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  • jaelis's Avatar
    Yesterday, 04:27 AM
    jaelis replied to Flurry of Blows
    Links or it didnít happen ;)
    16 replies | 510 view(s)
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  • jaelis's Avatar
    Yesterday, 03:59 AM
    As for subclasses: open hand and kensei are solid. Avoid five elements, and shadow isnít so much a combat build. I think long desth is decent, but Iím less familiar.
    9 replies | 302 view(s)
    1 XP
  • jaelis's Avatar
    Saturday, 22nd June, 2019, 03:35 PM
    jaelis replied to Flurry of Blows
    In fact JC says you can: https://www.sageadvice.eu/2018/01/20/can-a-monk-move-between-the-hits-of-flurry-of-blows/
    16 replies | 510 view(s)
    4 XP
  • jaelis's Avatar
    Friday, 21st June, 2019, 04:26 PM
    FWIW, my take on versatility is this: Fighting Style: Brawling: If you have a free hand while you take the Attack action on your turn and attack using a melee weapon or your unarmed strike, then you can attempt to grapple or shove an opponent as a bonus action. Feat: Versatile Fighter - Increase your Strength score by 1, to a maximum of 20. - When attacking with a versatile weapon held...
    44 replies | 1183 view(s)
    0 XP
  • jaelis's Avatar
    Wednesday, 19th June, 2019, 06:24 PM
    jaelis replied to Human Viability
    All the same, I think you can try to objectively assess how different mechanics compare. IMO gnomes are just fine balancewise, but standard humans are a bit weak. I'd say standard tieflings are weaker, and I have no problem with all the variant tiefling versions that have been published. The variant human is of course strong, but only works if you are using feats. You don't need to worry about...
    21 replies | 835 view(s)
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  • jaelis's Avatar
    Wednesday, 19th June, 2019, 01:35 PM
    Oops thought this would be a thread about defeating Zuggtmoy :) But on the topic, Iíve always wanted to try a bard based grappler as a luchador.
    4 replies | 231 view(s)
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  • jaelis's Avatar
    Tuesday, 18th June, 2019, 08:09 PM
    jaelis replied to Human Viability
    I also think this is a fine adjustment. Another alternative is to use the variant human stats but say the feat has to be the Prodigy feat from XGTE. That is pretty reasonable too.
    21 replies | 835 view(s)
    3 XP
  • jaelis's Avatar
    Tuesday, 18th June, 2019, 02:46 PM
    Sounds like a good premise for a play-by-post experiment :)
    76 replies | 3122 view(s)
    0 XP
  • jaelis's Avatar
    Tuesday, 18th June, 2019, 02:13 PM
    Cool maneuver's I'd like to see: - Leaping attack (jump over a monster and hit it from above) - Whirlwind attack (attack all monsters w/in 5 feet, dealing some amount of damage) - Ranged reaction attack (not sure how to trigger though) - Ijatsu strike (draw your weapon and attack) - Crippling blow (reduce opponent's speed temporarily)
    76 replies | 2446 view(s)
    3 XP
  • jaelis's Avatar
    Tuesday, 18th June, 2019, 02:02 PM
    I think people are reading more into the Sage Advice tweets than warranted. All I see is an answer from Mike Mearls: So first that is Mearls not Crawford, and second it is not directly about attacks. The plain text of tremorsense says "A monster with tremorsense can detect and pinpoint the origin of vibrations within a specific radius, provided that the monster and the source of the...
    19 replies | 643 view(s)
    0 XP
  • jaelis's Avatar
    Friday, 14th June, 2019, 04:44 AM
    I suspect that someone who wants to play a bladelock would not feel satisfied subbing in eldritch blast.
    31 replies | 999 view(s)
    0 XP
  • jaelis's Avatar
    Wednesday, 12th June, 2019, 07:31 PM
    My house rule is 1/day, 2/day starting at level 11. No complaints, but then, no barbarians in the party either ;)
    53 replies | 2001 view(s)
    0 XP
  • jaelis's Avatar
    Wednesday, 12th June, 2019, 04:33 PM
    You just don't use those things. I've always been a bit skeptical, but you can read about it here: http://www.enworld.org/forum/showthread.php?468625-Graceful-Destruction-A-Guide-to-Dex-Based-Barbarism
    53 replies | 2001 view(s)
    0 XP
  • jaelis's Avatar
    Wednesday, 12th June, 2019, 11:09 AM
    Well thatís what you get when you dump Int
    53 replies | 2001 view(s)
    1 XP
  • jaelis's Avatar
    Tuesday, 11th June, 2019, 08:18 PM
    I agree the 4e universe setup was pretty good, but so is Eberron and a lot of the old 2e settings. I like them better than the FR-centered lore of 5e, but I don't really feel like they are "gone." Still easy to use if you want. I actually kind of liked the more-or-less setting neutral take of 3e in that regard. I do miss the lore associated with prestige classes/paths in 3e/4e. That was a nice...
    77 replies | 2922 view(s)
    0 XP
  • jaelis's Avatar
    Monday, 10th June, 2019, 01:36 PM
    I have to agree: mechanics and everything else aside, the idea of spell preparation is pretty central to my concept of the wizard class.
    26 replies | 1186 view(s)
    0 XP
  • jaelis's Avatar
    Sunday, 9th June, 2019, 12:45 PM
    Unfortunately, rarity isnít always a great proxy for the desirability of a magic item, so breaking disputes useing an item count wonít always be satisfactory. An auction system would probably be fairer, if a formal mechanism is truly needed.
    14 replies | 491 view(s)
    2 XP
  • jaelis's Avatar
    Saturday, 8th June, 2019, 11:30 PM
    The main way overkill comes into play is when there are multiple opponents, so that there is another target that the ďoverkill ď damage could have gone too
    135 replies | 4266 view(s)
    0 XP
  • jaelis's Avatar
    Saturday, 8th June, 2019, 11:21 PM
    Compare that to a 4 hp opponent. Better, compare to a whole range of opponent hp and see who does better on average across the range.
    135 replies | 4266 view(s)
    2 XP
  • jaelis's Avatar
    Thursday, 6th June, 2019, 10:22 PM
    jaelis replied to Tortles
    As Dave says, you don't need to restrict yourself, any race can be fun with any class. But if you are into optimizing, the Str bonus goes well with fighter, barbarian and paladin. The shell AC might be particularly useful for a barbarian.
    9 replies | 427 view(s)
    0 XP
  • jaelis's Avatar
    Thursday, 6th June, 2019, 03:09 PM
    That seems quite reasonable, but your OP includes a much broader statement that "the rules of 5th edition D&D encourage keeping a bad guy alive and then torturing him for information." If that isn't something you are setting out to defend, you might not want to include it.
    68 replies | 2753 view(s)
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  • jaelis's Avatar
    Thursday, 6th June, 2019, 02:45 PM
    I have not found torture to be at all prevalent in my games. I think perhaps this depends on who you are playing with?
    68 replies | 2753 view(s)
    2 XP
  • jaelis's Avatar
    Wednesday, 5th June, 2019, 05:25 PM
    Let us call this nonsense "catoblepasta." Like copypasta, but gazing at it requires a death save.
    33 replies | 1334 view(s)
    0 XP
  • jaelis's Avatar
    Wednesday, 5th June, 2019, 12:34 PM
    AGH, IT BURNS
    33 replies | 1334 view(s)
    0 XP
  • jaelis's Avatar
    Tuesday, 4th June, 2019, 11:18 PM
    OK man, bring it.
    33 replies | 1334 view(s)
    0 XP
  • jaelis's Avatar
    Tuesday, 4th June, 2019, 01:50 AM
    I wonder if it would be clearer if they physical and magical attacks instead of weapon and spell attacks.
    10 replies | 485 view(s)
    0 XP
  • jaelis's Avatar
    Monday, 3rd June, 2019, 09:29 PM
    Like you saw, the errata clarifies that an unarmed strike is not a "weapon," simple or otherwise. This works pretty well. The weirder thing to me is improvised weapons, which I think are again not, technically, weapons.
    10 replies | 485 view(s)
    0 XP
  • jaelis's Avatar
    Sunday, 2nd June, 2019, 06:14 PM
    I think, "nah." Offer me a sword that does +10 damage once per day vs one that does +1 damage 10 times per day, and I'll take the the +1 version.
    217 replies | 7314 view(s)
    0 XP
  • jaelis's Avatar
    Sunday, 2nd June, 2019, 04:16 PM
    Like BM maneuvers, I don't buy that limited resources like smites are a good balancing point, because you are generally just moving damage around: if you smite this turn, you don't get to smite sometime later. But it is true that if you value nova damage, TWF is better for the paladin and BM fighter. Doesn't much help the barbarian, cleric or bard though.
    217 replies | 7314 view(s)
    0 XP
  • jaelis's Avatar
    Sunday, 2nd June, 2019, 04:02 PM
    My concerns are: - low level fighters and rangers - high level fighters - classes that don't get TWF style I'd like to address all those issues. It is true that paladin etc get better at level 11+ where the extra damage kicks in. But a lot of play happens at levels 5-10. (And just to say, even at level 11, the GWF pally can do 35.7 per round, while TWF does 34. I don't have a problem...
    217 replies | 7314 view(s)
    1 XP
  • jaelis's Avatar
    Sunday, 2nd June, 2019, 03:12 PM
    So you feel that the +2 AC from the shield is fairly balanced by the opportunity to have added effects? (Like what?)
    217 replies | 7314 view(s)
    0 XP
  • jaelis's Avatar
    Sunday, 2nd June, 2019, 02:32 PM
    Here's what get's me. I agree that, with the fighting styles, the level 5-10 GWF and TWF fighters are balanced OK. But from 1-4 the TWF is considerably better, and from 11+ the GWF is better. So you could say, fix 11+ separately, and you don't care about 1-4 because it's over quickly. As for other classes: paladins, war/tempest clerics, valor bards and barbarians don't get the TWF style,...
    217 replies | 7314 view(s)
    0 XP
  • jaelis's Avatar
    Sunday, 2nd June, 2019, 01:49 PM
    Congrats, you have discovered the reason that cone spells actually have a range of "self" :)
    157 replies | 158531 view(s)
    0 XP
  • jaelis's Avatar
    Sunday, 2nd June, 2019, 12:50 PM
    Level 11+ fighter?
    217 replies | 7314 view(s)
    1 XP
  • jaelis's Avatar
    Sunday, 2nd June, 2019, 11:35 AM
    I changed it to: you can attack with both weapons simultaneously, as one attack with combined damage. But if you choose to attack with only one weapon, you can later attack with the other as a bonus action. So with two short swords and extra attack, you could attack twice for 2d6 + stat, or three times at 2d6+stat, 1d6+stat, 1d6 (no stat). That balances the damage, keeps some flexibility, and...
    217 replies | 7314 view(s)
    0 XP
  • jaelis's Avatar
    Saturday, 1st June, 2019, 08:12 PM
    Perhaps, but that doesnít really seem to be the point of the listed ability? It is supposed to help you resist pain, not perform tricks that make it look like you are resisting pain. Anyway it annoys me when something with real benefits like yoga is presented as if it were some kind of scam. But obviously that isnít actually relevant here, either way.
    9 replies | 538 view(s)
    0 XP
  • jaelis's Avatar
    Saturday, 1st June, 2019, 12:10 PM
    Erg. You know, none of those things is actually painful if done correctly.
    9 replies | 538 view(s)
    0 XP
  • jaelis's Avatar
    Monday, 27th May, 2019, 02:52 PM
    How do you figure? Still have to touch the target, right? Oh, I must have looked it up on an off-brand site. Range is 30 ft. Still tougher for burial and hedged prison though...
    5 replies | 470 view(s)
    0 XP
  • jaelis's Avatar
    Sunday, 26th May, 2019, 01:11 AM
    I think you all are missing the forest for the trees here.
    19 replies | 864 view(s)
    0 XP
  • jaelis's Avatar
    Saturday, 25th May, 2019, 06:06 PM
    First, what is wizard writing? Second, a scientist would presumably be literate in whatever languages they speak, just like anyone else. I donít think they should have any special language benefits. Unless they are a linguist, but I was picturing more of the physical sciences here.
    29 replies | 2613 view(s)
    0 XP
  • jaelis's Avatar
    Saturday, 25th May, 2019, 05:07 PM
    The only reasonable answer is, ask your DM. If you are in a burning building, presumably the DM has already decided how much damage the flames would do if you entered a burning space. That seems like the value to go with. In the torch example, I could see basing it on the torch damage or on what you think the burning fuel would otherwise do. There doesn't have to be a universal answer.
    14 replies | 689 view(s)
    2 XP
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About dwayne

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I love D&D, superheroes and science fiction i tend to post stuff but do not require or want input unless i ask it otherwise keep your comments to your damned self
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Sunday, 2nd June, 2019


Wednesday, 8th May, 2019

  • 11:36 PM - Charlaquin mentioned dwayne in post The Pilosus, a player race with 6 Genders for your 5th edition Sci Fi setting
    dwayne, I appreciate that you came seeking feedback on the mechanics of your custom race, not the underlying fiction or the presentation. But unfortunately, the existence of more than two genders and how gender relates to sex are far too controversial of topics to reasonably expect this thread not to turn into an argument about that. As well, I understand this is a draft, and you intend to revise spelling and grammar later down the line, but those things very obviously need work now, and people are naturally going to be too distracted by it to ignore it and just give feedback on the mechanics alone. Any time you present a piece of work for public consumption, even if your aim is only to solicit feedback for a particular aspect of that work, you need to be prepared to receive feedback about the work in its entirety, because thatís what youíre going to get. The best way to do that is to make sure that your work is polished to the best of your ability before releasing it publicly, and to accept ...

Saturday, 23rd April, 2016

  • 03:46 PM - PCIHenry mentioned dwayne in post Do You Want 400 New Magic Items For Your D&D 5E Game?
    dwayne - Thank you for supporting the project! I appreciate it. ccooke - I hope you do choose to back us, if you haven't already. If you did - Thank you, as well. Story is very important to us and we used Arcanis because, well it is our flagship setting as well as having won numerous awards, so it has a special place in our hearts. But you bring up the Screaming Sword's back story as dead weight, so let's look at that: It's basically a sword that houses the soul of a dwarf in a gem affixed to the weapon. Ignoring the whole Arcanis dwarven curse backstory, the story can still track fairly well with just the portion that dwarven souls are being harvested to "power" the blade. You can use these swords to cause emnity between humans and dwarves or just between dwarves and the wielder of the weapon (whether a PC or NPC). Have a group of dwarven clerics and paladins as members of an Order that tracks down these swords and destroys them to release the souls. I can even see a player with a...

Thursday, 29th October, 2015

  • 12:05 AM - Connorsrpg mentioned dwayne in post EN5ider #29: As Good As His Blade: A Dozen New Weapon Properties
    Gillywonka, Moorcrys, ilsundal, dwayne, or anyone else. I singled you guys out b/c you said you had tired or were going to try these. I am just interested in some specific playtest feedback. Cheers. BTW. Magistus71. I (and another member of our group), had a go at some armor properties, but most seemed lame, or just cancelled out weapon properties, which to me just opens up a cyclic arms race. The weapon qualities already represent how they work with armor. Doing the reverse seemed kind of silly. If interested, here is a link to the brief discussion on our forums, as to why this has not taken off: http://connorscampaigns.wikidot.com/forum/t-1310834/armor-qualities. If you have more to add, I am listening ;)

Tuesday, 28th July, 2015


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Friday, 10th May, 2019

  • 03:45 PM - jayoungr quoted dwayne in post The Pilosus, a player race with 6 Genders for your 5th edition Sci Fi setting
    I find it funny that people seem to know more about a fictional race that i created than the one who made them. It is like saying to god, hay that's not how it works when really he should know because well he made it. I promise, explanations and expansion of all that is this small and might add controversial race will be revealed at a later date when i am done with the races for players as a whole. Mean while please continue as this is very good material on my end and might even use a snip it or two to help fill in some of the cracks that i have been stuck on or not. Don't take it personally. As Charlaquin said upthread, it's just a touchy subject right now, and people are quick to assume you have a message, even though it sounds like that wasn't your intention. (FWIW, I don't have a problem with imaginary alien biology for imaginary alien species.)
  • 02:46 PM - Scott Graves quoted dwayne in post The Pilosus, a player race with 6 Genders for your 5th edition Sci Fi setting
    I find it funny that people seem to know more about a fictional race that i created than the one who made them. It is like saying to god, hay that's not how it works when really he should know because well he made it. I promise, explanations and expansion of all that is this small and might add controversial race will be revealed at a later date when i am done with the races for players as a whole. Mean while please continue as this is very good material on my end and might even use a snip it or two to help fill in some of the cracks that i have been stuck on or not. I have never in my life considered an English Major to have value until today. Find one and have them help you with everything you write. At the very least refer to Weird Al's song "Word Crimes". Please. For the sanity of all.

Thursday, 9th May, 2019

  • 02:58 PM - Umbran quoted dwayne in post The Pilosus, a player race with 6 Genders for your 5th edition Sci Fi setting
    and your an expert on alien life forms and xenobiology as well as first hand knowledge of all life in the universe I understand that your offering may not have been met with as much positive feedback as you might like, but when someone offers you a bit of real-world science you might use as a guideline, jumping down their throat is not appropriate. Just because you are unhappy about it does not make it okay to get aggressive with people. You put it out there in a public discussion forum. You should have been ready for discussion before you did that. Consider that for next time.
  • 08:58 AM - Dannyalcatraz quoted dwayne in post The Pilosus, a player race with 6 Genders for your 5th edition Sci Fi setting
    Quartz, it is obvious you don't have anything better to do than piss on others works, i would be grateful if you just move on and not respond to any of my posts as your replays are not helpful. And as to the sexes, it is an alien race and part of their reproductive system for that race, and up to the players to decide what they want to role play and in what way its not me as a DM to dictate it to them. If you have a problem with another posterís comments, please try NOT to escalate things in thread. Donít make it personal. Report them, put them on your ignore list (preferably without a salty announcement that youíre doing so), or both.

Wednesday, 8th May, 2019

  • 06:20 PM - Umbran quoted dwayne in post The Pilosus, a player race with 6 Genders for your 5th edition Sci Fi setting
    Each on carries part of the total of what is needed to make their life form, like in a recipe each is needed other wise ti will not happen. Note that this is not how such works in on our world. There are many life forms on our world with more than two sexes/genders - but it is not that you need genetic material from each to procreate. It is, instead more a restriction on who you can successfully mate with. Gender A can mate with B. Gender B can mate with A, C, or D. Gender C and mate with B, but not A or D. And so on.

Tuesday, 7th May, 2019

  • 11:40 PM - Scott Graves quoted dwayne in post The Pilosus, a player race with 6 Genders for your 5th edition Sci Fi setting
    Each on carries part of the total of what is needed to make their life form, like in a recipe each is needed other wise ti will not happen. I read the description. I have to say I find them to be horrible people as a race for their treatment of the "genderless" variety. They make orcs seem pleasant and friendly. After all orcs treat everyone equally. Equally bad. But equally. Seems to me though that once artificial insemination became an available technology for them it would hit their culture like reliable birth control hit our world.
  • 11:26 PM - Scott Graves quoted dwayne in post The Pilosus, a player race with 6 Genders for your 5th edition Sci Fi setting
    Each on carries part of the total of what is needed to make their life form, like in a recipe each is needed other wise ti will not happen. That isn't helpful. The Newcomers in Alien Nation had a cool set up where the male impregnated the female in much the normal way, but only during a certain time of year (They had a cool insult which translates to "you mate out of season") because they are very ritual based. But at one point the male starts to develop a pouch and in yet another real cool ceremony they then transfer the infant from the female to the male pouch in which it resides for the other half of the gestation period. It is a way cool deal and it only takes two genders. So when I ask "how do they do it" I am genuinely curious about the methodology.
  • 01:43 PM - Scott Graves quoted dwayne in post The Pilosus, a player race with 6 Genders for your 5th edition Sci Fi setting
    Yeah well theirs are real and a fact of biology. How exactly does that work. Please explain as if you were talking to a young child to keep this PG. Don't want this to turn into soft core after all.

Monday, 6th May, 2019

  • 04:07 PM - lowkey13 quoted dwayne in post Hidden
  • 04:03 PM - Scott Graves quoted dwayne in post The Pilosus, a player race with 6 Genders for your 5th edition Sci Fi setting
    The Pilosus are a very gregarious people who have a very complex society and sexual habits. They can fill all most any role in life but are some of the best diplomats in the galaxy. There is no way to tell one from another as physically as they appearance is universal. Only then going through the Taulpa nichta (loose translation ďSex DanceĒ) can you really see the difference in the different sexes of their race. My, how woke of you.

Friday, 12th April, 2019

  • 06:41 PM - Sacrosanct quoted dwayne in post 'Cure Wounds' is D&D's Most Popular Spell
    since they killed the wizards power because the fighters seemed left out and the warlock was getting his butt handed to him, yes little can be done with the wizard neutered edition of d&d 5th edition as it is. I like the old glass cannon wizard of old, and thank goodness i found a working class some one did on line. People don't play a class any more its dip in this and that and then wonder why they die horribly. Over all i like 5th, less power creep than 3rd x any way but i feel they lost too much of it with the over simplifying of the system. But thank fully for me it's not to hard to fix the crappy parts and the options in the DM guide does help much as well. The thing is most these spells are so low level and most of the mid to high ones i used back in the day are not in the books. What do you mean by "wizard of old"? 3rd edition? Because TSR D&D, the magic users were a lot more "neutered" than in 5e, so it wouldn't make sense be referring to those editions. Between needing to pass ...

Monday, 18th March, 2019

  • 05:51 PM - Parmandur quoted dwayne in post GameHole Con Hints At An "As Yet Unannounced Setting" for D&D This Year
    This is what i was talking about https://en.wikipedia.org/wiki/Epic_Level_Handbook being over 50 you should have known this. Those "events" don't mean crap to the bigger picture as they may cause a draw but a setting and material would draw much more. If he was talking about some dumb game con thing i would think he would have said that, as this seemed more of a hint. But again i tend to read more into things than most and over estimate the intelligence of people which always disappoint me in the end. Everyone got that you were thinking about that: however, Epic is a specific kind of Adventurers League event held at conventions, which is what is being referenced clearly in the post. The significant thing is that one of WotC preferred conventions is having a big organized play event in an unannounced campaign setting.
  • 02:10 AM - Enevhar Aldarion quoted dwayne in post GameHole Con Hints At An "As Yet Unannounced Setting" for D&D This Year
    Epic is also was used for level above 20 in D&D before some dumb event thing, i really doubt that is what he was talking about here. Here is the full text from Valley's Facebook post: This year, Gamehole Con will feature the following premiere D&D Adventurers League content: ē A Liarís Night (Halloween) EPIC masquerade event written by Elisa Teague and Lysa Chen. ē The premiere of an Epic event set in as yet unannounced setting. ē The premiere of adventures set in as yet unannounced setting. ē The premiere of a Season 9 Epic ē The premiere of Season 9 adventures. See how it says Adventurer's League for everything listed?

Sunday, 17th March, 2019

  • 08:15 AM - Enevhar Aldarion quoted dwayne in post GameHole Con Hints At An "As Yet Unannounced Setting" for D&D This Year
    Also the word Epic event, might be a hint to rules above 20 and the planes would be a good fit with that as well No, an Epic is a standard style of Adventurer's League scenario. They span multiple tables, and multiple tiers, all playing through the same adventure at the same time, generally with a winning table chosen from each tier at the end. This is all about getting AL DMs for the convention.
  • 07:10 AM - Charlaquin quoted dwayne in post GameHole Con Hints At An "As Yet Unannounced Setting" for D&D This Year
    Darksun would make sense as the whole psionics "mystic" class and material would be a major part of the setting. But planescape is on my wish list beside greyhawk and mysteria/ Hollow World on bottom. The Mystic/Psion is still in the Limbo of UA and Happy Fun Hour, though. Iíll believe Darksun is coming when I see a Psion UA that actually performs well in the surveys. Same goes for Eberron and the Artificer.

Monday, 11th March, 2019

  • 07:17 AM - MNblockhead quoted dwayne in post WotC Considering NPC Stat Format Change
    Why not just have perforated cards in back with stats on them so you can remove and keep handy with all information. No need to put any thing other than name as all on card in back of adventure or book. Not sure the actual reasons, but my guesses, and my reasons are: They want you to buy the Monster Manual, which is why they only bold the names of monsters from the MM, and only give stats in an appendix for new monsters. It costs more to print special pull-out pages, which means to keep the price point in line with what consumers expect from a 5e adventure hardback, they would have to subtract from the actual adventure content (the story, location descriptions, maps). Pull out materials are hard to keep with the hardback. Many consumers, like myself, find them annoying. Many consumers (like myself) do not want to adulterate our modules to play them. I buy the books to enjoy and read through, but for adventures I run, I run from DnD Beyond or Realm Works. I want to keep my books in nic...

Sunday, 10th March, 2019

  • 07:59 PM - robus quoted dwayne in post WotC Considering NPC Stat Format Change
    Why not just have perforated cards in back with stats on them so you can remove and keep handy with all information. No need to put any thing other than name as all on card in back of adventure or book. I would buy that accessory!

Tuesday, 5th March, 2019

  • 03:29 PM - Lord_Blacksteel quoted dwayne in post Big Changes in ICv2's RPG Industry Charts, as Pathfinder Drops Off Before 2E's Release!
    It would be ok but i have seen this from back at the start of D&D add more and revise oh wait lets re release all the books again and make it annoying to convert so everyone would buy the new ones. D&D started this back with 2nd edition, then 3, 3.5 then crashed it with 4th now with 5th which is so watered down its pathetic from what it was. So the standard is change some core mechanics and re release it as a new updated version resale all to the same people and after a few years or less in some cases do it all over again. Sorry this boy bought into the 2nd and have vast amounts of it, did again for 3rd and stopped at 3.5, I got the basic books for 5th but that's where i draw the line. But go ahead and dish out the money for a product that will be up dated in a few more years, they live off your money. Really all you need is the basic alterations to convert the old stuff or a good imagination and a feel for the rules which is what i use, pathfinder is not my thing but good luckj to all who du...

Tuesday, 26th February, 2019

  • 03:10 AM - Aaron L quoted dwayne in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    This was set in Greyhawk The town of Saltmarsh was. I am wondering did they steal this from the original setting to put it in the genericx realms or is it in the setting that is was set in from the start. Given how they transplanted Acererak and Elemental Evil to Fearun, ham-fistedly described ripping Castle Greyhawk from Oerth to float around from world to world, and later gave Evermeet the same shabby treatment being ripped it from Faerun and having it "cast adrift in the planes" as a mystic homeland for all Elves no matter what world they're from (barf), I'm sure the default of these adventures will be Toril. (As well as how they've tried to shoehorn the Weave into the PHB, even though the relationship between the Weave and Mystra was a defining element of the Forgotten Realms that made the setting unique and interesting, and made all Elves 6+ feet tall like 'Realms Elves as part of the Realmsification of all D&D settings. I like the 'Realms, but c'mon. Making these things just Gen...

Monday, 25th February, 2019

  • 11:43 PM - dave2008 quoted dwayne in post The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!]
    funny i gave links to the facts about the adventure being in greyhawk and here you say it is not. But like most facts don't matter to you people now days. Perhaps you missed the sarcasm. He was saying that in truth the Saltmarsh, like many of the early modules is designed more for "your world" than for a particular setting. Sure over the years they have become fixtures of a given setting, but was that how they were intended? Not really


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dwayne's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
Dromites for a 5th edition sc fi game
Sorry removed until finished
6 0 0 Sunday, 5th May, 2019, 01:49 PM Wednesday, 8th May, 2019, 09:14 AM
The Pilosus, a player race with 6 Genders for your %th edition Sci Fi setting
Sorry removed until as such time as i feel it is done GRAMMAR and all
20 0 0 Friday, 3rd May, 2019, 11:04 AM Wednesday, 8th May, 2019, 09:16 AM
New Alien Race for your 5th edition Sci Fi game
I created this for a sci Fi setting that I have been working on for over a few years in my spare time. I am going for a more role play than mechanic thing, but would enjoy feed back on the mechanics part of the race. This is one of many i hope to up ...
59 0 1 Tuesday, 5th February, 2019, 01:19 PM Tuesday, 5th February, 2019, 01:21 PM
Various new and revised races for 5th edition D&D modern
I created these races for a home brewed campaign setting and thought would share my creations with all of you. I had taken ideas from various sources and tweaked and fixed them to fit with the ULTRAMODERN 5 and apex books and to also be compatable fo...
401 0 1 Monday, 27th March, 2017, 09:45 AM Monday, 27th March, 2017, 09:45 AM

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