View Profile: JoshuawDavidson - Morrus' Unofficial Tabletop RPG News
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Simply6: A Fast, Light Universal RPG Tuesday, 9th July, 2019 06:03 AM

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Tuesday, 9th July, 2019

  • 11:06 AM - Morrus quoted JoshuawDavidson in post Simply6: A Fast, Light Universal RPG
    Purchased! I like the system overall and the ease of taking it in. Magic seems a little costly, trading 1 health for the possibility of healing or damaging another by 1. Compared to cost-free medicine or fighting checks, seems like it would usually be the wrong choice. Perhaps the cost could be for spells with effect >1? Or the cost could be one die of magic consumed per spell, replenished at dawn? Or you could have a magic focus that was consumed point by point instead of your health? Focus replenishes, you can only control a focus equal to one point per die of your magic skill? I do agree, and Magic is one of the areas which I'm hoping for good feedback on. As it stands, Magic is modeled as a "universal skill". It can sub in for Shooting, or Persuasion, or whatever. Without the cost, it just becomes a no-brainer -- there's no reason to invest in anything except Magic. And I'm against the idea of an additional resource to track, like spell points. Originally, instead of health, your Magic scor...

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