View Profile: BigVanVader - Morrus' Unofficial Tabletop RPG News
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About BigVanVader

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Date of Birth
June 17, 1988 (31)
About BigVanVader
Introduction:
I like superheroes, vigilantes, and mask wearing characters. Love pulp.
About Me:
I like making weird characters, I like characters that look different. Monster races, weird masks, I go in for more brutish sorts most of the time, can't stand squishy magic classes.

I'm not really big on optimal, really. A fun story about "that one character" is better to me than yet another reality-warping demigod. But, that's just me.
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Yes
Sex:
Male
Age Group:
25-30
My Game Details

Details of games currently playing and games being sought.

My Character:
My character is fantastic.

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Predator in D&D? Friday, 4th November, 2016 07:10 PM

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Thursday, 17th November, 2016 10:34 PM
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Saturday, 16th August, 2014
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My Game Details
My Character:
My character is fantastic.
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Sunday, 18th January, 2015


Tuesday, 9th December, 2014

  • 09:15 PM - steeldragons mentioned BigVanVader in post Again the Banishment spell ruined my game !
    Tell me some examples according to the enemies down ... "(an item distasteful to the target)" PLEASE !!!!!!!! Dude, I'm workin' on it. Needed some lunch. Are you playing right now? Let's see...where was I? I hadn't realized that 5e's Banishment was usable on all sorts of "normal folks". Don't know if I like that...thoughts for some other thread....anywho... a) Cleric / Paladin: Good Aligned: See Celestials, in my previous post. Evil Aligned: See Fiends, in my previous post. Neutral Aligned: Mandrake root. b) City Guard: Wing of Bat. c) powerful Mage: Dung from a white bull. d) Orc / Goblin: See Humanoids, in my previous post. e) Troll: See Humanoids, in my previous post. f) Mayor of a city: a mirror. g) King / Queen: a dirty handkerchief. h) Elite Soldier: @BigVanVader 's bag of Troll genitalia should do nicely. i) Merchant: a ruined/slagged coin [gold is best, but any destroyed coin will do] j) Bard: a tuning fork. l) Thief / Assassin: a puppy/dog tail and Catseye stone. m) Village People: @BigVanVader 's bag of Troll genitalia should do nicely. Or any humanoid genitalia, really. n) Warrior / Gladiator / Barbarian / Veteran: incanting in one's loudest whisper, "Boo." o) Extra planar creature: See Celestials, Fiends, Elementals, or Fey, as appropriate, in my previous post. p) Titan / Empyrean / God: A titan can probably be run off with a rat's tail, or whole dead rat. A God!? I don't think I would let it work on an actual God. q) Demon Lord: See Fiends: Demon, in my previous post. r) Ranger / Druid: cold iron. s) Tarrasque: I would not permit this spell to function against the tarrasque. It is a creature/embodiment of utter destruction. I don't think anything is "distasteful" to it. Try a butterfly or blooming flower. Something "pretty"? I don't th...

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Wednesday, 2nd November, 2016

  • 07:21 AM - Riley37 quoted BigVanVader in post [Sensitive question] Is there cultural appropriation in gaming?
    Yeah, but you could just dress as Geordi without painting your face, right? Because the costume is paying homage to a character that you love(as briefly as he appeared), whereas the painted face holds deeper implications. But the costume itself is fine. Indeed. A Starfleet uniform and a visor over the eyes, and "Captain, it's like nothing I've ever seen before", that should suffice, without matching Levar Burton's skin color. Also, as has been pointed out, the relationship between race and culture isn't always the same. Roddenberry imagined 23rd century Earth having different dynamics than 20th century USA, and Geordi LaForge might have quite a different background than, say, Nyota Uhura (whose name comes from Swahili).
  • 05:43 AM - aramis erak quoted BigVanVader in post [Sensitive question] Is there cultural appropriation in gaming?
    Yeah, but you could just dress as Geordi without painting your face, right? Because the costume is paying homage to a character that you love(as briefly as he appeared), whereas the painted face holds deeper implications. But the costume itself is fine. Be very different if one matched LeVar Burton's skin tone vs using a Burlesque Blackface, too. The burlesque blackface is clearly a racist thing. I've had to do cross-ethnic makeup - we spent 4 weeks on it when I took a theatrical makeup 300-level course. African-american is actually not terribly hard to do right... but few who try will bother to do it right. Edit to add: And if done right, it will take a close look to realize it's a makeup job. While I think casting RDJ in Tropic Thunder was a bad move, at least the makeup team did it right...

Monday, 31st October, 2016


Sunday, 22nd February, 2015

  • 08:22 PM - quoted BigVanVader in post can warlocks be good guys?
    Right, but that's what I'm saying. The history only exists through the DM's reality, and not by itself. In-game? Sure. But that's your usual "this only flies in game if the DM lets it". That doesn't mean that you, as the creator of the character, have to accept that answer outside the table.
  • 08:14 AM - quoted BigVanVader in post can warlocks be good guys?
    Sure, but that history just "exists" the same way Kevin Costner's talent "exists". The history is there, but it's largely irrelevant to the game at hand unless it's mentioned by the DM. And even then, it just exists in the words of the DM, not on its own merit. I'm not sure what sort of D&D experiences you've had, but most of my GMs have worked in some part of my character's history to the game in order to provide motivation for quests and such.
  • 05:27 AM - pemerton quoted BigVanVader in post can warlocks be good guys?
    that history just "exists" the same way Kevin Costner's talent "exists". The history is there, but it's largely irrelevant to the game at hand unless it's mentioned by the DM. And even then, it just exists in the words of the DM, not on its own merit.I'm not really sure how this makes PC backstory from the PC's "present". That only exists, too, in the words of the players of the game.

Saturday, 21st February, 2015

  • 04:20 PM - FormerlyHemlock quoted BigVanVader in post Balance in Races
    They should have given them cool roleplaying or survival abilities. Like, the ability to eat raw meat without any side effects. They are dragons, after all. Consider this idea stolen. I mean, I've been letting my dragonborn get away with this anyway but you're right, I should make it explicit. He eats defeated enemies and is a bit of a psychopath...
  • 04:24 AM - quoted BigVanVader in post can warlocks be good guys?
    I don't, because I'm a person and not a character. Characters aren't born, usually, they just suddenly exist, with memories already in their heads. Semantic garbage. They "suddenly exist" just as much as their history can "suddenly exist". While it may not be for everyone, since most of my games include mature themes and I often play in mature games, I usually make 18+ characters. Sure the princess in the story world can still get married off to a distant princeling at 13, but for the sake of keeping the table "legal" so to speak, there's at least 18 years of history that "suddenly exists" just as much.
  • 02:19 AM - quoted BigVanVader in post can warlocks be good guys?
    Depending on the backstory. Which, btw, is unimportant, as your character doesn't exist before 1st level. Nothing happens prior to the first game that the DM runs. It's like Total Recall. Bah that's nonsense. There's plenty of room for "what happened before I became a level 1 noob". I mean lets be honest, you don't actually go from being level 0 to being level 1. You go from 1 to 2. So there's a whole world of things that could have happened between you being born to the point that you become a level 1 mook.
  • 12:54 AM - Mirtek quoted BigVanVader in post can warlocks be good guys?
    That's because he's not a PC, and thus, doesn't matter.And that's why he made the pact, to be as good as those PCs would could do it on their own power where he needed the pact
  • 12:47 AM - Mirtek quoted BigVanVader in post can warlocks be good guys?
    Incredible, you're now good enough to look at the DM in dismay while you try and make your death saves.As opposed to being a NPC peasant who doesn't even get to make death saves
  • 12:33 AM - Mirtek quoted BigVanVader in post can warlocks be good guys?
    And that all the "great power" your Pact gives you just makes you kind of comparable to the many, many other types of adventurers out there. And before the pact these many, many other types of adventurers out there were just better than you and you couldn't match them. If an extraplanar entity makes you able to run as fast as Usain Bolt it doesn't matter that Usain can do it on his own without needing a pact. You couldn't and then suddenly you can. Bahamut is a terrible example, specifically because he is a deity. Well, some of the sample patrons in the PHB are deities

Friday, 20th February, 2015

  • 09:23 PM - FormerlyHemlock quoted BigVanVader in post can warlocks be good guys?
    This isn't related to anything, but I don't really like 'good Dragons'. In the games I run, Dragons are either evil, or neutral. The neutral ones won't attack you on sight, but you only get one strike before being put on their 'burn and eat' list. I'm sympathetic to this point of view. I have "good" dragons, but that doesn't mean they're necessarily on your side. It just means that when he defeats your army in the name of lizard freedom he will probably let the non-combatants go, and will put the combatants in a POW camp until the war is over instead of killing and eating them.

Wednesday, 18th February, 2015

  • 10:47 PM - S_Dalsgaard quoted BigVanVader in post can warlocks be good guys?
    I'm not entirely sure that relates to my post. And nobody cheated, nobody was lazy. In most versions of the Warlock, they sign some sort of contract, or they agree to some sort of verbal contract. Then they give something away, and gain something else in return. All I see is a fair deal. I was just making a mediocre joke and didn't mean any offence. Actually it can be a bit of a problem, that it is implied that the warlock character got his powers by making a deal, while others did a lot of studying for what mechanically is equal power levels. As a DM I have a tendency to want to make the warlock pay the price of his powers in some way, by making his patron make demands, but that isn't really fair to the warlock player, as his character isn't more powerful than any other PC and the others don't have such demands hanging over them (except perhaps the paladin who has to follow his oath). In character the warlock got his powers without working for them and has to pay the price, while out-...
  • 09:45 PM - TheLe quoted BigVanVader in post [Starter Class] The Batman
    Archetype: Dark Knight. At 3rd level, you get the Monk's Martial Artist ability, and at 6th level you can use your grappling gun offensively in a fight, to control the battlefield. Archetype: Detective. This one I haven't figured out yet, maybe you get the Rogue's Uncanny Dodge, or maybe Evasion. I don't know. Being a detective should be a completely non-physical attribute. Example... Archetype: Dark Knight Detective. At 3rd level you gain a +2 bonus to your Perception, Insight, Investigation checks. At 6th level, these bonuses become equal to half your level. At 9th level, this bonus also applies to your Wisdom (Survival) checks to track enemies.
  • 09:34 PM - Tormyr quoted BigVanVader in post I Need Help Finding my EVIL
    Dude, that purple worm is sweet as hell. Thanks. DM Scotty has great ideas. https://www.youtube.com/watch?v=mzLSXMgzWpk
  • 12:11 PM - S_Dalsgaard quoted BigVanVader in post can warlocks be good guys?
    Also I just wanna point out that getting a "free lunch" wouldn't include your hitpoints being a D8 plus your constitution modifier. And that all the "great power" your Pact gives you just makes you kind of comparable to the many, many other types of adventurers out there. So the Great Old Fey Demon that you may or may not have sold your soul to, who gave you dark evil magic power in return, made you strong enough to scrape out a win against Kobolds, and run in abject mortal terror from Ogres and Ghouls. That's what a free lunch is, when you're a Warlock. At least at first. Just like in real life, when some have to work hard for something, while others get to exactly the same place by cheating and being lazy. That would actually be an interesting character to play. a lazy bastard who makes fun of the wizard every time he starts telling about how difficult it was to be an apprentice, and mocks the cleric for how devout he needs to be, to get spells.

Monday, 16th February, 2015

  • 09:57 PM - TheLe quoted BigVanVader in post [Starter Class] The Batman
    Ooooooh. I like it. Thanks. An updated PDF has been uploaded -- I added the Batsuit and cleaned up the progression chart on the last page.
  • 08:57 PM - TheLe quoted BigVanVader in post [Starter Class] The Batman
    Who on earth would bring this class to their DM, browbeat, fast talk or even just beg that DM to allow the class into their game, pick this class and actually play it for ten levels, if they didn't want to dress up like a Bat? I mean, that's kinda the point, ha ha. LOL. Well, it was aimed more for kids, but I do see your point. I suppose you can make something like this: http://i.kinja-img.com/gawker-media/image/upload/s--97ao44n3--/c_fit,fl_progressive,q_80,w_636/17eab9n0xm5hejpg.jpg (image found at: http://io9.com/5887246/medieval-batman-armor-turns-you-into-a-dark-knight-literally)
  • 08:49 PM - TheLe quoted BigVanVader in post [Starter Class] The Batman
    The class is pretty funny, but there's no reason for this Batman to make unarmed attacks, unless he takes the Tavern Brawler feat. Perhaps he can construct a Batsuit, that gives him advantages if he doesn't attack with weapons(save for, of course, his Bat Items.). Just a thought. I thought about a "bat suit", but I thought it would kind of silly if adventurers dressed up like a Bat. Not to mention, the classic Batman doesn't have a high tech suit (like the movie version does) -- it's literally just spandex. From a game mechanic standpoint, not sure if a custom suit would matter. I first focused on the Utility Belt for this start class, which I felt would translate very nicely to D&D. As a matter of fact, there's no reason you couldn't create more custom Bat-Items for the utility belt. I was also trying to figure out how to make a tricked out wagon for The Batman (aka a Batmobile), but every-time I tried it just sounded real hokey. Maybe he can get a free mount instead...?


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