View Profile: Zardnaar - Morrus' Unofficial Tabletop RPG News
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  • MoonSong's Avatar
    Today, 05:20 PM
    Let me check... ok that is not what I had in mind. Doesn't look like a viable alternative to me. Thank you for bringing it to my attention, it looks interesting in its own right, just not a substitute. I kind of expected a more serious effort to have surfaced by now.
    187 replies | 12706 view(s)
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  • MoonSong's Avatar
    Today, 04:31 PM
    On the semantics side, Spanish needs more information to convey a message than English does. For example if you have to translate "I'm bad at studying and I could use your help." Which of the six possible constructs -each one with different meaning- should you use? You need a lot of contextual information to decide. That is more work than many translators bother to do. Some would only take the...
    55 replies | 1554 view(s)
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  • Zardnaar's Avatar
    Today, 01:41 PM
    5E version of Combat and Tactics perhaps.
    25 replies | 485 view(s)
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  • Zardnaar's Avatar
    Today, 12:13 PM
    I think you can make a fixed 3.5 drawing in a bit of ISR/2E concepts to fix it. PF2 seems to have doubled down on the complexity. My idea of a fixed 3.X game would be Star Wars Saga Edition with overhauled math.
    187 replies | 12706 view(s)
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  • Zardnaar's Avatar
    Today, 12:07 PM
    The 1st two Kingmaker adventures are quite good, it breaks down a bit after that. Stolen Lands for pt 1 the other one I can't recall off the top of my head. They're also easy to convert to D&D.
    1 replies | 87 view(s)
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  • Zardnaar's Avatar
    Today, 11:49 AM
    It's there in the class design and optional rules in the DMG. I think the fanatics took things a bit to literally. They said fans of 1E to 4E could play together not that it would be 1E to 4E.
    25 replies | 485 view(s)
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  • Zardnaar's Avatar
    Today, 11:45 AM
    I like the Quests of Doom ones at least the first 3 from Frog God Games. Some if them are hexcrawls, tagline 1E feel, 5E rules.
    3 replies | 156 view(s)
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  • Zardnaar's Avatar
    Today, 10:47 AM
    No 40 is The Mummy, 400 million 20 years ago cost 80 million. https://www.imdb.com/search/title/?release_date=1990,1999&title_type=feature&sort=boxoffice_gross_us,desc 8 were sequals. 400 million in 1999 is 600 now. So 32 movies original getting 600 million plus. Google Fu gave me this. https://www.boxofficemojo.com/alltime/world/
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Today, 10:32 AM
    Virtually none you would have to adjust for inflation. T2 comes close. 500 million bin 1991 is about 900 now. I also gave the 500 million mark which is roughly the break even point on a modern blockbuster. Solo for example lost money on 400 million. Blockbusters being movies in the 150 to 200 million range plus marketing costs. Movies cost more to make, more to market and post...
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Today, 08:45 AM
    As I said there's a few. Not many though. Birthday Turkish dinner+ few APAs and Efes so have a good night. Bellydancer weeee
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Today, 06:16 AM
    Not really the article was explaining why howwood doesn't do new blockbusters and there were only something like 6 or 8 new movies outside if superhero movies that did well. Compare with the 90s where you had lots of movies that were blockbusters and originals. I wasn't really talking about Indy movies no one really cares about that win an award at Cannes or something and then make 100...
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Today, 05:04 AM
    No parties are similar size. I met a bit if power creep into the game to make up for it. Weapon rules in the RC, or DM allowed UA for 1st Ed, Fighters Handbook 2E. OSR adventures often have NPCs to rescue often with things like "if equipped NPC may serve as henchmen".
    108 replies | 2631 view(s)
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  • Zardnaar's Avatar
    Today, 04:35 AM
    Fighters are very good in OSR games. OD&D mentions party sizes of 20, 6 to 8 PCs plus Henchmen also allows for a lot more bodies. The expectation does seem to skew towards more bodies.
    108 replies | 2631 view(s)
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  • Zardnaar's Avatar
    Today, 04:15 AM
    More info. https://i.stuff.co.nz/entertainment/film/114387030/top-gun-2-everything-we-know-about-maverick-after-tom-cruise-drops-first-trailer Practical effects, real planes, Jennifer Connolly.
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Today, 03:07 AM
    Those are all Indy type movies. There's not a lot being made between 50 to 100 million and the big movies production costs are exceeding the cost of making all those movies you listed. There's only been a few big budget success movies in the last decade or so outside of the MCU/DC. Inception got 800 million and iirc that was the biggest one. In 2010. Also remember the studios only get...
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Today, 01:59 AM
    Party sizes were larger they often thought you would have a second rank of pikemen behind the Frontline. And you would bait people into 10' wide passages. I don't think many people okay 2E RAW phb only doing 1E adventures. If you do yeah it's harder than 1E.
    108 replies | 2631 view(s)
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  • Zardnaar's Avatar
    Today, 01:24 AM
    It has a gay character and gay propaganda is illegal in Russia. What counts as gay propaganda is entirely arbitrary so idk if it would be banned or whatever. Some parts of South America are also really rough outside of urban centers so while not illegal might have limited appeal. Varys by country and areas in the individual country. I play with some online. Very different cultural values...
    55 replies | 1554 view(s)
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  • MoonSong's Avatar
    Today, 01:07 AM
    Speaking of this, wasn't there a PF1 clone of some sort in the works? I heard something about it in passing, but never got any details.
    187 replies | 12706 view(s)
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  • MoonSong's Avatar
    Today, 12:57 AM
    I have another theory, Spanish translations require more work, some other languages don't. For other languages you can easily take the plain text in English and just straight translate it without paying too much attention to context. So the result is either a trainwreck that mixes/ignores gender/closeness/person or is more expensive. Many times this is done in Spain for videogames by people who...
    55 replies | 1554 view(s)
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  • Zardnaar's Avatar
    Yesterday, 11:36 PM
    I should have rephrased it to ones that make lots of money. That's what the Studios want is that next billion dollar franchise. There's only a few like a handful that have been blockbusters (outside the MCU). Breakeven point for big budget movies these days is around 500 million maybe 400. So are new movies being made. Yes. Are they big blockbusters no. And that's what the studios...
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Yesterday, 11:29 PM
    There early adventures were tourney modules because people wanted to buy them. The idea was you would design your own. Modules that came later like X1,I6, B5, B10, Even Temple of Elemental evil stood out because they were different in tone to the older adventures.
    108 replies | 2631 view(s)
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  • Zardnaar's Avatar
    Yesterday, 11:15 PM
    F-18s make sense. A lot of airframes in use by the USA and Russia are based on decade old designs. They hit a plateau years ago similar to passenger jets. It's what they put on them. The older planes are a lot cheaper to build. F-15E has never been shot down apparently. Most of the new Russian jets are updates of Soviet planes.
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Yesterday, 10:58 PM
    Hollywood doesn't really do new movies and the public mostly doesn't go see them and they don't tend to make much money. Inception was one of the last that made a decent amount. Alot of these reboots are flopping now though so it seems to be a gamble.
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Yesterday, 10:56 PM
    80s was better for movies than 90s. First half of 90s were good second half meh summer blockbusters.
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Yesterday, 02:06 PM
    Zardnaar replied to Is This Odd?
    That may have happened idk. I've talked to 4 other DMs and they're all doing their own thing.
    34 replies | 835 view(s)
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  • Zardnaar's Avatar
    Yesterday, 01:26 PM
    Zardnaar started a thread Is This Odd?
    So I went into my flgs and picked up a premium copy of Ghosts of Saltmarsh. Had a chat with the owner. Anyway a young fella came in and he got called over and got told "don't do what you did the other night". I assumed he had made some inappropriate comment, or done something stupid. He didn't know what he did. Anyway it turned out he looked at his copy of the MM in the middle of a...
    34 replies | 835 view(s)
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  • Zardnaar's Avatar
    Yesterday, 10:42 AM
    Gah my eyes burn them out please.
    55 replies | 1554 view(s)
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  • Zardnaar's Avatar
    Yesterday, 10:32 AM
    The philosophical question is. Kender genocide is a good act? Alignment repercussions? They are a clear and present danger to the multiverse.
    107 replies | 3894 view(s)
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  • Zardnaar's Avatar
    Yesterday, 10:13 AM
    Zardnaar started a thread Money Heist Season 3.
    Just wondering if anyone else like this show. It's on Netflix. Season one was great, season 2still good. Spanish show with English dubbing. It's a very clever. Oceans 11 type show but better.
    0 replies | 81 view(s)
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  • Zardnaar's Avatar
    Yesterday, 09:35 AM
    Mass Effect 1,2,3 Knights of the Old Republic Star Wars Empire at War Fallout 4 Hearts of Iron II Europa Universalis III and IV Crusader Kings II Stellaris
    56 replies | 5546 view(s)
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  • Zardnaar's Avatar
    Yesterday, 09:30 AM
    Jet porn;) Wasn't cringy which was surprising.
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Yesterday, 08:32 AM
    Played it before D&D. Sold it in the 90s but still have Space Crusade and the expansion for it.
    6 replies | 185 view(s)
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  • Zardnaar's Avatar
    Yesterday, 08:20 AM
    Point I can't remember the % but apparently it was significant.
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Yesterday, 07:44 AM
    Still could be good if it's worked into the story. They break some out of storage, fly some old Iranian ones, or other US allies/former allies. F22s and F35s wouldn't feel right. Potential underdog angle if they're up against new Sukhois or other American planes.
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Yesterday, 03:42 AM
    They let in some stuff of course. There's a lot if stuff they don't let in though. I can't remember how many movies they actually let in. A lot of it is arbitrary as well. Your example was a domestic production, it's a bit different for Western stuff. Even if stuff is allowed in what sells is entirely different. It varys by country and there have been plenty of marketing screw ups...
    55 replies | 1554 view(s)
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  • Zardnaar's Avatar
    Yesterday, 03:36 AM
    Original was kind of a product of it's time and doubled as an ad for Air Force recruiting. IDK what way it will go. Not a bad trailer though. Thought the F-14s had been retired.
    32 replies | 459 view(s)
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  • Zardnaar's Avatar
    Yesterday, 02:58 AM
    It's cultural and the communists see things like spiritualism, ghosts, demons etc as backwards and superstitious. Chinese culture used to have Hungary Ghosts and honoring your ancestors. It's been a while since my China paper at University but things like that are frowned on. It's kind of like superstitious peasants vs modern industrial superpower and how the government wants to present...
    55 replies | 1554 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 11:38 PM
    I don't see D&D doing that well in a lot of countries for various reasons. 1. It's an American game. By that I mean you kill stuff and it's kinda violent 2. It's based on European myth, legends and history. 3. Cultural awareness. D&D isn't really a thing in a lot of countries. They won't get references in shows like Stranger Things. Nor will they care. 4. Cultural differences in...
    55 replies | 1554 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 11:03 PM
    2E was designed to be backwards compatible. 2,E characters in 1E adventures will die slightly more often. 2E had killer dungeons and well but they're not as well known as the 1E ones. More people played 1E as well so the 1E adventures are played as lot more. 2E fighters got weapon specialization built in, 1E ones didn't but generally 1E PCs are more powerful than 2E. Objectively...
    108 replies | 2631 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 10:52 PM
    Size modfiers vs large critters longswords deal 1d12, shortswords 1d8
    108 replies | 2631 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 10:49 PM
    That's reasonable.
    29 replies | 1390 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 01:37 PM
    1E adventures were harder. 2E adventures were narrative heavy. Not many were actually good and most of them are in Dungeon.
    108 replies | 2631 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 12:51 PM
    Eric Mona was quick to post wonder if it's marketing.
    7 replies | 532 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 12:46 PM
    Nah probably buy the PDF if it's cheap like pf1 and see what I think. Not a fan of the 3 action system.
    29 replies | 1390 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 12:43 PM
    Cheap price for collector item, hang onto it.
    6 replies | 257 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 12:41 PM
    4E the main problem IMHO was the class/role design or the 4E playstyle it enabled. A lot if 4E stuff would work fine in other D&D games.
    187 replies | 12706 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 12:19 PM
    An empty deodorant bottle on a white flag. Or one that's never been opened.
    3 replies | 153 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 09:06 AM
    1E may be deadlier due to adventure design but if you designed like that in 2E you would be just as dead.
    108 replies | 2631 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 07:45 AM
    Weapon specialization and increased weapon dice. 1d12+2 and 1d8+2. Max damage 24 Round two. Extra attack with longsword. 1d12+2 max damage 38 a round. Two rounds 52 damage. Dart specialists could also put out around 4 or 5:attacks.
    108 replies | 2631 view(s)
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  • Zardnaar's Avatar
    Wednesday, 17th July, 2019, 06:47 AM
    Yeah Lenders are more or less the worst race ever. Never really like DL as a Gameworld and it's a bit meh in terms of novels, way to hit or miss and even in the 90s the main DL novels hadn't aged well IMHO. Krynn needs to be interdicted both in Spelljammer and Planescape. Keep Lenders there.
    107 replies | 3894 view(s)
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  • Zardnaar's Avatar
    Wednesday, 17th July, 2019, 06:32 AM
    New race though, I don't mind people wrecking their own stuff.
    107 replies | 3894 view(s)
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  • MoonSong's Avatar
    Wednesday, 17th July, 2019, 01:09 AM
    In other circumstances I would have pre-ordered already. I kind of need an alternative where character building is less cumbersome and fiddly than PF, but I want a little more that what 5e gives. I want to like PF2, but I need to see the finalized rules before committing to it.
    29 replies | 1390 view(s)
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  • Zardnaar's Avatar
    Tuesday, 16th July, 2019, 11:45 PM
    Zardnaar replied to Double Dash
    Sure seems fine RAI and RAW.
    116 replies | 2983 view(s)
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  • Zardnaar's Avatar
    Tuesday, 16th July, 2019, 11:41 PM
    Never seen a Dwarf wizard since 3.0. Actually did see more in 2E as some settings had them. Didn't see a lot if wizards in 3E, 50/50 in 5E it seems. Not seeing many fighters either outside that one guy.
    39 replies | 1327 view(s)
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  • Zardnaar's Avatar
    Tuesday, 16th July, 2019, 10:41 PM
    Dragonlance had a unique race and it treated Gnomes as a joke.
    107 replies | 3894 view(s)
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  • Zardnaar's Avatar
    Tuesday, 16th July, 2019, 08:09 PM
    In 5E virtually every new player regardless of ability score generation tends to match up their main racial bonus with their class. This means unless your race has a plus 2 whatever orcare the variant human you will never see a Dwarf Wizard for example. Back in AD&D you had racial restrictions and ability score negatives but you would often see races in classes where they lacked a...
    39 replies | 1327 view(s)
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  • Zardnaar's Avatar
    Tuesday, 16th July, 2019, 07:57 PM
    It's kind of a problem with kitchen sink settings. Let everything in nothing stands out. If you just add a few races or even 1 they stand out more. Kender and Warfirged for example. Gnomes are generally seen as a joke race. I blame Dragonlance.
    107 replies | 3894 view(s)
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  • Zardnaar's Avatar
    Monday, 15th July, 2019, 08:33 AM
    It's easy, video streaming and even pop up video adds. I use wireless a lot but sometimes forget to use data. One month my wife and myself used 490 GB. We stream every thing though, plus gaming etc. Downloading a single game off EA access or Xbox gamepads can also be 100GB. Satellite dish also got knocked back in 2011 or so and have had no reception since then. And sometimes we...
    8 replies | 152 view(s)
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  • MoonSong's Avatar
    Sunday, 14th July, 2019, 04:45 AM
    RPGs live and die by their setting. Only D&D can afford to go "setting agnostic" (and that is barely) by virtue of its size and prominence. Without a strong setting a random RPG is but a set of bland mechanics, and if it's fantasy themed, it is just a heartbreaker. For identity purposes World of Darkness is Storyteller, Freedom City is M&M, and Golarion is Pathfinder. Yes, other settings can work...
    123 replies | 7328 view(s)
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  • Zardnaar's Avatar
    Sunday, 14th July, 2019, 01:32 AM
    I knew you were joking but some lines shouldn't be crossed. Being compared to Highlander 2 is one of them. I would almost retain your services. You could sue yourself.
    187 replies | 12706 view(s)
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  • Zardnaar's Avatar
    Saturday, 13th July, 2019, 09:28 AM
    That's rough. I don't think we can call it one way or another. That playtest just left such a bad taste though.
    187 replies | 12706 view(s)
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  • Zardnaar's Avatar
    Saturday, 13th July, 2019, 08:54 AM
    Better balanced as well due to lower power curve.
    74 replies | 2838 view(s)
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  • Zardnaar's Avatar
    Saturday, 13th July, 2019, 08:12 AM
    That's why I think a post apocalyptic setting is the way forward. This will be the 7th time travel back assassin thing? Or 6th Salvation had no time travel.
    36 replies | 903 view(s)
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  • Zardnaar's Avatar
    Saturday, 13th July, 2019, 07:53 AM
    Hey I'm tempted to start naming NPCs after forum members. I have this Gnome Paladin named L.. erm nevermind.
    74 replies | 2838 view(s)
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  • Zardnaar's Avatar
    Saturday, 13th July, 2019, 06:54 AM
    He got the door open.
    74 replies | 2838 view(s)
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  • Zardnaar's Avatar
    Saturday, 13th July, 2019, 05:39 AM
    Yeah you big boss is a bit on the east side. Still about ten times better than what I can put together, I don't have the desktop publishing skills. Haven't got around to running it as megadungeons don't seem to be to popular these days. I didn't realise you put it together until after I bought it and saw it in your signature.
    74 replies | 2838 view(s)
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  • MoonSong's Avatar
    Saturday, 13th July, 2019, 02:50 AM
    Ideally I would have ability modifiers not affecting skill bonus by themselves, I would rather high ability bonuses helped you have higher proficiency levels faster. Edit: An on topic, this isn't necessarily a judgment of value, what I got from the playtest was that PF2 somehow managed to have the bad parts of 4e without the good stuff. I'm still on the fence on whether to give it some of my...
    187 replies | 12706 view(s)
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  • Zardnaar's Avatar
    Saturday, 13th July, 2019, 02:43 AM
    Sarcosanct you did a good job with Felk More, printed it out and got it bound up.
    74 replies | 2838 view(s)
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  • Zardnaar's Avatar
    Saturday, 13th July, 2019, 02:13 AM
    My cool story. We were playing X8 Drums on Fire Mountain. There was a puzzle involving carvings of dancing figures. To open the door you have to reenact the dance sequence and fill in the missing blanks. Missing blank type puzzles were also in 80s game books I played when I was 10 or so. Anyway I printed out the dance sections and gave it to my players. One of them was a bit more...
    74 replies | 2838 view(s)
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  • Zardnaar's Avatar
    Saturday, 13th July, 2019, 01:31 AM
    I don't care if people don't like OSR games. I play 5E as that's what everyone plays. Happy the play OSR and would sign up. Not going to stand on a soapbox and claim it's the greatest thing ever. Don't like it that's fine don't play. My D&D KGB aren't going to turn put a gun to your head and drag you off to the OSR gulag and make you play. It's not for everyone and that's fine.
    74 replies | 2838 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 11:47 PM
    Main reason is no Gnome Paladin's dual wielding rapiers. I've run 2E for modern gamers and they've enjoyed it. There's a 16 yo at the FLGS running 5E Planescape. Mechanics not the best, playstyle is still fun.
    74 replies | 2838 view(s)
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  • MoonSong's Avatar
    Friday, 12th July, 2019, 11:25 PM
    I never said I wanted the Alchemist gone. All I said was leaving Witches out of core was a bad decision. I only speak for myself in this. The choice to make bards occult made what it means to be occult confusing -seriously, it is a conversation in the Paizo forums-
    123 replies | 7328 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 11:09 PM
    Cheers, wasn't treating it as spoilers as idk how reliable they are and treated it as scuttlebutt.
    36 replies | 903 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 11:04 PM
    Neutral gonna see what the reviews say. Genysis was the only one I didn't see at the theatre. And T1 bit young in 84.
    36 replies | 903 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 10:53 PM
    The young girl is apparently John's replacement and he dies at the start. According to leaks from test screenings could be BS. Robots are not Skynet some new company. If they pull the old variant timeline thing meh, Skynet being replaced could make sense depending on their storytelling. Especially if the Terminators develop free will or can break their programming.
    36 replies | 903 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 10:47 PM
    I was referring more to 2019. The box office is down, quite a few flops. Shaft Hellboy Men in Black Dark Phoenix Just off the top of my head.
    36 replies | 903 view(s)
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  • MoonSong's Avatar
    Friday, 12th July, 2019, 05:15 PM
    I think it is a glaring omission because: a) The witch is important in Golarion (the most common non-divine caster) and b) the witch is an obvious primary occult caster, by not having it the bard was square pegged into the tradition and as a primary caster at the expense of other stuff. (IMO primal or arcane fitted better for the bard)
    123 replies | 7328 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 02:50 PM
    I don't go because I'm not into the MCU. We used to go a lot. The young people aren't going either for these reboots. Sure PR might claim they're aiming movies at everyone but that means you're really targeting no one. A few might be exceptions to that MCU, old Star Wars, Disney animated films in the (90's), Pixar 5+ years ago. MCU is an exception to basically everything. Movies...
    36 replies | 903 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 02:41 PM
    Hey I'm 40, last movie I paid for was erm Detective Pikachu. Don't ask.
    36 replies | 903 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 02:33 PM
    Depends if they're marketing nostalgia but the target audience is younger crowd makes little sense. I think that's why they're getting so many flops lately. They're rebooting 80s and 90s franchises but trying to aim them at the wrong crowds. If you're young most won't care to much about Arnie or Linda so why use them in trailers. Men in Black no Will Smith. Young ones don't have the...
    36 replies | 903 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 01:46 PM
    I designed a rough Warlord chassis, it's a lot of work converting a full 4E class. I would probably covert stuff a little bit different than 4E fans mostly due to ogl/gsl. The Warlock I think can be used as a template for 4E classes tweaking things like hit dice etc as required. I don't think at will attack granting works in 4E but you can design a class better at it than the Battlemaster.
    24 replies | 850 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 01:36 PM
    Producers don't have much to do with the actual movie, that's more the director and the writers. Depends on how hands on he is I suppose but that's more directors job.
    36 replies | 903 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 11:58 AM
    James Cameron has had sod all to do with it from the sounds of it. Mad Max was good.
    36 replies | 903 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 10:59 AM
    Salvation is more average than outright bad. Genesys is outright bad IMHO. One problem is T2 is so damn good anything else is going be meh in comparison. Still think T3 is a lot better than people give it credit for. Enjoyed it a month or so ago. Another problem is it's hard to come up with original Terminator s all the time. I don't think they need to though the Sarah Connor Chronicles...
    36 replies | 903 view(s)
    1 XP
  • Zardnaar's Avatar
    Friday, 12th July, 2019, 09:43 AM
    Playtest was a mess/awful. Played a lot better than it looked. I think I can see what they were trying to do but I had seen something similar and better with Star Wars Saga. As far as I could see they were going for unified class progression with alternate class features via options. So negative playtest experience plus awful outdated art that kind of looked bad in 2008/9 on 4E and...
    123 replies | 7328 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 07:36 AM
    Marginal and even you said it was 1/3rd warlord iirc. Might have been Tony. It's not the only example though. You can build the warlock like a 4E one or 3E one. 4E races are there but optional, so are 4E type feats like sentinel and martial healing. Simple fighter champion, complex one Battlemaster. Throw in the optional rules like short rests being 5 minutes or weapon speeds....
    24 replies | 850 view(s)
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  • Zardnaar's Avatar
    Friday, 12th July, 2019, 07:13 AM
    It might not be what hardcore 4E players want but concept wise it's not really any other edition. It's only 1/3rd warlord.
    24 replies | 850 view(s)
    1 XP
  • Zardnaar's Avatar
    Friday, 12th July, 2019, 04:51 AM
    Zardnaar replied to OSR Gripes
    I was talking about 5E. Not clear in my post. Basic things like finding spells, and xp for gp buff exploration pillar.
    231 replies | 8180 view(s)
    0 XP
  • Zardnaar's Avatar
    Friday, 12th July, 2019, 04:46 AM
    I think people took it to literally. A AD&D Druid is a land Druid, the Battlemaster is a 4E concept, a thief is your AD&D one etc.
    24 replies | 850 view(s)
    2 XP
  • Zardnaar's Avatar
    Friday, 12th July, 2019, 04:30 AM
    Lol what an idiot.
    46 replies | 2457 view(s)
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Friday, 12th July, 2019

  • 08:13 PM - Yaarel mentioned Zardnaar in post 4e Clone − help create it!
    Which is one reason the Warlord doesn't work as an archetype, to 5e Fighter is too deeply committed to all-DPR, all the time. Off on a basic level, IMHO. If you can't think of high-level abilities a class should have, you don't have a handle on the class, yet, and you won't create a viable class, but another LF to be overshadowed by all the Qw's in 5e. It seems to me, the Fighter is a great chassis for the Knight/Warlord. The Fighter has so much ‘uncluttered’ design space. Because the Fighter base design space guarantees excellent damage dealing, the design space for the archetype can focus exclusively group enhancement capabilities. @Zardnaar, @Garthanos, I found it easy to translate Come and Get It, into a 5e format and sensibility. It is also an example of how there is little difference between 4e Encounters and 4e Dailies. Taunting Strike // Barrier Attack 3 Worldly Mind, Intimidation // Action Target: foes in close Versus: your Charisma versus each foes Charisma Hit: Barrier: each foe moves into melee Target: foes in melee Attack: your per-turn attack You taunt your foes, goading them to come attack you. When they reach you, you bust out to punish each of them. Each hostile in close range (30 feet) who can see or hear you must make a Charisma defense, or as a reaction move toward you, adjacent within melee range (5 feet) if able. Then you make one per-turn attack (such as using a weapon or a cantrip) against each hostile in melee. [Compare 4e Come and Get It PH1]

Wednesday, 12th June, 2019

  • 03:22 PM - Yaarel mentioned Zardnaar in post 4e Clone − help create it!
    Zardnaar The 4e defaults to ‘attacker always rolls’. Yet it included variant possibilities. For example, ‘players always roll’. In other words, when players attack, they roll against a defense. But when monsters attack, the attack is a fixed number and the players make saves against it. So, it is easy to just leave ‘attack’ and ‘defense’ as raw bonus numbers. If rolling, add d20. But if needing a static number, then ‘Take 10’.
  • 02:49 PM - DEFCON 1 mentioned Zardnaar in post 4e Clone − help create it!
    All right... if you're going to make an alternate 5E then just say that. Or if you want to make a personalized 4E variant then just say that. But if that's the case, then you have no need to worry about the D&D SRDs or the OGL. Do whatever you want with no expectation of publishing or publicizing it and keep it for yourself (which it looks like you, Zardnaar have already been doing, which is great.) But my presumption is that if you are coming onto EN World to work with other posters to combine to create a "4E clone" together (and not just your own personal hack)... then you actually have a desire to make it a more universal and faithful port that is OGL compliant and thus able to be "published" like so many OSR games are. And if that's the case, you cannot start the process by introducing all your own rule hacks to get rid of personal bugaboos. Because your personal bugaboos are not going to be other people's, and thus this game you are trying to make will already write off 98% of the people you are hoping to get involved and/or play it. If you want to clone 4E, start with 4E. Write up the 4E Player's Handbook 1 (all the races, classes, themes etc.) in SRD OGL form so that you know you are compliant to begin with and you actually have a base game foundation to use and publish. Once you've done that... then start talking with oth...
  • 01:53 PM - Yaarel mentioned Zardnaar in post 4e Clone − help create it!
    @Zardnaar, @DEFCON 1, @Charlaquin It is worth having balanced abilities. Rather than the eight abilities, it is possible to have four abilities. • Strength • Dexterity • Intelligence • Charisma In this four ability setup: • Strength includes hit points. • Dexterity handles jumping and climbing. • Intelligence includes the five senses. • Charisma includes willpower and empathy. In this way: • ‘Strength’ equals exactly 4e Fortitude • ‘Dexterity’ equals 4e Reflex • ‘Intelligence’ equals 4e Perception • ‘Charisma’ equals 4e Will So, for example, it is possible for the 4e clone to talk about the ‘Strength ability’ and the ‘Strength defense’.
  • 04:10 AM - Yaarel mentioned Zardnaar in post How To Clone 4E Using 5E Rules
    Zardnaar I started a new thread as a ‘wiki thread’ that anybody can edit. This allows multiple people to contribute to the clone, so not all of the burden is on one person. Have a look at the thread and add and change it freely. enworld.org/forum/showthread.php?659990-Open-4e-Style&p=7619019#post7619019

Tuesday, 11th June, 2019

  • 04:59 PM - Yaarel mentioned Zardnaar in post How To Clone 4E Using 5E Rules
    @Zardnaar, I basically like these half-feats. The main issues are: Flavor-neutral mechanics Avoid baking setting flavor into the mechanics. Rely more on ‘flavor text boxes’ for flavor. Especially avoid terms like ‘gods’ within the actual mechanics themselves. Defenses In 4e, there are no such things as ‘saves’. Instead, the attacker always rolls. The defender has ‘defenses’. Ideally, the redundant defenses AC and Reflex consolidate into one defense. Meanwhile Perception becomes a formal defense, since 4e refers to ‘passive perception’ highly frequently. • AC/Reflex defense • Fortitude defense • Will defense • Perception defense Consolidate micro-bonuses 5e has the right idea of eliminating and reducing most bonuses, while allowing the DM to use ‘advantage’ on the fly to represent a situational bonus. Untyped bonuses must cease to exist. The list of bonus types needs to be few and impossible to stack. • Ability bonus type (Strength, Intelligence, etcetera) • Proficiency bonus typ...

Wednesday, 5th June, 2019

  • 05:25 PM - Yaarel mentioned Zardnaar in post How To Clone 4E Using 5E Rules
    Regarding multiclassing. A discussion with Zardnaar in an other thread helped me be more open to multiclassing, even including limited-level ‘prestige classes’. A 4e ‘Paragon Path’ is exactly a prestige class that is suitable for levels 13 to 20 (or whatever). As long as a Path focuses on being alternative features, rather than strictly superior to a base class, then it seems useful. Many class features that are shared between several classes might work better as a Study Course (levels 1-4). Meanwhile the class itself is chosen at the Heroic tier. Thus there are four different types of classes, depending on tiers. Student Course (levels 1-4), Heroic Class (levels 5-12), Paragon Path (levels 13-20), or Epic Destiny (levels 21-24). Here a ‘base class’ means a full track of advancement, including a Study Course, Heroic Class, Paragon Path, and Epic Destiny. But it is no problem for a player to diverge and customize by picking a different Course or Path.
  • 05:02 PM - Yaarel mentioned Zardnaar in post How To Clone 4E Using 5E Rules
    @Tony Vargas, @Zardnaar 5e long rest grants complete healing PLUS hitdice. What if a long rest only gives hitdice? Thus someone who is fresh (unbloodied) can spend hitdice in the form of second-winds. But someone who is injured or exhausted must spend the hitdice immediately to recover, thus is more vulnerable to further damage from future battles. @Tony Vargas, @Garthanos, and others Personally, I love the 5e proficiency bonus, and feel it more than adequately addresses the 4e half-level bonus. Student Tier Levels 1-4 (Proficiency +2) Heroic Tier Levels 5-12 (Proficiency +3, +4) Paragon Tier Levels 13-20 (Proficiency +5, +6) Epic Tier Levels 21-24 (Proficiency +7, also allows ability scores to improve beyond 20) Moreover the Epic Tier can come with an Epic Destiny, becoming ‘Immortal’ by various methods. 5e feats include certain ones that are a ‘half feat’ plus a +1 ability score improvement. It is easy to equate smaller 5e feats as one or two half feats. I consider 4 skill proficiencies to be ...

Saturday, 1st June, 2019

  • 07:24 PM - Aldarc mentioned Zardnaar in post How To Clone 4E Using 5E Rules
    While the goal is to reverse-engineer 4e, the clone is also an opportunity to finetune the system. To improve it for certain sensibilities if there is enough agreement. Here are suggestions that interest me.FYI, your suggestions do not interest me in the slightest. I would personally like to see a 4E-esque game that reduced the level spread to 10. Much in the spirit of what Zardnaar has been saying, I don't think that it's a coincidence that so many fantasy heartbreakers have designed their classes around 10 levels instead of 20. It's easier to condense the leveling experience so that you can do much of the same with less levels.

Tuesday, 28th May, 2019

  • 08:08 AM - Hussar mentioned Zardnaar in post Favourite D&D edition that’s not 5E
    My question then is why did 4E only last four years, and why were so many of its innovations stripped from 5E? Did WotC put out content at an unsustainable pace, did they cave due to vocal 4E detractors, etc? The Rick & Morty vs Dungeons & Dragons comic series even skipped talking about 4E, with Morty questioning why and Rick replying with "we don't talk about fourth edition". This after the comic criticized both 1E (too deadly) and 3E (wizards dominate). Well, the fact that it was still only getting played by about a third of gamers pretty much doomed 4e. As far as why we "don't talk about fourth edition", well, there's a very good reason for that. One only has to peruse the forums from about 2008-2010 to see why we don't talk about fourth edition. It was impossible to talk about without it turning into a giant edition war wank. /edit to add Heck, see Zardnaar and his discussion with Immortal Sun for why we don't talk about 4e. Imagine it was like that for every single thread, every single day, for three or four YEARS and that's what it was like to talk about 4e.

Thursday, 23rd May, 2019

  • 11:22 AM - Aldarc mentioned Zardnaar in post How To Clone 4E Using 5E Rules
    Why would you want to do this? The point of 5e is that it's not 4e.His intent was clear. 4e has a more restricted license for developing potential content whereas 5e does not. So if one wants to expand content for something more 4e like (or an evolution thereof), then 5e would potentially serve as a better chassis due to its less restricted license. So how would one do that. If you wouldn't, then that's fine. Zardnaar, I would also look at the d20 3.X license as well, especially given how 13th Age was developed.

Tuesday, 21st May, 2019

  • 04:58 AM - Maxperson mentioned Zardnaar in post Is RPGing a *literary* endeavour?
    That they are dancing is more about content than description. The thing that makes the scene more interesting is that the kobolds are dancing for some reason, not how the GM describes the dance It's not, or at least it's not entirely content. Dancing is a description of what the kobolds are doing up on the hill. Dancing is also content. This brings me back(again) to the point I made pages ago. Both qualitative description AND content are both necessary to make an interesting scene. One without the other is going to be dull. Also not sure why my posts keep including that quote I think it has something to do with multiquoting. Zardnaar was driving Morrus crazy with it in a thread recently. Maybe one of them could help you figure out how to stop quoting it.

Friday, 10th May, 2019

  • 05:05 PM - Yaarel mentioned Zardnaar in post What is the most powerful spell?
    Zardnaar, Stalker0 Based on popular demand, Guidance 0 ranks as the best cantrip. So, people would rather have the Guidance cantrip than have the Eldritch Blast cantrip. (Really?)

Wednesday, 8th May, 2019

  • 04:51 PM - OlegRu mentioned Zardnaar in post Help me with good RP/Optimization balance for Half-Elf (probably)Valor Bard (archer?)
    Yes! Heck that's a story all by itself! So you *call* yourself a skald, and you even have the entertainer background (BTW, SUPER IMPORTANT: If you are new to 5e, be sure to read the background chapter! It's not just roleplaying fluff, half your skills can come from your background. It's like a mini-class!). You know how to heal, you know how to fight (pact of the blade maybe?), you know how to sing... but you have a secret. You really didn't have that *spark* that distinguishes great bards (ie the one with bardic magic) from others. Until one day, you met that mysterious teacher... Thanks for the replies @Paul Farquhar @Zardnaar and @Ancalagon, and all due respect, but I really want to stick to playing a bard and just interested in having him be an archer so that he can deal some attack damage/and survive combat because he's further from the worst monsters. Things like Paladin, Warlock wouldn't match his backstory or the way I want to RP him.

Tuesday, 7th May, 2019

  • 02:57 AM - OlegRu mentioned Zardnaar in post Help me with good RP/Optimization balance for Half-Elf (probably)Valor Bard (archer?)
    So from reading all of the replies, here are my follow-up ideas/questions for you guys - @Zardnaar, @TwoSix, @Mistwell, @Tony Vargas, @Treantmonklvl20 I'll format this to go by topic: Is there something you'd recommend outside an archer bard that would fit my char's style (maybe some simple-type multiclass I mentioned in the OP or something else)? Also, is a ranged bard preferable to keep him safer due to lower defense/HP and for spell concentration? Ability Scores: Cool so I'll probably take the STR10 DEX16 CON12 INT10 WIS12 CHA16 then. (I care about strength as I'd like to have decent athletics score and wisdom, again, for the skills) Although, I'm a bit worried regarding the CON - I've seen a lot of talk that it's important - for concentration I think? So in order to avoid issues casting, I should equip just a sword if I'm not using ranged at the moment, not the shield? (and keep shield around just in case, but I'm not sure when I'd use it) For armor, yeah I don't want penalties to stealth as I'd like my char to be able to sneak around in the wilderness camouflaged or ...

Saturday, 4th May, 2019


Monday, 22nd April, 2019

  • 03:38 PM - Elfcrusher mentioned Zardnaar in post WotC hiring software developer
    Not really. Yes, things take more time when something goes wrong, but Hofstadter's Law is less about things going wrong, and m ore about how poorly humans estimate. Basically, even if everything goes well, your estimate of completion date will still be wrong. And in case @Zardnaar missed the subtlety (and the joke) of Hofstadter's Law: it's recursive. Even if you take into account Hofstadter's Law, you are underestimating, no matter how many times you take into account Hofstadter's Law.

Friday, 19th April, 2019

  • 09:35 PM - Mercurius mentioned Zardnaar in post Star Wars VIII: The Last Jedi argument
    @Zardnaar, I empathize with some of your issues with TLJ and don't think questioning whether Rey is a Mary Sue or not is inherently sexist, but I think you are going a bit overboard in trying to line her up with Luke and compare them in every detail. No matter what way you look at it, their "Mary Sueness" is similar. The only thing that bothered me about Rey's Mary Sueness in TFA was how she could hang with Kylo Ren in a lightsabre duel. I know he was injured, but it still seemed a bit absurd and definitely damaged my suspension of disbelief. But overall she wasn't really any more Mary Sueish than Luke. If she was, it wasn't by much - and not worth getting upset about. The Mary Sue is a female version of wish fulfillment. Luke, and superheroes in general, are male versions of wish fulfillment. I don't know why female wish fulfillment would be any worse, except insofar as TFA felt like fan fiction and the Mary Sue is derived from fan fiction. The more obvious difference is that it is generall...
  • 04:56 PM - hawkeyefan mentioned Zardnaar in post Star Wars VIII: The Last Jedi argument
    Zardnaar The data you’re citing is all about the fanbase prior to The Force Awakens being released. Based on that, it’s not surprising to find out that the “average fan” was someone who grew up on the original movies. But that doesn’t mean that’s who the movie IS or SHOULD BE aimed at. The goal is to reach a new generation of fans. To get viewers interested enough that they continue to enjoy the films and merchandise for decades. Now, there’s no reason that the films cannot appeal to both a new audience and the traditional audience. I’d argue that these films do exactly that. But there’s a clear “passing the torch” element in these new films that seems to bother some fans. Imagine if the episodes had been released chronologically. I would expect many fans would have lost their minds when Obi-Wan was killed off to start the second trilogy and pass the torch to a new hero. The criticisms of Luke would have been very similar to those of Rey...with one significant difference. People ...
  • 04:44 PM - Radaceus mentioned Zardnaar in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ah...so close! congrats Zardnaar!


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Saturday, 20th July, 2019

  • 04:23 PM - Umbran quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    Those are all Indy type movies. There's not a lot being made between 50 to 100 million and the big movies production costs are exceeding the cost of making all those movies you listed. Who cares about "big"? What you want is a high gross-to-production ratio. If I gross $122 million on an investment of $9 million, I've gotten a 13x return on my investment! I could make 36 of these small movies for the cost of one Avengers: Endgame, and gross about $4.4 Billion overall. If my Endgame tanks, I lose it all. If half my small budget movies tank, I still walk away with a couple billion dollars. The difference is not in the gross ticket sales. The difference is in *merchandising*. Kids are getting videogames and toys for Endgame. Nobody is buying La Llarona funko-pops and sheet sets.
  • 03:27 PM - Garthanos quoted Zardnaar in post So whatever happened to the Tactics Variant/Module or Whatever
    5E version of Combat and Tactics perhaps. That was a 192 page book... sounds pretty extensive.
  • 03:26 PM - Charlaquin quoted Zardnaar in post So whatever happened to the Tactics Variant/Module or Whatever
    It's there in the class design and optional rules in the DMG. I think the fanatics took things a bit to literally. They said fans of 1E to 4E could play together not that it would be 1E to 4E. I don’t think anyone expected the game to be able to play exactly like each other edition. But I don’t think anyone took the promise of modular rules too literally. Early on they were quite explicit about the idea of modular rules packets that could be plugged in or removed to tailor the experience more to your group’s play style, and those never appeared, beyond the handful of optional rules variants in the DMG. And to be fair, the optional rules variants in the DMG are a great example of what that kind of modularity could look like. It’s just a shame WotC never made any more products like that.
  • 08:55 AM - Morrus quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    Compare with the 90s where you had lots of movies that were blockbusters and originals. I wasn't really talking about Indy movies no one really cares about that win an award at Cannes or something and then make 100 million dollars or less at the office. . Ok, name 10 90’s blockbusters which made a billion dollars.
  • 08:05 AM - ccs quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    There's only been a few big budget success movies in the last decade or so outside of the MCU/DC. Inception got 800 million and iirc that was the biggest one. In 2010. Exclude Inception name an original non MCU/DC movie that broke 500 million. Frozen. If that's not "original" enough (it is inspired by a HCA tale afterall) then Zootopia. BTW, a quick Wiki search also says that as of this July the $500M+ club only has 206 members. https://en.wikipedia.org/wiki/List_of_fastest-grossing_films (I couldn't find a concise list, but I also don't care enough to keep looking)
  • 05:17 AM - trappedslider quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    Those are all Indy type movies. There's not a lot being made between 50 to 100 million and the big movies production costs are exceeding the cost of making all those movies you listed. first you state Hollywood doesn't really do new movies then you quantified: ones that make lots of money. Now you say name an original non MCU/DC movie that broke 500 million. So, I'm starting to think you're moving the goal post.
  • 04:40 AM - Garthanos quoted Zardnaar in post 2e, the most lethal edition?
    Fighters are very good in OSR games. OD&D mentions party sizes of 20, 6 to 8 PCs plus Henchmen. Except they needed doorways and extra rows of pikeman to do anything at all apparently AD&D was my first experience and I didnt see in home games or conventions much different sizes of party than I have seen in 3e and in 4e or 5e.
  • 04:31 AM - Garthanos quoted Zardnaar in post 2e, the most lethal edition?
    Party sizes were larger they often thought you would have a second rank of pikemen behind the Frontline. Row of pikeman... LOL you must have been gaming with entirely different people than me.. never saw once in my gaming career a row of pikeman in the party that sounds so heroic like the fighters are incompetent buffoons oh yeah they were. The infamous doorway let's play bugs bunny and pop one out so we always have one not everyone was only doing tunnel fighting nor thought it really needed to be the only story... Row of Pikeman... LOL
  • 02:50 AM - trappedslider quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    I should have rephrased it to ones that make lots of money. That's what the Studios want is that next billion dollar franchise. It's a good thing you said BILLION because "Us" $254 million worldwide against a budget of $20 million, Horror movies have always for the most done well with new IPs. The Curse of La Llorona has grossed $54.7 million in the United States and Canada, and $67.3 million in other territories, for a worldwide total of $122 million, against a production budget of $9 million. Pet Sematary has grossed $54.7 million in the United States and Canada, and $57.7 million in other territories, for a worldwide total of $112.4 million, against a production budget of $21 million Escape Room has grossed $57 million in the United States and Canada, and $97.9 million in other territories, for a total worldwide gross of $154.9 million, against a production budget of $9 million
  • 02:21 AM - Sacrosanct quoted Zardnaar in post 2e, the most lethal edition?
    Party sizes were larger they often thought you would have a second rank of pikemen behind the Frontline. And you would bait people into 10' wife passages. . Wow! That is bad. "Just one freaking time it would be nice to come home with the dishes already done!"
  • 12:57 AM - MoonSong quoted Zardnaar in post "The Future of D&D is International" (Inverse article)
    There are millions of Spanish-speakers, but we aren't enough rich to buy all. You can see in many free-to-play online videogames there are translations to different languages but not for Spanish. I have another theory, Spanish translations require more work, some other languages don't. For other languages you can easily take the plain text in English and just straight translate it without paying too much attention to context. So the result is either a trainwreck that mixes/ignores gender/closeness/person or is more expensive. Many times this is done in Spain for videogames by people who just don't care and make stuff up or that abuse from localism and low register that just doesn't work in other countries. This leads to games that only work in Spain -if ever- so many developers just don't bother. For D&D to get a hold in many Spanish Speaking countries, it would need two translations, one in Spain's Spanish and the other in a more neutral dialect. (Or for it to be done in Argentina) So... ...

Friday, 19th July, 2019

  • 11:26 PM - Morrus quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    Hollywood doesn't really do new movies It does tons of them every year. You just don't go to see them.
  • 11:11 PM - MarkB quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    Thought the F-14s had been retired. I'm pretty sure they're flying F/A-18s. The F-14 has vertical rudders rather than the F/A-18s slightly angled ones, and its engines are spaced wider apart. So, a more modern aircraft (for a movie reference, they're the ones the Americans were flying in Independence Day) and one that is still in service, but not exactly cutting edge (they were introduced into service two years before the original Top Gun was released). Still, I believe they're still in current use by the US Navy - the more modern F-22 is mostly an Air Force aircraft. EDIT: The one in the trailer's closing shot is an F-14.
  • 07:52 PM - Xaelvaen quoted Zardnaar in post Is This Odd?
    I was kind of puzzled as it was phrased like "should players have access to the MM". Now I do remember when I was young I read the monsters but not in the middle of combat. I said something like it's not really kosher but yeah players can use it for things like wildshape, summoning etc. Own and read the MM? Sure. Read it in the middle of combat? Completely off the mark. This creates a major problem of DM agency being questioned (with less-familiar circles). I don't think I've run a monster 'by the book' in over a decade, unless I need to whip up a quick random encounter the players have created themselves. I make the monsters ahead of time, and alter their abilities to my needs, as appropriate. With my long-term group, this isn't an issue - they understand that what they know about a monster is irrelevant aside from the most basic of details. In public play, players whipping out the book and saying ignorant things such as "That attack only has a DC of 16!" or "That creature doesn't...
  • 04:10 PM - Ralif Redhammer quoted Zardnaar in post Is This Odd?
    It appears that even now, in this boom time, there are still more players than DMs. And lots of people play with strangers. Much of the time at cons you’re sitting down to game with strangers, after all. I have two groups, one with friends, and one at an open table with strangers (though the longstanding regulars don’t really count as strangers anymore). I think there’s something to that communal experience of sitting down to play with strangers. When it goes right, that is… As for a player looking at a monster entry in the middle of a battle, that’s a big no-no. I’d be hella cheesed off at the person that did that. Even though I’ve read the MM cover-to-cover, it’s not like I can remember the HP of a beholder off the top of my head. I expect that my players have varying amounts of monster knowledge in their heads, but to blatantly use it is another thing. So these new groups are basically strangers meeting via Facebook or game store organising stuff. More groups at the local university. ...
  • 02:27 PM - Jer quoted Zardnaar in post Is This Odd?
    Anyway I thought it was odd the DM got the gamestore owner involved. She runs for new players so the young in probably didn't know gaming etiquette. If I was the DM I would deal with it myself. Eh - are you sure she didn't deal with it herself? She may have dealt with it and told it as an anecdote to the store owner, then the store owner also felt like they had to say something about it because that's what adults tend to do around kids. A kid makes a mistake and they get it from every adult who thinks they have some level of personal relationship to the kid - either in the form of making sure they know it was serious, or razzing them about it, or sometimes support for the kid cause they think the other adults are out of line. But they all feel the need to comment on it, even if they've been told that it's been settled. Also D&D is the weird game here. If you were playing Settlers of Catan or Magic the Gathering and a new player pulled out the rulebook to look something up, you woul...
  • 07:54 AM - reelo quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    Original (...) doubled as an ad for Air Force recruiting. Navy. Not Airforce.
  • 07:38 AM - ccs quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    Thought the F-14s had been retired. 2006 here in the real world.
  • 04:40 AM - MNblockhead quoted Zardnaar in post "The Future of D&D is International" (Inverse article)
    I'm not sure. I'm a 40-something, white American who has lived and worked in a number of countries, mostly India, China, and Taiwan. I don't see D&D doing that well in a lot of countries for various reasons. 1. It's an American game. By that I mean you kill stuff and it's kinda violent Violence as entertainment is not an American or European anomaly. I've yet to encounter a culture where violence was not regularly depicted in their TV shows, movies, and books. American TV, movies, and many books do pretty darn well overseas as well. 2. It's based on European myth, legends and history. Lots of western myths, legends, and history do well with non-western audiences. The thing about many of the great (or at least long-lived) stories is that they touch on archetypes that transcend culture even as they define it. I would LOVE to see more East Asian myth, legends, and history influence D&D, but you don't need a Chinese setting for Chinese to enjoy playing an adventure. Also, the gonz...
  • 04:07 AM - Parmandur quoted Zardnaar in post "The Future of D&D is International" (Inverse article)
    They let in some stuff of course. There's a lot if stuff they don't let in though. I can't remember how many movies they actually let in. A lot of it is arbitrary as well. Your example was a domestic production, it's a bit different for Western stuff. Even if stuff is allowed in what sells is entirely different. It varys by country and there have been plenty of marketing screw ups by English speaking companies from inadvertently offending people through to words used mean something different in their language or slang. You'll find a few all around the world of course I think one of the OSR games had several groups playing in Kazachstan of all places with photos posted online. Ice Fantasy is a domestic production (though the art direction is all from your countryman, Dan Hennah, to get that Lord of the Rings feel). But if you look at the Chinese box office, what really sells are big sci-fi and fantasy action movies, either Chinese or (surprise!) American made. Even political ...


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