View Profile: Ralif Redhammer - Morrus' Unofficial Tabletop RPG News
  • Blue's Avatar
    Yesterday, 08:33 PM
    Find out if they want the animal companion to be the primary focus or an add on. If primary, I'd go with the UA Ranger Beastmaster but give Druid spells. It's not a simple wildshape replacement,since wildshape is just a different way fo using the druid's actions. A beast companion that can attack on it's own actions is something way different - something that when combines with a full...
    9 replies | 219 view(s)
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  • Blue's Avatar
    Yesterday, 05:22 AM
    Adding eight CR 1/4 beasts woulds change the CR of the encounter like you say. Having a spell which costs an action to use, precludes use of any other Concentration spell by the caster, and all of the creatures can be lost with a single missed Concentration check - and will be lost with inflicting the "dead" condition on the caster - is not quite as strong. Also remember that the neutral DM...
    9 replies | 246 view(s)
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  • Blue's Avatar
    Yesterday, 03:26 AM
    The difference between theory and practice is that, in theory there's no difference... In other words, you can arrange elements that come in to a particular CR, but in play it it can be a lot stronger or weaker. Especially depending on the synergies with it's abilities, with it's allies and depending on the PCs that fight it. Heck, a melee heavy party can find a bunch of foes with a climb...
    9 replies | 246 view(s)
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  • Blue's Avatar
    Tuesday, 18th June, 2019, 10:40 PM
    Thanks Sacrosanct. While I don't agree with 100% of them a lot of the effects give a good feel. Quite useful, I'm running a two player sea/undersea campaign with a Triton paladin and a sea-shanty human bard. And their pet axolotl named Kracken.
    20 replies | 488 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 18th June, 2019, 04:36 PM
    Read the D&D 4e books, swore I wouldnít play it. Ended up playing it, then DMing a campaign that lasted years. I still stand by my original assessment, but hey, itís what my friends wanted to play. Somewhere I have HoL. I couldn't even read the scrawled text!
    79 replies | 3042 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 18th June, 2019, 04:29 PM
    Like Dannyalcatraz, I've mostly just played Stormbringer and other Runequest-adjacent games. But I know there are many that think the world of Runequest. As for the Witcher RPG, it's based on the Fuzion system: https://en.wikipedia.org/wiki/Fuzion
    18 replies | 657 view(s)
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  • Blue's Avatar
    Tuesday, 18th June, 2019, 03:22 AM
    After finishing "The Labyrinth Index", I moved on to the third Dagmar Shaw book by Walter Jon Williams, "The Fourth Wall". I liked the first Dagmar Shaw book a good deal but did not love it, and the second book wasn't up to the first in my opinion. If it wasn't WJW I probably would have stopped there. This third book, told from a new character's point of view who is not an intimate colleague...
    8 replies | 347 view(s)
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  • Blue's Avatar
    Monday, 17th June, 2019, 10:00 PM
    Defending the church and the faith can literally go any of those ways. The only way to fail is to try to go all of those ways. Instead pick one and support it hard. There are plenty of games that have combat as a core for overcoming obstacles, so I'd go for something different. If it comes to direct combat with the supernatural, the paladins are toast. Sort of Call of Cthuhlu-esqe. That...
    21 replies | 477 view(s)
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  • Blue's Avatar
    Monday, 17th June, 2019, 02:06 PM
    To my mind, the difference between the two is that you can draw arrows directly from a Quiver of Ehlonna, while a Bag of Holding you'd need to take out a quiver and prep it. It takes an action to pull something out of the bag of holding as per the DMG. Historically, this would put the Quiver between a Bag of Holding and Heward's Handy Haversack, which is rare. (However the Haversack's...
    11 replies | 370 view(s)
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  • Blue's Avatar
    Monday, 17th June, 2019, 01:51 AM
    However, the obvious is a trap that will lead you astray. We're not optimizing for number of times it comes into play. We're optimizing for the change it makes. The amout the boolean succeed/fail changes. For example, if we hit on a 2+, our chance to miss diminishes twentyfold with lucky, since we go from 1/20 chance (a 1) to a 1/400 chance (a 1 then a 1). Getting four attacks instead of...
    18 replies | 555 view(s)
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  • Blue's Avatar
    Sunday, 16th June, 2019, 09:27 PM
    Hey, you know those books that are perfectly adapted into movies. nothing changed, everything included, even the most exacting of fans satisfied. Neither do I. And both of them are a narrative experience, just with different media. Trying to fit an edited book to a gaming group improv-ing their characters where everyone wants to have their mark - it's not the same experience and attempts...
    57 replies | 1493 view(s)
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  • Blue's Avatar
    Sunday, 16th June, 2019, 12:04 AM
    Size though kills this. With their small size any weapon with Heavy is at Disadvantage, which would cancel out the Advantage of Reckless. GWM requires Heavy. Any medium race could get the same (neither advantage or disadvantage) without the penalty from Reckless, or could get advantage with the penalty for Reckless. So an apple-to-apples of a +STR medium sized race vs. Halfling, both with...
    18 replies | 555 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 11:56 PM
    This made me wonder which was the more recent. I looked it up in the PHB Errata document (which is fixed in later printings) and it says: So yes, just unseen, no need for hidden.
    5 replies | 369 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 10:52 PM
    As appropriate for the situation? If I'm giving a recap of last session, or describing a grand new vista in front of the characters, I'll be as eloquent and evocative as I can be. If it's an established scene where the characters are interacting, as DM I will also be interacting with the player and getting them information in a streamlined manner.
    24 replies | 727 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 10:27 PM
    Yeah, I originally thought it was about the concept of buying a Box Set and it gave me a bunch of questions. When I realized that they had particular meaning to box set that didn't match the varied history of boxed sets I changed my answer to "not likely" and it wiped all the questions it had previously asked. Get lost indeed.
    90 replies | 3298 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 10:02 PM
    Every person responding is going to the same place, showing that if you give it thought the meaning is clear. The number of routes of reasoning - all ending up at the same place - show how consistent that it's only bard level.
    8 replies | 400 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 09:59 PM
    What type of product are they asking about? I've bought a number of boxed sets, especially back in the AD&D & 2ed days when TSR made a good number of them. It's a wide category. This didn't seem to be able to make up it's mind if it's asking questions about a campaign setting or about an intro to D&D set. And really, I wouldn't buy them if combined together. As a side note, if you...
    90 replies | 3298 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 09:50 PM
    Thank you taking my intuitive take on it and showing the mathematics behind. Some people get caught on the "more rolls = more Lucky", but the real test of Halfling's Lucky isn't if it triggers, but how much more often the roll succeeds due to that trigger. People thinking only of the first part prioritize Advantage.
    18 replies | 555 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 01:50 PM
    In general there's a vibe that casters are already more powerful than at-will characters. Do you find that this exasperates the issue? Either through direct observation or though player choosing more casters then they would in a normal party distribution?
    19 replies | 591 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 01:41 PM
    With traditional casting you need to find the correct level and increment a count. With SP you need to lookup a number (cost for that level spell) and then do subtraction. Both cases a lookup, but subtraction is slightly more involved then putting a hash mark or checking a box. *shrug* I'd put them close enough to the same myself.
    19 replies | 591 view(s)
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  • Blue's Avatar
    Saturday, 15th June, 2019, 01:35 PM
    We playtested Spell Points at several different levels, and the problem spells were you high level or two. Basically, casters would using their biggest spells all the time - most return for the action spent, nova to reduce the enemy actions (often by inflicting the dead condition) as quick as possible. This lead to short adventuring days. Or at least the casters pushing hard for them. So...
    19 replies | 591 view(s)
    1 XP
  • Blue's Avatar
    Friday, 14th June, 2019, 02:34 PM
    I can't get the article external to BBG to open up, my guess is it's a joke. Branding is the strongest thing going for D&D, they wouldn't change it.
    8 replies | 587 view(s)
    1 XP
  • Blue's Avatar
    Thursday, 13th June, 2019, 05:39 PM
    AD&D 2nd. Because it was a good enough system for a great DM to run ridiculous amounts of interwoven games with multiple campaigns in the same world while I had plenty of time to play (HS & college). In other words, my best memories of playing D&D came from AD&D 2nd. Nothing really about the system or lore - though there was a good enough of FR lore back then. Even 5e, which is my...
    60 replies | 1775 view(s)
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  • Blue's Avatar
    Thursday, 13th June, 2019, 01:13 PM
    Oh geeze, I had blocked out the Palladium games. I had a bunch of them, from Robotech to TMNT as well as more traditional settings. The settings were interesting, but the percentile mechanics just did not look playable. The burnt remains of a cover, destroyed after the IP license was lost, is what inspired the Diana Jones Award IIRC. I want to say I played this and it was decent,...
    79 replies | 3042 view(s)
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  • Blue's Avatar
    Thursday, 13th June, 2019, 02:42 AM
    What ways do we have for weapon wielders to regularly add damage to weapon attacks made with an Attack action. By regularly I mean enabled the majority of the time in a several-encounter day, but does not have to be every single attack. For instance both Rage (limited uses per day) and Hunter's Mage (low level slot needed) would count. Paladin Divine Smite would not because it uses so many...
    3 replies | 183 view(s)
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  • Blue's Avatar
    Thursday, 13th June, 2019, 12:24 AM
    I've never read 7th Sea but I see others gushing about it, enough that it's on my list of "want to try" games. I'll take this as a warning though. Any specifics you can share about why it didn't work?
    79 replies | 3042 view(s)
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  • Blue's Avatar
    Thursday, 13th June, 2019, 12:22 AM
    I'm with both you and Celebrim on MechWarrior. Unfortunately it was nt just on read, but after we started the campaign. It turns out two of the players (myself and one other) made well rounded characters that would have interesting things to do in or out of a mech, and because of the priority system were decent mech pilots in starter mechs. And the other three players built characters to be...
    79 replies | 3042 view(s)
    1 XP
  • Blue's Avatar
    Thursday, 13th June, 2019, 12:17 AM
    Absolutely. Though with how wonderfully "wide" the responses were here, in some of the more crowded design spaces it might be better to break out of specific classes for a more general "If there was a "Arcane Caster" base class, what would it be if CON was it's secondary ability score. How does that differ if it's WIS, or DEX, or ...
    34 replies | 1193 view(s)
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  • Blue's Avatar
    Wednesday, 12th June, 2019, 10:18 PM
    I'm in the mood to roleplay a martial halfling. I was looking at Lucky and thinking about how I can make the most use of it. More as a fun exercise for what I could do with the character, not because I expect to come up with a DPR-king or anything like that. Lucky doesn't move the needle enough to optimize around it - unless you're doing it for the joy of playing around. Which I am. For my...
    18 replies | 555 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 11th June, 2019, 09:02 PM
    And I wonder how many of those that played anti-paladins actually abided by the cowardice rules they were subject to...
    77 replies | 2784 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 11th June, 2019, 07:35 PM
    With you on this. I will never play a paladin that isnít LG. Murderhobo paladins are like nails on a chalkboard for me. As for other fluff, I donít miss too much. Maybe bearded dwarven women?
    77 replies | 2784 view(s)
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  • Blue's Avatar
    Tuesday, 11th June, 2019, 01:03 AM
    I think there's a different set of requirements for a GM for a convention / one-shot vs. a GM for a campaign. For a convention/one-shot: Bring everything vividly and concisely to life. Make each of the few scenes you have either memorable or quick. Voice acted NPC, narrow escapes, acts of daring, everything meaningful. Have great pacing. Important to control tension for the climax at...
    18 replies | 717 view(s)
    2 XP
  • Ralif Redhammer's Avatar
    Monday, 10th June, 2019, 06:17 PM
    Finished Klages' Passing Strange. An elegant tale, with just enough light fantasy and pulp magazine references to keep it genre. Now it's Michael Swanwick's The Iron Dragon's Daughter.
    8 replies | 347 view(s)
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  • Ralif Redhammer's Avatar
    Monday, 10th June, 2019, 03:58 PM
    I can read without my glasses, but some of the tiny fonts used are just maddening Ė itís like, publisher, you do know humans are supposed to be able to read this and enjoy themselves, right? Although, being able to adjust the font size on my Kindle is super-useful, and that definitely affects my decision as to whether to buy digital or print.
    8 replies | 347 view(s)
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  • Ralif Redhammer's Avatar
    Monday, 10th June, 2019, 03:49 PM
    As much as I respect groups that have kept the same campaign going for multiple decades, I think that thatís not always a good thing. This struck me particularly with the other ongoing group in Canada that was profiled a while back. I think that sometimes you need to start over, to finish a game. Otherwise, you donít have as much of chance to try new things, to develop. You just start to get this...
    14 replies | 888 view(s)
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  • Blue's Avatar
    Monday, 10th June, 2019, 03:43 PM
    I've found that some groups handle this in-character,a dn some groups handle in player-side. With very different results. In one game I play it is: We divvy up when we have a chance to convert gems and art and such to coin. Magic items go to whomever it will make the best improvement / needs it the most, with the caveat that the best for party might be a cascade - giving the bets melee...
    14 replies | 473 view(s)
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  • Ralif Redhammer's Avatar
    Monday, 10th June, 2019, 03:39 PM
    There are lots of things that go into making a great GM, a lot of which has already been mentioned here. Iíll say that a great GM is one that works to lift the PCs up while also challenging them just the right amount.
    18 replies | 717 view(s)
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  • Blue's Avatar
    Monday, 10th June, 2019, 03:15 PM
    Hey, one thing the Fighter is definitely missing is non-combat and ribbon options. What do we give the various subclasses to round them out?
    34 replies | 1193 view(s)
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  • Blue's Avatar
    Monday, 10th June, 2019, 02:41 PM
    I'm a little wary of "don't do anything now to do something later". Probing with your attack to get information = good. Giving up the damage you'd do = not so much. Especially as most 5e combats aren't that long that most of the time it's better just to try to inflict "condition: Dead" on the opponent. The "no damage now for double later" is "you'll have two attacks worth of damage total. ...
    34 replies | 1193 view(s)
    1 XP
  • Blue's Avatar
    Monday, 10th June, 2019, 02:04 PM
    I like your thematics. Can you suggest some CHR-focused mechanics that would support it? I struggled with a strong concept for WIS. Are these so close that maybe it should be a single subclass that can trigger of INT or WIS for it's features?
    34 replies | 1193 view(s)
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  • Blue's Avatar
    Monday, 10th June, 2019, 01:36 PM
    This is interesting - using attacks as a resource because the Fighter excels at that. I have some worry about when tey just have Extra Attack that if they regularly sacrifice they will be doing less, well, "fighter things" then other classes. So need to make sure that what they get feels like something meaningful. For instance, instead of a 1:1 trading attacks for reaction that allows...
    34 replies | 1193 view(s)
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  • Blue's Avatar
    Monday, 10th June, 2019, 01:25 AM
    You know, with STR and DEX being big for any weapon wielder, maybe they shouldn't be archetypes. Maybe there should be a bunch of core fighter features that support "strong and heavy armor" and "dex and light armor" and you can play either way successfully with any of the archetypes that focus on the other ability scores. Agreed. Just like the integrated multiclassing of Eldritch Knight...
    34 replies | 1193 view(s)
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  • Blue's Avatar
    Sunday, 9th June, 2019, 02:29 PM
    By definition you aren't measuring how overkill slows down your kill rate if you only have a single opponent. Because it ignore that with the two attacks if the first one kills the opponent, the second one can start on the next opponent which leads to quicker killing, while the wasted damage from a single large attack can't. If you want to look at overkill, you need to go to 3+ opponents so you...
    135 replies | 4124 view(s)
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  • Blue's Avatar
    Sunday, 9th June, 2019, 02:18 PM
    No, as stated before, it won't. I think you are making the mistake on not look at what you are giving up to get a feat. The opportunity cost of taking it. Again, looking at Tier 1 & 2, (levels 1-10), taking this feat will give you less of a DPR increase than a simple +2 DEX. Mathematically it does not compete. It's not a help, it's a trap.
    36 replies | 1293 view(s)
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  • Blue's Avatar
    Saturday, 8th June, 2019, 11:52 PM
    One of the differences between fighter subclasses and subclasses for other classes is that fighter subclasses tend more to favor mechanical rather then thematic interpretations. I'm not saying this to judge, but rather as an introduction that I was thinking about a mechanical set of melee fighter subclasses - one for each ability score. And I'd love to hear your thoughts on interesting play...
    34 replies | 1193 view(s)
    4 XP
  • Blue's Avatar
    Saturday, 8th June, 2019, 11:29 PM
    FrogReaver, Serious reply, not an "instant naysayer". I'm commenting to improve your calculations so we can get a clear view. I see two things I don't think were taken into consideration and I would be interested in how much or how little they impact the end results. First issue is that overkill is about damage wasted. The calculations shown do not differentiate for the twice-attacker...
    135 replies | 4124 view(s)
    1 XP
  • Blue's Avatar
    Saturday, 8th June, 2019, 10:55 PM
    I wouldn't want to increase the ranged sneak attack any more, be it light crossbow or longbow from elves proficiency. That's an already potent build. I'd go the simpler: use D8 SA with melee weapon attacks if you have a hand free. Doesn't make daggers even more sub-optimal. Works with thrown.
    36 replies | 1293 view(s)
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  • Blue's Avatar
    Saturday, 8th June, 2019, 10:39 PM
    Compared to other ASI/feats this doesn't cover the opportunity cost of not taking one of them. Looking primary in the tier 1 & 2 where most games are played - at quite high levels with more SA and less things to spend it on it could work.
    36 replies | 1293 view(s)
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  • Blue's Avatar
    Saturday, 8th June, 2019, 10:35 PM
    I understand your concept, I just disagree that the idea that a character is not observing their environment exists. Now, an alert character, acting on player instructions, might do things which give bonuses or even remove the need for a roll to observe. But absent that the character is still observing what they can of the world. The DM has a set of tools to determine what the character...
    70 replies | 1834 view(s)
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  • Blue's Avatar
    Saturday, 8th June, 2019, 07:03 AM
    I had the same problem, tried editing a post half a dozen times - linefeeds were becoming spaces. Same for posting and previewing. I went to setting, switched from WYSIWYG editor to the Standard (? not basic) editor and now it seems to work. I do like the WYSIWYG editor.
    80 replies | 4747 view(s)
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  • Blue's Avatar
    Saturday, 8th June, 2019, 06:50 AM
    Except that you're actively messing up the math in exchange for the DM not doing their job. The characters live in the world. You need to know what the characters see so you can convey it to the player. Let me repeat that - you need to have already figured out what the character sees so you can tell the player. Not the other way around in terms of general awareness. Sure, the players can...
    70 replies | 1834 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 7th June, 2019, 06:37 PM
    What, you mean you donít refer to PCs as ďgrabbers,Ē ďpolers,Ē ďcrossers,Ē and ďgwimmers?Ē
    6 replies | 308 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 7th June, 2019, 06:32 PM
    I just want to point out that the next listable after that one that comes up for me is "9 Different Ways To Say ďStupid.Ē" Metagaming is a form of cheating, but I think it boils down to how you define metagaming. Some people might say knowing that trolls need fire or acid to kill would be metagaming, while others might say thatís something characters would know. But I think everyone would...
    6 replies | 308 view(s)
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  • Ralif Redhammer's Avatar
    Friday, 7th June, 2019, 03:15 PM
    The ďthat Iíve never playedĒ part definitely winnows the list down a lot. Iím going to go with Titansgrave. Sure, I keep meaning to run it, but have yet to get around to it. Maybe next campaignÖ I think itíd be a heck of a lot of fun to get to play in a Titansgrave game run by Wil Wheaton.
    20 replies | 673 view(s)
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  • Blue's Avatar
    Friday, 7th June, 2019, 01:33 PM
    Blue replied to Pick one game...
    Hmm. 7th Sea. Over the Edge. Blades in the Dark. Apocalypse World. Don't Rest Your Head. Dogs in the Vineyard. Games that play with the traditional D&D assumptions. Numenara wasn't on my list but it might be if Monte is running it
    20 replies | 673 view(s)
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  • Blue's Avatar
    Friday, 7th June, 2019, 01:13 PM
    The question isn't if you see a big difference between Athletics and Acrobatics. The question is if MECHANICALLY you see a big difference between Athletics and Acrobatics that aren't covered by the differences in ability scores? Many of the checks needed (escaping grapples, spells, etc.) right now can use either. And a bunch should. For example, right now someone with expertise in...
    70 replies | 1834 view(s)
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  • Blue's Avatar
    Thursday, 6th June, 2019, 07:21 PM
    Mathematically, people do addition faster than subtraction. d20+bonus >= target is super quick at the table. The addition is quick, the comparison to target is quick. Subtraction or table lookup is slower. Also, d20+bonus >= target is quite intuitively obvious. Especially among new players the chance of success (knowing bonus and target) is clearer without working it out. THACO doesn't...
    166 replies | 5551 view(s)
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  • Blue's Avatar
    Thursday, 6th June, 2019, 05:28 PM
    My issue with this is applicability. Much like previous edition Ranger who had a favored enemy who may or may not come up frequently enough to justify that choice, having lots of niche skills has the same issue - they may never justify the opportunity cost of having picked them as opposed to some other skill. Better to have more generally applicable skills that will see some usage. Being an...
    70 replies | 1834 view(s)
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  • Blue's Avatar
    Thursday, 6th June, 2019, 05:22 PM
    Pretty nifty. I also like that you addressed the lesser number of skills both for picking them up and proficiency. I missed that on first read. (Assuming same from other things that grant skills, like cleric domains and warlock invocations.) As a side note, I dislike that layout site because I use firefox and it has some chrome-specific rendering. Combine with a portrait-oriented monitor...
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  • Ralif Redhammer's Avatar
    Thursday, 6th June, 2019, 04:35 PM
    The only time I can remember seeing torture used by a PC in-game was at an AL game at a con that I was playing in, by a paladin that essentially waterboarded a defeated foe. I know paladins donít have to be LG anymore, but it still felt wrong to me. As a DM, at my table torture counts as evil, and anyone that makes use of it, CN murderhobo or not, is probably getting shifted to an evil...
    68 replies | 2567 view(s)
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  • Ralif Redhammer's Avatar
    Thursday, 6th June, 2019, 04:17 PM
    Finished up Tolkienís Unfinished Tales. It really is a deep dive and gives some wonderful insights into his works and the history of Middle-earth. Now Iím onto Passing Strange, a novella by Emily Klages.
    8 replies | 347 view(s)
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  • Blue's Avatar
    Thursday, 6th June, 2019, 03:33 PM
    I think the common point of your expereiences is the venue - a convention. I've played plenty of AL as regular events at FLGS and while it is never as good as a home game, the DMs are regulars who are running because they truly like to DM (there's little enough other incentive), and the player base is more stable - some turnover with new players and people not able to make it but at least enough...
    26 replies | 1092 view(s)
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  • Blue's Avatar
    Thursday, 6th June, 2019, 02:45 PM
    The bigger idea was not just to pair skills and ability scores as needed, a variant rule that I have to say I'm the only one I see doing around here, but to trim down the skill list so everything on it was meaningful. Combining similar choices like Athletics & Acrobatics, and leaving them differentiated by the ability score. And folding little used ones like Medicine into other skills, again...
    70 replies | 1834 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Wednesday, 5th June, 2019, 03:53 PM
    Somehow, this whole incident just gets more and more sordid.
    419 replies | 17095 view(s)
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  • Blue's Avatar
    Wednesday, 5th June, 2019, 01:45 PM
    I'm reading "The Labyrinth Index", book N (where N is the total books out so far) in Charles Stross' Laundry Files. As much as I really enjoy this series, I'm a bit underwhelmed. Part fo that is high expectations. Part of it is the PoV character - we've seen her in several books and shes true to form. BUT we also saw her in the very first book as a minor character and when she's gotten more...
    8 replies | 347 view(s)
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  • Blue's Avatar
    Wednesday, 5th June, 2019, 01:33 PM
    THIS. This is a beautiful idea that I wish I had thought of first. Consolidate the skill list so that all of the choices are meaningful, while keeping the variety by emphasizing the parts that the characters are naturally good at (via ability scores). I've been doing part of that with the official variant of using different ability scores - for example using DEX (Performance) for dancing at...
    70 replies | 1834 view(s)
    2 XP
  • Blue's Avatar
    Tuesday, 4th June, 2019, 10:41 PM
    Are you saying that: 1. No one who wants to play an artificer would want a pet. 2. D&D 5e can't handle pets (in a game with summons and animates and the like) and shouldn't even try to rectify this classic archetype? 3. You have a personal preference you wish to enforce on everyone else? 4. Something else? If so, please describe.
    127 replies | 4565 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 4th June, 2019, 08:55 PM
    My recollection is that there are a few, but most of them are mid-to-high CR.
    33 replies | 1189 view(s)
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  • Ralif Redhammer's Avatar
    Tuesday, 4th June, 2019, 07:22 PM
    Okay, so I really don't buy that YouTube alternate account of events. It's the channel of James Desborough, whom a brief Google search shows to be exactly the sort of person you'd expect to come to the defense of this GM.
    419 replies | 17095 view(s)
    3 XP
  • Ralif Redhammer's Avatar
    Tuesday, 4th June, 2019, 06:58 PM
    I have not. I can't say the whole Lad Culture genre does much for me.
    419 replies | 17095 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Tuesday, 4th June, 2019, 05:05 PM
    Ewww. Not sure I buy that account, either, but saying "no, they were just covered in poo; it was supposed to be funny" isn't a great defense. That's not mature content, that's immature content! And that's the problem with "mature content" warnings. It still could be anything. I mean, I could run an adventure that's one big dry examination of existentialist philosophy and call that mature...
    419 replies | 17095 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Tuesday, 4th June, 2019, 04:42 PM
    3e is worth giving a shot Ė it lived on for years after its demise in Pathfinder, after all. But ff youíre going through older editions, Iíd put OD&D, BECMI, 1e, and 2e ahead of all the others, for all that my random internet opinion counts. 4e was when I really got back into gaming after one of my lapses. So while I have no small degree of thankfulness for that, I do not care for the system....
    245 replies | 10083 view(s)
    1 XP
  • Blue's Avatar
    Tuesday, 4th June, 2019, 02:48 AM
    Just looking for a sanity check here. The third ability of the Alert feat is "Other creatures don't gain advantage on attack rolls against you as a result of being hidden from you". So if I'm in a heavily obscured area, like Fog Cloud would create, then: 1. My melee attacks have disadvantage because I can't see my target, but they grant advantage because they can't see me: Net result - no...
    5 replies | 369 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Monday, 3rd June, 2019, 07:58 PM
    Honestly, I just heard of X-Cards about a week or two ago on the Behold Her podcast. But the idea is something I've been thinking about ever since.
    419 replies | 17095 view(s)
    0 XP
  • Blue's Avatar
    Monday, 3rd June, 2019, 06:08 PM
    Finished the 3rd of the Legacy Fleet series on Kindle loan. End had a bit more interesting twists but I'm not going to bother to pick up more in the series. I would had been disappointed if I paid for those books, even witht he first at only $4 for the Kindle version. Also finished The Rule of Luck, which I enjoyed quite a bit more. An earlier complaint was that the author seemed to "go...
    36 replies | 1144 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Monday, 3rd June, 2019, 04:08 PM
    Iím not a Magic player, but this is still pretty exciting. Bardel looks to have done work on The Dragon Prince, Bobís Burgers, Teen Titans Go!, and Rick & Morty, amongst other things.
    3 replies | 320 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Monday, 3rd June, 2019, 04:03 PM
    I fear thatís a part of it. Like, I couldnít imagine having the chutzpah to show up to a con game table that was 50% women and play a pole dancer-bard, complete with a miniature to match (true story, this). Anyway, appalling is the right word for the original incident. Iím glad to hear that it was handled quickly and decisively. I like to think that I do a good job at being respectful of my...
    419 replies | 17095 view(s)
    1 XP
  • Ralif Redhammer's Avatar
    Monday, 3rd June, 2019, 03:43 PM
    All three of these products are ones I regularly use in my campaigns. Kobold Press knows their monsters, that's for sure. And Arcanis has some really cool magic items.
    33 replies | 1189 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Monday, 3rd June, 2019, 03:24 PM
    I would concur with starting with Prince of Thorns. Jorg Ancrath is a great and vicious character.
    36 replies | 1144 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Monday, 3rd June, 2019, 03:20 PM
    New month, new thread! I just finished Sumner-Smith's Radiant. The worldbuilding got a little muddled now and then, but the story and conclusion were great. Next up is a re-read of Tolkien's Unfinished Tales, which I haven't read in ages.
    8 replies | 347 view(s)
    0 XP
  • Blue's Avatar
    Sunday, 2nd June, 2019, 03:20 PM
    For "normal" usage, this isn't a bad fix. But there are so many way to increase damage per attack that this rule could be easily abused, just like in 3.5. This is the type of solution I'd put in place with a specific table and "if you abuse it, it's going away".
    212 replies | 6403 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 1st June, 2019, 06:48 PM
    carrot, Ralif Redhammer - what would you suggest as a first Mark Lawrence book to read?
    36 replies | 1144 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 1st June, 2019, 06:45 PM
    In one of the games I play in, the DM started out a lot more familiar with 3.5 then 5e. Myself and one other player were his resource for rules, and we pointed out if he missed a 5e rule (like Concentration) or was pulling out a 3.5 rule. With his blessing.
    50 replies | 1713 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 1st June, 2019, 06:43 PM
    Great question. I tend to run homebrew, so my settings are tailored to the campaign. But with many of my recurring players I do travelogues - where the party is constantly on the move as opposed to a home base they always return to. And for that I need to keep up lots of interesting places in terms of culture, geography, etc. So there's a lot of places that I just do in broad strokes with...
    106 replies | 3525 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 1st June, 2019, 06:36 PM
    I'm play him out to prove he's the best. Always having to go further, do more, top whatever everyone else has done. He has to prove he's best, even when the only one actually judging is himself. And of course trying to make it look effortless, to show he's just naturally superior. The flips side of this for an NPC would be to put down everyone so that he feels superior to them, making...
    5 replies | 364 view(s)
    0 XP
  • Blue's Avatar
    Saturday, 1st June, 2019, 05:55 PM
    I run a game for the players. The setting is part of what I run - and often the setting is tailored specifically to the type of campaign I want to run. The characters are the players avatars in the setting. But the setting doesn't cater to the characters, the setting caters to my needs as DM for telling the story and supporting the campaign.
    106 replies | 3525 view(s)
    2 XP
  • Ralif Redhammer's Avatar
    Friday, 31st May, 2019, 07:48 PM
    Same Ė if I make a mistake with a ruling Iíll totally cop to it next session. Sometimes Iíll even tell the group ďthis is my ruling right now, but I will do some research and provide an authoritative one next session.Ē Most of the time, when Iím a player, itís at a con game. As long as itís not egregious, Iím fine with a GM flubbing a rule. If everyone is having fun at the table, I find it...
    50 replies | 1713 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Friday, 31st May, 2019, 03:32 PM
    Same. I loved those games. Heck, I still have my PS2, and from time to time think about hooking it back up to play through them.
    99 replies | 4623 view(s)
    0 XP
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Saturday, 1st June, 2019


Monday, 22nd April, 2019


Friday, 22nd March, 2019

  • 08:51 AM - Sadras mentioned Ralif Redhammer in post D&D storylines for a movie?
    Agree with @Ralif Redhammer's and @Hussar's suggestions Curse of the Azure Bonds or the Baldur's Gate storyline would be a perfect fit. The War of the Lance story I feel is much too big in scope as a first feature.

Monday, 1st October, 2018

  • 09:20 PM - Xaelvaen mentioned Ralif Redhammer in post Drinking Problem
    Thank you, Ralif Redhammer - I'll have to try one of those soon - probably the Hot Buttered Rum (gold rum variant); I've always preferred gold to dark there, sounds like it'd go better with lemon anyway, for my tastes.

Friday, 7th September, 2018

  • 09:06 PM - Parmandur mentioned Ralif Redhammer in post Survivor Appendix N Authors- LEIBER WINS!
    It's a great idea- I try to have the starting list be something "objective," or, at least, someone else's list (like this was). That way, people aren't caught up in a dispute as to what should, and shouldn't, be on the list. If y'all want to brainstorm some way to: a. Have a list of more recent authors (no repeats); and b. Have it be something that won't be argued over (the list is the list); then I'm always game! I agree with Ralif Redhammer above, using the 5E PHB Appendix E with the Appendix N authors removed would be fun. Appendix E is both a better, and yet more uneven list, methinks.

Tuesday, 24th July, 2018

  • 10:11 PM - Grogg of the North mentioned Ralif Redhammer in post The Sandbox and the Railroad
    I think the bigger component of Sandbox vs Railroad is "Know your players". I've been on rails were everyone at the table had a wonderful time. The DM wanted us to do X and X was what we were going to do anyway. I've been in a sandbox (litter box?) were the DM expected us to just go do something and the players were begging for more structure. A railroad isn't inherently bad. A sandbox will not make a bad campaign instantly better. I find my preferred style as a DM and as a player is similar to what Ralif Redhammer said. I try to end each adventure with the question "What do you do next" and that gives the DM a prompt to plan the next adventure. In the end, neither style is better than the other. D&D is about having fun. And if you and your group is having fun playing in the sand or riding the rails, then who cares. :)

Monday, 5th March, 2018

  • 10:33 PM - robus mentioned Ralif Redhammer in post Napoleon's Army with Magic and Air Support and More
    I'd also check out the Temeraire novel series which features dragons as aerial warships and describes many interesting combat scenarios: His Majesty's Dragon: A Novel of Temeraire by Naomi Novik Link: http://a.co/0KHHv0g Edit: And now I see Ralif Redhammer already noted this :)

Monday, 17th April, 2017

  • 05:46 PM - LordEntrails mentioned Ralif Redhammer in post I need help with my Kobold filled Dungeon!
    Listen to Ralif Redhammer. Don't just put in traps because. They should be there for a reason, and the kobolds that live there have to live with the traps. That means they can't get in the way of daily life. If they do or would get in the way of daily life, then they would be bypassed, disabled or circumvented by the kobolds themselves. Paths through/around the tripwire and pressure plates would become so regular detecting them would be trivial. As for Tucker's Kobolds... read it for inspiration, but I would never suggest someone actually setup play that way. It's... well, goes back to the days of adversarial DMing and IMO really isn't the best way to create an adventure that players enjoy.

Wednesday, 29th March, 2017


Monday, 20th February, 2017

  • 06:28 PM - LordEntrails mentioned Ralif Redhammer in post Name My Axe
    I like Ralif Redhammer 's suggestions. But you can also go with any name. The name does not have to be related to what it does. It could be named after a hero or king who wielded it. It could be sentient and have it's own name. Talos, Graken, Fury, Greybeard, White Blade, Dumarion, Stonewall...

Wednesday, 15th February, 2017

  • 03:23 AM - Chris633 mentioned Ralif Redhammer in post Help me build Urban Fantasy NYC
    ...e day. I also just like the idea of the Queen being a professor at NYU. I like the idea of half-demons running Hell's Kitchen. They would also run many of the vices in the city. I like the idea of NYC sitting on a nexus of magical ley lines and thus drawing creatures of magic to the city. Not all humans can be in the dark. Some know what is going on. I feel like the mayor has to know and I am going to have a secret unit of Secret Service agents who also work to keep knowledge of the supernatural hidden (think Warehouse 13). I love the concept of Sorcerer Corporations down on Wall Street. Magic could soooo easily be used for personal gain and profit. I feel like I can also use fey to fill in lots of random and weird things in the city. Central Park! The possibilities are endless here. Thanks @NMBlockhead for the ideas there. MichaelSomething - That book looks awesome! Even if I don't use it for this, I LOVE detailed city books like that. It is now on my must buy list. Ralif Redhammer - St. Mark's and CBGB's! Brilliant. What is Mother? That's one I'm not familiar with. I'll blame it on being from NY.. lol..

Thursday, 5th January, 2017

  • 09:39 PM - Grogg of the North mentioned Ralif Redhammer in post Have you ever played a pacifist character?
    Igwilly, I think that the murder hobo term comes from the fact that some players are more focused on the mechanics and combat than anything else. Their PCs go from dungeon to dungeon killing and looting only to do it again and again. The kind of PCs that have more GP value in their clothing than the entire kingdom's treasury but don't have two coppers to rub together to afford a night at the sleaziest inn in town. The kind of PCs that cannot even remember the name of the king that sent them off on their quest in the first place and think Monty Haul is their best friend. Ralif Redhammer I proposed a healer that suffered from hemophobia as a character. It was shot down pretty quick.

Sunday, 4th December, 2016

  • 01:46 AM - pemerton mentioned Ralif Redhammer in post Control is the Root of All Gaming Issues?
    ...e, rather than a game-related one. Sometimes there are players who want to play the game, but they have social issues which manifest in the game. I think RPGing probably attracts more than the human statistical norm for this sort of person. Eg they have a tendency to attack or trick other PCs. This is the same person who, in a wargame, always breaks alliances even if it hurts his/her own position. I don't think there is any game-related solution to this either. Then we get to issues that arise from how the game is run - stuff that tends to get described as viking hat GMing, railroading, player entitlement, etc. I think a lot of this stuff results from a combination of (i) a lack of clarity as to what the players are meant to be contributing to the game, relative to what the GM is contributing, and (ii) poor rules, or inadequate procedures/techniques more generally (not all of these are spelled out expressly as rules). I think that this last category is the sort of stuff that Ralif Redhammer is describing as about "control". Communication is one way of solving these issues: different people want different things from RPGing (both in general, and in any particualr campaign/session/moment). I happen to like The Forge's way of describing these differences, but no doubt there are other ways of thinking about the same basic point. As well as communication, though - ie getting clear on who is hoping for what - there is then actually the need to reach agreement (and I don't think there is any distinct magic for RPGing in this respect, any more than working out which film to go to or where to meet up for lunch). And once agreement has been reached, there is then the need to actually give effect to it. This can require both GMs and players learning how to do stuff. At this stage of things, there's no substitute for practice.

Saturday, 12th December, 2015

  • 03:58 AM - DMMike mentioned Ralif Redhammer in post MMOTRPG - Can it be done better?
    kalil: any MMO with a recharging healing power has healing surges. The reference, though, was to D&D 4e's attempt at taking MMORPGs to the tabletop. And I'm saying: great idea! MMORPGs have a lot of appeal. Now, I have yet to see the RP side of any MMORPG, but I hope that's just because I'm a n00b to the games. Ralif Redhammer: VRPGs can go a long way toward assisting imagination. What I want to know is: can we take some of the benefits of being Internet-linked with other players, and bring that to our tabletops? Here's another example: Post your PCs' equipment lists online. So when the thief in your party goes to filch something, or breaks into someone's house, the GM has not only the equipment list of things to choose from, but the character who will be out for revenge as well. Just imagine the excitement (for lack of a better term) when one of your PCs discovers one of his valuable items missing! And there's a "real," "live" PC out there who is trying to get away with it. If nothing else, it's a good system for creating a recurring rivalry.

Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned Ralif Redhammer in post Warlord Name Poll
    ...@JeffB ; @Jester Canuck ; @jgsugden ; @jodyjohnson; @Joe Liker ; @JohnLynch ; @Johnny3D3D ; @KarinsDad ; @kerbarian ; @kerleth ; @Kinak; @KingsRule77 ; @Kirfalas ; @Kobold Stew ; @koga305 ; @Lanefan ; @Lanliss ; @Leatherhead; @Libramarian ; @Li Shenron ; @LuisCarlos17f ; @lowkey13 ; @Manbearcat ; @MarkB; @MechaPilot ; @Mecheon ; @mellored ; @Mephista ; @Mercule ; @MG.0 ; @MichaelSomething; @Miladoon ; @Minigiant ; @Mishihari Lord ; @Mistwell ; @MoogleEmpMog ; @Mon @MonkeezOnFire ; @MoonSong(Kaiilurker) ; @MostlyDm ; @Mouseferatu ; @MoutonRustique; @Nemesis Destiny ; @neobolts ; @Neonchameleon ; @Nifft ; @nightspaladin ; @nomotog; @n00bdragon ; @Obryn ; @Ohillion ; @oknazevad ; @Olgar Shiverstone ; @Orlax ; @Otterscrubber ; @Pandamonium87 ; @Paraxis ; @PaulO. ; @Pauln6 ; @Pauper ; @payn; @pemerton ; @peterka99 ;@ Pickles III ; @Pickles JG ; @pkt77242 ; @pming ; @pogre; @PopeYodaI ; @Prickly ; @procproc ; @Psikerlord ; @Psikerlord# ; @(Psi)SeveredHead; @Quickleaf ; @Raith5 ; @raleel ; @Ralif Redhammer ; @Raloc ; @Ranes ; @RangerWickett; @Ratskinner ; @redrick ; @Rejuvenator ; @Remathilis ; @Ristamar ; @RolenArcher; @Roland55 ; @RPG_Tweaker ; @Rune ; @Rygar ; @Sacrosanct ; @Saelorn ; @Saeviomagy; @sailor-Moon ; @SailorNash ; @Saplatt ; @Satyrn ; @Shades of Eternity ; @shadowmane; @sheadunne ; @Shasarak ; @shidaku ; @shintashi ; @Shiroiken ; @SigmaOne ; @sleypy; @sleypy01 ; @SpiderMonkey ; @Staccat0 ; @Staffan ; @steeldragons ; @steenan @STeveC ; @strider13x ; @Strider1973 ; @Sword of Spirit ; @Talmek ; @TerraDave; @TheCosmicKid ; @The_Gneech ; @TheHobgoblin ; @The Human Target ; @the Jester; @The Mirrorball Man ; @The Myopic Sniper ; @ThirdWizard ; @Tia Nadiezja ; @Tinker-TDC; @Tonguez ; @Tony Vargas ; @Tormyr ; @TrippyHippy ; @tsadkiel ; @tuxgeo ; @twigglythe Gnome ; @TwoSix ; @Uchawi ; @Ulorian ; @UnadvisedGoose445 ; @UngeheuerLich; @Us ; @Valmarius ; @Warbringer ; @was ; @wedgeski ; @Wednesday Boy ; @Wik ; @WillDoyle ; @Winterthorn ; @Wuzzard ; @Xeviat ; @Yaarel ; @Yunru ; @Zalab...

Friday, 23rd October, 2015


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Tuesday, 11th June, 2019

  • 07:48 PM - Sacrosanct quoted Ralif Redhammer in post What lore from previous editions do you wish stayed?
    With you on this. I will never play a paladin that isnít LG. Murderhobo paladins are like nails on a chalkboard for me. Agreed. I mean, that's why paladins we so powerful. Because it was hard to qualify for one mechanically, and then you had to actually adhere to a code of ethos. If you wanted the power, then you had to follow the rules. Then the anti-paladin showed up in a Dragon magazine and suddenly everyone wanted to say "screw the role playing requirements, I want all that power and to be able to not follow any rules." Nevermind that the anti-paladin was never meant to be played by players...

Thursday, 6th June, 2019

  • 12:59 AM - Immortal Sun quoted Ralif Redhammer in post Players 'distressed' by gang-rape role-playing game
    Somehow, this whole incident just gets more and more sordid. Sadly, the more people look into these incidents, the deeper the rabbit hole tends to go. First it's "we found a history..." then it's "oh and he's done worse things..." followed by "some of the folks who defend him are also involved..." I'm sure some folks would like to pretend these are "lone wolves" or "disturbed individuals" but the reality is there's a trend and the trend is highly concerning.

Wednesday, 5th June, 2019

  • 11:40 PM - collin quoted Ralif Redhammer in post Jonathan Tweet: Prologue to Third Edition
    On the converse, my gaming group back then was pretty oblivious to any disgruntlement over the removal of demons, devils, half-orcs, and assassins. We were young enough that we just thought it was cool that there was a new edition, with interior color art, even! I had lapsed from gaming when 3e came out, and got back into gaming not long after 3e came out (like many, I think, the release of Fellowship of the Ring kindled my interest again). These days itís pretty easy to forget how revolutionary some of the simple design decisions were. Something as simple as allowing all races to play all classes had my brain exploding with all-new character concepts. I find it interesting that from the get-go, Wizards was trying to find a way to integrate it with Magic. It only took what, about 20 years to finally get The Guildmasters Guide to Ravnica. I had a similar experience. I had not done any RPGing over about a 10-year period. I had enjoyed the professional look of the 2nd edition books, but the sy...

Tuesday, 4th June, 2019

  • 10:42 PM - dragoner quoted Ralif Redhammer in post Players 'distressed' by gang-rape role-playing game
    Okay, so I really don't buy that YouTube alternate account of events. It's the channel of James Desborough, whom a brief Google search shows to be exactly the sort of person you'd expect to come to the defense of this GM. Yes, he wrote "In Defense Of Rape", so that his coming to their defense is but damning with faint praise.
  • 05:40 PM - mrm1138 quoted Ralif Redhammer in post Players 'distressed' by gang-rape role-playing game
    And that's the problem with "mature content" warnings. It still could be anything. I mean, I could run an adventure that's one big dry examination of existentialist philosophy and call that mature content. Camus: The Plaguening A bit of a tangent, but I couldn't help but be reminded of this: 106819 https://www.facebook.com/TommySiegel/photos/a.814196891929314/2889711161044533/
  • 05:34 PM - Bagpuss quoted Ralif Redhammer in post Players 'distressed' by gang-rape role-playing game
    That's not mature content, that's immature content! Guess you've not seen The Inbetweeners then?

Monday, 3rd June, 2019

  • 05:00 PM - Bagpuss quoted Ralif Redhammer in post Players 'distressed' by gang-rape role-playing game
    I like to think that I do a good job at being respectful of my players boundaries, but Iíve been considering implementing the X-card system at my open table, just to be sure. While this was probably prompted as a parody of the "X-Card" I think it is actually worth looking at as it tackles the same problem from a different direction. I also think it would have worked better in this instance. The "M-Card" https://postmortemstudios.wordpress.com/2018/06/26/rpg-m-card-roleplaying-outside-safe-spaces/ While either of those might have helped in the situation that lead to the news article, with the M-Card the player would have been suitably forewarned assuming the GM was sensible enough to put "sexual violence" on the card. So wouldn't have sat at the table in the first place. The M-Card also works better in a con environment as it lets people not involved in the game know the content isn't suitable to all, so they can stay clear, rather than an X-Card that tells you nothing of the content of the game, a...

Saturday, 1st June, 2019

  • 06:02 PM - uzirath quoted Ralif Redhammer in post GM's Knowing the Rules
    Also, I know the rules very, very well, as do some other players. Donít let your ego stop you from listening to your players. If you canít trust them, donít play with them. I donít really hold it against DMs that are Ďwrongí or unclear. If thereís something I know better Iíd hope they would accept my input. Same Ė if I make a mistake with a ruling Iíll totally cop to it next session. Sometimes Iíll even tell the group ďthis is my ruling right now, but I will do some research and provide an authoritative one next session.Ē <snip> Now, when Iím running, if I get a rule wrong, Iím totally open to being corrected. If Iím in the wrong, I want to know and be able to learn from it. There are also some grey areas in many RPGs, and a short discussion can help with the ruling I have to make. These quotes connect to a strand I've seen here about GM ego and how to handle mistakes. (I may have missed some.) I agree with this. It's been many years since I've played in a game where the GM made all the c...

Friday, 31st May, 2019


Tuesday, 28th May, 2019

  • 04:09 PM - Dioltach quoted Ralif Redhammer in post What makes you care about the hero in the 1st ten pages?
    For me, that first page hook is pretty important. So much of my decision to purchase one book over another is based on that opening salvo, whether buying at a brick and mortar shop or on Amazon. As far as caring about the main character goes, a big step is them not being a farmboy with a hidden destiny. I am so utterly tired of it, that particular trope is like nails on a chalkboard. And *if* he's a farmboy, give him a farmboy name. No Ayarazathae'x, no Shyraurenth, just plain Nob and Gruff.

Friday, 24th May, 2019

  • 07:49 AM - Maxperson quoted Ralif Redhammer in post GAME OF THRONES SEASON 8--Final Run-- Part 6---THE END
    Honestly, Young Griff I actively don't want to hear more about. The whole addition of that plot got my goat, as all I could see was one more thread that GRRM would have to struggle with. I care, because he's Aegon. Cutting the Young Griff out of the show is what I believe caused them to make Jon into Aegon. I don't think he is Aegon in the books, and he may not even be Lyanna's child. The Young Griff storyline plays into Jon's story and how it differs from the show, so I'm interested to see where it goes. Lady Stoneheart on the other hand has the potential to dramatically change the story. It's a massive revenge arc that I think readers have been waiting to see how it unspools; what happens to Jaime Lannister if Brienne, since Brienne is presumably leading him to her? Yeah. So much is so very different in the books than in the show.

Thursday, 23rd May, 2019

  • 01:42 PM - Maxperson quoted Ralif Redhammer in post GAME OF THRONES SEASON 8--Final Run-- Part 6---THE END
    I have read each of the books multiple times. Still can't say that I'm burning up at the thought of knowing what happens with Skahaz Shavepate. On the other hand I really want to know about Lady Stoneheart, the Young Griff and some others. I also want to know about Jon Snow, Daenereys, Sansa(okay, not Sansa), Arya, and all of the other main characters. The show deviated so drastically, even before it went past the books, that nothing that has happened can be trusted when it comes to what is really supposed to happen to the characters.

Wednesday, 22nd May, 2019

  • 02:31 AM - Gladius Legis quoted Ralif Redhammer in post GAME OF THRONES SEASON 8--Final Run-- Part 6---THE END
    "if nothing else, the readers will learn what happened to Jeyne Poole, Lady Stoneheart, Penny and her pig, Skahaz Shavepate, Arianne Martell, Darkstar, Victarion Greyjoy, Ser Garlan the Gallant, Aegon VI" 106615 Okay, some of them I do remember, but still, I can't say I'm burning up at the thought of learning their fates. A lot of book readers know right away who most of those characters are and happen to care. The omission of Lady Stoneheart was VERY controversial among book readers around the time of Season 5. The lack of Arianne Martell and Darkstar were just two of the many reasons the show version of Dorne fell flat on its face. And Jeyne Poole's storyline going to Sansa in the show was one of the worst parts of Season 5 other than Dorne. I'll give you Penny, though. She's not only superfluous, she's terrible.

Monday, 20th May, 2019

  • 10:50 PM - dostami quoted Ralif Redhammer in post Is RPGing a *literary* endeavour?
    Going with one of the OED's definitions of literary: "Concerned with depicting or representing a story or other literary work; that refers or relates to a text; that creates a complex or finely crafted narrative like that of a work of literature." Gaming can be literary, based on that particular definition. We draw influences from a variety of sources, after all. Two of the published AD&D modules are inspired by the works of Lewis Carroll. Many years ago, I ran a campaign that was pretty much Hamlet. Not in quality, mind you, I'd never go that far. But the plot was directly taken from Hamlet, albeit with an evil wizard and whatnot. And we can absolutely have a "finely crafted narrative" in gaming. The difference is that that narrative creates itself collaboratively, as we play, rather than being written out. I absolutely agree with this! As a writer and a long time game master or Dungeon Master as it was once called, I can tell you it makes all difference in the world in the gamer's experience and...
  • 07:09 PM - lowkey13 quoted Ralif Redhammer in post GAME OF THRONES SEASON 8--Final Run-- Part 6---THE END
    And that's one of the main things I appreciate about the ending and this season - we didn't get entirely what we expected. I certainly would've lost the betting pool on Bran becoming king. The ending worked for me. Bittersweet, sad, and hopeful at the same time. And really, it's probably the only ending we're going to get for the book series. And I donít think itís as happy-ish as it might seem at first glance. Dorne has always chafed at being part of the Seven Kingdoms Ė seeing the Northís example, I think theyíll secede from the Six Kingdoms. I doubt the idea of an elected monarch will last Ė all itíll take is someone with the power and clout to make their heir a ruler. As for Arya, in the history books GRRM wrote, other people have decided to go sailing to the westÖit never goes well. I was really hoping that, as Jon "Not Dead Yet" Snow went into the wilderness with his assorted friends, followers, wolf, and Tormund "Got Milk" Giantsbane to star in his new reality show- Jon Snow's Snow ...

Friday, 17th May, 2019

  • 07:33 PM - Parmandur quoted Ralif Redhammer in post The New Dungeons & Dragons Storyline for 2019 Leaked Ahead of Live Stream
    That would be a seriously crazy set-up. I'm super-excited at the prospect of seeing more of the Nine Hells detailed out for 5e and some extraplanar travelling. As for the leaked Rick & Morty-themed D&D starter set, I'm a little perplexed. That seems like it's coming too close on the heels of the Stranger Things starter set, to the point that it might be hard to get people excited about buying a third one. I doubt WotC expects many folks to buy multiple intro products.
  • 07:32 PM - Jer quoted Ralif Redhammer in post The New Dungeons & Dragons Storyline for 2019 Leaked Ahead of Live Stream
    As for the leaked Rick & Morty-themed D&D starter set, I'm a little perplexed. That seems like it's coming too close on the heels of the Stranger Things starter set, to the point that it might be hard to get people excited about buying a third one. It kind of depends on how they view the purpose of these Start Sets. Are they for us, the folks who buy D&D stuff, or are they for fans of the brand they're tying in with and any sales to us are incidental? I suspect the latter. It's like the bazillion themed Monopoly sets that they put out - is "Game of Thrones" Monopoly for fans of Game of Thrones or for Monopoly collectors? I'm pretty sure it's the former, and the sales they get from Monopoly collectors are gravy. I would assume it's the same for these kinds of sets. (As an aside - I just discovered while looking for a suitably crazy Monopoly example that Warhammer 40K Monopoly exists. I can't decide if that's amazing, stupid, amazingly stupid or stupidly amazing...)
  • 07:23 PM - Abstruse quoted Ralif Redhammer in post The New Dungeons & Dragons Storyline for 2019 Leaked Ahead of Live Stream
    As for the leaked Rick & Morty-themed D&D starter set, I'm a little perplexed. That seems like it's coming too close on the heels of the Stranger Things starter set, to the point that it might be hard to get people excited about buying a third one. These are targeted more at mainstream audiences than existing fans. The sort of people who saw D&D on Stranger Things or Rick and Morty or whatever other shows they may license with (I would've thought Big Bang Theory but that just ended its run) and are curious about it and hey, here's a version based on the thing I'm already a fan of on the shelves of Insert-Big-Box-Store-Name-Here.

Thursday, 16th May, 2019

  • 09:59 PM - Blue quoted Ralif Redhammer in post The Most Popular D&D Character Name Is "Bob"
    I'm reminded of the old Dragon magazine article "Whaddaya Mean, Jack the Samurai?!" I feel bad if anyone out there has a character named Ember Ravenshadow. I'm ready a series of books right now where the author's name (well, pseudonym most likely) is Lillith Stormcrow. Does that count?
  • 02:50 PM - Umbran quoted Ralif Redhammer in post On Presentation, Performance, and Style- Players and DMs
    I dig the idea of letting each PC pick their theme song. That could get quite fun! There's also an aspect of this where you get your portrayal of your character validated. For example, for a Mage: The Ascension game back in the day, I had actually chosen some music in my own mind - the character was very much the kind of person to put himself between danger and anyone vulnerable, and not leaving until the danger was handled. So, one of my character's theme songs, in my own head, was Tom Petty's "I Won't Back Down". I didn't discuss this with anyone else. We played several sessions, and then someone suggested we do the mixtape thing. And, what song gets suggested for my character by two different people? Petty's, "I Won't Back Down." I figure I was getting the point across :)


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