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  • Morrus's Avatar
    Today, 12:00 AM
    Probably not in a Dredd campaign. Magic fits in with a bunch of other worlds of 2000ad but Dredd is more sci-fi. Maybe if they were psionic artifacts instead?
    2 replies | 134 view(s)
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  • Morrus's Avatar
    Yesterday, 04:42 PM
    No. I was definitely a geek, and hung around with my geek friends, but there was no bullying. I get that other people have different experiences.
    58 replies | 1017 view(s)
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  • Morrus's Avatar
    Yesterday, 03:52 PM
    Liminal is a new RPG by Paul Mitchener, just launched by Modiphius. It deals with "the boundary between the modern day United Kingdom and the Hidden World- the world of secret societies of magicians, a police division investigating Fortean crimes, fae courts, werewolf gangs, and haunted places where the walls between worlds are thin." UPDATE: The core book appears to have already sold out. ...
    0 replies | 1076 view(s)
  • Morrus's Avatar
    Yesterday, 03:42 PM
    Two new miniature sets are now available from Modiphius, for use with their Star Trek Adventures RPG. These are the Original Series Landing Party, and the Iconic Villains sets. These are 32mm scale, unpainted resin miniatures. This set contains one male officer and one female officer of the Andorian, Denobulan, Tellarite, and Vulcan species, as well as two male humanoid miniatures. ...
    0 replies | 644 view(s)
  • Umbran's Avatar
    Yesterday, 02:35 PM
    FrogReaver, let us be clear: EN World does not have a strong concept of thread ownership. It isn't really *your* thread. You don't get editorial power. You don't get to say who posts in it, or what they say. Mistwell, that said, you could do to learn to limit how much you lay a wet blanket on other people's ideas. You made a suggestion for a change in direction. That suggestion was...
    72 replies | 2031 view(s)
    5 XP
  • Scott DeWar's Avatar
    Yesterday, 11:18 AM
    He must be swamped with work or on vacation.
    517 replies | 24042 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 11:10 AM
    At the moment theyíre in PDF but we do have print plans.
    12 replies | 234 view(s)
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  • Morrus's Avatar
    Yesterday, 11:09 AM
    These books are already written. :)
    12 replies | 234 view(s)
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  • jonesy's Avatar
    Yesterday, 04:40 AM
    I was surprised there weren't more. I used to collect the series way back when we had a group playing in the setting. I think I have almost 170 of the books, without counting duplicates or variant editions (like the Annotated Legends, which might be my single favourite book of the bunch). Most of what I'm missing are the young reader books, which I'm not up to date on.
    25 replies | 790 view(s)
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  • Morrus's Avatar
    Yesterday, 12:18 AM
    TBBT is a sitcom. Sitcoms are generally the same, just the characters change. There have been sitcoms featuring wartime medics, upper class toffs, pretty people in New York, and everything in between. The characters are always the butt of the joke. This time it was scientists. The fact that geeks finding scientists in the same mainstream sitcoms as everybody else gets them upset kinda...
    58 replies | 1017 view(s)
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  • Morrus's Avatar
    Tuesday, 18th June, 2019, 08:42 PM
    Hello poster, all right? Iíve moved this to the promotions forum for you.
    1 replies | 147 view(s)
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  • Umbran's Avatar
    Tuesday, 18th June, 2019, 07:38 PM
    I don't think there's anything fundamental, here - I'm talking more about categorizing, and setting expectations. I just think about it, and realize there are parts of play where the GM is acting more like a judge/referee, and parts of play where the GM is acting more like an author. The former I'd call adjudication, the latter, not. There's connotations to "adjudication" that I don't think...
    302 replies | 8185 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 05:58 PM
    Beast-tamers, gunfighters, tinkerers, savants, and more! The Kickstarter for A TOUCH MORE CLASS has now launched! This brand new book includes nine new class for your 5E game, and the Kickstarter also includes the original book, A TOUCH OF CLASS, which contains seven original classes! In 2017 we produced A TOUCH OF CLASS, a softcover book containing seven new classes for your 5th Edition...
    12 replies | 533 view(s)
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 05:32 PM
    Well, OK then.
    90 replies | 3410 view(s)
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  • Morrus's Avatar
    Tuesday, 18th June, 2019, 05:11 PM
    They do that for two reasons: 1) itís more visible on the store shelf 2) you can put your own stuff in it too
    90 replies | 3410 view(s)
    3 XP
  • Umbran's Avatar
    Tuesday, 18th June, 2019, 03:57 PM
    Boogeyman: "If I have the mechanics, I don't actually role play - I just use mechanics." FATE, as an example, puts social interaction on the same mechanical footing as physical interaction. In FATE-based games, if you say, "I attack" in physical combat, all you get is a very basic roll of your skill, which in general isn't so high as you'll be able to down anything other than a mook. ...
    302 replies | 8185 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 18th June, 2019, 03:36 PM
    Beast-tamers, gunfighters, tinkerers, savants, and more! The Kickstarter for A TOUCH MORE CLASS has now launched! This brand new book includes nine new class for your 5E game, and the Kickstarter also includes the original book, A TOUCH OF CLASS, which contains seven original classes! In 2017 we produced A TOUCH OF CLASS, a softcover book containing seven new classes for your 5th Edition...
    12 replies | 234 view(s)
    1 XP
  • Umbran's Avatar
    Tuesday, 18th June, 2019, 03:07 PM
    I am suggesting, as someone said upthread, that the GM has several functions, only one of which is adjudicating. When the GM is just deciding a result, for their own reasons unrelated to the rules of the game - that's not adjudicating. That moment when the GM is *authoring* a result, whatever their inspiration for that - that's not the moment they are adjudicating. I don't buy it. I...
    302 replies | 8185 view(s)
    0 XP
  • Scott DeWar's Avatar
    Monday, 17th June, 2019, 11:09 PM
    bua ha ha ha ha!
    502 replies | 63698 view(s)
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  • Morrus's Avatar
    Monday, 17th June, 2019, 09:48 PM
    Do they?
    80 replies | 2748 view(s)
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  • Morrus's Avatar
    Monday, 17th June, 2019, 08:54 PM
    Wiki threads.
    1 replies | 94 view(s)
    1 XP
  • Umbran's Avatar
    Monday, 17th June, 2019, 08:30 PM
    I rather think that depends upon what the focus & intent of the game is. Just this weekend, I played a game which had no combat mechanic. The PCs weren't people addressing their challenges via personally applying physical force, so no system for doing so was included. We didn't miss it. If the intended action in a game is "kill things and take their stuff" then yes, your game needs a combat...
    302 replies | 8185 view(s)
    1 XP
  • Umbran's Avatar
    Monday, 17th June, 2019, 05:35 PM
    Why do you need rules for one, but not the other? GMs are capable of just saying, "Yes, this social interaction plays out in this manner, with these effects," and do so fairly, but they are somehow incapable of doing so with combat? They can't take a player's description of physical and magical actions, and just run with that like they can social interaction? That, really, is kind of...
    302 replies | 8185 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 04:35 PM
    Morrus replied to Armour skill?
    Off the top of my head I can't remember page numbers, but small or light = 2, medium = 3, large or heavy = 5.
    7 replies | 220 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 12:44 PM
    Morrus replied to Hand Bombs
    Two rolls. One to determine where it lands, the other to attack all in the resultant burst.
    4 replies | 163 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 12:43 PM
    Morrus replied to Armour skill?
    No, thatís the opposite of what I just said. :) It literally just does what it says in that paragraph ó to benefit from higher quality equipment, you need an appropriate skill. You canít benefit from an exceptional quality pistol without enough ranks in pistols. Same with armour.
    7 replies | 220 view(s)
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  • Morrus's Avatar
    Monday, 17th June, 2019, 12:24 PM
    Morrus replied to Armour skill?
    It's used exactly the way you quoted, from page 23. Lets you benefit from higher quality armour.
    7 replies | 220 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 12:22 PM
    You roll the damage as normal and divide by two. There's no stun charge limit.
    2 replies | 140 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 11:11 AM
    Morrus replied to Hand Bombs
    See Burst attacks on page 99. Area attacks use a single attack roll (in this case AGI (throwing) or similar) vs VITAL DEFENSE of all targets, and a single damage roll. Otherwise it is resolved just like any other attack roll.
    4 replies | 163 view(s)
    0 XP
  • Scott DeWar's Avatar
    Monday, 17th June, 2019, 02:32 AM
    "Caerth, perhaps we should keep our present promise to Hornauer, get supplies for an extended trip below and return in stealth."
    1035 replies | 71669 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 17th June, 2019, 12:11 AM
    The sixth adventure in the War of the Burning Sky adventure path is here! A 5E fantasy adventure for 11th-level characters. In search of the Torch of the Burning Sky, the heroes set out for Sindaire and Castle Korstull, the canyon fortress where Emperor Drakus Coaltongue was slain. Witness the mighty and terrible face of war in a world of magic!A critically acclaimed high fantasy...
    3 replies | 626 view(s)
  • Morrus's Avatar
    Sunday, 16th June, 2019, 10:56 PM
    The Origins Award winners are in, and Vampire: The Masquerade 5th Edition takes the roleplaying game award, with WotC's Mordenkainenís Tome of Foes winning the RPG supplement category. The full list of winners: Game of the Year: Root (Leder Games) Board Game: Root (Leder Games)
    2 replies | 2233 view(s)
  • jonesy's Avatar
    Sunday, 16th June, 2019, 08:23 PM

    281 replies | 24520 view(s)
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  • Scott DeWar's Avatar
    Sunday, 16th June, 2019, 02:45 AM
    i am glad to hear this!
    8598 replies | 441660 view(s)
    0 XP
  • Scott DeWar's Avatar
    Sunday, 16th June, 2019, 02:07 AM
    did you get your breaks fixed?
    8598 replies | 441660 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 15th June, 2019, 10:18 PM
    DO YOU NEED TO SHOUT?
    24 replies | 764 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 14th June, 2019, 09:58 PM
    The thing about milestone leveling that breaks the association of levels to combat is that it gets applied when you reach the milestone, *however* you reach the milestone. It doesn't have to be "you gain a level when you hit a milestone." It can be, "you gain some number of XP when you hit a milestone." And I think that fixes all the issues with milestone leveling you mention. People who...
    302 replies | 8185 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 14th June, 2019, 08:35 PM
    I think you are missing the point a bit. Folks are asking whether "violent" is the "natural state" for humans. They then have to turn and look for what the "natural state" for humans actually is... and wind up reaching for straws, because they want to find the thing analogous to the feral cat, when no such thing exists. Basically, "natural" human behavior is everything we already see. ...
    302 replies | 8185 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 05:28 PM
    Tough crowd. It was OK.
    8 replies | 596 view(s)
    2 XP
  • Umbran's Avatar
    Friday, 14th June, 2019, 04:56 PM
    You aren't the only one in the thread that has tried to refer to something like the human "natural state". I was speaking to the entire concept with your post as merely a jumping off point, as it was the most recent to use the concept. No. Just as a wild cat is not "without cat influence". Wild is variously, "in a natural environment" or "undomesticated" - which I restated as 'without...
    302 replies | 8185 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 03:34 PM
    Morrus started a thread Secret Faces of Velsburg
    Secret Faces of Velsburg. While traveling through the wilderness the adventurers come across a small hamlet plagued by a recent rash or murders committed by 'The Ghost'. The longer the party stay in Velsburg however, the quicker they realize that the supposedly bloodthirsty spirit preying upon the settlement is not the remote village's only mystery. In this sidequest to save Velsburg the PCs are...
    0 replies | 134 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 14th June, 2019, 03:03 PM
    One option missed in the OP is "Ineffable: The exact nature of the gods is not known, or undetermined. Divine magic happens, but nobody has proof of why or how." This is how most of my games run - unless or until the actual nature of divine magic impact play (so, it becomes mechanically- or plot-relevant), then I don't bother to specify. This allows for more belief systems in the world.
    31 replies | 1000 view(s)
    2 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 02:46 PM
    Sounds like Eric Noah's old April Fools joke from back in 2002. http://www.enworld.org/ericnoah/aprilfools2002/april02.html
    8 replies | 596 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 02:09 PM
    The plan is to upgrade from vBulletin to Xenforo, which is an entirely different software. No, there is no ETA.
    81 replies | 5048 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 01:03 PM
    Really. Both of you. @Riley, ordering people not to reply to you is not how to handle a disagreement. Either politely disagree, or use the block function. @Immortal Sun, calling people names is DEFINITELY NOT how to handle a disagreement. I will also add -- if you report a post, and then immediately respond to it with namecalling or insults, we are *not* going to look favourably on it. ...
    302 replies | 8185 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 12:05 PM
    Yep!
    81 replies | 5048 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 14th June, 2019, 04:34 AM
    The scientific community recognizes "good" and "evil" as human concepts, not natural states of the universe. The question of whether we are born good or evil makes little sense, when we *define* good and evil only after we are born! There's a problem with discussing our "default state". Consider, for a moment, a housecat. There are housecats that have grown up without significant...
    302 replies | 8185 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 11:12 PM
    D&D Beyond has provided yet another of it's data dumps of 12 million characters -- this time telling us character alignments are most popular in D&D. Chaotic Good wins, followed by my least favourite as a DM, Chaotic Neutral. Chaotic Evil is the least popular. The developer does say that this does not count the percentage of characters with no alignment selected. You can see the...
    232 replies | 2553 view(s)
  • Morrus's Avatar
    Thursday, 13th June, 2019, 09:31 PM
    I can see it.
    81 replies | 5048 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 07:57 PM
    Paizo has just released the landscape GM screen art for its upcoming Pathfinder 2nd Edition GM Screen. "Protect your important notes and die rolls from prying player eyes with the Pathfinder GM Screen! This beautiful 4-panel landscape-style screen features stunning artwork from Ekaterina Burmak on the player's side, and a huge number of charts and tables on the GM side to speed up play...
    7 replies | 3499 view(s)
  • Umbran's Avatar
    Thursday, 13th June, 2019, 06:57 PM
    You say that as if humans *have* an identifiable "natural state" - we are a tribal, social species and an extremely extended infant period compared to other animals. We, more than any other creature on the planet, are focused on *learned* behavior, not inborn, "natural" behavior. What is natural for us is to try out a large number of different behaviors, and see what works. I will push back...
    302 replies | 8185 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 04:14 PM
    Simple. They aren't in any rush!
    16 replies | 651 view(s)
    0 XP
  • jonesy's Avatar
    Thursday, 13th June, 2019, 02:59 PM
    Keanu sounds so excited to be part of the game.
    3 replies | 535 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 13th June, 2019, 02:13 PM
    The game's rules are certainly largely about combat. The *could* have rules that were as rich for dealing with social/political action, or other activity, but they don't. If we hand players a hammer, we should expect them to treat problems like nails... There are games that do better. The CORTEX+ based Leverage game, for example, does include combat. But that is only one out of five major...
    302 replies | 8185 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 02:02 PM
    Not as written, no. But itís your game!
    1 replies | 117 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 11:28 AM
    The Swedish 1990's-set sequel to Tales From The Loop is now available from Modiphius. Based on the paintings of Simon StŚlenhag which portray a "retro futuristic suburbia", Things from the Flood takes the 1980s kids and makes them 1990s teens. Somewhere out there beyond the cordons, beyond the fields and marshes, abandoned machines roamed like stray dogs. They wandered about...
    7 replies | 976 view(s)
  • Umbran's Avatar
    Thursday, 13th June, 2019, 05:51 AM
    Talk about your questionable choices. One reason why we are okay with violence, is that in the real world, some people have issues letting things go, and that tends to escalate.... Gentlemen, be warned - dragging around drama from closed threads is an astoundingly good way to get yourself a vacation from the site. Both of you drop it, now, please and thank you. I would, in fact, take this...
    302 replies | 8185 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 13th June, 2019, 05:41 AM
    There's "questionable choice" and "end up on the wrong side of the moral argument". Splitting the party to chase down goblins in the woods is a questionable choice, and when they did that, they handled the consequences. Becoming villains is what happens when you are on the wrong side of the moral argument. I think, on their first go ever at RPGs, having them hunted down and either executed...
    302 replies | 8185 view(s)
    0 XP
  • Scott DeWar's Avatar
    Thursday, 13th June, 2019, 02:39 AM
    greetings poster. I am the En world unofficial greeting bot and am here to welcome you! ( I swear I am a bot!)
    502 replies | 63698 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 07:06 PM
    Um, be careful there. You started with simulated violence, but then use *real* physical conflicts (minor ones, as toddlers) as your example. Apples and oranges. De-sensitization to violence *does* happen. If you are 11 years old, and you regularly see real violence in your home, in your school, and in your community, yes, you get de-sensitized (meaning - you have a decreased emotional...
    302 replies | 8185 view(s)
    2 XP
  • Morrus's Avatar
    Wednesday, 12th June, 2019, 04:01 PM
    For something to currently be in the public domain it needs to have been created somewhere round the 1920s or before. The Black Company wonít be public domain for about 60 years yet.
    25 replies | 1368 view(s)
    1 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 03:59 PM
    Perhaps. But I would likely *position* it differently. See above - I was not going to run a game in which 13-year-olds end up on the wrong side of the moral argument. If I'm going to present the non-combatants as a challenge to kids, I'd position it clearly as a, "Well, nuts, you have to get around this without hurting anyone." Heck, in games for my adults, if the PCs choose the wrong...
    302 replies | 8185 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 03:18 PM
    So, let me continue from the perspective of my experience - since it was a recent one in which I actively questioned the tolerances for many things in my game and presentation... At the root, we view some violence as okay, because we still live in a world in which violence is occasionally necessary. There are still (entirely human) monsters among us, and sometimes we are not left with...
    302 replies | 8185 view(s)
    1 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 03:11 PM
    A little while back, I taught my 13-year-old de facto goddaughter how to play D&D. That gave me an entirely new perspective on what "safe" means. There's a little-realized fact that there's no such thing as a no-holds-barred safe space. Safe spaces need boundaries, and the boundaries that are useful and safe for one group may not be for another.
    302 replies | 8185 view(s)
    4 XP
  • Morrus's Avatar
    Wednesday, 12th June, 2019, 11:55 AM
    It's D&D, Pathfinder, AND WOIN! :D
    1 replies | 211 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 04:09 AM
    Dude. If it was a woman, you don't have to leap, because of the statistics involved. One in five women are raped at some point in their lives. 43% of heterosexual women report experiencing some sexual violence other than rape.* This stuff is so darned common, they don't even have to experience it to have a valid strong reaction, because they live in fear of it throughout their lives. And...
    419 replies | 17177 view(s)
    3 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 03:57 AM
    That language is inappropriate, and unacceptable. Do not post in this thread again. Anyone else think they want to try to push the limits? This person is getting booted from the thread. The next will probably get a vacation from the site, with no warning or prior discussion. If you cannot figure out that you need to be on your best behavior when having a sensitive discussion, you have no...
    419 replies | 17177 view(s)
    0 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 01:56 AM
    The question isn't about severity. It is about the logic and form of the argument. Oh, most times it isn't like Snidely Whiplash, twirling his mustache, going, "BWAHAHAHA! Now I will say bad things about people!" It is usually quite casual and seems reasonable until someone puts a spotlight on it. You specifically pointed out how you think their testimony came from a desire to seek...
    419 replies | 17177 view(s)
    3 XP
  • Umbran's Avatar
    Wednesday, 12th June, 2019, 01:19 AM
    That's fair. And then what we are looking for is a list of things for people to rate a game on. There's an arti and science of that, too, which can get pretty deep. There are a few things that can get hairy when you are taking user ratings. Things like "complexity", where you might wonder if everyone has the same concept fo what you are talking about. But, you can sometimes get at what...
    48 replies | 1460 view(s)
    0 XP
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  • 10:10 AM - Dannyalcatraz mentioned darjr in post Completely Blank Posts?
    Morrus Umbran darjr I think I may have discovered the trigger for the posts disappearing: every one I know of that got blacked out was reported.
  • 07:44 AM - Dannyalcatraz mentioned darjr in post Completely Blank Posts?
    Morrus Umbran darjr As I noted above, Iíve personally encountered two blacked out posts by spammers (whom I subsequently banned). The text wasnít merely color matched to the back, because the reported text didnít show even when I quoted it to check. What had been there was simply gone. Something odd is going on.

Thursday, 25th April, 2019


Monday, 22nd April, 2019


Wednesday, 27th February, 2019

  • 04:48 PM - Morrus mentioned darjr in post Of Balrogs & Ents: Warhammer ďMass Combat Fantasy Roleplaying GameĒ
    This one has a bit of history. My first ever tabletop RPG. I lost it years ago, but a few years back my friend darjr gave me a copy of it, and itís been a treasure since. Note the 1983 references to Balrogs - it wasnít just D&D that had hobbits and ents and stuff early on! I love that itís a ďmass combat fantasy roleplaying gameĒ. 105084 105085 105086 105087 105088

Friday, 4th January, 2019


Wednesday, 2nd January, 2019


Friday, 2nd November, 2018


Thursday, 1st November, 2018

  • 12:13 PM - Morrus mentioned darjr in post HOURLY RPG news !
    That was a thing to wake up to! I got it a whole bunch, too. I've disabled the newsletter software for now until darjr gets chance to look at it. That seems to have stopped them coming for me -- could you guys confirm they've now stopped coming hourly?

Thursday, 7th June, 2018

  • 09:27 PM - Lanefan mentioned darjr in post Comfort withcross gender characters based on your gender
    But before we go much further into the details, remember that this is a multi-national discussion, run from Canada, and the rulings of courts in the USA are not everyone's context. Nitpick: unless Southampton somehow recently underwent a very significant relocation, this is actually run from the UK. Which does raise an interesting question: it'd be interesting to see a breakdown of what countries ENWorlders are from. It's pretty obvious the large majority are from the US, but after that...? darjr , got any stats on this? And it's relevant not just for quasi-political discussions like this. In quite a few gaming discussions recently I've been noticing* significant trends by area or region, one example being that tables in the UK seem to use minis/grids much less than tables in North America. * - though this may simply be a badly-failed perception and-or interpretation check on my part... :) Lanefan


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Friday, 7th June, 2019

  • 01:56 PM - Morrus quoted darjr in post Upgraded to https! Please report bugs!
    Iíve left the non https site up as well. Please try that if you need or can. Also note if you can if the bug goes away in the non https version of the site.Yes, the bugs go away on the non https URL.

Wednesday, 22nd May, 2019

  • 08:45 AM - MNblockhead quoted darjr in post Mike Mearls interview re: Ghosts of Saltmarsh
    Iíd vote for no more rules. Yea. Well, your wallet is your vote. I'm really liking what Matt Coleville is doing with Stronghold & Followers and his mass combat rules, but I'm interested in seeing what WotC will do with mass combat. I've been impressed with how well WotC has designed rules expansions in Xanathar's and Ghosts of Saltmarsh. They are simple, use existing mechanics in sensible ways, and capture the spirit of 5e well. I've been using Ronny Hart's Nautical Adventure rules since soon after 5e came out. But I just received my copy of Ghosts of Saltmarsh in the mail and I've decided to switch to the official rules. They just fit the 5e system so nicely and give enough tactical crunch to scratch that itch without trying to create a complicated wargame subsystem. After one quick reading I feel that I have a good idea of how to run ship travel and combat and I think with minimal explanation, my players would be able to play using these rules with nothing more than their ship's stat ...
  • 06:33 AM - John R Davis quoted darjr in post Another Look at the D&D Essentials Kit
    I roll in the open but still use a DM screen. Keep it folded on the table for quick reference. Yep. Use mine as a GM flat for ref etc. Roll in open . This kit looks like a must buy for me

Saturday, 18th May, 2019


Wednesday, 8th May, 2019

  • 03:52 PM - Parmandur quoted darjr in post New boxed set
    Dyson Logos posted this! A hint? https://twitter.com/dysonlogos/status/1125973010576551936?s=21 106316 Mearls ran a Star Frontiers 5E game last year at some Cons. Maybe this is what he has been doing for the past few months...

Monday, 6th May, 2019

  • 09:30 AM - aramis erak quoted darjr in post Shadowrun Sixth Edition Announced!
    Iíve never heard of Anarchy! And the Valiant system is one Iíve always wanted to try! Having used the Cue system in the CosPat version... It's rules light but roll-heavy, albeit not bad. Comparable to the old GW Judge Dredd... Calling it the "Cue System" is a serious bit of a dodge... Cues have no mechanical power in CosPat (nor what I've seen of Valiant Universe), but good use of cues is good reason to (but utterly unneeded for) reward with a plot point as "good narration." It's also a "Weak GM" type game; the GM isn't authorized to be final arbiter, as GMing is rotational. The scenario-driven play has some repeatability, as the resolution of a scene from initial to penultimate varies, but always ends either by TPK or progress to the next scene. Writing adventures is easy... frame mission with 2-5 paragraphs. Frame scenes (3-6 for an evening's play); for each, write 1 to 3 paragraphs of descriptive setup "readme text," set a goal, use fail-forward mode to ensure it gets don...
  • 05:46 AM - trancejeremy quoted darjr in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    I know I'm probably going to make a fool of myself. But here is a prediction. PF2 will sell really well at first. But then tail off rapidly. Paizo will do more and more 5e stuff and eventually tail off PF2 product altogether. The computer game and their universal stuff and their licenses with the likes of WizKids will sustain them but eventually they'll have to decide to allocate work to a PF2 product or a 5e one and the 5e one will win. I'm probably wrong. In retrospect, I wonder if it would have made more sense for Paizo to make PF2 5e based, something like Adventures in Middle Earth, with Pathfinder classes added to the traditional ones. I just don't see how PF2 pleases either 3e or 5e fans, only Paizo fans, and they'd buy anything from them.

Sunday, 5th May, 2019

  • 04:59 PM - Jester David quoted darjr in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    Paizo could have done a 5e without hitching their ride to WOTC.They just had to follow their original playbook. Take the 5e stuff released under OGL and do their own rulebook. Release pf1.0 books for a while after and then transition to their new book.Imagine a 5e pathfinder society?5e is under the OGL and has an SRD.To me the surprise move WAS pf2e. I still donít quite understand it. There's two big reasons for that. The first is they want to retain most of their audience. They're hoping a large percentage of their fans will switch from Pathfinder 1 to Pathfinder 2. And the best way to do that is by keeping Pathfinder 2 very similar to Pathfinder 1. Which seems fairly reasonable. The audience for a potential 5.5 edition is largely theoretical. You're not marketing to your actual consumers, and hoping to sway people away from another game. Now, there probably IS a large audience of established gamers who want something that's more like 5e but has more character complexity and rules options...

Tuesday, 30th April, 2019

  • 04:05 PM - 3catcircus quoted darjr in post Anyone else finding their TTRPG spending going down for lack of interest/need?
    Seriously, look at dmsguild. Especially the things designed just for this. Like the AL and CCC mods. I've looked at them. I'm not loving the CCC, DDAL or DDEX mods - these are part of an organized play system and are tied together in some fashion. I'm really looking for standalone mods that *I* can tie together however I see fit, that are really short like the old 32-page TSR mods, but that have enough info to make it easy for a DM to run. Nothing out there seems to fit what I want. They are either super elaborate, too detailed in the wrong areas, or so tied to specific locales that I'd have to do a bunch of work to make them flow properly - which takes time that I don't have... Given that I have tons of old product anyway, I see no need to buy any new stuff right now.

Friday, 26th April, 2019

  • 02:47 PM - Deathbird quoted darjr in post Resource upload not working?
    client_max_body_size 45m The above was added to the sites-available/enworld config file so it'll survive any 'updates' to config. So the new nginx has it's own option overriding the php one. Sigh. Should be fixed. Please test. Running mine own test. Works perfectly now. Thanks a lot!

Wednesday, 24th April, 2019

  • 06:59 PM - Flexor the Mighty! quoted darjr in post Anyone else finding their TTRPG spending going down for lack of interest/need?
    GaryCon is a blast! Itís also growing fast. I wouldnít be surprised if they put a cap on attendance. Also GameHoleCon is awesome and is one of the big three or four bucket list cons in my humble opinion. I think the edition treadmill fatigue hits a lot of folks. Which makes 5es continued blockbuster growth even more amazing. There is a limit on tickets, so its already capped. Its nearly max capacity for the venue based on what I saw this year. A lot of fun, and I have a room for next year but I'm not sure I'll be going. its a lot of money when its all said and done and that could go to another good trip.
  • 03:06 PM - Ralif Redhammer quoted darjr in post Anyone else finding their TTRPG spending going down for lack of interest/need?
    Looking forward to it! And yeah, the hotel blocks sold out super-fast. Still managed to get a good on-site room, though. GaryCon is a blast! Itís also growing fast. I wouldnít be surprised if they put a cap on attendance.

Tuesday, 2nd April, 2019

  • 04:58 PM - Aldarc quoted darjr in post Pathfinder 2E or Pathfinder 1E?
    ... or with enough level in monk, or just plain enough hp. A high level barbarian can easily survive 20d6 dmg... With spells, expertise and stat increase , high level PCs can hit pretty high DCs. A shadow monk rogue multi class can have + 27 to stealth. A high level fighter can easily defeat most giants, an epic feat of martial prowess a first level fighter never could.I think that you are being a bit disingenuous to suggest that these are equivalent scales or scopes of fantasy, particularly in regards to mechanical support provided. Similar, but not identical. Hopefully you can at least recognize that the fantasy power level of 3e/Pathfinder extends beyond what is normal in 5e. As I suggested earlier, I think that Pathfinder 1/2 is oriented towards a "higher" epic fantasy than 5e, perhaps even more along the lines of "mythic" or "legendary." What wakedown said. In fact I worry about the influence of AL in D&D. So happy things like Critical Role and the current designers the...
  • 01:46 PM - CapnZapp quoted darjr in post Pathfinder 2E or Pathfinder 1E?
    In the face of a popular and good enough version of D&D there isnít anything Paizo could do. The problem is thinking yourself as a competitor to WotC. If you instead consider yourself as building upon WotC's success, offering expansions where WotC won't go... Well, that's the spot where I can see a Paizo that keeps from falling off the radar. Note: not literally making 5e modules. I still believe they need their own ruleset. Just a ruleset that a) is palatable to 5e customers b) avoids ignoring the development lessons of the last decade, and shows an understanding of today's design fashion That is, very much not the impenetrable playtest.

Monday, 1st April, 2019

  • 05:23 PM - Aldarc quoted darjr in post Pathfinder 2E or Pathfinder 1E?
    In the face of a popular and good enough version of D&D there isnít anything Paizo could do. At least I donít think anything listed so far as options has a real chance. But then maybe their goalposts are not where a lot of folks goalposts seem to be. IF they want to create a game they can be proud of and satisfy enough of a Pathfinder brand fan base, maybe thatís enough for them? If so then Iím shure itíll be a success.Paizo is probably using the same goalposts that spurred their initial development of Pathfinder: the survival of Paizo as a company. Pathfinder was intended as a stopgap measure to procure their company's survival in the absence of Dragon & Dungeon magazines. The success of Pathfinder was somewhat unexpected for them. I don't think that they are under any delusions about replicating the success of Pathfinder 1 because the market environment has changed. Even more tldr: Why would I be interested in yet another soon-to-fade-into-obscurity fantasy game that tries to be li...

Sunday, 31st March, 2019

  • 02:06 AM - Zardnaar quoted darjr in post Pathfinder 2E or Pathfinder 1E?
    In the face of a popular and good enough version of D&D there isnít anything Paizo could do. At least I donít think anything listed so far as options has a real chance. But then maybe their goalposts are not where a lot of folks goalposts seem to be. IF they want to create a game they can be proud of and satisfy enough of a Pathfinder brand fan base, maybe thatís enough for them? If so then Iím shure itíll be a success. This I don't see PF being number 1 anymore. Peak Pathfinder was only about 20% of 5E they can probably do alright on a lower figure. Even half of peak Pathfinder would be around 10 times the size of an OSR publisher. If they keep what they have and appeal to 5% or 10% of the 5E players to buy in they would be fine. Personally I'll need a preview or something like the 5E basic rules to buy in.

Wednesday, 20th March, 2019


Tuesday, 19th March, 2019



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darjr's Downloads

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Gamma 5e D&D 5e Gamma World home brew
These are from the old WotC forums. Saving here for posterity.


As I announced in a previous blog post (http://community.wizards.com/content/blog/4111351), I am working on a free PDF that will provide everyone with a quick rules module geared toward...
3451 0 5 Sunday, 1st November, 2015, 06:03 PM Sunday, 1st November, 2015, 06:05 PM

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