View Profile: Reaper Steve - Morrus' Unofficial Tabletop RPG News
  • Reaper Steve's Avatar
    Friday, 24th May, 2019, 06:06 PM
    Thanks! I just figured that out but you type faster than I do. Enjoy the first 2 XP I've handed out. :)
    5 replies | 213 view(s)
    1 XP
  • Reaper Steve's Avatar
    Friday, 24th May, 2019, 06:05 PM
    Upon further investigation, it appears that I don't get those options if I click on a thread from the homepage, but they do show up when I access the same post/thread through the community messageboard. Bizarre, but at least I found a way to do it.
    5 replies | 213 view(s)
    0 XP
  • Reaper Steve's Avatar
    Friday, 24th May, 2019, 05:59 PM
    Whoa, that's odd. I see those options in this thread, but not in other threads I am participating in (such as the Renault commercial one and the Essentials Kit one). Thanks... I'm getting closer!
    5 replies | 213 view(s)
    0 XP
  • Reaper Steve's Avatar
    Friday, 24th May, 2019, 05:29 PM
    Reaper Steve started a thread How do I give XP?
    The FAQ says click the button in the post... I have no button. Is it a subscriber-only thing? Thanks!
    5 replies | 213 view(s)
    0 XP
  • Reaper Steve's Avatar
    Tuesday, 21st May, 2019, 10:13 PM
    A reddit moderator restored the thread in question for me, as well as another one it linked to. Catch is: he's taking them back down in 48 hrs. If you're interested in how to tie Lost Mines of Phandelver to Out of the Abyss or Princes of the Apocalypse, go check those threads out now!
    4 replies | 366 view(s)
    1 XP
No More Results
About Reaper Steve

Basic Information

Date of Birth
July 19
About Reaper Steve
Introduction:
D&D 5E, WFRP 4E, DCC, plenty more!
Location:
Florida
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
Over 40

Statistics


Total Posts
Total Posts
763
Posts Per Day
0.17
Last Post
How do I give XP? Friday, 24th May, 2019 06:06 PM

Currency

Gold Pieces
1
General Information
Last Activity
Friday, 14th June, 2019 10:09 PM
Join Date
Tuesday, 17th April, 2007
Product Reviews & Ratings
Reviews Written
0

Saturday, 25th May, 2019


Friday, 24th May, 2019


Thursday, 23rd May, 2019


Wednesday, 22nd May, 2019


Tuesday, 21st May, 2019


No results to display...
No results to display...

Friday, 24th May, 2019

  • 06:03 PM - Nagol quoted Reaper Steve in post How do I give XP?
    Whoa, that's odd. I see those options in this thread, but not in other threads I am participating in (such as the Renault commercial one and the Essentials Kit one). Thanks... I'm getting closer! Did you do into those thread from the main page? They present differently as news items than they do as forum threads. Try finding the same discussions through the forum.

Sunday, 19th May, 2019


Thursday, 16th May, 2019

  • 03:33 PM - eyeheartawk quoted Reaper Steve in post Warhammer 40K Wrath & Glory Vanishes From DTRPG; Now With Studio 2?
    DISREGARD: Evidently I needed to be more specific in my search than I initially was. The files are all still in My Library. Move along, nothing to see here... (So how do I get the W&G pdfs that I did have in My Library on DTRPG? Now I'm showing nada, zilch, nuthin'...) My understanding was that PDFs you bought would remain in your library regardless if they got pulled from the marketplace or not. If that's not the case I would contact DTRPG support.

Friday, 12th September, 2014

  • 07:48 AM - CapnZapp quoted Reaper Steve in post Sorcerer: what's the point in Sorcery Points at 2nd level?
    Shouldn't they have have just listed 2nd level as having 4 1st level slots and then start granting sorcery points (3) at 3rd level? Even without the multiclassing considerations, the answer would be "no". If they baked in that extra slot into the table, we would instead be having a "why does the sorcerer spell progression table have a strange bump at second level?" discussion... Much neater this way... ...and besides, getting that extra slot is not just it. It's a powerful and flexible use of sorc points in itself!

Monday, 25th August, 2014

  • 10:58 AM - ccooke quoted Reaper Steve in post Sorcerer: what's the point in Sorcery Points at 2nd level?
    For that matter, the Cleric 5/Sorcerer 2 can convert the 4th level slot (that he has no spells for*) into 7 sorcery points! (* I am aware that the 4th level slot could also be used to cast a lower level spell.) Unfortunately it's not quite that powerful - when you convert spell slots into sorcery points, you only get a number equal to the level of the slot. So a 4th level spell slot gets you only 4 sorcery points. Indeed! The potential to get two or more slots from a higher level spell is really interesting. Cheers! This is still doable, but obviously you'll only get much lower level spells from doing it. On the other hand, there are circumstances where being able to cast lots of level 1 spells might be more useful than a few level 4, 5 or 6 spells (Attacks from intermittent waves of tiny creatures that are easy to kill, for instance (Not that I've ever done that to my players. Oh no. No hordes of tiny little sprites determined to swarm all over them and steal all their stuff with...
  • 05:12 AM - MerricB quoted Reaper Steve in post Sorcerer: what's the point in Sorcery Points at 2nd level?
    For that matter, the Cleric 5/Sorcerer 2 can convert the 4th level slot (that he has no spells for*) into 7 sorcery points! (* I am aware that the 4th level slot could also be used to cast a lower level spell.) Indeed! The potential to get two or more slots from a higher level spell is really interesting. Cheers!
  • 01:38 AM - MerricB quoted Reaper Steve in post Sorcerer: what's the point in Sorcery Points at 2nd level?
    A Sorcerer doesn't get metamagic until 3rd level. They can't do anything with sorcery points at 2nd level except cash in 2 points for a 1st level spell. So effectively, they have 4 1st level spell slots at 2nd level, and that's it. Shouldn't they have have just listed 2nd level as having 4 1st level slots and then start granting sorcery points (3) at 3rd level? Not really, because then it wouldn't work with multiclassing. Note that a Cleric 5/Sorcerer 2 can convert a first level slot and a second level slot into sorcery points, then cash them in for a 3rd level slot! Cheers!

Friday, 6th June, 2014


Thursday, 15th May, 2014

  • 02:40 PM - an_idol_mind quoted Reaper Steve in post Street date for D&D Next Starter Game is July 15
    I'll offer a dissenting opinion regarding character creation in a starter set: I don't think it belongs. Character creation is one of the more intensive parts of the game. I think people should learn to play the game first and become comfortable with the rules. Then they can learn to make a character, and be able to make more informed decisions in the process. Speaking only for myself, character creation was one of the reasons I got into D&D instead of continuing to play games like the Milton Bradley board game HeroQuest. It's also one of the key appeals I've seen in introducing younger players to the game - a lot of kids hear what the game is, describe their characters, and are eager to play their creations right from the get-go. I think it would be a mistake to have a starter set that doesn't include one of the most appealing parts of the game.

Wednesday, 14th May, 2014

  • 02:13 AM - I'm A Banana quoted Reaper Steve in post Street date for D&D Next Starter Game is July 15
    Character creation is one of the more intensive parts of the game. Maybe for an introductory product then, it shouldn't be. You can reduce the decision points and options involved in character creation, and STILL have character creation as part of the game. We know a lot of character elements in 5e -- feats, subclasses, etc. -- are going to be optional. Stick them on rails for the intro product, and roll with it. Chargen should have a simple setting on the dial, too, and if it does, there's really no reason that simple setting shouldn't be in the intro set. Making a character is arguably one of the most fun things about D&D -- one of those things that explicitly has the player realizing this concept in their imagination, or exploring the results of die rolls. It'd be a pretty raw deal if the intro set didn't take you through that (even with a severely curtailed option list).
  • 02:04 AM - ccooke quoted Reaper Steve in post Street date for D&D Next Starter Game is July 15
    I'll offer a dissenting opinion regarding character creation in a starter set: I don't think it belongs. Character creation is one of the more intensive parts of the game. I think people should learn to play the game first and become comfortable with the rules. Then they can learn to make a character, and be able to make more informed decisions in the process. I think the Edge of the Empire and Age of Rebellion Beginner Boxes by FFG are the new gold standard for how to do a starter box. Here's everything you need to start playing, literally within minutes, and set up to learn as you go. The characters are pregens, but you get to customize them as they gain experience. And both are followed up by FREE full-length downloadable adventures from their website. I think a good starter set should ideally have both - A small set of pregens and a limited subset of the chargen rules so you can make more (and level up the pregens). It's all down to what the starter set is aimed at, really - I'd want ...
  • 02:00 AM - koga305 quoted Reaper Steve in post Street date for D&D Next Starter Game is July 15
    I'll offer a dissenting opinion regarding character creation in a starter set: I don't think it belongs. Character creation is one of the more intensive parts of the game. I think people should learn to play the game first and become comfortable with the rules. Then they can learn to make a character, and be able to make more informed decisions in the process. I think the Edge of the Empire and Age of Rebellion Beginner Boxes by FFG are the new gold standard for how to do a starter box. Here's everything you need to start playing, literally within minutes, and set up to learn as you go. The characters are pregens, but you get to customize them as they gain experience. And both are followed up by FREE full-length downloadable adventures from their website. That said, the Pathfinder Beginner Box from Paizo offers everything you're talking about plus character creation. Four pregens, an out-of-the-box adventure, rules for leveling up, and downloadable adventures/character content. True, the PBB cost...
  • 01:54 AM - thalmin quoted Reaper Steve in post Street date for D&D Next Starter Game is July 15
    I'll offer a dissenting opinion regarding character creation in a starter set: I don't think it belongs. Character creation is one of the more intensive parts of the game. I think people should learn to play the game first and become comfortable with the rules. Then they can learn to make a character, and be able to make more informed decisions in the process. I think the Edge of the Empire and Age of Rebellion Beginner Boxes by FFG are the new gold standard for how to do a starter box. Here's everything you need to start playing, literally within minutes, and set up to learn as you go. The characters are pregens, but you get to customize them as they gain experience. And both are followed up by FREE full-length downloadable adventures from their website. I can't disagree with anything you have said here.

Reaper Steve's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites