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  • Mistwell's Avatar
    Sunday, 14th July, 2019, 07:42 PM
    I'd allow gentle repose to extend the time to cast revivify, yes.
    14 replies | 508 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 14th July, 2019, 06:05 PM
    Wow. You have misread what happened. Here was my initial response: I never implied any level of dishonesty nor did I disagree with the premise. I have no idea where you got the impression I agreed with you on the premise that there should be something there. Maybe you have me confused with some other poster, or maybe you made assumptions based on opinions from the past, but that is not...
    106 replies | 2230 view(s)
    0 XP
  • Warpiglet's Avatar
    Sunday, 14th July, 2019, 03:49 PM
    There's more mystery in an imperfect system like 1e. There is more variability in power. Rolling hit points and abilities was exciting! I had a barbarian with 6 12s for hit point rolls...lottery odds! And it became part of his character... i think as as an adult (not a kid) the danger of missed saving throws and the game's deadliness are high stakes excitement. but I must say...
    68 replies | 2235 view(s)
    2 XP
  • Mistwell's Avatar
    Sunday, 14th July, 2019, 05:13 AM
    Why wouldn't allowing any Wizard cantrip be a lead-in to EK?
    106 replies | 2230 view(s)
    0 XP
  • Mistwell's Avatar
    Sunday, 14th July, 2019, 05:13 AM
    How is my saying, "I agree you need something there, I just think it should be this other broader thing" not engaging with the premise? In fact earlier in this very thread you were more sympathetic to the concept of a cantrip until I said I'd choose one that isn't an attack cantrip and then all of a sudden you were saying how that can't possibly fit your concept.
    106 replies | 2230 view(s)
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  • MoonSong's Avatar
    Sunday, 14th July, 2019, 04:45 AM
    RPGs live and die by their setting. Only D&D can afford to go "setting agnostic" (and that is barely) by virtue of its size and prominence. Without a strong setting a random RPG is but a set of bland mechanics, and if it's fantasy themed, it is just a heartbreaker. For identity purposes World of Darkness is Storyteller, Freedom City is M&M, and Golarion is Pathfinder. Yes, other settings can work...
    114 replies | 5863 view(s)
    1 XP
  • Mistwell's Avatar
    Sunday, 14th July, 2019, 12:53 AM
    You absolutely are. There is no "style" to adding energy damage to attacks. That's not a type of fighting like dual wielding or being more effective with a one handed weapon or being better at dodging attacks. All the others are mundane skills people learn as actual melee fighting tactics. You've completely altered the purpose with your suggestion. Why are you not owning it?
    106 replies | 2230 view(s)
    0 XP
  • Mistwell's Avatar
    Saturday, 13th July, 2019, 06:01 PM
    Except you're attempting to use the tool of "fighting style" for something it was not originally intended to represent, "subclass type". If you're going to use the tool for a new application, then it makes less rational sense to restrict it to the original theme of "fighting style" as you've already ditched that restriction. Eldritch Knights are magical fighters who start with no magic and all...
    106 replies | 2230 view(s)
    0 XP
  • Mistwell's Avatar
    Saturday, 13th July, 2019, 05:52 PM
    LOL it was a joke. I was trying to one-up the prior jokes. I think Pathfinder 2 will do fine.
    131 replies | 9192 view(s)
    0 XP
  • Mistwell's Avatar
    Saturday, 13th July, 2019, 07:29 AM
    You're combat obsessed man. I know number crunching is fun and all, but I didn't say a word about an attack cantrip. I said ANY wizard cantrip. Personally I'd grab Minor Illusion or Prestidigitation. Far more utility and spell casting flavor than "add more or different damage".
    106 replies | 2230 view(s)
    0 XP
  • Mistwell's Avatar
    Saturday, 13th July, 2019, 04:33 AM
    Not a fan of your Eldritch Knight option. I agree they could use something though. Maybe choose one wizard cantrip, and you're able to cast it a number of times a day equal to your Intelligence modifier (minimum one)?
    106 replies | 2230 view(s)
    0 XP
  • MoonSong's Avatar
    Saturday, 13th July, 2019, 02:50 AM
    Ideally I would have ability modifiers not affecting skill bonus by themselves, I would rather high ability bonuses helped you have higher proficiency levels faster. Edit: An on topic, this isn't necessarily a judgment of value, what I got from the playtest was that PF2 somehow managed to have the bad parts of 4e without the good stuff. I'm still on the fence on whether to give it some of my...
    131 replies | 9192 view(s)
    1 XP
  • MoonSong's Avatar
    Friday, 12th July, 2019, 11:25 PM
    I never said I wanted the Alchemist gone. All I said was leaving Witches out of core was a bad decision. I only speak for myself in this. The choice to make bards occult made what it means to be occult confusing -seriously, it is a conversation in the Paizo forums-
    114 replies | 5863 view(s)
    1 XP
  • Mistwell's Avatar
    Friday, 12th July, 2019, 10:45 PM
    Pathfinder 2 is Highlander 2.
    131 replies | 9192 view(s)
    1 XP
  • MoonSong's Avatar
    Friday, 12th July, 2019, 05:15 PM
    I think it is a glaring omission because: a) The witch is important in Golarion (the most common non-divine caster) and b) the witch is an obvious primary occult caster, by not having it the bard was square pegged into the tradition and as a primary caster at the expense of other stuff. (IMO primal or arcane fitted better for the bard)
    114 replies | 5863 view(s)
    0 XP
  • Mistwell's Avatar
    Friday, 12th July, 2019, 12:55 AM
    That is a fiddly-bit too far.
    224 replies | 5484 view(s)
    1 XP
  • Mistwell's Avatar
    Thursday, 11th July, 2019, 10:44 PM
    This is how a lot of those conversations go in our game: DM: There is an eerie glow around the chalice which is decorated with a stag symbol. Player 1: Hey didn't we hear something about a stag chalice from some wizard dude in that town a while back? Player 2: Maybe? That was, like, last March in real time. Four character sheets ago for me. Players shrug to DM DM sighs DM: OK just go...
    224 replies | 5484 view(s)
    0 XP
  • Mistwell's Avatar
    Thursday, 11th July, 2019, 09:54 PM
    So reward a bonus to a specific check based on something which happened in the game. The rules do allow for that. You don't need to alter the base generic check.
    224 replies | 5484 view(s)
    1 XP
  • Mistwell's Avatar
    Thursday, 11th July, 2019, 09:36 PM
    My barbarian is simply never going to get better at arcana checks. His answer at level 1 and at level 20 is likely the same - I dunno, maybe poke it with something and see what happens?
    224 replies | 5484 view(s)
    2 XP
  • MoonSong's Avatar
    Thursday, 11th July, 2019, 05:29 PM
    That ship has long sailed, and sank. Nobody survived, and there's nothing left of the shipwreck...
    114 replies | 5863 view(s)
    0 XP
  • MoonSong's Avatar
    Thursday, 11th July, 2019, 05:20 PM
    It all depends on context, it isn't a clear cut black and white issue. In this particular context doesn't matter that badly. But for example, in 5e what's core and what isn't does matter. I still can't have an aasimar divine soul in AL for example, because neither is core! Core matters, some DMs play with core-only. Some groups demand core-only. Core classes/races receive more attention from...
    114 replies | 5863 view(s)
    2 XP
  • Mistwell's Avatar
    Tuesday, 2nd July, 2019, 04:26 PM
    It's not. It's normal for a lot of games. Most games take place in hostile territory. A dungeon, a hostile controlled wilderness area, a hostile city, the underdark, whatever. At a lot of people's tables, foes are looking to kill you. If you've killed some of them already, they're actively searching you out, rallying alies, coordinating a search, preparing defenses, etc.. In addition, there...
    108 replies | 3582 view(s)
    1 XP
  • Mistwell's Avatar
    Tuesday, 2nd July, 2019, 06:33 AM
    And your foes are never out looking for a fight when you're doing something else?
    108 replies | 3582 view(s)
    1 XP
  • Mistwell's Avatar
    Tuesday, 2nd July, 2019, 03:06 AM
    It sooooo does not. If combat only happens conveniently in the 1/3 of the day where you happen to have a spell up to protect from attacks, that's not verisimilitude. I know of no kind of setting where that just happens to work out that way because it's more believable. It's far less believable than the randomness of life causing some encounters when you're not expecting them. If you're somehow...
    108 replies | 3582 view(s)
    0 XP
  • Mistwell's Avatar
    Tuesday, 2nd July, 2019, 03:00 AM
    Wizards are not typically walking around with a 20 Dex. First priority for a Wizard is Int, because spellcasting is their thing. Second priority is their concentration checks, because concentration spells are their best spells. Which means a feat (War Caster, Lucky, whatever) and/or boost to Con (and you cannot dump Con). Which means your THIRD priority is Dex. You're not maxing your third...
    108 replies | 3582 view(s)
    1 XP
  • Mistwell's Avatar
    Tuesday, 2nd July, 2019, 02:19 AM
    It's really, truly not "always on". It can be easily dispelled (it's so low level it's auto-dispelled by dispel magic). And it only lasts for 1/3 of the day. If somehow you are never getting challenges for 2/3rd of every day, I suspect your DM is going very easy on you. There are entire spell categories (of good spells) which are specifically just to manage 1/3 of the day to get a long rest in...
    108 replies | 3582 view(s)
    1 XP
  • MoonSong's Avatar
    Tuesday, 2nd July, 2019, 01:10 AM
    If you need to cheat, it means you have a paper-thin case. Which means you aren't very good at finding loopholes. I stand my ground cheating= munchkin and not a rules lawyer. That's why you go for the most ironclad case you can build. In fact, many times these interpretations end up being validated one way or another. And if the DM is convinced am I really imposing my own interpretation? How...
    95 replies | 3766 view(s)
    1 XP
  • Mistwell's Avatar
    Monday, 1st July, 2019, 04:21 PM
    It's one of the better feats in the game, because of the type of ritual caster (which is the better type which most actual casters do not get). There are no "must have" feats in this game.
    108 replies | 3582 view(s)
    1 XP
  • Mistwell's Avatar
    Monday, 1st July, 2019, 06:38 AM
    Oh my god. That was...wow. I think I failed my san check.
    1012 replies | 71256 view(s)
    0 XP
  • MoonSong's Avatar
    Sunday, 30th June, 2019, 12:57 AM
    I'm a self-professed Rules Lawyer. It's there - ok used to be - in my signature. I'm a rules lawyering drama queen... I don't consider being a Rules Lawyer something negative, just one way to play. What many posters here have an actual problem is not with rules lawyerism is with munchkinism. A rules lawyer finds loopholes and exploits, however annoying that might be. What a rules lawyer...
    95 replies | 3766 view(s)
    1 XP
  • Mistwell's Avatar
    Saturday, 29th June, 2019, 06:29 AM
    3d6, in order. Str Int Wis Dex Con Chr.
    67 replies | 1945 view(s)
    1 XP
  • Mistwell's Avatar
    Saturday, 29th June, 2019, 04:20 AM
    There there, now. It's going to be OK. :)
    1012 replies | 71256 view(s)
    0 XP
  • Mistwell's Avatar
    Saturday, 29th June, 2019, 03:29 AM
    1. It's not shillagh. It's shillelagh. Pronounced Shil Lay Lee. 2. It's a video. Which you have not even watched. But you're dismissing it without watching. Which puts us at a standstill as you're hand waiving my rebuttal without seeing it. You should watch it and then reply.
    101 replies | 3011 view(s)
    0 XP
  • Mistwell's Avatar
    Saturday, 29th June, 2019, 03:10 AM
    I got tired of linguistics discussions so I jumped 5 pages ahead to find...the same linguistic discussion with the same arguments being made. Is this discussion going anywhere other than people just repeating their same points hoping the other person just lets them have the last word?
    1012 replies | 71256 view(s)
    0 XP
  • Mistwell's Avatar
    Saturday, 29th June, 2019, 02:04 AM
    With one caveat. You MUST play with polytheism. No exceptions.* *I kid I kid! I know you run some alternative religious systems, and some day I would like to hear more about it.
    286 replies | 10575 view(s)
    0 XP
  • Mistwell's Avatar
    Friday, 28th June, 2019, 11:46 PM
    You used the bonus feat to get essentially the thing they already have. One less bonus stat, and they move at the same speed because you're wearing heavy armor, remember? For melee using heavy armor and a shield? Naw, strength is the better stat there. But you could start with 13 str if you want, since they don't get harmed by heavy armor even without it.
    101 replies | 3011 view(s)
    0 XP
  • Mistwell's Avatar
    Friday, 28th June, 2019, 04:21 PM
    Interesting that I've noted at least one responder who has said ranged attacking is overpowered in the past who also house ruled ranged attacking to make it much easier on the ranged attacker due to not having to deal with cover provided by an ally.
    28 replies | 1059 view(s)
    0 XP
  • Mistwell's Avatar
    Friday, 28th June, 2019, 04:12 PM
    That out of combat d4 breaking games for you?
    132 replies | 65180 view(s)
    0 XP
  • Mistwell's Avatar
    Friday, 28th June, 2019, 06:58 AM
    What does this sentence even mean? If you mean divine smite, Forge Clerics get that as well, AND they get Searing Smite. And at 6th level they get +1 to AC (and resistance to fire). And the get better domain spells, like Heat Metal. I'm telling yah, a Hill Dwarf Forge Cleric is a better build than your Variant Human Nature Cleric.
    101 replies | 3011 view(s)
    0 XP
  • Mistwell's Avatar
    Friday, 28th June, 2019, 06:38 AM
    That's the point, it does not scale via cleric level. It never scales. Meanwhile Primal Savagery scales up to 4d10 and thorn whip scaled up to 4d6 with a 30 foot reach and the ability to move a foe (and neither requires your hand to be full with a stick all the time). Shillelagh will never scale and will always be stuck at a max of 1d8+stat, which is already outclassed at level 5 by Primal...
    101 replies | 3011 view(s)
    0 XP
  • Mistwell's Avatar
    Friday, 28th June, 2019, 02:04 AM
    Why did some ShadyCharacter cast raise dead on a thread that died three years ago for this?
    132 replies | 65180 view(s)
    0 XP
  • Mistwell's Avatar
    Friday, 28th June, 2019, 01:57 AM
    I don't think so. I do think it would be fair to say with your first attack in each round, you may attack a second time with an off-hand weapon. Just get rid of it requiring a bonus action.
    225 replies | 8885 view(s)
    0 XP
  • Mistwell's Avatar
    Thursday, 27th June, 2019, 04:43 PM
    I think Forge Cleric still makes your best melee cleric. You don't need shillelagh. It's an overrated spell. It does not hold up well beyond low levels, because that d8 never goes up, and that just cannot keep up with expected damage outputs at higher levels regardless of your Wisdom. You will need strength, but it doesn't need to be maxed because you can make a magic weapon. And by 4th or...
    101 replies | 3011 view(s)
    2 XP
  • Mistwell's Avatar
    Thursday, 27th June, 2019, 04:05 PM
    That sounds like something a chaotic neutral potion maker might brew up on a Tuesday.
    1012 replies | 71256 view(s)
    0 XP
  • Mistwell's Avatar
    Thursday, 27th June, 2019, 03:58 AM

    352 replies | 12033 view(s)
    1 XP
  • Mistwell's Avatar
    Wednesday, 26th June, 2019, 04:23 PM
    I have not been playing because I love all the items in this category. But I suppose now that we're getting down to it, I do love some more than others, a bit. Alchemy Jug 21 Bag of Holding 18 Bag of Tricks 22 Broom of Flying 21 Carpet of Flying 21
    413 replies | 14030 view(s)
    0 XP
  • Mistwell's Avatar
    Monday, 24th June, 2019, 09:55 PM
    Intelligence (Nature). This is firmly in the "recalling specific information" which is an intelligence check, the Nature skill specifically says, "ability to recall lore about...animals." Wisdom (Survival) - Survival skill specifically lists detecting the track, and if you're counting creatures, you're basically asking the PC to detect each set of tracks, which is all survival. ...
    63 replies | 2016 view(s)
    4 XP
  • Mistwell's Avatar
    Thursday, 20th June, 2019, 03:11 PM
    It seems like almost nobody in this thread listened to this thing?
    106 replies | 4944 view(s)
    0 XP
  • Mistwell's Avatar
    Thursday, 20th June, 2019, 06:28 AM
    He was asked by the interviewer and didn't bring it up on his own. He laughed about the question and then thought about it like it was novel.
    106 replies | 4944 view(s)
    2 XP
  • Mistwell's Avatar
    Thursday, 20th June, 2019, 02:17 AM
    An 8th level a Life Cleric (I chose that because that happens to be the level of the Life Cleric in my game right now) can use channel divinity twice each short rest for 40 points each time, divided however they want among up to 6 targets, at range. And they could, if they wanted to, follow that with a bonus action 2nd lev Healing Word for another 13 or so hit points to someone else, and 4 hp to...
    60 replies | 2512 view(s)
    2 XP
  • Mistwell's Avatar
    Wednesday, 19th June, 2019, 10:36 PM
    There is some very interesting 6e discussion, and game modularity discussion, that takes place after the 33.30 mark. Some notes I took: " We could work on that intro experience…how could we on-board you with a little more emphasis on the storytelling experience of D&D…early on. More playstyles. We talked about more modularity in the 5e development…we kind of hit on that in the 5e DMG but...
    106 replies | 4944 view(s)
    2 XP
  • Mistwell's Avatar
    Wednesday, 19th June, 2019, 10:17 PM
    The Ranger stuff starts around the 18 minute mark.
    106 replies | 4944 view(s)
    3 XP
  • MoonSong's Avatar
    Wednesday, 19th June, 2019, 09:01 PM
    I've lost count of how many bots it has attracted. I've reported quite a few, I bet Umbran dreams me.
    40 replies | 3981 view(s)
    0 XP
  • Mistwell's Avatar
    Wednesday, 19th June, 2019, 07:37 PM
    Well that sounds like a pain in the butt. Thanks for the update.
    2 replies | 284 view(s)
    0 XP
  • Mistwell's Avatar
    Wednesday, 19th June, 2019, 03:37 PM
    In-combat healing saved our party from a TPK just two sessions ago. A mass heal spell (not sure which one - I think it was the Cleric's use of their daily ability) brought back our fighter to enough hit points to go another two rounds from being unconscious, and boosted our bard who had accidentally been caught in melee and was near to going down, enough that he could get out of there and cast...
    60 replies | 2512 view(s)
    2 XP
  • Mistwell's Avatar
    Wednesday, 19th June, 2019, 04:14 AM
    Take a look at some other replies I got and you will see it was definitely not thread capping. It's OK if that part of my post didn't apply to you. That doesn't mean it's inapplicable to others. And in the future, if you think I am thread crapping, I invite you to just report it rather than start a fight like that over it.
    76 replies | 3300 view(s)
    0 XP
  • Mistwell's Avatar
    Tuesday, 18th June, 2019, 10:45 PM
    See my first reply before you tried to refute it with that? Yes, feats are optional rules...and so would any supplement with expanded Battle Master maneuvers. So that's a push. I mean, I can see a supplement that breaks up all the feats into optional additions to various classes. That itself might be an interesting supplement, if it could be done. But as things stand, there is no reason...
    76 replies | 3300 view(s)
    0 XP
  • Mistwell's Avatar
    Tuesday, 18th June, 2019, 10:12 PM
    How much you want to bet the class which takes the Sentinel feat the most is Fighter, by a more than 2 to 1 margin over any other class taking it?
    76 replies | 3300 view(s)
    0 XP
  • Mistwell's Avatar
    Tuesday, 18th June, 2019, 09:15 PM
    double
    76 replies | 3300 view(s)
    0 XP
  • Mistwell's Avatar
    Tuesday, 18th June, 2019, 09:13 PM
    Oh I definitely think "Major thing a melee-oriented feat does" is a reason to not add it to the Battle Master list. Fighters get the most feats in the game, they're almost the only melee class in the game, and this is a melee feat meant almost entirely or them. Yeah don't take from that feat and give to the Battle Master as just a gimme bonus maneuver. Bad idea. Bard ability is more...
    76 replies | 3300 view(s)
    0 XP
  • Mistwell's Avatar
    Tuesday, 18th June, 2019, 05:48 AM
    Sentinel feat. My fighter has this. Particularly effective feat with Polearm Master. Goading Attack already does this. This is a bard ability.
    76 replies | 3300 view(s)
    1 XP
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About Mistwell

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Tuesday, 16th July, 2019


Sunday, 14th July, 2019


Saturday, 13th July, 2019


Friday, 12th July, 2019


Thursday, 11th July, 2019



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Sunday, 14th July, 2019

  • 08:04 PM - FrogReaver mentioned Mistwell in post Fighting With Style, Fighting Styles as Level 1 subclass choices
    You’re either completely failing to read my post, or being dishonest. I literally never said anything about you agreeing with my premise. What the hell are you even talking about? what even is this? Reread what you’re replying to, because you don’t seem to have any idea. You are genuinely talking nonsense here. There is no connection at all between what I said and your reply. It genuinely comes across like you’re trolling me, at this point. Please stop, or I’ll have to block you. Accusing each other of misreading each other posts is goina go no where. That said, I think that even Mistwell can agree that "pick any cantrip" doesn't really fit well as a fighting style. So why don't ya both forget the whole thing and start over from that point?

Tuesday, 2nd July, 2019

  • 03:07 AM - Yaarel mentioned Mistwell in post What spells should have had the ritual tag, but don't?
    @Mistwell Normally, fights happen when you go out looking for a fight. When you are doing something else, they normally dont happen. When I say ‘encounter’ it is roughly per short rest. When I say ‘daily’ it is roughly per long rest. I almost never have six or more combats per day. Even in reallife warfare that rarely ever happens.

Saturday, 29th June, 2019

  • 01:40 PM - DEFCON 1 mentioned Mistwell in post Mearls' "Firing" tweet
    I got tired of linguistics discussions so I jumped 5 pages ahead to find...the same linguistic discussion with the same arguments being made. Is this discussion going anywhere other than people just repeating their same points hoping the other person just lets them have the last word? Well, we had tried to move on to a wonderful discussion about how us New Englanders don't really care that we are a part of a region known as "New England", and it only exists in an attempt to merge us all together to the same size as most other states in the union... but that seems to have run its course. Granted, you're a West Coaster Mistwell so you probably don't care about this issue in the least... but sometimes I find it's good to mock myself and my fellow Patriots-loving, bean-eating a-wipes. ;)

Wednesday, 19th June, 2019

  • 02:35 PM - Umbran mentioned Mistwell in post Missing Battle Master Manuevers
    That why I asked you not to post in my threads. FrogReaver, let us be clear: EN World does not have a strong concept of thread ownership. It isn't really *your* thread. You don't get editorial power. You don't get to say who posts in it, or what they say. Mistwell, that said, you could do to learn to limit how much you lay a wet blanket on other people's ideas. You made a suggestion for a change in direction. That suggestion was rejected. You should probably just move on, rather than argue over it.

Sunday, 9th June, 2019

  • 04:58 AM - FrogReaver mentioned Mistwell in post The Overkill Damage Fallacy
    Mistwell By the way why are you even here? I just told you on another thread: I have blocked you. Please abide by the spirit of the block rules (even though you are apparently immune to the condition) and refrain from posting in my threads and replying to my posts. Thanks. My opinion since then has only hardened.

Tuesday, 7th May, 2019

  • 02:58 AM - OlegRu mentioned Mistwell in post Help me with good RP/Optimization balance for Half-Elf (probably)Valor Bard (archer?)
    So from reading all of the replies, here are my follow-up ideas/questions for you guys - @Zardnaar, @TwoSix, @Mistwell, @Tony Vargas, @Treantmonklvl20 I'll format this to go by topic: Is there something you'd recommend outside an archer bard that would fit my char's style (maybe some simple-type multiclass I mentioned in the OP or something else)? Also, is a ranged bard preferable to keep him safer due to lower defense/HP and for spell concentration? Ability Scores: Cool so I'll probably take the STR10 DEX16 CON12 INT10 WIS12 CHA16 then. (I care about strength as I'd like to have decent athletics score and wisdom, again, for the skills) Although, I'm a bit worried regarding the CON - I've seen a lot of talk that it's important - for concentration I think? So in order to avoid issues casting, I should equip just a sword if I'm not using ranged at the moment, not the shield? (and keep shield around just in case, but I'm not sure when I'd use it) For armor, yeah I don't want penalties to stealth as I'd like my char to be able to sneak around in the wilderness camouflaged or hide places, so I gues...

Monday, 22nd April, 2019


Thursday, 18th April, 2019

  • 09:43 PM - CleverNickName mentioned Mistwell in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    And Tazawa takes the lead! There's only 10 hours remaining, and most online prediction tools are telling us that Mort and Zardnaar are in the best position to win. (My spreadsheet, on the other hand, is stubbornly suggesting either Mistwell or Morrus for the win.) Critters are crazy, though...we likely won't know for sure until after tonight's show.

Wednesday, 10th April, 2019

  • 04:56 PM - CleverNickName mentioned Mistwell in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    And akr71 takes the lead! ( rczarnec also guessed the same amount, but akr71 guessed it first.) There are only 8 days remaining, and my spreadsheet predicts that Mistwell will win by less than $10k. At $9,264,399 the "Legend of Vox Machina Animated Series" Kickstarter has replaced "The World's Best Travel Jacket" as the 6th highest-funded project in Kickstarter history. Because as Marisha would tell you: 105811

Thursday, 7th March, 2019

  • 05:05 AM - CleverNickName mentioned Mistwell in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ...good! Let's see those predictions! ----- PREDICTION ROSTER Stalker0: $100,000,000 Dausuul: $50,000,000 gyor: $30,000,000 Hussar: $25,000,000 aco175: $23,500,000 CubicsRube: $21,000,000 CleverNickName: $20,612,408.57 ---------Highest-Funded Kickstarter in History (Pebble Time smartwatch) $20,338,986----------- Parmandr: $20,000,000 EnochSeven: $16,213,102 TallIan: $15,876,374 MNblockhead: $15,555,555 77IM: $14,980,000.00 jgsugden: $14,520,000 OB1: $14,000,042 The Big BZ: $14,000,000 dregntael: $13,935,109 chrisrtld: $13,635,019 pogre: $13,500,000 Aebir-Toril: $13,224,376.89 Satyrn: $13,000,000 Yardiff: $12,456,145 -----------Highest-Funded Game Project on Kickstarter (Kingdom Death: Monster 1.5) $12,393,139-------- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 Lidgar: $8,423,976.73 vincegetorix: $8,360,000 SmokeyCriminal: $8,008,135 AriochQ: $7,777,777 robus: $7,750,000 MarkB: $7,500,000 phantomK9: $6,969,696 TarionzCousin: $6,160,000 ClaytonCross: $6,000,000 ---------Highest-Funded Film Project on Kickstarter (MST3K Kickstarter) $5,764,229----------- MaximusArael020: $5,685,000 Prakriti: $1

Wednesday, 6th February, 2019

  • 02:27 AM - FrogReaver mentioned Mistwell in post Cantrip House Rule
    ...ve adventuring days where your casters run out of spell slots and are forced to use their now totally useless cantrips*, or you have adventuring days where they get plenty of rest and have more spells to throw around and never use cantrips at all. Neither option sounds particularly engaging. This sounds a lot like current 5e to me: "You either have adventuring days where your casters run out of spell slots and are forced to use totally useless cantrips, or you have adventuring days where they get plenty of rest and have more spells to throw around and never use cantrips at all." Given that, I'm not sure how criticizing my change with a criticism that could just as easily apply to current 5e helps support your "all 5e changes are bad position". *Yes, at 11 a cantrip that does 1d8 damage is useless, you'd be better off providing the help action to the fighter. Actually in terms of DPR helping on a fighter's attack or casting a 1d8 cantrip would come out about the same ;) BTW Mistwell answered your post much better and nicer than I did. Thank you Mistwell.

Wednesday, 16th January, 2019

  • 07:36 PM - Satyrn mentioned Mistwell in post yes, this again: Fighters need more non-combat options
    This is just not true in an ingame sense. I think a lot of this discussion forgets the Social Interaction section in the DMG pg. 244. NPCs have a starting attitude of friendly, indifferent, and hostile. That attitude isn't going to be the same for every PC in the group. In many situations, the Warlock will be looking at a hostile reaction compared to a fighter looking at a indifferent or even friendly attitude. In many cases having certain PCs present might sour the social interaction. I was skipping past the metagame discussion so I only noticed this because Mistwell quoted it later. I'm glad he did, because this is an excellent point to be reminded of as the social encounters ramp up in my megadungeon. ( I probably won't inflict that last sentence on my players, though, as I don't want too make rulings that encourage the players to split up)

Friday, 11th January, 2019

  • 12:44 PM - Quartz mentioned Mistwell in post The Fighter: tweaking Indomitable to work in all the Pillars.
    Hmm.. I've just read Mistwell 's thread on Action Surge and I wonder if Action Surge and Indomitable could be folded together? That might make a Fighter dip too powerful if both abilities were allowed straight off.
  • 08:02 AM - Hussar mentioned Mistwell in post yes, this again: Fighters need more non-combat options
    Is it? Does this sound like what you and Hussar are saying? "I know what the replies will be: use your background skills, role-play your character, you can skill use skills you aren't proficient in, etc. I get it, I really do. And I don't disagree." I think the OP's ideas are sound...and are very little like the things you guys seem to be advocating. His ideas are a fairly modest change using the existing Fighter mechanics found in some sub-classes and moving them to the core classes. The nature of his idea seems very less radical than what you guys seem to be advocating. Mistwell, you kinda chopped off the important bit of the quote though: I know what the replies will be: use your background skills, role-play your character, you can skill use skills you aren't proficient in, etc. I get it, I really do. And I don't disagree. But that hasn't been enough to fully convince me Fighters wouldn't do well with something else. Kinda left off the important bit there right? That sure, roleplay has its place, but, "Fighters wouldn't do well with something else". Now, the notion of moving those features into the base class does kinda do the trick actually. Although, to be fair, the example I gave upthread was limited to the Battlemaster since several posters insisted that they wanted a fighter for lazy players who don't want to deal with complexity. Fair enough. My idea was to allow BM's to spend their superiority dice on skill checks. Don't see where that would be hugely over powered and would nicely do the trick as well. Might want to maybe grant an extra...

Thursday, 10th January, 2019

  • 10:59 PM - doctorbadwolf mentioned Mistwell in post yes, this again: Fighters need more non-combat options
    @Mistwell dndbeyond and wotc have stated that all of their extensive data shows that most players don’t use feats, by a significant margin. I know humans were called out as a surprising non-exception, but I don’t recall if fighters were, as well. But, if most fighters, the most popular class, take feats, I doubt that the numbers would favor no-feats in general. More importantly, even if only 1/4 of players don’t use feats, that’s plenty to make the intended discussion of the OP perfectly legitimate. And no, writing out some feats as optional abilities at level 6 wouldn’t change anything.

Friday, 4th January, 2019

  • 02:58 AM - FrogReaver mentioned Mistwell in post Does Rope Trick Heal?
    @Mistwell It feels like you are trying to say I should understand what others meant by heal, when it was me that first uttered the phrase about healing that started this all. Should they not have understood what I meant by heal and thus avoided this whole episode? Why attempt to chastise me when it was their lack of understanding, or worse - extreme pedantry, that caused this?

Monday, 31st December, 2018

  • 04:01 AM - SkidAce mentioned Mistwell in post Does Rope Trick Heal?
    I understand your point, and somewhat agree. But enabling something is not the same thing as doing something. Rope Trick (IMO) does not heal. The resting/spell casting does. Its all good, its mostly semantics....I do wish I had read the thread before answering though....a couple of those middle pages....sheesh!!! (not poking at you Mistwell)

Friday, 21st December, 2018

  • 02:46 PM - lowkey13 mentioned Mistwell in post No Magic Shops!
    Not being able to see posts by people that have blocked you? Fair enough. Not being able to access entire threads just because they happened to be started by people that have blocked you? Broken as freak - I didn't know we could own threads and decide who gets to see them. (I duly note that this behavior is likely not consciously set up that way by Morrus and is probably considered a bug in the forum software. Still, it hasn't been fixed or mitigated for years, so that excuse isn't particularly persuasive anymore) Hey now! I love me a magic shop thread! ;) Anyway, cbwjm and Mistwell I think a lot of the debate over the block/ignore function tends to be one of those, "Sure, it is great in practice, but how does it work in theory," type of issues. The enworld community, in contrast to an unfortunately large part of the internet, is still a large, diverse, and active community of people engage in regular conversations without it going off the rails. Part of this is because of the excellent moderation of Morrus, Umbran, Danny, and others (including all of us regular users who flag issues). But part of this, IMO, is because of the block list. It's a great feature for several reasons. First, in use, it keeps people from further attacking each other. It's the ultimate in de-escalation. But, and this is an important point, it's also a calming/moderating influence on all posts, IMO. Because I don't know about you- but I don't want to get blocked. I like talking to people! So any time I think maybe I just need to ratchet it up a little .... I don't. I stop. I remembe...

Tuesday, 23rd October, 2018

  • 11:23 PM - FrogReaver mentioned Mistwell in post Shield Attacks and AC Bonus
    Not sure why you added my name to this list (and poorly as it didn't work but fortunately I just happened to see it) but my argument is the area of the shield you're hitting with is "similar" enough to a mace to be treated as a mace for purposes of using the maces damage die. You disagree and wouldn't play it that way in your game, which is fine. You however want me to say this is somehow a house rule and not an intepretation of the rules, and that's not fine. I've never said there is no rule...I've said the existing rules allow for my intepretation of them. I still have no idea why saying Mistwell didn't work.

Tuesday, 9th October, 2018

  • 09:28 PM - Ristamar mentioned Mistwell in post What if Expertise were a simple +2?
    I agree, but those feats were more-or-less examples. The UA feats and the Prodigy feat grant expertise plus a small package of other abilities, providing additional context for the question posed by Mistwell. We already know the Skilled feat in the PHB provides three skill proficiencies and no ability score increase. The designers have also stated that a tool proficiency is typically less valuable than skill proficiency, and languages are typically less valuable than tools. As such, expertise in one skill or tool seems to be worth about half a feat, at best.


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Monday, 15th July, 2019

  • 07:46 AM - Scrivener of Doom quoted Mistwell in post 40 Million People Have Played D&D [UPDATED!]
    This is not good logic. How lazy you are as a person cannot be measured by whether you choose to play or DM for a game. Um, there's the implied context of my statement: In the context of the RPG hobby, players are lazier. It's neither a particularly controversial viewpoint nor lacking in logic.

Sunday, 14th July, 2019

  • 06:51 PM - doctorbadwolf quoted Mistwell in post Fighting With Style, Fighting Styles as Level 1 subclass choices
    Wow. You have misread what happened. Here was my initial response: I never implied any level of dishonesty nor did I disagree with the premise. I have no idea where you got the impression I agreed with you on the premise that there should be something there. Maybe you have me confused with some other poster, or maybe you made assumptions based on opinions from the past, but that is not what happened. You’re either completely failing to read my post, or being dishonest. I literally never said anything about you agreeing with my premise. What the hell are you even talking about? I was responding to your response to me, not someone else. I proposed a cantrip, you said you didn't think an attack cantrip was a good choice, and I said that's weird you assumed an attack cantrip when I never said or implied it was an attack cantrip. Sounds like you lumped my post in with the posts of others about attack cantrips. what even is this? Reread what you’re replying to, because you don’t seem to have...
  • 08:25 AM - doctorbadwolf quoted Mistwell in post Fighting With Style, Fighting Styles as Level 1 subclass choices
    I like the trade off idea. But even with the bonus action, I wouldn't want it to end up being better than duelist If you're heart set on the bonus action, I think you should shoot for it to be comparable to TWFing, and not go for the AC boost. (Though now I have some new ideas in the ever growing how am I going to fix TWFing at my table thoughts) If it costs a Bonus Action, it should do more than duelist. What about: If you have an implement in your off hand, when you use the attack action, you can use an action to make a melee spell attack dealing 1d6 + mod. elemental damage? Spellcasting ability is Intelligence i assume you mean use a bonus action for the melee spell attack? That could work. Another idea. It's magic. So insteadInstead of attempting to compete on the raw damage front instead look for useful effects that aren't directly related to damage. If the effect you decide is most thematic isn't strong enough let the style also add a +1 damage bonus. Magical effects you co...
  • 05:25 AM - Xeviat quoted Mistwell in post Fighting With Style, Fighting Styles as Level 1 subclass choices
    Why wouldn't allowing any Wizard cantrip be a lead-in to EK? Also, the EK gets cantrips at 3rd level, and more cantrips start to become reduntant once you have the ones you want. I'd go with bonus action for int spell attack, 1d4+Int damage, with some kind of longer reach, so you can do new weird things with it. I also just like my first idea of bonus action to activate elemental damage on each hit.
  • 05:19 AM - FrogReaver quoted Mistwell in post Fighting With Style, Fighting Styles as Level 1 subclass choices
    Why wouldn't allowing any Wizard cantrip be a lead-in to EK? It would be, but it would not be a "fighting style"
  • 01:32 AM - Zardnaar quoted Mistwell in post Is Pathfinder 2 Paizo's 4E?
    LOL it was a joke. I was trying to one-up the prior jokes. I think Pathfinder 2 will do fine. I knew you were joking but some lines shouldn't be crossed. Being compared to Highlander 2 is one of them. I would almost retain your services. You could sue yourself.
  • 01:05 AM - Tony Vargas quoted Mistwell in post Fighting With Style, Fighting Styles as Level 1 subclass choices
    You absolutely are. There is no "style" to adding energy damage to attacks. That's not a type of fighting like dual wielding or being more effective with a one handed weapon or being better at dodging attacks. In a fanstasy sub-genre with magic as pervasive as D&D, in which the Fighter has a spell-casting sub-class, sure it is. That's the point: to have a lead-in to EK.
  • 12:59 AM - doctorbadwolf quoted Mistwell in post Fighting With Style, Fighting Styles as Level 1 subclass choices
    You absolutely are. There is no "style" to adding energy damage to attacks. That's not a type of fighting like dual wielding or being more effective with a one handed weapon or being better at dodging attacks. All the others are mundane skills people learn as actual melee fighting tactics. You've completely altered the purpose with your suggestion. Why are you not owning it? Nah. I’m done with this. The premise is what it is. Either engage with it, leave me alone, or get blocked.

Saturday, 13th July, 2019

  • 08:47 PM - doctorbadwolf quoted Mistwell in post Fighting With Style, Fighting Styles as Level 1 subclass choices
    Except you're attempting to use the tool of "fighting style" for something it was not originally intended to represent, "subclass type". If you're going to use the tool for a new application, then it makes less rational sense to restrict it to the original theme of "fighting style" as you've already ditched that restriction. Eldritch Knights are magical fighters who start with no magic and all fighter. Allowing them to pick a cantrip which emphasizes MAGIC as opposes to emphasizes FIGHTING makes sense. No. It’s still a Fighting Style. I’m not changing what Fighting Styles are, I’m adding one or more to the list that will allow any fighter to play like their planned archetype from level 1. That’s it. I haven’t ditched any restriction, nor have I actually made it a subclass choice. No one is locked in to any Fighting Style. An Eldritch Knight who would rather have +1 AC can choose that just as before, and take the subclass at level 3, and flavor that however they want. The only difference is t...
  • 03:49 PM - doctorbadwolf quoted Mistwell in post Fighting With Style, Fighting Styles as Level 1 subclass choices
    You're combat obsessed man. I know number crunching is fun and all, but I didn't say a word about an attack cantrip. I said ANY wizard cantrip. Personally I'd grab Minor Illusion or Prestidigitation. Far more utility and spell casting flavor than "add more or different damage". Eh, no. It’s a Fighting Style. Viewing it through the lense or combat isn’t “combat obsessed”, it’s just the rational way to view it. It’s a combat feature.
  • 02:35 PM - billd91 quoted Mistwell in post Is Pathfinder 2 Paizo's 4E?
    Pathfinder 2 is Highlander 2. That’s a pretty strong statement. It’s not many sequels that ruin the original like Highlander 2 does.
  • 09:28 AM - Zardnaar quoted Mistwell in post Is Pathfinder 2 Paizo's 4E?
    Pathfinder 2 is Highlander 2. That's rough. I don't think we can call it one way or another. That playtest just left such a bad taste though.
  • 07:16 AM - doctorbadwolf quoted Mistwell in post Fighting With Style, Fighting Styles as Level 1 subclass choices
    Not a fan of your Eldritch Knight option. I agree they could use something though. Maybe choose one wizard cantrip, and you're able to cast it a number of times a day equal to your Intelligence modifier (minimum one)? I don’t think that getting a theoretically equal option to use in place of using your weapon is a good way to go for a Fighting Style. Adding elemental damage, or simply making your attack deal elemental damage and provide a bonus to the next attack that deals that damage, or something vaguely in that wheelhouse, is both more fitting thematically, and mechanically distinct from existing options. I might settle for granting Green Flame Blade and the ability to change elemental damage type between Acid, Cold, Fire, Lightning, and Thunder, on weapon takes that benefit from a spell or cantrip effect. How much do you value a fighting style? It's not worth a whole feat. +2 to damage is kinda worth +2 to hit. +2 attack stat is +1 to hit, damage, saves, checks, and some extra stuff. ...

Friday, 12th July, 2019

  • 12:46 AM - Garthanos quoted Mistwell in post Why don't everything scale by proficiency bonus?
    This is how a lot of those conversations go in our game: DM: There is an eerie glow around the chalice which is decorated with a stag symbol. Player 1: Hey didn't we hear something about a stag chalice from some wizard dude in that town a while back? Player 2: Maybe? That was, like, last March in real time. Four character sheets ago for me. Players shrug to DM DM sighs DM: OK just go ahead and make an Arcana check with advantage. Yeh I like the idea of people noting all the tid-bits and I will include them but honestly that is why anyone can potentially roll for most things. Also tib-bits reveal patterns from which other things can be generalized unless the skill is utterly insane ie you can generally learn from experience.
  • 12:34 AM - FrogReaver quoted Mistwell in post Why don't everything scale by proficiency bonus?
    My barbarian is simply never going to get better at arcana checks. His answer at level 1 and at level 20 is likely the same - I dunno, maybe poke it with something and see what happens? Which is why my OP also proposed a method to opt out of the bonus for specific skills.

Thursday, 11th July, 2019

  • 10:55 PM - doctorbadwolf quoted Mistwell in post Why don't everything scale by proficiency bonus?
    This is how a lot of those conversations go in our game: DM: There is an eerie glow around the chalice which is decorated with a stag symbol. Player 1: Hey didn't we hear something about a stag chalice from some wizard dude in that town a while back? Player 2: Maybe? That was, like, last March in real time. Four character sheets ago for me. Players shrug to DM DM sighs DM: OK just go ahead and make an Arcana check with advantage. For us, something like would generally either have specific knowledge tied to it, or not, and that would determine if we just know that info without rolling, or whether we are rolling to try to remember what we learned previously without having to rest on it or go back to the source of information. But we generally have someone with notes on stuff we've learned.
  • 10:14 PM - Tony Vargas quoted Mistwell in post Why don't everything scale by proficiency bonus?
    So reward a bonus to a specific check based on something which happened in the game. The rules do allow for that. You don't need to alter the base generic check.I was actually thinking the player could just remember the fact his character stumbled across, maybe note it on his character sheet. Arcana seems /really/ "Trained only" to me. It's, well, /arcane/.
  • 09:47 PM - Tony Vargas quoted Mistwell in post Why don't everything scale by proficiency bonus?
    My barbarian is simply never going to get better at arcana checks.That's getting more into the concept of a Trained-only check. Though he might acquire specific knowledge in that domain second-hand or through experience.

Tuesday, 2nd July, 2019

  • 06:59 AM - Yaarel quoted Mistwell in post What spells should have had the ritual tag, but don't?
    And your foes are never out looking for a fight when you're doing something else? Foes CAN seek you out to attack you. But it doesnt NORMALLY happen every day. Heh, never mind six different sets of enemies seeking you out − all on the same day! Every day! It is absurd.
  • 02:55 AM - Yaarel quoted Mistwell in post What spells should have had the ritual tag, but don't?
    It's really, truly not "always on". It can be easily dispelled (it's so low level it's auto-dispelled by dispel magic). And it only lasts for 1/3 of the day. If somehow you are never getting challenges for 2/3rd of every day, I suspect your DM is going very easy on you. There are entire spell categories (of good spells) which are specifically just to manage 1/3 of the day to get a long rest in somewhat safety. Those spells just would not exist if it's expected there are no challenges for 2/3rd of the day. A person is only awake for sixteen hours each day. Mage Armor is half of this. In our games, the number of combat encounters per day depends entirely on the narrative. A setting that has alot of social encounters or exploration might not have any combat. In our games, combat works out to be about one to four combats per day. The only time there are more combat encounters is when entering some kind of old school ‘dungeon crawl’ where the characters are literally going from room to room, wi...


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