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Help With Disruptive Players(?) Thursday, 22nd February, 2018 12:16 PM

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Friday, 9th June, 2017

  • 03:05 PM - hawkeyefan mentioned Wepwawet in post Are You Excited about Tomb of Annihilation?
    Nonsense. It's all but a given he will be. I don't know.....if you check out the link that Wepwawet posted above....from about 4:30 to 6:30 Perkins talks about Acererak, and he makes a point to say it's more about thwarting Acererak's plans than facing Acererak directly. I'm paraphrasing, but it's an interesting point he makes that leads me to believe that Acererak is not the BBEG as might be expected. So I suppose it's possible, but I don't think anything is a given.

Friday, 24th March, 2017

  • 09:14 PM - pukunui mentioned Wepwawet in post Curse of Strahd help
    Wepwawet: Perhaps that was a poor choice of words on my part. Don't read so much into it. The player in question created her character without any input from the other players. They were just hoping for a cleric so that they might finally get to see the Holy Symbol of Ravenkind in action. (And so the mystic can stop using most of his psi points on healing and start using them on his other psychic abilities.) The holy symbol was the first relic they found, and yet they haven't been able to use it yet. One player did replace his druid with a paladin, but he ended up only getting to play him for one session before work commitments called him away. He may not make it back before the end of the campaign. The new PC is technically a fighter 1 / cleric 5, and his player is the sort who really gets into the feel of a character. She loves fleshing her PCs out, making them feel like real people. She came up with the idea that he's lazy and reluctant to obey his deity's wishes on her own, which put me ...

Friday, 10th March, 2017

  • 07:21 PM - pukunui mentioned Wepwawet in post Curse of Strahd help
    Wepwawet: It's one of the options from the Adventurers League Expanded Dark Gifts table. Note: I waived the 4th level cut-off point for my game, since I'm not part of the AL. Also, while remove curse will get rid of the gift itself, it doesn't get rid of the side-effects, which include detecting as an evil undead with things like the detect evil and good spell and a paladin's Divine Sense ability. Cats will continue to hiss at his approach, and milk to sour at his touch, and so on.

Thursday, 9th March, 2017


Wednesday, 8th March, 2017

  • 07:26 AM - texastoast mentioned Wepwawet in post Curse of Strahd help
    Wepwawet, is Van Richten particularly important outside of the reveal that he was behind the death of that one character's clan? I get the impression the answer is "no." In that case, my instinct is that you should rather introduce the idea that the person behind the death of his clan is here in Barovia, and gradually drop clues to his identity, assuming they take that bait. (I suppose this loses its punch if the characters are Barovian.) If you do that, how much does it matter to the PCs that he is Van Richten, Monster Hunter? It might actually make it a more exciting reveal if this person they have been (I presume) looking for all this time turns out to be the unassuming bard with whom they've crossed paths a bunch of times. I suppose the way you want to play up Rictavio and nudge the players toward him depends on what kind of reaction you want them to have to him when they put it all together. I think whether you want him to be a villain in your characters' story, or whether you wan...
  • 12:14 AM - pukunui mentioned Wepwawet in post Curse of Strahd help
    Wepwawet: Those seem like good ideas. I'd run with that. Last session, my group kinda flailed about a bit. One PC got killed by the revenants, while the other two escaped. I offered the dead PC a dark gift and he came back to life without a mouth (and the ability to use telepathy). After that, they explored a little more of the ground floor of Argynvostholt, encountering the living flame, Savid the wounded elf, and the three revenants in the chapel. They managed to defeat those three using holy water - the rogue's player wanted to dip her ammo in a vial of holy water. I allowed her to get an extra d4 radiant damage on 10 pieces of ammo. You'll note that I didn't end up having Strahd show up. I'm not sure why. It just didn't feel right, I guess. Plus, it didn't take long for the PCs to decide to flee. I then had Ezmerelda show up as they were leaving. They caught her up on stuff and the conversation worked out in such a way that I was able to have her offer to do a card reading to relocate th...

Thursday, 2nd March, 2017

  • 06:59 PM - pukunui mentioned Wepwawet in post Curse of Strahd death options
    Wepwawet: Yes, Madam Eva knows raise dead, but she "never gives aid and never asks for any." (p 37) However, van Richten has a scroll of raise dead and the Abbot can cast it as well (and will do so up to three times if the PCs get him a wedding dress for Vasilka).

Wednesday, 30th November, 2016

  • 03:14 PM - lowkey13 mentioned Wepwawet in post New to D&D. Warlock - Sorcerer Multiclass
    ...g- that's where you get into the real nitty gritty. Those rules that are unclear will make more sense when you've started playing, how and when you might want to use certain spells or abilities, and so on. I would also say that some rules that seem clear might be unclear after you've been playing. But one thing that most D&D players and DMs agree on is that there is no winning in D&D. Success is just having fun with your friends. I appreciate that you're approaching this with ambition, and that the long wait before you start really playing might be making you look at all sorts of ideas and guides (because anticipation can be both wonderful and terrible to the mind), but I teach D&D to kids and teens where I live (admittedly, not Java developers, but still!) and I have found that it is best to start simple. No multiclassing. Basic classes. And when they understand and enjoy it and understand how the rules work in actuality, then they blossom with all of their own ideas. Perhaps, as Wepwawet states, it will be hard to get together. Maybe you can suggest to your DM that everyone run a shorter, pre-packaged module with "simple" characters first (Lost Mines of Phandelver?) so everyone gets a feel for the game and the rules in play before creating your campaign character. In the alternative, if you have a lot of time to kill, why not create several different sample characters? Creating them is different than thinking about them.

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Thursday, 22nd February, 2018

  • 04:34 PM - billd91 quoted Wepwawet in post Help With Disruptive Players(?)
    Are you sure that the others got too busy to keep joining? ;) Sounds like that player makes everyone's experience so horrible that people drop out and make up an excuse to sound nice. They very well could be using "being busy" as an excuse to not keep playing without having to confront the cleric player with her behavior. Definitely consider contacting them privately. Ask them if they really are busy or if they're trying to spare someone's feelings. They might be more candid if you broach the topic with them, assuming they aren't being completely candid now.

Friday, 25th August, 2017

  • 03:32 PM - tombowings quoted Wepwawet in post D&D Promises to Make the Game More Queer
    I appreciate your clarifications :) I will try to explain this point, but mind you I'm pretty bad at writing... I hope I can get the meaning across. This is a question of visibility. Of people feeling that they're part of the world. It's the problem with "white-washing", non-caucasian people made to feel invisible and worthless because a main characters can't seem to be Asian/African/etc, only background characters. That's why very often Gay Pride Parades take on the banner of "lesbian visibility". Everyone is so concentrated on the "struggle" of white middle-class gay men (because that's the group that typically has more power and visibility), that every other group is forgotten as if they're not important. The same if you're a man but you're not sexy and muscled. Until recently the same happened with geeks and nerds. You'd only see the beautiful jocks and cheer leaders while geeks were ignored, unless you needed a stereotypical clever character. Luckily we're living the geek-chic period. We...
  • 02:38 PM - tombowings quoted Wepwawet in post D&D Promises to Make the Game More Queer
    My point is that this is not an ideological statement. At all. Thinking that having characters that are LGBT, non caucasian, female in the game is a question of ideology, that is the issue. How is "I wasn’t about to have this book go out and not ... [insert anything here]" not an ideological statement? What the statement is doesn't matter. Here are some examples: I wasn’t about to have this book go out and not ... discuss school shootings. I wasn’t about to have this book go out and not ... draw attention to endangered wildlife. I wasn’t about to have this book go out and not ... tell you how to have a healthy balanced breakfast. Once again. I have no problem with the presence of LGBT NPCs, I have a problem with blatantly pushing an ideological view. If Crawford had kept his mouth shut and just included the NPCs, I wouldn't have cared, but he had do go and turn it into an ideological issue by making a big deal out of it.
  • 02:18 PM - tombowings quoted Wepwawet in post D&D Promises to Make the Game More Queer
    Oh, it's a children's game now... Murder, theft, witchcraft & rape are fine, as long as there's no hint of gays. 87776 Once again, you are misrepresent my argument in poor faith. Either we can have a discussion in which we refute each other's points, or we can agree to disagree, but I see no need for crass mockery of this sort.
  • 02:14 PM - jasper quoted Wepwawet in post D&D Promises to Make the Game More Queer
    What does medieval Europe has to do with it? It's a fantasy game in fantasy worlds. There's only a slightly aesthetic resemblance with historical Europe. The game is called Dungeons & Dragons, not "Plague & Inquisition" did some one call. The Inquisition, let's begin The Inquisition, look out sin We have a mission to convert the Other editions (Other edition Other edition Other edition Other editions) We're gonna teach them wrong from right We're gonna help them see the light And make an offer that they can't refuse (that the Other editions just can't Refuse) Fifth edition (fifth edition, fifth edition) Don't be boring Say yes (say yes, say yes) Don't be dull A fact You're ignoring: It's better to lose your dice bag than your skull The Inquisition, what a show The Inquisition, here we go We know you're wishing That we'd go away But the Inquisition's here and it's here to stay The Inquisition, oh boy The Inquisition, what a joy The Inquisition, oy oy I was sit...
  • 02:13 PM - tombowings quoted Wepwawet in post D&D Promises to Make the Game More Queer
    Black characters of any class Black WIZARDS! (imagine that, a person of colour taking a highly academic path) Effective female characters who are not simply the sexy sidekick Armour for women that actually protects them. Unlike those metal bras that perk boobs up Until not that long ago, these would be termed as political/ideological propaganda by some people. Nowadays we see a wide variety of peoples in the PHB and it's wonderful! I'm a white male and I don't feel any less included because there's illustrations of female characters in the book, and of people of all colours. Obviously. With LGBTQ characters it's exactly the same. They're simply people. People that exist and play the game. It is very important to show how inclusive and welcoming the game is. You're misrepresenting my point. I'm not arguing against inclusion. I don't care there are gay NPCs in adventures, honestly. I care about people trying to use a game to make an ideological statement instead of using reasoned, well re...

Wednesday, 7th June, 2017

  • 09:07 PM - evilbob quoted Wepwawet in post Curse of Strahd help
    Guys, how is the Abbot supposed to react to Ireena?Probably indifference. The Abbot has a plan that he KNOWS will work (in his insane mind). He probably won't be bothered with Ireena, as he probably doesn't know how important she is to Strahd, and even if he does he'd likely think she'll just get killed anyway, like all the others. My Abbot politely requested to one of the party members that he be able to use her spare body parts once she's dead (in order to improve the golem) - he could do the same with Ireena. EDIT: I think maybe what I'll do is have the three PCs Strahd has captured tied up in chairs facing the bed in the bedroom. As they regain consciousness, they'll see Strahd getting busy with the PC he took away before, and just at the climactic moment, he sucks her dry, looking at his captive audience as he does so.Clearly from the rest of this thread this has already happened and your players went along with it, but I would strongly advise anyone else reading this against puttin...

Wednesday, 31st May, 2017

  • 02:23 PM - Irennan quoted Wepwawet in post Help me define Mother Night (CoS)
    Honestly I'm a bit annoyed at all these good drows... Evil should run deeper in their blood, turning good should shouldn't be this easy. Now there's even a good drow goddess... I don't think I'll allow drow elves again in my games. Actually, a good goddess helps explain the aberration of good drows... Anyway, gods don't always have to be either good or evil and Mother Night isn't evil :) In the Realms drow are not the same as they are in Greyhawk. if you read their story, then it's only logical that there is a non neglectable number of them who aren't evil--even more so because Corellon cursed a lot of innocent dark elves. Eilistraee is actually *old*. She dates back to Ed Greenwood's own campaign, and he decided to make her official back towards the beginning of 2e. She's integral part of how the drow are in the Realms (for example, she was worshiped by the Torilian dark elves even before Lolth was, she was patroness of one of their nations, etc...). I agree on Mother Night. I didn't mean ...
  • 02:19 PM - Irennan quoted Wepwawet in post Help me define Mother Night (CoS)
    My understanding is that it's the Morninglord who has abandoned the Barovian people. Mother Night is the reason for Madam Eva and Baba Lysaga. You even get cursed by her if you steal anything from her shrine. She seems pretty active to me. The people's belief that she sent Strahd is just that, their belief, which is untrue. She isn't necessarily evil. It's just that there is a lot more night than light in this world. I was going for something as simple as Mother Night enjoying the nightly naked dance, and stepping forward, as she's "closer" to the drow than Ellistraee herself. Cool idea about the undead IIRC, before Curse of Strahd, both deities were believed to be no longer active, although I'm aware that Mother Night is active in the latest book (that's why I used the wording in my post), so I thought that it was a recent thing. I didn't mean to imply that she was flat out evil, but she surely doesn't seem to be nice. Eilistraee is the moon and stars in the nightsky, while Mother Night c...

Tuesday, 23rd May, 2017

  • 09:41 AM - Harzel quoted Wepwawet in post Girls, Guts and Glory. A new snack sized D&D web series.
    Well, actually the reason I persevered with Yogscast High-rollers is Mark Hulmes, who's adorably cute! He talks way too much, and there's too much background music and sounds, it's very distracting... But he's so cute! I also watched Critical Role because Travis (Grog) is so handsome... And Matt Mercer is an amazing DM and they're all brilliant roleplayers. But yeah, Travis :P Huh, I always thought more people were into Matt's glorious locks than Travis's physique. I might have a minor man crush on all of them except Sam (I like the guy, but he's a little to over the top for my tastes) I only find myself ardently attracted to Matt when he is playing Victor. ;)

Monday, 22nd May, 2017

  • 05:50 PM - Chaosmancer quoted Wepwawet in post Girls, Guts and Glory. A new snack sized D&D web series.
    Well, actually the reason I persevered with Yogscast High-rollers is Mark Hulmes, who's adorably cute! He talks way too much, and there's too much background music and sounds, it's very distracting... But he's so cute! I also watched Critical Role because Travis (Grog) is so handsome... And Matt Mercer is an amazing DM and they're all brilliant roleplayers. But yeah, Travis :P Huh, I always thought more people were into Matt's glorious locks than Travis's physique. I might have a minor man crush on all of them except Sam (I like the guy, but he's a little to over the top for my tastes)
  • 04:16 PM - smbakeresq quoted Wepwawet in post I Discovored D&D Later In Life Than I Would Have Liked And I Worry That....
    I'm now 37 and I'm playing D&D more than I ever did! I also started at college, but most games I played then lasted about 2/3 sessions. I even tried my hand at DM'ing but it was way too much work as I had to do it all myself (and honestly, the resulting story would be alright at most). Now I have plenty of money to spend on books and Adventure Paths, which makes running games much much easier. The time is a problem, but I managed to find a group of interested players that put some time aside every two weeks to enjoy D&D. I basically stopped playing videogames now, I don't have the time, and because of D&D I find that my actions are very limited, and I find the gamist need to find potions and magic items in the most unlikely places quite annoying This is key also, you can afford stuff and also you can search the intertubes for stuff. As you get older you appreciate the world building more instead of running the stat blocks.

Friday, 19th May, 2017

  • 11:44 PM - pukunui quoted Wepwawet in post Curse of Strahd help
    Also, I'm definitely using @pukunui's idea of having the Heart of Sorrow grant immunity from sunlight to Strahd. Otherwise he'll be too easy..My group managed to recover the sun sword from its new hiding place and then went straight to the castle. They found the secret passage behind the organ and (not intentionally) went straight to Rahadin's office. They killed him but took a beating in the process, so were desperately trying to find a place to rest. They barricaded his door but that didn't stop Strahd from showing up and taking a sip of blood from one of the PCs. The paladin whipped out the sword and turned it on (cue the eye-rolling lightsaber jokes - I threatened them with negative inspiration if they kept it up!) but Strahd just laughed, much to their horror. One of them was like, "But but but it said ..." and another was like "Well, he's had four hundred years to figure something out ...". They ran down the secret stairway, fooled around with the brazier a bit (but didn't figure out how ...
  • 05:01 PM - lowkey13 quoted Wepwawet in post You lads ever play 5e... on weed?
    - You gain the flaw: Paranoid: You think you're being watched by powerful enemies all the time. Dude. But what if it's true? Just because you're paranoid, don't mean they're not after you. The other day, I was playing ... and there was this ... GUY ... always hiding behind ... A SCREEN ... and he kept rolling dice and laughing maniacally and looking at me ... Oh man .... DAVE'S NOT HERE!
  • 04:53 PM - ThunderDM quoted Wepwawet in post You lads ever play 5e... on weed?
    - You gain the flaw: Paranoid: You think you're being watched by powerful enemies all the time. That's so perfect

Friday, 12th May, 2017

  • 01:54 PM - pukunui quoted Wepwawet in post Curse of Strahd help
    So they survived the night, retrieved the sword, and went up to the castle. They're all still alive but only just barely. They're currently hiding out on the roof of one of the guard towers, hoping Strahd's animated armor doesn't see them. They defeated Rahadin but found that they couldn't take even a short rest without something or someone coming to disturb them, including a surprise visit from Strahd. They're badly beat up (I think they've all got less than 10 hp) and are hoping to get out of the castle altogether. Of course, they were missing the cleric (his player couldn't make it), which didn't help ... How did this event go in your games? I need some ideas. Did your Ireena escape? How did Strahd take it? How does he go from being livid to a few days later being gracious and invite them to dinner?My group allowed Ireena to go into the pond. Strahd zapped them with lightning. Yeah, he's angry, but he's a 400-year old vampire lord. He's good at regaining his composure quickly, and his in...

Wednesday, 10th May, 2017

  • 11:55 AM - pukunui quoted Wepwawet in post Curse of Strahd help
    Your characters can always try to escape as soon as they're in the castle, but Strahd should force them in.How does he force them in? And he has already punished them. He met them on the road, charmed one of them, bit her in front of the others, then took her away on his nightmare without them being able to stop him. Sure, maybe he's a little annoyed that they haven't accepted his invitation, but he's just shown them that they're powerless to stop him. They think that will change if they can re-find the sunsword, however. For me, this is all somewhat beside the point. I am looking specifically for advice on what could / should happen to the PCs while they attempt to take a long rest at Madam Eva's camp. I've told them already that the Vistani aren't offering any of their wagons, and the group agreed that they would just bed down in the open. This is the first time in the whole campaign that they have not spent the night indoors in a relatively safe location. Should I let them have a long ...

Saturday, 1st April, 2017

  • 10:22 PM - texastoast quoted Wepwawet in post Curse of Strahd help
    EDIT: Actually, Strahd would also be the best at stealing the gem so effectively that no one has a clue where it went. And he would have known about the gems. After that Baba Lysaga could have learned about something being stolen and how the vineyard got weaker and eventually find out about gems. Regarding the hags, a healthy orchard next to the dark windmill would be extremely suspicious, there are ravens everywhere after all. Being hags it will look much cooler if it's a crooked and sickly orchard with tiny fruit. I'm inclined to put it in the Heart of Sorrow, it's a simple and effective solution. I like it; I agree, simple and effective. There's also a pretty good chance the PCs find the gem, which is either a pro or con depending on your goals. Does the gem just fall out when they destroy the Heart? Preparing for my next few sessions, I realized I made a mistake a while back, and I would appreciate y'all's advice on how to handle it. Rictavio/Van Richten, the party's fated ally, gave...

Sunday, 26th March, 2017

  • 07:05 AM - texastoast quoted Wepwawet in post Curse of Strahd help
    About the lost gem from the vineyard: What are you all planning on doing with it? Who has it and where? I've seen it suggested elsewhere that the lost gem is in the Abbott's flesh golem bride. I like that idea and I'm leaning toward running with it. I don't know exactly what it's doing in there; maybe its magic makes her more believably human in some way than a regular flesh golem. (I actually don't know much about flesh golems at all yet.) I don't know how to hint at that fact, or how it might be rediscovered. The PCs aren't likely to fight the bride are they? I'm not in love with the gem powering Strahd's Heart of Sorrow; wouldn't it be much older than the 10 years the gem has been missing? Plus I love the art in the book showing the spiral staircase with the heart at the top; that thing looks way too big and impressive to be powered by a magic pinecone. I do like the idea that it's at Old Bonegrinder. Sounds like you're doing a Fewer Dead Children variant where the pastries are made f...

Friday, 24th March, 2017

  • 10:39 PM - pukunui quoted Wepwawet in post Curse of Strahd help
    They've been fighting all kinds of monsters in Barovia, of which there are plenty. Rictavio and Ezmeralda are also pretty high level...Yeah, but they've only recently come to Barovia themselves. Neither of them is a native either. I think that at 5th level the strangeness is no longer new... A lot of it, maybe. But they haven't learned everything there is to learn. I had a player join the party at 4th level. She created a half elf and said that she'd been imprisoned, her parents killed in front of her so that she wouldn't have anything to live for, and experimented upon. That's really what she decided, so obviously i made her the child of a dusk elf and a barovian woman, whom Strahd kills when he finds out that one had reproduced. Being locked away was perfect because she wouldn't know much about this land. She knows that she escaped by throwing a green rock into a flame that turned green and then she appeared somewhere else.That sounds like a cool intro.


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Warlock Spellsheet
Using the official WotC character sheet style I made this spell sheet, especially adapted to Warlocks, because they are so different from the other casters.

It has more space than is needed for the lists of spells and invocations, but you can always...
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