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    Today, 01:15 AM
    Me: I'm running a game of Vampire. Who wants to play? Player: Can I be a werewolf? Me: :rant: Sure. But I've never participated in a D&D game where one of the main races from the PHB wasn't available as a player choice. I would personally find it odd if someone told me I couldn't play a dwarf in a D&D game.
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    Yesterday, 01:06 PM
    Take me to the creator!
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  • MGibster's Avatar
    Yesterday, 01:02 PM
    In what way? It doesn't loom large in most of the published adventures. Keep on the Borderlands, Ravenloft (up to and including Cruse of Strahd), and Ghosts of Saltmarsh aren't a substantially different experience for those who play an elf or a gnome from those who play a human. I'm starting to think that the most important facet about race in D&D is how it shapes the perception a player has...
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    Yesterday, 12:45 PM
    In my particular case it was gnomes this time. It could have just as easily been dwarf, elf, or tiefling. A tiefling assumes certain metaphysical truths that may not apply to every fantasy campaign. If I'm kicking it old school they were thief/illusionist. But thanks mostly to World of Warcraft I see them as tinkerers who engineer mechanical wonders. Dwarfs are the main short...
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  • MGibster's Avatar
    Yesterday, 05:23 AM
    I want you to step in the way back machine and think about all the Dungeons & Dragons games you've participate in. Did it really matter what fantasy race a player chose for his or her character? Obviously there were mechanical reasons to chose one race over another for attribute bonuses, special abilities, and access to kits or prestige classes but what difference did it make in the campaign? ...
    68 replies | 1725 view(s)
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  • MGibster's Avatar
    Sunday, 14th July, 2019, 11:45 PM
    I stopped playing TTRPGs when I was in graduate school. I was working 40 hours a week, I had 15 hours of classes. and I was working on my thesis so I didn't have time to attend a game on a regular basis never mind run one. Once I graduated I got back to playing.
    19 replies | 478 view(s)
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  • MGibster's Avatar
    Sunday, 14th July, 2019, 08:22 AM
    I hadn't given the bridge much thought but now I think I'll find some poor vampire whose been given that as a territory. And of course it's haunted. Thanks for the suggestion!
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  • MGibster's Avatar
    Sunday, 14th July, 2019, 08:21 AM
    I've been using Google Maps, Wikipedia, and other online sources to get a better idea of what's in San Francisco and selected the Legion of Honor museum as the location of my chronicle's next Elysium. While I'm sure I could have used any general art museum it's really nice to be able to use real locations. I've also been using real businesses and locations in my game. One of my player's...
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  • MGibster's Avatar
    Sunday, 14th July, 2019, 08:05 AM
    I also played a Celestial Warlock with a unicorn patron. I even painted up a special miniature with a rainbow cloak for the occasion, they (they were non-binary), and they would rhyme while casting spells. A rainbow eldritch blast accompanied by something like, "Before the world you are a blight, but you cannot stand my awesome might!" is a lot of fun. Sadly I cannot vouch for the efficacy...
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  • MGibster's Avatar
    Friday, 12th July, 2019, 10:44 PM
    I'm running a Vampire 5th edition chronicle set in modern day San Francisco. The Malkavian primogen is very religious and I was hoping I could find an abandoned church for him to live in. And I did! Sort of. Thanks to the wonders of the internet I came across the Church of 8 Wheels which is a very large former Roman Catholic church which was converted in a roller rink. The primogen is...
    11 replies | 371 view(s)
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  • MGibster's Avatar
    Friday, 12th July, 2019, 12:42 PM
    I wasn't trying to come up with an exhaustive list of terrible people nor was I trying to rank them. That would be a fool's errand. The anti-vaxxers are an example of a group with bad ideas who spread misinformation and reinforce each other's false beliefs in a way that is harmful to the rest of us.
    46 replies | 2177 view(s)
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  • MGibster's Avatar
    Friday, 12th July, 2019, 04:00 AM
    The best thing about the internet is that it allows people in niche groups to reach out and connect with others like them. It's been great for LGBT teens to find out there are plenty of people just like them, those of us who love talking about RPGs suddenly have a much wider pool of people to discuss such important topics as which pretend elf is the best (the answer is dwarf), and it's given...
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  • MGibster's Avatar
    Sunday, 30th June, 2019, 01:45 PM
    Maybe. The binding on my 5th edition book also started falling apart the very first time I opened it. All attempts to contact Catalyst Games was met with stony silence. I'm not sure I'm keen on giving them more money.
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  • MGibster's Avatar
    Sunday, 30th June, 2019, 02:00 AM
    Shadowrun 5th edition. I really love the setting and I want to run the game but I cannot abide by the rules.
    111 replies | 8154 view(s)
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  • MGibster's Avatar
    Sunday, 23rd June, 2019, 04:30 AM
    I think a lot of gaming products from the 1990s were produced with the expectation that a significant number of people who purchased them would be reading those books rather than gaming with them. But you're right that they weren't well organized for finding the information you needed while playing. But then a lot of games published now aren't so good for finding the information you need quickly...
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  • MGibster's Avatar
    Sunday, 23rd June, 2019, 01:58 AM
    Since Vampire isn't a generic game I think it's safe to say that most of the people playing it are more interested in the official setting than they are in a homebrew setting. And I'm not sure why you're under the impression that WoD fans are more interested in discussing the lore than they are in playing the game. I doubt there's much truth to that. The Dresden Files allows...
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About MGibster

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About MGibster
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I enjoy running Realms of Cthlhu, Deadlands, Buffy the Vampire Slayer and would like to run Pendragon one of these days. I'll play almost anything but I'm not too keen on AD&D 1st or 2nd edition.
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Little Rock
Age Group:
31-40

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Tuesday, 16th July, 2019

  • 01:52 AM - GreenTengu quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    Me: I'm running a game of Vampire. Who wants to play? Player: Can I be a werewolf? Me: :rant: Can I be a member of Clan Tzimisce without the Vicissitude curse that is cool with the Camarilla but maintains the general "mad scientist" concept? Or how about a Lasombra Antitribu?
  • 01:20 AM - Tony Vargas quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    Me: I'm running a game of Vampire. Who wants to play? Player: Can I be a werewolf? Yes. Play a Gangrel. Take the Flaw "Twisted Upbringing."
  • 12:50 AM - Greenstone.Walker quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    It's just kind of expected, isn't it? If I invited you over to play some D&D it would not be unreasonable of you to expect to play any one of the races from the Player's Handbook. Players don't want to play "one of the races". They want to play "whatever race you've not included." :-) If you allow all races, no-one will play a gnome. If you say, "Allowed races are human, elf, dwarf" then that guarantees someone will want to play a gnome. They will complain bitterly about how unfair you are at not including gnomes. Then if you allow them to play a gnome, and people in the game world comment on this member of a rare race, the player will then complain about how you are picking on them. :-) My thinking is that just because a race or class or option is in a book, that doesn't mean it's necessarily allowed in a game. The people crafting the game world should only add the classes, races, etc that fit the game world, and no more.

Monday, 15th July, 2019

  • 08:54 PM - Celebrim quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    Would there be a noticeable difference in the campaign had your human Fighter been a goliath, an elf, or a dragonborn? At the risk of sounding presumptuous I'll bet the answer is probably no. Well, you are making presumptions. If I invited you over to play some D&D it would not be unreasonable of you to expect to play any one of the races from the Player's Handbook. I would never assume that. There are too many settings (more than half are homebrew), too many editions, too styles of campaign. As I was figuring out the broad strokes behind my setting I had humans, various elfs, dwarfs, halfings, orcs, and even tieflings figured out but then I got to gnomes. I Not every fantasy race works for every campaign setting. Personally I think dragonborn and half-orcs don't belong anywhere near Ravenloft. If you've got a setting where demons don't mate with demi-humans then tieflings probably won't work. At least not as written and then why bother having tieflings in the first plac...
  • 08:37 PM - Saelorn quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    I just don't think having a plethora of available races necessarily adds much of anything to the setting. Anyone with me or am I out on a limb here?As a DM, you should only add a race to your setting if it makes sense for them to be there. Personally, it's hard for me to justify more than six races on a single planet. The only settings which should come close to having a dozen races or more should be something like Forgotten Realms (which is basically just a joke setting, haha wouldn't it be funny to have a world with everything in it?) and Planescape. Even then, a kitchen-sink setting with every race that's ever been printed, doesn't have nearly as many things as there could be. The truly bizarre thing about Forgotten Realms is how it canonically includes everything that's first-party published content, and nothing from third-party or homebrew sources. If you try to add your homebrew race of squirrel aliens into the setting, then it's not canon anymore, because there canonically aren't squir...
  • 05:41 PM - Umbran quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    Obviously there were mechanical reasons to chose one race over another for attribute bonuses, special abilities, and access to kits or prestige classes but what difference did it make in the campaign? Would there be a noticeable difference in the campaign had your human Fighter been a goliath, an elf, or a dragonborn? At the risk of sounding presumptuous I'll bet the answer is probably no. It matters to my play experience. It probably impacts the choices I make in play. So, by that measure, it makes a difference in the campaign. Also, as a GM, I take the player choices to be indicative of things they want to see. If you play a gnome, we're probably going to see a lot more gnome culture and social role in the game than if nobody chose to play a gnome. That probably means there will be plot differences, as well, since to see that culture you're probably going to have to go to parts of the world where that culture is present... And, in most of my games, if the player wants it I gi...
  • 05:28 PM - Tony Vargas quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    You're right, they don't really add anything, and you're also right that the only reason they exist is tradition, going all the way back to OD&D (1974). And the reason they were in OD&D is simple - Tolkien.Heh. Who can forget those iconic gnome characters in LotR…? What were their names again? In what way? ... I'm starting to think that the most important facet about race in D&D is how it shapes the perception a player has for their character. Which actually carries a lot of weight with me.That's probably a big part of it, yes. Any race other than human can tend to fall into racial stereotypes, the character becomes about the race (either conforming to or challenging stereotypes), rather than about the character.
  • 03:02 PM - Doug McCrae quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    It's just kind of expected, isn't it? If I invited you over to play some D&D it would not be unreasonable of you to expect to play any one of the races from the Player's Handbook. ... I just don't think having a plethora of available races necessarily adds much of anything to the setting. You're right, they don't really add anything, and you're also right that the only reason they exist is tradition, going all the way back to OD&D (1974). And the reason they were in OD&D is simple - Tolkien.
  • 02:16 PM - Jer quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    I want you to step in the way back machine and think about all the Dungeons & Dragons games you've participate in. Did it really matter what fantasy race a player chose for his or her character? Obviously there were mechanical reasons to chose one race over another for attribute bonuses, special abilities, and access to kits or prestige classes but what difference did it make in the campaign? Would there be a noticeable difference in the campaign had your human Fighter been a goliath, an elf, or a dragonborn? 100% yes, because I make it matter. In fact, I consider it one of my primary jobs as the DM to take the story hooks that the players have given me for their characters and figure out how to use them. If a player is playing an gnome in my game, then gnomes are somehow going to be in the foreground of my game. If nobody is playing an gnome, then it doesn't matter and gnomes will regress into the background and maybe never show up at all because some other collection of people are go...
  • 01:10 PM - dnd4vr quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    I just don't think having a plethora of available races necessarily adds much of anything to the setting. Anyone with me or am I out on a limb here? Completely agree. I've run many games when a player wanted to be a certain race and I told them no. I don't have any problem enforcing that or if a DM tells me I can't play something in their game. In our current game, a player wanted to make a Goliath or something not in the PHB, and the DM just said the race won't fit in the current setting. He did explain that such a character might be allowed later on after the players had left the region we were starting in. Personally, for my next game I was thinking about running an all-human game, something more based in a swords & sorcery setting than fantasy. As long as everyone knows the setting and such at the beginning and agrees to play, any restrictions should be okay IMO.
  • 10:01 AM - JustinCase quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    Did it really matter what fantasy race a player chose for his or her character? Obviously there were mechanical reasons to chose one race over another for attribute bonuses, special abilities, and access to kits or prestige classes but what difference did it make in the campaign? Would there be a noticeable difference in the campaign had your human Fighter been a goliath, an elf, or a dragonborn? At the risk of sounding presumptuous I'll bet the answer is probably no. I really want to say yes, but mostly you're right. Of course it depends on both players and DM, but apart from very minor things ("your dwarf manages to convince the dwarven counsel but only because he's a respectable dwarven citizen") it tends to be "I'm a dwarf so I do what a human would do, but with gruffness". To be fair, it's about balancing between a realistic setting (insofar as a fantasy setting can be "realistic") and an enjoyable game. The first makes for better immersion, but the second is every bit as important ...
  • 08:43 AM - ccs quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    I want you to step in the way back machine and think about all the Dungeons & Dragons games you've participate in. Did it really matter what fantasy race a player chose for his or her character? Obviously there were mechanical reasons to chose one race over another for attribute bonuses, special abilities, and access to kits or prestige classes but what difference did it make in the campaign? Depends upon the campaign, the DM, & the player behind any given character. Sometimes it'll be a resounding YES. Other times? Completely irrelevant. For ex; Right now I'm in 2 games that're 100% pure dungeon crawl. In the 1st, a PF game, there's zero story beyond trying to overcome each lvs theme/tricks/traps etc & finding the next stairway down. What races/classes are played matters only in as far as what abilities they bring to the group. We have an Elven Samurai, a Ratfolk Druid, and I don't even know what race our Oracle is. The 2nd is a 5e Dungeon of the Mad Mage game that, while having a va...
  • 07:17 AM - Tony Vargas quoted MGibster in post Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
    Did it really matter what fantasy race a player chose for his or her character? Sure. Anything other than human and race tended to loom large. Iwas creating my own campaign setting and since we have rules for all these races the only reasonable thing to do was to shoehorn them into my setting. ... I got to gnomes. I couldn't think of any reason to add them to the setting beyond that they should just be in a D&D setting. You could always shunt elves & gnomes and the like into some fey Otherworld.... I like to play up the Feywild angle (can't remember if they are from the Feywild in 5e or if I'm thinking of pathfinder) Yes, like 4e which made gnomes fey (and, briefly, monsters) and introduced the Feywild (IMHO, it replaced the classic Ethereal, or you could say the Shadowfell merged it with the plane of shadow). Not every fantasy race works for every campaign setting. .. I just don't think having a plethora of available races necessarily adds much of anything to the setting. Anyone...

Sunday, 14th July, 2019

  • 04:47 PM - dragoner quoted MGibster in post Odd Places that Make Decent Locations in Game
    I've been using Google Maps, Wikipedia, and other online sources to get a better idea of what's in San Francisco and selected the Legion of Honor museum as the location of my chronicle's next Elysium. While I'm sure I could have used any general art museum it's really nice to be able to use real locations. I've also been using real businesses and locations in my game. One of my player's character owns The Power Exchange (club) in San Francisco and I have a Ventrue set up in the Transamerica building. Legion of Honor's location is one of the most beautiful I have ever seen, right on the bluffs above the pacific at the mouth of the bay. Getting out of SF, not too far up north there is Bohemian Grove, which is pretty well known among conspiracy theorists: https://en.wikipedia.org/wiki/Bohemian_Grove Down south there is Hearst Castle, a huge and ornate mansion: https://en.wikipedia.org/wiki/Hearst_Castle
  • 01:03 PM - Doug McCrae quoted MGibster in post RPG Attack Site Closes As Author Outs Himself
    The worst thing about the internet is that it allows people in niche groups to reach out and connect with others like them. Anti-vaxxers, racist, and conspiracy theorist go out on the internet and connect with others who reinforce their beliefs.The Christchurch shooter's 'manifesto' spends a couple of paragraphs describing how beneficial the internet has been to white supremacist fascists like himself.

Saturday, 13th July, 2019

  • 08:12 PM - uzirath quoted MGibster in post Odd Places that Make Decent Locations in Game
    Anyone have a real life location serving as an influence for their game? Any setting. The internet is especially helpful for modern or alternate-history modern games. I love the roller skating vampire idea. Brilliant. For my fantasy games, I can't think of anything I've used directly from the modern world, but I constantly pillage maps. I use a lot of real-world topographical maps to represent wilderness locations. I have a city in a bunch of canyons that is based on maps of badlands and canyons in the American West. My tropical archipelago is mostly made up of Indonesian islands rotated and rescaled so that it doesn't appear like Indonesia to casual observation. I used before and after maps of Thera/Santorini to model an island volcano that blew during an adventure (including this one from 1848). I've used a lot of historical layouts of Egyptian, Aztec, and Mayan architecture (e.g., the Karnak Temple Complex). I use these as a base and then add fantasy elements (floating pyramids, plana...

Friday, 12th July, 2019


Sunday, 7th July, 2019

  • 05:07 AM - Jay Verkuilen quoted MGibster in post Gamer Stats From White Dwarf in the 80s
    Vampire brought a lot of people who weren't typically role players to the hobby. I wonder if it was the table top game that did that or the Minds Eye Theater live action role playing game that attracted new people to the hobby. If you want to expand the market substantially you have to bring new people in. To do that you often have to break things open with a new concept. VtM was a very new concept when it came out and, if I recall correctly, that was right around the time Anne Rice was popular so the ground was fertile already.
  • 03:47 AM - Hussar quoted MGibster in post Gamer Stats From White Dwarf in the 80s
    Vampire brought a lot of people who weren't typically role players to the hobby. I wonder if it was the table top game that did that or the Minds Eye Theater live action role playing game that attracted new people to the hobby. I really think it was the latter. The notion of bringing "thespianism" to use a phrase, largely starts with Vampire. At least, that's around the time where a lot of that sort of "improv theater" approach to gaming started really rolling. ((Yes, I KNOW I'm painting with a really, really broad brush there. Not making a judgement, but, just a sort of general thought)) Wow, I had no idea that single sex schooling was so popular in English speaking countries. I honestly didn't know. I mean, in the US and Canada, single sex schools are pretty rare and have been since before I was born (in the 70's for anyone keeping score). I really had no idea.
  • 01:16 AM - Hussar quoted MGibster in post Gamer Stats From White Dwarf in the 80s
    Be cool. Hussar's being civil in a discussion on a subject that's often fraught with frustration, obfuscation, recrimination, misdirection, vexation, and ruination often born from an aspiration to cause a truncation of all conversation. Nothing I have seen from Hussar in this or other treads would suggest they are a toxic influence on gaming. S'okay. I believe that S'mon was making a joke. And a good one at that. At least, that's how I take it. Not a worry.


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