View Profile: The Grassy Gnoll - Morrus' Unofficial Tabletop RPG News
  • Tony Vargas's Avatar
    Today, 07:15 PM
    Tony Vargas replied to OSR Gripes
    Not a great point, actually. Old-school did actually have something akin to a 'short rest.' Play progressed in 10-min 'turns,' and if a combat didn't take 10 rounds, the balance was assumed to be spent resting, binding wounds and repairing gear. And, recovering hp & spells 'overnight' is a mere simplification of the complicated rules for recovering spells (requiring anything from 4 to 8 hrs of...
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Today, 06:06 PM
    Nope. The readied character would have to either move ahead of the one he was trying to move with, then ready, or take the readied action and move only 30' to the other's 60. To be fair, Delay doesn't do it, either, the other guy moves, /then/ you move right after. It's one of those things you just need to common-sense hand-wave. (sorry, I forgot the point of the thread there for a moment) ...
    62 replies | 1521 view(s)
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  • Tony Vargas's Avatar
    Today, 05:41 PM
    While I don't disagree that a wizard could learn magic & have his spell book while remaining ignorant of Arcane lore outside the practical necessities of his trade, I can't agree that opens up a wide variety. The wizard is a bookish, Vancian/Hermetic magic-user, no matter how you tweak or polish it. Casting arcane spells without all that training and that spellbook was broken out to the...
    53 replies | 1280 view(s)
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  • Tony Vargas's Avatar
    Today, 05:29 PM
    Yes, there's several examples where the effect or hit line just creates an 'area' and avoids the Zone keyword.
    115 replies | 4564 view(s)
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  • Tony Vargas's Avatar
    Today, 05:28 PM
    Heh. Who can forget those iconic gnome characters in LotR…? What were their names again? That's probably a big part of it, yes. Any race other than human can tend to fall into racial stereotypes, the character becomes about the race (either conforming to or challenging stereotypes), rather than about the character.
    35 replies | 771 view(s)
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  • Tony Vargas's Avatar
    Today, 07:17 AM
    Sure. Anything other than human and race tended to loom large. You could always shunt elves & gnomes and the like into some fey Otherworld.... Yes, like 4e which made gnomes fey (and, briefly, monsters) and introduced the Feywild (IMHO, it replaced the classic Ethereal, or you could say the Shadowfell merged it with the plane of shadow). The game presents tons of races, but unless you...
    35 replies | 771 view(s)
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  • Tony Vargas's Avatar
    Today, 06:58 AM
    They're supposed to be examples of nitpicking over small details, rather than real problems like... ... unlikely to qualify as pedantic, unless you mean it ironically... Nope, that sounds serious. Totally off topic. ...to try to get back on topic, why is it called Faerie Fire? Everywhere else the game used American spellings. Why not Fairy? Was Sustare just being pedantic?
    62 replies | 1521 view(s)
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  • Tony Vargas's Avatar
    Today, 03:26 AM
    It seems to me that, unless you want to "punish" lack of system mastery, you'd give a class with an ability that directly built on a skill that skill, up front, and if a sub-class had such an ability, make the skill in question a preq or perk of the subclass... ...But I don't feel like 5e design was nearly that exacting.
    53 replies | 1280 view(s)
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  • Tony Vargas's Avatar
    Today, 01:17 AM
    possibly on the theory that defense style stacks with all the others?
    106 replies | 2175 view(s)
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  • Tony Vargas's Avatar
    Today, 01:11 AM
    I'm sorry, we can't accept that answer, we were looking for silly, pedantic, complaints. Thank you for playing, and enjoy a selection of your choice from the free offerings on DMsGuild, as a parting gift. They're monotremes? Do the males have a /venomous/ calcaneus spur? Like vision, but in the dark, instead of the light.
    62 replies | 1521 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 11:37 PM
    Some players might. Others will mysteriously change characters at some point. But, more typically, campaigns will just wrap at some point after the system starts to fall apart.
    15 replies | 428 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 10:40 PM
    Well, sure, balance falls appart by the time you've covered even half that. ;P And, it's not a new problem. The classic game always had a narrow sweetspot that didn't extend past name level. So, when making 3e research showed not much play beyond 10th, so why bother balancing It? 1-20. There's no good reason to present dysfunctional levels of play.
    15 replies | 428 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 10:01 PM
    The original Fantasy Hero (1985) had the "Delayed" power modifier to do exactly that. D&D went from the "memorized" rubric to "prepared" a long time ago. Since 3.0, at least, though it might've been floated long before that.
    7 replies | 271 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 09:03 PM
    Brief side observation/perspective: Even just being able to model a valid genre character concept is still a challenge RPGs aren't exactly all up to, even though some have been doing it for a long time. Even if that were true (D&D class & alignment, among other things, do put constraints on PC personality), it wouldn't be comparing Exalted to D&D, but Exalted to freestyle RP.
    623 replies | 15001 view(s)
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  • Warpiglet's Avatar
    Yesterday, 03:49 PM
    There's more mystery in an imperfect system like 1e. There is more variability in power. Rolling hit points and abilities was exciting! I had a barbarian with 6 12s for hit point rolls...lottery odds! And it became part of his character... i think as as an adult (not a kid) the danger of missed saving throws and the game's deadliness are high stakes excitement. but I must say...
    67 replies | 1977 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 03:39 AM
    I've never glanced at Exalted. All I've heard about, 2nd-hand, is that it was WWGS's ST-like stab at fantasy, the PCs are demigods, and most of all, in a very derogatory way, that it's wild, over-the-top superheroics. "...then you might as well be playing Exalted!" Like it was the RPG equivalent of Godwins Law or something.
    623 replies | 15001 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 03:10 AM
    Tony Vargas replied to OSR Gripes
    Nothing can stop a DM from house ruling, or, y'know, just running a different system, but a system might not present as much perceived need or opportunity to do so. And, a system can set the stage for players to enthusiastically accept or violently resist outright house-rules or even any deviation from RAW orthodoxy. Objectively, sure, but when are these things ever objective? ...
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 01:05 AM
    In a fanstasy sub-genre with magic as pervasive as D&D, in which the Fighter has a spell-casting sub-class, sure it is. That's the point: to have a lead-in to EK.
    106 replies | 2175 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 01:04 AM
    He can take the post of "Sailing Master," subordinate to the captain, even a warrant officer, but with all the skills to run the ship. ("Master & Commander" like the movie is when an officer below rank of Captain acts as both highest-ranking officer and sailing-master for his ship. Maybe that's what this guy was before the PCs took over?) Lol, she can still be the Captain, make with the...
    2 replies | 162 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 12:50 AM
    Oh, religious-zealot knight-in-shinning armor w/supernatural divine powers is a narrow concept, even w/o the old LG-only*, it's just familiar and spot-on enough that it's understandable devoting a sub-class or class to it.
    352 replies | 11934 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 11:42 PM
    doctorbadwolf... thanks, I think? ;)
    106 replies | 2175 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 10:24 PM
    I couldn't quite recall if there was or whether it was "pick something else" or "just ignore it" (in essence lose a skill). But, given that there is, it doesn't mean someone didn't think "oh, if I hard-code this, there could be a collision..."
    53 replies | 1280 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 10:11 PM
    Probably to keep a hard-coded class skill from colliding with a hard-coded background skill.
    53 replies | 1280 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 09:48 PM
    Vote Lawful Evil Party for 4 more years of safety and stability.
    56 replies | 1639 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 08:59 PM
    I know 5e didn't emphasize foci much, but a Weapon & Wand or Sword & Athame* style for the proto-EK might be cool. You give up the shield, but gain a magical perk of some kind. Like most rounds you minor-action cast a lesser shield cantrip that's only about as good as a shield (it might be cute if it gave a better AC bonus vs cantrips, or negated one magic missile/rnd or reduced mm damage from...
    106 replies | 2175 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 08:50 PM
    Good point. I hate to sound like one of those old guys who bases how everything should be on how it was "back in my day" but, in the definitive (to me) version of the game, 1e AD&D, there were 5 saves, but everyone's saves got better in all categories as they leveled. Each save was a little better or worse for each class from the beginning, and they advanced at different rates - the...
    71 replies | 1927 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 08:39 PM
    You could substitute an Advantage-esque mechanic for extra attack, I suppose...
    38 replies | 1152 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 08:10 PM
    Tony Vargas replied to OSR Gripes
    "Mana Systems" seemed pervasive back in the day, at least in my area - though I heard about 'em a lot more than had to play under them. I feel like they were often regarded as broken, but, 30+ years later, that could just have been me. ;) I think part of 5e's appeal (or, at least, comparative immunity from criticism) is that it /does/ at least accommodate both sorts of DMs. (Among other...
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 07:02 PM
    That's a legit concern, that I wasntvatgempting to address. The idea is that RES, FTH, &POW are only for supernatural sub-systems. They don't add to skills, which are mundane, at all.
    72 replies | 2675 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 06:58 PM
    Part of my thought process was that it would accept that innate imbalance, rather than paper it over. If you try to play say, a more socially adept character than yourself (relative to your DM, mainly), you're investing chargen resources and concept in something that you likely won't get a payoff on. Ok, that sounds interesting. Could you elaborate? Because, one thing I had in mind was...
    72 replies | 2675 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 06:02 PM
    Tony Vargas replied to OSR Gripes
    I've long noted a distinction between liking something in spite of flaws, and liking it for the flaws. But, I suppose there's a further distinction between liking the flaws for their 'silver linings' vs their dismal clouds. Replicated, no, of course you can use a more technically functional game to replicate the lesser one. You can show a B&W movie on a color tv. You could put strobing...
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 05:20 PM
    Tony Vargas replied to OSR Gripes
    Maybe the purpose of basketball isn't all that clear, either? ;)
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 05:15 PM
    Tony Vargas replied to OSR Gripes
    They're archetypal, they created a legacy, defined the hobby. They were brilliant and innovative in their day. You could design a technically mechanically better system, today, but it'd be derivative rather than innovative, polished rather than brilliant. And, indeed, LOTS of such systems have been designed. Sure, and that those issues only matter as such as something to learn from. As...
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 04:43 PM
    Dude, I've never played DL, if I'm even tracking the acronyms. And, it shouldn't matter which specific games someone has played, if the point isn't to be exclusionary. No, GNS. I thought that was clear from context. I'm maybe a little tired of it, because it's work, to me, and this is my hobby. But, seriously, taking something as complex as RPGs, and dividing it into three categories -...
    126 replies | 8722 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 04:00 PM
    Content Removed by Creator.
    67 replies | 1977 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 08:23 AM
    Critical Failure! 404 Post does not exist!
    67 replies | 1977 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 07:51 AM
    I'm glad I stared the thread, if only for the kobold blood of dragons story. Thanks. But, the original topic ultimately attracted no attention from the folks I hoped might see value in it. ::shrug::
    72 replies | 2675 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 05:43 AM
    Oh, snap, there's nothing here.
    67 replies | 1977 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 12:28 AM
    Whether you experience an issue or not, the facts remain.
    71 replies | 1927 view(s)
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  • Tony Vargas's Avatar
    Saturday, 13th July, 2019, 12:18 AM
    ...move along.
    67 replies | 1977 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 08:31 PM
    Just alluding to a fact. Whether LFQW means the fighter is broken, the wizard is broken, or the game is broken may be up for debate (and not the topic of this thread, really) but that it's a mathematical fact of D&D class designs since '74 (the odd blip like Bo9S notwithstanding) is not. It's just a D&D Thang. It /also/ used to be a D&D Thang that all 6 saves scaled dramatically with level.
    71 replies | 1927 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 08:22 PM
    His arch-rival, the Lex Luthor to his Superman? Or, more apropos, the Darkseid to his Jimmy Olsen. But, seriously, similar-CR monsters will force similar saves to a high-level caster, so except when he's slumming vs lower-CR save-forcing critters, he'll be notably worse off. Six of one, half-dozen of the other. Net, the fighter & wizard have advanced the same amount, and the fighter is a...
    71 replies | 1927 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 08:05 PM
    The /same caster/ is probably also 20th, now, and the same effect, even if it's a mere 1st-level spell, benefits from that DC scaling, so, yeah, /worse/. Thing is, Fighter's saves actually /did/ get better as they leveled back in the day. His target would go down as he, and whatever hypothetical foe he was facing, leveled, even if they happened to level at about the same rate, he'd get...
    71 replies | 1927 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 08:02 PM
    Move along...
    67 replies | 1977 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 07:38 PM
    You can go about your business...
    67 replies | 1977 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 07:17 PM
    This is not the content you're looking for...
    67 replies | 1977 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 07:13 PM
    Tony Vargas replied to OSR Gripes
    Nod. You /might/ still be able to enjoy that game on a different level. Like a one magician can appreciate the technique or artistry of another, precisely because he does know how the trick is done. With the asymmetrical roles of player & GM in most systems, running a TTRPG is arguably similar to throwing a competitive game. It's often the best advice available for a given system. ...
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 06:12 PM
    You don't need to see my identification...
    67 replies | 1977 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 05:52 PM
    *ahem* mimimimimimi /ME/… let's do this... TRIGGER WARNING: I'm going to use the dreaded N(ostalgia) word. I'm only using it because it applies to me, and how I feel about revisiting the classic games I played decades ago. And, since I am applying it to myself, I hope it's clear I'm using it in a positive sense (yes, there are some). (still funny, btw) For /my/self, I have to admit...
    67 replies | 1977 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 05:19 PM
    And at 1st he was passing such saves on an 11. He's gotten worse. That's the point. Even if you grant him proficiency, he still gets worse, just more slowly. I do not understand the resistance to saves improving, or at least treading water. In the classic game, saves got /better/ as you leveled, even net of penalties inflicted by very high level spells & monsters. 3e *good* saves and...
    71 replies | 1927 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 05:02 PM
    Or a Druid in the form of a parrot, with a differently-abled henchman.
    14 replies | 361 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 05:00 PM
    Tony Vargas replied to OSR Gripes
    I like to think of Illisionism as being analogous to a magician's "illusions" (tricks) - they're fun to be 'fooled' by and to try to figure out, but once you see the strings, less fun. And, yes, there is a whole school (not sure if it's /the/ old school, but it's not a young one) or style of D&D that relies on that.
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 03:29 PM
    Jack Chick and BADD didn't even need the internet. (Since politics are off topic, some D&D-history examples.) Thanks to the internet, we then got The Great Roll vs Role Debate, GNS, The Edition War, Zak S, and now, this guy.
    46 replies | 2067 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 07:33 AM
    What I recall of Ars Magica is a medieval world ruled by mages, opposed by a divine dominion? You were expected to play a mage, but could play a custos, a powerless bodyguard of a mage, if you really wanted to. Apart from the inherent honesty of the presentation, and the details of the magic system, sounds right up D&D's alley.
    77 replies | 2283 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 12:51 AM
    Yep, I could see that, it sounds pretty reasonable. At 5th, can do 2+X to one target or 1+X to two targets, for a net gain of X, if both attack :):):):), by choosing a different 'maneuver.' Meanwhile, at 5th, someone else may do 8d6 to one target, or 8d6 to all the targets that get w/in a 20' radius sphere... for a net gain of anything from 8d6 up to, oh, 400d6, very hypothetically, assuming...
    38 replies | 1152 view(s)
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  • Tony Vargas's Avatar
    Friday, 12th July, 2019, 12:29 AM
    It's worth noting that it could be vs the same 1st-level spell, cast with a 1st-level slot, by the same wizard, now that they're both 20th.
    71 replies | 1927 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 11:42 PM
    Greater internal consistency, actually. Hit points are /very/ abstract, and they goof up the internal consistency of a world quite a lot. Particularly in the oddity of high-hp creatures being un-killable when fresh, by attacks that can kill them when worn down a bit (or when caught helpless). I mean, what's "deadly" in AD&D? A dagger, at 1-4/1-3? Laughable! ...until you're killed by one...
    623 replies | 15001 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 11:13 PM
    10. Swinging across a gap and into an enemy. 11. Grab a halyard, cut it free so it pulls you into the rigging, as the spar it was holding up plunges to the deck - preferably onto an enemy. 12. Multiple pre-loaded hand-crossbows or other single-shot fantasy pistol analog of choice.
    14 replies | 361 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 11:09 PM
    Tony Vargas replied to OSR Gripes
    Nod. Like landing on "Go to Jail" or "Loose a Turn" in a board game. Just, arbitrarily, stuff happens. (I'm kinda surprised there aren't more funny stories about Reincarnated old-school D&D characters.) Characters weren't sacrosanct, they didn't /start/ with concepts, but they might come to embody one for part of their career, depending on what the DM had dropped on them.
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 10:50 PM
    Yeah, those elves, notorious powergamers.
    352 replies | 11934 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 10:47 PM
    yeah, we'll go with that.
    352 replies | 11934 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 10:45 PM
    If that's how you see arcana, then it'd also make sense for them to pick up more such bits and pieces while adventuring.
    223 replies | 5314 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 10:28 PM
    Oh, right, I forgot about all the scenes with Aragorn's "Bear" companion, what was his name? Boromir?
    352 replies | 11934 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 10:23 PM
    Why would your half-elf Warlord>Battle Captain>Legendary Monarch be casting spells? ;)
    352 replies | 11934 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 10:14 PM
    I was actually thinking the player could just remember the fact his character stumbled across, maybe note it on his character sheet. Arcana seems /really/ "Trained only" to me. It's, well, /arcane/.
    223 replies | 5314 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 10:08 PM
    Hardly. Some of 'em didn't do damage, at all. Many the damage is hardly the point, just a Martial Thang, a little differentiation that's as much feel as anything, secondary to supporting allies. I get a lot of use out of Warlord's Recovery, for instance. 5e /has/ long & short rest 'pools,' though I agree that the latter is /not/ equivalent to Encounters. It might be more in keeping...
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 09:59 PM
    Tony Vargas replied to OSR Gripes
    Yep, lots of ways for stats to go up (or down), or straight to 18, 18/00 or 24 back in the day. Many of the most significant were magic items, almost all, like items, were things the DM would 'drop,' rarely something a player could acquire as a matter of course. 3e, not 5e, codified stat increases as part of progression, both through giving stat increases with level, and by setting out...
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 09:47 PM
    That's getting more into the concept of a Trained-only check. Though he might acquire specific knowledge in that domain second-hand or through experience.
    223 replies | 5314 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 08:54 PM
    Tony Vargas replied to OSR Gripes
    There's certainly both people who love the classic game in spite of it's flaws, and those who love it /for/ it's flaws. There's also the more conflicted set who hate it when those flaws are addressed elsewhere, as if it somehow diminishes or invalidates their appreciation of the still-flawed original.
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 08:25 PM
    Tony Vargas replied to OSR Gripes
    OK, so you're not coming from the perspective I was wondering about. Everything you said makes sense, then. ;)
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 08:23 PM
    Most games don't use level advancement. Not true, at all. If your character makes a level while avoiding combat and never being wounded, his hps go up. If he makes (and fails) lots of DEX saves, but he's not proficient in DEX saves, they stay the same. If he never gets called on to make a WIS save, but is proficient, it goes up. Again, it's not. There's no diminishing return on...
    223 replies | 5314 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 08:11 PM
    Tony Vargas replied to OSR Gripes
    There is just /so/ much of that...
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 07:56 PM
    Tony Vargas replied to OSR Gripes
    Climb was also STR-based in 3e, so the Rogue was unlikely to have the highest raw check... ...though perhaps likely to be higher than the Fighter after armor penalties. And, perhaps amusingly, a raging barbarian could /really/ climb. ;P (Unless you deemed that climbing required some finesse so couldn't be done while raging.) Had the most skills is a world of difference from the only one...
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 07:45 PM
    In the context of discussing an RPG, it's a very cogent reason. You participate in the game via your characters abilities. The game includes mechanisms of advancement. Some are more or less even, some are profoundly uneven. The game thus becomes less playable as advancement progresses. BA limits that degradation, but it could have as easily avoided it. It's not a sufficient...
    223 replies | 5314 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 07:13 PM
    Tony Vargas replied to OSR Gripes
    Honestly, none of those things, as described in your quote from the original, sound innate fantastic. "Special" Ability still seems a misnomer after reading them. But, reminding myself how wildly varied impressions, variants, and play were back in the day: /Given/ that some folks experience of the Thief was that it represented nigh-supernatural ability on the impossible end of tasks...
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 06:41 PM
    Tony Vargas replied to OSR Gripes
    Frankly, reversing all those mistakes wouldn't topple 3e casters from Tier 1. Retaining fiddly restrictions on casting, giving everyone all-good saves and nerfing save-DC-inflating loopholes, and nerfing spells like Polymorph et al, would /still/ have left the Tier 1 prepped casters super-versatile relative to the feat-specialized fighter, rage-specialized barbarian, and skill-specialized Rogue....
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 06:26 PM
    Because it's a game.
    223 replies | 5314 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 06:21 PM
    It's easier to trim unwanted, but balanced, options, leaving a smaller list of alternatives, than to add - and balance - new options, conceptually, was the point. I'm in no way defending the extant Ranger class... ...really, I can't personally defend any version of it, sure, the 4e ranger was arguably balanced, but I found it personally unappealing to the point I doubt I could speak up for it...
    352 replies | 11934 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 06:06 PM
    Let's turn around using a theory that claims not to be exclusionary and judgmental, to exclude my perspective from discussion, and instead make it about why I don't want to be judged & excluded? Seriously? At that point you've confirmed that the purpose of GNS is to divide, excluded, and judge other divisions inferior to your preferred one. I don't find it uninteresting, I find it...
    126 replies | 8722 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 05:57 PM
    Tony Vargas replied to OSR Gripes
    I never got that impression that the Thief's special abilities were to perform tasks that fit the description, but were otherwise impossible. Quite the opposite, it seemed like the existence of the Thief made those other tasks impossible for everyone else (or what was the point). Especially given that there weren't a lot of systems for performing those tasks. The closest thing I can think of...
    176 replies | 5289 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 05:42 PM
    I feel like the 'realism' argument is more to head off realism objections to what is essentially a playability concern. Consistency would be another way to put it. It's not consistent that some things, like hps and weapon attacks, for instance, advance steadily for all characters, even though some are highly specialized in well for others it's an afterthought, while other things, also...
    223 replies | 5314 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 05:34 PM
    Are you the viewer, actor, writer, choreographer, set designer, SFX artist, or director? Because, in an RPG, what you're doing, whether as DM or Player, encompasses several of those. Part of the point is to experience the story: viewer. Part of roleplaying is to create that story: writer. Part of roleplaying is portraying the character, maybe even with the 'method' of experiencing it's...
    623 replies | 15001 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 05:26 PM
    I guess that's the elephant in the room, yeah. 5e took a lot of thing 4e did very well, but overtly, and kept traces of them that didn't work nearly so well, but were less obvious. Proficiency is one of them. And, yes, granting scaling across the board would be obvious, and thus have invited renewed edition warring. But not really that different. The big change from past eds to 4e...
    223 replies | 5314 view(s)
    2 XP
  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 05:15 PM
    It'd get silly, I suppose, but also self-limiting, as the marginal impact of each additional die would decline. More simply, you could figure "Net" adv/dis, that is, have multiple sources of Advantage & Disadvantage cancel, leaving you with net Advantage (whether x1 or x10) or Disadvantage, but just resolve that normally, with one extra die. Either way, you'll have people stretching for...
    37 replies | 892 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 05:12 PM
    Except that /was/ it's identity in 2e & 4e (OK, and 3e, really, ever since the whole TWF thing took off - and it makes /no/ sense, nothing about the ranger before 2e screamed "TWF," DEX was one of the few stats it /didn't/ need, and back then DEX was critical to TWFing). OTOH, the Ranger seemed to scream 'Archer' to a lot of people even back then, even more specifically, Robin Hood (I guess...
    352 replies | 11934 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 02:10 AM
    Tim the /Enchanter/ is not amused by this upstart, diluting his name recognition. Seriously, though, Tim has plenty of hit points, in spite of never getting in a real fight.
    223 replies | 5314 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 02:05 AM
    Dump stats aren't a sin, they're inevitable, you only have so many points to go around. Being bad at a save, and staying bad at a save is one thing. Getting worse at high level is quite another. Actually, advantage and re-rolls are /more/ valuable if you're not falling behind on your saves, like you do, now, with bad saves on low-priority stats. Which is one thing if you save on an 8...
    71 replies | 1927 view(s)
    2 XP
  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 01:53 AM
    It's a period piece, I guess it comes with the big hair. There was some overt sexism, too - more than I honestly remember seeing in the 80s, but then, CA vs IL - though I suppose it was more obviously telegraphed as wrong.
    48 replies | 1692 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 01:48 AM
    You could increase the /check/ by level, I suppose. Then skill or proficiency gives a flat bonus, the scaling coming, indirectly, from level, via the stat? Fewer numbers to write down.
    223 replies | 5314 view(s)
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  • Tony Vargas's Avatar
    Thursday, 11th July, 2019, 01:45 AM
    Why /were/ weapons +2 or +3, Skills +5 and implements +0...? ...different for the sake of difference?
    9 replies | 283 view(s)
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About The Grassy Gnoll

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Saturday, 13th July, 2019


Monday, 19th February, 2018


Sunday, 18th February, 2018


Tuesday, 25th April, 2017


Friday, 2nd December, 2016

  • 08:21 AM - Azurewraith mentioned The Grassy Gnoll in post [IC] The Odd Job
    ...orched grove these days wi..." he stops mid sentence before surveying the four assembled before him, he smiles a sly smile before looking at the ground near where near the "humans" feet are"No they are most certainly not the royal guard just a bunch of mercenaries turned bandits trying to make some quick cash before order is restored. Believe me I would like nothing more than to set off right now but that damn Dwarf is taking his sweet time AGAIN! Perhaps if you could speed him along?". At this point Graan arrives back in the room apparently he must of snuck out after grabbing the coin purse, he is followed by a rather stunning elf." I think its time you all leave... unless you want to stay sweatness" Gheedon tries his most winning smile to soften Asha up. those proficient in history will knowA great bloody battle was fought on to the north of the village where a demonic general was slain Those not proficient know only that a battle was fought scorching the grove leaving it barren. The Grassy Gnoll given your proficiency in history and arcana you know that when a demon of a certain power bleeds it corrupts the land anyone wants anymore info feel free to roll

Sunday, 27th November, 2016

  • 06:32 PM - Azurewraith mentioned The Grassy Gnoll in post [IC] The Odd Job
    OOC RG The Cast Faindil Drow Undying Light Warlock Jago Aloysius Human Revenant Wizarard The Grassy Gnoll Hrgach Hobgoblin Eldritch Knight KahlessNestor Asha Fallen Aasimar Shadow Sorcerer VLAD the Destroyer "Rent due, wife ill, can't afford your protection money? Have I got an offer for you!" The merchant barked as he stood up from his table, the dim light in the bar catching on the gold chain round his neck, as his velvet cloak began to settle around the stool. There is a hubbub around the tavern. The merchant clears his throat "100gold apice to anyone who signs on to guard my caravan through a secret path through the forest worst thing you will encounter is a wolf! Swear it on me mas grave" The merchant smiles a big "toothy" grin except he is missing at least 80% of his teeth and the ones he does have appear to be gold. A hubbub begins in the tavern as everyone begins to discuss the proposal. Looking smug with him self the merchant heads upstairs presumably to his room. Then he appeared out of the shadows created in an alcove, its amazing how you didn't notice him earlier the...

Friday, 25th November, 2016

  • 08:27 AM - Azurewraith mentioned The Grassy Gnoll in post The odd job[Ooc]
    Ok, so we have four players. Jago drow undying light warlock The Grassy Gnoll human revenant wizard conjuration VLAD the Destroyer ? KahlessNestor ? Ill get a short SRD knocked up over the weekend. Optional rules undecided. (This is mostly me thinking in print to remind me where we are at. Im moving house and got a essay due so it helps. I know there's a little something going on over the pond this weekend)

Wednesday, 2nd November, 2016

  • 05:01 AM - MoonSong mentioned The Grassy Gnoll in post Post a character, get a Pic.
    Part 2 Xeviat Luminescent 78048 @Wedenesday Boy Luska 78049 alienux Nuno 78050 LordEntrails Unnamed Barbarian 78051 mellored Aaracockra Warlock Assassin 78052 The Grassy Gnoll Shiver 78053 M3woods S'parrod 78054 Plaguescarred Thunka 78055 Gwarok unnamed Warlock 78056

Wednesday, 28th September, 2016


Monday, 11th April, 2016

  • 09:20 PM - pming mentioned The Grassy Gnoll in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Hiya! I agree with The Grassy Gnoll ...digital stuff. I'm not sure how I feel about this, but my gut reaction is "Well, at least I have a PHB, DMG and MM". As he was 'obviously' hired because of his digital forte, to me, that tells me Hasbro wants to head down that road. Which means that it is going to be even more increasingly unlikely they will be getting any money from me. :( I was actually kind of excited about being able to spend my cash on *actual D&D* stuff. That is something I hadn't done at all during the 3e & 4e era...or, roughly, for the last 16 years. If my reservations are confirmed...well, looks like I'll be waiting another 8 years until D&D 6th Edition "hits the shelves" (if I'm not too busy fighting off the hoards of ravenous dead because of the zombie-apocalypse thing that will probably be going on then...I'm sure I'll have time for D&D though...so...fingers crossed for 6th Ed! :) ). PS: Although...digital mini-RPG's of childrens cartoons/shows would be pretty sweet... My Little Pony, Backyardigans, ...

Sunday, 21st February, 2016

  • 12:18 AM - steeldragons mentioned The Grassy Gnoll in post First impressions last
    It may or may not be common knowledge 'round these parts, but interestingly, @The Grassy Gnoll both of the classes that you liked/were drawn to were done by Larry Elmore. The rest, including those round headshots, are all Jeff Easley. I concur that Elmore's more crisp and, for lack of a better term, "realistic" work (and Jeff Dee's comic book/superhero-style stuff as well, for me) definitely captured my attention and imagination more than Easley's kind of "brushed wispy" inks. I was similarly baffled, and I suppose shall be to our dying day, that of all the classes presented in Mentzer, the /Magic-User/ was the one that didn't get a full character shot (and also noted that halfling and elf were forced to "share" a spot, though I personally love elves and halflings and always enjoyed that picture). The guy with the spells?! The wizard?! That's who you think you don't need to show a picture of to people in the real world?! It made [and makes] NO sense to me. Equally irritating was the severe dearth of images in/among the spell sections. Cleric spells had at least two cool ones ...

Thursday, 11th February, 2016


Monday, 1st February, 2016

  • 11:30 PM - Yaarel mentioned The Grassy Gnoll in post Three Saves
    @The Grassy Gnoll, Sincerely, all the best. Discussing the abilities to arrive at clearer, more balanced, more lifelike, and more useful definitions, helps the game as a whole. The issues are complex, and it is ok, to view them from different points of view.

Wednesday, 21st October, 2015

  • 06:35 AM - Inoeex mentioned The Grassy Gnoll in post Creative ways to use spells
    Ath-kethin Ath-kethin The Grassy Gnoll psimon85 Thanks everyone : ) I would like to heard your ideas as well, if you dont mind. I had those ideas based on our world physics but ... I have no clue what can I do creatively with Minor illusion or Mage Hand for example. Unseen Servant ? Its kinda useless to me. Or any other kind of spells like them ... I can imagine creative ways to use them :S

Tuesday, 20th October, 2015

  • 08:20 PM - pukunui mentioned The Grassy Gnoll in post worthy quest
    EzekielRaiden and The Grassy Gnoll: Thanks for the responses, guys. I should've updated my original post, though, as the PCs have moved on to Baldur's Gate. See posts #7 and #15 for more up-to-date info on this.

Wednesday, 30th September, 2015

  • 03:55 AM - Quickleaf mentioned The Grassy Gnoll in post How does an oath of the ancients paladin fall? NPC / story-building question
    Some good ideas here! Thanks :) delericho and G. Barrelhouse Esq. while I think your ideas of "tortured until he broke" are solid, it doesn't quite work for what I'm looking for, since "death is the greatest mercy" seems a nihilistic and unredeemable stance. Also it doesn't give me a credible tie-in for "why deliver slaves to the aboleths/Underdark?" But I've got your ideas on my mental back burner, since the idea of the aboleths being ultimately behind his corruption is appealing, thematically showing the power of the Old Deep Ones' mental dominion...which nicely foreshadows elements in Night Below. Any sort of corruption could work. Possibly an evil sort of dryad seduced him. Or, if the bandit thing isn't absolutely needed, you could have him simply in league with a regular neutral dryad who's home is where the keep was built, sort of hell-bent on doing everything in his power to ensure nature "reclaims her beauty" in the region (of course he's really just lost sight of right and wrong). Som...

Wednesday, 16th September, 2015

  • 03:48 AM - Unwise mentioned The Grassy Gnoll in post Did anyone try beastmaster with no action for beast attack?
    Similar to @G. Barrelhouse Esq. I have a bit of a system for knowing what a pet wolf will do. Mine is more of a mental flowchart. It would be different for other creatures, but a wolf is a pack hunter. Has a current target: In a fight with a creature weaker than it = attack In a fight with a stronger predator = attack if the ranger (or pack member) is helping it, otherwise disengage or dodge In fight with an alpha predator = help action if ranger is there, run if not No current target: It will never engage in a fair fight. It will come and use a help action on the rangers target unless it has advantage on somebody or it sees a fleeing, bloodied target. This worked well, all of the PCs thought about helping the wolf if ever it was engaged by itself, because they did not want it to back off or dodge. They also made liberal use of attempts to give the wolf advantage on attacks, such as knocking people prone, or even using the help action and saying "sick em boy!" When uncontrolled, the wolf felt more l...

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Thursday, 26th July, 2018

  • 07:59 AM - Dispater quoted The Grassy Gnoll in post Keith Baker has written 5E Eberron! Now who would you choose to write the other Classic D&D Worldbooks?
    Dark Sun by Pinter MAXRAT: The sun’s nice today. HOGPOP: Yes. Nice. MAXRAT: It’s nice. — Pause for 5 minutes. We hear Hogpop rummaging around in the pockets of the bleeding goblins. An occasional chink as a coin found. MAXRAT: Hot. HOGPOP: Yes. Hot. — Pause MAXRAT: Do you like it? — Pause HOGPOP: What? MAXRAT: The heat. HOGPOP: It’s ok. I don’t mind it. — Pause MAXRAT: I like it. It’s nice. Do you think it’s nice? — Hogpop rolls initiative. Looks like Pinter never read his DS lore

Wednesday, 25th July, 2018

  • 06:15 AM - Greenstone.Walker quoted The Grassy Gnoll in post DEX-based spear wielding Fighter
    To me finesse weapons should be daggers, rapiers, small knives. End of. A rogue swinging a 2H sword is not finesse! Agreed. Finesse is delicacy and subtlety. Using a finesse weapon involves using precise wrist movements to manipulate a small and light weapon. What Brad Pitt's Achilles is doing has nothing delicate or subtle about it.

Monday, 23rd July, 2018


Thursday, 19th July, 2018

  • 05:18 PM - DMMike quoted The Grassy Gnoll in post D&D Action Economy - Alternative
    ...something already that costs an action in exchange for boosted defense: Dodge. Adding to OP. I'd be leaving in passive AC (because who doesn't love finding out that their attack was worthless?), but the Defense action would be a choice between Dodging or Saving. Saelorn: so tanking hits would still be possible - just not tanking spells/saves. You might also want to check if you're sure you want the possibility of casting 2 spells of any kind in a round, or if this needs the same restriction as for bonus action spells. I hope that the stigma over this would be lessened, since the free action would give other characters the chance to act twice as well. Maybe characters with a higher initiative score can react, attempting to disrupt the spell? How about lifting a rule from the glorious Dragon Warriors? Shields: don’t add to your AC but if you’re hit, roll a d6. On a 6, no damage. Maybe give different quality of shields different amounts of hits (number of) or HP (worth of damage). Just ...

Wednesday, 18th July, 2018

  • 07:52 PM - Oofta quoted The Grassy Gnoll in post Multi classing Objections: Rules vs. Fluff?
    That was kind of my point. Sorcerers can be rationalised as a MC at any point, without necessarily any anchors to the character's previous history or encounters. In your case, if the PC is already a sorcerer and wants to MC into a Fighter, say, to me that's fine (assuming there is a reasonablly compelling desire to do so). It's when someone randomly decides that they fancy BOOM WILD MAGIC MANIFESTS that makes me stroke my beard as to their reasons. Obviously, there can be perfectly good reasons to do so. However, it mjst be said that in the middle of a campaign, suddenly having sorcery bubble up through you would be a fairly major development, story wise. There is a reason the Quick Build suggested background is Hermit for Sorcerers - it carries the implication that (a) those around the sorcerer drove them away, probably muttering darkly about the evil eye and almost certainly whilst waving a combination of pitchfork, torch, feathers and tar, (b) the newbie sorcerer went off into the wilds to e...

Tuesday, 17th July, 2018

  • 10:43 PM - MoonSong quoted The Grassy Gnoll in post Multi classing Objections: Rules vs. Fluff?
    Wow, you guys just dodged a lengthy bullet. I spent 20 minutes writing a really long post and when I hit submit I had been logged out and it has now, alas, been lost to the ether. Damnit. Anyway, main points (sans carefully worked beautiful turns of phrase): - To me: character development is more importnat that mechanical benefit. - Sorcerers are a pain because your charcater is just going along, minding his own busin...WILD MAGIC! With no in-game relevance, I am now a fighter 13/sorcerer 1 and my scaled cantrips from out of nowhere are SUHWEET. - Warlock patrons should be controlled by the DM as to when they occur/could reasonably be encountered to acquire a devotee. - MCing with a few closely-related classes excepted should be a Tarzan swing - abandoning one liana to move forward with a new one. I.e., a NEW career rather than a little side quest (nb level of pre-game assumed skill development to reach L1 in your original class). But my sorceress magic is in her blood, why would she stop having it ju...

Friday, 13th July, 2018

  • 01:12 AM - aco175 quoted The Grassy Gnoll in post Rogues and rolling all the dice
    I use Max Weapon Damage + (normal Damage roll + modifiers) for Crits. But it goes both ways so I always have to check the players are ok with that. So that might cut down on the amount of actual die rolling for you! I like to roll the many dice when I crit and my players do as well. When monsters crit, I just add one more damage die, even if there would be more. Most of the time a monster does 1d6+2 and it becomes 2d6+2, but of a monster normally does 2d6+2 it just deals 3d6+2.

Thursday, 12th July, 2018


Wednesday, 11th July, 2018

  • 04:00 PM - Charlaquin quoted The Grassy Gnoll in post New Campaign Setting Hint Is Eberron?
    Definitely looks like ‘campaign setting’ from the blurred letters but the last 2 on the top line seem out of whack with the rest of the characters on that line. He is famous for trolling though, isn’t he? The o in Eberron has always looked like that. The n being larger is new, but I bet the E is larger too.

Monday, 9th July, 2018

  • 10:09 PM - Gwarok quoted The Grassy Gnoll in post Do cantrips level with Magic Initiate?
    Cantrips scale with level, regardless of multiclassing, racial source (eg High Elf), or Feat such as MI. Your Hex would always be L1 though. So if I had a 16th Level fighter, he picks up 1 Level of Wizard when he hits 17th, he'll be shooting a 4D10 Firebolt?
  • 05:29 PM - Ancalagon quoted The Grassy Gnoll in post Multi-classing: as good as it seems?
    I only allow MC if it suits the character. By which I mean, I have a new group who are L3 and have a fighter (BM), Tomelock, and Arcane Trickster. Zero healing. Major NPC just sniffed it and the Arcane Trickster’s player was properly shocked. Wants to vow to find out as much as they can about healing so something like that doesn’t happen again. Looking to MC into cleric. Makes sense in the game and to the character. But to have a MC that isn’t somehow caused or foreshadowed by events in game is just immersion breaking to me.He could take the healer feat mind you... but yes, multiclassing should be significant

Sunday, 13th May, 2018

  • 10:37 AM - pukunui quoted The Grassy Gnoll in post "Immortal Fortress" - WotC Drops Clues About The Upcoming Storyline?
    Can anyone tell me what the ‘code names’ for each release have been so far?As far as I'm aware, not all of the products were given code names (or else their code names simply weren't discovered). The ones I know about: Curse of Strahd: Cloak Storm King's Thunder: Dagger Tomb of Annihilation: Dust Xanathar's Guide to Everything: Midway Mordenkainen's Tome of Foes: Marathon

Friday, 4th May, 2018

  • 02:07 AM - guachi quoted The Grassy Gnoll in post "Immortal Fortress" - WotC Drops Clues About The Upcoming Storyline?
    Castle Amber! I recently ran X2 Castle Amber in my 5e campaign and I tried to keep it as brutal and ludicrous and random as the original. It was more fun than it had any right to be. Two PCs outright died, then both got reincarnated as gnomes. The actual gnome got possessed by an evil insane princess for 2/3 of the adventure. If it is Castle Amber I'm cautiously optimistic but I'm sure they'll neuter the capricious nature of the adventure. EDIT: Mystara/Known World is the only D&D world I'm aware of where the gods are referred to as Immortals. And Stephen Amber is and Immortal. And his Chateau is kind of like a fortress, right? Still a stretch. But X2 is the kind of adventure that works as a sort of demi-plane adventure like Curse of Strahd.

Tuesday, 24th April, 2018

  • 02:50 AM - TiwazTyrsfist quoted The Grassy Gnoll in post You find a magical _____, it does _____
    Next object: A goose quill pen The Skrivener's Scourge Crafted by a wizard with a penchant for puns, this seemingly normal, flimsy, fluffy, fluttery goose feather quill pen functions as a Vicious Longsword. It can also be used as a pen. Next Item: A large terry cloth towel

Monday, 23rd April, 2018

  • 09:42 PM - vincegetorix quoted The Grassy Gnoll in post Character concept help: making a druid
    Spitballing - but thinking of the classic film Ladyhawke - could your Druid be an Awakened Beast whose ability to Shape Change to human form is limited daily? If dm allows, grant Message Cantrip so he can communicate and let him walk upright? Limits his spellcasting but cool character development and if your DM is super gracious he could cast non-V spells plus Shillelagh as a gimme? Cool concept, maybe a little too complicated for a ''first time'' D&D druid, but I'll keep it in mind. Thanks a lot.
  • 05:43 PM - Plutancatty quoted The Grassy Gnoll in post Change a letter, ruin a spell - Xanathar edition!
    Lass Polymorph: Instant drag act. Earthwind: Produces 70s music. Material component: Fire. Danke Macabre: Creates a thank you letter written in German. In blood.Dank Macabre: gives all undead in the area baggy pants, a shiny necklace and a hat
  • 04:55 PM - TwoSix quoted The Grassy Gnoll in post Would 4 spell lists work in D&D (maybe 6e)?
    Sorry for being dumb - what is a heartbreaker rule? People have been making their own houseruled versions of D&D almost since D&D came out, where they clean up rules they don't like into something more symmetrical, or streamlined, or simply better, in their eyes. The collective term for those kinds of games is "fantasy heartbreaker", because everyone who makes one thinks their ideas will spread like wildfire because they've "fixed D&D", only to be inevitably disappointed when no one cares.
  • 10:45 AM - Yaarel quoted The Grassy Gnoll in post Would 4 spell lists work in D&D (maybe 6e)?
    Dragon Warriors from the 80s had a nice thematic setup for Elementalists which could be adapted to be schools of magic: Regarding the Elemental/Material theme. I ended up going with the Magic: The Gathering split that often shows up in D&D. • Air-Water • Fire-Earth Pairing the elements this way ends up more useful. Fire makes inert Earth more dynamic, and using Fire to ‘melt’ and ‘reshape’ or ‘animate’ Earth makes thematic sense. Clustering Earth with Fire also makes the emphasis on fire less of a one-trick pony. Meanwhile, weather magic from Ray of Frost to Ice Storm to Wind Walk makes Air-Water inseparable anyway. Note, the Fifth Element is Spirit (called Ether, Etherealness, Idea, etcetera) and it forms its own ‘Spiritual’ theme. Spirit includes light and void and space-time. Spirit is the stuff that the eternal soul and consciousness are made out of. Spirit includes planar travel and teleportation. In Daoism, the five ways of moving correlate to the five Helenistic elements in the followi...


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