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Munich
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Bavaria
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Germany
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Tintenteufel

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The New D&D Book Is Called "Ghosts of Saltmarsh" [UPDATED!] Monday, 25th February, 2019 02:11 PM

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Wednesday, 20th March, 2019 02:48 PM
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Wednesday, 4th March, 2015
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Monday, 25th February, 2019


Saturday, 3rd June, 2017

  • 12:16 AM - darjr quoted Mhyr in post The New D&D Adventure Is - Tomb of Annihilation!
    Well, I like the concept of chult (jungle with dinosaurs, lizardfolk and yuan-ti) and I like the villain (cannot tell what Wizards did to the demilich), I don't see their connection yet, but I know that I really don't like the title for various reasons. As I am thinking about how to embed Hidden Shrine in my homebrew world, so I am interested in ToA as a jungle sandbox sourcebook. Something like OotA to the underdark, with a lot of generic and not realms specific content, would be great! You'll love it then. The Adventurer's League adventures also tie into the ToA.

Wednesday, 16th September, 2015

  • 04:00 PM - Irennan quoted Mhyr in post Just read Vengeance of the Iron Dwarf...
    When I started to prepare for a 5E Realms game, I thought it would be a good start to read the Sundering Series Heh, those books didn't do a good job in covering the Sundering changes. They were a ''snapshot'' of the world during the event, but the vast majority of changes was not included in those books, and some info have been slowly trickling down during the last two years. SCAG should have a complete overview, though.

Wednesday, 2nd September, 2015

  • 02:47 PM - Prism quoted Mhyr in post +1 Shield and Table p. 142-143 of the DMG
    And I would love to hear more of your item stories! Here is a giant slayer battle axe I put in my current Wailing Dwarf based campaign. Trollthork Created By: Dwarves It is durable and has been treated with blueshine which gives it a gleaming deep blue appearance. History: Heroic Dwarven runes along the haft tell that it was crafted for Gillian Sorndor of the Kingdom of Ultoksamrin, who was a dwarven ranger and slayer of trolls. Minor Property: Language It has the minor property of enabling the bearer to speak and understand giant (the common tongue of trolls) while on their person. Minor Property: Acidic When being used against giants and trolls a thin sheen of acid coats the weapon. The additional damage dealt to giants is acidic rather than slashing damage. Quirk: Aggressive The bearer feels the urge to slay trolls when in their presence. All in all this makes it just as effective against giants, but much more against trolls. I also made it into an Urgosh r...

Thursday, 27th August, 2015

  • 05:30 PM - phantomK9 quoted Mhyr in post +1 Shield and Table p. 142-143 of the DMG
    ...e to other items. So with just a couple of rolls I now have a sword, crafted by a fiend, that a prophesy says that it will most likely be the key to opening a portal to some hellish realm, most likely allowing the Fiends armies to come through and destroy the land. The adventure practically just writes itself. And this was just for a simple +1 sword. That being said, a dwarven cleric in my game got a +1 shield and giving most of the "non-wondrous items magic items" of my campaign some special features, I have the following thought concerning this very +1 shield: Are these features a bit over the top? Minor Property: Shadowbane. The bearer of this shield has necrotic damage resistance, while protecting oneself with it (shield bonus adding to AC). Quirk: Truthspeaker. The bearer of this shield cannot lie (as if under the effect of the spell Zone of Truth), while protecting oneself with it (shield bonus adding to AC). Any critique, help or comment appreciated! Thanks, Mhyr. I think those features are just fine. Nothing too crazy about them.
  • 04:30 PM - phantomK9 quoted Mhyr in post +1 Shield and Table p. 142-143 of the DMG
    Oh, yeah! Here is my take on some of the items found in LMoP: ...snip... I'm currently running the LMoP starter and the PCs so far have found Talon and and Staff of Defense. What's amazing is that with just a few rolls, the items can be so completely different. For instance for Talon (which you named "Claw" above) I let my player roll for the Minor Property and she got that it can amplify her voice and make it carry out to 300 ft. I didn't let her know what the minor property was, but just after a battle with the Redbrands (who got desperate and attacked them in broad daylight) she held the sword high in triumph and yelled out "This is what will become of all Redbrands!" This then carried throughout pretty much the entire town. Needless to say the PCs (and players) where a bit confused but delighted with the conclusion of that scene.

Thursday, 19th March, 2015

  • 01:47 PM - Cernor quoted Mhyr in post Rewards of the Factions
    I don't want to derail my own thread, but when do you give your harpers their harper pin? IIRC the pin was a magic item in older editions, how do you handle this badge in 5E? (Just asking because one my harper players wrote the last session log. :D) Well, it isn't a magic item now! I think they'd get given it as soon as they're officially inducted into the Harpers (although I have no clue how that happens).

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