View Profile: eyeheartawk - Morrus' Unofficial Tabletop RPG News
  • eyeheartawk's Avatar
    Thursday, 18th July, 2019, 03:19 PM
    I'm sure it is intentional. All of this is to intrinsically mechanically tie to the oppressive tone of the setting, which makes sense. As far as I'm aware none of the many supplements offers a less brutal experience. I remember reading somewhere that Rob Schwalb himself has never even attempted to run a long term campaign in this game. Which makes me think that was never a design consideration as...
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  • eyeheartawk's Avatar
    Wednesday, 17th July, 2019, 01:21 PM
    Been playing in a campaign for a while. My takeaways: -Doesn't seem really tuned for super long term play with how lethal combat is and how the negative effects stack up quickly and easily. I would recommend no more than 7-8 sessions. -On balance, a strong warrior character will be better than a strong magical character as many spells require saves, which is a static number and is thus...
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About eyeheartawk

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Looking for Saturday gaming, open for anything, can play and run a wide variety of games.
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Experiences running Shadow of the Demon Lord? Thursday, 18th July, 2019 03:19 PM

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Thursday, 18th July, 2019


Wednesday, 17th July, 2019


Friday, 7th August, 2015

  • 02:26 AM - Lanefan mentioned eyeheartawk in post Gen Con Has Doubled In Size Since 2010
    A bunch of quasi-random things to toss in here: * - Adding more actual convention space isn't an issue at all, there's a whacking big covered football stadium a block to the south they could take over (and rumour has it this is a possibility) if needed, as it's not otherwise used much in the NFL off-season. It's the accommodation squeeze causing the headaches. * - The 9% number is just this year's increase; each of the last two years the year-over-year increase has been closer to 20%+. * - I don't know about Chicago but there's a quote above about possibly moving it to Orlando, and that would be a disaster. Orlando has gobs and gobs of hotels, to be sure, but they're spread out over a massive area; and as they can't even organize a decent (and free!) shuttle service to the outlying hotels in Indy I shudder to think how it'd work out in Orlando. * - eyeheartawk Having events in places other than the actual ICC is a good thing, in that it allows events to be run outside the Thursday-Sunday block (e.g. the Stink on Wednesday evening in Union Station, same place the Ennies are presented on Friday night). * - Michael Dean The quickest way to expand the dealers' hall would be to move the card/board game area to somewhere else; which would be fine with me. Lan-"just got home from GenCon, and what a long strange trip it was"-efan

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Friday, 19th July, 2019

  • 12:14 PM - Aldarc quoted eyeheartawk in post Experiences running Shadow of the Demon Lord?
    As far as I'm aware none of the many supplements offers a less brutal experience. I remember reading somewhere that Rob Schwalb himself has never even attempted to run a long term campaign in this game. Which makes me think that was never a design consideration as well. So, you know, don't expect to run a year long campaign out of this.That would not be the plan for it. I don't think that most campaigns last that long anyway. We played around with it being tied to your spellcasting attribute modifier and adjusting the saves that way, but honestly you're still being outclassed by monsters at that point.Nerf the monsters? I read elsewhere that the frighten/corruption/etc. rules were meant to balance higher level parties. If it's too much, in your experience, then maybe take it out? I don't plan on the grmidark insanity stuff anyway. The game is fun. The thing is, I'm not sure I would play it again if given the choice. It's obvious setting and tonal inspiration is WFRP, which I would rather...

Thursday, 18th July, 2019

  • 02:51 PM - Aldarc quoted eyeheartawk in post Experiences running Shadow of the Demon Lord?
    Been playing in a campaign for a while. My takeaways: -Doesn't seem really tuned for super long term play with how lethal combat is and how the negative effects stack up quickly and easily. I would recommend no more than 7-8 sessions. Is that perhaps intentional given the tone of the setting? Recommendations for adjusting that? Or do you know of any alternate rules among his MANY supplements that address this? -On balance, a strong warrior character will be better than a strong magical character as many spells require saves, which is a static number and is thus easier to hit for higher level monsters.It seems like this could be fairly easily adjusted so that the save dc equals the casting stat (i.e., Intellect or Will), but I am not sure how that would impact balance since I am not sure how high stats typically go at upper levels. I have heard that SotDL provides a lot of alternate rules, but the prolific nature of Schwalb's publishing makes it difficult to no where to begin searching....

Tuesday, 4th June, 2019

  • 07:59 AM - Vicent Martín Bonet quoted eyeheartawk in post Updates on Age of Sigmar RPG Include New Name
    That's cool, man. Care to wager which of these two Cubicle 7 Warhammer RPGs will be more successful and still supported a few years down the line? I know which one I'd put my money on. The market will bear out if truly AoS is a more popular setting. ... Jesus, that's a sad statement to make.

Friday, 31st May, 2019

  • 09:58 PM - Dire Bare quoted eyeheartawk in post RPG Crowdfunding News: Good Society, Four Perilous Journeys, ORPHEUS, UltraModern5, and more
    Sure. Though, I would argue that after 40+ Kickstarters interest would have been sufficiently gauged. And the risk isn't reduced, just re-distributed to you and I. If a company doesn't bring a normal product to market, I can't buy it and I'm not out anything. If a company can't fulfill their KS I'm out my pledge. Nothing against game companies using Kickstarter intrinsically for new lines, projects that would normally be beyond their scope etc. After publishing your 25th module or whatever, I feel it's gone beyond that. Feels, I don't know, gauche? You are assuming a "standard" or prescribed use for Kickstarter that does not exist. Kickstarter certainly can be used to gauge interested for a new company or a new product line, but who says that's how it has to be each time? You? Who cares if you feel it is "gauche"? If established companies using Kickstarter bothers you, then don't back those projects, certainly. But don't presume that your opinions of what Kickstarter "should" be used for...
  • 07:44 AM - Vicent Martín Bonet quoted eyeheartawk in post Updates on Age of Sigmar RPG Include New Name
    Yeah, I don't know. I'm inclined to believe that GW doesn't mind not bundling the licenses for smaller projects, but for bigger ones they likely do. I mean, all the most popular licensed non-40k stuff is all WFB stuff (WFRP 4, Total War, Vermintide etc). The most popular stuff outside their flagship's licenses, is their other (former) mayor lines' licenses. That's an incredibly hot take. It likely chafes GW that their biggest successes in those fields have nothing to do with the new game they are trying to push and promote. Which, in a business sense, is one of the main things licensing is supposed to do for you. Again, that's what you want to believe. Those were agreements made well before AOS and, in the case of VT2, one they willingly renewed. So I am going to go on a leg and say: no, they are not. As to the stormcasts thing from earlier, look at that picture posted in this very thread and tell me that straight up doesn't look like a bunch of Dantes waving an Ultramarine flag. The...

Thursday, 30th May, 2019

  • 01:54 PM - Vicent Martín Bonet quoted eyeheartawk in post Updates on Age of Sigmar RPG Include New Name
    I'm inclined to believe him here, as there isn't really a reason for making it up that benefits him and I'm sure writing that post and spilling that factoid didn't make him friends at GW. I mean, it kind of resonates with what you want to hear, so duh? There's no actual evidence on the regard of veracity, and there's actually evidence on the contrary given that GW *has* done separate licenses for Warhammer post AoS Launch (Namely Chaos bane and two shovelware pieces, and the Doomseeker boardgame). Most likely the actual exchange was this: C7: We want to do wfrp. GW: Kay, wanna do AOS too? C7: Sure, keep us up to date. That being said, I find your characterization of Zweihander disingenuous. It's WFRP 2nd edition with more unnecessary and fiddly cruft, get it right. I mean, that's the ultra digest version. You're also forgetting the bit of "with unnecessary references that exist for their own sake" like Hans shot first (next to NOT!Han Solo).
  • 12:39 PM - zztong quoted eyeheartawk in post Systems You Left after One Bad Experience
    DragonQuest 3E. Character generation was a huge pain and the gameplay did nothing to salvage it. The whole thing was a needlessly complex monstrosity obsessed with verisimilitude to the exclusion of anything else. Literally the only game I got up from the table from and didn't even finish the session. And I've played some trash. Oh no, a dagger through the heart. ;) I loved DQ, though I admit the magic system was crap, and while the skill system was interesting, it isn't what folks expect today. Alas, I really liked its melee combat.
  • 10:50 AM - Vicent Martín Bonet quoted eyeheartawk in post Updates on Age of Sigmar RPG Include New Name
    Nice to see that even if Cubicle 7 was forced to take this on as a result of wanting to do WFRP, at least they're trying. That said this is not for me. You can keep your Sigmarmarines, thank you very much. Wow, that's an impressive level of mental gymnastics. "T-they c-clearly didn't want to do it." But then again, your obsession of stormcasts is telling enough.

Wednesday, 29th May, 2019

  • 08:17 PM - Morrus quoted eyeheartawk in post RPG Crowdfunding News: Good Society, Four Perilous Journeys, ORPHEUS, UltraModern5, and more
    Nothing against game companies using Kickstarter intrinsically for new lines, projects that would normally be beyond their scope etc. After publishing your 25th module or whatever, I feel it's gone beyond that. Feels, I don't know, gauche? On the other hand, not using the most effective tool for the job feels, I dont know, dumb? :) I plan to keep using Kickstarter. Because its a fantastic way to sell stuff. And I want to sell stuff.
  • 07:39 PM - Dire Bare quoted eyeheartawk in post RPG Crowdfunding News: Good Society, Four Perilous Journeys, ORPHEUS, UltraModern5, and more
    So, these Folio products have had like, well over 40 products launched on Kickstarter. Like, every one has been? Is this how Kickstarter is supposed to be used? It seems to me that once you're up and going you could, I don't know, run a normal business? How is a "normal" business supposed to be run? How is Kickstarter "supposed" to be used? Non-traditional business models being used by RPG companies (heck, by any kind of company) does not equate to "wrong" business models. Quit yer armchair RPG company runnin'. I'm fairly certain that all of the Folio products (the company's name is Art of the Genre) have been Kickstarted, although all of their existing products are available on Art of the Genre's own website and on drivethrurpg.com (fairly certain). So what? How is this a problem? It's working rather well for Art of the Genre, and those who enjoy the Folio products. So again, what's the problem?
  • 03:46 PM - pogre quoted eyeheartawk in post RPG Crowdfunding News: Good Society, Four Perilous Journeys, ORPHEUS, UltraModern5, and more
    So, these Folio products have had like, well over 40 products launched on Kickstarter. Like, every one has been? Is this how Kickstarter is supposed to be used? It seems to me that once you're up and going you could, I don't know, run a normal business? I know what you are saying, but Kickstarter has become a big part of a lot of companies business models. Dwarven Forge, Reaper, and many others have been able to really expand their ranges with regular kickstarters. Kickstarter accurately gauges interest in a product and reduces financial risk (if you know what you are doing). It makes a lot of sense that it has become an integral part of many business plans in the hobby.

Thursday, 23rd May, 2019

  • 06:57 PM - aramis erak quoted eyeheartawk in post Warhammer 40K Wrath & Glory Vanishes From DTRPG; Now With Studio 2?
    My understanding was that PDFs you bought would remain in your library regardless if they got pulled from the marketplace or not. If that's not the case I would contact DTRPG support. DTRPG has had to takedown items from time to time. THey pulled down ALL the D&D stuff I'd bought when 4E launched. It reappeared last year. Publishers can pull product at either level (no longer for sale, no longer downloadable). Also... I hope C7 does a better presentation job than Ulisses did. One other thing: Many licensed games become property of the IP holder the moment published. Star Wars, for example. FFG doesn't own the copyrights, Disney does. FASA Star Trek was published as Paramount's copyright. Most of the GW derivatives were published under GW's copyright. Even Warhammer FRP 2E and 4E. Firefly RPG is published as copyright TCF, not MWP. It's interesting to note that both MWP and Eden Studios havn't had to remove the PDFs from point of sale, nor even stop updating them, after the end o...

Wednesday, 22nd May, 2019

  • 05:03 AM - R_Chance quoted eyeheartawk in post Warhammer 40K Wrath & Glory Vanishes From DTRPG; Now With Studio 2?
    Miniature Market is saying they are getting it through Studio 2 now? https://twitter.com/MiniMartTalk/status/1082285145623801857 And lo and behold Studio 2 has a storefront for it: https://studio2publishing.com/collections/wrath-glory-rpg Perhaps Ulisses couldn't support it any longer and transferred it? Studio2 provides printing / publishing services to a lot of RPG companies (as I mentioned two posts above this in reference to Traveller, see their Client List on the front page). Oddly enough Ulisses Spiel is on Studio2's Client List. Maybe they were printing it for them previously?

Saturday, 20th April, 2019

  • 07:04 PM - Parmandur quoted eyeheartawk in post Would you rather we get more setting neutral content than adventures?
    If I didn't have to buy books that I already own over again on that platform I would agree, though with the caveat that some people don't want to use a computer/tablet at the table. And of course people buy the books. If you want more player options, are you not going to buy Xanathar's because it's not as a conveniently organized option as it could have been? Of course not. None of these things change the fact that the game would be better if you had to lug less books around. "Fact" and "better" are strong words: again, I haven't seen any issue in play at all.

Friday, 19th April, 2019

  • 09:58 PM - Parmandur quoted eyeheartawk in post Would you rather we get more setting neutral content than adventures?
    My only problem with the "a bit for everyone" model (besides nakedly being a cynical business consideration) is that it makes the books worse to use at the table. If I'm the DM and I want to look at a table for magic items by rarity to hand out some goodies, is it in the DMG? Nope, in Xanathar's. For some characters I've played I've had to use four different books just for a tiny little section in each. For actual use separating the contents into more tightly themed "player options" and "DM additions" would make the game ​easier to play and prepare for. D&D Beyond is already better than any print option, if that sort of simplicity is desired. Apparently, people who buy the books don't mind: I haven't found this to be an issue in practice.

Friday, 22nd February, 2019

  • 08:34 AM - Vicent Martín Bonet quoted eyeheartawk in post Age of Sigmar's Cover Art Unveiled
    Honestly, I wouldn't be surprised if making an Age of Sigmar RPG was a condition of Cubicle 7 getting the license to make an Old World based WFRP. Is there demand for this? Well, yes, who would have thought people may have different tastes? ;) Snark aside, yeah. Specially on the community of fans AoS has this is seen as a highly desired product. Wrath and Glory had a handful of issues, it was a bit clunky, and it also competes with the superb stuff (and I am quoting a colleague of mine here) that FFG did for 40k, which I think contributes to the weak reception and presence. GW is, to my understanding, highly pragmatic and sells the two settings' licenses separately, so that theory of the AoS RPG being a condition... yeah, beyond wanting to poison the well (ok, maybe it's not the more apt description but still!) it has little value.

Thursday, 21st February, 2019

  • 11:02 PM - AdmiralCrackbar quoted eyeheartawk in post Age of Sigmar's Cover Art Unveiled
    Honestly, I wouldn't be surprised if making an Age of Sigmar RPG was a condition of Cubicle 7 getting the license to make an Old World based WFRP. Is there demand for this? The author of Zweihander also applied for the license and alluded to the fact (or outright said, I can't remember now) that this was the case.
  • 10:41 PM - doctheweasel quoted eyeheartawk in post Age of Sigmar's Cover Art Unveiled
    Honestly, I wouldn't be surprised if making an Age of Sigmar RPG was a condition of Cubicle 7 getting the license to make an Old World based WFRP. Is there demand for this? My group was pretty lukewarm to this when they announced it, but the more we have been digging into the lore, the better and better it sounds. The best elevator pitch I've heard is "Masters of the Universe, made with Warhammer parts."
  • 10:41 PM - Skywalker quoted eyeheartawk in post Age of Sigmar's Cover Art Unveiled
    Honestly, I wouldn't be surprised if making an Age of Sigmar RPG was a condition of Cubicle 7 getting the license to make an Old World based WFRP. Is there demand for this? I am pretty sure that was the case.

Thursday, 24th January, 2019



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