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  • Neurotic's Avatar
    Yesterday, 05:38 PM
    OOC: hopefully with 1d6 dmg per 10' not travelled (hint, hint) ;)
    1384 replies | 45875 view(s)
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  • Neurotic's Avatar
    Yesterday, 07:02 AM
    OOC: it says on the sheet move action, it makes no sense ti have a weapon that only fires every second round. Are you sure there isn't some gunslinger class feature that lowers the time?
    263 replies | 12451 view(s)
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  • Neurotic's Avatar
    Tuesday, 16th July, 2019, 10:18 PM
    Teea quickly reloads the weapon and another thundering shot shakes the dust in the small room. This one, equally precise, with the creatures ability to maneuver limited by greater number of people in the room, seems deadlier - the bullet slams into the unbleeding body with a solid thud. Her face blank, focused fully on exact movements needed to reload the weapon quickly, the girl seems in a...
    263 replies | 12451 view(s)
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  • Neurotic's Avatar
    Saturday, 13th July, 2019, 04:14 PM
    Not sure if anything happened, just that shayuri isn't responding in two other games
    1387 replies | 84554 view(s)
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  • Neurotic's Avatar
    Friday, 12th July, 2019, 11:10 PM
    To replace Thorn :)
    1387 replies | 84554 view(s)
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  • Neurotic's Avatar
    Thursday, 11th July, 2019, 06:07 AM
    Yes, it is quieter. Maybe you could familiarize yourself with PF 2? ;)
    422 replies | 54139 view(s)
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  • Neurotic's Avatar
    Tuesday, 9th July, 2019, 07:07 AM
    tglassy, if we get to 150 feet safely and then stealth, how close we COULD come? Potentially...that is, is there a chance to literally walk to the walls? Count Dash into it, we will need protection of the door so skeletons cannot easily target us. And what type of the door are we talking about? i.e. how long it takes to open them? If it can be done in one round, I'd go over and open them (there...
    404 replies | 14504 view(s)
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  • Neurotic's Avatar
    Tuesday, 9th July, 2019, 07:07 AM
    Amitiel patiently awaits the decision. OOC: in other words, after we get tglassy description of the fort and the distances involved, we move
    357 replies | 15699 view(s)
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  • Neurotic's Avatar
    Tuesday, 9th July, 2019, 07:00 AM
    Who is the lucky winner of Shildoors attention? Note that (depending on init) his closest enemy might be an illusion :) - probably not due to round mechanics, but still. VLAD the Destroyer, can you fix Shildoor?
    1384 replies | 45875 view(s)
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  • Neurotic's Avatar
    Tuesday, 9th July, 2019, 06:55 AM
    Ordrar:
    1467 replies | 70619 view(s)
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  • Neurotic's Avatar
    Tuesday, 9th July, 2019, 06:03 AM
    Thank you for your time and effort. It was another good story, less epic in power and scope, but still gripping.
    422 replies | 54139 view(s)
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  • Neurotic's Avatar
    Monday, 8th July, 2019, 03:22 PM

    263 replies | 12451 view(s)
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  • Neurotic's Avatar
    Monday, 8th July, 2019, 03:21 PM
    With great thunder and lots of smoke in the small room, the attacker disappears from sight for the moment
    263 replies | 12451 view(s)
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  • Neurotic's Avatar
    Monday, 8th July, 2019, 03:20 PM
    Teea points her musket toward the thing and presses the trigger OOC: probably not confirmed (touch AC 12?) - 2 damage or 16 damage depending...damage is so far under the average that it is painful to watch :) (average is 26)
    263 replies | 12451 view(s)
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  • Neurotic's Avatar
    Sunday, 7th July, 2019, 02:39 PM
    It is in animal companion descriptions. They get size enhancement and extra str, CON or whatever... But not +8 to everything as you would get with 2 size increases. But if Scotley allows you to cast animal spells on it you could enlarge it, acid maw it or whatever Or, you could take size extra, but not druidic enhancement of animal companion... Or everything as Scotley rules. After all, I got...
    1387 replies | 84554 view(s)
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  • Neurotic's Avatar
    Thursday, 4th July, 2019, 01:35 PM
    Now we find out that Rhodan master minded everything. He is actually proud of his heritage :)
    422 replies | 54139 view(s)
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  • Neurotic's Avatar
    Wednesday, 3rd July, 2019, 10:57 PM
    Use animal stats for balance reasons. Just description it as an elemental. Bite can be double handed sam with crystals in the hands (slashing), burrow is moving earth etc :) Simple reskinning
    1387 replies | 84554 view(s)
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  • Neurotic's Avatar
    Wednesday, 3rd July, 2019, 07:05 AM
    Sorry, I missed that, but you're a full caster, I can still fight with only short rest and have half my slots still available.
    1467 replies | 70619 view(s)
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  • Neurotic's Avatar
    Tuesday, 2nd July, 2019, 07:36 PM
    "Good place. Get some rest, I'll stand the first watch." OOC: So, long rest? short one?
    1467 replies | 70619 view(s)
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  • Neurotic's Avatar
    Tuesday, 2nd July, 2019, 07:35 PM
    "As I said, I can fly over and open the door. That way, even if we need to fight the skeletons, we can keep others outside. Unless there are other ways in. But everything here is risky and if we're inside the fort it is less relevant how many groups arrive." Amitiel reminds them gently, but waits for their vote. He actually doesn't care about mortal affairs in this as long as they work against...
    357 replies | 15699 view(s)
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  • Neurotic's Avatar
    Tuesday, 2nd July, 2019, 09:26 AM
    There :) https://sites.google.com/site/pathfinderogc/classes/core-classes/druid/archetypes/paizo---druid-archetypes/cave-druid https://sites.google.com/site/pathfinderogc/classes/core-classes/druid/archetypes/paizo---druid-archetypes/menhir-savant https://sites.google.com/site/pathfinderogc/classes/core-classes/druid/archetypes/paizo---druid-archetypes/mountain-druid
    1387 replies | 84554 view(s)
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  • Neurotic's Avatar
    Tuesday, 2nd July, 2019, 07:04 AM
    There is an archetype with four elemental eidolons (these are summoner pets, but not really :) ) - first of all, you get four of them, but with predefined evolutions..and second, it fits your description. An elemental ally is a druid who has crafted powerful bonds of trust and friendship with one ally from each of the four primary elemental planes. Elemental allies are similar to...
    1387 replies | 84554 view(s)
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  • Neurotic's Avatar
    Monday, 1st July, 2019, 08:24 AM
    Can we post outside of the initiative? Or do we wait each others turns?
    185 replies | 9320 view(s)
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  • Neurotic's Avatar
    Monday, 1st July, 2019, 07:30 AM
    Leonan backpedals away from the giant and motions toward the container holding the creature. Suddenly, instead of the container there is a crossbow wielding Shavara, pointing the weapon straight into his face. Move: back Standard: Minor illusion over the tank
    1384 replies | 45875 view(s)
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  • Neurotic's Avatar
    Monday, 1st July, 2019, 05:55 AM
    My wouldn't :) I have reincarnate druid without animal companion in another game. 200 years old dwarf with a stuff, deep cowl and an attitude
    1387 replies | 84554 view(s)
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  • Neurotic's Avatar
    Friday, 28th June, 2019, 09:02 AM
    "You would talk with them? Now? We don't even know if Harshnags name will bring them to rage or smiles. Let's rest first. Those are giants. You cannot trust them." Ordrar finds himself is once again surprised at these folks. All they would do is talk. With giants. Who attack their cities. True, there are obviously those who work toward peace, but they don't know there giants...
    1467 replies | 70619 view(s)
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  • Neurotic's Avatar
    Friday, 28th June, 2019, 09:00 AM
    "You would talk with them? I thought diplomacy died along with 99% of humanoids. And besides, if we assume they are looking for us, we should have position of strength before staring the parley, not let ourselves be surrounded. I strongly disagree with any talks before the group is safe. Don't forget that the city depends on you...us...to deliver some food and the sailors are vulnerable should we...
    357 replies | 15699 view(s)
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  • Neurotic's Avatar
    Thursday, 27th June, 2019, 05:43 PM
    Math in high school >>> law firm? How that works?
    1387 replies | 84554 view(s)
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  • Neurotic's Avatar
    Thursday, 27th June, 2019, 12:48 AM
    Ouch!! Hold on, keep going and things have way of righting themselves. And it is just 30 lbs ;) it will come off eventually
    1387 replies | 84554 view(s)
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  • Neurotic's Avatar
    Wednesday, 26th June, 2019, 11:12 AM
    Argh! Good start. The action below assumes we don't get frightened or something equally unpleasant occurs. Teea startles and her gun wavers, she obviously wasn't as ready for anything as she thought. "Eek! What is that thing!?" she screeches internally. On the outside, she steps back from the thing and a bit to the side bringing her weapon back toward the melee.
    263 replies | 12451 view(s)
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  • Neurotic's Avatar
    Wednesday, 26th June, 2019, 06:02 AM
    OOC: Michael and Teea are affected...how? Do we need a save? Also, does readied action trigger in surprise rounds?
    263 replies | 12451 view(s)
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  • Neurotic's Avatar
    Tuesday, 25th June, 2019, 08:53 PM
    Good to have both of you back :) especially if both update your respective stories ;)
    185 replies | 9320 view(s)
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  • Neurotic's Avatar
    Saturday, 22nd June, 2019, 02:43 PM
    Readied one. Just checking that it is registered. Sorry
    1384 replies | 45875 view(s)
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  • Neurotic's Avatar
    Saturday, 22nd June, 2019, 02:34 PM
    And me? I got 22 and wait for the target...
    1384 replies | 45875 view(s)
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  • Neurotic's Avatar
    Thursday, 20th June, 2019, 08:06 PM
    Or they would hear the combat or blow a horn or something and we would fight all of them at once or in two or three waves - we kill one, the other comes then last two come combined :)
    404 replies | 14504 view(s)
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  • Neurotic's Avatar
    Thursday, 20th June, 2019, 03:43 PM

    1384 replies | 45875 view(s)
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  • Neurotic's Avatar
    Thursday, 20th June, 2019, 03:42 PM
    Can we have some kind of a rough map of the environs (at least that we're aware of?) and/or the fort.
    404 replies | 14504 view(s)
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  • Neurotic's Avatar
    Thursday, 20th June, 2019, 08:51 AM
    <-- forgot to change damage roll above
    253 replies | 11532 view(s)
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  • Neurotic's Avatar
    Thursday, 20th June, 2019, 08:50 AM
    <-- made it, no surge
    253 replies | 11532 view(s)
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  • Neurotic's Avatar
    Thursday, 20th June, 2019, 08:42 AM
    Move: back to the door Action: scorching ray - start shooting immediately only if it will pass through the container pane (rolls in OOC) Alternative: would Thunderwave hurt it and maybe break the container? Or it would hit the container with no harm to the creature? If this will not help then simply ready scorching ray for the time someone breaks the container Rolls
    1384 replies | 45875 view(s)
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  • Neurotic's Avatar
    Wednesday, 19th June, 2019, 09:25 PM
    Drâth Isidar (Tree Rose), locally known as Dark Rose (twisted translation), Old Grumble, Old Doom or "that dwarven a$$" or when absolutely formal Envoy of the Janderhoff, Your Eminence and similar :) Dwarf Druid 1 Cleric of Torag, 200 years old (1 token, 36 pts) STR 12 (+1) (5pts 14 -2 old) DEX 12 (+1) (5pts 14 -2 old) CON 16 (+3) (10pts 16 +2 racial -2 old) INT 14 (+2) (2pts 12 +2 old)...
    7 replies | 1561 view(s)
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  • Neurotic's Avatar
    Wednesday, 19th June, 2019, 09:02 PM
    Teea comes forward behind Michael. "I'll cover you." She holds her musket ready for trouble Map OOC: Hello all, I'll be taking over for a short while until Binder Fred finds the time tp join us again.
    263 replies | 12451 view(s)
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  • Neurotic's Avatar
    Wednesday, 19th June, 2019, 03:13 PM
    Short rest is full hour in 5e, I don't think a niche in the basement is a safe place for that long. We should follow Rilix and if he finds an emtpy store room or whatever THEN we rest.
    1467 replies | 70619 view(s)
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Wednesday, 4th July, 2018


Thursday, 23rd February, 2017

  • 10:14 PM - Neurotic mentioned mips42 in post LMoP [ooc]
    So, I just read the adventure. While direct assault seems hard to pull off, it also seems quite possible. Infiltration, room by room and not splitting the party and alerting everyone at once...that was (I think) deciding factor. We just couldn't win the war of attrition, too many enemies at once. And we had a player disappear in the middle of the combat. Twice. If this was regular campaign (face-to-face) I'd put PCs in a cell as prisoners and either escape by their own or having township finally raise against the thugs. There are several capable citizens. Anyhow, mips42, good try, thank you for your time. Beating a dead horse now, stopping. I hope we play again at some point. Thank you Axel, tuxgeo for fun characters, we tried, we died. Poor adventurers :)

Friday, 10th February, 2017

  • 08:24 PM - Neurotic mentioned mips42 in post LMoP [ooc]
    Castagyr is right next to 10' drop and it is not clear if there is line of sight. And Leonan did some heavy damage earlier. Besides, we have this discussion about continuation of the adventure and we still don't know if mips42 is up for it what with our poor performance. :) And Axel is not calling in.

Thursday, 9th February, 2017

  • 09:28 PM - Neurotic mentioned mips42 in post MiPS Lost Mine Part II
    Hell no! I simply didn't see the update. Last post I got was that mips was hit hard by life and needs some time I'm up for continuing. Weird that I missed both updates, but I never abandon a game. Umm, is that red dwarf quote? tuxgeo, mips42, Axel, Trogdor1992, lets finish this one way or the other :) It would be a shame that after all that trouble we fall against such overwhelming odds without at least trying. Keep the attack for Eddicus, tuxgeo, I'll try to get Castagyr up there without him dying.

Friday, 23rd December, 2016

  • 08:50 PM - Neurotic mentioned mips42 in post MiPS Lost Mine Part II
    Castagyr and Leonan continue their mad dash to block Redbrands before they can get new hostages. While Castagyr runs full tilt toward the passage, Leonan stops a bit behind him and lobs another acid glob at the advancing thugs. He yells at the townmaster. "Move, people, unless you want to taste their steel. Get behind us! Run! Run!! RRUUUNN! Brlo, Eddicus, we need some supression fire!" He observes the acid blob for a moment to see the effect and then kneels to one knee, moving his head under the cover of the cliff-like rise in the hill. Move: moved 6 sqaures on the map, last step in front of the captured thug (right in the passage down) Action: Dash - move 6 squares to current location Move: to current location Action: Acid splash vs first thug and one adjacent: 1D6 = [6] = 6 - both need DEX save DC 13 to avoid the damage mips42, could you indicate how hurt they are (this is third such glob and I rolled 5, 5, 6 on damage rolls). I realise these are thieves, probably proficient in DX saves, but it would help to know how hurt they are.

Friday, 9th December, 2016


Sunday, 27th November, 2016

  • 06:50 PM - Neurotic mentioned mips42 in post MiPS Lost Mine Part II
    Castagyr moved right after the priest, tossing one of his javelins as he reached the drop. At the edge of the drop, he crouches, both for better protection from below and as preparation of sliding down. Move: next to Eddicus Standard: Javelin vs most wounded thug; damage: 1D20+3 = [7]+3 = 10 1D6+3 = [3]+3 = 6 - probably a miss...maybe advantage from height? :) Sliding down 10' for damage? Isn't that a bit too harsh? I mean, it is something you can jump in real life (true, I have no experience in armor encumbered jumping) and this isn't so much jump as sliding down. Anyhow, what would be DC for such Athletic feat (Castagyr is proficient in Athletics) tuxgeo, Castagyr is wounded, but mips42 would hopefully know how much (the fight with the thugs and bridge monster is erased in the crash so I cannot find how much he's wounded. I remember him being hit by the monster, not sure about melee fighting.

Saturday, 19th November, 2016

  • 06:39 PM - Neurotic mentioned mips42 in post MiPS Lost Mine Part II
    Castagyr moves after Eddicus, keeping his eye on their back. "Aye, there is some monster that blasts with magic. And it hurts too." mips42, Still no idea about Castagyr spells or hit points. He might have some healing in his back pocket. I will read backwards tomorrow trying to find out what he cast and when. Trogdor1992 is still MIA. Does anyone know if he's hit by a hurricane or something? I remember news that New York had it bad at one point...but admittedly, I don't pay much attention to the news across the world. :(

Tuesday, 15th November, 2016

  • 11:47 AM - Axel mentioned mips42 in post LMoP [ooc]
    Thanks mips42, but I'm happy with Brlo for now. At third level I'm thinking of sending him down the beast master archetype. Probably pick a bulldog or something similar for his first companion.

Thursday, 10th November, 2016

  • 08:24 AM - Neurotic mentioned mips42 in post LMoP [ooc]
    One more clarification please, mips42, sorry for holding up the game :( Is Brlo 17 vs AC a hit? I expect the hobgoblin is dead from cumulative nearly 30 damage? If so, Leonan can move next to Trogdors (maybe even flanking position, I have to check the distance) and attack. If not, use single attack roll (probably a miss) from the combat post.

Tuesday, 8th November, 2016

  • 12:05 PM - Neurotic mentioned mips42 in post LMoP [ooc]
    mips42, trogdor is offline 15 days. Could you NPC him this one round?

Tuesday, 1st November, 2016

  • 04:15 PM - tuxgeo mentioned mips42 in post MiPS Lost Mine Part II
    OK, Leonan has poured a liquid down Eddicus' throat. If it truly was a healing potion, then that means that I get to narrate Eddicus' revival, and standing from prone, and maybe an action; however, if it was alchemical fire, then that means I get to narrate nothing, but must instead provide another death saving throw. What was in the vial, mips42?

Tuesday, 18th October, 2016

  • 09:50 PM - Neurotic mentioned mips42 in post MiPS Lost Mine Part II
    Trogdor1992, you mentioned you don't see the map. May I suggest you use the browser to see it. You don't need to dash since we turned back because Castagyr logged behind. You could attack and still join us. Could you please move Castagyr to where you want him to be? tuxgeo, I moved Eddicus. mips42, I'll wait for Trogdor to move Castagyr so I don't remain up front as sole tank :)

Tuesday, 4th October, 2016

  • 08:48 PM - Neurotic mentioned mips42 in post MiPS Lost Mine Part II
    mips42, now it works. I drew the line between Leonan and Hobgoblin. Since it intersects house corner I guess I cannot shoot them either without moving from the path. If that is true I moved Leonan 12 squares (double move) and left X at his original place so you can restore his position if I messed something up. Leonan runs after Brlo and Ediccus. (dash action) "We might need some ranged cover soon! Go! Go! Go!"

Monday, 2nd May, 2016

  • 07:23 AM - Neurotic mentioned mips42 in post MiPS Lost Mine Part II
    "Ok. Ready your missiles, I'll open the door. I doubt there will be anything, though. I'd say we find a valve mechanism for the cistern or the pantry." Trogdor1992, Leonan will open the door. If you have missiles, ready them, unless you want to open the door first. Not really expecting anything (unless he sees something new, mips42), Leonan waits only long enough to check that the fighters are ready to charge and everyone has their weapons changed. He then opens the door in staying behind them as he opens them so he doesn't get into friendly line of fire. Anyhow, he immediately pokes his head in, convinced it is safe. (unless, of course, the party starts flinging missiles inside as soon as he opens the door)

Friday, 29th April, 2016

  • 07:15 PM - Neurotic mentioned mips42 in post LMoP [ooc]
    My guess would be that it was some kind of communication and Leonan either was only one targeted or failed resistance roll. I would ask for new players, but would leave Vottr and Brlo as retreat guards. We can continue onward, just three of us and if/when new player(s) join they could be prisoners or renegade redbrands. I didn't search for the game since mips said it was from 1e. Now I'm tempted, bad boy tuxgeo :) If Eddicus asked, Leonan gave the description of the cavern, he was just telling most important part first. mips42, how about looking for new players? Trogdor1992, what do you think?

Thursday, 7th April, 2016

  • 11:20 AM - Neurotic mentioned mips42 in post MiPS Lost Mine Part II
    Since there is some footprints in the dust and there is dust on the floor, Leonan concludes that the door leads to some pantry or some other not-often-used space. Returning to the group, fastening the pouch on his belt, he dons the red cloak and leads the party into the secret passage. "Keep couple of steps back, if I encounter a trap, bad luck, but if I encounter a human, I can buy us few seconds. You then roll over them. Eddicus, that bow of yours could be handy if you can shoot between the fighters or over Vottrs head." EDIT: mips42, if there are traps, roll perception for me, Leonan goes carefully forward, but does not test each and every step.

Tuesday, 5th April, 2016

  • 07:00 AM - Neurotic mentioned mips42 in post LMoP [ooc]
    mips42, I didn't notice the door next to the water reservoir...is there any way to block them before we proceed? Do tracks on the floor indicate that they open out or in? Is there enough dust around them to say this was not open in some time? Also, what did Leonan see by quick peek inside the pouch he fished out?

Sunday, 13th March, 2016

  • 05:31 PM - Neurotic mentioned mips42 in post MiPS Lost Mine Part II
    Leonan whispers. "The thugs are human, there should be light downthere. And in the cellar, you shouldn't expect long shots anyhow. Its narrow and you could be blocked by our valiant defenders if you don't have ranged weapons ready. I'll go first. Vottr, Brlo, warn me if you see something untoward happening. Eddicus, could you cast light and something and keep it ready to light the way if I trigger something?" OOC: mips42, feel free to re-roll stealth (+5) if you think it is needed.

Monday, 7th March, 2016

  • 06:36 PM - Leif mentioned mips42 in post New GMs, players, read the first post in this thread! (updated 5/21)
    I won't be joining, but I will say that Leif is a great and very reliable player! I appereciate the kind words DeWar*, but, mips42 if you have plenty of folks already, I can give it a miss since I'm pretty busy with the games I have now. * DeWar, was it all my insults directed at you that made you be so kind to me, or did you fall and hit your head again? :-S :erm:


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Friday, 24th May, 2019


Wednesday, 6th February, 2019


Friday, 6th July, 2018


Wednesday, 3rd May, 2017

  • 08:48 AM - Quickleaf quoted mips42 in post Reccomendations requested
    I like 5e. In lots of ways it is what I wanted 4e to be before we got 4e. As much as I like it, it doesn't (currently) do what I want to do next which is a science fantasy vibe with flying galleons and dirigibles and blaster pistols and such (think Fantasy D&D meets star wars). I don't really have the time to learn a new system so I'd like to adapt 5e to cover this idea and am looking for sources of information / inspiration. Thanks in advance. How much rules coverage do you need? For example, the DMG has stats on airships (p.119), renaissance/modern/futuristic firearms (p.267), and "alien tech" (p.268).
  • 08:00 AM - Li Shenron quoted mips42 in post Reccomendations requested
    I like 5e. In lots of ways it is what I wanted 4e to be before we got 4e. As much as I like it, it doesn't (currently) do what I want to do next which is a science fantasy vibe with flying galleons and dirigibles and blaster pistols and such (think Fantasy D&D meets star wars). I don't really have the time to learn a new system so I'd like to adapt 5e to cover this idea and am looking for sources of information / inspiration. Thanks in advance. AFAIK the only thing available currently is the firearms rules module in the DMG, but I always had the feeling that a lot of people find those quite unsatisfying (I have never used them myself). I would totally vouch for an official and comprehensive rules module on aerial movement and combat.

Friday, 10th February, 2017

  • 04:45 PM - tuxgeo quoted mips42 in post LMoP [ooc]
    ...ause Leonan is currently at 9 HP per Neurotic's post #446. That one impending 1st-level casting of Magic Missile would therefore leave Brlo, Eddicus, and Leonan unconscious on the ground at 0 HP and rolling death saves. All Iarno would then need to do is move back where Castagyr cannot see him (and therefore cannot charge him), and drop Castagyr the next round with a 2nd-level casting of Magic Missile. The party's only hope for survival now is to submit to Iarno's rule. They're not going to do that, are they? . . . (I would hope not.) On a related note: If this "Iarno" is per the book, he started with 22 Hit Points. Eddicus has hit him with an arrow for 5 damage, and has another arrow rolled for 8 more damage. That's 13, and not enough to drop Iarno. This turn, Leonan didn't attack Iarno, Castagyr didn't attack Iarno, and Brlo is unconscious . . . "and rolling death saves, Dave." Whatever else happens, it's now Iarno's turn again, and the Redbrands, and Sildar, and the town. mips42 has already called it: "everybody's dead"

Tuesday, 24th January, 2017

  • 08:51 AM - Neurotic quoted mips42 in post LMoP [ooc]
    we're sorry, the game you have tried to reach is temporarily off-line, please try again later. Sorry, some dirty rotten creep busted out my cars' window last night and all day today was spent dealing with that. I'll post again when I have more time. :( Bad luck! No worries, we'll wait.

Friday, 16th December, 2016

  • 02:51 AM - Axel quoted mips42 in post LMoP [ooc]
    vote? Carry on. No pause. Takes us a month per combat round anyway

Monday, 12th December, 2016

  • 06:20 AM - Axel quoted mips42 in post LMoP [ooc]
    So i injured myself today in a way that makes typing difficult and potentially painful. So, if my posts are a bit terse, this is why. Sorry, I lol'd. Hope your hands/arms/fingers get better soon. Sent from my iPhone using Tapatalk

Wednesday, 16th November, 2016

  • 02:35 AM - Lanliss quoted mips42 in post Rules question
    I'm going to get a chance to GM in my live game and I have a idea for a disease / infection but there arent really any guidelines for creating them in the DM's guide. Is it a "create what you want" or am I missing something? Do not think there are guidelines, but it seems simple enough to do. Make up an effect, attach a con save or two, and decide how long it lasts if it doesn't get cured.

Wednesday, 9th November, 2016

  • 08:13 AM - Neurotic quoted mips42 in post LMoP [ooc]
    I knew that Leonan did not need NPC treatment, I just had not seen an action so was waiting. I believe Neurotic is correct only when you use the optional flanking rules. however I'll let Eddicus use the first roll. I didn't realize those are optional, just that it is 5e equivalent. Good call. I asked for map clarification to decide if Leonan is in melee or needs to move to Castagyr.
  • 05:48 AM - flametitan quoted mips42 in post Rules question
    okay, what about proficiency bonus? Are you proficient with the weapon you are using? If so,t hen yes. Add it to the to-hit.(And just as a reminder, though you may know this already, but your proficiency bonus is never added to damage.)

Wednesday, 2nd November, 2016

  • 04:28 PM - tuxgeo quoted mips42 in post MiPS Lost Mine Part II
    < snip > . . . Move: right next to Ediccus and Hobgoblin Action: [thunderwave] . . . Your mind screams at you that your companions need you. At first the damaged part of you tells you to just lie there, but then another part of you shouts 'get yer butt up!' Suddeenly you feel a liquid flowing into you and you feel a searing pain as bones begin to shift, torn and sore muscles and tendons begin to stitch themselves together again. OK, color me confused by this: According to Neurotic's post, the action Leonan took during this turn was to cast his final spell, Thunderwave; and as not-an-action, he prayed that the vial contained a healing potion. Did Leonan also get to administer that vial of liquid to Eddicus as a Bonus Action? (I would expect he couldn't perform two full actions in one turn.) Edit: Silly tuxgeo -- Doubts are for Kids! If the DM ruled that a healing potion was administered to your PC, take it! Post a heroic action for your PC quickly, before more editing occurs.

Tuesday, 25th October, 2016

  • 04:43 PM - tuxgeo quoted mips42 in post MiPS Lost Mine Part II
    OOC: Talk about your well-timed Crits! Good job! < snip > . . . The bugbear nest to Castagyr swings its' sword but misses wildly. The bugbear that shot a arrow last turn runs up and swings his sword at Eddicus. His sword bites in hard.(11 HP) PC's turn again. . . . Eddicus drops to the ground, severely wounded. From 15 maximum HP, he took hits of 9 and 11 damage (total 20). He's now at 0 HP. Death Saving Throw at the start of Eddicus' turn: [roll0]

Thursday, 20th October, 2016

  • 04:04 PM - Axel quoted mips42 in post LMoP [ooc]
    No HP were harmed during the making of this film... (no, HP were NOT reset. Only Brlo got a advantage o a critical death save so he has 1 hp.) Good to know! Dwarves are hard to kill. :-) Has he used a second spell?

Sunday, 6th March, 2016

  • 10:26 PM - Leif quoted mips42 in post New GMs, players, read the first post in this thread! (updated 5/21)
    MiPS Lost mine is Recruiting. Again, Again. There is a character that can be taken over, a Dragonborn Paladin or you can bring your own. You'd be starting at level 2 and coming in in the second scene of the Lost Mine adventure (the town of Phandelver). As I've had several people drop, I would prefer someone who can post reasonably regularly and be reliable to try to finish the adventure. In Character: http://www.enworld.org/forum/showthr...S-Lost-Mine-IC OOC: http://www.enworld.org/forum/showthr...58039-LMoP-ooc Thanks for looking. The links in this post don't seem to work. Maybe you should check them?
  • 09:38 PM - Trogdor1992 quoted mips42 in post New GMs, players, read the first post in this thread! (updated 5/21)
    MiPS Lost mine is Recruiting. Again, Again. There is a character that can be taken over, a Dragonborn Paladin or you can bring your own. You'd be starting at level 2 and coming in in the second scene of the Lost Mine adventure (the town of Phandelver). As I've had several people drop, I would prefer someone who can post reasonably regularly and be reliable to try to finish the adventure. In Character: http://www.enworld.org/forum/showthr...S-Lost-Mine-IC OOC: http://www.enworld.org/forum/showthr...58039-LMoP-ooc Thanks for looking. I would actually be interested in playing that paladin, I've always wanted to try a Paladin without having to build a character I might not like.

Sunday, 7th February, 2016

  • 07:32 PM - Neurotic quoted mips42 in post MiPS Lost Mine Part II
    Suddenly he looks at you with a piercing gaze. 'How do you know that name? I knew you weren't who you said you were but how do you know that name?' "Pffft! You were too accepting at the start. Your group is infiltrated. Even the boss has his spies inside via that little beast that grovels around and no one pays it any attention. And big cities are sending heroes...just not blindly. First there were scouts. Now I'm here. And you'd do well to be penitent and appear regretfull or it is surely the rope for you." Leonan proceeds to bind thugs hands firmly, but not damagingly so.

Tuesday, 2nd February, 2016

  • 04:26 PM - Neurotic quoted mips42 in post MiPS Lost Mine Part II
    'Who or what is "Spider"? You're not part of our group so how can I trust you? I'm out of here.' With that he stands and begins making for the door. OOC: italic speech is in goblin "Feel free to run, I'm sure those guys outside would like someone else to kill. I'll wait them out, thank you very much. You cannot trust me and it seems you're to stupid to be trusted anyhow. Maybe you don't even know about the tunnel. I speak goblin. I speak goblin. . I got you in here before that group there got you first. I saved you, slave. I know about secret tunnel and Spider. I know you have ties with goblinoids. What more proof do you need? What more proof do you need? " Deception +5 if needed
  • 08:21 AM - Neurotic quoted mips42 in post MiPS Lost Mine Part II
    'Huh, what? Who are you? What happened? Where's Armond?' "Shhh! I'm one of those Spider sent to keep goblins in line. I just came back and found you under attack. You fell a bit aside and I tried to pull you away, but the dwarf forced me inside here. We'll have to wait for a bit." He cuts thugs bonds I'm Leo. I don't know Armond, but those...'heroes'..." Leonan spits "...rounded everyone into the tavern. I don't know what's happening, but we should get back to Spider. Do you think it would be safer to go through the tunnel instead of trying to avoid these guys whole way? How many of you are there now anyhow? When I went to Cragmaws, there were only handful humans and now I see several of you here." "


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