View Profile: JeffB - Morrus' Unofficial Tabletop RPG News
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    Yesterday, 03:34 PM
    Essentially (NPI) I ended up doing a lot of things that 13th Age did. I often substituted a random die roll for # of creatures affected instead of dealing with bursts and blasts I rarely called for an attack roll for each creature for powers that could affect multiples- the random die roll took care of it Most monsters were one or two hit minions when it came to groups of Skeletons,...
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  • JeffB's Avatar
    Saturday, 1st June, 2019, 01:51 PM
    I loved the 4E product model for supplements. I'd like to see more 4E style toolkit products (And then I might actually buy something from WOTC) Examples (not necc 5E versions of the same books) Threats to the Nentir Vale Open Grave Vor Rukoth Hammerfast From 3E:
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    Sunday, 26th May, 2019, 11:52 PM
    JeffB replied to Ye Come Back Inn
    It is from Dave's original Blackmoor game, and then put into the Adventures in Blackmoor series. Cannot recall if it come up in First Fantasy Campaign or not. EDIT- Yup...here's the paragraph from TFFC (also there is a fun illustration) "Half price booze and lodgings, however, when you leave you find yourself coming back into the inn (walking out backwards does not help). To get out...
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    Sunday, 19th May, 2019, 08:02 PM
    The original WoHF guidebook for OD&D Ready Ref sheets CSIO (original OD&D or Universal system print, not the Mayfair edition) I am far more partial to the original products as I grew up with them, but many people love the boxed set and player's guide by Necromancer Games from the 3.5 era. It is probably an "easier" product to grasp the setting as a whole. But I prefer the original leaner...
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  • JeffB's Avatar
    Sunday, 19th May, 2019, 02:33 PM
    My fave will always be Moldvay/Cook/Marsh, I guess. But I voted other, as we play 13th Age more than anything else that is "D&D" in recent years- REASONS With the 13thAge companion PC rules it has nearly the simplicity of B/X D&D on the character side (which my players prefer) Caters to my DM style preference which is focused on narrative and per scene/encounter type adventures and...
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Wednesday, 27th March, 2019

  • 09:20 PM - CleverNickName mentioned JeffB in post Do you Critical Role?
    I also find it amusing how often the "decision" about "real or not" that falls on "not real dnd" or "like pro-wrestling" trend to come from folks with little to no actual experience with the show itself.Yeah, it happens. And I get it. Grudges, biases, projection, and other strong emotions are what separate us from the machines we are typing on right now. We're only human. :-) I notice that many of the people who might not care for Critical Role are fans of other streams. Like JeffB: he prefers different, more "indie" broadcasts, which might create bias against more "mainstream" content. And personally, it's frustrating to me that Relics & Rarities is nowhere near as popular as Critical Role, and probably never will be. But it's not a popularity contest; it's possible to enjoy more than one streaming show. I know this, but it's still a thing that happens. And game edition bias is a real thing. Not everyone plays Dungeons & Dragons...and of those who do, not everyone uses the 5th Edition rules. A lot of non-5E players might already feel ignored, and this isn't helping. It can feel like: if Critical Role is popular, and Critical Role runs 5E, then 5E might also get more popular, then other editions might be ignored. It's not accurate, it's not logical, it's not even scientific...but it affects people's opinions all the same. Also, a good number of Critical Role fans are new to D&D, and might not be aware of the long history of the game and its evolving ...

Friday, 22nd September, 2017

  • 01:44 AM - pukunui mentioned JeffB in post Acererack is a WHAT???
    JeffB: I guess Perkins is just as confused as the rest of us. Personally, I prefer "ah-SAIR-rak". It sounds more sophisticated and menacing than Gary's pronunciation, which just sounds goofy to me. (As do most of the personal and place names he came up with for Greyhawk - one of the main reasons I don't really like that setting. I find it too difficult to take seriously with stuff like "Verbobonc" and the "Invoked Devastation" in it.)

Tuesday, 18th July, 2017

  • 04:39 AM - Henry mentioned JeffB in post Revisiting The Keep on the Borderlands
    Fair enough :D I wish I had gotten into the JG stuff more when I was young. I think I can still pedantically claim correctness if you qualify it as the original sandbox for the majority of players at the time. All deference to JeffB but I'll second the "original sandbox for majority of players" line. Due to its widely printed status, B2 was my first sandboxy module (my first module, actually!), and first for all the players I knew back then. I had never even heard of Judges Guild until sometime in the late 80s. I think I've probably used B2 to start new groups off at least four times!

Friday, 7th July, 2017

  • 08:09 PM - Quickleaf mentioned JeffB in post Marilith- Opinions on Teleporting....
    JeffB Absolutely I'd allow it! And I'd argue that it's intended to work that way in RAW... Moving a Grappled Creature: When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you. Notice how it says "carry." The question is whether teleporting counts as "when you move." Evidence for/against: PHB 195: You also don’t provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. You can argue that it's implied that teleport is also a form of movement from this sentence. You can also argue that teleport is being called out as not-a-form-of-movement because it doesn't provoke. The DM needs to rule on that.

Thursday, 6th July, 2017

  • 10:00 AM - Lanefan mentioned JeffB in post Judges Guild Deluxe Collectors Edition
    >ears perk up< What is this? First I've heard of such a thing. JeffB - are there any other adventure modules in it beyond those you mentioned? Lanefan
  • 03:51 AM - Hussar mentioned JeffB in post Mearls on other settings
    ...is update a setting to the new edition, then they just need to deal with the crunchy bits that were altered as a result of rules that changed when the edition changed. But, they can't do just that. The product isn't simply an update supplement for some gamer who has been playing for thirty years. It has to appeal to new gamers as well. There appear to be a rather large number of new gamers around. Someone's buying those PHB's anyway. So, not only do they have to juggle making "appropriate" mechanical changes (trying to get an Artificer class that doesn't make people's head explode shows how easy that is), they also have to introduce the setting to people who have virtually no experience with that setting. Which means, considering you have page counts, something is going to get cut. They have to. And no matter where they draw that line, someone is going to be pissed off. I really don't envy them their job. Actually, surprising as this is to say, I find myself agreeing with JeffB that they should simply abandon those old settings. It's a no win situation AFAIC. They might as well start fresh.

Sunday, 18th June, 2017

  • 10:42 PM - David Kinney mentioned JeffB in post Star War The Role-playing Game Stats
    JeffB It's the old 1987 d6 version. Too much to spend on a book because of its age, but so out it doesn't have a pdf to check with I am aware of the inability to increase stats in the later RPG games. But this one just seems weird

Wednesday, 26th October, 2016


Monday, 24th October, 2016

  • 11:56 PM - PMŠrk mentioned JeffB in post Mearl's Book Design Philosophy
    I'm agreeing with @JeffB too. 5e so far is, IMO the most catering toward nostalgia and taking only the most financially safe steps edition. I think, but it could be just my personal bias, that this quote is his justification and rationalization for not making setting and lore books. If you don't want to make anything that was done before, well, you won't make an awful lot of things. Besides, his reasoning, that "reused" material wouldn't be interesting, because people seen it before... Well, what about the new gamers, who didn't? What about them, who wasn't here for the 2e era, or even for the 3e FRCG? The material would be completely new and interesting for a LOT of people. It's just no in-line with the game's focus on new gamers, reasoning not dong books because old fans already have that material. And what about system updates, new material, even the dreaded metaplot, because some people like living, evolving settings? DMsG material is ok, but it's old. Old as layout, old as artworks (although I like a...
  • 09:53 PM - DEFCON 1 mentioned JeffB in post Mearl's Book Design Philosophy
    I'd agree with JeffB that the themes of the adventure paths have been re-treaded from previous publications, so I don't know if I'd agree with Mike either when he says he doesn't want to duplicate things. Although, if I had to guess... I'd suspect that what he was thinking was the publication of books with titles that have been used before. So no Unearthed Arcana, no Fiend Folio, no Player's Handbook 2, no Complete Psionics Handbook, no Deities & Demigods, no Manual of the Planes etc. etc. Basically, new "identities" for the types of books they are releasing, and that the stuff you find in them are not the exact same stuff you'd have found previously. So for instance adding ecology info, lair maps, and player race write-ups in their new "monster book", rather than just the straight new monster catalog of editions past.

Friday, 1st April, 2016

  • 06:25 AM - pemerton mentioned JeffB in post Finding 5th edition too "safe".
    I put my players in mortal danger on a regular basisTo echo JeffB, I'm not sure that's a game I want to play in! If your campaign is safe, you aren't challenging your players.And to also be more serious - it might be good or bad to have the main stakes of the game be whether the PCs live or die, but that is certainly not the only way to have a challenging game.

Thursday, 12th November, 2015

  • 08:59 PM - pukunui mentioned JeffB in post I just don't see why they even bothered with the Sword Coast Adventurer's Guide.
    JeffB: Oh sure. It's not a proper player's guide, but it's sort of the closest thing to one that the 1e/2e Realms got, isn't it? And yes, I agree that the SCAG is a much better product to hand to a new (or new to the Realms) player than the FRA would've been. At least the SCAG doesn't spend 11 whole pages on gems! As I've said previously, the SCAG is essentially the 5e version of these two books: http://vignette2.wikia.nocookie.net/sfery/images/e/ef/Przewodnik_Gracza_po_Faerunie.jpg http://ecx.images-amazon.com/images/I/51ZKslE0ibL._SY344_BO1,204,203,200_.jpg

Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned JeffB in post Warlord Name Poll
    ...reamsteak ; @Crothian ; @Cybit ; @Dausuul; @Dayte ; @dd.stevenson ; @DEFCON 1 ; @Delazar ; @DersitePhantom ; @Diffan ; @discosoc; @D'karr ; @Doc Klueless ; @doctorbadwolf ; @DonAdam ; @Dragoslav ; @Duganson; @EdL ; @EditorBFG ; @Edwin Suijkerbuijk ; @Eejit ; @ehren37 ; @Elfcrusher ; @El Mahdi ; @epithet; @erf_beto ; @Eric V ; @eryndel ; @Evenglare ; @ExploderWizard ; @EzekielRaiden; @Fedge123 ; @fendak ; @FireLance ; @Fishing_Minigame ; @Flamestrike ; @FLexor the Mighty! ; @Forged Fury ; @Fragsie ; @Fralex ; @FreeTheSlaves ; @froth ; @Gadget; @Galendril ; @GameOgre ; @Garthanos ; @Ghost Matter ; @Giltonio_Santos ; @Gimul; @GMforPowergamers ; @Gnashtooth ; @Green1 ; @GreenKarl ; @Greg K ; @GreyLord; @Grimmjow ; @Grydan ; @GX.Sigma ; @Halivar ; @HEEGZ ; @Hemlock ; @Henry ; @Herobizkit; @Hussar; @IchneumonWasp ; @I'm A Banana ; @Imaro ; @Iosue ; @Irennan ; @JackOfAllTirades; @jacktannery ; @jadrax ; @Jaelommiss ; @JamesTheLion ; @JamesonCourage ; @JasonZZ; @jayoungr ; @JediGamemaster ; @JeffB ; @Jester Canuck ; @jgsugden ; @jodyjohnson; @Joe Liker ; @JohnLynch ; @Johnny3D3D ; @KarinsDad ; @kerbarian ; @kerleth ; @Kinak; @KingsRule77 ; @Kirfalas ; @Kobold Stew ; @koga305 ; @Lanefan ; @Lanliss ; @Leatherhead; @Libramarian ; @Li Shenron ; @LuisCarlos17f ; @lowkey13 ; @Manbearcat ; @MarkB; @MechaPilot ; @Mecheon ; @mellored ; @Mephista ; @Mercule ; @MG.0 ; @MichaelSomething; @Miladoon ; @Minigiant ; @Mishihari Lord ; @Mistwell ; @MoogleEmpMog ; @Mon @MonkeezOnFire ; @MoonSong(Kaiilurker) ; @MostlyDm ; @Mouseferatu ; @MoutonRustique; @Nemesis Destiny ; @neobolts ; @Neonchameleon ; @Nifft ; @nightspaladin ; @nomotog; @n00bdragon ; @Obryn ; @Ohillion ; @oknazevad ; @Olgar Shiverstone ; @Orlax ; @Otterscrubber ; @Pandamonium87 ; @Paraxis ; @PaulO. ; @Pauln6 ; @Pauper ; @payn; @pemerton ; @peterka99 ;@ Pickles III ; @Pickles JG ; @pkt77242 ; @pming ; @pogre; @PopeYodaI ; @Prickly ; @procproc ; @Psikerlord ; @Psikerlord# ; @(Psi)SeveredHead; @Quickleaf ; @Raith5 ; @raleel ; @Ralif R...

Thursday, 30th July, 2015

  • 02:01 AM - Nebulous mentioned JeffB in post Rage of Demons more details.
    Not many groups know they are in the Underdark at the moment and the Underdark is a huge place that most groups don't keep too many tabs on. Some Demonlords are unaware that others are even there. And the ones that do are working to undermine the others. Yes, MILES underground where no one else goes, where scrying might not work, where we're talking about hyper-intelligent beings that aren't just bags of hit points and special powers. Granted, this sounds too, um, overloaded? Is that the word? @JeffB mentioned jumping the shark. Far too soon to say that without seeing the adventure. For now I'm saying it's the most unique take on the Underdark DnD has tried yet with an official product.

Sunday, 8th February, 2015


Friday, 7th November, 2014


Sunday, 19th October, 2014


Wednesday, 24th July, 2013

  • 09:00 PM - Kinak mentioned JeffB in post Best starting location in Golarion?
    Like JeffB, I'm also a fan of Sandpoint, although it's totally because I like and am running RotRL. If you're looking for a quick guide to the town, there's actually one in the first issue of the Pathfinder comic. If you're starting in the cities, you have some great options. There's also Kaer Maga if you have that group that always want to play the weird races and party combinations that you can't justify in any rational setting. Kaer Maga lives and breathes that stuff. Of the other three, I'm only really familiar with Magnimar, but I would happily start and run a campaign there. I'm a little sad it doesn't get more screen time in the Adventure Paths, but that's me being greedy. If you're running a campaign there, I'd grab City of Monuments with a caveat: the index doesn't live up to the quality of the material and it's really hard to find things on the fly, so you'll need to give it a few read throughs. As far as epic APs, I'm partial to the Rise of the Runelords Anniversary Edition. Dependi...

Monday, 13th May, 2013

  • 06:26 AM - Connorsrpg mentioned JeffB in post Do You Care About Planescape Lore?
    JeffB Said it best on the very first post of this thread. :) I like egs of cosmology. I thought 4E did it best myself, even though I enjoyed some Planescape back in the day. At least there was plenty of space to 'do what you like' in the 4E set up.

Friday, 10th May, 2013

  • 01:08 AM - Hussar mentioned JeffB in post Do You Care About Planescape Lore?
    JeffB Yeah, that's largely my feelings on the issue. I have no problems with Planescape being its own thing. Doesn't bother me in the least. But, for some bizarre reason, unlike all the other settings that either TSR or WOTC have banged out, Planescape gets to infect every other setting. We can't have a core setting with a different cosmology, without first paying lip service to Planescape. I mean, everyone got up in arms about adding dragonborn and tieflings to Forgotten Realms. Yet, for some reason, we're supposed to just accept that every single D&D setting MUST be in line with Planescape lore.


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Saturday, 1st June, 2019

  • 07:02 PM - vincegetorix quoted JeffB in post What previous supplements would you like to see brought back for 5e?
    I loved the 4E product model for supplements. I'd like to see more 4E style toolkit products (And then I might actually buy something from WOTC) Examples (not necc 5E versions of the same books) Threats to the Nentir Vale I think this kind of book would also fit well with WotC release theme for 5e; a book with lore, player options and dm options. For example: Threat to the Heartlands Chp. 1: Brief overview of the region. Chp. 2 Organizations of the Heartlands (lore and foes stat block) - Cult of dragon (Dragonwing, Dragonclaw, war drake, Dragon sorcerer etc) - Eltugard (Hellrider, Crusader, undead slayer etc) - Evereska (Tomb warden, Grey cloak etc) - Serpent Kingdom (serpent folk, lizardman etc) - Flaming Fist (Enforcer, Sheriff, War mage etc) - Candlekeep (Scholar, Scroll keeper, Scroll golem, dragon ghost, sage etc) - Darkhold (Infiltrator, Knave, Merchant prince, Mercenary etc) - Warlock's Crypt (new undeads and spellcaster) Heroes of the Heartlands (playe...

Saturday, 6th April, 2019

  • 04:17 PM - Jonathan Tweet quoted JeffB in post What are you currently playing?
    Any hints? :) My secret project will be announced this summer
  • 04:13 AM - SDN quoted JeffB in post Define "messing".
    I suspect far more characters have died messing around w/Acererak and his abode than the other two. When we played through the original Tomb of Horrors, we didn't go past the front doors. Since they were 10' by 10' by 1 foot thick solid mithril from the description, we took them both, loaded them onto our ship, and went back to buy Greyhawk. The GM just sat there abusing his scotch for about 15 minutes......:lol::lol::lol:

Thursday, 4th April, 2019

  • 01:38 AM - Morrus quoted JeffB in post Which retroclone/OSR game is closest to AD&D 2E?
    2E rulebooks are cheap and easy to score on the used market, and these days all the PDFs are there for purchase too, from WOTC. No real reason to seek out a clone, and as mentioned. there is basically only one: FG&G. I'd just grab the real deal in whichever format you prefer. I have a large 2E collection (and other editions). I was curious what third parties had done to evolve or improve the core rules.

Monday, 1st April, 2019

  • 12:20 AM - Iry quoted JeffB in post Vecna v Acererak v Larloch? Who's The Most Powerful Lich?
    I suspect far more characters have died messing around w/Acererak and his abode than the other two.Vecna probably wins the bodycount award for Die Vecna, Die since he caused entire planes of existence to collide or drift off. There's no way to know how many people Larloch has killed because he's a mastermind/puppet master archetype that doesn't focus on killing or conquering territory. As a side note, I would wager Acererak has a large bodycount from his days as Vecna's general than all the people his tomb has ever killed. Despite it being considerably more famous.

Saturday, 30th March, 2019

  • 08:18 PM - robus quoted JeffB in post Do you Critical Role?
    No idea. But that's not what I meant. It is a stage performance for an audience, done by people who make their living acting (or so I'm understanding). It is completely different than 99% of the D&D games out there being played. While they occasionally have a session in front of a live audience, as do other streaming shows (such as Acq. Inc.) the vast majority are simply streamed. I think youíre assuming more artifice than there is, theyíre simply very good at improve and voices and are very good friends who having been playing together for a long time. I get the impression that many people assume this group formed to cash in on the popularity of D&D, which it did not. But, sure, itís not your thing and thatís cool.

Wednesday, 27th March, 2019

  • 05:40 PM - robus quoted JeffB in post Do you Critical Role?
    It's a staged production of actors playing a game for the entertainment of an audience- like a network TV show. What do you mean by "staged"? Do you believe the show to be pre-scripted?

Monday, 25th March, 2019

  • 09:24 AM - Azzy quoted JeffB in post Who Killed the Megaverse?
    These days I have revisited, enjoy, and run a lot of Palladium Fantasy, and dabble with RIFTS. I'm so sorry. (j/k)

Thursday, 21st March, 2019


Wednesday, 20th March, 2019


Wednesday, 5th December, 2018

  • 11:31 PM - Owen KC Stephens quoted JeffB in post 3 New Official Starfinder Classes Out For Playtesting
    I'd wager They need to get this off to the printers ASAP in order to maintain a schedule They are already 95% set on the way classes are and are just looking at tweaks. Nope. The timetable is based on making sure we have enough time to analyze the playtest feedback, develop alternatives, iterate them, and engage in at least internal playtests of new versions, all before the book goes to the printer. There would be no point in having a playtest if the classes weren't playable, so I understand how they might look "done." But these are third drafts of what is normally a six- or seven-draft process.

Sunday, 2nd December, 2018


Thursday, 8th November, 2018


Tuesday, 6th November, 2018

  • 10:31 PM - Shasarak quoted JeffB in post John Wick Presents Lays Off 7th Sea Staff
    Isn't this the guy who claimed that running Tomb of Horrors destroyed all his childhood friendships and blamed Gary? I could imagine the damage getting that product at the wrong time in your gaming life could do.
  • 04:58 PM - lyle.spade quoted JeffB in post John Wick Presents Lays Off 7th Sea Staff
    Isn't this the guy who claimed that running Tomb of Horrors destroyed all his childhood friendships and blamed Gary? I believe so. He also wrote an article a few years ago about how most editions of DnD are not RPGs. He has also failed to deliver some materials on an earlier KS, the work towards which was seemingly eclipsed by the success of 7S. A friend of mine is still waiting on that one, and has actually asked Wick in person about it. Wick gave him a shabby dodge of an answer and sent him on his way. Wick shows up at my local con every year (I live in the same state as he does), and he's an odd duck: friendly enough, but also very strident in his views and seems to take pleasure in rubbing people the wrong way if they disagree with him. He's quite certain that he's right all the time, or at least that's how he comes across. I found his comment about how "awful" 2018 was for everyone strange, too - because he seems to imply the gaming industry. If so, he's way off, although there are s...
  • 04:45 PM - imagineGod quoted JeffB in post John Wick Presents Lays Off 7th Sea Staff
    Isn't this the guy who claimed that running Tomb of Horrors destroyed all his childhood friendships and blamed Gary? But that was a private statement that still has nothing to do with the 7th Sea role playing game nor the publisher.

Wednesday, 10th October, 2018

  • 04:39 AM - Garthanos quoted JeffB in post 4e Descendants Online - Let's compile them
    I'm not sure I can convince you, but it certainly is a descendant. You can check out the 13TH AGE SRD if you are unfamiliar with it. I am unfamiliar... I am being weirded out right now by recharge rolls. ;) and more weirded out by inconsistent rules about something so core. Now I am reading about class balance from some more math oriented souls bless their hearts.
  • 02:31 AM - Garthanos quoted JeffB in post 4e Descendants Online - Let's compile them
    Lots more "small things". e.g. Staggered= Bloodied, and things that trigger when one becomes Staggered That small thing is bigger for me than it might seem.

Tuesday, 9th October, 2018

  • 02:28 PM - Garthanos quoted JeffB in post 4e Descendants Online - Let's compile them
    Scroll down for the 4E clones/Descendants. http://taxidermicowlbear.weebly.com/dd-retroclones.html 13TH AGE* for sure- moreso a descendant of 4E than 3E *and my preferred "modern" D&D ruleset Included most of that in the original post now - had my own link that was dead on the original to 4e Magic Sword.

Monday, 8th October, 2018

  • 08:07 AM - MNblockhead quoted JeffB in post What is the most inspirational Gary Gygax quote?
    I like the last paragraph of the Tips to the Players section on page 25: Above all a player must think. The game is designed to challenge the minds and imaginations of the players. Those who tackle problems and use their abilities, wits, and new ideas will succeed more often than fail. The challenge of thinking is a great deal of the fun of the game. Gygax, Gary. Dungeon Module B2: The Keep on the Borderlands. Random House, 1980. Print. The one I have in my sig elsewhere around the intarwebz that is somewhere in the Gary thread here on ENWORLD or maybe on DRAGONSFOOT where him and I were conversing. "Maybe I'm just getting too old to want to have to deal with a heap o' rules and the steaming heap o' rules lawyers who go with them."-Gary Gygax As for a gamebook quote...will have to get back to this thread later. The intro to The Keep is pretty fantastic.


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