View Profile: Gradine - Morrus' Unofficial Tabletop RPG News
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  • Gradine's Avatar
    Today, 04:59 PM
    Alchemy Jug 21 Bag of Holding 16 - A magic item that only exists to allow players to ignore an obnoxious game mechanic... which you could just ignore anyway. Bag of Tricks 22 Broom of Flying 22 - Why would you not want to be a witch? Carpet of Flying 21
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Yesterday, 05:24 PM
    Alchemy Jug 24 Bag of Holding 21 Bag of Tricks 26 Broom of Flying 22 Carpet of Flying 22
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Monday, 24th June, 2019, 06:01 PM
    Alchemy Jug 28 Bag of Holding 28 Bag of Tricks 25 Broom of Flying 24 Carpet of Flying 24 Cube of Force 2
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Friday, 21st June, 2019, 11:29 PM
    Alchemy Jug 28 Bag of Holding 27 Bag of Tricks 27 Broom of Flying 27 Carpet of Flying 26 Cube of Force 19 Cubic Gate 15
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Thursday, 20th June, 2019, 07:17 PM
    "Lacks an agreed upon identity" is basically the title of the history of the Ranger class in D&D ever since it tried to grow beyond "be Aragorn." Especially since the few themes people can agree upon are key to the identity of the Ranger are not restricted by class anymore. Anyone can track. Anyone can be good with animals. Anyone can be really good at surviving in nature. Anyone can dual-wield....
    106 replies | 3920 view(s)
    4 XP
  • Gradine's Avatar
    Thursday, 20th June, 2019, 06:09 PM
    Alchemy Jug 28 Bag of Holding 27 Bag of Tricks 28 Broom of Flying 26 Carpet of Flying 27 Crystal Ball 5 Cube of Force 19 Cubic Gate 19
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Wednesday, 19th June, 2019, 04:42 PM
    Alchemy Jug 29 Bag of Holding 25 - No DM Ever: I'm going to heavily enforce encumbrance rules. Here's a magic item that lets you ignore encumbrance. Bag of Tricks 27 Broom of Flying 26 - Why wouldn't you want to be a witch? Carpet of Flying 27 Crystal Ball 10 Crystal Ball of Telepathy 10 Cube of Force 22 Cubic Gate 22
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Wednesday, 19th June, 2019, 01:47 AM
    The tricky part of Numenera is... well, the Numenera. The game isn't balanced to allow the characters to survive on their own talents. You're supposed to be constantly using the Numenera that you're supposed to be tripping over. The problem with this is that there are two potential fail points; the GM failing to provide enough Numenera or the players not being willing to use them often enough....
    8 replies | 531 view(s)
    2 XP
  • Gradine's Avatar
    Tuesday, 18th June, 2019, 11:51 PM
    Not a ton of mechanical crunch. Only players roll dice, which is 2d6. DMs get to use "Moves" based on consequences brought about by rolls. The Veil is about transhumanism and identity; "stats" are emotional states which are regularly shifting. The Sprawl is mission-based cyberpunk, more traditional in its conception of stats and playbooks. Everything revolves around performing merc jobs in a...
    21 replies | 837 view(s)
    1 XP
  • Gradine's Avatar
    Tuesday, 18th June, 2019, 11:02 PM
    If you're not opposed to PbtA games, I'd highly recommend The Veil. I've also heard good things about The Sprawl; from what I've heard, The Sprawl is the more traditional, mission-based Cyberpunk while The Veil is definitely leans harder into the weirder, more philosophical stuff about self and identity and the like. Edit: Just read a comment that compared The Sprawl to Gibson, so that might...
    21 replies | 837 view(s)
    2 XP
  • Gradine's Avatar
    Tuesday, 18th June, 2019, 05:22 PM
    Alchemy Jug 28 Bag of Holding 26 Bag of Tricks 28 Brazier of Commanding Fire Elementals 7 Broom of Flying 25 Carpet of Flying 28 Crystal Ball 12 Crystal Ball of Telepathy 12 Cube of Force 23 Cubic Gate 23
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Tuesday, 18th June, 2019, 05:13 PM
    I played a Truenamer in 3.5 once. The system is utterly broken (in a bad way) but it was still really awesome in concept.
    94 replies | 4829 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 17th June, 2019, 05:02 PM
    Alchemy Jug 27 Bag of Holding 27 Bag of Tricks 28 Brazier of Commanding Fire Elementals 8 Broom of Flying 25 Carpet of Flying 27 Censer of Controlling Air Elementals 8 Crystal Ball 14 Crystal Ball of Telepathy 14 Cube of Force 24
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Friday, 14th June, 2019, 04:45 PM
    Alchemy Jug 27 Bag of Holding 24 - All this does is let you ignore a mechanic that shouldn't exist anyway Bag of Tricks 24 Bowl of Commanding Water Elementals 14 Brazier of Commanding Fire Elementals 14 Broom of Flying 19 - By far the superior flight item on this list Carpet of Flying 26 Censer of Controlling Air Elementals 14 Chime of Opening 10 Crystal Ball 18
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Thursday, 13th June, 2019, 05:00 PM
    Alchemy Jug 25 Bag of Beans 11 Bag of Holding 23 - Any DM cruel enough to actually enforce encumbrance rules is going to be too cruel to let you have one of these anyway. Bag of Tricks 23 Bowl of Commanding Water Elementals 14 Brazier of Commanding Fire Elementals 14 Broom of Flying 20 Carpet of Flying 25 Censer of Controlling Air Elementals 14 Chime of Opening 12
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Wednesday, 12th June, 2019, 09:34 PM
    This is what was missing from my fantasy all these years, biological essentialism :p
    77 replies | 2973 view(s)
    1 XP
  • Gradine's Avatar
    Wednesday, 12th June, 2019, 09:17 PM
    How does it fare on a scale between Hackmaster 4e and Hackmaster 5e?
    94 replies | 4829 view(s)
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  • Gradine's Avatar
    Wednesday, 12th June, 2019, 07:25 PM
    I wasn't pretending towards any claims of scientific accuracy. You do make a good point about the prevalence of real-life violence in one's life versus simulated violence. I want to be clear; I agree fully that presence of real-life violence in someone's life will naturally impact their personal inclinations towards violence. I am speaking specifically of simulations of violence and how they, by...
    350 replies | 10947 view(s)
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  • Gradine's Avatar
    Wednesday, 12th June, 2019, 07:20 PM
    Weird, Archivist and Alchemist were my favorites (my only problem with the Archivist is that it wasn't anything like the 3.5 Archivist, but that's not the class's fault)
    21 replies | 1106 view(s)
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  • Gradine's Avatar
    Wednesday, 12th June, 2019, 06:26 PM
    I mean, if your honest opinion would run afoul of the board's stated rules on inclusion, for example, then by all means keep that to yourself. Edit: I will add that a statement such as, for example, "the explicit sexual themes in systems like V:tM, Monsterhearts or Apocalypse World is a huge turnoff for me" is a very different statement than one laced with judgment at the people who make/play...
    94 replies | 4829 view(s)
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  • Gradine's Avatar
    Wednesday, 12th June, 2019, 05:18 PM
    Well I mean, not both at the same time. Or if it is, then make sure it's consensual, at the very least. Safe words are key. (not to dig up a recently closed thread again but while we're talking about misconceptions, rape is about violence and not sex)
    350 replies | 10947 view(s)
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  • Gradine's Avatar
    Wednesday, 12th June, 2019, 05:15 PM
    Alchemy Jug 26 Bag of Beans 14 Bag of Holding 21 Bag of Tricks 25 Bowl of Commanding Water Elementals 14 Brazier of Commanding Fire Elementals 16 Broom of Flying 21 Candle of Invocation 4 Carpet of Flying 24 Censer of Controlling Air Elementals 16
    312 replies | 7854 view(s)
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  • Gradine's Avatar
    Wednesday, 12th June, 2019, 05:07 PM
    That's the entire point of this thread! I'll bring up another one: basically anything related to OSR. Ya'll realize how much better we've gotten at game design in the past four decades, right? I'll acknowledge that part of it is, for me at least, guilt by association (though I'm sure there are plenty of fine people who play or even produce OSR), but the much bigger part of it is... we...
    94 replies | 4829 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 12th June, 2019, 04:59 PM
    There are two common cultural concepts that I believe are misconceptions, and why I think violence plays such a large role in our culture (western civilization more broadly, USA more specifically). 1. Violence is always bad If it can be argued that all acts of violence are evil, which I'm not sure about, at worst it can be said to sometimes be a necessary evil. Violence in media (including...
    350 replies | 10947 view(s)
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  • Gradine's Avatar
    Wednesday, 12th June, 2019, 01:28 AM
    You can't argue basic human decency into somebody dead set against it, and it's a waste of time and energy to keep trying. At a certain point you have to stop feeding the troll.
    419 replies | 18321 view(s)
    3 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 09:43 PM
    I didn't know what to expect from Bedrock Games as a publisher, but seeing an (albeit fairly old) book they published written by the RPG Pundit proudly displayed on their front page was not nearly as surprising as it would have been this morning.
    419 replies | 18321 view(s)
    2 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 09:06 PM
    Yes, that's the phrase I was looking for! I was having the hardest time remembering it...
    419 replies | 18321 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 08:59 PM
    The problem is less the trigger (though in the case of rape it is still a huge problem) and more the lack of warning/consent.
    419 replies | 18321 view(s)
    2 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 08:43 PM
    This is an objectively awful stance. Edit: I'll address the edit too It's not about distaste. It's about subjecting people to trauma that they hadn't signed up for. You don't know who's sitting down at your table. Sexualized violence is distressingly common in the real world, and springing a rape scenario on the character of a player who has been raped is exactly how you re-open those...
    419 replies | 18321 view(s)
    4 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 08:41 PM
    It's not the honesty that's the problem. It's the clear lack of empathy and compassion. It's the immediately equating tears with suspicion. It's the dismissing the very clearly traumatizing nature of the event. Though to be honest, that last sentence is the exact kind of thing bad faith trolling edgelords love to say. "It's too bad you <insert derogatory term here> can't handle the TRUTH...
    419 replies | 18321 view(s)
    3 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 08:27 PM
    This is pointless. If you don't understand how sexualized violence can be traumatizing, and don't understand the nature of trauma to the extent that you'd shame people for crying over it? In the middle of you arguing that shaming people for springing rape scenarios on people is bad? You are existing in mind frame that is so far removed from where anybody and everybody who has tried explaining...
    419 replies | 18321 view(s)
    2 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 08:18 PM
    Oh, you've made arguments, of course. None of them are convincing, however, for all of the reasons spelled out across the posts over the last page and half. To recap just the points made in this very short post: "we are giving into our worse nature online when we publicly shame or go after people like this" Again, this is less about shame than it is (a) public accountability and (b) safety. I...
    419 replies | 18321 view(s)
    4 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 06:02 PM
    You've yet to make a convincing argument for why we ought to consider that a bad thing.
    419 replies | 18321 view(s)
    3 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 05:14 PM
    Basically all of the monster lore created for 4e that 5e abandoned. I guess that would necessarily include the Dawn War and the Elemental Chaos.
    77 replies | 2973 view(s)
    2 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 05:12 PM
    Alchemy Jug 26 Bag of Beans 11 Bag of Holding 26 Bag of Tricks 25 Bowl of Commanding Water Elementals 18 Brazier of Commanding Fire Elementals 18 Broom of Flying 18 Candle of Invocation 7 Carpet of Flying 23 Censer of Controlling Air Elementals 18
    312 replies | 7854 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 05:10 PM
    I see this is as a sister thread to the "Systems You Left after One Bad Experience" thread. Whereas that thread asks you what games you abandoned after the play left a bad taste in your mouth, this thread asks you what games you abandoned before you even started; the reading of the game just appealed so little to you. I mean, other than the obvious examples (your F.A.T.A.L.s and what have...
    94 replies | 4829 view(s)
    2 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 04:58 PM
    "Sure it can (and often is) can be used for good, but it can also be used as a tool for evil!" This is an argument that holds absolutely no water. Here's a brief but by no means conclusive list of things for which this could said to apply to: *Axes *Hammers *Knives *Motorized Vehicles *Woodchippers *Video Games
    419 replies | 18321 view(s)
    1 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 04:45 PM
    I mean, to be fair, demonstrably false accusations started Gamergate. It's funny how it's only "internet mob mentality" when the mob is pursuing goals antithetical to one's political leaning. This is what people who insist on speaking in hypotheticals don't get: there isn't a single, one-size-fits all solution to this. Context matters. This is (one of many reasons) why the Central Park 5...
    419 replies | 18321 view(s)
    4 XP
  • Gradine's Avatar
    Tuesday, 11th June, 2019, 12:06 AM
    Yeah, that's mostly the point.
    419 replies | 18321 view(s)
    1 XP
  • Gradine's Avatar
    Monday, 10th June, 2019, 06:30 PM
    To be brutally honest, the whole way BAB worked with multiple attacks/full attack action was probably one of the worst 3.X-isms. Though still better than 3/2 attacks per round nonsense.
    166 replies | 6002 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 10th June, 2019, 04:32 PM
    Alchemy Jug 26 Bag of Beans 16 Bag of Holding 24 Bag of Tricks 26 Bowl of Commanding Water Elementals 18 Brazier of Commanding Fire Elementals 18 Broom of Flying 21 Candle of Invocation 15 Carpet of Flying 22 Censer of Controlling Air Elementals 18
    312 replies | 7854 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 10th June, 2019, 04:20 PM
    So, you know that old saw about how when people see the phrase "political correctness" and immediately replace it in their minds with "treating others with respect"? I've started doing this similar thing where I replace phrases like "mob mentality" and "internet outrage" with "social accountability" and it really brings the overblown hysterics into full view (which is fairly ironic, now that I...
    419 replies | 18321 view(s)
    7 XP
  • Gradine's Avatar
    Saturday, 8th June, 2019, 03:33 PM
    Alchemy Jug 23Apparatus of Kwalish 2Bag of Beans 22+1=23Bag of Holding 28-2=26Bag of Tricks 24Bowl of Commanding Water Elementals 18Brazier of Commanding Fire Elementals 20Broom of Flying 23Candle of Invocation 17Carpet of Flying 19Censer of Controlling Air Elementals 20Chime of Opening 19Crystal Ball 18Crystal Ball of Mind Reading 14Crystal Ball of Telepathy 20Crystal Ball of True Seeing 20Cube...
    312 replies | 7854 view(s)
    0 XP
  • Gradine's Avatar
    Friday, 7th June, 2019, 05:23 PM
    Alchemy Jug 22 Apparatus of Kwalish 8 Bag of Beans 22 Bag of Devouring 4 Bag of Holding 26 - Do people still track encumbrance? Bag of Tricks 22 Bowl of Commanding Water Elementals 18 Brazier of Commanding Fire Elementals 20 Broom of Flying 23 Candle of Invocation 17
    312 replies | 7854 view(s)
    0 XP
  • Gradine's Avatar
    Friday, 7th June, 2019, 05:17 PM
    The conversation around shaming and rehabilitation often has me split in two directions. I'll start by saying that shame doesn't work. At least, in the sense that research shows it does a terrible job in changing an individual's behavior. Whether shame acts as a deterrent for others, I cannot say. I would argue that shame isn't the point though; the more important message about the more open...
    419 replies | 18321 view(s)
    0 XP
  • Gradine's Avatar
    Friday, 7th June, 2019, 02:40 AM
    I don’t want to kick any hornets nests, and I certainly don’t want to cast aspersions on anyone’s faith, but there’s a certain... I’m trying to choose my words carefully... but there’s a definite irony, intentional or otherwise, in mentioning the Catholic Church in a discussion about the dangers of sweeping uncomfortable things under the rug, leaving them out of the public eye only to be handled...
    419 replies | 18321 view(s)
    0 XP
  • Gradine's Avatar
    Friday, 7th June, 2019, 01:06 AM
    Ah yes, you mean the climate where we talk openly about bad behavior and bad actors, both to discourage future bad behavior but also to make it more difficult for bad actors to continue operating in the shadows by relying on our tendency to sweep things under the carpet and turn a blind eye to behavior that doesn't directly involve us. The climate we've made safer for damn near everybody by...
    419 replies | 18321 view(s)
    5 XP
  • Gradine's Avatar
    Friday, 7th June, 2019, 12:56 AM
    There's more historical revisionism going on here than a typical grade school U.S. History class. THAC0 was awful. Negative AC was awful and un-intuitive. We only put up with it because we didn't know any better. Now we do.
    166 replies | 6002 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 10:17 PM
    Twitter is, conveniently, a place to share stories. Also at least one of the individuals did directly complain to UKGE. Not that it actually matters.
    419 replies | 18321 view(s)
    1 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 10:04 PM
    This is the quality content and discourse I come here for
    166 replies | 6002 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 09:52 PM
    Moreso than the maths, which as many people have pointed out (and is relevant, by the by) is a tad more complex, the reason why BAB (and especially Proficiency Bonus) is much simpler is because the numbers are right there in your class/general level up descriptions. As opposed to figuring out your THAC0, which is buried in an entirely different part of the book from character creation, on yet...
    166 replies | 6002 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 08:43 PM
    And even in this case, we can't be entirely certain if this was his initial, genuine reaction, or whether he was steered/coached in that direction by Desborough for his own ends.
    419 replies | 18321 view(s)
    1 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 08:37 PM
    This. I suppose it depends on the nature and tone of the game, but D&D (at least 5th edition) is generally geared to be more reminiscent of, say, Iron Man 3 ("You breathe fire? Okay.") than 24 ("Tell me where the <insert macguffin, probably a bomb, here> is!"). I mean, whether torture is actually useful or not in real life is besides the point (it isn't, generally if not universally...
    68 replies | 2834 view(s)
    1 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 08:02 PM
    Waiting for my partner to work up the nerve to run a campaign of it. It's been so long since I've gotten to be a player in, well... anything. Like, maybe a decade? Except for like two one-offs?
    20 replies | 739 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 05:58 PM
    Confirmed to be released on PC, for those leery of Stadia and Cloud gaming in general
    99 replies | 5032 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 05:03 PM
    My initial instinct was to say Monster of the Week, but yeah, I'd have to say Numenera. Especially Numenera Destiny
    20 replies | 739 view(s)
    1 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 04:59 PM
    This is victim-blaming, a betrays a lack of understanding the serious-ness of the issues being raised. There's any number of reasons why they wouldn't have raised it in the moment. Two big ones off the top of my head: (a): Sexualized violence is trauma, and has been pointed out many times, is unlike many of the other forms of trauma typically found in tabletop RPGs in that a significant portion...
    419 replies | 18321 view(s)
    4 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 04:35 PM
    Now this is a list with a lot of potential Alchemy Jug 20 Apparatus of Kwalish 21 Bag of Beans 21 - This is the greatest ever, though. Bag of Devouring 20 Bag of Holding 20 Bag of Tricks 20 Bowl of Commanding Water Elementals 20 Brazier of Commanding Fire Elementals 20
    312 replies | 7854 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 6th June, 2019, 04:31 PM
    Could have been much worse, I suppose. Y'all are all real afraid of undead though, aren't ya?
    304 replies | 6687 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 5th June, 2019, 08:34 PM
    Pearl of Power 6 Scarab of Protection 7 Neither of these is particularly exciting, but at least the scarab is a bit more interesting than "do the thing you already do, just one more time"
    304 replies | 6687 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 5th June, 2019, 12:44 AM
    Especially when we have people who still consider "implications of gang rape" (or, being more charitable that has been earned at this moment, "drugging, stripping, beating, and ending up covered in their own crap") to be "mature".
    419 replies | 18321 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 4th June, 2019, 11:44 PM
    More or less all of it. The overall tone and dismissiveness are probably the most odious aspects of it, but even where it's closest to being right (that sexualized violence can be utilized for a truly affecting plot and character element if used carefully and respectfully) he misses the point that it almost always isn't used in those ways, and particularly not in the examples he provides (both in...
    419 replies | 18321 view(s)
    6 XP
  • Gradine's Avatar
    Tuesday, 4th June, 2019, 04:42 PM
    It's worth noting that the player who originally raised complaints about this game absolutely disputes this account of the events. I understand the need to defend oneself after the fact but I find this harder to believe than UK Expo not doing their due diligence. Edit: The interview's source also has a history of making light of sexualized violence so it shouldn't surprise anyone that he's...
    419 replies | 18321 view(s)
    2 XP
  • Gradine's Avatar
    Tuesday, 4th June, 2019, 04:17 PM
    Not really.
    157 replies | 158674 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 4th June, 2019, 04:16 PM
    Necklace of Adaptation 9 Necklace of Prayer Beads 2 Pearl of Power 9 Scarab of Protection 13
    304 replies | 6687 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 4th June, 2019, 02:20 AM
    The same reason the Helm of Brilliance lasted as long as it did; D&D players love needlessly complex bookkeeping. :p
    304 replies | 6687 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 3rd June, 2019, 05:39 PM
    Apparently I'm five years late on the reply to this, but I will state that the idea that a Big Bad (or any creature/NPC) having abilities not explicitly outlined in the PHB is "breaking the rules" was and still remains one of the most asinine arguments I've seen on this board. I guess I must have missed the part in the DMG where I'm discouraged from designing my own...
    157 replies | 158674 view(s)
    0 XP
  • Gradine's Avatar
    Monday, 3rd June, 2019, 05:33 PM
    Necklace of Adaptation 12 Necklace of Prayer Beads 6 Pearl of Power 10 Scarab of Protection 14 - I am reminded that <foo> of Disruption won weapons, and remember that a lot of you tend to fight a lot of undead, huh
    304 replies | 6687 view(s)
    0 XP
  • Gradine's Avatar
    Sunday, 2nd June, 2019, 06:26 PM
    Necklace of Adaptation 16 Necklace of Prayer Beads 9 Pearl of Power 18 Scarab of Protection 18
    304 replies | 6687 view(s)
    0 XP
  • Gradine's Avatar
    Saturday, 1st June, 2019, 07:27 PM
    Ioun Stone 3 Necklace of Adaptation 18 Necklace of Prayer Beads 13 Pearl of Power 15 Periapt of Health 3 Scarab of Protection 18
    304 replies | 6687 view(s)
    0 XP
  • Gradine's Avatar
    Friday, 31st May, 2019, 06:08 PM
    Ioun Stone 6 Necklace of Adaptation 21 Necklace of Prayer Beads 14 Pearl of Power 16 Periapt of Health 11 Scarab of Protection 17
    304 replies | 6687 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 30th May, 2019, 10:51 PM
    Unless PC vs PC conflict is something that I'm explicitly hoping to explore in a given system/campaign, I strictly forbid it. It rarely comes up anyway, though.
    26 replies | 1153 view(s)
    0 XP
  • Gradine's Avatar
    Thursday, 30th May, 2019, 08:30 PM
    Expanding storytelling opportunities > making numbers go up
    304 replies | 6687 view(s)
    1 XP
  • Gradine's Avatar
    Thursday, 30th May, 2019, 04:34 PM
    Ioun Stone 11 Necklace of Adaptation 26 Necklace of Prayer Beads 13 Pearl of Power 19 Periapt of Health 16 Scarab of Protection 18
    304 replies | 6687 view(s)
    0 XP
  • Gradine's Avatar
    Wednesday, 29th May, 2019, 06:08 PM
    Ioun Stone 19 Necklace of Adaptation 26 Necklace of Prayer Beads 18 Pearl of Power 18 Periapt of Health 17 Periapt of Wound Closure 2 Scarab of Protection 19
    304 replies | 6687 view(s)
    0 XP
  • Gradine's Avatar
    Tuesday, 28th May, 2019, 04:16 PM
    Ioun Stone 17 Medallion of Thoughts 6 - Yes, it's basically a wand that you wear, but at least it casts an interesting spell Necklace of Adaptation 25 Necklace of Prayer Beads 21 Pearl of Power 22 Periapt of Health 17 Periapt of Proof Against Poison 4 Periapt of Wound Closure 9 - Who hurt you all so bad, that you all value your HP so? Scarab of Protection 18
    304 replies | 6687 view(s)
    0 XP
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Wednesday, 19th June, 2019

  • 03:10 PM - Aldarc mentioned Gradine in post Numenera: Third Time Wasn't the Charm
    ...through combat. It's sometimes best to sneak around, negotiate, or use your cyphers to circumvent challenges. I think that this becomes clearer with the newest edition of Numenera where they now added (essentially) a charismatic type, an engineering type, and a salvaging-explorer type. None of which are stellar at combat. Most of these are oriented towards building-up a community so their combat utility is questionable. But I do think that the newer edition edges them closer to their original design goal about creating a game oriented towards buildign a future in the colossal shadow of the past. What am I missing? Does anyone love this system? Do others dislike it? Why?I enjoy the system, but I do not necessarily love it. It's incredibly easy for me to run a game of Numenera with little prep time. I guess that you are probably missing the cypher use aspect. These are big ticket items that you should be using and finding at a fairly regular pace. But this is GM-dependent, much as Gradine says.

Wednesday, 5th June, 2019

  • 08:48 PM - lowkey13 mentioned Gradine in post Survivor Magic Jewelry (PART II)- SCARAB OF PROTECTION WINS!
    Pearl of Power 6 Scarab of Protection 7 Neither of these is particularly exciting, but at least the scarab is a bit more interesting than "do the thing you already do, just one more time" Arghhh. There seems to be a huge messup here. Okay. We have post #293 @Ed Laparde Pearl of Power 8 +1 = 9 Scarab of Protection 10 -2 = 8 Then post #294 (THIS SEEMS TO BE ERROR NUMBER 1) @Adamant Pearl of Power 8+1=9 Scarab of Protection 10-2=8 Then post #295 @OB1 Pearl of Power 9-2=7 Scarab of Protection 8+1=9 Then post #296 (ME) Pearl of Power 5 Scarab of Protection 10 Then post #298 (ERROR #2?) @chrisrtld Pearl of Power 8 Scarab of Protection 6 Then post #299 @Gradine Pearl of Power 6 Scarab of Protection 7 Now- The original error prior to #298 should have been Power +1, Scarab -2. So if chrisrtld was upvoting power, and donwvoting scarab, the votes would be Power +2, Scarab -4 from 296. Or: Power 7 Scarab 6 And 299 would be Power 5, Scarab 7. Make sense? Anyone want to chime in? Pearl of Power 5 Scarab of Protection 7 CORRECTED.

Thursday, 9th May, 2019


Thursday, 25th April, 2019

  • 02:04 AM - pemerton mentioned Gradine in post Is RPGing a *literary* endeavour?
    Gradine, I'm having trouble following you because you seem to be making an assumption about what is informing my OP which does not hold good. If you're not making that assumption, then I'm still confused about what you're saying but am also confused about why I'm confused! In a post-OP post somewhere upthread I think I mentioned classic dungeoncrawling along the lines of Gygax's PHB (which is what I understand you to mean by OSR-type play). As I said in that post, I don't think that play of that sort is a literary endeavour, because it's not an artistic endeavour at all. In respect of the goals and outlook of play (though not all the methods), it's closer to a wargame. But that wasn't what I had in mind in my OP. In my OP I'm talking about play that (if one can speak relatively broadly) would be the sort of play involved in a PbtA game. Though, as I've said, my actual PbtA play exerpience is modest, I'm pretty familiar with character-driven, largely "no myth" play based aroudn the core d...

Sunday, 6th January, 2019

  • 05:20 PM - SkidAce mentioned Gradine in post Missing Community Supporter and Silver Subscriber under name.
    I looked closer at my display name etc today and noticed that it does not list me as a silver subscriber nor a community supporter. I would have assumed it was part of the flux of display changes that have occurred, but then I noticed other people (such as Gradine) still have their info listed. Its understood on my part that the badges are bugged, so no worries there. From what I understand, my name font is supposed to be silver also...:D

Thursday, 1st November, 2018

  • 10:43 PM - MortalPlague mentioned Gradine in post 2018 IRON DM Tournament
    Thanks very much! I'm thrilled that Carriage Court won through. In the last few years, the competition has become harder. The word count on the first round makes it a true test. Increasing the elements through the rounds has made a challenging task that much more difficult. Competing in the past has made me a stronger writer, and a stronger DM. It's made me question things in a more critical light, to ask why a certain element needs to be this thing and not this other thing. And I can see, by the caliber of entries put forth by my competition, that I'm not the only one who's become better through past competition. Iron DM is always a test, and I'm pleased to have risen to the occasion this year. I feel like these adventures are some of my best work. Gradine, Writ In Blood was an evocative, fascinating adventure. The whole theme throughout was delightfully dark, with a full-fledged haunted realm for the PCs to explore. When I first read it, I wasn't sure which way the judges would go; I think yours is much stronger than mine in a few specific areas, including on some of the elements. I think the judgements, even though they all fell my way, were close in each case. I look forward to squaring off against you next year. Iron Sky, Deuce Traveler, Rune, thank you all for the tremendous amount of work you've put in judging these entries. I have never been a judge for this competition; I find the very idea of it daunting and intriguing in equal measure. I don't envy you some of the choices you had to make, there were truly some fantastic entries in this competition. But I'll thank all of you for the hard work and dedication to make this happen. I won't talk any more about my process. I think I've prattled on enough in the last few ...
  • 05:53 PM - Rune mentioned Gradine in post 2018 IRON DM Tournament
    Gradine and MortalPlague, a formatting error cut out a substantial part of the ending of my judgement (beginning at the first message tag). That has now been rectified.
  • 05:50 PM - Rune mentioned Gradine in post Judgement for the 2018 IRON DM Championship Match: Gradine vs. MortalPlague
    At last, the finale. Gradine’s “Ravenloft: Writ in Blood” vs. MortalPlague’s “The Culling of Carriage Court.” Both are rich and creepy. Both also are laden with backstory. “Blood” is a bit more so than “Court,” though – to the point that, at times, it reads more like a short story than an adventure scenario for a roleplaying game. This is unfortunate, because the setting that the entry provides is very interesting. But so much happens before the PCs arrive, it seems like there isn’t that much left for them to do. Now, there actually is a lot left for them to do, but it seems like it’s less than what’s going on in the backstory. I can’t help but think that there has to be a more efficient way to get that information across. Enough of that, though. Let’s look at what the adventures do offer. Adventures in Meat Pies, Volume 1 “Court” gives us a presumptive hook that is at best unsatisfying and at worst inadequate. It’s got good flavor (so to speak), but it feels blunt and leading. Worse, it requires...

Wednesday, 31st October, 2018

  • 06:57 PM - MortalPlague mentioned Gradine in post 2018 IRON DM Tournament
    Congratulations, @MortalPlague! Your adventure was, as always, excellent. I'll get you next time! @Gradine, thank you. It's always a pleasure to compete with you. I'm sure this won't be the last, and I look forward to it. As always, the finish of this competition leaves me chomping at the bit to get involved again. I also have a couple of friends who might like to jump in for next round, and I've promised to furnish them with the link to the contest. I don't believe either of them are current ENWorld members, but that's a deficiency easily fixed. Iron DM is not an easy thing to win consistently. I've competed five years in this competition. I've won twice, but I've been knocked out in the first round three times. It's really a feast or famine thing for me. On the topic of the ingredients, these were certainly a challenge to work with. I started by examining the Pie Wagon. It had to be important that the thing was mobile, and it had to be a food that couldn't be anything but pie. What's significant about pie? You fill it with something. And what's more sinister, more October a...

Tuesday, 30th October, 2018

  • 03:06 AM - Iron Sky mentioned Gradine in post The EN World IRON DM 2018 Tournament Scheduling Thread
    Gradine and MortalPlague, my judgment is up.
  • 03:03 AM - Iron Sky mentioned Gradine in post 2018 IRON DM Tournament
    ... of which is pretty rad. One question that gets added though; if the Empire found Shugo such a useful tool for killing fey, why would they put his control unit right next to their abandoned prison? Like parking an Apache next to a maximum security prison. Also, that the fey want to be entertained above all else seems a bit odd. Most things in prison seek freedom above all else. Maybe that lack of seemingly-obvious prioritization is why they lost the war. Literary Pass, Comparison: I think MortalPlague's writing was more active and compelling, yet Carriage also raised far more questions. Writ in Blood's setting was evocative while Carriage's was fairly generic. That said, I had to read up on Ravenloft and reread Writ in Blood to get sufficient context to not find it bewildering. I'm tilting slightly in favor of Carriage here. GM Pass, Writ in Blood: There's no clear hook to bring the PCs onboard here. I know it says "intrepid investigators" will jump into solving the crime, but Gradine must have a much more selfless and self-motivated group of players than most of the ones I've played with. It seems like as a GM my primary way of hooking the PCs is by ensuring that nothing else interesting is happening to be sure the PCs care about a missing persons case after they've just suffered a planar abduction. Breaking it into scenes: Hook(players hopefully decide to investigate) → Investigation (PCs tracking the pie wagon) → Confrontation (Pan-ya confesses) → Taneka's reveal (PCs exposited and asked to determine what the Beast is) → Meet Qi'lin → Resolution (Let Qi'lin do his thing OR tell Ooma to move on) A few problems here, the first being with the hook that I mentioned previously. Second, I'm not sure how to get players to the pie wagon without seemingly leading them by the nose to it. Sure it is strange that none of the 150 missing people came from Atakakune, but I'm not sure how I, as GM, would help the find the wagon, then convince the...

Sunday, 28th October, 2018

  • 04:35 PM - MortalPlague mentioned Gradine in post 2018 IRON DM Tournament
    Well... that was a wild one. Gradine, your adventure is excellent. I really like your take on the Iron Law. I think we both made good use of that element, but in entirely different ways. Your Deadly Ink is fascinating; to use the corruption of Ravenloft to change a recipe is inspired, sir. Speaking of the recipe... I suppose I shouldn't be surprised that we both took the cannibal route with the Pie Wagon. :p Your unicorn's fur turning red with blood is an excellent Ravenloft touch. On the topic of my own adventure, I had an early draft set in a forest. The Swan stood at a crossroads with an obelisk marking an ancient necromancer's tomb nobody knew about. The tomb had an ancient guardian; Shugo. And the pie wagon was driven by a halfling who was a necromancer who required Elsie's strength to break into the tomb. I feel like shifting the setting to a town and adding the fey element tied things together nicely. One of my big challenges writing this was to organize the information. At times, I had a se...

Saturday, 27th October, 2018


Friday, 26th October, 2018

  • 12:00 AM - Rune mentioned Gradine in post 2018 Championship Match: Gradine vs. MortalPlague
    Gradine and MortalPlague, you have 48 hours to post your entries to this thread. Please limit your entry to a title, a list of the ingredients used and 2000 additional words. The judges will be using WordCounter.net to check your entry’s count. Please include your list of ingredients at the beginning of the entry and please do not edit your post once it is submitted. Please refrain from reading your opponent's entry until after you have posted your own. You are on your honor to do so. Entries that are between 1 and 59 minutes late will have their word-limits reduced to 1800. Later entries that are at less than 1 day late will have their word-limits reduced to 1400. Entries that are at least 1 day late will have their word-limits reduced to 1000. In addition, entries that are at least 2 days late may be disqualified at the discretion of the judge with consent from the match's opposing competitor. Entries that exceed their word-limits will be considered to end once they reach that limit;...

Thursday, 25th October, 2018


Wednesday, 24th October, 2018


Tuesday, 23rd October, 2018

  • 10:59 PM - Rune mentioned Gradine in post The EN World IRON DM 2018 Tournament Scheduling Thread
    Gradine and MortalPlague, if you are both available for it, please confirm and we will post your ingredients at around 5:00 PM Eastern Thursday.
  • 06:30 PM - CleverNickName mentioned Gradine in post Survivor Monster Types- DRAGON WINS!
    Gradine: My head cannon says that dragons hoard treasure because they serve a draconic god of wealth, and that with enough treasure they can buy immortality. I wouldn't say that they are "played out," but more often than not I think they are played badly. And I think that the pallete swapping is a feature, not a bug...once I created a dragon that breathed swarms of beetles instead of fire. You're right about the informed consent, though. And they are even more racist than elves and more xenophobic than beholders. So they aren't perfect. But that makes them all the more fun to slay! :D

Saturday, 20th October, 2018

  • 05:47 AM - MortalPlague mentioned Gradine in post The EN World IRON DM 2018 Tournament Scheduling Thread
    So. Scheduling. I'm working straight through till Thursday. My best time to start would be around 5 or 6 pm on Thursday (October 25th) , taking me into my day off. How about you, @Gradine?
  • 01:21 AM - CleverNickName mentioned Gradine in post 2018 IRON DM Tournament
    Iron Sky, Deuce Traveler, and now Rune: Thank you for the feedback (and judgment) on my entry! I can't speak for all of the competitors, but feedback and commentary like this are why I compete in the Iron DM contest in the first place. Most of my work as a DM is done in a vacuum, with little encouragement or feedback. Except from my players, and they usually only give me feedback when they are mad at me. I guess that's helpful too. My response to Iron Sky's Judgment Thank you for the kind words! I'm an engineer, and--well, let's just say that we aren't known for our writing ability. I truly appreciate the encouragement and feedback. I am my own worst critic, though. After I posted my entry, I re-read it dozens of times and found all sorts of things that I should have changed to tighten the entry up. First, I would have made it clear that this adventure is intended to be played by children. The light-hearted tone and silly names hinted at it, but I probably c...


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Friday, 21st June, 2019

  • 10:18 AM - CapnZapp quoted Gradine in post Is it possible that the Revised Ranger is not dead?
    But that's the thing: while Ranger satisfaction is significantly out of line with the other Classes, most people are happy with it and keep playing with the Class. Most people are not dropping the Beastmaster, though a relatively large number are dissatisfied based on what they wanted it to be. But those who are dissatisfied are not all dissatisfied for the same reasons, and those who are already satisfied are likely not going to be satisfied by any "fix" introduced. That's why the old Revised Ranger died, it made the situation worse when tested. What WoC found was a radical lack of consensus on what people wanted from a "Ranger," as it lacks an agreed upon identity among established and new D&D players. "Lacks an agreed upon identity" is basically the title of the history of the Ranger class in D&D ever since it tried to grow beyond "be Aragorn." Especially since the few themes people can agree upon are key to the identity of the Ranger are not restricted by class anymore. Anyone can t...

Thursday, 20th June, 2019

  • 07:43 PM - Parmandur quoted Gradine in post Is it possible that the Revised Ranger is not dead?
    "Lacks an agreed upon identity" is basically the title of the history of the Ranger class in D&D ever since it tried to grow beyond "be Aragorn." Especially since the few themes people can agree upon are key to the identity of the Ranger are not restricted by class anymore. Anyone can track. Anyone can be good with animals. Anyone can be really good at surviving in nature. Anyone can dual-wield. And most of those abilities are generally relegated to non-combat pillars anyway, which leaves the Ranger feeling weak in the one pillar a lot of people argue is the most important in D&D. Frankly, IMO, the concept of the Ranger just doesn't have enough of its own niche anymore to justify a base class. Which is why every attempt to do so has been met with disappointment. That's why I found the possibility of a ground-up redesign, with the terrain of origin being the Level 1 subclass, had potential. That had some possible legs as a fantasy archetype.
  • 05:37 PM - Xaelvaen quoted Gradine in post Systems You'd Never Play after Reading Them
    What other RPG books have you read and thought to yourself "who could possibly what to play this?" I guess I'll count Savage Worlds - we got so far as to make characters, but as we practiced rolling and understanding the game (before playing), we didn't enjoy the very 'swingy' feel of the mechanics at all. So technically it's not 'read' and saying nope, but rather, we had to see what was read to understand the nope. Some didn't like using d6/d8/d10 etc as conflict resolution - some didn't like the 'tier' requirement for certain abilities. Personally, I wasn't fond of the extreme brutality feel of it. Felt a bit worse than classic WFRPG. I've wanted to try for a long time to give it a 'fair' shot - but every time I try, it just never comes to fruition. 13th Age never really flew with us either; seemed a bit like 3.5 meets 4e, and just never got from the book to the table.

Wednesday, 19th June, 2019

  • 04:36 PM - DMMike quoted Gradine in post Systems You'd Never Play after Reading Them
    The Truenaming rules from 3e. The concept of Truenaming is aweome, but putting several additional layers of die rolls in between you and the desired result, meant it was not going to work very often. I feel obligated to defend Truenaming since I mentioned using Tome of Magic earlier... Not sure where you're getting the "additional layers of die rolls," unless you're referring to the requirement to make a Truespeak roll, which isn't any different from a fighter making an attack roll. The tricky part about Truenaming was the DC increasing by twice your opponent's CR. As far as I could tell, that required your truenamer to be min-maxed in order to be effective against any higher-level opponents. I played a Truenamer in 3.5 once. The system is utterly broken (in a bad way) but it was still really awesome in concept. Ugh. Do we need a new thread for this? I just think that the PbtA system is terrible and has done terrible things to the hobby. I think its legacy of "success with...
  • 12:04 AM - LordEntrails quoted Gradine in post Cyberpunk Genre RPGs
    William Gibson? Wrote Neuromancer? *lol* Oh, I thought you were referring to a game called Gibson. I couldn't find it :) I admit I just read Nueromancer for the first time a couple weeks ago. So I'm still pretty uninformed :)

Tuesday, 18th June, 2019

  • 11:41 PM - LordEntrails quoted Gradine in post Cyberpunk Genre RPGs
    May I highly, highly recommend the Interface Zero campaign setting for Savage Worlds? The Interface Zero 2.0 campaign book is one of my favorite RPG sourcebooks of all time. It's seriously brilliant in every way. The other thing you might want to look at is Genesys + the Android Netrunner sourcebook, Shadow of the Beanstalk​. Absolutely! I'll add those to my list to consider :) If you're not opposed to PbtA games, I'd highly recommend The Veil. I've also heard good things about The Sprawl; from what I've heard, The Sprawl is the more traditional, mission-based Cyberpunk while The Veil is definitely leans harder into the weirder, more philosophical stuff about self and identity and the like. Edit: Just read a comment that compared The Sprawl to Gibson, so that might be up your alley. Never played PbtA, so I'm open to the idea. Anything you can comment on about the system? I saw another reference to The Sprawl, but the link was bad (wikipedia). Do you know if its still around or hav...
  • 08:01 AM - barasawa quoted Gradine in post News Digest: E3 News for Cyberpunk, Paranoia, and Baldur's Gate, Stargate RPG Announced, Free RPG Day, and more!
    It's a matter of representation. If this is literally the only trans representation in the game, then even if the intention is satire it's completely pointless, because it's no different than any modern day fetishization of trans people (more neon lighting, though, I guess). They claim there is better representation in the game itself, but given their past track record in the build up to the game, I don't think it's that strange that folx are skeptical. To say nothing of whether a soulless corporation infamous for crunch time worker exploitation is the best vehicle to be satirizing soulless corporations. Or the extremely outdated and gross cyberpunk genre trope of "modifying your body destroys your human soul essence!" nonsense. I'm probably still gonna play it, though, so ¯\_(ツ)_/¯ Representation: We've seen almost nothing of the game, and that's just something in the background people are spazzing about. People do this now: Ok, and it's disliked. But you aren't supposed to l...
  • 02:58 AM - gyor quoted Gradine in post Baldur's Gate III Announced; Powered by D&D 5E
    If only If the Verdan are in, that would be two races capable of sex/gender shifting magically.

Friday, 14th June, 2019


Thursday, 13th June, 2019


Wednesday, 12th June, 2019

  • 10:36 PM - Fenris-77 quoted Gradine in post Systems You'd Never Play after Reading Them
    How does it fare on a scale between Hackmaster 4e and Hackmaster 5e? I never got the chance to get more than passingly familiar with Hackmaster, sadly. I just wasn't in groups with the right people at the right time.
  • 09:59 PM - billd91 quoted Gradine in post What lore from previous editions do you wish stayed?
    This is what was missing from my fantasy all these years, biological essentialism :p It's fantasy - I don't mind it at all. It helps serve as a means of distinguishing them from humans. Without some elements of it, it's all just a numbers game whether you play a dwarf or an elf. And that, to me, is backwards. If I want to play a dwarf, it means I want what that entails - the bonuses and the penalties and not just to make a more min-maxed character. And I'd also like it to mean more than playing a human that looks kind of different. That said, I'm a reasonably easy GM on some of those things. For example, I didn't necessarily assume dwarves were biologically incapable of being wizards - just that there were none present in the adventuring population available for players to play. That didn't mean there wasn't a cabal of them operating under the Lortmil Mountains crafting some of the magic items their culture was so famous for (and which I used as a further motivating factor in the "Hatefu...
  • 07:36 PM - billd91 quoted Gradine in post Why are we okay with violence in RPGs?
    Real life anecdote number one: I have a daughter. She's older now, but like all humans of a certain age she was once a toddler. Have you seen a group of toddlers interact with each other? They punch, they kick, they bite, they pull hair, for really no god damned reason whatsoever. Kids start violent. It's, in many ways, one of our most natural instincts. Kids don't stop getting violent until you really drill into them the negative consequences of their behavior. You don't even have to drill negative consequences into them. Kids bite, for example, because they don't yet have the means to express themselves in any other way. As they develop communication skills, toddler violence goes way down.
  • 07:06 PM - Umbran quoted Gradine in post Why are we okay with violence in RPGs?
    2. Simulated violence desensitizes us to real violence. ... My point is, I think it's far more common for us to become sensitized to violence (not necessarily through media so much as our life experiences) than it is for us to become de-sensitized to it. Um, be careful there. You started with simulated violence, but then use *real* physical conflicts (minor ones, as toddlers) as your example. Apples and oranges. De-sensitization to violence *does* happen. If you are 11 years old, and you regularly see real violence in your home, in your school, and in your community, yes, you get de-sensitized (meaning - you have a decreased emotional response to it). And yes, it seems that de-sensitization correlates with violent behavior as a young adult. But this isn't about kids pulling hair when they are two. This is about seeing people getting threatened, beaten, or shot. What is much less clear is whether realistically simulated violence in a specific context (like videogames, or ...
  • 06:57 PM - Celebrim quoted Gradine in post Systems You'd Never Play after Reading Them
    I mean, if your honest opinion would run afoul of the board's stated rules on inclusion, for example, then by all means keep that to yourself. It's not the board rules on what is a defensible political position that would get me in trouble. Heck, I'm playing in a Paizo adventure path right now, so if blatant attempts to be inclusive were a turnoff for me, I'd be a total hypocrite. I will risk that in the last session we all had a good laugh at how despite these often ham-fisted attempts, one of the encounters was probably the most sexist thing we'd ever encountered in gaming go that we all gotten briefly taken out of character and out of the game just to boggle at it, but that's a whole different story. No, what would get me in trouble is disparaging the talent of a game designer. One of the half-dozen or so times I got a temporary ban here was suggesting that the design a of supplement was so amateur, that the designer probably shouldn't plan a full time career in the industry - with...
  • 06:05 PM - Celebrim quoted Gradine in post Systems You'd Never Play after Reading Them
    That's the entire point of this thread! Then it will be closed. I mean, I could post my honest opinion of certain game systems right now and get it closed if that's what you wanted. Ya'll realize how much better we've gotten at game design in the past four decades, right? Well if you mean we are better, then "No", I don't think we are. We've gotten a little better informed so that we are a little bit better at matching mechanics to their intention, but as far as clearing the hurdle and actually designing something that is elegant and playable, I don't think we are much better. Pendragon, for example? Basic RPG and WEG D6 are still some of the better designed systems of all time, and for all the problems D&D had, many of its choices - hit points, classes, spell slots, etc. - are still defensible and have not been improved on. Nor do I think we have necessarily excelled some of the classic examples of play (by which I mean modules, adventures, scenarios, campaigns) presented 3...
  • 05:15 PM - Bagpuss quoted Gradine in post Why are we okay with violence in RPGs?
    And while we're clearing up misconceptions... Originally Posted by Jonathan Tweet https://www.enworld.org/forum/images/buttons/viewpost-right.png Humans find sex and violence to be interesting, and of those two pursuits violence is the one suitable to group activity, as in a roleplaying game. 106999 Yeah didn't end well for the last GM that tried that... (too soon?).
  • 01:46 AM - Bedrockgames quoted Gradine in post Players 'distressed' by gang-rape role-playing game
    You can't argue basic human decency into somebody dead set against it, and it's a waste of time and energy to keep trying. At a certain point you have to stop feeding the troll. I am not dead set against human decency and I am not a troll.

Tuesday, 11th June, 2019



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