View Profile: epithet - Morrus' Unofficial Tabletop RPG News
Tab Content
No Recent Activity
About epithet

Basic Information

Age
48
About epithet
Location:
Houston, Texas
Disable sharing sidebar?:
No
Sex:
Male
Age Group:
Over 40
My Game Details

Details of games currently playing and games being sought.

Town:
Houston
State:
Texas
Country:
USA

Statistics


Total Posts
Total Posts
1,035
Posts Per Day
0.70
Last Post
Geekdom Takes a Bow Friday, 21st June, 2019 03:10 AM

Currency

Gold Pieces
5
General Information
Last Activity
Today 03:18 AM
Join Date
Wednesday, 10th June, 2015
Product Reviews & Ratings
Reviews Written
0
My Game Details
Town:
Houston
State:
Texas
Country:
USA

Friday, 21st June, 2019


Page 1 of 2 12 LastLast

Monday, 6th May, 2019

  • 08:25 PM - Yaarel mentioned epithet in post Large size characters
    ... Small adults are rare but known. Effectively, there is a minimum requirement to achieve Large physical size − Constitution 17. If a character improves Constitution during gameplay, I would normally interpret it as ‘bulking up’ or even a growth spurt, depending on race and age. However, if a character loses Constitution, I would normally interpret it as the ravages of a disease or other kind of illness. Loss of Constitution is abnormal. Except, the frailty from old age is a disease that requires a cure, in my view. I can live with defining size as ‘minimum requirements’, yet I am interesting in hardcoding the correlation for a mechanical rule of thumb. Bigger creatures tend to have more hit points and higher Constitution, whereas smaller less and lower. For individual characters, I dont mind specific exceptions to the general rule. The correlation also makes the Constitution score less ‘passive’, by using it for weapon damage and reach, as well as narrative prominence. @epithet I see the value of a feat to gain Large size. But in my case, I want to keep size simple and regular.

Friday, 15th March, 2019

  • 03:35 PM - Hriston mentioned epithet in post Sage Advice Compendium Update 1/30/2019
    https://twitter.com/JeremyECrawford/status/557816721810403329 "As with most bonus actions, you choose the timing, so the Shield Master shove can come before or after the Attack action" So you're claiming that this is a statement of the original intent, and not a mistaken ruling made without referencing the actual text of the PHB? I've already talked about this up-thread, and @epithet has beat me to it this time around, but I'll give it another go and see if you can understand my position this time. This tweet makes no mention of intent. My claim with respect to this tweet is that it's an interpretation of the RAW that is in accordance with the RAI for the timing of bonus actions with conditions as expressed in the original ruling on the Eldritch Knight's War Magic feature that was made in July, 2015. As far as Jeremy's story about not referencing the text, what part of the PHB that wasn't already paraphrased in the question to which he was responding do you think would have caused him to make a different ruling? And that it's impossible for JEC to have forgotten about aspects of the rules and saw someone asking about bonus actions and so answered with the general rule for bonus actions which is "You choose when to take a bonus action during your turn" without really thinking about the finer details? What aspect of the rules do you think Jeremy Crawford forgot? B...

Saturday, 9th March, 2019

  • 02:11 AM - FrogReaver mentioned epithet in post Sage Advice Compendium Update 1/30/2019
    Thanks for the homework assignments, but I’m done. I’ve tried showing you the words in the PHB, and the words that are not in the PHB. epithet answered that sufficiently. The rule you cited is so ambiguous in relation to whether the attack action happens at the same time as the attacks or before them that it didn't prove anything. The correct conclusion is that the rules are silent on both sides of that issue. There are ways Shield Master could’ve been written to allow any of the incorrect interpretations, and the simple fact that it doesn’t use those wordings strongly implies that those interpretations are indeed incorrect. I don't know how to respond to this. It's apparent that you don't even understand what an interpretation is. Nor does it appear that you are capable of even reading or understanding a statement using an interpretation other than your own. Nor can even make a coherent argument. That shield master wasn't written another way is not evidence that your interpretation is correct or that mine is incorrect.

Sunday, 3rd March, 2019

  • 11:27 PM - Ristamar mentioned epithet in post [5E] Interrupting a Spellcaster via Ready Action
    Well, I think you misunderstand me. I'm not sure that straight up doing damage with a ranged weapon is going to be able to be able to disrupt a spellcaster. It's just as unlikely as shooting the fighter with an arrow is going to disarm his weapon. If a player says, "I want to ready to prevent that guy from casting a spell" I will respond with, "sure, what do you do?" Shooting them won't cut it. (no pun intended) Casting Silence might, if the triggering spell has a verbal component. Using a skill to disarm their material component might, if it has a material component. Readying to shoot will simply do damage right before the spell triggers. I redacted my comment earlier that you could force a concentration check on a spell. I didn't redact my statement that you could interrupt actions or prevent actions given the appropriate counter-action. Understood, no worries. My response was more in tune with epithet's original suggestion. I'm also not a fan of disarming components for similar reasons, but I won't argue the point as I've said my peace.

Thursday, 21st February, 2019

  • 04:13 AM - Jay Verkuilen mentioned epithet in post Pages From The Upcoming Nautical D&D Book!
    Did someone's T1-4 spontaneously combust because PotA came out? Is there some reason you couldn't run that original module anymore? No, of course not. Nothing actually changed for that person. Not a single thing. They are just as able to run the original T1-4 today as they were years ago. Absolutely, although many of those modules are rather difficult to get except perhaps in PDF form. But, now, people have a choice. They can run the original T1-4 set in Greyhawk, or they can run PotA set in Forgotten Realms. Choice is good. It's a new take on an idea. <snip> If they rewrite the Slave Lords modules and place them in Forgotten Realms, as an example, who cares? Why should that bother anyone. If you insist that the Slave Lord modules MUST be in Greyhawk, run the original modules. Why does it hurt you so much that I get what I want? Partly it's because the other settings are getting nothing and as @epithet noted, can't even publish on DMs Guild. Fans of that work, correctly, perceive that releases are limited resources. So "choice" to you means "no choice" to other fans. Yes, it's certainly possible to run the older modules. It's a good bit of work to do so and many people don't have decades of experience to be able to understand what's up with 1E---I can do it and I hardly ever run anything "as written" anyway. Also, not to put too fine a point on it, but many of those modules had cool ideas but were often somewhat poorly executed, or are at least somewhat antiquated, and could certainly use a refresh. Finally, the work to convince people to play really old modules can be substantial. But forget about that. The reaction is one not too difficult to understand pretty well: In general, people don't like feeling neglected or having their preferences ignored or invalidated. In the early days of 5E, WotC seemed desperate to capture "lightning in a bottle" again by rehashing the game's great...

Monday, 18th February, 2019

  • 12:11 AM - Hussar mentioned epithet in post Sage Advice Compendium Update 1/30/2019
    Note, epithet, the question isn't really how we would resolve it at our tables, but, a discussion over what the rules say. I'd likely resolve things the way you do and wouldn't really care. But, when discussing what the rules actually say, we have to be more precise than, "Well, this makes my game better, so that's what I'm doing".

Friday, 7th December, 2018

  • 11:26 PM - Caliburn101 mentioned epithet in post Ridding Elves and Half-Elves of Darkvision
    Love this... @doctorbadwolf and epithet No. Darkvision isn’t simpler than low light vision. Low light vision is simpler both in terms of mechanics and intuitive cognisance. I didn’t talk about infravision etc. and wouldn’t want to see those return to the game. No. Ambushes in the dark CAN be accomplished without dark vision, and saying otherwise is patently absurd. If you really need to know how absurd, refer to any book on war.... any... at all. Everything else you went on about didn’t tackle the core difference of opinion we have here so I won’t get drawn into pointless counterpoint over the debate you’d rather be having with me than the one I am actually involved in. By all means add it to the discussion with your additional points with others, but please try to stick to the point when quoting me. I don’t want what I am talking about confused in the minds of third parties by your responses. Thank you.

Monday, 29th October, 2018

  • 09:56 PM - jasper mentioned epithet in post Burning Questions: Why Do DMs Limit Official WOTC Material?
    epithet "We're talking about why DMs do things in this thread, and part of that conversation involves whether they ought to, in certain circumstances" No We are just talking about Why DMs do things in this thread. Anything after your comma, is stuff you and others added. The "my way or the highway" is blunt but gets the point across in 5 words. It is nice if the DM explains his reasoning but he can just say "I hate x". You now have 3 choices. Don't Play with the DM. Play with the DM. Become the DM. You could also whine and scream/write about DM entitlement being bad. But the thread is about DM entitlement.

Tuesday, 23rd October, 2018

  • 03:14 AM - Hussar mentioned epithet in post Mearls On D&D's Design Premises/Goals
    Doesn't cost them an action but it does otherwise hinder them during that time; no reactions, no AoO's, etc. in the specific case of stun. And don't forget: for each time (more or less, there might be a minor mathematical discrepancy) it does nothing this will, by law of averages, another time cost the target two actions. Stun it on a 6, it loses its initiative this round that would have been 3, then rolls 14 for next round and loses that one too. Conversely, as you say, it could just as easily go this round 14: target action, 6: target stunned, next round 6: stun wears off, 3: target action. Dice are fun that way. :) I don't know the odds of losing 0 vs 1 vs 2 actions - my gut tells me it's about 25-50-25% but I've no math to back that up. Also noting epithet's post above too. I could see this as being probably the biggest effect. It would make combat very swingy. It might be very possible for a critter to get two attacks in a row on a PC, which, potentially, can be devastating. Particularly when you factor in abilities and whatnot that mitigate attacks - Shield fighters granting disadvantage, Light Clerics using Flare, various reroll mechanics that are tied to reactions. Not that that's necessarily bad. Just that it will likely result in more deadly combats. A monster getting to double up on effects can, potentially, be very dangerous to the party and, since it's all based on luck, it's automatically going to advantage the monsters rather than the PC's, over time.

Monday, 22nd October, 2018

  • 04:22 PM - Hawk Diesel mentioned epithet in post Shield Attacks and AC Bonus
    FrogReaver, it seems you have gotten hung up on the mace thing. I think what all epithet was getting at was that since the edge of a shield can focus energy into a smaller space, much like the flanges of a mace, that it was not unreasonable to have a shield deal more damage than a 1d4 club. He made the comparison between a 1d6 damage club and a 1d8 damage mace, and stated that because the primary difference between the two is that the mace has those flanges that concentrate force, it was the reason that it deals more damage. Thus a shield, with a similar force concentrator, would deal more more damage (1d6) than a typical improvised weapon of similar size might deal (1d4).
  • 03:48 PM - Hawk Diesel mentioned epithet in post Shield Attacks and AC Bonus
    When your interpretation is so outlandish that you are claiming that a shield resembles a mace then it’s a house rule. You may find it outlandish. But having seen demonstrations on how historically accurate shields may have been used as weapons, I find this to be quite credible. As epithet said, while its appearance may not resemble a club, its function when used as a weapon is quite similar.

Thursday, 18th October, 2018

  • 12:36 AM - pemerton mentioned epithet in post I was right about Shield Master
    What would have worked best is if they eliminated the use of a bonus action for the shove entirely. Just have it say, "Once per turn on your turn if you hit a creature that is no more than one size larger than you with a melee attack, you do damage as normal, and as part of that same successful attack you can make a Strength (Athletics) check contested by the target's Strength (Athletics) or Dexterity (Acrobatics) check (the target chooses the ability to use). If you win the contest, you can either knock the target prone or push it 5 feet away from you." That way you still have your bonus action, and there are no timing questions.That's what I take it to mean (subject to the suggestion from epithet and TwoSix that's come out upthread): taking the attack action means taking an attack, but doesn't require finishing taking all those attacks.

Saturday, 8th September, 2018

  • 09:28 PM - Hawk Diesel mentioned epithet in post Curse of Strahd help (lots o’ spoilers)
    One question I might have that could help answer things is this: do your players want to continue playing their characters beyond Curse of Strahd, or do they intend to retire them? Barovia is almost a living entity of its own, along with the Dark Powers that initially chose Strahd to rule Barovia. As epithet said, Strahd cannot truly die so long as he remains in the favor of the Dark Powers. Thus, taking over from Strahd may be more about pleasing the Dark Powers and making them see that you are a better instrument to further their plans than Strahd. Alternatively, the successor of Strahd may slowly lose themselves, eventually becoming Strahd in time. Their body and mind slowly changing. Either way, Strahd's successor is likely to be just as stuck in Barovia as he was, relying on the Vistani to draw key people in and furthering the influence of the Dark Powers until they can reach beyond the borders of Barovia. This means any character to take Strahd's place will have to retire from adventuring. So hopefully that gives you a better idea of how to handle things. Let your brother know that taking over from Strahd will force them to retire their character. If both still want it after that, then could become not just about killing Strahd, but which can most please the Dark Powers.

Friday, 2nd February, 2018


Thursday, 25th January, 2018

  • 03:21 AM - LordEntrails mentioned epithet in post Mearls' "Firing" tweet
    ...imination. 2) Yes, in fact discrimination against white males has been proven to be true. Not as often as discrimination against minorities, but it is part of the reason that racial quotas in college admissions are illegal. Do your homework actually question the "facts" you are given that support your firmly held beliefs. 3) I acknowledged that I had benefited from the circumstances of my birth. What you call "White Male Privilege". 4) I never stated or implied that I was complaining or felt repressed because I have been discriminated against. 5) I actually strongly implied that the discrimination I have faced is minimal and near trivial compared to that which the majority of the population has faced. 6) I stated personal facts, you are the one implying some social agenda behind them. ... So you trying to silence me based on your own inaccurate assumptions of my motivations and what WMP actually is, is not only not your place to do so, but is actively harmful. ... Actually, I felt epithet was trying to help you by pointing out your venomous attitude (he was much more considerate in his terms) is not productive to furthering your argument or views. That by being so aggressive in your statement and accusatory of others that don't immediately line up with your viewpoints, means that your arguments are not going to sway those who hold views different than you towards your viewpoint. All they will do is get those that already share your views to stand behind you and cheer, while those not already with you will withdraw, and either become more adamant in their views, or simple withdraw from conversation with you. Neither of which helps your cause.

Thursday, 18th January, 2018

  • 07:14 PM - Luz mentioned epithet in post 5E Retriever (from Pathfinder) conversion
    epithet: just out of curiosity, why the swallow whole ability? Everything else about your retriever is a bang-on conversion from the original (with the exception of the plane shift.) Was it just to make it a little more dangerous? Swallow whole just seems like an odd choice for a giant spider creature. Regardless, of all the 5e retrievers I've seen I prefer yours. There is another in the Planar Bestiary by Chris "Goober" Ramsley that is almost identicle; his is a CR15 creature with 230 hp, two claw attacks and one eye ray per round (all damage is the same as yours). I do prefer his description of the 'retrieve' feature, it's a little more concise: Find Target. When ordered to find an item or a creature, the retriever does so unerringly, as though guided by a locate creature or locate object spell, with no limit on the range. The being giving the order must have seen (or have an item belonging to) the creature to be found, or have touched the object to be located. On a side note, I lov...

Friday, 22nd December, 2017


Thursday, 21st December, 2017


Thursday, 2nd November, 2017

  • 03:47 AM - LordEntrails mentioned epithet in post OrcPub is Closing Down
    epithet, You lay out your opinion pretty well. And I appreciate the civility of your discourse. I think the core difference shaping your opinion differently from mine is that; - You believe the majority of OrcPub users had already purchased the PHB in one or more formats. I don't, I suspect a majority of them have not bought an official copy of the PHB in any format. Neither of us have evidence either way. *shrugs* We both agree that theft is illegal. And that WotC has made business decisions neither of us would make, and that we would do things differently based upon we know. But shouldn't we also accept that we do not know what the executives of WotC know, and we do not know their priorities or constraints on the decisions they make. We are not fully informed, but then again, neither is anyone (even the WotC execs). You are. And you are neither morally nor legally obligated to police these forums for them. I'd leave that to them and focus on fun gaming and DM prep using an...

Friday, 7th April, 2017



Page 1 of 2 12 LastLast
No results to display...
Page 1 of 39 1234567891011 ... LastLast

Friday, 21st June, 2019

  • 04:18 AM - Dannyalcatraz quoted epithet in post Geekdom Takes a Bow
    Nothing? https://www.youtube.com/watch?v=OGFz9gt0-Fc Life imitates Art. The part about “interviewer” reminds me of our dogs and “The Toaster Trot”. For reasons we do not understand*, one of our border collies started doing laps of our kitchen- usually while rapidly gnashing a squeaky toy in her mouth- whenever someone made toast. The younger dog watched this in apparent bewilderment and awe...occasionally taking a facial sideswipe with the toy from her trotting elder. When the innovating dog died, the younger dog took up the custom, with her own unique variations on it. And on occasion, SHE involves her younger housemate in a brief tug-o-war as part of a Toaster Trot lap. * we did not train her to do this. We never gave them toast.** ** however, one time, the second dog WAS rewarded when a piece of buttered toast slipped off a plate.

Thursday, 16th May, 2019

  • 11:52 PM - Yaarel quoted epithet in post Norse World
    I'm a little confused by the implications of recklessness associated with drengr. A drengr is an example of an ideal Norse warrior. Goodhearted, high-quality, idealistic − and extremely courageous. The recklessness exhibits the courage. Courage is a highest good in the Norse male gender identity. In the case of the drengr, the daring and thrill-seeking also demonstrates competence and effectiveness, because somehow the drengr manages to pull the stunt off, despite great odds. And these efforts are for a good cause. To be a hero who saves loved ones is a good fate to enjoy. In the Norse view, to die heroically while striving to save, is also a good fate. A kind of warrior saint, sotospeak. Moreorless, the drengr is an action movie hero.

Tuesday, 14th May, 2019

  • 08:32 PM - Morrus quoted epithet in post Is Mike Mearls Happy Hour still a thing?
    I don't know what, if anything, was actually forwarded to Zak by Mike. Do you? Does anyone who is indulging in this "resulting anger" you're justifying? Let's be clear--at the time, Zak was coming under fire for being a tool to people online. That's it. Mike was asked to look into it, and my guess is that he said to Zak "you've been accused of doing the following things... do you have an excuse or justification?" Maybe it was apparent to Zak who had complained, based on the nature of the accusations, I don't know. Mike was never, as far as I can tell, in the position of investigating accusations of domestic abuse, which is what Zak is now in trouble for. I find it difficult to imagine that Mike would be asked or would agree to conduct that kind of enquiry. So what we've got is a situation where Zak said some crap to and about some people on the internet. Mike was asked to look at the situation and was mostly dismissive. Years later, Zak is accused of domestic abuse, and now people are scream...
  • 07:56 PM - Yaarel quoted epithet in post Greyhawk Elevator Pitch?
    He was quite knowledgeable, for a layman. His knowledge probably came exclusively from secondary sources, which were limited at the time. Since then, we've had the benefit of better archaeology, of people recreating arms and armor from the period to study how they were made, and the HEMA crowd providing insight into how they were used. Still, he could have taught a class on the various polearms in use in the late middle ages. I basically agree. But I would qualify. Rather. Gygax could teach a course on secondary sources about weapons and armors, but the reliability of these secondary sources is problematic.
  • 10:49 AM - Eubani quoted epithet in post Is Mike Mearls Happy Hour still a thing?
    It appears to me that more than a few people were arguing that Mearls should face consequences for someone else's actions. It seems that people looking for something about which to be outraged have found Zak, who provides plenty of transgression to fuel that fire. The problem is that Zak is the sort of person you can't really bully, because he doesn't seem to care about anyone else's opinion of him and he will gleefully and aggressively go after people who speak out against him. That leaves Mike, a genuinely decent and pleasant guy who can be (and, I'm sure, has been) hurt by the vitriol hurled at him recently, and WotC which is a company that seems to prioritise the expression of trendy and modern social values. One of the reasons 5e is such a runaway success is that WotC took the time to reach out to the OSR crowd and find out what made OSR products popular. After all, the objective of 5e was to give the D&D market what we wanted to buy. At the time, the reasonable (in my opinion) belief ...
  • 04:14 AM - Giltonio_Santos quoted epithet in post Is Mike Mearls Happy Hour still a thing?
    That leaves Mike, a genuinely decent and pleasant guy who can be (and, I'm sure, has been) hurt by the vitriol hurled at him recently (...) That's why I worry about Mike--I know he's a good guy and a valuable cornerstone of the D&D team, and I know that the folks that sign the checks all know that. I also have no confidence that they would hesitate to offer him up on the altar of social media as a conspicuous display of en vogue social values. That describes my feelings toward this situation pretty well. We can still discuss D&D and share insights from the other members of the team, surely, but this Mike Mearls quarantine just makes the discussion much poorer than it could be. I don't know who's gaining anything from this whole situation, but I have a hard time believing that "the D&D community" could be seen as a reasonable answer.
  • 04:10 AM - Hussar quoted epithet in post Is Mike Mearls Happy Hour still a thing?
    It appears to me that more than a few people were arguing that Mearls should face consequences for someone else's actions. It seems that people looking for something about which to be outraged have found Zak, who provides plenty of transgression to fuel that fire. The problem is that Zak is the sort of person you can't really bully, because he doesn't seem to care about anyone else's opinion of him and he will gleefully and aggressively go after people who speak out against him. That leaves Mike, a genuinely decent and pleasant guy who can be (and, I'm sure, has been) hurt by the vitriol hurled at him recently, and WotC which is a company that seems to prioritise the expression of trendy and modern social values. One of the reasons 5e is such a runaway success is that WotC took the time to reach out to the OSR crowd and find out what made OSR products popular. After all, the objective of 5e was to give the D&D market what we wanted to buy. At the time, the reasonable (in my opinion) belief ...
  • 03:20 AM - pogre quoted epithet in post Is Mike Mearls Happy Hour still a thing?
    not a useful post.

Wednesday, 8th May, 2019

  • 08:40 PM - lkj quoted epithet in post A Look Inside Ghosts of Saltmarsh
    That makes no sense to me. If the "setting" of Saltmarsh is open for DMsGuild publication, and Saltmarsh is described as being on the coast of Keoland (as it should be,) then how is Keoland itself not going to be open, with the pantheons of Oerth, the Citadel of Eight, etc.? I'm more than a bit tired of whatever game they're playing with Greyhawk, and I'm still salty over the fact that you can publish and adventure for D&D set in MtG but not in the original D&D published setting (or the 2nd one, for that matter, which is "The Known World" now called Mystara.) You've already got people creating content for these settings "for free" for those who support them on Patreon, as well as for Dark Sun and Dragonlance. If WotC wants to take a cut of products made for those settings, I think they need to get on it. So, obviously, I don't actually know what they're doing. But the fact that they are keeping Greyhawk back might be seen as an encouraging sign that they intend to provide more robust su...
  • 07:00 PM - Parmandur quoted epithet in post A Look Inside Ghosts of Saltmarsh
    That makes no sense to me. If the "setting" of Saltmarsh is open for DMsGuild publication, and Saltmarsh is described as being on the coast of Keoland (as it should be,) then how is Keoland itself not going to be open, with the pantheons of Oerth, the Citadel of Eight, etc.? I'm more than a bit tired of whatever game they're playing with Greyhawk, and I'm still salty over the fact that you can publish and adventure for D&D set in MtG but not in the original D&D published setting (or the 2nd one, for that matter, which is "The Known World" now called Mystara.) You've already got people creating content for these settings "for free" for those who support them on Patreon, as well as for Dark Sun and Dragonlance. If WotC wants to take a cut of products made for those settings, I think they need to get on it. Seems straight-forward: non-setting specific elements from the book can be used in DMsGuild stuff, and Greyhawk specific stuff cannot. I am sure they will provide documentation explaini...

Sunday, 5th May, 2019

  • 04:27 PM - quoted epithet in post Large size characters
    That’s an appealing take on it, but I don’t think I’m willing to hand out the free damage boost from Large weapons. I give everyone a starting feat, so the cost isn’t high. Well, the "cost" is requiring them to have a 14 strength and a 12 con and play a race with the "powerful build" trait. I'm not sure if you're adding more of those races or not, but there's a lot more costs there than just a feat. Your end result is still likely to be large size heavy hitters, so your concerns about damage will probably be magnified rather than minimized.

Saturday, 4th May, 2019

  • 03:15 AM - smiteworks quoted epithet in post Fantasy Grounds Unity Kickstarter Has Launched
    Will it be possible to have a layer (for example, a ship map) on top of an FX layer (for example, water ripples) that is on top of another graphical layer (like water)? Or will the FX always be on top, making the ship ripple in inappropriate ways? Yes. I have an example of one like that that I created with an earlier iteration of the software that I plan to re-do with the later versions. One of our FX layers is called Ocean specifically for this intended effect. You could then add an FX layer on top of that to make it rain or to add myst, clouds, etc.

Friday, 3rd May, 2019

  • 11:51 PM - Mistwell quoted epithet in post Fantasy Grounds Unity Kickstarter Has Launched
    The new features have been in the works for some time, but the thing that has delayed the development of the Unity version of Fantasy Grounds has been ensuring that it will be compatible with existing rule sets, assets, and campaigns. You will be able to take everything you have for the current program and plug it into the new one. Having used both Roll20 and Fantasy Grounds, there is really no comparison. Even the current version of FG is much more of a full-featured virtual tabletop and is much much easier to use for preparing and running a game. Hell, the combat tracker alone is enough to make me lament the occasions when I have to use Roll20 because someone has to have a browser-based connection. Roll20 has had an advantage in terms of pretty looking doo-dads and a better set of map tools, but FG is set to leapfrog past it in that category, too. Roll20 has dynamic lighting while FGU, when it launches, will only have dynamic line-of-sight, but lighting and darkvision are supposedly early...
  • 10:20 PM - Staffan quoted epithet in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    The message I was replying to, though, was wishing for Paizo and Wiz to cooperate to get some old Dungeon stuff republished. AoW seems like an obvious first choice for that, though I have to admit I'd be leery of working directly with Wizards again if I were Paizo. My impression from reading the retrospective blog posts they made a few years back is that Paizo and Wizards parted on good terms, and Wizards even extended a fair bit of extra good will toward Paizo (e.g. extending the licenses a few months longer so they could finish the adventure path). Here's what Lisa Stevens had to say about it: I have to give Wizards of the Coast a lot of praise for how they handled the end of the license. Contractually, they only needed to deliver notice of non-renewal by the end of December 2006; without the extra seven months' notice they chose to give us, I'm not sure that Paizo could have survived. Wizards also granted our request to extend the license through August 2007 so that we could finish up ...
  • 08:03 PM - Azzy quoted epithet in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    I'd throw money at a 5e Age of Worms hardcover. That, Savage Tides, the other Dungeon AP, and some of the early PF APs.
  • 06:13 PM - billd91 quoted epithet in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    I'd throw money at a 5e Age of Worms hardcover. So would I, but Paizo has no control over that - WotC does.

Wednesday, 3rd April, 2019

  • 07:13 PM - lowkey13 quoted epithet in post Which retroclone/OSR game is closest to AD&D 2E?
    You might also give Adventures Dark & Deep a try. It is sort of an "alternate universe" version of D&D 2e. Eh .... I'm thinking Morrus wouldn't like it if he's looking for a 2e clone (as opposed to a 1e clone). If he's looking for a clone of 2e, he definitely won't like AD&D (get it?). Personally, I think AD&D is a truly amazing retroclone. BUT ... it's more for the type of person who thinks ... "I really like 1e. Loved it. And I hated 2e. But my favorite part of 1e was after UA was released, and running 1e WITH UA and a lot of Dragon Magazine content." Basically, AD&D is a total rejection of 2e.

Sunday, 17th March, 2019

  • 01:53 PM - Stalker0 quoted epithet in post Deborah Ann Woll's Relics & Rarities Ep #1 Is Now Free
    According to the Oxford English Dictionary middle age is between 45 and 65. I'd like to see a show with some of those folks. I might be the only one, but it's what I'd like to see. According to the Oxford dictionary, middle age are those that use the Oxford dictionary :)

Saturday, 16th March, 2019

  • 04:16 PM - Kor quoted epithet in post Deborah Ann Woll's Relics & Rarities Ep #1 Is Now Free
    I wish there was a game featuring middle-aged folks, though. That's one of the things I like about Acquisitions Inc., actually. Deborah Ann Woll is a good DM, but it's kind of like watching my friends' kids play D&D. That's great that you would like to watch a bunch of "older-gamers" play, but most people would not so it seems like an odd criticism of the show. Many productions such as this do take into account general audience demographics. The general median measure of relate-ability is 10 years +/-. This means that people between 25 to 45 will be able to relate to a 35-year old actor. Because of this, I think the players chosen do appeal do the most optimal age range of audience. As someone who is about to hit the half-century mark this year, I can say I have no interest in watching a group of teenagers play, nor a bunch of "older-gamers" like myself. The average age range of the players in this show is quite optimal. Notwithstanding the "optimal age range" discussion above...
  • 12:22 AM - 5ekyu quoted epithet in post Sage Advice Compendium Update 1/30/2019
    No, you are misunderstanding. Your group can decide to change the rules of the game. For example, you can adopt a house rule that only Tiefling characters can be Bladesingers. You have then changed the rules of the game you are playing. Your group can ignore Jeremy's Sage Advice. You can, for example, say that while an elf character only needs 4 hours of trance instead of sleeping it still needs 8 hours to complete the long rest, because that's what you think the rules say and your group is following the published rules as you understand them. That's fine, but you haven't changed the Sage Advice--Jeremy is still suggesting that a meditating elf only needs 4 hours to complete a long rest, even if your group follows a different ruling. You can change a rule, you can make your own ruling, but you can't change Jeremy's ruling. Get it?"You can change a rule, you can make your own ruling, but you can't change Jeremy's ruling. Get it?" Rule in PHB I can do the following and more Use it as us. Ign...


Page 1 of 39 1234567891011 ... LastLast

epithet's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated

Most Recent Favorite Generators/Tables

View All Favorites