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  • Lord Zack's Avatar
    Yesterday, 11:24 PM
    So earlier we talked about relations between different kinds of magic-users, but what about magic-user relations with "muggles?" It seems that secrecy would be hard to maintain. Ultimately, magic-users would have to deal with the mundane world. It is possible that some could flee to magical enclaves like Xanth (along with magical creatures and even non-magic-using people who are accustomed to the...
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  • marcoasalazarm's Avatar
    Saturday, 22nd June, 2019, 03:37 AM
    Ok, cool.
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  • marcoasalazarm's Avatar
    Friday, 21st June, 2019, 07:18 PM
    BTW, concerning the fact that we have done 40K stuff here... I own a few of those books from the 40K RPG line (Dark Heresy, Rogue Trader and the like). I was thinking about trying to adapt s couple of the gizmos for this thing using the stuff already statted as a baseline.
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  • marcoasalazarm's Avatar
    Thursday, 20th June, 2019, 05:06 AM
    There are other details that may come in handy like they run pretty hot (maybe a bonus to track them using thermal sensors?)
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  • Lord Zack's Avatar
    Wednesday, 19th June, 2019, 04:15 PM
    I am wondering how well common mecha would perform against the Titans from Attack on Titan. Now I haven't actually watched the anime or read the manga, but Titans only have one weakspot- the nape of the neck, right? Even if you have like a hyper-impulse cannon, if you don't hit that spot, the Titan will keep coming. Still it seems possible to penetrate their skin easily enough, with the right...
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  • marcoasalazarm's Avatar
    Monday, 17th June, 2019, 06:16 AM
    No problem dude. Holy crap you are awesome.
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  • marcoasalazarm's Avatar
    Monday, 17th June, 2019, 05:27 AM
    Think called shots to an open mouth are s special vulnerability or just a more regular thing?
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  • marcoasalazarm's Avatar
    Sunday, 16th June, 2019, 06:37 PM
    His casino is also a powerhouse as far as casinos go.
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  • Lord Zack's Avatar
    Sunday, 16th June, 2019, 06:16 PM
    I am thinking that while Robert House may no longer be master of Vegas, he is still around and so are RobCo and REPCONN, the first focusing on robotics and electronics with a retro look and the second building retro-styled spaceships. These products may look old fashioned, but Mr. House ensures that his products are advanced enough on the inside to be competitive.
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  • marcoasalazarm's Avatar
    Sunday, 16th June, 2019, 05:02 AM
    BORDERLANDS!!! Oh, yeah. Ok, idea... Mr. Torgue doesn't likes elemental weapons because he thinks they are too fancy... until he heard of Louise the Zero and her magic style. As in, drawing energy from an "Explosion" Energy dimension. And THAT he digged.
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  • marcoasalazarm's Avatar
    Tuesday, 11th June, 2019, 04:17 AM
    Not to say it always does, but the bad examples have been pretty damn epic.
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  • marcoasalazarm's Avatar
    Saturday, 8th June, 2019, 10:39 PM
    It's ended up in tears enough times that a regular street term for a group of Alternates of one single Fiction meeting together is "a Plague". That and... yeah... imagining ticking off a hundred Harry Potters at the same time, many of them with less morality than usual. It would have been safer to headbutt an Africanized beehive while wearing only your underwear.
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  • Lord Zack's Avatar
    Saturday, 8th June, 2019, 06:03 PM
    Speaking of fanon, it'd be hilarious to see alternates that are more or less canon meet flanderized alternates from fan fiction. It would be interesting to see any two versions of a character who vary from one another meet in.fact, like Harry Potter meeting Harry Potter Evans-Verres from the Harry Potter and the Methods of Rationality. By the way, I'm pretty sure that epic things would happen...
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  • marcoasalazarm's Avatar
    Thursday, 6th June, 2019, 03:54 PM
    Works but some Fiction wizards have never even heard of the guy while others (HP Britain) seemingly drop his name like other people drop the Big J's in a conversation (or at least that is what fanon would make you believe). The White Council definitely would stand by the name.
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  • Lord Zack's Avatar
    Thursday, 6th June, 2019, 01:42 PM
    Well they are spellcasters, so something fancy like "the Covenant of Merlin," might be better.
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  • marcoasalazarm's Avatar
    Wednesday, 5th June, 2019, 07:20 AM
    What could we call these accomodations? The Wizarding Accords?
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  • Lord Zack's Avatar
    Wednesday, 5th June, 2019, 03:23 AM
    I've been thinking of an idea of a Magic War in Coreline. Basically, the traditions and laws of different spellcasters are often contradictory. For instance, the Laws of Magic of the White Council state "Thou Shalt Not Invade the Mind of Another," so what happens when a Warden captures or kills a legimens? After enough of these incidents, I suggest a brief, but devastating war results, leading to...
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  • marcoasalazarm's Avatar
    Tuesday, 4th June, 2019, 09:55 PM
    Starfinder... Okay, interesting idea.
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  • marcoasalazarm's Avatar
    Tuesday, 4th June, 2019, 09:54 PM
    Issue number one is I don't have Fifth Edition rules with me (need to then figure out stuff like how Advantages and Disadvantages work on some of he races we have honebrewed so far). Issue number two is obtaining a good set of firearms/tech rules for 5D to have an idea of "ok, this is what a laser does, this is what a computer does" to start adapting the gear. Mecha rules are necessary because of...
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  • Lord Zack's Avatar
    Tuesday, 4th June, 2019, 06:56 PM
    Here.
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  • marcoasalazarm's Avatar
    Tuesday, 4th June, 2019, 06:44 PM
    Can't find the Starfinder one.
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  • Lord Zack's Avatar
    Tuesday, 4th June, 2019, 04:50 PM
    I made a couple of posts over there, including a thread on playing Coreline in Starfinder.
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About Lord Zack

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Saturday, 8th December, 2018

  • 12:52 PM - kronos182 mentioned Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    OK... guess I could go and do another Jam. Seeing stats for Mammoth Tanks sounds so cool. over all.. the mammoth isn't very much.. it's basically a big abrams with two guns and a few missiles and can repair itself a bit. I'm trying to think of some upgrades (no replacing the guns with railguns as that'll make it a mk3), will take some suggestions for upgrades to the mammoth but remember can't be too extreme. Lord Zack: wh40k, ok, I'll work on some stuff wh40k stuff. I've got a start on terminator armour, i'll throw together a few NPCs like example typical warriors from a couple of the chapters (any particular ones?) and see about a couple of vehicles.

Monday, 26th November, 2018

  • 03:41 AM - kronos182 mentioned Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    Ok.. I was just looking over what US Military stuff is in d20 Modern.. and the Abrams is looking kind of underwhelming.. so I'll be doing a bunch of military vehicles in the next little while for you, Lord Zack

Friday, 28th September, 2018

  • 05:41 AM - kronos182 mentioned Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    Think there's an issue with EnWorld... I just got a posting notice for something you guys posted about a week ago. Yeah, it usually doesn't tell me I've got notifications for at least several days, and even then has missed a few. That's why I check here at least once a day. And I need to upload more of the stuff I've posted here to the deviant art group. Lord Zack: I don't think the wikia mentions the fact that they come with auxiliary batteries, but that is good to know.

Sunday, 26th August, 2018

  • 03:23 AM - kronos182 mentioned Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    @Lord Zack: I need to get working on completing those other Gundams... PM me a list of the base Gundams/mechs you need for these and I'll get working on the base models (I know you mentioned the Striker one before, it is on the list, I promise). Ideas for a Starfleet based mech.. Phaser weaponry obviously including a few emitters (pre nebula/galaxy class) or banks (also known as strips, but are of nebula and newer ships. some newer ambassadors have these). Probably a few weaker ones in strategic locatons for defense so they have full area coverage. Shield technology for added protection. Emergency Transportors for evacing pilot. Probably enhanced sensors over most other Gundams as Starfleet has some pretty good sensors, even warships like the Defiant and Prometheus had pretty good sensors, although Defiant weren't as extensive and varied as say an Oberth or Nebula. Mini photon torpedo launcher. Probably easily have a basic flight system that doesn't require wings that could probably get it int...

Sunday, 19th August, 2018

  • 06:19 PM - kronos182 mentioned Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    Lord Zack: It was you that did the New Kamino Space with Space Station Black-X195 ?? And how they're doing experiments with various alien life (zerg, xenomorphs, etc).. would they create bio-tech weapons based on abilities of zerg or other creatures ???

Monday, 28th May, 2018

  • 03:00 PM - kronos182 mentioned Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    Lord Zack: I did the infested terrans as more a quick easy to use npc/enemy to fight loosely based on the game units. I could come up with a mutation template with tables and and such, but I haven't seen a whole lot of info on a lot of different powers except for those of specific characters such as Kerrigan, the Russian guy and Kerrigan's consort from the books, and the like. Most are just mutated with chitin armour, several zerg limbs, spikes, spines etc. Which are more flavour. I'll go back through the info and see what I can come up, plus probably work out some of the psionic powers for humans and zergs.

Friday, 15th December, 2017

  • 01:51 PM - kronos182 mentioned Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    For the tail, I'm not sure if the damage should be slashing or non-lethal... Also any skill checks made with tail should have -4 for improvised tool (maybe make a racial feat that removes this penalty?). Otherwise looks not bad. Lord Zack: Looks interestin

Sunday, 20th November, 2016

  • 06:25 AM - AnimeSniper mentioned Lord Zack in post Space Station... Why not A Dyson Sphere
    @Lord Zack instead of a generic space station like seen in the Battlestar Galatica 2003 series the Botanical Explorer why not make it a Dyson Sphere that appears in a Lagrange Point or in the Asteroid Belt and begins broadcasting a signal for the party to discover. if its in the asteroid belt the Dyson Sphere could be catching the odd asteroid to begin mass production of the androids seen in the original films.

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Wednesday, 19th June, 2019

  • 05:38 PM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I am wondering how well common mecha would perform against the Titans from Attack on Titan. Now I haven't actually watched the anime or read the manga, but Titans only have one weakspot- the nape of the neck, right? Even if you have like a hyper-impulse cannon, if you don't hit that spot, the Titan will keep coming. Still it seems possible to penetrate their skin easily enough, with the right weapon. In theory a beam rifle could pierce all the way through a Titan's neck. Ultimately, my assessment would be that they would be a fairly formidable opponent for most mecha, but not an insurmountable one. If the weapon is powerful enough.. vaporizing the head and neck would kill the Titan. Otherwise, treat it like a giant troll.. massive regeneration capability (which can take time), once the titan is wounded enough and goes down, gives the mech pilot time to slash the vulnerable spot, IF they know about it. Otherwise, the Titans would just come back with same numbers while mech pilots have to repair...

Friday, 3rd May, 2019

  • 06:20 AM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    Well, I do think there shouldn't be anything preventing someone from using the Aile, Launcher and Sword Strikers at the same time. It's probably not the smartest thing to do, because despite the auxiliary batteries you will drain the mobile suit's power reserves extremely quickly. Which is why the AQM/E-YM1 Multiple Assault Striker includes four extended battery packs. You also weigh down the mech with all that extra equipment. You can see a Gunpla using all three Striker packs here: https://www.bing.com/images/search?view=detailV2&ccid=WJ5pxt%2Fe&id=C8997D757CB91F98FA47EE3B435CBB9EEB116E26&thid=OIP.WJ5pxt_eIKc_99qBQqUkUgHaHa&mediaurl=http%3A%2F%2Fsg.p-bandai.asia%2Fglpb%2FSG%2Fimg%2Fmodel%2Fb%2F1000000504_8.jpg&exph=560&expw=560&q=three+striker+packs+simultaneously+gundam&simid=608035551058987206&selectedindex=5&pc=U316&ajaxhist=0&vt=4&eim=1,2,3,4,6,8&sim=11 There is also the Multiple Assault Striker and ISWP Striker, which combine the functions of all three original packs. A good reas...

Thursday, 2nd May, 2019

  • 06:28 AM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I haven't been able to find any information on how many hardpoints the Strike Gundam has and how the Striker Packs fit into those hardpoints. I'm not certain each piece of equipment actually goes onto a hardpoint. I 'estimated' as the Strike Gundam has to have physical points where the striker packs connect to allow power and control systems to interact between the two. So I used game logic to create a number for each and where they would connect to, so some you can and can't mix, although I'm sure, as you also mentioned, some can be combined however with these hardpoints they don't. It's partly for game balance and logic.

Wednesday, 1st May, 2019


Monday, 29th April, 2019

  • 08:09 PM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    Looks pretty good to me. Good work as always, though I do have a couple of concerns. A couple of notes: The original version of the Aile did not allow atmospheric flight. It might be good to indicate which arm, or leg a particular Striker Pack uses. The Schwert Gewehr is supposed to have a laser gun on the sword's bottom. The prototype that was used by the Archangel's Strike could project a beam blade instead. The Aile and Launcher packs are supposed to be compatible, in fact the Strike can theoretically use all three of the original Striker Packs at once. You can also theoretically mix and match components from different Packs. The Launcher Striker has the weapons pod on the right shoulder and the "Agni" is mounted on the side of the backpack, but not where the Aile would connect. The Gunbarrel Striker is actually a craft that can be piloted on it's own, or used as a Striker Pack. People are almost certainly going to want to add hardpoints for Striker Packs to existing mobile...

Saturday, 27th April, 2019

  • 12:29 PM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I still need to watch Infinity War. I'm way behind on Marvel Movies. Hey, kronos182 I know you already have a big list of stuff to stat, but could you add MAN-08 Elmeth from Mobile Suit Gundam to the list? By the way, did you ever get around to statting out the Strike Gundam? In addition to "ugly"-like cobbled together designs, I could see Sienar Army Systems building TIE-based mecha. Sienar Fleet Systems could also build space combat mecha too. I could imagine a TIE Fighter that has a gerwalk-type mode, though a full battroid mode would be trickier to design. The Strike Gundam is not done yet.. I'll pump it up the list, and I'll look into the MAN-08 Elmeth. TIE Veritech craft.. that would be a problem.. I mean in theory many of the TIE variants can do something like the Vulture droids of the Trade Federation/CIS (wings split open and become legs), like the Advanced x1 (Vader's TIE), TIE Advanced (from X-Wing, TIE Fighter, XvT and X-Wing Alliance games) and Interceptor have wing desi...

Saturday, 20th April, 2019

  • 04:52 PM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I'm thinking more along the lines of the likes of the Hadoken and Kamehameha. I'm also thinking more for Player Characters, since of course you can customize NPCs however you need to. Hadoken and Kamehameha.. question is are they class based or racial is first question. Let's work on the Hadoken... most likely a Ki based attack.. so it'd be based on your Wisdom.. And if I remember correctly.. takes time to charge.. so a bare minimum it's a full round action, with a base damage of say.. 2d6 (so if able to learn at level 1, it's more damaging than many weapons), and say + Wis bonus. Then we can expand on it for a charge.. charge x rounds (can't do anything for that round) make a concentration or maybe a Will check.. deals +1d6 per round + 1d6 per point of Wis to really show the Ki bonus of your Wisdom. Just off the top of my head. And only usable x + Wis modifier times per day.

Friday, 19th April, 2019

  • 08:35 PM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I've been thinking about how to do "special attacks" in Coreline. If you use BESM d20, it is quite simple, but if you only use d20 Modern it is a bit trickier. You could create a class, like Turtle School Student or Disciple of Genkai, but often characters will have individualized sets of powers. Fortunately, there is a possible solution- the system introduced in The Tome of Battle: Book of Nine Swords. There is even a duplicate of this system for Pathfinder. I've done a number of special attacks for some of the templates or character's I've posted, I don't see any problems with them.. You're talking more about things like a given power has many different uses, which can vary from user to user.. Like Bending from Avatar, or Force users in Star Wars, right? In that case, Tome of Battle: Book of Nine Swords would be a good resource (I had to pull out my copy and re-read it as been awhile since I've used it) for such. But generally.. special attacks are just attacks (or abilities) with li...

Saturday, 30th March, 2019

  • 05:11 AM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I have been working on a sort of equivalent to Mobile Suit Variations for Coreline. Specifically focusing on the period following the 23 hours. However, Coreline has more than just mobile suits and I'm having trouble coming up with ideas beyond mobile suits. I'm especially interested in Battlemech variants that may be/could only be developed on Coreline. I'm also lacking in skill in drawing mecha, so I'll either need to work on that, or find someone who will be willing to do that. You want some ideas of variations? I'm sure I could assist in that.. and also increase my WIP list (really sorry I haven't posted much in the last while, work as been really busy for me, taking up all my time). Probably would be simpler to pick one mech, see what variants are currently available in that mech's cannon, then we look at where this mech would be found in/on Coreline, then who's most likely opponents. Also can brainstorm what if situations and what can be used to solve those situations.. like.. Hey, som...

Sunday, 24th March, 2019

  • 06:02 PM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I just had a thought. We figured that shields would be less effective as a means of defense for naval ships, because they would quickly drain when in contact with the water, right? So here's what I figured, what if the shields are not projected outside of the ship (excepting over the deck)? What if, instead, they a projected between the outer armor and the inner hull? Anything that could get through the armor will then have to deal with the shields. There's too much interconnecting parts between outer and inner hulls for double hulled ships, which would be more of submarine designs. Something more like Structural Integrity Fields would probably work.. It would increase the ship's hardness while active. Although if one was to build naval ships with multiple layers with spacing between them, then that's just basically spaced armour design, which would reduce the effectiveness of shaped charge warheads like the ubiquitous HEAT rounds. I have rules for such that for that type of armour where it ...

Friday, 8th March, 2019

  • 12:46 AM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    Have we determined the status of the Shadows and Vorlons in Coreline? Not that I know of.. but I'd say probably kind of like in B5 where they quietly pull strings or ignore the younger species. Or they're off doing their own thing exploring the other galaxies and space that are now available (like the Star Wars galaxy).

Saturday, 9th February, 2019

  • 05:50 PM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I am thinking that the Galactic Empire might have a presence in the Milky Way Galaxy. These forces would be sponsored by the Fel Dynasty, but commanded by and effectively an extension of Thrawn's Empire of the Hand. Therefore the Imperial holdings in the Milky Way are more of a confederation than an empire, like that government. Many of these new worlds have broken away from the divided Imperium of Man, but there are a variety of other worlds as well, such as homeworlds of minor alien species and small independent interplanetary nations. Thrawn realizes the difficulties of supplying his forces across galaxies and thus has adopted a number of local weapons, vehicles and other equipment to shorten his supply lines. Thrawn may have also signed the Riah Accords, due to the importance of the Sol System in enabling transport between the galaxies. Do we have anywhere that has info in the Riah Accords? What era would Thrawn's main forces be? Just Post ROTJ like in the original Thrawn Trilogy books...

Saturday, 26th January, 2019

  • 09:32 PM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    http://getterrobo.wikia.com/wiki/Getter_Rays Getter Rays are a very powerful and dangerous source of power, which are probably sought after by a number of people. However I am wondering if they could be used in Jurassic Park/World to control the exhibits. Low levels of Getter radiation might be used to incapacitate particularly dangerous specimens with out killing them (though I wonder if Indominus Rex would even be susceptible to Getter Ray's due to its hybrid nature). By the way, good work on the Rachet and Clank weapon stats. Looking over the Getter Rays entry.. I'd still say the Indominus Rex would be affected, as it still uses dino DNA.. unless I'm remembering wrong and it's got some non dino DNA in its mix.. in which case it'd get a bonus to save over other dinos. Thanks. I have a couple more sitting in partial status sitting on my computer that I just need to finish up.

Wednesday, 9th January, 2019

  • 12:43 AM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I've been thinking of stating out at least some of the weapons from the Ratchet and Clank games. I find it plausible that the civilizations of the various galaxies of the series could travel to the Milky Way galaxy in order to sell their wares. Intergalactic travel is possible, though I don't know if how has ever been addressed, it is very much a soft sci-fi/space opera series. Corporations like Gadgetron and MegaCorp would certainly find a new market for their products appealing. The basic Omni-Wrench is pretty simple, it can be used as a tool and as a melee and ranged weapon. It could probably be represented by a simple club, though other models would be stronger. Intergalactic travel could be done one of several ways... 1)Powerful FTL drives that can only be used in the emptiness between galaxies, such as a type of gravity traction drive.. once you leave the edge of the galaxy, once you get the co-ordinates for the nearest point of the next galaxy, the drive pulls you along to the next...

Saturday, 15th December, 2018

  • 09:16 PM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I am wondering if navies on Coreline might recommission old battleships, like the Iowa-class and add newer technologies to make them more viable. I imagine defensive technologies like advanced armors, point defenses maybe even shields of some kind would be a high priority, but better weapons might also be added and maybe even something like a battleship-class Tesla Drive or repulsorlift to allow it to fly over land, allowing it to project power in a far wider range. Of course Space Battleship Yamato is an existing example of this sort of thing. Refitting older ships is not cheap.. particularly if not kept in good condition.. To make a battleship fly would require a lot of work... sure anti-grav/repulsor tech "could" make any old ship fly.. but they were not designed to 'float' on air. I'd say a dedicated design from the ground up for any flying boat designs is best, like the helicarrier from SHIELD, it's designed to fly and float. I could see more militaries designing ships along the lines of a...

Monday, 10th December, 2018

  • 04:16 PM - marcoasalazarm quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    Also, I just wondered what Korben Dallas and Leeloo would be up to on Coreline. Guess Korben is still driving a cab -- the rep gets him the occasional free beer and hefty tip, though. Leeloo... well, dunno... maybe is on the lookout for appearances of Mr. Big Bad Evil? And Mammoth Tanks... well... they are a house-sized mass of "Eff You". Guess they are not 100% like Abrams tanks, although that's a good basis. Dunno... maybe a specialized anti-mecha/Kaiju model with an augmented railgun or an anti-air model with about a dozen AA guns on its back (to hunt down planes and for dragon slaying)? Dunno. There's a few ideas...

Sunday, 9th December, 2018

  • 04:56 PM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    I just made a little discovery. LFOs appear to be roughly the same size as scaled-down, late UC mobile suits like the F91 Gundam F91. So could a mobile suit of that size use a ref board, if conditions allow? If pilot has related skills.. and the mech have equipment/modifications that allow it to use a ref board... probably..

Saturday, 1st December, 2018

  • 04:09 AM - marcoasalazarm quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    The Bradley tables are wonky, man. A quick thought, would Blakists ally with/defect to the Adeptus Mechanicus? It seems possible that some of them at least could come to see Jerome Blake as a prophet of the Omnissah, similar to how the Emperor is viewed as the Omnissah himself. I've also thought that some factions of the Brotherhood of Steel could ally with the Mechanicus. I've also been wondering how professional wrestling would be like in Coreline. Specifically the concept of Kayfabe. Would it even exist in Coreline? It seems to me that the wrestling personas could be a type of Fiction. Which touches on the idea of Fictions that are related to actual people. OK, need to think this one over.

Saturday, 24th November, 2018

  • 02:53 AM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    Yeah, modern day United States, in particular the Army. I should clarify that I need stats to be used in the Warhammer 40000 game, not d20 Modern. Stats in WH40K system? That I don't know... d20 system I can do.. Palladium system I can do.. As for US Army stuff.. there'a already stats for the M1 Abrams and M2/M3 Bradley.. I think I've got some stuff from the old WotC forums.. the Crazy something or other Car Lot which had a few other items like some fighters and the like.

Friday, 23rd November, 2018

  • 03:43 AM - kronos182 quoted Lord Zack in post CORELINE (D20 Modern/D20 BESM Setting).
    If you want to try to do some Warhammer 40000 units that would be cool. I am looking for Brood War-era Terran and Zerg units, Arachnids and United States Forces. More Starcraft, Arachnids, gottcha. And US stuff? Like current era military stuff?


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