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  • Dannyalcatraz's Avatar
    Today, 09:49 AM
    Tonight’s creation was a garlic sausage sandwich with sautéed onions and radish sprouts on toasted rosemary olive oil bread. Condiments were simple, just mayo and yellow mustard. Sides were moondrop grapes, carrots, Comte cheese, and pitted castelvetrano olives.
    180 replies | 21187 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 07:54 PM
    And: Actually, this is similar enough to the nature of the Ellcrys in the Shannara novels that I bet it would make for some interesting situations and role-playing.
    13 replies | 270 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 07:43 PM
    1) your post has some formatting in it that renders it nigh-invisible to some. Here’s what probably happened and how to fix it: https://www.enworld.org/forum/showthread.php?348563-Dark-Text-on-a-Dark-Background-Tutorial 2) “scaling up“...great unintentional pun! :D
    13 replies | 270 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 05:00 PM
    Such a thing pretty much implies the existence of meddling by intelligent beings. (Except, in a fantasy setting, that would be deities, not aliens.)
    107 replies | 3889 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 01:57 AM
    I include the GM as a player for these purposes. If even that person is sitting there looking at the game and not able to understand the magic, that person won’t run the game. People have been throwing around quantum mechanics ideas in this thread, so let me join in. There is an observer effect going on. The act of making a system of magic that works in a game invariably makes the magic...
    20 replies | 483 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 01:30 AM
    Designing a magic system that feels magical may be impossible. Personally, I’ve NEVER seen an RPG magic system that felt numinous, largely because they all have to fit into the RPG system and be understood by the players.
    20 replies | 483 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th July, 2019, 07:14 PM
    So far, 33 confirmed casualties. https://www.cnn.com/2019/07/18/asia/kyoto-animation-fire-intl-hnk/index.html
    1 replies | 118 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th July, 2019, 05:47 PM
    How many different kinds of geek ARE there? How many can be symbolized with a smallish icon? I mean, gamers could be represented by a d20, but what about tech geeks? Fans of sci if? CosPlayers? Furries?
    3 replies | 152 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th July, 2019, 05:42 PM
    You can...if you do it without a plan, without control, without intellect. OTOH, if you use your mind before attacking the canvas...
    107 replies | 3889 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th July, 2019, 06:49 AM
    Made salads for dinner again. My usual suspects were included: spinach, San Marzanos, carrots, celery, green onion, portobello slices, salami, chicken and ham. My dressing was that vinaigrette I’ve been making with lemon-infused olive oil, Dijon mustard, tarragon (instead of red wine) vinegar, pepper and parsley. What was different? Well, I got some nice broccoli sprouts and radish...
    221 replies | 27939 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th July, 2019, 03:38 AM
    Well, I personally see the Heavenly Host from Doctor Who as a missed opportunity in that regard. While they are made to look like angels, their faces are mostly fairly masculine, while angels are supposed to be androgynous. So in this case, “the point” would be making them more closely resemble what they are emulating. I could also see androgynous androids as being perceived as less...
    18 replies | 706 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th July, 2019, 03:32 AM
    Yeah, that’s a good suggestion. Anyone who saw yours and had participated in a prior thread would likely post a link to it!
    938 replies | 166679 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 18th July, 2019, 12:40 AM
    Welcome and good luck!
    938 replies | 166679 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 17th July, 2019, 03:55 AM
    Even that term was more an exception than a rule, though.
    18 replies | 706 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 17th July, 2019, 12:54 AM
    I went and checked: PC Dwarves could be Fighters, Thieves and Assassins. NPC Dwarves were limited to 8th level. All races except Half-Orcs were unlimited as Thieves, who were instead unlimited as Assassins.
    39 replies | 1324 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 17th July, 2019, 12:06 AM
    You might want to check that: dwarves could be Clerics, too. (In addition, when the classes were added, they could be alchemists and psionicists as well.) Also, every race had at least one class in which their progression was unlimited. As I recall, that was Thief for dwarves. (Possibly all races.)
    39 replies | 1324 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th July, 2019, 11:41 PM
    Yep. Seen it many times, but it never seemed to stick. Just like “man” became a synonym for humanity, the male-rooted “Android” became the term for human-stimulant artificial life. Nobody seemed to care for a female-rooted version of the term.
    18 replies | 706 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th July, 2019, 09:29 PM
    When I was a teen, I went back to Europe. The last half of the trip was behind the Iron Curtain- it was still a thing, then- and I ran out of my antiperspirant halfway through the trip. “No biggie.” I thought. I would just go buy some at the hotel store. Problem #1: there were no American brands at all, nor any European brands I knew. All were Eastern European. No roll-ons, either. So I...
    33 replies | 1014 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th July, 2019, 08:35 PM
    We also smell different from Europeans, IME. Americans- of both genders- tend to favor detergents, soaps and perfumes with floral or powdery smells...and sometimes, in unfortunately large amounts. In that context, we almost smell like babies. After living in Europe for just a few months, I was often able to tell when another American had wandered nearby. After a few years, I could...
    33 replies | 1014 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th July, 2019, 07:14 PM
    He was actually quite clearly based on The Tick, right down to my lantern-jawed illustration thereof. Instead of a mask and antennae, he wore heavy rider goggles and a military style helmet (with “MM” on it), because SAFETY FIRST! He did most of his heroic patrolling while riding a bicycle (with a visibility flag) with cards in the spokes, a la: I even took this scene from issue #1: ...
    107 replies | 3889 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th July, 2019, 10:46 AM
    How about Uluru Devil’s Tower The Yosemite “Firefall” Hang Son Doong Cave
    14 replies | 589 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th July, 2019, 10:43 AM
    I’ve always thought of Common as either a trade pidgin or constructed language (like Esperanto), the most common primary/secondary language in the world (think Greek, Latin, French, and English, in turn), or a mechanical mesh mash of both.
    33 replies | 1014 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th July, 2019, 10:36 AM
    Paraphrasing, I think it would be more like... “Furries, Mr. Rico! Zillions of ‘em!”
    107 replies | 3889 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 16th July, 2019, 05:01 AM
    Ahhh, V:tM. From a while back:
    107 replies | 3889 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 08:47 PM
    See also Spelljammer.
    107 replies | 3889 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 08:44 PM
    I do not recall having done so, but I have played in campaigns where this was so. ...which had no effect on what I played, just how I played it.
    107 replies | 3889 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 10:35 AM
    In a similar...*ahem* vein as my suggestion about the Golden Gate Bridge, there is also Japan’s “Suicide Forest”: AOKIGAHARA http://mentalfloss.com/article/73288/15-eerie-things-about-japans-suicide-forest
    14 replies | 589 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 10:29 AM
    Wish I had the time...
    8714 replies | 458135 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 09:16 AM
    Police believe they have found the remains of missing actor, Charles Levin. https://www.yahoo.com/entertainment/body-missing-actor-charles-levin-213243258.html
    203 replies | 16309 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 09:05 AM
    I’ve played in and run kitchen sink games. I’ve played in and run games with very strict species limitations- at least one that was human only. IME: 1) sometimes race matters a great deal, sometimes it doesn’t. It’s very campaign AND player dependent. 2) one thing that always seems to matter is the availability of playing humans. Unless there’s a major setting-specific reason why you...
    107 replies | 3889 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 08:55 AM
    I have a big collection of early sci-fi, much passed down from my Dad. IME, there’s a decent grain of truth in the comic, enough that I find the barb amusing. But there WERE also many authors who were clearly more progressive than the era in which the lived.
    18 replies | 706 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 08:50 AM
    Tonight, we found out part of the problem....a major part. While he does have his devices all set to auto-join and routinely signed into the 3 wi-fi networks I mentioned, he was having problems with signal stability on ours. So every once in a while, he’d get booted while using Netflix, etc., and the GB drain would begin... As soon as he mentioned this, I knew exactly what he was talking...
    8 replies | 152 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 07:55 AM
    I appreciate the suggestions. I used to live in Irving. It’s the Dallas suburb just south of Coppell- my current suburb of residence. I’ve lived in the D/FW Metroplex since 1982: I know what’s available in terms of cons (not really interested) and game stores in several of the cities in our 4 counties. Even while gaming in a stable group formed in 1985- which in 1998 essentially merged...
    27 replies | 928 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 06:31 AM
    Well, like I said, part of the reason was communication. I have continued to text & email one guy in particular, but he has been very spotty about responding. I was invited to- and attended- the annual celebratory dinner in Dec/Jan. But that was the last time I saw any of them face to face. The guy in the group that I’ve known since 1985 hasn’t reached out at all. My house phone number...
    27 replies | 928 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 03:35 AM
    I’ve had a bunch of alternative “spellbooks” in various games. Some were as simple as rune-carved sticks or staves. Others were as unusual as tattoos or even arrays of beads made of various materials arranged and knotted into various patterns.
    30 replies | 1470 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 01:12 AM
    I know he’s on ours* and the one at his mom’s**, though I don’t know if he’s set for auto-join. I’d be surprised if he wasn’t on his employer’s system. * he is the one who most recently reset the router. ** he set up his mom’s wi-fi, and she doesn’t have a clue as to how to change that.
    8 replies | 152 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 15th July, 2019, 12:11 AM
    I get that...but I’m still at something of a loss, here. We have a pretty good wi-fi system here, and I know he uses it. He has wi-fi at his place of employment. He has wi-fi at his mother’s house. And he’s still gobbling up 2-4x the GB of the other 4 people on the plan. This month, we’ve used a combined 3 of 16GB; he’s at 12 with another couple of days to go.
    8 replies | 152 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th July, 2019, 11:19 PM

    46 replies | 2452 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th July, 2019, 10:20 PM
    Emily Hartridge has died. https://www.cnn.com/2019/07/13/europe/youtuber-emily-hartridge-death/index.html
    203 replies | 16309 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th July, 2019, 05:38 PM
    I use my mobile devices for many hours a day, but I am usually on Wi-Fi. I am part of a group plan, and I typically use between 1-3GB/mo. One person on the plan uses more data than everyone else combined. How does one chew up data like that?
    8 replies | 152 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th July, 2019, 10:34 AM
    Continual flame/Light would be highly prized: a light source that can’t start a fire is going to be handy when you’re on the water, surrounded by all kinds of flammables. Warding spells against fire would be worth their weight in gold, for that matter. OTOH, Grease could be handy if you WANT to start fires...on someone else’s ship. As I posited elsewhere, an aggressive, expansionist naval...
    14 replies | 461 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th July, 2019, 10:21 AM
    After being introduced to gaming in 1977, I haven’t played since...2016? 2017? No significant gaps besides this current dry spell. The why? Well, I sort of had a falling out with my game group of 20 or so years about communication. There were other factors as well, but that was the proverbial straw. I haven’t seen any of them in person since December or January. And for a variety of...
    27 replies | 928 view(s)
    2 XP
  • Dannyalcatraz's Avatar
    Sunday, 14th July, 2019, 06:55 AM
    Which reminds me... The Bridge is a documentary about the Golden Gate Bridge, in particular, its status as the #1 location in the world for suicides. In the context of a V:tM campaign, that could be prime hunting for a vampire of the right type. Not only as a place to hide their kills, but also as a way to feed guilt free on “willing” victims. (If the vampire has an issue with that, of...
    14 replies | 589 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th July, 2019, 05:49 AM
    What Would Peter Parker Do?
    8714 replies | 458135 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th July, 2019, 05:48 AM
    The Ossuary is a cool one I’ve looked at before. Good one to use.
    14 replies | 589 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 14th July, 2019, 01:10 AM
    When I was a kid, we visited the ruins of Knossos, the palace of King Minos of Crete. Years later, I photocopied the map from the tourist material onto graph paper to use as a dungeon. I also look at unusual architecture and locales on the internet for locations, like the Gates of Hell in Turkmenistan: Catatumbo Venezuela: Gilroy Gardens:
    14 replies | 589 view(s)
    3 XP
  • Dannyalcatraz's Avatar
    Saturday, 13th July, 2019, 10:44 PM
    Sounds like a memory was made. :) P.S.: wag of the finger at theft. :(
    8714 replies | 458135 view(s)
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  • Dannyalcatraz's Avatar
    Saturday, 13th July, 2019, 09:27 PM
    See also this thread: http://www.enworld.org/forum/showthread.php?557176-Pages-from-the-Royal-Chef-s-Cookbook
    30 replies | 1470 view(s)
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  • Dannyalcatraz's Avatar
    Saturday, 13th July, 2019, 09:24 PM
    (Had to be said.)
    8714 replies | 458135 view(s)
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  • Dannyalcatraz's Avatar
    Saturday, 13th July, 2019, 06:06 PM
    Have a good time!
    8714 replies | 458135 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th July, 2019, 08:55 PM
    No joke, but that’s kind of how my longest running core gaming group ran one campaign world. The most powerful PCs weren’t all spellcasters- not single-classed, anyway- and we’d run parties of different power levels through adventures. Most of the lower-tier PCs were related to the heavy hitters in some capacity. And we did rotary DMing, too.
    88 replies | 3141 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th July, 2019, 07:26 PM
    I ran a 3.5 Geomancer (largely inspired by Swamp Thing from the 1990s) that took all the plant-themed Drift mutations. We were leveling up our characters when the campaign imploded. I had planned on taking the Brew Potion feat. Those potions would have been delivered via tubers grown from his body... And later...
    30 replies | 1470 view(s)
    2 XP
  • Dannyalcatraz's Avatar
    Friday, 12th July, 2019, 07:08 PM
    One thing I’ve noted from non-American gamers is that gaming seems to be a more diverse hobby overseas. Every gaming convention I’ve been to- GenCon isn’t one- has been overwhelmingly white and male, demographically. And that’s largely reflected in the game groups I’ve been a member of. Most times, I’m the only minority at the table, save one which was 1/3 each white, asian, and black. (And...
    88 replies | 3141 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th July, 2019, 09:43 AM
    Scary part: he’s running an Ice Mage... (All that other stuff is an illusion. ;) )
    30 replies | 1470 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 12th July, 2019, 09:40 AM
    Especially if they try flying by jumping off a cliff or building while flapping their arms really fast.
    46 replies | 2452 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 11th July, 2019, 04:54 PM
    Well... https://www.amazon.com/Miami-Vice-Complete-Don-Johnson/dp/B01HSAIP9W/ref=asc_df_B01HSAIP9W/?tag=hyprod-20&linkCode=df0&hvadid=241953397137&hvpos=1o1&hvnetw=g&hvrand=7846823122258067632&hvpone=&hvptwo=&hvqmt=&hvdev=t&hvdvcmdl=&hvlocint=&hvlocphy=9026798&hvtargid=pla-493204952389&psc=1
    32 replies | 974 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 11th July, 2019, 08:41 AM
    There are some very strong, unexpected pieces of character development in that series. Not just intrinsic, inseparable in some cases. Glen Frey’s “Smuggler’s Blues” was turned into a script for the show...in which Mr. Frey played a major character. See also: http://mentalfloss.com/article/77272/20-fashionable-facts-about-miami-vice And:
    32 replies | 974 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 11th July, 2019, 07:07 AM
    Well, given that his company had: I’m thinking he is the living embodiment of How to Win Friends and Influence People.
    46 replies | 2452 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Thursday, 11th July, 2019, 06:56 AM
    Neon. Men in pastels. Men not wearing socks. Wearing suits with t-shirts and/or jacket sleeves rolled up. Guns. Hot cars. Hotter women. A-list celeb/actor/rock star guest stars.* Action.
    32 replies | 974 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 11th July, 2019, 05:31 AM
    Jim Bouton has died. https://www.cnn.com/2019/07/10/us/jim-bouton-ball-four-author-dies/index.html
    203 replies | 16309 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 11th July, 2019, 02:13 AM
    Well, the largest Ammonite fossil on record was over 8’ across, and belonged to the Genus Parapuzosia and would have weighed over 3000lbs when life. https://en.m.wikipedia.org/wiki/Parapuzosia_seppenradensis Sooo...three options: Parapuzosia haruspex Parapuzosia medicus Parapuzosia mundus
    395 replies | 30991 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 11th July, 2019, 01:31 AM
    This is MY vote for THE show of the 1980s.
    32 replies | 974 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 11th July, 2019, 12:29 AM
    Hmmm... Well, that’s basically Sturgeon’s Second Law, a.k.a. Stugeon’s Revelation. However... Not that those are or should be immune from criticism, but the more I read that sentence, the more I think of...
    46 replies | 2452 view(s)
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  • Dannyalcatraz's Avatar
    Thursday, 11th July, 2019, 12:19 AM
    I want to clarify my view, based on some of the other responses in this thread. Many of my favorite systems- HERO, 3.X, etc,- are great for simulating a wide variety of settings with little or no tweaking. But sometimes, a system designed for the express purpose of modeling a particular bit of fiction will simply do it better, more immersively. Other RPGs are lean and sleek, with just...
    88 replies | 3141 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th July, 2019, 11:37 PM
    It has to do with being a representative sample and the bias that self-selection introduces to the data collection process. It won’t have nearly as random a selection of hobby participants as data collected from, say, a list of 1000 people who bought games from a set of websites or a similar number of people selected entering or leaving game stores. In my 42 or so years of personal experience...
    88 replies | 3141 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th July, 2019, 10:12 PM
    This sentence puzzles me. Because I don’t know your opinion of haggis, I don’t know your opinion of D&D ;)
    88 replies | 3141 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th July, 2019, 08:07 PM
    Most of the complexity of HERO is in PC creation/advancement, anyway. Once you do that, you can usually play without touching the rulebook more than a few times per session...as a group.
    88 replies | 3141 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th July, 2019, 07:15 PM
    I play other RPGs to experience something besides the default D&D experiences. Different magic systems, different settings, different genres. Even though D&D was my gateway to the hobby in ‘77 and is still one of my all-time favorites (3.X being my favorite iteration), HERO is my #1. Even staying within other FRPGs, the different mechanics and assumptions drove different play styles and...
    88 replies | 3141 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th July, 2019, 06:56 PM
    I can’t speak to new gamers, but I bet the sentiment against such a move would be strong with veteran D&D players. I know some who get annoyed with the lack of extra attacks in other systems.
    48 replies | 1759 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th July, 2019, 04:19 PM
    I need to know more than that!
    395 replies | 30991 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th July, 2019, 08:18 AM
    Parthenocissus sicarius The shelled ancestors & cousins of the unshelled cephalopods are ammonites and nautiloids, respectively. Never heard the “druids of the sea” term, though. Are you talking about something specific from a book or module?
    395 replies | 30991 view(s)
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  • Dannyalcatraz's Avatar
    Wednesday, 10th July, 2019, 05:59 AM
    Rip Torn has died. https://www.yahoo.com/entertainment/rip-torn-men-black-larry-024010680.html
    203 replies | 16309 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 9th July, 2019, 08:04 PM
    Is it just me, or would “The Uncanny Valley” be a good name for a robot western?
    32 replies | 974 view(s)
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  • Dannyalcatraz's Avatar
    Tuesday, 9th July, 2019, 07:23 AM
    FWIW, I don’t use the app.
    8714 replies | 458135 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 8th July, 2019, 05:04 PM
    Makes sense to me!
    395 replies | 30991 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 8th July, 2019, 05:02 PM
    I get a lot of crafts stuff on Etsy- jewelry and leather goods, mostly. Reasonably priced, too. But I can see how something emulating a copyrighted piece might be off or pricey.
    8714 replies | 458135 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 8th July, 2019, 08:59 AM
    Yep! That’s several pages different for me! Given this: Elementum medeisimpuritia superior
    395 replies | 30991 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 8th July, 2019, 08:56 AM
    I watch reruns all the time...well...often. Movies, TV shows, both.
    32 replies | 974 view(s)
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  • Dannyalcatraz's Avatar
    Monday, 8th July, 2019, 12:39 AM
    I’m not seeing it. ENWorld may be displaying differently on our respective devices. Get the post #.
    395 replies | 30991 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 7th July, 2019, 09:39 PM
    Can you find it?
    395 replies | 30991 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 7th July, 2019, 09:30 PM
    Have we done mudmen yet? If not, tell me about those.
    395 replies | 30991 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 7th July, 2019, 08:42 AM
    The body of Florijana Ismaili has been found. https://edition.cnn.com/2019/07/03/football/swiss-footballer-italy-found-intl-scli-spt/index.html
    203 replies | 16309 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 7th July, 2019, 08:19 AM
    Depends on the game, campaign, character and group. Sometimes I don’t bother thinking about it because it won’t matter to anyone. Other times I really get into it, and all of the magic a PC has goes through a certain lens. Whatever doesn’t fit, doesn’t get used, regardless of whether it’s “optimal” or not.
    30 replies | 1470 view(s)
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  • Dannyalcatraz's Avatar
    Sunday, 7th July, 2019, 05:55 AM
    Draco scopulum
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    Sunday, 7th July, 2019, 05:47 AM
    “there is something very, very skewed about your lifestyle”
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    Sunday, 7th July, 2019, 04:01 AM
    Well, a straight translation of garden gnome would be Gnomus hortus.
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About Riley37

Basic Information

About Riley37
Introduction:
D&D 5E player, decades of other RPGing
About Me:
I'm Riley. I live in California, USA, near San Francisco. I first played TRPG with AD&D in the 1980s. I've tried The Fantasy Trip, GURPs, Hero System, Shadowrun, World of Darkness, and a few others. I prefer point-based, skill-based systems, rather than classes and levels; but class/level can work fine. Game systems are tools, to be used well or poorly. The user's skill matters more than the tool's quality.
Currently, I'm in a D&D 5E group, which has gathered via a DM running Adventurer's League games at a local store, and drop-in players. We're having fun, and the rules aren't cumbersome; deciding what a character does, and resolving whether they succeed, has, for the most part, happened relatively quickly.
I also enjoy board games from chess to Settlers to to OGRE to Snit's Revenge, and the MMO "Kingdom of Loathing."
Location:
San Mateo, California, USA
Sex:
Male
Age Group:
Over 40
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Details of games currently playing and games being sought.

Town:
San Mateo
State:
California
Country:
USA
My Character:
What, only one of them?
Currently running 5E CG half-elf bard, College of Lore.

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Mearls' "Firing" tweet Thursday, 27th June, 2019 07:41 AM

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Town:
San Mateo
State:
California
Country:
USA
My Character:
What, only one of them?
Currently running 5E CG half-elf bard, College of Lore.

Friday, 28th June, 2019


Thursday, 27th June, 2019


Saturday, 15th June, 2019

  • 02:40 AM - pemerton mentioned Riley37 in post Is RPGing a *literary* endeavour?
    Riley37, you didn't answer my question as to what you think it adds to the thread to insist that Hriston said something that he didn't, on the basis of attributing a meaning to his words that they were not intended to bear, and which no reasonable reader of them in the context of their production would impute to them. As to your question about light, light isn't an endeavour of any sort. It's a natural phenomenon. Unlike RPGing, which is an endeavour; and which is framed in the OP as an aesthetic endeavour (subsequent posts have noted classic dungeoncrawling as an exception; as best I recall no poster has disputed that framing or the exception), and which therefre has goals and features that contribute to quality, success, etc. Unlike the case of light, it's therefore not a category error to ask whether RPGing is literary endeavour, any more than it would be a category error to ask whether theatre or film-making is a literary endeavour, and whether the qualities that make for good theatr...

Friday, 14th June, 2019

  • 06:53 AM - Lanefan mentioned Riley37 in post Why are we okay with violence in RPGs?
    Omg I'm sorry but pulling the "I need you to cite your sources." card in an internet discussion forum is just hilarious to me. You can browse the various threads about awarding XP on this various forum to find that DMs are less likely to reward XP for non-combat situations and resolutions than for combat ones. Sources or not, though, Riley37 does - somewhat obliquely - raise an interesting point: reward mechanisms in RPGs have changed over the years, and it'd be interesting to know if there's ever been any competent research done on how playstyles adapt and morph as a result of these changes both within successive editions of a game and across the hobby as a whole. An easy example of what I'm talking about: early-days D&D was very risky for the PCs and gave x.p. for treasure recovered. This put a strong focus on looting every shred of valuable material from the dungeon ("Greyhawking" was, I think, the term for this), and so the foundational goals of play were to a) survive and b) get rich. Then x.p.-for-g.p. went away with 2e, leaving combat as the main (and sometimes only!) source of x.p. The game was still risky for the PCs' though, and so the goals shifted to being a) survive and b) kill everything you can. Over the editions since, the risk-to-PCs factor has slowly but steadily diminished, and thus so has the...

Tuesday, 11th June, 2019

  • 02:37 PM - lowkey13 mentioned Riley37 in post Players 'distressed' by gang-rape role-playing game
    ...appened on my watch and I feel responsible for it. We are all responsible, these are our shows, our people, we are all responsible… We do not stand for behaviour like this, and I’m glad it made the national news, because anyone looking can see that not only did it happen, but that it was stamped on hard and that the community does not stand for it. A short while back, I did an interview with ENworld, the content of which can be found at https://www.youtube.com/watch?v=YMKilVWLdtQ with my comments on Harrassment policies being found around the 1:13 mark. This was how things were back then, they are still my comments now, we did what I said we would, and we did it fast. So, there was a quick (and thorough) investigation. The charges were not disputed. The Convention immediately removed him, but did not otherwise release his name. The person doing the investigation cautioned about social media (h/t billd91 !!!) What is there not be certain about? This is all at the link that @Riley37 provided to you.

Monday, 10th June, 2019

  • 08:23 PM - lowkey13 mentioned Riley37 in post Is RPGing a *literary* endeavour?
    I don't know, man.....maybe make a different comment? If your complaint is that the thread seems the same, and in the next breath you say that you keep making the same comment, then maybe try something new? A few pages back, you and I and some others talked about what is essential to all RPGs. It didn't really last because people kept insisting that GMs were a requiremet because D&D, so I stopped discussing it. But for a little while, it was interesting to hear what you and others had to say. Recently, I took a comment by @Riley37 about player narration and asked people to comment on their opinions on that. Most of the discussion has been focused on the GM, so I'm interested if a view on player narration will offer any new insights or takes. Do you feel the same about player narration as GM narration? Edited: I see we posted near the same time, and you offered an opinion on it. My meta-comment about the thread is that the signal/noise ratio will always be low, because it will continue to get derailed, and people will end up circling around the same issues. To the extent you want a lengthy, and productive conversation around, inter alia, the necessity of the GM/DM in a TTRPG (and or primacy of same), then a separate thread centered on that would better than a thread were people keep going back to issues of what "literary quality" really means. I'd be happy to contribute- but as I've already noted, I tend to fall into the descriptive camp (this is how people play from an observational standpoint) and I tend to...
  • 08:07 PM - hawkeyefan mentioned Riley37 in post Is RPGing a *literary* endeavour?
    ...authority! Also, my dad's argument could totally beat up your dad's argument."). Hey- if you're getting something out of the occasional detours (what is an RPG, what is narration, etc.) then that's great- I won't rain on your parade. :) Just seems that the signal/noise ratio in this thread is spectacularly low, given the .... 1300 or so comments. But maybe I missed something. Just seems pretty same-y every time I check in, given that I make the same comment. I don't know, man.....maybe make a different comment? If your complaint is that the thread seems the same, and in the next breath you say that you keep making the same comment, then maybe try something new? A few pages back, you and I and some others talked about what is essential to all RPGs. It didn't really last because people kept insisting that GMs were a requiremet because D&D, so I stopped discussing it. But for a little while, it was interesting to hear what you and others had to say. Recently, I took a comment by @Riley37 about player narration and asked people to comment on their opinions on that. Most of the discussion has been focused on the GM, so I'm interested if a view on player narration will offer any new insights or takes. Do you feel the same about player narration as GM narration? Edited: I see we posted near the same time, and you offered an opinion on it.

Sunday, 9th June, 2019

  • 02:30 PM - Aldarc mentioned Riley37 in post Is RPGing a *literary* endeavour?
    ...M narration does not strike me as literary. Your description here honestly seems incredibly conversational. The GM lets the players know by name that one player character can fit through the door in the scene but another can't. It feels more like an outline of information for the players. And it delves into pemerton's point quite nicely: enough was conveyed in the GM narration to inform the players about how they could possibly engage the fiction as players. Some GMs put effort into their narration and/or their role-playing of NPCs, AND put effort into presenting the players with a fictional environment rich with opportunities for PC actions (and interactions). Some GMs do the former and not the latter. The problem isn't that they're doing the former. The problem is that they're not also doing the latter. Pemerton's Fallacy - or is it just Aldarc's Fallacy? - asserts that any GM who does the former, is therefore necessarily NOT doing the latter.I don't think it's appropriate that Riley37's Strawman that you outline here should be referred to as either "Pemerton's Fallacy" or "Aldarc's Fallacy." :confused: I would personally prefer, Riley37, if you were to engage with my actual positions in this thread and not with your knee-jerk reactions.

Sunday, 2nd June, 2019

  • 04:13 PM - Ancalagon mentioned Riley37 in post Players 'distressed' by gang-rape role-playing game
    Unfortunately D&D may get some bad press as that's the big game and mentioned in the bbc article The game was Tales from the Flood...….how the GM thought a game about 14 year olds should have 18+ content is beyond me UKGE dealt with it very well. Its a very well run con and I had a great time there yesterday I thought that the system was irrelevant (ie this is bad, period), but it being Tales from the Flood makes it worse - the PCs are under-aged. I hope that Riley37 's hope comes through - that major cons find who this is and pre-ban him.

Thursday, 30th May, 2019

  • 11:40 AM - 5ekyu mentioned Riley37 in post What does it mean to "Challenge the Character"?
    Riley37 "When did that idea or value emerge? The idea that using my knowledge of prime numbers would be “bad form”? It wasn’t the guiding principle of that puzzle in White Plume Mountain." You followed this up in other posts but to add my thoughts and recollections... Others have noted back in ye olde days when Dragon Magazine and Dungeon Magazine put forth guidelines for submissions and the like, they had at times expressed preference to having the modules, segments etc that "challenged the character" as opposed to "challenge the player." It emphasize putting the charspacter abilities at the heart of the chsllenge over the player's knowledge of real world things. So, unless the classes and chargen involved some charscters having "math theory" and others not, an example where the key to success was a simple "prime numbers" derived answer would not be preferred. Another type of example would be the following " puzzle Tiles with pairs of numbers carved in - indications three fails is bad, ve...

Saturday, 20th April, 2019

  • 07:33 AM - aramis erak mentioned Riley37 in post Is RPGing a *literary* endeavour?
    Literary in the sense of "relating to books".... Many aspects of RPGs are, to me, Literary - writing the rules and adventures technically are literary endeavors. So is reading them. But play? Only when playing via textual media. Which is VERY doable. Or writing after-session reports. (Also very doable.) And many of my players have been unwilling to apply themselves to the literary side of the hobby. Riley37 - the distinction is mostly relevant for external justifications; irrelevant to the player, but not to those critical of, or dubious about, their participation. People like parents, supervisors, background investigations.

Friday, 15th June, 2018

  • 01:36 PM - Coroc mentioned Riley37 in post Your Suspension of Disbelief: SHATTERED!
    Riley37 If a cultural and technological Level on which a class is based upon is conforming to you as being a stereotype ok, let us take the example of Conan. The first thing when confronting those shiny Knights from 1000 years in the future is surely not the Axe which blade is to small for his taste, but their shiny perfect Fitting armor as soon as he downs one who is about his size. Oh wait he is barred by class Definition from wearing it because of cultural Level ... ah wrong because of stereotype of course. And do not argue he got unarmed defense and can move faster and yadda: You can even swim in full plate armor and you are less likely to drown than doing so with hide and kilt and layered linen which soaks with water. Besides that you can high jump, far jump climb ladders, run alsmost as fast as without armor with sophisticated plate. And what is the weapon of choice to Counter plate? A halberd. There we got it. Is it stereotype again? No it is technological and cultural Level and...
  • 11:10 AM - Coroc mentioned Riley37 in post Your Suspension of Disbelief: SHATTERED!
    Riley37 "For me, the distinction between "finesse" and non-finesse melee weapons shatters suspension far more than dual-wielding. Dagger, sword, spear, club, axe - with any of those, it's good to strike strongly AND good to strike accurately AND good to outpace (and anticipate) the opponent's moves and countermoves" That is of course true, but would require a different Approach e.g. dex to hit and str for damage in most cases (except crossbow that is). But were you never bothered by a halfling wielding a halberd? Imagine a size of a kid Person with a 6ft melee weapon. That would be liek a human using an 12-18 ft pike for (Close) melee, It simply would not work due to momentum and leverage so this is (b.s.)^2 and gets houseruled in my campaigns. I must admit that my dwarves tend to be 4ft rather than the 5ft dwarves of these days. My houseruling tends to be Floating, e.g. one of my Players wanted to Play a dwarf barbarian with a halberd. I said to him "Ahm a dwarf and barbarian is com...

Friday, 18th May, 2018

  • 08:37 PM - lowkey13 mentioned Riley37 in post Harassment Policies: New Allegations Show More Work To Be Done
    Riley37 Okay, googled it. People suck. I did like this comment I found while researching the topic- "the only reason these topics are divisive is because a loud minority of terrible people support other terrible people." heh
  • 07:56 PM - lowkey13 mentioned Riley37 in post Harassment Policies: New Allegations Show More Work To Be Done
    Riley37 I read your whole post a few times, and I am still not sure what the issue is (was?) that you are referring to. If I am understanding you correctly, this guy Correia was uninvited as a guest of honor from the convention (Origins), and then people started harassing the convention organizers for uninviting him? Is that right?

Thursday, 10th May, 2018

  • 07:34 PM - lowkey13 mentioned Riley37 in post Harassment Policies: New Allegations Show More Work To Be Done
    Riley37 I appreciate you taking the time to write the long, and thoughtful, response. I would like to articulate my perspective- These internet conversations are, for the most part, meaningless. What matters is what you do in your real life to help achieve the type of change that makes society better. That isn't something that everyone is equally able to accomplish, but even practicing kindness on an individual level can help. I am comfortable with my contributions to help people in real life, as I am sure you are. So why bother? Well, for the most part, on this website, I don't. I prefer to get away from real life and discuss things of pure joy; the shared love of our hobby. That is why I am appreciative of this website's "no politics, no religion" rules. And, just as importantly, good moderation and a good community. Sure, we have some trolls, but compared to almost every other website out there, the combination of community and moderation makes this a better place to talk. So as...

Tuesday, 10th April, 2018

  • 10:03 AM - pemerton mentioned Riley37 in post Do We Still Need "Race" in D&D?
    ..., heredity, culture, capabilities and (elements of) worth. This is not a use of race that falls "outside" of racist theories; it's a use that emulates those theories. It doesn't mitigate the emulation to say "But in the gameworld all that's true, so the use is accurate". That's just doubling down on the emulation! the problematic elements pemerton was identifying were not language based. Change the word "race" in Howard's or Gygax's writing, and it doesn't get any better.But take away the word "race" and you at least loose the conceptual pressure towards the current features that I identified. As I posted upthread, there are ways of loosening this connection between "species" and capability, and also of loosening the connection between "species" and culture. I think changing the way the rulebooks talk about "race" might be one part of such a loosening. While the language of "race" is retained, I don't think it is going to happen. EDIT: I think this is an instance of Riley37's point about necessity and sufficiency.

Saturday, 7th April, 2018

  • 12:40 PM - pemerton mentioned Riley37 in post Do We Still Need "Race" in D&D?
    There is absolutely no evidence that the use of the word race in the way it is used keeps anyone away.Two things. First, I thought that Dannyalcatraz posted to the contrary upthread, namely, that he had reason to believe there are some Black potential gamers (not him) who are turned off by use of the word "race". (Or did he just say that they don't like it but put up with it?) Second, "keeping anyone away" is not, in my view, the test for what is desirable in a cultural artefact. Riley37 had a really good post about this not far upthread: the racism in LotR doesn't keep me away, but the novel might be even better without it (I'm not sure you can get rid of all of it and still have it be the story that it is, but the bit about the "half-goblin" Southerner clearly is not fundamental to the story being what it is). As I've already mentioned in this thread, few of my family and friends are RPGers. I don't think they would play FRPGs if the treatment of "race" was changed; and if they wanted to play, I don't think the treatment of "race" would stop them. Nevertheless, I would prefer a game that doesn't require me to make apologies or acknowledge problematic elements to family and friends. And that I was more comfortable sharing with my children.

Monday, 27th April, 2015

  • 07:37 PM - redrick mentioned Riley37 in post Non-Lethal Damage in 5E?
    Yeah, definitely have to declare before-hand. That being said, getting rid of "non-lethal damage" as a concept is a welcome simplification for me. Players still have to be in melee for it to work, which is something of a limitation, particularly for groups that rely heavily on ranged and spell attacks for a lot of their damage. Personally, I'm all for encouraging player characters to leave opponents alive for questioning, etc. I don't have any reason to discourage or penalize a little extra role-play. That being said, if it became a problem, adding a penalty like what Riley37 suggests might be the way to go. I also bring in PC-style death rules for NPCs whenever it makes sense. It's easily done, and since most opponents aren't walking around with cure wounds spells, it only ever works to the advantage of PCs. (For instance, if PCs want to question an opponent, I'd let them tell me this before making a ranged attack. Then I'd say, "the goblin is bleeding out. You have 3 rounds to stabilize him before he dies.")

Wednesday, 22nd April, 2015

  • 04:01 PM - steeldragons mentioned Riley37 in post LE Paladin in Adventurer's League
    Just, as a point of order, Riley37 , are you the DM of this Adventure League game? Otherwise...or even so, if you are...I am curious/confused as to why you would "anticipate a discussion" about the PC's oath when the time comes. This is not your PC, right? As a player or DM, other than basic notification if the player felt like sharing, I don't see how/why that would be something I would ever "anticipate" or have any expectation of, at all, let alone discussion about...Particularly in an open-to-anyone type AL game. What the other player is doing with their character is...not my business or place to say. That's for the respective player to decide and implement in the game world in a way that reveals it to my character/the rest of the party. So...yeah...why do you anticipate/expect a discussion on what oath this character is going to take?

Thursday, 1st January, 2015

  • 05:24 AM - pukunui mentioned Riley37 in post roleplaying the Oath of the Ancients
    Riley37: Good stuff. Thanks! EDIT: BTW, I feel I should admit that I was getting a surfer dude/hippy vibe more from a paraphrasing of the oath's tenets that I found on the Giant in the Playground forums rather than the tenets themselves. Here it is if you're interested: 1. Be kind yo, and fight against sadness 2. Find places where people are cool dudes and shield them from the bogus ones 3. Keep real chill and awesome, can't spread coolness without being cool yourself, dude 4. inspire others to be real cool and chill and thus spread the coolness In other words: "Be excellent to each other."

Wednesday, 24th December, 2014

  • 12:05 AM - Tormyr mentioned Riley37 in post BREAKING 5th Edition!
    Falsehood dressed as truth, and you know why. I've gotten more such positive feedback than you have, so there's that. :erm: You have the same amount of XP, but Riley37 has done it in half the posts and less than 1 month.

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Thursday, 27th June, 2019

  • 08:34 AM - Dannyalcatraz quoted Riley37 in post Mearls' "Firing" tweet
    Collective patron: the Greek Moirai, AKA the Fates, Clotho (the "spinner"), Lachesis and Atropos. You just couldn’t weave my pun alone...

Wednesday, 19th June, 2019

  • 02:25 PM - Fenris-77 quoted Riley37 in post [5E] Urban Intrigue Campaign - Gating the Sandbox
    Or you forge an invitation; though that probably requires borrowing a valid invitation, to copy its layout and style, and to copy the signature on the valid original. This is exactly how I want the players to think, yes. Forging the invitation carries a significant set of possible consequences, and would also require, potentially, disguises and other skulduggery. That sounds like a strong role playing opportunity to me. When you're talking about society events it's more complicated than just forging an invitation. People in 'society' tend to know each other, and the hosts know who they invited and didn't, so odd people out will need to find a way to not get asked awkward questions. Ovinomancer - I realize that D&D isn't optimized for this style of play. However, I do think it will support it just fine with some tweaking. Results doesn't have to be binary. Pretty much anything can be run based on X number of successes, like 5E chase mechanics. That can work as straight roles or opposed roles...

Tuesday, 18th June, 2019

  • 02:39 PM - Aldarc quoted Riley37 in post A question on some game systems
    I'm green with jealousy. How many of the people at the table had read (some or all of) Iliad, Odyssey, Aenead, or similar works? (Or Mary Renault novels?)I seem to recall that a lot of people also use Mythras, which derives from BRP, as a more generic Homeric fantasy sort of game.

Monday, 17th June, 2019

  • 12:06 PM - tolcreator quoted Riley37 in post Looking for good "against the cult" adventures - preferably urban
    Cultists assist that dragon, because of cult loyalty; but any previous connection between that dragon, and cult activity in the city, is left to the imagination of the DM. Because the Season 2 adventures assume that Season 1 happens, a lot of mention is made of this. Also because I'm running the adventures on the sword coast with Neverwinter slotted in for Mulmaster, and Luskan for Phlan, the green dragon that has conquered Luskan, is none other that the very same Green Dragon that the PCs ( different party but same players ) encountered in Lost Mines of Phandelver, only now Adult instead of Young :)

Sunday, 16th June, 2019

  • 09:58 PM - aramis erak quoted Riley37 in post A question on some game systems
    I'm green with jealousy. How many of the people at the table had read (some or all of) Iliad, Odyssey, Aenead, or similar works? (Or Mary Renault novels?) Only me. But we'd all seen the old Harryhouse films...
  • 05:12 PM - Maxperson quoted Riley37 in post Is RPGing a *literary* endeavour?
    Okay, if (a) the quality of form isn't important (b) whether (X in-game phenomena) suggest (Y category of room) (for various X and Y) is what's important (c) the content matters (d) the particular words that are used don't matter (e) the way that they are said doesn't matter but "matters" does not include "whether people wish to engage" then you and I have divergent understandings of "matter". "Matter" is relative; something can matter to me and not to you. I agree. If nobody wants to engage with the content, then the content doesn't matter. If "it's the actual content that matters,'' content determines whether people engage or not. Now, I clearly do not agree that "it's the actual content that matters." I think both content and presentation matter equally. Of course, you can never guarantee engagement. 100% content, 100% presentation, 50/50%, sometimes you are going to whiff and the players won't be interested.
  • 12:11 PM - Aldarc quoted Riley37 in post Is RPGing a *literary* endeavour?
    I was a drop-in player at a game store today. The DM read aloud some boxed text. He didn't read it SO badly, that I left the table - but his perfunctory tone affected how many players listened how closely, and did or didn't pick up on mission-relevant content.So the literary content of the written text (e.g., diction, structure, style, content) was deprecated by the tone and performance? What if the DM had not read the boxed text aloud - a rote performance - but had instead engaged in a more natural style that communicated the message of the boxed text without reading from it? What you say here suggests that something else that has not really been explored in the conversation much: that the premade "literature" fails to engage the DM who is running it for players. Normally, this has been framed from the presumption that the DM is engaged and we are instead focused on non-DM player engagement.
  • 01:29 AM - Hriston quoted Riley37 in post Is RPGing a *literary* endeavour?
    Even so, when Ovinomancer denied that anyone had said any such thing - well, as a matter of fact, you HAD said that thing. Ovinomancer denied that anyone in this thread had said that how content is presented cannot determine whether people wish to engage with it. Here’s what I said: Because color (dungeon dressing) is content that provides atmosphere when imagined by the participants at the table. The quality of form with which it’s expressed isn’t what’s important but rather whether the odors, noises, furnishings, and items found in an area suggest a torture chamber, a harem, or a wizard’s laboratory. In other words, it’s the actual content that matters, not the particular words that are used and the way they are said. NOT the same thing!

Saturday, 15th June, 2019

  • 01:04 PM - Elfcrusher quoted Riley37 in post What would be some good metics to evaluate RPG rules/systems?
    (I will only rate a game on metics, if it's set in ancient Athens.) Here in the U.S. we still use standards, not metrics.
  • 04:09 AM - jayoungr quoted Riley37 in post Looking for good "against the cult" adventures - preferably urban
    "Tyranny of Dragons" apparently assumes that any successes the PCs had, in any of the DDEX modules, *had no effect*, because "Tyranny" starts with the Cult invading and conquering the city of Phlan. I think you're misremembering. The adventure starts with the cult raiding and looting (not invading and conquering) a small hamlet called Greenest. The town of Phlan doesn't appear in Tyranny of Dragons at all.
  • 03:43 AM - Elfcrusher quoted Riley37 in post What would be some good metics to evaluate RPG rules/systems?
    Perhaps someone designing this system could produce multiple versions. Version A asks six questions. Version B asks six questions, three of which overlap with Version A. Issue both versions. Have people rate games. See if those ratings are useful to others. Ask those who read the ratings: if your first awareness of a game was its rating, and then you played the game, did your experience of the game match the rating, that is, do you think, afterwards, that the rating was accurate? Assess results. A good result: "I read the ratings on Game X, and then played Game X. The ratings helped me anticipate what I did and didn't like about Game X." A bad result: "The ratings gave me no useful information about Game X." Another bad result: "Based on ratings, I tried Game X. I think the ratings misinformed my decision and I regret taking the ratings seriously." Compare how often Version A yields good results, versus how often Version B yields good results. Also: account for cognitive bias, across each ...

Friday, 14th June, 2019

  • 01:04 PM - Morrus quoted Riley37 in post Hidden
  • 01:03 PM - Morrus quoted Riley37 in post Why are we okay with violence in RPGs?
    In which case, feel free to never hit REPLY to anything I write, ever again, starting now. If I ever need lessons in how to be a pretentious jerk I'll be sure to keep you in mind. Really. Both of you. @Riley, ordering people not to reply to you is not how to handle a disagreement. Either politely disagree, or use the block function. @Immortal Sun, calling people names is DEFINITELY NOT how to handle a disagreement. I will also add -- if you report a post, and then immediately respond to it with namecalling or insults, we are *not* going to look favourably on it. Neither of you post in this thread again, please.
  • 11:54 AM - Ovinomancer quoted Riley37 in post Is RPGing a *literary* endeavour?
    Hey, if you have questions about anyone's assertions about who is or isn't a jerk, then please take them up with Ovinomancer, not with me. That's his topic, not mine. If you want to defend the rigorous factual accuracy of Ovinomancer's assertion "Literally no one in this thread has said otherwise", then good luck with that. I doubt that you'll earn his gratitude; but I've been wrong before. In your unseemly haste to get your digital boot in, you seem to have forgotten the context of my remark. Here it is: Sooo... Are you agreeing that how content is presented can determine whether people wish to engage with it? Your saying Hriston's actually said that how content is presented cannot affect if people wish to engage with that content. It's the only way that you can keep this e-peen wagging contest going. Well, okay, then. Yours is the biggest. Really. None larger.
  • 05:26 AM - pemerton quoted Riley37 in post Is RPGing a *literary* endeavour?
    when Ovinomancer denied that anyone had said any such thing - well, as a matter of fact, you HAD said that thing. That sentence, as written, says that content matters, and wording doesn't matter. I'm not asking you to stand by or renounce that sentence as the sum of your thoughts on form and content; I was challenging Ovinomancer's assertion that no one had said anything along those lines.If someone says "All the cheese is gone" before the dinner party, and then the next day you and a friend are debating whether or not anyone has ever thought that there's no cheese left in the world, the person who said "All the cheese is gone" doesn't count as an example of such. It's not that they said as much but didn't mean it. It's that anyone who thinks that's what they said doesn't understand the relevant semantic features of natural language. Hriston literally did not assert that the particular words used by a speaker never matter to the effectiveness of communication. Which is the assertion that...
  • 05:21 AM - pemerton quoted Riley37 in post Is RPGing a *literary* endeavour?
    I did not miss that. Hriston said what he said, in the words he used. You can stand by your assertion that no one has said any such thing; you can walk it back; or you can deflect, dodge, distract and dissemble.Seriously? Let's put to one side the fact that, contra Imaro, Hriston's post was in reply to Hussar, not to him. Here is the exchange between Hussar and Hriston: If the literary is unimportant, then why do DMG’d include dungeon dressing sections, most of which has little to no mechanical impact? Because color (dungeon dressing) is content that provides atmosphere when imagined by the participants at the table. The quality of form with which it’s expressed isn’t what’s important but rather whether the odors, noises, furnishings, and items found in an area suggest a torture chamber, a harem, or a wizard’s laboratory. In other words, it’s the actual content that matters, not the particular words that are used and the way they are said.Hriston is refuting an express claim that "du...
  • 04:05 AM - quoted Riley37 in post Why are we okay with violence in RPGs?
    Does your "numerous" includes CPRGs? You apparently haven't played anything in Hero System (XP by story arc), nor anything using Chaosium's "Basic Role Playing" mechanics such as Call of Cthulhu (skill improvement by skill use), nor Traveller, nor Shadowrun, nor anything from White Wolf. Or maybe you've played numerous and diverse games, all at the same DM's table, all following that DM's preferences and assumptions, no matter what each game's book says. If you are neither willing to learn from games that aren't D&D, nor from the current edition of D&D, then maybe you're just not interested in learning? In which case, feel free to never hit REPLY to anything I write, ever again, starting now. If I ever need lessons in how to be a pretentious jerk I'll be sure to keep you in mind.
  • 03:43 AM - Hriston quoted Riley37 in post Is RPGing a *literary* endeavour?
    Imaro then quoted Hriston asserting that only content matters, without regard to what words communicate that content. How do you get from me saying content matters to me saying *only* content matters? Obviously, all sorts of various things matter to different people when they play RPGs. Central to the experience of playing an RPG, however, is imagining the game’s fictional content. Whether a group considers their imaginings to be a literary endeavor, on the other hand, is a particular concern of the group in question. To other groups, it may not matter at all.
  • 03:36 AM - Ovinomancer quoted Riley37 in post Is RPGing a *literary* endeavour?
    Apologies mean more and go further, when you also stop practicing the behavior for which you apologize. This is as far I as bothered to give you.
  • 03:28 AM - quoted Riley37 in post Why are we okay with violence in RPGs?
    Yes. On the first page, I raised a distinction between colonialist and non-colonialist violence. Kay, I rather lightly skimmed the last 8 pages. I hope you're aware that your singular response to the OP doesn't mean you've got the final answer on things. I also wasn't talking to you in particular, so I'm not really sure where you're going off with the rest of this. AD&D has a colonialist endgame: at Name Level, a PC can build a keep and kill all monsters around it, with the result that peasants show up, build farms, and pay taxes to the PCs. Celebrim and I may disagree on whether that constitutes colonialism, and whether that's the default context for Keep on the Borderlands; well, we agree on many things and disagree on many things. There are D&D games with non-colonialist and possibly with anti-colonialist story arcs. Oooookay? There's also, as you say, significant differences between collective and individual scales of violence. "Braunstein" was a Napoleonic war game, which considere...


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