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  • Zardnaar's Avatar
    Yesterday, 10:15 PM
    If you're talking about personal finances RoI is important. Hollywood cares about the big bucks and overall income. Do you think share prices are going to go up or down based on RoI or overall dollar amount? Never said you couldn't make money on smaller movies but things like Blair Witch Project are few and far between. . It's also impossible to predict what smaller movies blow up with...
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  • Zardnaar's Avatar
    Yesterday, 09:51 PM
    Personal observation/anecdote.
    154 replies | 8594 view(s)
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  • Zardnaar's Avatar
    Yesterday, 09:49 PM
    Yeah it was the best of the players option books. Tested a few rules in it such as weapon abilities, fighter Grand Master rules, siege weapons, critical hit tables, new armor and weapons, fire arm rules.
    81 replies | 1768 view(s)
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  • Zardnaar's Avatar
    Yesterday, 03:35 PM
    Perception and Stealth are the 5E super skills. Sailors, Urchins and the other background that grants stealth are popular.
    154 replies | 8594 view(s)
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  • Zardnaar's Avatar
    Yesterday, 03:31 PM
    Blockbuster is just financially great popular movie, even if it was made for cheap. If you're dropping $150 million+ and then marketing on top of that you're hoping for a blockbuster. A lot of flops this year, Dumbo, Men In Black, Hellboy, Shaft. Price doesn't mean quality but a budget helps for some genres. In my OP I thought the context was clear, perhaps not. My main...
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  • Zardnaar's Avatar
    Yesterday, 03:21 PM
    I enjoyed Krull, haven't seen it for years though. It hadn't aged well in the 90s.
    30 replies | 473 view(s)
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  • Zardnaar's Avatar
    Yesterday, 02:41 PM
    Didn't happen often I think it was using Combat and Tactics and some optional rules. Also happened in B/X there was artwork in the RC with polearms being used. I think the idea for a 6 person party was 2 fighters, two clerics, thief mage and a lot of adventures were for 6 to 8. Once I think we had a Paladin with 6 or 7 henchmen although they normally only traveled with 1 or 2. You...
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  • Zardnaar's Avatar
    Yesterday, 12:02 PM
    That was me and yes we used AD&D pokearms in formation more than once. Henchmen.
    81 replies | 1768 view(s)
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  • Zardnaar's Avatar
    Yesterday, 10:00 AM
    Just a more complex fighter with several ways to take it. Live feed from the gunman.
    81 replies | 1768 view(s)
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  • Zardnaar's Avatar
    Yesterday, 05:03 AM
    Probably for you a variant human with sentinel feat plus Battlemaster Fighter. At level 4 take Polearm Master if you want to double down on the striker thing Healer If you want to double down on the leader thing The feat that grants bm dice if you want more warlord
    81 replies | 1768 view(s)
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  • Zardnaar's Avatar
    Yesterday, 03:53 AM
    It's arbitrary and maybe even who bribed who.
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  • Zardnaar's Avatar
    Yesterday, 03:50 AM
    Some games I play are banned in chiina because it's set in the 30s with China fractured and independent Tibet.
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  • Zardnaar's Avatar
    Yesterday, 02:32 AM
    Communist party sees it as stupid superstition for old peasants that leave fruit in the fields for luck and food out for Hungary Ghosts. Throw in a side helping of reverence for ancestors. They want to be seen as a modern industrial nation. They're a bit touchy. No religious freedom either see Falun Gong or the Catholic Church or Xinjiang. My old lecturer was over there in the 80s and he...
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  • Zardnaar's Avatar
    Yesterday, 02:15 AM
    Shackled City is set in a caldera iirc.
    2 replies | 112 view(s)
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  • Zardnaar's Avatar
    Yesterday, 12:57 AM
    The set encounter design thing is a big drawback of modern D&D. Combined with the hit point attrition model it causes various issues.
    11 replies | 543 view(s)
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  • MoonSong's Avatar
    Yesterday, 12:47 AM
    But the reverse is not true, beyond some exceptions like -El gran juego de la Oca- Spaniard content doesn't fare too well in Hispanic America -because the lexicon and register is just too different-. On the other hand dubs and productions made in the Bogota-Buenos Aires-Caracas-Mexico-Miami-Santiago circle freely move between both continents and gain widespread recognition. Spain's Spanish is...
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  • Zardnaar's Avatar
    Yesterday, 12:08 AM
    No idea, makes sense.
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 10:58 PM
    Except the example provided was a successful small movie most don't break 100 million. The studios would seem to want big franchises they can milk. Do you think Disney cares about 20 small movies or the latest Star Wars or MCU movie. I'll see if I can find the figures but iirc Disney alone is some stupidly high % of the box office last year ...
    36 replies | 233 view(s)
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 10:48 PM
    It was mostly a joke, Firefly and Terminator Sarah Connor Chronicles were on Fox.
    447 replies | 19909 view(s)
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 10:40 PM
    19 years of doing it wrong. I think the 45 damage didn't specify 3.0 or 3..5 and I remember Ed great aces as well. Also remembered falchion s which were 3.5 iirc. Still less chance than dying to a bee sting and those suckers are in a few B/X low level adventures. Death from massive damage in 2E would be rare as 50 damage was difficult to inflict outside of dragon breath weapon maybe a...
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 03:08 PM
    In think you can get a free month trial for Hulu. We looked into it today but I wasn't paying to much attention.
    447 replies | 19909 view(s)
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 03:05 PM
    I'll try and find some articles. Cheap movies still get made sub 30 million, and you have big budget ones but there's not to many in the middle. If you use special effects even practical ones it's gonna cost big money. They don't generally spend big money promoting the cheaper ones except for potential Oscar bait.
    36 replies | 233 view(s)
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  • MoonSong's Avatar
    Sunday, 21st July, 2019, 02:52 PM
    Reminds me that my dog used to think dice were candy and he wanted some...
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 09:57 AM
    I said it's a possibility. I don't know how it's gonna go but the circumstances are completely different. For example we don't know Paizos financial position. If PF2 tanks plan B might be a 5E satellite. If they go down that path though they're probably the next Kobold Press.
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 08:35 AM
    It's not really stated but I assume you can copy from other spellbooks and larger cities might have a wizards guild or library you can pay to copy spells from.
    23 replies | 491 view(s)
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 08:29 AM
    Ah ok we played it wrong. We either carried it over from 3.0 or got it wrong in 3.0 as well.
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 08:21 AM
    The clones have been around for 15 odd years give or take. He might not have been talking about them or it may be a B/X and AD&D mashup.
    15 replies | 543 view(s)
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 08:16 AM
    It's fine basically post whatever. Its just things like Transformers that made a boat load of money but aren't really good as such.
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 07:50 AM
    I could be wrong it's what I remember. There's clones of B/X that separate race and class. There was some boxed sets after the RC but afaik the differences are fairly minor. The game has evolved via third party. This is a little gem. https://www.basicfantasy.org/downloads.html The new stuff isn't by TSR/WotC.
    15 replies | 543 view(s)
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 07:46 AM
    From memory you only need to roll 1 12. Whatever you roll plus modifiers is multiplied by 3.
    160 replies | 4045 view(s)
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 07:17 AM
    Orc with greataxe was how I read it.
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 06:28 AM
    Rules Cyclopedia is essentially its final form. The last BECMI product came out 1994 iic and the line was canceled 1996 iirc.
    15 replies | 543 view(s)
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  • MoonSong's Avatar
    Sunday, 21st July, 2019, 05:44 AM
    MoonSong replied to Muppets?
    Curious, my fantasy world has a race of muppets. I haven't gotten to actually stat them up. but what I have so far is they are medium critters, with 30' speed, bonus to charisma and dexterity, penalty to constitution, and they have the ability to turn a critical hit into a normal hit, but they lose a limb until it can be reattached. In extreme cases they can survive as only a head.
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  • MoonSong's Avatar
    Sunday, 21st July, 2019, 05:27 AM
    Spanish is kind of a special case. Unlike Italian(76% of native speakers are in Italy), French(60% of n.S. Are in France), Russian (96% of native speakers are from Russia), and German (78% of n.S. Are in Germany) only like 9% of native speakers of Spanish are from Spain. In contrast, a third of the native speakers are from North America and a half of native speakers are from South America, yet...
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 03:48 AM
    The odds of thatvirc dealing 45 damage is stupidly low. 1 in 20 for the threat, then confirm it then roll a 12. It's about one in a thousand chance give or take. 1E and BECMI had giant bees, a lot higher chance to kill you at low level.
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 03:42 AM
    Is that the 1987 one? I liked that one as a kid, no eternia seems odd in retrospect.
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 02:51 AM
    It won't be Paizos 4E. If it flops it will be for a different reason, it's possible there's nothing Paizo can do to compete at least at the levels they want.
    217 replies | 14562 view(s)
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 02:41 AM
    No surprise good sci fi doesn't do well on Fox.
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 01:14 AM
    I specifically said several posts ago I was referring to big budget stuff because that's where the money is, some genres you can't really do low budget at least very well, and it's also what the studios care about. Everyone else made a big deal over it even when I specifically said u don't care about little indie films that win awards at Cannes and the public at large doesn't care about them...
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 12:23 AM
    No you don't there's not much variety in blockbusters, I provided a link to the 90s and now. Big budget movies are now mostly super hero/MCU/sequals. Some movies are just going to cost more money to make and original movies like that are rare now. Consider action genre. Mad Max was good but wasn't original. A lot if small movies you don't even know they exist due to marketing. ...
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 12:11 AM
    Didn't lose money but was expected to make a lot more. Probably one with an average to meh IMDb rating. No blockbusters or movies generally regarded as good/successful. Flops that are good are fine, flop being movies that lost money. Another one. Dune (1984). Critically panned on release, I kinda like it. It's not great.
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  • Zardnaar's Avatar
    Sunday, 21st July, 2019, 12:09 AM
    Variety is good and you don't really get that now.
    36 replies | 233 view(s)
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 11:58 PM
    Yes but the story issnt pushed that hard so the plot is fairly easy to ignore. It doesn't really turn up until the 4th module or so. You can also ignore the domain building aspect.
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 11:43 PM
    Special effects don't make a movie but every now and then you get a movie like T2 with special effects plus storyline and a lot of movies like that are no longer made.
    36 replies | 233 view(s)
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 11:37 PM
    Zardnaar started a thread Bad Movies You Liked
    Bad being movies that flopped, underperformed at the box office or were critically panned like most of the Transformers franchise. My 3. Labyrinth This movie was a flop back in the 80s but I loved it. I was something like 8 and this movie has since become a cult classic. Still it cost a lot to make and I think I fell in love with Jennifer Connolley. 2. God's of Egypt Watched this...
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 11:29 PM
    I'll watch almost anything, it's not me though it's the Hollywood Studios that care about the blockbusters. It's why we don't get new blockbusters I posted the top 40 from the 90s and only 8 were sequels. It's not entirely the studios fault they're there to make money, if the audiences aren't watching new IPs en masse.
    36 replies | 233 view(s)
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 10:49 PM
    Except a lot of small movies also fail to hit 100 million. Even fewer become blockbusters but every now and then you get a Blair Witch. It's also the way movies are funded. If you're an investor you probably want to go with an established franchises. The big box office hitsvalsi make up a stupidly high % of the yearly box office, not a lot of smaller movies. M CU alone is crazy let alone...
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 10:35 PM
    Most 80s movies are a guilty pleasure now. It's my birthday today, was kinda planning on taking my niece to the Lion King but travel plans didn't happen
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  • MoonSong's Avatar
    Saturday, 20th July, 2019, 05:20 PM
    Let me check... ok that is not what I had in mind. Doesn't look like a viable alternative to me. Thank you for bringing it to my attention, it looks interesting in its own right, just not a substitute. I kind of expected a more serious effort to have surfaced by now.
    217 replies | 14562 view(s)
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  • MoonSong's Avatar
    Saturday, 20th July, 2019, 04:31 PM
    On the semantics side, Spanish needs more information to convey a message than English does. For example if you have to translate "I'm bad at studying and I could use your help." Which of the six possible constructs -each one with different meaning- should you use? You need a lot of contextual information to decide. That is more work than many translators bother to do. Some would only take the...
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 01:41 PM
    5E version of Combat and Tactics perhaps.
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 12:13 PM
    I think you can make a fixed 3.5 drawing in a bit of ISR/2E concepts to fix it. PF2 seems to have doubled down on the complexity. My idea of a fixed 3.X game would be Star Wars Saga Edition with overhauled math.
    217 replies | 14562 view(s)
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 12:07 PM
    The 1st two Kingmaker adventures are quite good, it breaks down a bit after that. Stolen Lands for pt 1 the other one I can't recall off the top of my head. They're also easy to convert to D&D.
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 11:49 AM
    It's there in the class design and optional rules in the DMG. I think the fanatics took things a bit to literally. They said fans of 1E to 4E could play together not that it would be 1E to 4E.
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 11:45 AM
    I like the Quests of Doom ones at least the first 3 from Frog God Games. Some if them are hexcrawls, tagline 1E feel, 5E rules.
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 10:47 AM
    No 40 is The Mummy, 400 million 20 years ago cost 80 million. https://www.imdb.com/search/title/?release_date=1990,1999&title_type=feature&sort=boxoffice_gross_us,desc 8 were sequals. 400 million in 1999 is 600 now. So 32 movies original getting 600 million plus. Google Fu gave me this. https://www.boxofficemojo.com/alltime/world/
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 10:32 AM
    Virtually none you would have to adjust for inflation. T2 comes close. 500 million bin 1991 is about 900 now. I also gave the 500 million mark which is roughly the break even point on a modern blockbuster. Solo for example lost money on 400 million. Blockbusters being movies in the 150 to 200 million range plus marketing costs. Movies cost more to make, more to market and post...
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 08:45 AM
    As I said there's a few. Not many though. Birthday Turkish dinner+ few APAs and Efes so have a good night. Bellydancer weeee
    36 replies | 233 view(s)
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 06:16 AM
    Not really the article was explaining why howwood doesn't do new blockbusters and there were only something like 6 or 8 new movies outside if superhero movies that did well. Compare with the 90s where you had lots of movies that were blockbusters and originals. I wasn't really talking about Indy movies no one really cares about that win an award at Cannes or something and then make 100...
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 05:04 AM
    No parties are similar size. I met a bit if power creep into the game to make up for it. Weapon rules in the RC, or DM allowed UA for 1st Ed, Fighters Handbook 2E. OSR adventures often have NPCs to rescue often with things like "if equipped NPC may serve as henchmen".
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 04:35 AM
    Fighters are very good in OSR games. OD&D mentions party sizes of 20, 6 to 8 PCs plus Henchmen also allows for a lot more bodies. The expectation does seem to skew towards more bodies.
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 04:15 AM
    More info. https://i.stuff.co.nz/entertainment/film/114387030/top-gun-2-everything-we-know-about-maverick-after-tom-cruise-drops-first-trailer Practical effects, real planes, Jennifer Connolly.
    36 replies | 233 view(s)
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 03:07 AM
    Those are all Indy type movies. There's not a lot being made between 50 to 100 million and the big movies production costs are exceeding the cost of making all those movies you listed. There's only been a few big budget success movies in the last decade or so outside of the MCU/DC. Inception got 800 million and iirc that was the biggest one. In 2010. Also remember the studios only get...
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 01:59 AM
    Party sizes were larger they often thought you would have a second rank of pikemen behind the Frontline. And you would bait people into 10' wide passages. I don't think many people okay 2E RAW phb only doing 1E adventures. If you do yeah it's harder than 1E.
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  • Zardnaar's Avatar
    Saturday, 20th July, 2019, 01:24 AM
    It has a gay character and gay propaganda is illegal in Russia. What counts as gay propaganda is entirely arbitrary so idk if it would be banned or whatever. Some parts of South America are also really rough outside of urban centers so while not illegal might have limited appeal. Varys by country and areas in the individual country. I play with some online. Very different cultural values...
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  • MoonSong's Avatar
    Saturday, 20th July, 2019, 01:07 AM
    Speaking of this, wasn't there a PF1 clone of some sort in the works? I heard something about it in passing, but never got any details.
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  • MoonSong's Avatar
    Saturday, 20th July, 2019, 12:57 AM
    I have another theory, Spanish translations require more work, some other languages don't. For other languages you can easily take the plain text in English and just straight translate it without paying too much attention to context. So the result is either a trainwreck that mixes/ignores gender/closeness/person or is more expensive. Many times this is done in Spain for videogames by people who...
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 11:36 PM
    I should have rephrased it to ones that make lots of money. That's what the Studios want is that next billion dollar franchise. There's only a few like a handful that have been blockbusters (outside the MCU). Breakeven point for big budget movies these days is around 500 million maybe 400. So are new movies being made. Yes. Are they big blockbusters no. And that's what the studios...
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 11:29 PM
    There early adventures were tourney modules because people wanted to buy them. The idea was you would design your own. Modules that came later like X1,I6, B5, B10, Even Temple of Elemental evil stood out because they were different in tone to the older adventures.
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 11:15 PM
    F-18s make sense. A lot of airframes in use by the USA and Russia are based on decade old designs. They hit a plateau years ago similar to passenger jets. It's what they put on them. The older planes are a lot cheaper to build. F-15E has never been shot down apparently. Most of the new Russian jets are updates of Soviet planes.
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 10:58 PM
    Hollywood doesn't really do new movies.
    36 replies | 233 view(s)
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 10:56 PM
    80s was better for movies than 90s. First half of 90s were good second half meh summer blockbusters.
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 02:06 PM
    Zardnaar replied to Is This Odd?
    That may have happened idk. I've talked to 4 other DMs and they're all doing their own thing.
    34 replies | 892 view(s)
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 01:26 PM
    Zardnaar started a thread Is This Odd?
    So I went into my flgs and picked up a premium copy of Ghosts of Saltmarsh. Had a chat with the owner. Anyway a young fella came in and he got called over and got told "don't do what you did the other night". I assumed he had made some inappropriate comment, or done something stupid. He didn't know what he did. Anyway it turned out he looked at his copy of the MM in the middle of a...
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 10:42 AM
    Gah my eyes burn them out please.
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 10:32 AM
    The philosophical question is. Kender genocide is a good act? Alignment repercussions? They are a clear and present danger to the multiverse.
    107 replies | 3979 view(s)
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 10:13 AM
    Zardnaar started a thread Money Heist Season 3.
    Just wondering if anyone else like this show. It's on Netflix. Season one was great, season 2still good. Spanish show with English dubbing. It's a very clever. Oceans 11 type show but better.
    0 replies | 98 view(s)
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 09:35 AM
    Mass Effect 1,2,3 Knights of the Old Republic Star Wars Empire at War Fallout 4 Hearts of Iron II Europa Universalis III and IV Crusader Kings II Stellaris
    56 replies | 5607 view(s)
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 09:30 AM
    Jet porn;) Wasn't cringy which was surprising.
    21 replies | 849 view(s)
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 08:32 AM
    Played it before D&D. Sold it in the 90s but still have Space Crusade and the expansion for it.
    6 replies | 209 view(s)
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 08:20 AM
    Point I can't remember the % but apparently it was significant.
    21 replies | 849 view(s)
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 07:44 AM
    Still could be good if it's worked into the story. They break some out of storage, fly some old Iranian ones, or other US allies/former allies. F22s and F35s wouldn't feel right. Potential underdog angle if they're up against new Sukhois or other American planes.
    21 replies | 849 view(s)
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 03:42 AM
    They let in some stuff of course. There's a lot if stuff they don't let in though. I can't remember how many movies they actually let in. A lot of it is arbitrary as well. Your example was a domestic production, it's a bit different for Western stuff. Even if stuff is allowed in what sells is entirely different. It varys by country and there have been plenty of marketing screw ups...
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 03:36 AM
    Original was kind of a product of it's time and doubled as an ad for Air Force recruiting. IDK what way it will go. Not a bad trailer though. Thought the F-14s had been retired.
    21 replies | 849 view(s)
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  • Zardnaar's Avatar
    Friday, 19th July, 2019, 02:58 AM
    It's cultural and the communists see things like spiritualism, ghosts, demons etc as backwards and superstitious. Chinese culture used to have Hungary Ghosts and honoring your ancestors. It's been a while since my China paper at University but things like that are frowned on. It's kind of like superstitious peasants vs modern industrial superpower and how the government wants to present...
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 11:38 PM
    I don't see D&D doing that well in a lot of countries for various reasons. 1. It's an American game. By that I mean you kill stuff and it's kinda violent 2. It's based on European myth, legends and history. 3. Cultural awareness. D&D isn't really a thing in a lot of countries. They won't get references in shows like Stranger Things. Nor will they care. 4. Cultural differences in...
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 11:03 PM
    2E was designed to be backwards compatible. 2,E characters in 1E adventures will die slightly more often. 2E had killer dungeons and well but they're not as well known as the 1E ones. More people played 1E as well so the 1E adventures are played as lot more. 2E fighters got weapon specialization built in, 1E ones didn't but generally 1E PCs are more powerful than 2E. Objectively...
    160 replies | 4045 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 10:52 PM
    Size modfiers vs large critters longswords deal 1d12, shortswords 1d8
    160 replies | 4045 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 10:49 PM
    That's reasonable.
    29 replies | 1638 view(s)
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  • Zardnaar's Avatar
    Thursday, 18th July, 2019, 01:37 PM
    1E adventures were harder. 2E adventures were narrative heavy. Not many were actually good and most of them are in Dungeon.
    160 replies | 4045 view(s)
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Sunday, 10th March, 2019

  • 08:49 AM - CleverNickName mentioned Zardnaar in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ...ON ROSTER Stalker0: $100,000,000 Dausuul: $50,000,000 gyor: $30,000,000 Hussar: $25,000,000 aco175: $23,500,000 CubicsRube: $21,000,000 CleverNickName: $20,612,408.57 ---------Highest-Funded Kickstarter in History (Pebble Time smartwatch) $20,338,986----------- Parmandr: $20,000,000 EnochSeven: $16,213,102 TallIan: $15,876,374 MNblockhead: $15,555,555 77IM: $14,980,000.00 jgsugden: $14,520,000 OB1: $14,000,042 The Big BZ: $14,000,000 dregntael: $13,935,109 chrisrtld: $13,635,019 pogre: $13,500,000 Aebir-Toril: $13,224,376.89 Satyrn: $13,000,000 Yardiff: $12,456,145 -----------Highest-Funded Game Project on Kickstarter (Kingdom Death: Monster 1.5) $12,393,139-------- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 Lidgar: $8,423,976.73 vincegetorix: $8,360,000 SmokeyCriminal: $8,008,135 AriochQ: $7,777,777 robus: $7,750,000 MarkB: $7,500,000 phantomK9: $6,969,696 TarionzCousin: $6,160,000 ClaytonCross: $6,000,000 ---------Highest-Funded Film Project on Kickstarter (MST3K Kickstarter) $5,764,229----------- MaximusArael020: $5,685,000 Prakriti: $1

Saturday, 9th March, 2019

  • 03:46 AM - FrogReaver mentioned Zardnaar in post The New Tiers Ranked
    Zardnaar I think you are placing some paper thing margins between tiers based on slight power differences in subclasses. What's the difference between a tier 2 divination wizard and any other tier 2 wizard? Basically 2 divination dice? Is that really all it takes to go from tier 2 to tier 1? Or consider a tempest cleric vs a light cleric. Is there really a tier worth of difference there? Also, it seems you are rating the combat pillar more like 50% and the other 2 pillars more like 25% each. That's my general impression anyways.

Friday, 22nd February, 2019

  • 02:30 PM - FrogReaver mentioned Zardnaar in post Tiers - The Other Kind of Tiers
    Zardnaar 3.5e tiers werenít as much about raw power as versatility. As such, while I feel the battlemaster is stronger than the champion I fail to see a justification for assigning them different tiers. They solve the same kinds of problems. Battlemaster can solve slightly more in combat problems but itís nit enough to justify a full tier bump IMO. If you were assigning tier by power instead of versatility then the tier list would be a lot different And much more subjective IMO.

Sunday, 17th February, 2019

  • 11:54 PM - Hussar mentioned Zardnaar in post Star Wars What I Would Have Done
    ...a Knight and a badass, then gets used like a chump in TLJ. Vader puts Fett over as a badass in ESB and he did alright in ESB overall. His death in Jedi was stupid, but the character was popular enough they gave him a backstory in the prequels. Ahh. I think I mentioned earlier that I have no interest in Game of Thrones. :D So, why aren't people pissed off that Daniel Craig only got one line? Insanely good actor completely wasted. Seems that if wasting talent was an issue, then that should be one too. Phasma is a bit character. Star Wars is full of bit characters. The problem is, over the years, people have built entire storylines out of these throw away characters and suddenly, the rest of us are supposed to care about the castles in the air that "fans" have created. Like I said earlier, I judge the movies on their own merits, not based on my expectations or based on what I think the movies "should have been". Pretty much every criteria you've talked about Zardnaar makes me shrug and I quite honestly don't care. Rey's a Mary Sue? In Star Wars? The hell you say. When a farm boy with zero training, gets, what, a month, two months of training and suddenly he can duel with someone who has been mastering sword fighting for decades. Yeah, that's totally believable. But, a character who has been fighting for survival her whole life, demonstrably with hand to hand weapons, barely survives a fight with a gravely wounded young swordsman and she's a Mary Sue. Uh huh. Yeah, I'm going to go back to enjoying the movies for what they are.

Thursday, 14th February, 2019

  • 12:23 PM - Hussar mentioned Zardnaar in post Generation Ships--- Can we build one now?
    Sorry, Zardnaar, but, morally wrong is just morally wrong. Full stop. It doesn't become morally right because we have to do it. It's just that that's the choice - abandon morals or not. Although, not to get too far into politics, but, it's extremely doubtful refugees are going to be much more of a problem in 50 years. At least, no more or less than they are now. It's just that the current population of most first world countries have forgotten that, not that long ago, about 10% of their populations were foreign born. Give or take. It's only in the post war era that we saw such a drop in immigration and mobility.
  • 04:13 AM - doctorbadwolf mentioned Zardnaar in post Star Wars What I Would Have Done
    I dunno. Youíre the one who canít seem to let it go. Youíve basically harped on it, what, 3-4 times this thread. Is this not a thread about new Star Wars? Specifically wherein the OP stated what they would have done differently? Why are you so interested in shushing someone whose opinion on that you disagree with? Btw, Zardnaar there is an obvious and extreme difference between employing assassins, and employing pre-pubescent children as assassins. It doesnít doesnít ďinject a bit of greyĒ or whatever, it makes the Rebel Alliance vs the Empire a battle between evil and not quite as evil.

Monday, 11th February, 2019

  • 03:41 AM - FrogReaver mentioned Zardnaar in post The Pitfalls of D&D Beyond Data
    ...uests asking for player inactive characters tags and a statement on slides listing the day delimiter so as we read slides we have a beater representation of what the slide is depicting. That said, questioning the validity of one someone says based on how much they said instead of the content of their argument makes you look bad, instead of making them look unqualified. If your going to say the statement was in jest... their is no indication in the text of the post that implies that and the person your posting to does not know you well enough to infer that in plain text. Try to not use meta reasons to "win" an agreement through dismissing the debater instead of arguing the point of the debate, please. @Morrus is correct that it is gatekeeping, pointless, and unnecessary for you to be heard, since many of us actually came to your thread to see what you had to say. Morrus says that comment was out of line, so for Enworld purposes it is and I won't dispute that. However, since you and @Zardnaar and others may comment on it I do want to add some context to it that I feel is being overlooked. The intention of that comment was simply to convey the idea that in order to make a claim that something doesn't happen on this forum then you should to be very familiar with this forum. I think questioning someone's familiarity with this forum is a fair game if they start claiming something doesn't happen here. Ultimately though, the way I attempted to convey that idea was over the line. That said, the comment over the line was also not the only comment in that post. In context that post answered the poster with an example like he desired and explained why other examples wouldn't be provided. Only after that did I attempt to raise the question of the poster's familiarity with this forum (with an epic fail of a comment apparently...) Anyways, that's the full context. Hopefully I didn't cross another line by posting this. Oh and thanks for the honest evaluation of me! I appreciat...

Tuesday, 29th January, 2019

  • 05:12 PM - lowkey13 mentioned Zardnaar in post Yet another Ghostbusters movie
    ...t the song In the Summertime, by Mungo Jerry- did you realize that the chorus of the song is, quite literally, "Have a drink, have a drive"? Or how about, "If her daddy's rich take her out for a meal, If her daddy's poor just do what you feel"? Um .... 1970, everybody! Feel good song of the summer! ;) C. I think that what can rankle changes with time. I mean, Amos and Andy? Things from earlier parts of American history often contain weird bits about race. And we can acknowledge that. And opinions about domestic violence* and drunk driving, among other things, have changed. D. But the early 1980s, and the movies and television, often unintentionally, reflected something uncomfortable about gender dynamics at the time. I think that we are just now coming to terms with that. Because these movies were often written, directed, produced, and approved by men who were, themselves, products of that (and earlier) times. E. The reason that they are getting attention is because these ( h/t @Zardnaar ) are often the foundations to a lot of "nerd culture" and the people who grew up consuming it are now in charge of making and approving culture today, not to mention that a lot of people are discussing it, and some people feel protective about it. F. That protective issue is hard to grapple with. A lot of people feel personally invested in this, as if pointing out that there are ... well, issues with things in childhood somehow means that they, themselves, have the same issues. Which isn't the case! Eh, too much. I like that young Reitman. I hope he makes a good Ghostbusters. :) *How about the song, "He Hit Me (It Felt Like a Kiss)"? Phil Spector, of course.

Friday, 14th December, 2018

  • 09:50 PM - Lanefan mentioned Zardnaar in post On the Differences Between 1e and 2e (Not all AD&D Is the Same)
    Zardnaar - is that list of changes based on 2e at time of initial release or at some later point; and is it based on pre- or post-UA 1e?
  • 03:15 PM - lowkey13 mentioned Zardnaar in post On the Differences Between 1e and 2e (Not all AD&D Is the Same)
    Manbearcat Garthanos Zardnaar Lanefan Saelorn So I was trying to get at a slightly different point that had been bugging me for a while (much more subtle than the continued banes of my existence; e.g, Paladins, Gnomes, and Rapiers). We (and I include myself in this) often treat 1e and 2e interchangeably (I often use the 1e/2e descriptor). In many ways, that is fair- there is a great amount of overlap between them! Certainly more, IMO, than between any two other "numbered" editions. But here's the thing- while most of us normally easily differentiate between the other old compatible editions (OD&D, B/X, BECMI), we don't often think about or see the differences between 1e and 2e. And I think that's a topic worth thinking and talking about. 1e was around from 1977 (PHB) until 1989 (2e).* 2e was around from 1989 until 2000. I mean .... it's kind of insane when you think about it. And both editions had controversial publications that (arguably) created their own separate demi-mondes (1985, UA, leading the wa...

Monday, 10th December, 2018

  • 03:32 PM - lowkey13 mentioned Zardnaar in post Trying to make 5e more oldish and want some people's opinions
    ... but I run that a little differently) is that we started a game with base PHB rules, no feats, no multiclassing. We used our usual "house rules" (about races in the campaign, classes, no PvP, no evil characters, etc.). Then we just played! And started with Lost Mines of Phandelver- a grat introductory module. Over the course of playing for a while, we began to acclimate and learn those things we liked in play and those things that we began to discard (for example, we preferred to roleplay most things instead of skill them, and social skills were mainly used to resolve indeterminate RP). And then, after a while, and after conversations with my players, we started to modify the rules to suit our style of play. A lot of the things that you might be concerned about now may not matter as much once you understand how it all fits in. So, with all of that in mind- if you search on these board, you will find that a lot of posters have spent time customizing 5e. For example, I think that Zardnaar has posted some threads about race and class ideas to make the game more like 1e. So that's a good way to avoid re-inventing the wheel. You can also look in the DMG for 5e, which has a number of variant rules for making the game harder, or grittier, or more "old school" (such as variant, or more realistic, healing). Ask, and you shall receive! That said, my experience as to the greatest shocks and things I am still not perfectly happy with: 1. Social skills. We've table-altered it to more RP. 2. Everyone is a spellcaster. Really. And cantrips scale up (like weapons). Expect a LOT of magic flying around. 3. Healing. This you will probably change from the base rules. That said, I would really recommend playing the regular system for a while before changing around the fiddly bits, like weapon speed and critical hits and rules for wizards and spheres; try to enjoy the new before changing it to the familiar. :)

Friday, 7th December, 2018

  • 10:27 AM - pukunui mentioned Zardnaar in post Rate the Star Wars Movies
    ...version to be fairly palatable. I think you could argue that it's because ESB is so close to being perfect that even George Lucas couldn't ruin it! Prequel Trilogy In 1999, I was fresh out of high school and super-excited at the prospect of finally getting to see a brand new Star Wars film at the theater! Well ... let's just say, for only the second time in my life, I found myself wanting to walk out of the theater in disgust. (The first time had been the year before, when I went to see Van Damme's Knock Off. In hindsight, it would seem I was a bit of a masochist in my late teens.) I hated The Phantom Menace so much that I didn't bother to go see the next two prequels at the theater. In fact, I didn't watch either of them until years later. I agree that Attack of the Clones is hands down the worst of them all. The fundamental wrongness of Anakin and Padme's relationship aside, the movie is just one long snoozefest. Even the action sequences are boring. (Although, unlike Zardnaar, I enjoy Yodaís Sonic the Hedgehog impressions!) Revenge of the Sith, on the other hand, is a noticeable improvement. Still not as good as any of the originals, but good enough that itís the only one of the prequels I have on DVD. I like the novelization even better. Itís surprisingly well-written and does a much better job of making Anakinís fall believable. PT Ranking: 1) Revenge of the Sith 2) The Phantom Menace 3) Attack of the Killer Tomatoes Clones Sequel Trilogy I like The Force Awakens. I donít mind that itís essentially a reboot of ANH. I donít mind that Rey is a bit of a Mary Sue. I *do* mind JJ Abramsí complete disregard for the vastness of space (something that irked me about his Star Trek reboot as well). I also find Disney/Lucasfilmís unwillingness to answer most of the questions posed in TFA frustrating. I donít mind that TLJ had very few answers in it (although I did at first) but they wonít even give us the answers by other means (eg. novels, visual ...

Wednesday, 29th August, 2018

  • 07:05 AM - Coroc mentioned Zardnaar in post Halfling Darksun (Athasian) Variant.
    Blue The "Lucky " trait of the standard Halfling allows to reroll each 1 of a d20 also the brave trait allows advantage vs. fear without limit. I do not think that Zardnaar 's ancient wisdom overcompensates the lack of these two traits, it does not look overpowered in any way to me as it is a limited resource. Given that in a DS campaign short rests might not be that frequent its recharge is depending on some outer condition that cannot be affected by the players.

Tuesday, 31st July, 2018

  • 03:29 PM - Raunalyn mentioned Zardnaar in post Best D&D Novels- Of All TIme
    Yo, Zardnaar, I'ma let you finish, but Dragonlance Legends was one of the best D&D trilogies of all time! Of all time!!!
  • 02:52 PM - Coroc mentioned Zardnaar in post How To Faithfully Convert Campaign Settings.
    Zardnaar Kudos for notiung that the old stuff is often not known by younger generations of players. That's to my experience, gamers in my group are approx. 15 years younger than me so I can use my old 2e stuff and be sure they never heard about it in detail. 2e Ravenloft had some of the best adventures for RP orientated players Dragonlance has only one interesting area: the war of the lance. And 5e will not change that. So players best either play the heroes of the lance or play some other guys whith the heroes of the lance not existing. I still argue that gladiator should be the battlemaster and fighter the champion, since a gladiator is not a tank but rather a sophisticated fighter with many tricks and maneuvers . I still say that arcane magic out of defiler / preserver maybe warlock Templars would water down one of the core DS themes so no 5e bards and eldritch knights for me. General stuff On timelines: as with DL there are sweet spots in the timeline and more often tha...

Monday, 30th July, 2018

  • 08:14 AM - delericho mentioned Zardnaar in post Does anyone NOT expect the Artificer and Mystic to release with the final version of 'Wayfinder's Guide to Eberron'?
    I could be wronge but it seems to me that Warforged were constructed by Artificers, in older versions of D&D Warforged could only be healed by artificers, Kalashtar are the embodiment of the perfect Mystic class race setup, and someone told me they were released together in prior editions. I'm afraid not - psionics in 3e predates Eberron by several years. Indeed, psionics support was one of the first things they added to the game, releasing in March 2001. With that in mind, the they mentioned their is another Artificer revision is around and the Mystic might be turned into the Psion class or released alone side it... Like Zardnaar, I expect the Artificer to be in the final version of WGtE, but not psionics. Though not for the same reason - I suspect Psionics support will require considerably more material than they'll want to give away for 'free' to all the people who have bought this PDF (they'll want to keep it for a hardback release... which, yes, probably means Dark Sun).

Saturday, 16th June, 2018

  • 12:41 AM - MoonSong mentioned Zardnaar in post Z's Multi classing Thoughts
    Zardnaar -curious how I always think of you as Zardinaar- I like your thoughts on multiclassing. I just want to add, that Sorcerer/Lore Bard (likely Bard4/Sorcerer3+) is just plain good as a support/control caster, only Divine Soul comes close, but having less spells hurts it a little. Tons of spells known and tons of cantrips to play around. I prefer to start Sorcerer(for the CON proficiency), then switch to bard until bard 4, then switch back until you get metamagic. From 7th level onwards you have light armor, an extra skill, a diverse spell pool to choose from (and a bunch of spells known to choose with). You are not that good with bardic inspiration, but you pack quite the utility and have access to silence/subtle spell and Twin Spell shenanigans. Also the extra subclasses in Xanathar bridge the thematic gap between the cha casters. Celestial Patron Warlock is just begging to be mixed with Paladin and Divine Soul Sorcerer, and Shadow Sorcerer fits quite well with Fey and Fiend Patron ...

Thursday, 14th June, 2018

  • 02:26 PM - Coroc mentioned Zardnaar in post Darksun Version 4.0
    Zardnaar It requires more math at the table, and with ba -1 damage is negligable but -1 to hit is a tough Cookie. The way i would do it: eg. dagger (Bone Obsidian flint) 1d4 (Steel 1d6) Spear bone Stone etc 1d8 (steel 1d10) compare this one with quarterstaff 1d6 (my houserule) 1d8 RAW But your rule is either Spear inferior 1d6 compare with qarterstaff RAW 1d8 or Spear inferior 1d8-1 compare with quarterstaff RAW 1d8 See where the Problem is? "Oh a spear with a bone tip razorsharp, i better remove it so i got a quarterstaff for more damage and it will not break on a 1" With Magic weapons the next Problem: Magic Spear+1 Obsidian 1d8-1 +1 eventually only +0 to hit because inferior, it does as much as a metal spear with your rule. With my rule it would do 1d8+1 =2-9 but with +1 to hit ok the metal spear would do 1-10 but without +1 to hit that is far more balanced. Of course with Magic weapons breakage reule should not apply
  • 01:22 PM - Coroc mentioned Zardnaar in post Darksun Version 4.0
    double post
  • 01:21 PM - Coroc mentioned Zardnaar in post Darksun Version 4.0
    Hey cool, you are at it once more Zardnaar. But you still stick to the 1 die lower mechanism for inferior weapons. Since you got a closed world because you are using 2e as a Framework, why don't you use the inferior = normal die / metal is 1 die higher role instead? It works consistent with Magic weapons made from inferior material and does not give RAW wooden Clubs and Quarterstaves an additional Advantage over the (for Quarterstaffs) already existing unbalance (Quarterstaff = 1d8 Spear = 1 d8) It does not hurt anything because no weapons will be from the outside, but it pushes the metal weapon = the least form of a Magic weapon Agenda that 2e had. Also it does not make things overcomplicated for 1d4 weapons. Several more modern weapons like Rapiers crossbows and two handed swords should not exist in Darksun anyway, and in the case of a rapier you could not make that from bone or Obsidian or Wood.


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Saturday, 20th July, 2019

  • 12:57 AM - MoonSong quoted Zardnaar in post "The Future of D&D is International" (Inverse article)
    There are millions of Spanish-speakers, but we aren't enough rich to buy all. You can see in many free-to-play online videogames there are translations to different languages but not for Spanish. I have another theory, Spanish translations require more work, some other languages don't. For other languages you can easily take the plain text in English and just straight translate it without paying too much attention to context. So the result is either a trainwreck that mixes/ignores gender/closeness/person or is more expensive. Many times this is done in Spain for videogames by people who just don't care and make stuff up or that abuse from localism and low register that just doesn't work in other countries. This leads to games that only work in Spain -if ever- so many developers just don't bother. For D&D to get a hold in many Spanish Speaking countries, it would need two translations, one in Spain's Spanish and the other in a more neutral dialect. (Or for it to be done in Argentina) So... ...

Friday, 19th July, 2019

  • 11:26 PM - Morrus quoted Zardnaar in post Zardnaar's thread about movie stats
    Hollywood doesn't really do new movies It does tons of them every year. You just don't go to see them.
  • 11:11 PM - MarkB quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    Thought the F-14s had been retired. I'm pretty sure they're flying F/A-18s. The F-14 has vertical rudders rather than the F/A-18s slightly angled ones, and its engines are spaced wider apart. So, a more modern aircraft (for a movie reference, they're the ones the Americans were flying in Independence Day) and one that is still in service, but not exactly cutting edge (they were introduced into service two years before the original Top Gun was released). Still, I believe they're still in current use by the US Navy - the more modern F-22 is mostly an Air Force aircraft. EDIT: The one in the trailer's closing shot is an F-14.
  • 07:52 PM - Xaelvaen quoted Zardnaar in post Is This Odd?
    I was kind of puzzled as it was phrased like "should players have access to the MM". Now I do remember when I was young I read the monsters but not in the middle of combat. I said something like it's not really kosher but yeah players can use it for things like wildshape, summoning etc. Own and read the MM? Sure. Read it in the middle of combat? Completely off the mark. This creates a major problem of DM agency being questioned (with less-familiar circles). I don't think I've run a monster 'by the book' in over a decade, unless I need to whip up a quick random encounter the players have created themselves. I make the monsters ahead of time, and alter their abilities to my needs, as appropriate. With my long-term group, this isn't an issue - they understand that what they know about a monster is irrelevant aside from the most basic of details. In public play, players whipping out the book and saying ignorant things such as "That attack only has a DC of 16!" or "That creature doesn't...
  • 04:10 PM - Ralif Redhammer quoted Zardnaar in post Is This Odd?
    It appears that even now, in this boom time, there are still more players than DMs. And lots of people play with strangers. Much of the time at cons youíre sitting down to game with strangers, after all. I have two groups, one with friends, and one at an open table with strangers (though the longstanding regulars donít really count as strangers anymore). I think thereís something to that communal experience of sitting down to play with strangers. When it goes right, that isÖ As for a player looking at a monster entry in the middle of a battle, thatís a big no-no. Iíd be hella cheesed off at the person that did that. Even though Iíve read the MM cover-to-cover, itís not like I can remember the HP of a beholder off the top of my head. I expect that my players have varying amounts of monster knowledge in their heads, but to blatantly use it is another thing. So these new groups are basically strangers meeting via Facebook or game store organising stuff. More groups at the local university. ...
  • 02:27 PM - Jer quoted Zardnaar in post Is This Odd?
    Anyway I thought it was odd the DM got the gamestore owner involved. She runs for new players so the young in probably didn't know gaming etiquette. If I was the DM I would deal with it myself. Eh - are you sure she didn't deal with it herself? She may have dealt with it and told it as an anecdote to the store owner, then the store owner also felt like they had to say something about it because that's what adults tend to do around kids. A kid makes a mistake and they get it from every adult who thinks they have some level of personal relationship to the kid - either in the form of making sure they know it was serious, or razzing them about it, or sometimes support for the kid cause they think the other adults are out of line. But they all feel the need to comment on it, even if they've been told that it's been settled. Also D&D is the weird game here. If you were playing Settlers of Catan or Magic the Gathering and a new player pulled out the rulebook to look something up, you woul...
  • 07:54 AM - reelo quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    Original (...) doubled as an ad for Air Force recruiting. Navy. Not Airforce.
  • 07:38 AM - ccs quoted Zardnaar in post Top Gun: Maverick - Official Trailer
    Thought the F-14s had been retired. 2006 here in the real world.
  • 04:40 AM - MNblockhead quoted Zardnaar in post "The Future of D&D is International" (Inverse article)
    I'm not sure. I'm a 40-something, white American who has lived and worked in a number of countries, mostly India, China, and Taiwan. I don't see D&D doing that well in a lot of countries for various reasons. 1. It's an American game. By that I mean you kill stuff and it's kinda violent Violence as entertainment is not an American or European anomaly. I've yet to encounter a culture where violence was not regularly depicted in their TV shows, movies, and books. American TV, movies, and many books do pretty darn well overseas as well. 2. It's based on European myth, legends and history. Lots of western myths, legends, and history do well with non-western audiences. The thing about many of the great (or at least long-lived) stories is that they touch on archetypes that transcend culture even as they define it. I would LOVE to see more East Asian myth, legends, and history influence D&D, but you don't need a Chinese setting for Chinese to enjoy playing an adventure. Also, the gonz...
  • 04:07 AM - Parmandur quoted Zardnaar in post "The Future of D&D is International" (Inverse article)
    They let in some stuff of course. There's a lot if stuff they don't let in though. I can't remember how many movies they actually let in. A lot of it is arbitrary as well. Your example was a domestic production, it's a bit different for Western stuff. Even if stuff is allowed in what sells is entirely different. It varys by country and there have been plenty of marketing screw ups by English speaking companies from inadvertently offending people through to words used mean something different in their language or slang. You'll find a few all around the world of course I think one of the OSR games had several groups playing in Kazachstan of all places with photos posted online. Ice Fantasy is a domestic production (though the art direction is all from your countryman, Dan Hennah, to get that Lord of the Rings feel). But if you look at the Chinese box office, what really sells are big sci-fi and fantasy action movies, either Chinese or (surprise!) American made. Even political ...
  • 03:38 AM - Parmandur quoted Zardnaar in post "The Future of D&D is International" (Inverse article)
    It's cultural and the communists see things like spiritualism, ghosts, demons etc as backwards and superstitious. Chinese culture used to have Hungary Ghosts and honoring your ancestors. It's been a while since my China paper at University but things like that are frowned on. It's kind of like superstitious peasants vs modern industrial superpower and how the government wants to present itself to the world. Magic is also a problem in the Islamic world so D&D won't appeal much and their idea of magic includes things like palm reading and horoscopes. Something like Storm Kings Thunder could be banned in Russia and may not be very popular in Eastern Europe and parts of South America. Your knowledge about Chinese government standards regarding fantasy/sci-fi stuff is severely outdated, actually. TVTropes has the following to say about Ice Fantasy, again produced for major television in Communist China, a show about Elf Wizards and spirit shamans battling for ancient magic artifa...
  • 01:01 AM - Mercurius quoted Zardnaar in post "The Future of D&D is International" (Inverse article)
    I don't see D&D doing that well in a lot of countries for various reasons. I agree probably notas well, but considering the large populations of Latin America and Asia, I think it is worth at least sending a line out to see if it catches. To address your specific points: 1. It's an American game. By that I mean you kill stuff and it's kinda violent We Americans do seem to be obsessed with violence, don't we? I find it rather disturbing how embedded the idea is in media culture that everything can be solved with violence (see just about any action/superhero movie). But this doesn't mean that adventure arcs can't be adjusted slightly, to emphasize the two other Mearlsian pillars. That said, I know that video games are popular worldwide, and most focus on combat (afaik - not a video gamer). 2. It's based on European myth, legends and history. Easily remedied. 5E is due for some kind of Oriental Adventures book, and there's no reason why they can't do an "Native American Adventures" that fo...

Thursday, 18th July, 2019

  • 06:28 PM - Kurviak quoted Zardnaar in post Are you moving from 5E to PF2?
    Nah probably buy the PDF if it's cheap like pf1 and see what I think. Not a fan of the 3 action system. The pdf will be $14.99 afaik
  • 05:25 PM - the Jester quoted Zardnaar in post 2e, the most lethal edition?
    Weapon specialization and increased weapon dice. I may be missing something- where do these increased weapon dice come from?
  • 04:43 PM - Parmandur quoted Zardnaar in post Someone Living Near Paizo Has the PF2 Books and Is Answering Questions and Posting Photos
    Eric Mona was quick to post wonder if it's marketing. Probably not, this looks like a legit leak with damage control.
  • 03:16 PM - Sacrosanct quoted Zardnaar in post 2e, the most lethal edition?
    Weapon specialization and increased weapon dice. 1d12+2 and 1d8+2. Max damage 24 Round two. Extra attack with longsword. 1d12+2 max damage 38 a round. Two rounds 52 damage. Dart specialists could also put out around 4 or 5:attacks. The dual wielding fighter with the fighter handbook could offset all of the dual wield penalty. 2E you tended to level up a lot slower relative to 1E and B/X. No xp for gp. You notice it a lot running 1E or B/X adventures for 2E. I donít recall improved weapon dice as core. But I admit, I played mostly 1e with only a few 2e elements (like thief skill progression). But I will also remind how you got massive penalties for dual wielding. So theoretically a hyper specialized drizzt clone at level 1 could do a lot of damage, with a 20 THACO that got a -2/-4 penalty to hit, you werenít hitting to do that damage. Also, Iíll note there are more classes than fighters, which folks seem to be forgetting. Only fighters in 2e could specialize. EVE...
  • 01:54 PM - Jer quoted Zardnaar in post Pathfinder Playtest Rulebook
    Cheap price for collector item, hang onto it. Eh - You can get the hardcover on Amazon still for $24, or the softcover for $20. I'm also assuming that you'll be able to pick them up remaindered once the actual book comes out (I suspect there will be a flood of PF1 and PF Playtest stuff hitting their discount tables - or getting shipped off to remainder retailers like Half Price Books - sometime in the next year. I'm already seeing a lot of the smaller Pathfinder books and adventures showing up en masse at the local Half Price Books stores in town in new, never been used condition). I'd return it and wait a few weeks for the full rules to drop if it were me.

Wednesday, 17th July, 2019

  • 04:10 PM - the Jester quoted Zardnaar in post Shoe Horning the Races by Class?
    In 5E virtually every new player regardless of ability score generation tends to match up their main racial bonus with their class. This may be your experience, but it doesn't match mine. This means unless your race has a plus 2 whatever orcare the variant human you will never see a Dwarf Wizard for example. One of the first 5e pcs in my game was a dwarf wizard. I don't think this is as universal as you seem to believe.
  • 03:15 PM - Blue quoted Zardnaar in post Shoe Horning the Races by Class?
    In 5E virtually every new player regardless of ability score generation tends to match up their main racial bonus with their class. I do need to throw in one exception. There are brand of new players who don't care about matching abilities scores to class at all, instead matching them to concept. For example the first character my daughter made was an elven moon druid with an 8 Wisdom because she wanted her to be impulsive and lackign common sense, and a very high Dexterity because she wanted her to be "agile like Peter Parker". (Not like Spidey, but like Peter Parker. I've always wondered at that distinction. But I digress). Anyway, she had a concept in her head, after discussion it druid fit what she wanted the best (going for moon at 3rd), and that's how she wanted her ability scores in order to play the character as she wanted. Was it sub-optimal in terms of mechanics? Yes. But that was a lower priority then hitting her concept. It wasn't completely bad, as a moon druid wh...
  • 01:08 PM - jasper quoted Zardnaar in post Shoe Horning the Races by Class?
    In 5E virtually every new player regardless of ability score generation tends to match up their main racial bonus with their class. This means unless your race has a plus 2 whatever orcare the variant human you will never see a Dwarf Wizard for example. Back in AD&D you had racial restrictions and ability score negatives but you would often see races in classes where they lacked a relevent bonus. Probably due to multclass rules and racial packages. Just something I have noticed. You can usually have a decent guess at a players class by their race. THAT IS A FACT JACK! And why is it a problem?


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