View Profile: Phaezen - Morrus' Unofficial Tabletop RPG News
Tab Content
  • Mark CMG's Avatar
    Saturday, 29th June, 2019, 05:04 PM
    Gamer and designer Lee Garvin passed away. https://www.facebook.com/lee.garvin.3 https://www.patreon.com/LeeGarvin https://www.kickstarter.com/projects/334884471/killing-lee-garvin
    202 replies | 15731 view(s)
    0 XP
No More Results
About Phaezen

Basic Information

Age
42
About Phaezen
Introduction:
Currently running War of the Burning Sky 4e
Location:
Durbanville, South Africa
Sex:
Male
Age Group:
31-40
Social Networking

If you can be contacted on social networks, feel free to mention it here.

Twitter:
Phaezen
Facebook:
Phaezen

Statistics


Total Posts
Total Posts
2,293
Posts Per Day
0.48
Last Post
I have the DMG! Friday, 21st November, 2014 11:12 AM
Albums
Total Albums
1
Total Photos
1

Currency

Gold Pieces
14
General Information
Last Activity
Wednesday, 31st May, 2017 11:33 PM
Join Date
Saturday, 29th July, 2006
Home Page
http://capeofgames.blogspot.com/
Product Reviews & Ratings
Reviews Written
0

3 Friends

  1. Ginnel Ginnel is offline

    Member

    Ginnel
  2. Mark CMG Mark CMG is offline

    Member

    Mark CMG
  3. Rathan Rathan is offline

    Member

    Rathan
Showing Friends 1 to 3 of 3
No results to show...
No results to display...
No results to display...
Page 1 of 2 12 LastLast

Friday, 21st November, 2014

  • 05:06 PM - Mistwell quoted Phaezen in post I have the DMG!
    Comes down to shipping costs, books are relatively heavy and airfreight would easily add 20 to 30% more to the cost More, Much more. Try adding 150% to 200% to the shipping costs to do it by air rather than ship. We run into this often at my company, where we have to have something shipped fast by air from China or thereabouts to California instead of going on a ship like normal. Every time I have to do it I cringe because the jump in cost is so painful. That said if there is someone really desperate to get this early I might be willing to buy them a copy at a local game store here in Los Angeles and ship it to them by DHL air. But they'd have to pay all my costs by paypal in advance. Just PM me.

Thursday, 13th November, 2014

  • 08:05 PM - TarionzCousin quoted Phaezen in post DMG Excerpt: Wonderous Items
    Clearly to make bulk tartar source when the party kills a giant crab. After fending off the giant crabs that disturbed your rest on the beach you make crab cakes. At last, we can replay the great classic module White Plume Mountain. 65062

Monday, 1st September, 2014

  • 04:58 PM - Gargoyle quoted Phaezen in post Humans RAW Can Start With multiple 18's
    Can we get rid of RAW from our vocabulary? When you play in a campaign, you use the ability score generation method agreed on by the group. If the table uses the variant point buy then that is what you use. I agree with you and others, but the term isn't the problem. Using the term RAW in a D&D rules forum makes sense to clarify what you're talking about. The problem is when people don't modify the rules or interpret the rules to meet the needs of their table. But merely talking about RAW sort of makes some sense here. ;)
  • 02:19 PM - Grazzt quoted Phaezen in post Humans RAW Can Start With multiple 18's
    Can we get rid of RAW from our vocabulary? When you play in a campaign, you use the ability score generation method agreed on by the group. If the table uses the variant point buy then that is what you use. Yes please. I've hated that term since I first saw/heard it. (Course, it personally hasn't meant anything at our table EVER because the DM is the final arbiter of all rules; that's what we...or the players since I DM 90%+ of the time...agreed on a long time ago.) And as for ability score generation. We never use point buy. Even when it was "RAW" or default or whatever. Always roll. We currently use "roll 3d6, reroll any 1's" and place on whatever ability score you choose. We change it sometimes, depending on the mood of the players or the DM and use the above method, 4d6 drop lowest, or even straight 3d6 arrange as desired.
  • 10:20 AM - Mandragola quoted Phaezen in post Humans RAW Can Start With multiple 18's
    Can we get rid of RAW from our vocabulary? When you play in a campaign, you use the ability score generation method agreed on by the group. If the table uses the variant point buy then that is what you use. Totally. DnD is a social game so showing up with an attitude that says "the rules say this so you can't stop me" will only prove that people can stop you, by choosing not to spend time with you. On the other hand if you say you'd really like to roll stats because you think it's more interesting that way, I doubt many people would object. It probably isn't going to make all that much difference. I expect that the group would probably expect you to roll your stats for them to see.
  • 10:07 AM - GX.Sigma quoted Phaezen in post Humans RAW Can Start With multiple 18's
    Can we get rid of RAW from our vocabulary? Yes, please. 5e is the era of DM empowerment. The rules in the book are not as important as the DM's decision.

Wednesday, 20th August, 2014

  • 07:50 PM - Quartz quoted Phaezen in post Why play a low-level Fighter when the Barbarian is so much better?
    At low levels the fighter has his fighting style, which is a bonus to hit, ac, damage or protecting allies; Not really. Notice, for instance, how the barbarian's +1 HP / level counters the duellist's +2 damage thanks to taking half damage when raging. second wind and action surge. Action Surge is a once per day ability that only gives one turn's effect. As for second wind, if they're out of armour, the fighter is going to be hit more. That and the half damage ability more than make up for it. You missed the weapon master gaining the ability to crit more often as well. That's not relevant at low levels and at the levels where it is relevant barbarians do boosted damage on a crit. Barbarians from Lv. 1-10 aren't exactly raging every single combat, either, assuming the 6-8 encounters/day guideline from the DM basic rules. Even from Lv. 6 with 4 rages/day there's 2-4 encounters where the Barbarian isn't raging, meaning 33-50% of your encounters. Yes, but they still hit ...

Monday, 28th July, 2014

  • 12:24 PM - Beleriphon quoted Phaezen in post 5th Edition: How to Make My DM Cry
    Something like gauntlets of Ogre Power will most likely require one of your 3 attunement slots. The other 2 will likely be armour and weapon. While this does leave you almost as strong as the fighter who has put everything into his STR stat to get it to 20 he has an open attunement slot for something else. Depends, +1 weapons and armour don't require attunement. Can't comment on high bonused weapons or armour though. Either way, Gauntlets of Ogre Power don't exactly break a game any more than a strength 20 fighter is going to.
  • 12:22 PM - Ruin Explorer quoted Phaezen in post 5th Edition: How to Make My DM Cry
    Something like gauntlets of Ogre Power will most likely require one of your 3 attunement slots. The other 2 will likely be armour and weapon. While this does leave you almost as strong as the fighter who has put everything into his STR stat to get it to 20 he has an open attunement slot for something else. Indeed, and it'll be very interesting to see how this plays out, because it'll depend very much on what items exist and which require attunement. You remind us of another problem for Fighters, of course - they're going to need to use 2/3 attunement slots on weapon/armour just to do their job - which will give people who don't need to do that much more flexibility. As the DMG is still a way from being published, I suspect this is all still in flux.

Saturday, 26th July, 2014

  • 08:49 PM - Werebat quoted Phaezen in post 5th Edition: How to Make My DM Cry
    With the limited time my group has to play at the moment we are all there to have fun, and if your idea of fun is trying to break the rules as hard as possible then you are not a good fit for my group. I hope it's clear that I'm being facetious in this thread. It's easy to model actual viewpoints a little too accurately in this format, I understand. There really ARE people who at least seem to think the way I am presenting here, unfortunately. But seriously, I wonder what the optimization crowd will do with 5E. I remember back when Pathfinder came out there was an air of relief due to the game being "so much better balanced", in part because some of the more commonly known optimization tricks were addressed in the core rules and some of the earlier supplements. And then came the APG. At this point I'm looking at 5E and thinking a lot of the same things -- it might be a nice refuge from what PF has become, as that game is starting to groan under the weight of its own cheese and i...

Friday, 18th July, 2014

  • 08:58 AM - Nergal Pendragon quoted Phaezen in post /Ragequit Rants
    They got eastern armour art in my medieval Europe fantasy game /ragequit They got European fantasy game in my Eastern armor art! /ragequit

Thursday, 17th July, 2014

  • 12:48 PM - Thaumaturge quoted Phaezen in post Clarifications by Mike Mearls
    The elite gnome team will be around to update your files shortly. I've been paying protection money to a team of elite kobold ninjas for years, just in case. Time for them to earn it. Thaumaturge.

Wednesday, 16th July, 2014

  • 03:25 AM - evileeyore quoted Phaezen in post Baldur's Gate Comic from IDW Announcement.
    Cool, thanks. Have you read any of those? Are the comics any good? Thaumaturge. Skullkickers is righteous! Although... issue 6 "The Cleavin Part" which was done by guest artist, writer, and letterer is my favorite. You can read Skullkickers here: http://comic.skullkickers.com/ Oooooohhhhh.... it went to online! No wonder I can't find it in print anymore.

Sunday, 22nd June, 2014

  • 11:36 AM - pemerton quoted Phaezen in post Starter Set Character Sheet Revealed!
    None, other than an abstract quality that measure how tough something is to kill based on a combination of physical bulk, toughness, willpower, experience and other.Well sure, but that's the line I'm running! Ie hit points don't measure any biological property or quantity at all. I've got nothing against people playing with hp as meat if they want to. I've got nothing against people taking the view that, for them, every rules resolution procedure must correspond to an ingame causal process, and using this as a criterion for ingame consistency in their play. But I do get a bit put out by someone who takes these views then saying that everyone else, who doesn't accept either premise in the way they play the game, therefore has an inconsistent gameworld. There is nothing inconsistent about my gameworld - it's just that I don't assume that the procedures used to play the game at the table actually correspond in any isomorphic way to ingame causal processes.

Friday, 20th June, 2014

  • 10:21 PM - VengerSatanis quoted Phaezen in post Starter Set Character Sheet Revealed!
    Alternately, the players and DM can act logically and have a gentleman's agreement that loopholes and edge cases are run in the way that is best for the story. Sure. They can. But why engineer the game in such a way that a gentleman's agreement is necessary? VS

Saturday, 14th June, 2014

  • 02:57 AM - Plaguescarred quoted Phaezen in post Origin New Edition Panel
    Starting next spring, surveys will go out to assess how rules elements of the game are faring.Interesting that they'll continue to gather feedbacks post-production....
  • 12:51 AM - damngravity quoted Phaezen in post Origin New Edition Panel
    Taken from Chris Tulach's twitter feed will be more of a living game and a conversation rather than Wizards dictating what the game should be. Starting next spring, surveys will go out to assess how rules elements of the game are faring. And that seems to be that. The survey was part of the living game idea. As the game is played they will gauge the elements of the game by survey to see how the game is doing and make changes based on feedback from the player base. Basically extending the playtest to a continuous improvement process. Mike stated the changes would probably show in Basic DND first and only trigger a new edition for major change that the player base wants in the game. He was not suggesting anything like MTG's new edition every year.
  • 12:35 AM - damngravity quoted Phaezen in post Origin New Edition Panel
    Taken from Chris Tulach's twitter feed Mike wrote a sidebar on THAC0 for the DMG! DMG will be more like a "hackers guide" to the game. And that seems to be that. Mike said he wrote a sidebar for converting to THACO. He also said it might not make the cut for the DMG.
  • 12:17 AM - Giltonio_Santos quoted Phaezen in post Origin New Edition Panel
    talking about process of change for the game. Using constant specific feedback from the community to adjust. #dnd will be more of a living game and a conversation rather than Wizards dictating what the game should be. Starting next spring, surveys will go out to assess how rules elements of the game are faring. It seems that I'm alone on this, but I'm reading the above comment more as WotC showing an intention of taking further developments in their line in the direction seen through feedback. Basically, I believe they will use feedback to decide where the game is going next, not to create periodical updates of the basic rules. At least, that's what I want it to mean... :)

Friday, 13th June, 2014



Page 1 of 2 12 LastLast

Phaezen's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites