View Profile: lyle.spade - Morrus' Unofficial Tabletop RPG News
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About lyle.spade

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Date of Birth
November 22
About lyle.spade
About Me:
I've been gaming for far too long...30+ years...and I have to admit that it's been a formative, foundational piece of my character (me, not the ones on paper!). I'm also a professional, in higher education, and a father of kids who like games.

So life's great.

Check out my current campaign (5e) on Obsidian Portal if you're interested.
Location:
Tucson, AZ
Sex:
Male

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News Digest: Snippets of Pathfinder 2nd Ed Teased at PaizoCon, Cyberpunk Red Starter Set Gets Release Date, Alien RPG Pre-Orders Open, and more! Friday, 31st May, 2019 02:50 PM

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Last Activity
Yesterday 10:12 PM
Join Date
Friday, 18th March, 2005
Home Page
https://to-rise-from-the-ashes.obsidianportal.com
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11
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Wednesday, 12th December, 2018

  • 07:03 PM - dave2008 mentioned lyle.spade in post Dragon Reflections #18 – Gamers Behaving Badly
    I agree with @lyle.spade , my wife and I have each attended conferences in our respective fields and witnessed some seriously out of line behavior. I think some people tend to take the "What happens in Vegas, stays in Vegas" attitude whenever they engage in non-family related travel.

Tuesday, 22nd August, 2017


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Tuesday, 7th May, 2019

  • 09:20 PM - Mercurius quoted lyle.spade in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    Interesting observation, or perceived observation. We can also tend to be a bit manic...everything is awesome and spotless, or all is lost. That aside, there is plenty of room in the market for a few big players, but 5e has really pushed aside most all other systems, and it starting to spread in a manner somewhat like during the d20 era, although I think overall the quality of third party work is much higher than 15+ years ago. Agreement with both parts. As to the latter, I think this is for two reasons, mainly: One, improvements in publishing technology; two, fewer people publishing "my kewl campaign setting I've always wanted to publish." Perhaps. But I think it is more the notion that "business is war" and this is the discussion of the spectators and fans. That isn't unique to the USA. I want to say it is probably shared with parts of Asia, but that's not my field of study and I could be... well am... usually full of it. It is not unique to the US, but the US has been most success...
  • 08:31 PM - Staffan quoted lyle.spade in post Things from the Flood: A Review
    I'm interested to know how many people are playing TFTL. I made a huge splash when it came out and seemed like it was everywhere at once...and now I see virtually nothing about it in my various online groups; and no one runs it at any of the stores here in town. Sure, that's anecdotal and totally unscientific, but I still wonder how much this was a flash in the pan or if it's got staying power. Books selling well is good for revenue...but is anyone playing this thing? We play it on occasion. My gaming group has played together since the mid-90s, and over that time some people have moved away or otherwise become too busy with life to play regularly, and other players have joined in. But every now and then, we get some of the Old Guard together and when we do, we've figured that Tales from the Loop makes for a good game for a series of one-shots. It's not very complex, so we can usually play a full mystery in a single long session. And it so scratches that nostalgia itch. But I don't think it's ...
  • 06:58 PM - timbannock quoted lyle.spade in post Things from the Flood: A Review
    I'm interested to know how many people are playing TFTL. I made a huge splash when it came out and seemed like it was everywhere at once...and now I see virtually nothing about it in my various online groups; and no one runs it at any of the stores here in town. Sure, that's anecdotal and totally unscientific, but I still wonder how much this was a flash in the pan or if it's got staying power. Books selling well is good for revenue...but is anyone playing this thing? The nostalgia bug tried to bite me over this one, I'll admit, but while I come from the 80s, and look back on that decade fondly, does this angle on it really make for a good game? I'm curious. To add to the anecdotes, I've had the same perception. I backed the first kickstarter, got my books and gear, read most of it, and was like, "this is really cool! I have no idea how I'd run this with my group." So it took a back seat. Then it got filed well away. And then once I noticed a layer of dust on the book, I sold it off. I'v...

Thursday, 14th March, 2019

  • 10:17 PM - Ghost2020 quoted lyle.spade in post Bree-Land Region Guide: A Review
    Agreed. I ran this last summer for several sessions, in an attempt to get the Mirkwood campaign going, and it did not work for me or my group. We tried to establish the right vibe, as we saw it (and we're all fans, with knowledge to varying degrees, including one player with a tattoo of something elven on her wrist), and it just never worked. Dreary, plodding, and sparse: that's how the Wilderland Adventures felt, and when we started to push into the story foundations for Mirkwood the game just faded away - we had to take a short break for life, and when we reconvened we agreed that it was not working and not interesting. I think ME is a better story to be read, rather than an RPG to be played. That side, thank you for introducing me to a new word: elegiac. I often receive compliments about my vocabulary, but that was a new one on me! Same here for the vocabulary word! Much appreciated! :) I have the core books for Adventures in Middle Earth and the Wilderland Adventures. They're gorgeou...

Thursday, 21st February, 2019

  • 01:28 AM - gyor quoted lyle.spade in post Love and Sex in the Ninth World: A Review
    I get enough sex and romance in my real life (true statement: my wife was actually prom queen). What I want from my games is the stuff I don't get: limitless violence and destruction; court intrigue; monsters. And heaps of gold. Spaceships. Magic. Stuff like that. :) You married the Prom Queen, I feel like should high five you. Anyways, I saw nothing to interest me in this book either. It sounds like it's not titilliating in the least on a reading level, and filled with stuff most players will never use or need. Perhaps it's just the review making it sound as exciting as a cup of luke warm water covered in bubble wrap.

Tuesday, 12th February, 2019

  • 09:23 PM - lostsanityreturned quoted lyle.spade in post 90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels
    Well said. I wonder if part of it is time, as well - that is, the time spent playing in and running a campaign that starts at 1st level, and how a typical campaign only lasts a few months, at most, before it gasses out for some reason or another. I've started a few campaigns at Tier 2, and even a few at 3, and they almost always tend to come to an end after 5-6 months, for any variety of reasons related to the game itself or life. Long campaigns will lead to higher character levels in DnD, and so perhaps that fact is a shadow cast by the lifespan of DnD campaigns, rather than deliberate efforts to not turn into superheroes with swords. For me, I don't like high-level play for that very reason: the characters are not relatable and the stories, in order to challenge the characters mechanically, easily turn into 'can you top this' encounter-focused affairs that lose the story. That seems really depressing dude, keep trying to find a group that doesn't fizzle out. The only times my games have ended...

Friday, 8th February, 2019

  • 10:25 AM - Azirahael quoted lyle.spade in post The Battle Continues Over "Childish Things"
    I think I fit into the 'elder statesman' category of gamer, having starting playing DnD probably around 1980, and so I remember - and probably still have social reflexes related to - the stigmatization of gaming in general, and RPGs in particular. It's equal parts refreshing, validating, and surprising that DnD is as close to mainstream as it is today. And yet...I think this is much ado about nothing. I care nothing about what Bill Maher thinks about anything, and my hobbies are my business. The time and resources they take are in part my family's business, and so if to anyone in this life, it would be to them that I am in some way answerable at all. Regardless, this is not worth getting worked up over. Pfft. Noob. :P

Wednesday, 6th February, 2019

  • 04:37 AM - Jay Verkuilen quoted lyle.spade in post The Mountain Goats Announces Dungeons & Dragons-Inspired Album
    All true! And did you know that Lemmy, late of Motorhead, was a roadie for Hawkwind? You created a transition back to Metal, and maybe didn't know it. :) Space rock wasn't all that far from metal back in the day. The great British metal band UFO started out as a space rock band and the great German metal band Scorpions were inclined in that way early on, too. Black Sabbath started as a psychedelic blues band that just got heavier and heavier. You can definitely hear some space rock influence on tracks like "Planet Caravan." (I love some classic metal.)

Tuesday, 29th January, 2019

  • 07:38 PM - doctorbadwolf quoted lyle.spade in post The Mountain Goats Announces Dungeons & Dragons-Inspired Album
    I had never heard of them before reading this, and so I listened to a snippet of their stuff on Amazon. If you're not familiar with them, they are a folksy mostly unplugged acoustic guitar-driven outfit with mostly slow songs. To me, RPGs, especially of the fantasy genre, will always be best scored with Metal. This stuff reminds me of the music that drove Bluto Blutarsky to smash that guy's guitar on the stairwell at the Delta house. If you like Lesbian Seagull, you'll dig the Mountain Goats. https://www.youtube.com/watch?v=4BaKOluofCA ...and after watching that video, I think many of you reading it will recognize the ATF team is just a group of PC Murder Hobos, on the job. Good stuff - solving problems the way players often do. They’ve a couple/few hundred songs, so it’s possible you just heard the slowest, most low key songs they have. Alternatively: https://www.youtube.com/watch?v=MrHgZRGLgo0 Or: https://youtu.be/anS6bcPpvoQ Or even: https://youtu.be/O66L5G9ccH8
  • 05:20 PM - Ralif Redhammer quoted lyle.spade in post The Mountain Goats Announces Dungeons & Dragons-Inspired Album
    Roadie, bassist, and sometimes vocalist (See "Silver Machine," for example)! And did you know that Lemmy, late of Motorhead, was a roadie for Hawkwind? You created a transition back to Metal, and maybe didn't know it. :)
  • 04:20 PM - Aldarc quoted lyle.spade in post The Mountain Goats Announces Dungeons & Dragons-Inspired Album
    To me, RPGs, especially of the fantasy genre, will always be best scored with Metal.That explains the heavy metal scores that Howard Shore and Basil Poledouris composed for their highly acclaimed fantasy soundtracks.

Friday, 14th December, 2018


Thursday, 8th November, 2018

  • 07:14 PM - The Monster quoted lyle.spade in post John Wick Presents Lays Off 7th Sea Staff
    Wick shows up at my local con every year (I live in the same state as he does), and he's an odd duck: friendly enough, but also very strident in his views and seems to take pleasure in rubbing people the wrong way if they disagree with him. He's quite certain that he's right all the time, or at least that's how he comes across. I found his comment about how "awful" 2018 was for everyone strange, too - because he seems to imply the gaming industry. If so, he's way off, although there are some smaller companies, like Evil Hat, that have struggled (due to their own mistakes, in that latter case). This is pretty much my impression from reading Wick's stuff (mostly games, but a few articles and such). I (and my group) loved 7th Sea 1 (though even then I wanted to metaphorically slap Wick silly for his irrational hatred of maps!); we're running 7th Sea 2, and it's fun. But I almost regret backing the Kickstarter. It was so big - and JW has delivered practically every bit of what was advertised already ...

Tuesday, 6th November, 2018

  • 07:16 PM - Toriel quoted lyle.spade in post John Wick Presents Lays Off 7th Sea Staff
    I found his comment about how "awful" 2018 was for everyone strange, too - because he seems to imply the gaming industry. If so, he's way off, although there are some smaller companies, like Evil Hat, that have struggled (due to their own mistakes, in that latter case). I associated his comment about 2018 more with the political climate in the US than with the gaming industry. We would have to ask him to know what he meant exactly. I will say that I was a backer to both 7th Sea and Kitai and have been very satisfied with the way things have been going. I really like the system and find it makes creating adventures easier. It does take a different frame of mind to set the scenes but after a few games, things come more easily.

Friday, 24th August, 2018


Monday, 30th July, 2018

  • 03:57 PM - Ralif Redhammer quoted lyle.spade in post Strange Machine Games Announce New Robotech RPG
    That was what bothered me about the Palladium system. There were tweaks here and there, but it's core never changed. It always stayed rooted in the era of high-complexity 80s RPG design theory. I ran a fair bit of the Robotech RPG back in the day, so I’m curious where the new licensee will go with it. I am happy for this and hopeful that the new system is a good fit for the property. I had the Palladium books for each of the three series way back in the olden times, but really...the Palladium system is terrible. It sucks.... Three decades of game design evolution later and we've got plenty of systems that are cinematic, handle social conflict well, and allow for high-action vehicle combat without being tied to a grid (check out Elite: Dangerous RPG for a simple, elegant starship combat system that fits very well alongside the character-to-character game for an example).

Friday, 18th May, 2018

  • 10:47 PM - nijineko quoted lyle.spade in post Getting Dangerous With The Elite: Dangerous Role-Playing Game
    I played what I believe was the original version, on 5.25" floppy disks, in the late 80s on my Apple IIc. I remember the space stations were all d20s and the dogfighting and trading made for a really interesting, immersive game. In retrospect, it was way ahead of its time, and was amazingly playable given (what we now consider to be) the limitations of the technology. :) I would suggest Oolite for those interested in an updated yet still true-to-core of the original Elite. Open source and mod-able.
  • 05:12 PM - Elfcrusher quoted lyle.spade in post Getting Dangerous With The Elite: Dangerous Role-Playing Game
    I picked this up a few days ago and have read the character generation rules as well as perusing the rest of the book, albeit lightly. It is similar to Traveller, which I've played extensively, in that it takes place in a large universe, with governments and worlds spanning large areas of space, and with variety between those governments. It is also similar in that trade is part of the foundation of character activity, if players decide to go that route. Beyond those, it is unlike Traveller in that travel is faster, meaning that a story can take place across a larger area of space without having to accept the months of travel that Traveller requires between subsectors, to say nothing of while sectors of space. The system is pretty light, and looks to provide for quick resolution of rolls at the table. There are no stats....read that again: no stats. Characters are defined by skills and a few others pools of points to account for damage and those used to increase the odds during encounters. The s...

Sunday, 13th May, 2018

  • 12:29 AM - aramis erak quoted lyle.spade in post Getting Dangerous With The Elite: Dangerous Role-Playing Game
    I played what I believe was the original version, on 5.25" floppy disks, in the late 80s on my Apple IIc. I remember the space stations were all d20s and the dogfighting and trading made for a really interesting, immersive game. In retrospect, it was way ahead of its time, and was amazingly playable given (what we now consider to be) the limitations of the technology. The RPG, based on the free Quickstart I read, looks pretty generic, with a system that seems, mechanically, to be almost a close of R. Talsorian's Cyberpunk:2020. I'd love to read a review and feedback from someone who owns and has played it. The Apple II version was a port from the original.

Tuesday, 1st May, 2018

  • 06:12 PM - Jester David quoted lyle.spade in post Harassment Policies: New Allegations Show More Work To Be Done
    Accusations. Allegations. All someone needs to do is make the right accusation, and the court of public opinion screams "guilty!" and punishment is handed down. What a clean and efficient form of 'justice.' Think on that. Here is the disconnect for me. You say Fannon has "allegedly" harassed people. But you have, essentially, tried him in the court of public opinion for allegations and banned him from the site. Were his posts, that were merely compilations of his daily blog that popular? Until the situations are sorted out in their appropriate places, didn't this article create bias against Fannon? If multiple unrelated people told you someone had beaten them up at a convention, would you feel the same way? If several individuals told you that someone in the industry had stolen from them at a Con, would you also want that person freely invited back to other Cons? Would you want to attend a Convention with them? If numerous people reported that a individual flagrantly cheated at a ...


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