View Profile: Sean Patrick Fannon - Morrus' Unofficial Tabletop RPG News
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About Sean Patrick Fannon

Basic Information

Date of Birth
January 4, 1966 (53)
About Sean Patrick Fannon
Introduction:
AKA Big Irish AKA Creator of Shaintar AKA Lead Creator for Savage Rifts
About Me:
Author and Game Designer of 26+ years. CVO of Evil Beagle Games. Creator of Shaintar, Author of the Fantasy Roleplaying Gamers Bible, Lead Writer & Designer for Savage Rifts
Location:
Denver, CO
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No
Sex:
Male
Age Group:
Over 40
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Sean Patrick Fannon
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seanpatfan
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Harassment Policies: New Allegations Show More Work To Be Done Saturday, 5th May, 2018 02:28 AM

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Last Activity
Wednesday, 27th March, 2019 04:46 PM
Join Date
Wednesday, 1st December, 2004
Home Page
http://www.seanspickoftheday.com
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Saturday, 5th May, 2018


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Friday, 4th May, 2018

  • 02:15 PM - damned quoted Sean Patrick Fannon in post Harassment Policies: New Allegations Show More Work To Be Done
    The first instinct of the privileged when they sense they are under attack is a vigorous and spirited defense. The first instinct of the marginalized is something quite different – acceptance, retreat, avoidance, all the while hoping others don't jump in to elevate the attack any further. That's something I should have parsed from the very beginning of all of this. I followed my first instinct, from my position of privilege, and engaged in a vigorous and spirited defense. I sought to assert facts and point out nuances; I sought to establish problems with how the article was put together, what was missing, who might have cause to do me harm... None of that matters. We are in a very difficult, but very important time in our growth as a society. We are trying to tear down barriers that lie in the way of those who have suffered. We are trying to open doors, shatter ceilings, and give protection to the millions who have suffered in silence, or who were silenced. The details of this article, frankly, don't...

Thursday, 3rd May, 2018

  • 07:43 PM - Jester David quoted Sean Patrick Fannon in post Harassment Policies: New Allegations Show More Work To Be Done
    With all the dealing with trolls, a pretty key post slipped by unnoticed. So just wanted to signal boost it. (A pretty good example of why, after a good faith rely or two, you should ignore and block and not repeatedly engage.) The first instinct of the privileged when they sense they are under attack is a vigorous and spirited defense. The first instinct of the marginalized is something quite different – acceptance, retreat, avoidance, all the while hoping others don't jump in to elevate the attack any further. That's something I should have parsed from the very beginning of all of this. I followed my first instinct, from my position of privilege, and engaged in a vigorous and spirited defense. I sought to assert facts and point out nuances; I sought to establish problems with how the article was put together, what was missing, who might have cause to do me harm... None of that matters. We are in a very difficult, but very important time in our growth as a society. We are trying to tear ...

Wednesday, 2nd May, 2018

  • 05:20 AM - quoted Sean Patrick Fannon in post Harassment Policies: New Allegations Show More Work To Be Done
    Now, let me comment my opinion on some of this and yeah, you can accuse me of vilifying Fannon if you like, because what I'm going to take issue with is what he's said in the article and in this thread. Fannon denies the nature of the event, saying "I will assert with confidence that at no time would such a sharing have occurred without my understanding explicit consent on the part of all parties. This is an odd statement for a couple reasons. First off, why would you be sharing this kind of material at a con? Like, okay, I guess two people meet up, turns out they have similar kinks and oh hey I just remembered I keep dirty pictures on my phone! It is generally ill-advised to carry around such material on a phone, take a device that carries such material to a convention, and then start sharing it around at a convention. To me this reads one of two ways: either Fannon is good at finding people who share his kinks at cons and this time was a misjudgement, or Fannon does this a lot and gets away w...

Tuesday, 1st May, 2018

  • 06:48 PM - Obryn quoted Sean Patrick Fannon in post Harassment Policies: New Allegations Show More Work To Be Done
    (snip) Sincerely, Sean Patrick Fannon Brother, you probably should have set the keyboard aside for a while before posting.
  • 06:36 PM - Dire Bare quoted Sean Patrick Fannon in post Harassment Policies: New Allegations Show More Work To Be Done
    In Response to the EN World Piece Against Me You've had some serious allegations leveled against you, and you certainly have a right to respond. You probably SHOULD respond. But you probably should have taken longer to think about HOW you respond. It's easier for me to believe that you are refusing to take responsibility for your actions, than it is for me to believe that the multiple allegations in Helton's article represent a conspiracy of people who have inexplicable grudges against you. Especially when you go on the attack against Helton (and by extension, Morrus) and the women who are making the allegations. You reference that others in the thread have brought up Helton's lack of "journalistic integrity", but the only one I read was a poorly worded, ranted screed that also went on the attack from a poster who created their account today and has a post count of "1". Granted, some folks on my ignore list might have also chimed in on your defense, although if so, they are on my ignore list beca...

Tuesday, 27th March, 2018


Saturday, 24th June, 2017

  • 01:41 AM - PMárk quoted Sean Patrick Fannon in post News Digest: Tomb of Annihilation, D&D Beyond, Saving Throw Show, Critical Role, Origins Awards, Warhammer 40K, and more!
    And we are trying to give people a reasonable understanding that reading the material could be problematic, and they should be fairly warned. You're trying to diminish that and act like these are "preconceptions" they should ignore, and that is downright awful of you. It could be problematic in a sense that some parts of it could push buttons in people, as it is clearly seen there. That's understandable, but my firm opinion is that the warnings given based on that and the portraying of the playtest are way exaggerated and one-sided. If you don't agree with it, that's fine with me. If you're thinking I'm awful for saying that, well, that's your prerogative too.

Friday, 6th May, 2016

  • 12:35 AM - Saelorn quoted Sean Patrick Fannon in post [UPDATED] Looking At Savage Worlds Rifts
    The Tomorrow Legion is a new "adventuring paradigm" organization that makes it a heck of a lot easier to get folks immediately engaged in the area where we started our work - the middle part of North America. There's a decent amount of background for it in the Player's Guide, and a lot more information in the Game Master's Handbook, and most of our adventures and related support in the early days will be focused on that group as a method to engage PCs.Which is exactly what the setting needed! As much as I enjoy Rifts as a setting, it was always a bit tricky to figure out where exactly the PCs were supposed to fit in.

Thursday, 5th May, 2016

  • 04:38 PM - Flamestrike quoted Sean Patrick Fannon in post [UPDATED] Looking At Savage Worlds Rifts
    Greetings, Driftwood. I believe I might be able to help you. ;-) The Tomorrow Legion is a new "adventuring paradigm" organization that makes it a heck of a lot easier to get folks immediately engaged in the area where we started our work - the middle part of North America. There's a decent amount of background for it in the Player's Guide, and a lot more information in the Game Master's Handbook, and most of our adventures and related support in the early days will be focused on that group as a method to engage PCs. Of course, this is an RPG, and whatever you and your GM wants to do is entirely your call. There will be plenty of tools right out the gate for you to do other things, though I hope you'll at least look at the T.L. and explore the potential it gives you to easily pull together an eclectic group of heroes and give them purposeful things to do. We are focusing on stuff that pulls generally heroic folks together against who we see as mostly the "villains of the piece." However, if your heart...

Saturday, 30th April, 2016

  • 02:02 AM - Eminence_Grise quoted Sean Patrick Fannon in post [UPDATED] Looking At Savage Worlds Rifts
    This Kickstarter is run strictly by Pinnacle Entertainment. And it starts in one hour, friends. Expectations are key to enjoying things in my life. A lot of time, I was hyped to see a movie to finally be disappointed because it was only good and not mind blowing. Other times, I had zero expectations and my mind was blowned by an average movie. This is why I'm keeping my expectations low. Best case scenario, my mind is blown.

Wednesday, 27th April, 2016

  • 05:00 PM - Obryn quoted Sean Patrick Fannon in post [UPDATED] Looking At Savage Worlds Rifts
    This Kickstarter is run strictly by Pinnacle Entertainment. And it starts in one hour, friends. By 'strictly run by,' is there any mechanism in your license/contract/whatever whereby Kevin Simbieda or Palladium could decide to delay the project for any reason? To change writing, art, whatever? In other words, what are the odds that this could go all Robotech RPG Tactics on us? I trust Pinnacle. I don't trust Palladium.

Tuesday, 21st April, 2015

  • 10:44 PM - Saelorn quoted Sean Patrick Fannon in post RIFTS Is Coming To SAVAGE WORLDS!
    There will be crunch in the works, I assure you, though I will defer simulation for playability every time.There are times where you must sacrifice simulation in order to make a playable game, and that is a lesson from which Rifts could definitely benefit, but it is also possible to go too far - to make too many concessions for playability - and lose sight of the original goal. I'll be looking forward to previews, but I'm not sold yet. This could be huge. (Okay, I probably am sold on it already. The execution will determine whether I wait for the book to go on sale, just so I can read it, or whether I'll buy it ASAP so I can immediately start running a campaign with it.)
  • 10:25 PM - Saelorn quoted Sean Patrick Fannon in post RIFTS Is Coming To SAVAGE WORLDS!
    It leans towards a cinematic/pulp style of play, though it's easily dialed towards grittier or more over-the-top gaming. One of my major concerns with Savage Worlds is that maybe things seem a little too cinematic and action-y. One of my favorite things about Rifts is that it tells you exactly how things work, keeping abstraction to a minimum. I am tentatively looking forward to seeing how this works out. My big fear is that the old-school flavor won't shine through, and the simulation-y feel of Rifts will get buried under some new-age narrative-y agenda from Savage Worlds. (My hope is that it might produce a game of Rifts that remains true to the tone of the original mechanics, but is sufficiently stream-lined to be actually playable.)

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