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  • Kobold Stew's Avatar
    Sunday, 30th June, 2019, 03:41 PM
    Potion audit. Okay, here is what I have been able to see: 1. Silvertusk gives Imogen three potions at IC 631. 2. Two of these have been used: IC 1295 (Tarri), 1399 (Chrysagon) 3. Imogen thought about using one at IC 1300, but they took a short rest instead. So she has one. Also: 4. Rodrigo finds a potion and takes it (IC 704, 706).
    1181 replies | 28973 view(s)
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  • Kobold Stew's Avatar
    Sunday, 30th June, 2019, 12:53 AM
    Sorry, team -- we seem to have stalled. Antitoxin: is preventative. Miss Imogen has two doses, and Harb has one that I know of (IC 704, 708). Healing potions: I think I have been lax here. My character sheet lists three potions, but I know at least one has been drunk, and possibly 2 or three. I didn't keep good records oon this, I'm afraid. I'd like there to be one left, but if anyone's...
    1181 replies | 28973 view(s)
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  • Kobold Stew's Avatar
    Sunday, 30th June, 2019, 12:19 AM
    "The human-sized room?" asks Tranio. "I shall take the first watch."
    1463 replies | 69664 view(s)
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  • Kobold Stew's Avatar
    Sunday, 30th June, 2019, 12:17 AM
    Unaware that others are not following him towards the docks, Tommi continues South. His eye is tracking Orb, which hovers next to the remaining archer. As the Hobgoblin is distracted, Tommi loads his sling, and with an underhand swing lobs a stone, hoping to hit the archer in the skull. Round 5. Move 30' South, to CF 39. Action: Attack HobArcher2 with Magic Stone. Advantage (help from Orb):...
    1385 replies | 42634 view(s)
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  • Kobold Stew's Avatar
    Wednesday, 26th June, 2019, 07:57 PM
    Tommi dashes to the building in front of him for cover, trusting that the small fires will put themselves out without further damage to the bridge. He sees no gobins within reach, and so presses his back against the building's cheap plaster, and digs into his pocket and pulls out three more stones, blowing on them for good luck. Move and Action (Dash) -- move 60' SW. That should put him in...
    1385 replies | 42634 view(s)
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  • Kobold Stew's Avatar
    Wednesday, 26th June, 2019, 04:20 PM
    Sure, it's a great spell. If you want it, though, you commit to at least 2 levels of Ranger (or 6 of Lore Bard). Just that represents a big choice. That damage is the same bonus as two levels of Rogue, assuming you can get Sneak Attack in - so not equal (HM is a bit better), but not a necessary choice, given the defensive abilities Rogues get at 5 and 7 (which are substantial for survivability in...
    8 replies | 496 view(s)
    1 XP
  • Steve Gorak's Avatar
    Wednesday, 26th June, 2019, 01:12 PM
    ''Agreed. let us go back to the others.'' Theremin says, disappointed in himself for being weak. Once back, he'll start singing a tale of old to inspire the others. Theremin will use the inspiring leader (also 10 minutes). I imagine Liam's tressym scouting will take a few minutes, so we should have time
    963 replies | 43123 view(s)
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  • Kobold Stew's Avatar
    Monday, 24th June, 2019, 11:41 PM
    That death save is for round 3, right? Next round?
    1550 replies | 42622 view(s)
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  • Kobold Stew's Avatar
    Sunday, 23rd June, 2019, 05:49 AM
    Here I thought I was supporting you. Which is what I said. I used brackets since, as you know, no other belief system is explained only in the proficiencies section of a class. This has nothing to do with my point about it being sloppily implemented. If it requires an after-the-fact, internet-only correction (not errata), then it's not a rule. Here we will disagree. <snip>
    641 replies | 17562 view(s)
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  • Kobold Stew's Avatar
    Sunday, 23rd June, 2019, 02:13 AM
    All the theory about what makes a druid aside, the rule is poorly implemented on a mechanical basis: It is only a qualification in "proficiencies" which is the wrong place. It's not about proficiencies, but (apparently) about a druid's beliefs. The stipulation was included for legacy reasons, without much thought. We know that because: * the wording does not make clear which armors are...
    641 replies | 17562 view(s)
    2 XP
  • Kobold Stew's Avatar
    Saturday, 22nd June, 2019, 03:44 AM
    "I'll get the fires" shouts Tommi to Angis and the rest, as he tries to lob his third stone into the remaining Hobgoblin. ROund 3. Attack, with advantage (help from Orb): better of and . If a hit, damage = (with Sneak Attack). Move: Tommi will linger behind to put out the fires, now that he knows that works. Even if it takes 2 rounds, he can catch up with dash later, and putting out the...
    1385 replies | 42634 view(s)
    0 XP
  • Kobold Stew's Avatar
    Saturday, 22nd June, 2019, 02:01 AM
    This has been sitting here for a while, so I will offer a few thoughts. A crossbow build is fun, and wanting to be capable in melee is a good limit on yourself. You're plotting out to level 20, but the reality is you won't be playing at 20 for most of the game. Are you starting at 1? Do you know how high the campaign is likely to go? Sometimes a great level-20 build means a dull level 5-10,...
    8 replies | 496 view(s)
    1 XP
  • Kobold Stew's Avatar
    Saturday, 22nd June, 2019, 01:27 AM
    I'm on a MacBook, and the maps are too small for me to see until I drag them to my desktop. Which is easy, and then I can expand to full size. Not a complaint, but a possible assist for anyone struggling.
    802 replies | 30746 view(s)
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  • Steve Gorak's Avatar
    Friday, 21st June, 2019, 01:23 PM
    ''So, is it worth risking our skin to continue?'' Theremin asks Mindra, hoping that the answer will be negative. ''I can use the last of my magical strenght to put ennemies asleep, as it may be worth our while to see where the spirit goes'' Will curiosity kill the cat? ;-)
    963 replies | 43123 view(s)
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  • Kobold Stew's Avatar
    Monday, 17th June, 2019, 03:29 PM

    1463 replies | 69664 view(s)
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  • Steve Gorak's Avatar
    Monday, 17th June, 2019, 03:00 PM
    "Lets take a peak, but I'm in no shape for a confrontation. We take a look, and then head back to the others." Theremin will us the help action to give Mindra advantage
    963 replies | 43123 view(s)
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  • Kobold Stew's Avatar
    Saturday, 15th June, 2019, 06:52 PM
    Multiclassing is the optional rule, so the base interpretation of Magical Secrets has to make sense without it. Now add the multiclassing: is there anything in the way multiclassing is worded that would make you change the interpretation of magical secrets? No. Therefore, you can only take up to a 5th level spell. (That would be my argument)
    8 replies | 591 view(s)
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  • Kobold Stew's Avatar
    Saturday, 15th June, 2019, 06:46 PM
    It's not that the map is hard to read; it's just when there's no one in place, if I presume Tommi has sneak attack, it puts pressure on other players to move a particular way. I often make it conditional, and keep the roll separate, but even then it seems clear. I thoguht that using Druidcraft would (a) avoid that, and (b) possible be a fun way to prevent the bridge burning. At best, Tommi...
    802 replies | 30746 view(s)
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  • Kobold Stew's Avatar
    Saturday, 15th June, 2019, 06:12 PM
    sorry for jumping the gun
    1550 replies | 42622 view(s)
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  • Kobold Stew's Avatar
    Saturday, 15th June, 2019, 05:16 AM
    Halo of spores already does necrotic damage, doesn't it? I would leave it like that. The effect lasts ten minutes (100 turns); I really think using an action to activate it is fine -- most of the time, players will activate it before combat starts, so really you are talking about re-activating it, and surprise situations. I would not suggest this. Symbiotic entity adds necro damage to Circle...
    4 replies | 460 view(s)
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Tuesday, 30th April, 2019

  • 01:24 PM - Ancalagon mentioned Kobold Stew in post (IC) Fitz's Folly
    OOC: Kobold Stew : Rodrigo actually is trailing behind miss Imogen. Rodrigo's eyes snapped at the druid, annoyed with himself that he got it wrong. "And where is this Omu?" He didn't known if this was how it always had been, or if it had been a new development. But still... if someone wanted to intercept souls, placing the soulmonger where the souls tended to go would make it more effective no? He wished they had a scholar versed in these matters.

Monday, 17th December, 2018

  • 08:06 PM - FitzTheRuke mentioned Kobold Stew in post (OOC) Fitz's Folly (Full)
    Kobold Stew I believe you get disadvantage when firing a range attack while in melee. It would cancel out with your advantage, and I'll take your first rolls. Of course, you rolled like crap anyway. Maybe the 14 will hit. I'll have to see...

Wednesday, 5th December, 2018

  • 11:03 AM - Mike Myler mentioned Kobold Stew in post Mythological Figures: Odysseus/Ulysses (5E)
    ... feats here to walk away with your preferred Odysseus (Medium Armor Master is low-hanging fruit for this very purpose). He's pretty damn good at everything though which is, I reckon, very Odysseus. dave2008 you are correct on the longbow thing but I can't fix the post for some reason. :/ To the folks talking about Odysseus' strength and stringing the bow--I have never interpreted or had this presented to me as a feat of strength. It has always been (in my readings and in classics courses and so on) explained as an act of cunning and skill. In that context "stringing his bow like a lyre" is indicative of special know-how and dexterous fingers more than brute force. Maybe I got bunk tellings? Welcome to mythology! :D (I did a quick skim of the full text of the Odyssey to see if I was insane or something, but of the 70 odd mentions of strong/strength in the tale less than a dozen refer to Odysseus' physical strength so I'm thinking I'm not totally off my rocker giving him a 12) Kobold Stew awww this ain't your first rodeo and you *know* I'd have gotten crucified hitting him with samurai, although your reasoning isn't bad. Glad you really dug this build. <3 Thanks to everyone for commenting and sharing your thoughts. As ever it is an interesting set of reactions utterly appropriate for Mythological Figures. ;) Behold the contentious Thor build.

Saturday, 17th November, 2018

  • 02:49 PM - FitzTheRuke mentioned Kobold Stew in post (OOC) Scourge of Daggerford (Full)
    I know I shouldn't complain what with how slow I have been lately, but can I get a few more of ya to take your turns? tglassy? Fradak? Kobold Stew? (It"s just that I have had time to do it this week and yet... not much to resolve.)

Thursday, 13th September, 2018


Thursday, 6th September, 2018

  • 09:17 PM - Ancalagon mentioned Kobold Stew in post (OOC) Fitz's Folly (Full)
    Re PvP in games. I share Kobold Stew 's wariness of D&D PVP. However, I have to say that unlike a lot of the... frankly stupid or offensive horror stories we see on the web, this has been very civil, and "justified". I think as long as we stay careful this can be resolved :)

Monday, 30th July, 2018

  • 02:06 PM - Searinox Nagharha mentioned Kobold Stew in post "Birds of a Feather"
    Fradak & Mike291 The Redcap has walked into the Illusionary Wall of Thorns that was thrown up By Thael. As such neither of you have LoS on him. Kobold Stew As Circle of the Moon you can change as a bonus Action So you still have your main Action

Wednesday, 25th July, 2018

  • 04:22 PM - FitzTheRuke mentioned Kobold Stew in post (OOC) Fitz's Folly (Full)
    Kobold Stew Miss Imogen shouldn't have gone for the next round yet. (It's my fault for being so far behind) I like to resolve a few people at a time, and I owe you all a few more posts before the round rolls over. I'll get to it soonish, I promise. There are a lot of ghouls on the way, but then, Dragonbait is a ghoul-killing machine (I hadn't looked him up before now... wow.)

Wednesday, 11th July, 2018

  • 05:54 PM - tglassy mentioned Kobold Stew in post Underwater Adventures!
    ...mall tavern. "I'll be willin' ta split the treasure with ye, five percent each, and if ye find any magic thingies, ye'll have yer pick from them. Just one each, though. No need to get greedy." Some of you have met before, others have been contacted in one way or another by this dwarf, Kanglin, a merchant of some high renown here in the port town of High Croft. "I'll pay for yer passage, and'll bring ye back when yer done. I know each o' ye can handle the waves as easily as the land, so we should have an edge on the competition. But ye have to hurry! Me brother, Forglin, is tryin' ta put together his own team. They wanna use magic potions, or some such nonsense. Ye can get there first, if ye leave by the mornin'. What say ye?" RG: http://www.enworld.org/forum/showthread.php?641685-Underwater-Adventer-RG&highlight=underwater OOC: http://www.enworld.org/forum/showthread.php?640436-Underwater-interest-(Closed) VLAD the Destroyer KahlessNestor JustinCase EarlyBird Neurotic Kobold Stew Salthorae Well, what say ye?

Sunday, 17th June, 2018

  • 01:26 AM - Radaceus mentioned Kobold Stew in post "Birds of a Feather" DnD 5E OOC (Closed)
    I feel sort of crunchy with such an awesome chargen roll and looking at yours Kobold Stew! but i like the traditional feel of the gnome with 4 strength, and I am also a'keep what i rolled' type guy :) I will put my vote in that you got gipped by a broken Enworld diceroller... I do wonder what stats would be produced by just rolling 3d6, (or if it would work 4d6v and manually assess the high 3) i think the odds are for a higher net average then we got in those last posts. it seemed to me as if the 'b' in 4d6b3 may have been for 'b'ottom 3 ;)

Friday, 15th June, 2018

  • 07:02 PM - Satyrn mentioned Kobold Stew in post Trader background
    I'd have History one of the two skills, to reflect the knowledge the trader has picked up in his wanderings. Along with Persuasion; and land vehicles and . . . And I'd totally go with Kobold Stew's Business to Be Done feature

Thursday, 14th June, 2018

  • 06:06 PM - Radaceus mentioned Kobold Stew in post "Birds of a Feather" DnD 5E OOC (Closed)
    so far interested posts are Wood Elf Fighter (Battlemaster ) @Skarsgard aasimar( protector variant) lore bard @Mike291 Forest Gnome Moon Druid @Kobold Stew bladesinger or rogue scout @Steve Gorak Assassin @tglassy Archer Sorlok @Fradak looks like everything is mostly covered, If you are ok with a 7th slot, i do like to play me a Wizard, or maybe another front liner ( barbarian possibly dwarf Battlerager) if SG goes for Bladesinger. or a Paladin, which was why i asked about the uncommon races, I wouldnt mind playing a Dragonborne Paladin, it's a stretch for me but i like the race, * i have sour taste from 1e for Paladins though lol )

Wednesday, 13th June, 2018

  • 09:48 PM - Searinox Nagharha mentioned Kobold Stew in post "Birds of a Feather" DnD 5E OOC (Closed)
    So a Wood Elf Battlemaster, Protector Assimar Lore Bard & a Forest Gnome moon druid sofar. Sounds good ;) rly curious what else will join Kobold Stew Love how you choose to adapt to your abysmall Rolls !)
  • 06:16 AM - Searinox Nagharha mentioned Kobold Stew in post "Birds of a Feather" DnD 5E OOC (Closed)
    Kobold Stew with those stats? Sure, I'll give you a reroll xD a "-" in 3 stats might be abit overboard :p Unless you wanna Roll with it ;) Mike291 sure i have a few factions that could be joined. Anything in particular you would be interrested in? Skarsgard Roll for hitpoints

Saturday, 19th May, 2018


Friday, 16th March, 2018

  • 02:25 PM - Coroc mentioned Kobold Stew in post Mythological Figures: Achilles (5E)
    Kobold Stew #40 You are right about this. I probably intermix my first Impression which mainly is from a youth book, although one written very close to the actual saga, with the real original. The impulsive stuff i recall come from his behaviour grieving about Patroklos and Briseis, and him dragging Hectors corpse behind his chariot There is one more fact i seem to remember: Although mortal isn't it he was some Kind of demigod? Son of some lesser goddess of the seas?
  • 09:41 AM - Coroc mentioned Kobold Stew in post Mythological Figures: Achilles (5E)
    Kobold Stew #14 So i did Forget that thing about him being wise in the odissy. Still i believe he achieves this wisdom post mortem. In the iliad he is pictured very impulsive which speaks for low to average scores for int and wisdom. So i think i might correct my above stats to 12 in Int but leave wis at 10. Definitely he has high Charisma though.

Monday, 19th February, 2018


Monday, 5th February, 2018


Tuesday, 9th January, 2018

  • 07:50 AM - FitzTheRuke mentioned Kobold Stew in post Storm King's Thunder [OOC]
    I'd forgotten that Aremus was injured in the last fight. We've been wandering around for awhile, can I have gotten Tranio Kobold Stew to give me a bit of a heal? Looks like I'm down 22 HP. @seriousmoonlight, can he have healed me before we wandered around too far? If not, please heal as soon as you can. Otherwise, IIRC, everyone is still doing pretty well, aren't you all? I think I'm the only one who was beat up, really.


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Sunday, 14th July, 2019

  • 04:37 PM - Fenris-77 quoted Kobold Stew in post Sailor Spells
    Mending is in the OP! (and in the selection in post 5) Yes, it's absolutely useful on a ship. Good, good. My faith in our collective intelligence is restored. My faith in my own reading comprehension on the other hand...
  • 02:08 AM - Blue quoted Kobold Stew in post Required Class Skills
    (Admittedly, I am a heretic on this, as I firmly believe one shouldn't optimize skills by going for the highest numbers. I think Proficiency in Athletics is arguably more important for a character with strength 10 or 12 than one with strength 16.) If you're a heretic you're not alone. Well, to a point. There are some skills that aren't often useful duplicated. If one player has a great survival, it's not often the second-best-by-far survival comes into play. But for other skills, I'm with you. Having a decent chance to climb, to escape from a grapple, or not get surprised is actually pretty dang useful. To talk when you party face isn't around.

Saturday, 13th July, 2019

  • 10:09 PM - Xeviat quoted Kobold Stew in post Required Class Skills
    You are right that Ranger/Stealth makes sense, but so does Ranger/Survival (arguably moreso), or Ranger/Perception. And players can choose. I tend to try to help avoid "players can choose to have useless abilities". If their skill based class features were on decision points, that would be one thing.
  • 09:58 PM - Xeviat quoted Kobold Stew in post Required Class Skills
    I love that classes don't automatically give "required" skills. It's one of the big strengths of 5e, that that falls to backgrounds. I've played several clerics, but none have been acolytes (which is one way to guarantee the Religion skill, even if it's not taken as a class skill). I have played a fighter acolyte though, and it was a blast, with him insisting on proper holy rites when the cleric was just channeling divine power. That flexibility is part of why 5e characters can be more diverse than in previous editions (without requiring them to be). /my thoughts. I feel like you misunderstood me. I didn't mean "you have to have this skill to take this class". I meant "taking this class automatically gives you this skill". The ranger is the only one I'm really looking at because it's the only class that seems to have a mechanic that relies upon a specific skill. There's a few subclasses that do, but every ranger gets Vanish and Hide in Plain Sight. Rogues get Cunning action which lets you ...
  • 12:29 AM - seriousmoonlight quoted Kobold Stew in post Storm King's Thunder
    Third watch = Aremus? I was treating his post as the third since it wasn't specified, if someone would prefer to be that is fine.

Thursday, 11th July, 2019

  • 01:33 AM - FrogReaver quoted Kobold Stew in post Why don't everything scale by proficiency bonus?
    If you want to talk about the issue you raised, I'm happy to proceed. Then don't get so defensive when I complain about you providing an obvious non-answer to the question I asked.
  • 12:40 AM - FrogReaver quoted Kobold Stew in post Why don't everything scale by proficiency bonus?
    At least one of us isn't understanding the other. Perhaps re-read what you are responding to, and proofread your own posts, so a more productive exchange will be possible. After you
  • 12:28 AM - FrogReaver quoted Kobold Stew in post Why don't everything scale by proficiency bonus?
    Well, let's start with the reasons in the message you quote: 1. They have no particular expertise (not proficient) 2. They have not improved the abilities they don't have (no "skilled" feat, or multiclassing) 3. They have not invested in improving the core abilities (ASIs are another way to raise performance on an untrained skill). The game provides ways to improve your rolls to skills, and proficiencies chosen are a player choice. The reason they don't improve can be explained both in real-world terms and in game-mecanical terms. That's why they wouldn't. Now tell me why they would. You seem to be answering why they wouldn't in 5e. I'm you realized that wasn't the question I was asking....

Wednesday, 10th July, 2019


Wednesday, 3rd July, 2019

  • 11:56 PM - Tony Vargas quoted Kobold Stew in post [poll] Which classes should be core
    Somehow Fighter has ended up with more votes (69) than voters (64). It's just THAT popular.
  • 07:05 AM - Neurotic quoted Kobold Stew in post Storm King's Thunder
    Tranio is surprised when Ordrar takes the first watch after his own offer, but he shrugs and collapses on one of the beds. Sorry, I missed that, but you're a full caster, I can still fight with only short rest and have half my slots still available.

Sunday, 30th June, 2019

  • 10:53 PM - Ancalagon quoted Kobold Stew in post (OOC) Fitz's Folly (Full)
    Potion audit. Okay, here is what I have been able to see: 1. Silvertusk gives Imogen three potions at IC 631. 2. Two of these have been used: IC 1295 (Tarri), 1399 (Chrysagon) 3. Imogen thought about using one at IC 1300, but they took a short rest instead. So she has one. Also: 4. Rodrigo finds a potion and takes it (IC 704, 706). 5. The group finds one at IC 738. No one explicitly takes it, but Rodrigo talks about doing so at 740, and so perhaps he has two. (Possibly there were potions before 638, but I know Imogen didn't have any.) In any case, I believe she has one now, and can use it. Rodrigo might have 2.Thank you so much for doing a potion audit! I will modify my sheet in consequence. I will also verify if Rodrigo started with one - 3 is even better than two - later tonight.

Sunday, 23rd June, 2019

  • 08:08 AM - Paul Farquhar quoted Kobold Stew in post Why the Druid Metal Restriction is Poorly Implemented
    * the wording does not make clear which armors are included; Actually, the rules allow armour (and weapons) to be made of various materials. They don't specify what is made out of what because there is no hard and fast answer. You might find it helpful to look at 3rd edition's more detailed crafting rules if you need a hard and fast ruling about what can be made from what, rather than leaving it to the DM's judgment.
  • 06:20 AM - Ohmyn quoted Kobold Stew in post Why the Druid Metal Restriction is Poorly Implemented
    Here I thought I was supporting you. I wasn't trying to be hostile, and I apologize if it seemed that way. I was simply adding further points that I felt appropriate to add. Which is what I said. I used brackets since, as you know, no other belief system is explained only in the proficiencies section of a class. For example, I wasn't certain of what was being implied with the parenthesis. I thought maybe the bracket was because there is more than one way to interpret what the PHB says, so I felt like clarifying that the Sage Advice confirms which interpretation is official. EDIT: Whoops, forgot to add a note. Let's not give them too much credit here. They didn't explain the belief system in the proficiencies section. They did us even worse. They didn't explain it at all, but rather added a small footnote in the proficiencies section. This has nothing to do with my point about it being sloppily implemented. If it requires an after-the-fact, internet-only correction (not errata), then it's n...
  • 05:19 AM - Ohmyn quoted Kobold Stew in post Why the Druid Metal Restriction is Poorly Implemented
    All the theory about what makes a druid aside, the rule is poorly implemented on a mechanical basis: It is only a qualification in "proficiencies" which is the wrong place. It's not about proficiencies, but (apparently) about a druid's beliefs. To be a bit more accurate, it's not just "apparently" about their beliefs, but RAW it's 100% about their beliefs. That is clarified in the Sage Advice. It is inaccurate to interpret it any other way because the developer confirmed it so. The stipulation was included for legacy reasons, without much thought. We know that because: * the wording does not make clear which armors are included; While true, I would like to add a note for all the naysayers that studded leather is 100% confirmed by the Sage Advice to qualify as not metal armor for the purpose of this belief. This does help support the idea that RAW, it's not armor containing metal, but armor made of metal. Even leather armor that is found would be likely to have metal buckles, as would wooden s...

Thursday, 6th June, 2019

  • 10:55 AM - Paul Farquhar quoted Kobold Stew in post Wizard archetype needed!
    True enough -- perhaps it would be better to say that Clerics get a substantially reduced benefit from the spell compared to bards, sorcerers, warlocks, and wizards. [Personally, I agree, and it wouldn't break it to have it apply to attack cantrips with saves. But I do not believe that is what is intended. We can disagree. I agree that any "Ranged Spell Attack" is not what was originally intended, but if a Sun Soul monk went to the trouble of picking up the feat to use with Radiant Sun Bolt I would be inclined to allow it. However, I believe it is the original intent that it works with Produce Flame. You can cast it as an attack, and if you do so an attack roll is required. The fact that it can also be used as a light source is irrelevant.

Tuesday, 4th June, 2019

  • 03:00 PM - Paul Farquhar quoted Kobold Stew in post Wizard archetype needed!
    I think that's clear, yes. The feat is not intended for Clerics and Druids. Okay, excessively literal interpretation of loose wording is a valid interpretation of the rules, but there is absolutely nothing to suggest the feat "is not intended for clerics or druids". Given that the feat description specifically mentions clerics and druids, I don't see anything to that would give the slightest reason to suppose that it isn't intended for them. Clerics get higher level spells that have attack rolls, e.g. Guiding Light. Personally, I don't think it would break anything to rule that it applies to any attack of the Ranged Spell Attack type.
  • 02:32 PM - Paul Farquhar quoted Kobold Stew in post Wizard archetype needed!
    No. The spell does not require an attack roll; it allows one. The primary function is to emulate the Light spell (not on the Druid's list), but it can be used as an attack. It's rather splitting hairs - would you rule that Produce Flame cannot get it's ranged doubled with Spell Sniper because you can choose not to attack with it? In my experience, it's usually used as an attack, because someone else has Light. The wording of the feat is wonky anyway, since it specifically says "You learn one cantrip that requires and attack roll. Choose the cantrip from the [cleric] spell list". Which is impossible.
  • 09:14 AM - gyor quoted Kobold Stew in post Wizard archetype needed!
    What is Hand of Light? I don't know it. Also -- one of the cool things with Ritual Caster is that you don't need Wisdom to choose cleric -- you can take the feat with Cleric rituals, as long as your Intelligence is 13+. (For other cleric things, you want Wisdom, obviously). Except there aren't any Cleric attack cantrips, are there? Sacred Flame doesn't require an attack roll, but a save. That is a good point. Hopeful WotC corrects that. Are there any Druid Cantrips with an attack roll?

Monday, 13th May, 2019

  • 08:26 AM - doctorbadwolf quoted Kobold Stew in post How do you handle the "economy killing spells" in your game?
    This to me is the central issue. Have your players' characters tried to do this? If they haven't (the focal characters of the world), then why would anyone else? For me the transformative spell is Lesser Restoration -- curing blindness by third-level clerics. When I've tried to play this, it's been frustrated. But it's prepared every day by my clerics and druids. I would love a party to use the spell to attempt to remove blindness and disease from a kingdom or a continent. And every Paladin can cure diseases, at least once per day. Also, Detect Disease and Poison. It identifies the disease. This pretty well inherently means dnd clerics have at least a Paracelsus level of understanding of toxicology. Prestidigitation lets you clean stuff, and make food safe. It’s a cantrip. Shape Water combined with any knowledge of hydraulics means indoor plumbing, good sewage systems, and irrigation. Fantasy world populations are far too low, even if all magic users make up only 1% of t...


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