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40 Million People Have Played D&D [UPDATED!] Thursday, 11th July, 2019 10:07 PM

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Monday, 24th June, 2019



Page 2 of 2 FirstFirst 12

Wednesday, 26th June, 2019

  • 10:06 PM - Ristamar mentioned kenmarable in post Attacking defenseless NPCs
    To be perfectly fair, I'm sure that it works fine at your table, and that's the most that anyone can ask out of any house rule (or ruling). I would even expect that your ruling might change, depending on the players at the table and how they react to your rules, but that variable is beyond the scope of this sort of thread. Or, to quote kenmarable from the Prologue to Third Edition thread, "Balancing as a DM and balancing as a game designer are entirely different things."

Monday, 8th April, 2019

  • 11:20 AM - CleverNickName mentioned kenmarable in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    They know what they are doing. If they say they don't have the time/resources/energy to do more, they know far better than we do.This. Matt, Travis, Sam, and others have said, repeatedly, that they won't add more stretch goals to the Kickstarter. They didn't say why, but I bet kenmarable hit the nail on the head. Instead, they said they will put any additional money pledged into improving the animation, adding more fight scenes, possibly adding digital effects in post-production. And that's the right call. They should be focusing on delivering the promised product--not making more promises.

Thursday, 21st September, 2017


Friday, 24th March, 2017

  • 06:27 PM - Farrem mentioned kenmarable in post Brazilian D&D Translators Fall Out Over Translation Rights
    @kenmarable, you got the general idea. @Morrus it's not a cancelation at will, in brazilian law you can cancel a contrat if one of the parts is misrepresenting themselves (an that is the case, all the plans and all the documents that Fire on Board presented to get the contract included assets from all the other companies). Seriously look at the medium article: More damning yet is an English-language document in which the four FMR members make a joint presentation of their credentials for the licence. “We present to Hasbro–Wizards of the Coast the Companies that will be involved in the licensing partnership,” it reads." (https://medium.com/@t.mcgrenery/why-brazilians-are-boycotting-dungeons-dragons-3fa37ce4d8a3#.6wi85o6fb) And right after this they just tell that the other companies withdrawn? The problem if WotC or GF9 do not intervene is that this is going to court, the judge will stop any publishing until the judgement (and that alone may take years, maybe 2 to 5 years). Not only this, ...

Thursday, 11th September, 2014

  • 11:24 PM - Quickleaf mentioned kenmarable in post Planescape: Fantasy Taken to the Edge (5e conversion)
    jabelincoln kenmarable I agree that the following rules should just be ignored outright: Priest spell level loss by how far they are from their deity's home plane. Weapon enchantment loss by how far from plane of construction. Also I would keep the unique effects of each plane as described in the original Planescape books. Very little tweaking is needed to make these work in 5e.  That leaves the more complex question of spells which required planar pathways in 2e. Traditionally, the Inner Planes are cut off from the Astral Plane (and thus the Outer Planes) while the Outer Planes are cut off from the Ethereal (and thus the Inner Planes). These spells generally came in four types: Spells requiring access to the Astral. Spells requiring access to the Ethereal. "Dual" Spells potentially requiring access to either/or the Astral and Ethereal. Spells creating extradimensional spaces (which don't work on the Astral). Here's a list of those spells. Spells with 5e versions/equivalents are in ...

Wednesday, 30th July, 2014

  • 02:36 PM - Quickleaf mentioned kenmarable in post Planescape: Fantasy Taken to the Edge (5e conversion)
    kenmarable Cool to hear from you! I remember when you used to manage Planewalker. Definitely check out Kamikaze Midget 's excellent faction conversion just down the house rules page, there's a link to his site. Really solid conversion of the spirit of each faction as backgrounds. My model was to have a group of faction backgrounds and a group of non-faction plant backgrounds (e.g. Chant-Broker, Blood War Mercenary, etc) for those players who just aren't joiners or don't grok the factions. And then each faction has one feat clustering abilities from Factols Manifesto & 3e for those who want greate attention on their faction beliefs / powers. The premise is that since belief is the main theme of Planescspe then factions should be woven into the heart of the game because they represent what character's believe. I agree that belief needs to be woven into the fabric of the rules for a Planescape game, and factions need to have some presence, but I'm not sure you need factions as background......

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Friday, 10th May, 2019

  • 09:31 PM - Morrus quoted kenmarable in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    Exactly. Plus it's important to note that Paizo is publishing a 5e book but it's being written by an outside company - Legendary Games. So they are still keeping their staff focused on PF. That’s exactly how WotC produced several hardcovers. Still counts!

Monday, 6th May, 2019

  • 04:52 PM - Jester David quoted kenmarable in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    Well, obviously it's going to peak sometime, there's only so many human beings. ;) But "geek aligned" is now mainstream pop culture. A movie about freaking *Thanos and the Infinity Stones* of all things just made $2 billion in a couple weeks. Also, if we are discussing anecdotal evidence, the past 6 months I have seen more new players than in the 6 months before that which was more than the 6 months before that, and so on. I expect the next 6 months to have more new players than the past 6 months. Sure, there were a ridiculous number of new players in 2017 and 2018, but from what I have seen, new player acquisition is still accelerating, not peaking or slowing down at all. So there may very well be an even ridculouser number of new players in 2019, and possibly even 2020. So *my* gut feeling is that 5e has quite a ways to go before it peaks. :) But either way, it's just our gut feelings and anecdotal evidence pointing in opposite directions. Neither of which is any actual evidence of the...
  • 03:51 PM - Jester David quoted kenmarable in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    Fair enough. My gut tells me all sorts of things. Stupid gut. :D Let's say you're right and 2019 is the plateau year, but, the decline is half the speed of the rise. Not terribly unreasonable I think, since there's been no sign whatsoever that sales of core books have slacked off at all. The core three are all still about the same place on the Amazon sales lists that they've been for a few years now. That means that we'd be hitting new edition territory ten years from now. That's a pretty healthy horse to hitch a wagon to in the gaming industry. And, if Paizo plays its cards right, it could hoover up those that don't want to switch to a new edition same as it did from 3e to 4e. That seems reasonable. But as the game starts its slow wind down, the first products to see the effects will be 3rd Party stuff, as people will still be more likely to buy official books. But, yeah, there's still money to be made and books to sell for many years. I'm not worried about a new editi...

Saturday, 4th May, 2019

  • 12:37 AM - turkeygiant quoted kenmarable in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    I believe all along Paizo has tried to position themselves as the sort of Advanced D&D to D&D in terms of complexity (not quality or anything like that, it's not a jab at D&D). They know their RPG is more complex than 5e (and 4e before that) and lean into that as a selling feature for those who prefer a more complex RPG experience. With 5e massively growing the number of gamers, some of them will eventually want games that are more involved with far more knobs and buttons for tweaking, and Paizo is smart to position themselves as that alternative. Their biggest problem, however, has probably been that they haven't had a lot of connection to the 5e community. They mostly (in my opinion) have relied on the massive momentum of gamers who loved 3.x but hated 4e to keep themselves going. With the crossover book as well as the new streaming game with Oblivion Oath, they can hopefully make some connections to the newer 5e fans. I think the one place where Pathfinder 2.0 is going to fail as a crun...

Friday, 3rd May, 2019

  • 04:49 PM - Jer quoted kenmarable in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    That's not what Paizo is doing. They have always positioned themselves as an entire alternative RPG with multiple product lines that is more complex that D&D for those who want it. They have never been and are not interested in being "D&D plus some options." That response was specifically in response to robus saying: Agreed and that's kind of why I was surprised that PathFinder 2nd edition didn't pivot to be Advanced 5e. If they were going to do Advanced 5e and try to get that market, then it makes no sense to make a second edition of Pathfinder - just write some 5e books that will attract the 5e players looking for more crunchy stuff and new character classes. And while I agree that's not what Paizo is doing currently, this move to make a 5e compatible bestiary suggests very strongly that they are now willing to concede that Pathfinder as an RPG may not be the right approach for where the market is now and they need to start planning to be able to pivot to something else. That's ...
  • 03:02 PM - robus quoted kenmarable in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    I believe all along Paizo has tried to position themselves as the sort of Advanced D&D to D&D in terms of complexity (not quality or anything like that, it's not a jab at D&D). They know their RPG is more complex than 5e (and 4e before that) and lean into that as a selling feature for those who prefer a more complex RPG experience. Agreed and that's kind of why I was surprised that PathFinder 2nd edition didn't pivot to be Advanced 5e. Lots of folks on here have decried the lack of chargen options and high level play support in 5e. Paizo could have gone after that market: Bored with the standard D&D 5e options and tired of the sloppy adventures WotC produces? Introducing Pathfinder 2.0! This rules expansion takes your game to the next level, bringing all the things you love in 5e but giving you more power, control, flexibility and adventures from the most experienced RPG development team in the business! Or something like that :)

Friday, 19th April, 2019


Monday, 8th April, 2019

  • 11:20 AM - CleverNickName quoted kenmarable in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    They know what they are doing. If they say they don't have the time/resources/energy to do more, they know far better than we do.This. Matt, Travis, Sam, and others have said, repeatedly, that they won't add more stretch goals to the Kickstarter. They didn't say why, but I bet kenmarable hit the nail on the head. Instead, they said they will put any additional money pledged into improving the animation, adding more fight scenes, possibly adding digital effects in post-production. And that's the right call. They should be focusing on delivering the promised product--not making more promises.

Friday, 5th April, 2019

  • 09:29 PM - CleverNickName quoted kenmarable in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    Even more crazy is the community around this. It definitely goes to show how, even at a different scale, building a community *first* and then crowdfunding can work wonders .... There is definitely a very large community, but probably more importantly, a very passionate and excited community! Amazing!And the Critter fan club isn't just dumping money into this one single Kickstarter, either. In the Vox Machina Kickstarter comment section, people began posting links to other, smaller projects that are struggling to hit their goals, and the Critter legion responded by funding them. (While this is normally frowned upon for obvious reasons, the Critical Role team actively encouraged their fans to do so.) As a result, the Critical Core RPG (game) was funded by Critters in 1 day after Matt tweeted about it. The Explorers of Azullucent (a fantasy novel) was funded at the very last minute by Critters when it looked like they weren't going to meet their goal. Witch+Craft (5E supplement), Humbl...

Thursday, 7th March, 2019

  • 10:55 PM - CleverNickName quoted kenmarable in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    This actually was a very accurate prediction... until they announced they would be doing the Briarwoods Arc. That sped it back up again and they wound up hitting $6M Thursday afternoon. It will be very interesting in the next few days to see how the KickTraq data looks on number of backers and amount donated per day. (The "trending" numbers are basically useless, I don't know why they bother showing that.) It might be plateauing rather than doing a full drop-off U-shape, so maybe it seems to have gotten a large bump from the announcement of the Briarwoods.In the Kickstarter Prediction Thread, I predicted they would hit $20,612,408 using that typical "U-shape" graph of several successful Kickstarters. And while I had anticipated surges around the stretch goals, I certainly didn't anticipate one of this magnitude. It's far too early to say for sure, but if I plug today's numbers into the model, I'm too low.

Tuesday, 5th March, 2019

  • 02:07 AM - Parmandur quoted kenmarable in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    And in the Kickstarter video, they mention a rate of $30-50,000 per minute. Considering KS fees, rewards, etc. even with stretch goals, they look to be planning $750k per episode. So a 22 episode season would be about $16,500,000 through this Kickstarter. Probably a 12 episode season might be more reasonable, both for funding level and logistics for a group that has never produced an animated series before. Who knows what's reasonable, less than 10% of their audience has gotten involved and they are already nearly 20% of the way toward a full series...
  • 01:57 AM - Parmandur quoted kenmarable in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    And in the Kickstarter video, they mention a rate of $30-50,000 per minute. Considering KS fees, rewards, etc. even with stretch goals, they look to be planning $750k per episode. So a 22 episode season would be about $16,500,000 through this Kickstarter. Probably a 12 episode season might be more reasonable, both for funding level and logistics for a group that has never produced an animated series before. But, they have produced animated series before: Sam Reigel has an Emmy. Granted, they haven't done every part if a show, but they know people and have contracted with them.

Monday, 4th March, 2019

  • 11:21 PM - gyor quoted kenmarable in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    Well, it only took just over 4 hours to hit the Top 100 Kickstarters of all time! Also, they do state that it's aiming to make an animated series, not a movie. If it (very unlikely) fizzles out at "only" 3 or 4 22-minute segments funded, I could see them bundling it into a single movie-length special. But since they are likely to blow pass that in the next few hours, the main question is how many episodes they will be able to fund. Top kick-start is roughly 20,300,000. I think this could beat that.

Tuesday, 19th February, 2019

  • 11:48 PM - MechaTarrasque quoted kenmarable in post Who's Multiclassing With Who? More D&D Beyond Stats!
    If I understand that chart right, that's out of all multiclass characters. So the fact that there are FAR more fighters and rogues than warlocks and bards overall, would cause those to rise up quite a bit. Also, honestly, I really like bards and a I really like warlocks, but thematically, that's a combo that has never occurred to me. Mechanically, it makes sense, and I'm sure there are plenty of interesting concepts. But even as someone who plays those two classes, it wouldn't occur to me to combine them conceptually at all. I was actually surprised that it was that high! :) But it just goes to show that the game is rich enough for people to have very different experiences of them. I think of the bard/warlock as the D&D version of "The Devil Went Down to Georgia" (Johnny does get the golden fiddle at the end) or the many stories of a blues musician who sold his soul to the devil at a crossroads to become the best blues musician (going to Hell after you die seems like good inspiration to ha...
  • 07:13 PM - Nutation quoted kenmarable in post Who's Multiclassing With Who? More D&D Beyond Stats!
    But it just goes to show that the game is rich enough for people to have very different experiences of them. Yup. There's apparently more than one bard/druid out there, a combination that would never occur to me.
  • 06:53 AM - doctorbadwolf quoted kenmarable in post Who's Multiclassing With Who? More D&D Beyond Stats!
    I'm looking forward to it! It especially fits his background as an Uthgardt tribe Member who left his tribe and became a scout for a mercenary company. Nice! I have a BM ranger from a 4e game that I thought about giving 3 levels of totem barbarian to represent his mystical bond with his wolf, and the primal spirits’ blessings on them, but ended up keeping it simple by staying single classed. If I understand that chart right, that's out of all multiclass characters. So the fact that there are FAR more fighters and rogues than warlocks and bards overall, would cause those to rise up quite a bit. Also, honestly, I really like bards and a I really like warlocks, but thematically, that's a combo that has never occurred to me. Mechanically, it makes sense, and I'm sure there are plenty of interesting concepts. But even as someone who plays those two classes, it wouldn't occur to me to combine them conceptually at all. I was actually surprised that it was that high! :) But it just goes to show th...

Monday, 18th February, 2019

  • 05:35 PM - 5ekyu quoted kenmarable in post Who's Multiclassing With Who? More D&D Beyond Stats!
    If I understand that chart right, that's out of all multiclass characters. So the fact that there are FAR more fighters and rogues than warlocks and bards overall, would cause those to rise up quite a bit. Also, honestly, I really like bards and a I really like warlocks, but thematically, that's a combo that has never occurred to me. Mechanically, it makes sense, and I'm sure there are plenty of interesting concepts. But even as someone who plays those two classes, it wouldn't occur to me to combine them conceptually at all. I was actually surprised that it was that high! :) But it just goes to show that the game is rich enough for people to have very different experiences of them.Well maybe but we need to see the numbers of non-multi-class to be sure. I mean when they told use there were more fighters rogues and wizards I assume that included the multi-classes so maybe a good chunk of that extra was from them multi-classing so much. I think an interesting chart would be class popularity wei...
  • 06:48 AM - doctorbadwolf quoted kenmarable in post Who's Multiclassing With Who? More D&D Beyond Stats!
    As TwoSix pointed out, warlock/bard is least popular *of those shown*, which is the top 10. So it’s actually quite popular as you figured. Right, but tenth is still lower than I’d have expected. OTOH, is Warlock is high for Bards that multiclass, so at least that makes sense. I’d expect Bards to multiclass more, I guess.

Tuesday, 12th February, 2019

  • 02:24 AM - Steve Conan Trustrum quoted kenmarable in post RPG Writer Zak S Accused Of Abusive Behaviour
    Thanks. Definitely didn’t want to keep making it about me, but when they say something so easily proved false, it’s hard not to call them on it. But it also proves that I should spend more time with my Ignore List than trying to take these disingenuous arguments seriously.I need a t-shirt that says "I went to university for 4 years to get an English degree so I could point out to Internet trolls what an analogy is and all I got was this lousy t-shirt"
  • 02:24 AM - monsmord quoted kenmarable in post RPG Writer Zak S Accused Of Abusive Behaviour
    But it also proves that I should spend more time with my Ignore List than trying to take these disingenuous arguments seriously. Absolutely. The only reason I even see most of that nonsense is through quotes by other folks. :) A few insipid trolls are getting well-fed tonight. Is there a way to redirect this thread into something more positive, whether supportive of the victims/claimants or on how we raise the bar in our industry?


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