View Profile: Aoirorentsu - Morrus' Unofficial Tabletop RPG News
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About Aoirorentsu

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Date of Birth
January 29, 1984 (35)
About Aoirorentsu
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Location:
Charlotte, NC, USA
Age Group:
31-40

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Here's The Drizzt Do'Urden Conception Story Wednesday, 12th December, 2018 06:38 AM

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Monday, 11th February, 2008
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Tuesday, 25th September, 2018

  • 07:11 PM - Ristamar quoted Aoirorentsu in post An "Insightful" Question
    This (sadly no longer appears to be updating) blog post provides a solution that combines conditional dice substitution with in-game efforts to deal with the similar meta-game problem of seeing the dice result while making perception checks: http://ludusludorum.com/2016/03/18/cryptochecks/ . Good blog. I used to check it regularly when they were still adding content. In regard to the advice in that particular entry, I find it easier to use passive scores if the DM is going to potentially roll in secret every time. I do like the piece on Intelligence checks, though I'd definitely trim and simplify the result table: http://ludusludorum.com/2014/12/27/smarter-intelligence-checks/

Tuesday, 31st January, 2017

  • 09:02 PM - jamesjhaeck quoted Aoirorentsu in post ZEITGEIST Campaign Guide [5E]
    There are a few references to mechanics of past editions in the en-five-der ( :) ) Zeitgeist campaign guide - e.g. reference to an "Epic Tier". Not a problem, of course, but it got me curious... Given the differences between 4e and 5e (not just tiers, but also differences in assumptions about gridded play, existence of formal skill challenges etc.), how will the conversion handle these? E.g. will skill challenges be converted into group checks of some kind? (I realize this will likely differ by skill challenge). Will it still assume a level of gridded play for combat? For another example, 4e and 5e make very different assumptions about encounter-building: e.g. CR in 5e is intended as a normal challenge for a normal-sized party of level = the monster's CR, where in 4e the equivalent would be a group of monsters of level = party's level, and number = # of PCs. I know you know all this, and I believe y'all will do it well. I'd just be interested to know how you handle these sorts of differe...
  • 07:15 PM - Morrus quoted Aoirorentsu in post ZEITGEIST Campaign Guide [5E]
    There are a few references to mechanics of past editions in the en-five-der ( :) ) Zeitgeist campaign guide - e.g. reference to an "Epic Tier". Not a problem, of course, but it got me curious... Given the differences between 4e and 5e (not just tiers, but also differences in assumptions about gridded play, existence of formal skill challenges etc.), how will the conversion handle these? E.g. will skill challenges be converted into group checks of some kind? (I realize this will likely differ by skill challenge). Will it still assume a level of gridded play for combat? For another example, 4e and 5e make very different assumptions about encounter-building: e.g. CR in 5e is intended as a normal challenge for a normal-sized party of level = the monster's CR, where in 4e the equivalent would be a group of monsters of level = party's level, and number = # of PCs. I know you know all this, and I believe y'all will do it well. I'd just be interested to know how you handle these sorts of differe...

Monday, 16th January, 2017

  • 10:19 PM - Brodie quoted Aoirorentsu in post [UPDATED] 5th Ed D&D Core Design Team member, Rodney Thompson, launches Scratchpad Publishing!
    I will be intrigued to compare this, gameplay-wise, to Blades in the Dark, since the themes/gameworld are pretty much the same (at least at the 10,000 foot level) and Blades in the Dark got so much notoriety when it entered its "open development" stage. Anyone out there have experience with both? I backed the Kickstarter for Blades, but haven't actually had a chance to play. But on the surface (in other words the basic description) it does look a lot like Blades. As for Blades itself, it's currently available on drivethrurpg, and has been picked up by Evil Hat so hopefully we'll see a finished product this year.

Sunday, 14th June, 2015

  • 03:25 PM - Bacon Bits quoted Aoirorentsu in post UNEARTHED ARCANA Index
    Assuming this thread is going to be updated as new UA articles come out, is there some way to subscribe to the thread the way one can subscribe to forum threads? Sorry this is probably super easy but I'm just not seeing it... At the top of the thread, just above the first post, there's the Thread Tools menu. One of the options is "Subscribe to this Thread". Of course, now that you've already replied....

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