View Profile: FaerieGodfather - Morrus' Unofficial Tabletop RPG News
  • Fauchard1520's Avatar
    Tuesday, 16th July, 2019, 01:15 PM
    I'm getting tired of hearing "you suck" and "yo mama." What are the truly memorable insults your group has invented? Comic for illustrative purposes.
    13 replies | 479 view(s)
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  • Fauchard1520's Avatar
    Tuesday, 16th July, 2019, 01:12 PM
    Any links? This is intriguing.
    21 replies | 636 view(s)
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  • Fauchard1520's Avatar
    Wednesday, 10th July, 2019, 12:39 PM
    I bought 'em for that express purpose: https://www.amazon.com/Opaque-Polyhedral-White-Chessex-Dice/dp/B0011WJBEW
    21 replies | 636 view(s)
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  • Fauchard1520's Avatar
    Tuesday, 9th July, 2019, 01:20 PM
    The answer to this question might be, "Dude, just read your dice like a normal person." But I'm an Exalted player, and rolling 40d10 isn't that unusual. Combat is long enough without the hunting and pecking of finding 6-9s, 10s, and 1s buried in the general herd. I talk about my struggles a little bit beneath the comic over here, but I could use a hand from the hivemind. Are there any tips or...
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  • Fauchard1520's Avatar
    Tuesday, 9th July, 2019, 01:15 PM
    As a player, I often wonder how much is too much in terms of prep. That doesn't mean sleeping, but self-buffs as well. As a 3.5 guy especially, it can begin to feel silly when you layer 7 protective enchantments before daring to boot open a door.
    50 replies | 1887 view(s)
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  • Fauchard1520's Avatar
    Tuesday, 2nd July, 2019, 01:50 PM
    I always found that napping outside the BBEG's chamber door strains my suspension of disbelief. If you're playing fast and loose with short rests times then OK. A two minute pause to catch your breath seems fair. But the full-on 8-hour sleepy time always struck me as a bit much. Comic for illustrative purposes. Do you guys press on when it's dramatically appropriate, or do you put on the...
    50 replies | 1887 view(s)
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  • Fauchard1520's Avatar
    Tuesday, 2nd July, 2019, 01:43 PM
    Words of wisdom right there.
    7 replies | 468 view(s)
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  • FaerieGodfather's Avatar
    Monday, 1st July, 2019, 08:03 PM
    "First Edition" we did 5d6 drop 2. But we also rerolled all 1s and 2s. Unless you got five of a kind, in which case it was 18 plus face value (19 for all 1s, 24 for all 6s.) Arrange as desired. Using this method, the DM also cheated when creating his characters. The penalty for accusing the DM of cheating was grounding for a month.
    67 replies | 1988 view(s)
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  • FaerieGodfather's Avatar
    Monday, 1st July, 2019, 07:52 PM
    Clerics should work the way Clerics work in 5e, maybe with a little tweaking. (I like giving them Warmage casting on a drastically-reduced list.) Specialty Priests should each be individual classes, designed to fill their own niches.
    25 replies | 1074 view(s)
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  • FaerieGodfather's Avatar
    Sunday, 30th June, 2019, 01:29 AM
    Despite agreeing with everything you've just said, I've tried and tried to run this system and I know that soon I will try again. I desperately want these games to work for me. Bet that has something to do with why they still have that rabid fanbase.
    111 replies | 8276 view(s)
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  • FaerieGodfather's Avatar
    Saturday, 29th June, 2019, 11:08 AM
    I've never actually played with Bo9S. I owned a copy, and I never banned it, but nobody in my games ever wanted to use it. I do not like the initiator classes in Bo9S, and even less in PoW, but I really do like the initiator mechanics and wish they could be incorporated into the core combat mechanics for all classes, with a special emphasis on martials.
    35 replies | 1860 view(s)
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  • FaerieGodfather's Avatar
    Wednesday, 26th June, 2019, 03:38 AM
    It is, perhaps, appropriate that the mechanics you would want are found in Oriental Adventures. It's a ranged iaijutsu duel.
    448 replies | 15360 view(s)
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  • FaerieGodfather's Avatar
    Wednesday, 26th June, 2019, 01:25 AM
    I am also right there with you. I obviously can't say that it's a bad game, but it just rubbed me wrong from cover to cover.
    111 replies | 8276 view(s)
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  • Fauchard1520's Avatar
    Tuesday, 25th June, 2019, 04:50 PM
    Fauchard1520 started a thread Last Stand
    When I sit down to roll up a character, I like to think about that character's death. It sounds morbid, but I think that picturing a dramatic last stand is a good way to define a PC's heroism. I'm talking about paladins who “buy the rest of you some time” by leaping in front of the orc army. I'm talking rogue-with-a-heart-of-gold types who might sap the barbarian just so she can be the one to...
    7 replies | 468 view(s)
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  • Fauchard1520's Avatar
    Tuesday, 18th June, 2019, 03:59 PM
    One of my players just took levels in vigilante. It's a good campaign for it: a single megadungeon location with a convenient nearby town to patrol. I find myself stumbling on story hooks though. In my head, most of the good superhero tropes take over the narrative. "Bruce Wayne held Hostage!" is fun, but it doesn't play nice with a group of standard "let's raid the dungeon" PCs. That's why I...
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  • Fauchard1520's Avatar
    Tuesday, 18th June, 2019, 03:52 PM
    F's in the chat, man. May that construct's spirit ride the nuclear shock wave to the stars!
    4 replies | 568 view(s)
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About FaerieGodfather

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About FaerieGodfather
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Shroompunk Warlord - gonzo, OSR, d20, Barbarians of Lemuria, Cortex Prime
About Me:
***

Been coming to this site since before it had a forum, to hear new juicy gossip about the upcoming Third Edition of D&D. Less hair on my head and more grey in my beard, but my fangs are still keen and my venom still burns.

Sole proprietor and sole employee of FaerieGodfather Games, designing the games nobody wants, so that nobody else has to.

Currently working on my hybrid simulacrum: "Sellswords & Godwars: Old-School Player's Options for Fantasy Roleplaying", which I will be applying to my two homebrew D&Dish settings, "Galactic Dragons" & "Shroompunk".

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Open to starting/joining a local group in Laramie or Cheyenne.

I prefer simpler, more flexible systems. I only run D&D with my own house rules, and I'm very picky about the environments I'll play D&D in. Going to be looking for playtesters for my Sellswords & Godwars "hybrid simulacrum" soon.

Preferred genres are non-traditional fantasy: urban fantasy, space fantasy, wuxia, and more gonzo expressions of sword & sorcery.

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My Character:
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Got a strong preference for 1) draconic 2) morally dubious 3) healers 4) loremasters 5) skillmonkeys.

Discovered that parties are much more willing to tolerate the Token Evil Teammate when he's also the only one willing to play the healer.

Ideal character would be something like a PF Gestalt Talented Bard | Mindblade Magus.

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My Game Details
Town:
Cheyenne
State:
Wyoming
Country:
USA
Game Details:
***

Open to starting/joining a local group in Laramie or Cheyenne.

I prefer simpler, more flexible systems. I only run D&D with my own house rules, and I'm very picky about the environments I'll play D&D in. Going to be looking for playtesters for my Sellswords & Godwars "hybrid simulacrum" soon.

Preferred genres are non-traditional fantasy: urban fantasy, space fantasy, wuxia, and more gonzo expressions of sword & sorcery.

***
My Character:
***

Got a strong preference for 1) draconic 2) morally dubious 3) healers 4) loremasters 5) skillmonkeys.

Discovered that parties are much more willing to tolerate the Token Evil Teammate when he's also the only one willing to play the healer.

Ideal character would be something like a PF Gestalt Talented Bard | Mindblade Magus.

***

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Tuesday, 2nd July, 2019


Thursday, 13th June, 2019

  • 10:26 AM - Aldarc quoted FaerieGodfather in post What lore from previous editions do you wish stayed?
    Try proposing them on the Paizo forums. Try proposing they work better than alignment for this purpose, that alignment restrictions don't make sense for other classes, or that there might be Paladins of alignments other than Lawful Good, Lawful "Good", or Lawful Evil. In the minds of these fans, the abject hypocrisy of the Gray Guard is perfectly acceptable, but the concept of a Holy Liberator is an affront to the very concept of the Paladin.It turns out, according to Paizo, that the opinions expressed on their forums represent a vocal minority. That is one reason why the "paladin" is getting renamed to the Champion in PF2.
  • 03:32 AM - Psyzhran2357 quoted FaerieGodfather in post What lore from previous editions do you wish stayed?
    Will point out that a lot of what you see is people only wanting to play a class for the powers... a lot of the players of that class repeatedly experienced as wanting to play that class for the flavor only to have excessively rigid and/or actively malicious DMs strip their class powers in contrived no-win situations or for delusionally arbitrary "violations". I want those classes to have meaningful conduct restrictions, too, but the developers have been poisoning the alignment well for too many years with toxic bad advice and even more atrocious moral logic-- and suggestions that alignment restrictions be replaced with more specific, more concrete, more fair Codes of Conduct have been met with nothing but chatterig primate derision from the fanbase. Are you talking about 5e Paladin oaths with that last one? I thought people loved those. Or are you referring to something else?
  • 03:28 AM - Psyzhran2357 quoted FaerieGodfather in post What lore from previous editions do you wish stayed?
    They're the #1 thing that defines the race. Racial abilities and penalties at 1st level are already too insignificant at 1st level, and get progressively worse as the character gains levels. Since AD&D abolished the original racial classes, the differences between these supposedly distinct sentient beings have grown steadily fainter. 4e's racial abilities were actually, ironically, a breath of fresh air that, once again, had to be taken away from us to satisfy the worst parts of the former 3.X fanbase. Yeah no. What defines a race/species/people is their fluff, how they fit into the world. You don't need to squeeze them into even tighter a box. I already know how to differentiate in roleplay Amber the Dwarf Cleric from Silaqui the Elf Fighter from Alberich the orphaned Elf Artificer raised by Amber's family. I don't need unnecessary racial restrictions to know that an Elf and a Dwarf won't think and act the same way, and that an Elf raised by Dwarves will act like a mix of both. But more em...

Monday, 10th June, 2019

  • 01:51 PM - Catulle quoted FaerieGodfather in post Players 'distressed' by gang-rape role-playing game
    Let's take for granted that his side of the story was 100% legit. According to his version of events... is there any organization you work with that wouldn't cut you loose if you made the same mistake? If you told that story to your clients while trying to close a contract? If you shared it with your pastor and his family at a church picnic? By this point, I'm pretty comfortable taking away the impression that the GM has tripped over his own concatenation of lies (what he did, what was said, that a recording existed that totally exonerated him you guys) to the point that muddying the water is the very best he can hope to do now, and this confirms UKGE (and the wider con circuit) being best shot of him.

Saturday, 8th June, 2019

  • 07:03 AM - Blue quoted FaerieGodfather in post Upgraded to https! Please report bugs!
    https://www.enworld.org/forum/showthread.php?659625-How-do-you-feel-about-player-on-player-dice-rolling&p=7616811&viewfull=1#post7616811 This post is supposed to have multiple paragraph breaks. I've edited it at least twice, and it keeps compressing into this unreadable wall of text. EDIT: This post was also supposed to have multiple line breaks. EDIT: Also I am having the same problem reported by dannyalcatraz. EDIT: Apparently not, on both fronts. Problem seems to be intermittent. EDIT: Problem seems to be intermittent across multiple edits of the same post. EDIT: https://www.enworld.org/forum/showthread.php?659864-Torture-Should-Not-Work-in-Dungeons-amp-Dragons&p=7616724&viewfull=1#post7616724 I had the same problem, tried editing a post half a dozen times - linefeeds were becoming spaces. Same for posting and previewing. I went to setting, switched from WYSIWYG editor to the Standard (? not basic) editor and now it seems to work. I do like the WYSIWYG editor.
  • 03:01 AM - MarkB quoted FaerieGodfather in post Players 'distressed' by gang-rape role-playing game
    I think I mentioned upthread that I think a simple apology should suffice, if it is of the "I am sorry that I hurt people" variety rather than "I am sorry people got hurt." It's a start, but it's hardly a reliable indicator of reformed behaviour. And "But he apologised!" would be a poor excuse for the organisers to fall back on if he was allowed into another con and then caused similar issues.

Wednesday, 5th June, 2019

  • 12:43 AM - Riley37 quoted FaerieGodfather in post Players 'distressed' by gang-rape role-playing game
    At the very least, we need to keep discussing this specific incident until either absolutely everyone knows not to let this guy run public games, or until there is a genuine apology that indicates he understands he did something very wrong, why it was very wrong to do, and why he did it. But also yes... we need to keep discussing these things until everyone who has not personally experienced them acknowledges the fact that many, if not most, gamers have. As long as anyone gives serious consideration to essays "In Defense Of Rape", as long as the voters of Missouri elect Congressional representatives who argue in terms of "legitimate rape" and "consensual rapes", as long as a college student's excellence as a competitive swimmer is a factor in whether he gets a heavy or light sentence for sexual assault... in short, as long as there is disagreement on whether rape is really all that bad... then disagreement will appear across society, including in TRPG. Maybe someday the GM from UK Expo (Kevin...

Monday, 15th April, 2019

  • 07:05 PM - ccs quoted FaerieGodfather in post What Would You Want from PF2?
    Because the vast majority of time in the vast majority of games is spent in combat, so a class that can't pull its own weight in combat is a useless load? This is very much the same as it was in the TSR days. The 3.0 Rogue was a response to decades of player complaints. Well, if the games your playing in are majority combat, and your choosing a rogue but wanting it to do a warrior types job? Then I'd argue that your doing it wrong. You don't need to change the whole system to fix that, just how you play. A) Pick a class that fits the game you find yourself in. B) Have a discussion with your DM about what type of game you want.

Friday, 18th May, 2018

  • 03:01 AM - Dalillama quoted FaerieGodfather in post How Would You Design For Spelljammer?
    Soon. It's going to be one of the official settings for the retroclone I am designing. I was developing it as a separate game, but my artist quit on me, and in the interim I started working on a system that would be perfectly suited to two of my three settings. If you can find a copy, you might want to take a look at Hackjammer; the authors were trying to fix a lotta the bugs in SJ. Among other things they added magical oars and sails that could replace helms, with some disadvantages. Lost Spheres has a version too. I don't actually recall a super-whole lot about SJ. I only played in one campaign. However, I like the idea of a "broken" crystal sphere, with asteroids etc. floating out in the phlogiston. Perfect setup for Airship Pirates IN SPAAACE, plus it could look a lot more like the visually awesome Treasure Planet movie. There's canonically a broken sphere, forget the details. Ruleswise.... So I hate the Hit Point mechanic, in general... I can almost deal with it for hack-n-...

Monday, 14th May, 2018

  • 07:21 AM - Dalillama quoted FaerieGodfather in post How Would You Design For Spelljammer?
    A modern redesign of Spelljammer that included major elements from Buck Rogers XXVc would be amazing. Double the list of playable races so that half are D&D and the other half are a mixture of SJ and XXVc. Alongside all the smokepowder firearms, have limited-use, rechargeable energy weapons as magic items primarily for Fighters. All the new PC races added in Spelljammer are nicked from Star Frontiers already. ETA: For my money, I'd want to see a lot more fantasy in my fantasy space. Fewer 'this is just like a regular planet/solar system, only in a crystal sphere', more world trees, starbeasts, giant mushrooms, hollow worlds, genuine seas in which the worlds are islands and you can sail between them, (best advised you know whether you're entering from the air half or the water half) etc.

Tuesday, 17th April, 2018

  • 08:13 PM - Celebrim quoted FaerieGodfather in post How would you choose a philosophy in D&D world?
    I believe you are reiterating my point, sir. Yes, I am. Or, more specifically, I'm emphasizing the intersection of our otherwise disparate beliefs. Seems a better thing to do than keep harping on the differences.
  • 05:52 PM - Celebrim quoted FaerieGodfather in post How would you choose a philosophy in D&D world?
    My one true hero in this world is Fred Rogers. You have chosen well. And yet, for all of that, I can't imagine Mr. Rogers saying that he wanted to be a god, nor can I imagine so said, "I want to be a god." acting like Mr. Rogers. This power he sought after seems hardly like power at all to an untrained eye. Not only did he know what all power was for, but what he sought did not look like power to those that covet it.
  • 02:57 PM - Celebrim quoted FaerieGodfather in post How would you choose a philosophy in D&D world?
    People who've personally tasted the lash might still be too quick to take it up themselves... but not, generally, in common cause with the same people who used to beat them. And so to the contempt of the weak in the mind's of the powerful they in doing so now add also fear, and they are subject to twice the persecution that they faced before. For although humanity has never shown any proclivity to being subjugated by fear, nonetheless humanity never seems to question the logic of attempting it. As two siblings will seek to assert their authority over each other by ever escalating shouts, threats, and acts of violence, as if by doing so there is any chance at all the other will meekly back down and consent, so now your population consists of nothing but revolution and striving to suppress revolt. Everyone's hand will be raised against each other, and which ever side has the greater power will eventually leverage whatever advantage that they have to crush the other, and in doing so think themselv...
  • 01:58 PM - Celebrim quoted FaerieGodfather in post How would you choose a philosophy in D&D world?
    That's a lie told by the powerful to keep the powerless from reaching above their station. No, that's an observation by me about those that normally seek after or attain power. In other words, I'm condemning the powerful and the pursuit of power. You could almost say that I'm stating a rule which suggests that those that seek after power are inherently less worthy of respect, and those that forgo and eschew power are the ones that one ought to emulate and admire. I'm suggesting that if you really want to be great, reach below your station. Stop striving to be great, if by great you mean powerful. But what do I know, I've already suggested that of my own creations, I admire most the God of Fools. Power is relative. Not the sort of power we are talking about here. But, besides which, the fact that power is relative undermines your next argument. When everyone has power, it's much harder for anyone to have power over anyone else. How does that follow? And even if that were true...
  • 04:14 AM - Celebrim quoted FaerieGodfather in post How would you choose a philosophy in D&D world?
    In my experience, people who qualify for those initials aren't much interested in reaching back to help other people up the ladder once they've climbed it. Instead, they tend to reach the top and try to pull the ladders up after themselves. No, that's not the problem in this case. He really does have a plan to share the power. He's really serious about it. In a sense, he's a very selfless person. The problems in this case are not something I want to specify, since my players haven't yet fully figured it out. But one problem that they have encountered repeatedly is that if you think, "At some point in the future, I'm going to be a god.", then it tends to go with the thought, "I can break anything I want along the way to that goal, because once I attain it, then I can put everything right." In other words, the BBEG believes that the ends are so good, that any amount of evil - any amount of collateral damage if you will - along the way is justified by the ultimate goal. Once he makes humani...

Monday, 16th April, 2018

  • 05:18 PM - Schmoe quoted FaerieGodfather in post Catalog of Official/Unofficial D&D Setting Fan-sites
    I'm only teasing him because he framed the existence of the site as a challenge. Cool. I couldn't really tell, as text conveys nuance poorly. I would hope that anyone seeing this list, that loves Birthright, gets more from seeing that link than they could possibly lose from my ribbing. I am as happy that community exists as I am surprised, if not moreso. I agree. I'm going to post in meta to see if the mods can sticky this thread.
  • 01:27 PM - sierkejd quoted FaerieGodfather in post Cleric of Gruumsh in a party with an Elf
    Keep pushing her until something happens, then let the chips fall where they may. Next time, everyone rolls their characters at the same time, and this campaign is an object lesson on why you don't deliberately make characters that can't play with the rest of the party. Or, if you're not willing to take that risk... then stop pushing. Is the integrity of your campaign world really more important than the integrity of your game group? If you really just cannot reconcile it, cook up some devious divine scheme on Gruumsh's part that his little orphan Annie and her elf friend are necessary for.I've been on the player's side of this. I enjoyed the challenge of making decisions consistent with my character's background, even when it meant doing something that had negative consequences for the group. Nobody's perfect. I don't play perfect characters who just want to get along. That said, it was still my choice, and neither the party nor the DM prevented me from playing it as believably as I wanted. I would...

Sunday, 15th April, 2018

  • 09:25 AM - Dannyalcatraz quoted FaerieGodfather in post How would you choose a philosophy in D&D world?
    I tend to view the real-world philosophical worldviews I ascribe to as rather lacking in overt supernatural displays. So going from a world where nobody has overt supernatural displays, to a world in which everybody has them, isn't going to change the (negligible) importance of those displays in making my decision. I'm going to pursue any non-deific magic available to me, and I am going to be become a god and then use my godlike power to help as many other people as possible become gods themselves, and if I'm going to worship any other gods along the way, it's going to be on the basis of their enthusiastic support for both of those goals. Like in real life, except with an actual chance of succeeding in this lifetime. Almost promethian. Or cultish.

Friday, 13th April, 2018

  • 02:11 PM - Schmoe quoted FaerieGodfather in post Catalog of Official/Unofficial D&D Setting Fan-sites
    http://www.birthright.net/ Thanks! That's a really nice website. It must have cost you a pretty penny to get something like that set up overnight. You gonna pay someone to take her to the prom, too? I think it's probably best in the long run if we can all support every setting community, even the ones that are struggling or new.


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