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About Lord Crimson

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About Lord Crimson
I game, therefore I am.
Vallejo, CA
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offline campaign tools Friday, 24th May, 2019 10:04 PM


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Thursday, 30th May, 2019 09:36 PM
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Friday, 8th July, 2011
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Thursday, 23rd May, 2019

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Saturday, 17th November, 2018

  • 07:00 PM - DMMike quoted Lord Crimson in post Solo Campaign: Awkward or Awesome?
    less decision-paralysis since there's only one person making decisions This alone should be a deciding factor for many GMs. Granted, party argument is sometimes a valued chance to collect your thoughts, but I think it's often when the GM thinks "ugh, I could be playing WoW right now." I'm not so concerned with the RPG's rules/systems as I am with the social contract of the thing. The GM's role is to do all the work, while the player generally shows up and rolls dice. In a sense, each player is a customer, and if there's just one player, the GM can't even cover his "expenses." With a full group, the GM gets more profit. Or, (I'm no social scientist, by the way) there's a behavioral dynamic involved. As the video in the OP shows to some degree, people act differently when they're interacting with one person or a group (more than one person). If that's good or bad for the game, I'd like to hear about it.

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