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  • lowkey13's Avatar
    Today, 03:31 PM
    Decanter of Endless Water 23 Dimensional Shackles 19 Dust of Dryness 8 Efreeti Bottle 19 Figurine of Wondrous Power 14 Folding Boat 18 Heward's Handy Haversack 12 Horn of Valhalla 20
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Yesterday, 08:42 PM
    No. I mean- not really. There are two "basics" to start with- there is the Holmes Basic and there is Basic. Holmes Basic is kinda sorta what you're talking about- a re-write of OD&D; it was written knowing that AD&D was going to be released, and it was an introduction for players to D&D. So it served a number of different purposes; a streamlining of the multiple different OD&D rules, an...
    15 replies | 512 view(s)
    2 XP
  • lowkey13's Avatar
    Yesterday, 06:35 PM
    Decanter of Endless Water 20 Dimensional Shackles 19 Dust of Dryness 13 Efreeti Bottle 20 Figurine of Wondrous Power 19 Folding Boat 17 Heward's Handy Haversack 14 Horn of Valhalla 23
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Yesterday, 05:48 PM
    I mean ... they aren't just heavy, but seriously unwieldy!
    163 replies | 7119 view(s)
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  • lowkey13's Avatar
    Saturday, 20th July, 2019, 10:46 PM
    I've run the Goodman Games conversion of B1/B2. Review is here- https://www.enworld.org/forum/showthread.php?655877-Into-the-Borderlands-On-Running-an-Updated-Classic I generally run B/X and 1e modules. As a rule of thumb, you're good running modules from 1979-1984; anything after that tends to be very variable in quality. Particular recommendations include: A series (slavers) Very...
    13 replies | 509 view(s)
    1 XP
  • lowkey13's Avatar
    Saturday, 20th July, 2019, 05:57 PM
    Decanter of Endless Water 21 Dimensional Shackles 19 Driftglobe 3 Dust of Dryness 16 Efreeti Bottle 21 Figurine of Wondrous Power 20 Folding Boat 19 Heward's Handy Haversack 14 Horn of Valhalla 24
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Friday, 19th July, 2019, 04:48 PM
    NEEDZ MOAR LOGGINS!!!!!!
    21 replies | 849 view(s)
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  • lowkey13's Avatar
    Friday, 19th July, 2019, 03:21 PM
    lowkey13 replied to Is This Odd?
    Goblin is to Hobgoblin as Clickclick is to Clickbait
    34 replies | 891 view(s)
    1 XP
  • lowkey13's Avatar
    Friday, 19th July, 2019, 03:09 PM
    lowkey13 replied to Is This Odd?
    Such a new problem! Wait a minute .... Dragon Magazine, October .... 1977 ;)
    34 replies | 891 view(s)
    2 XP
  • lowkey13's Avatar
    Friday, 19th July, 2019, 02:50 PM
    Decanter of Endless Water 22 Dimensional Shackles 21 Driftglobe 3 Dust of Dryness 16 Efreeti Bottle 22 Figurine of Wondrous Power 21 Folding Boat 20 Heward's Handy Haversack 20 Horn of Valhalla 27
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Thursday, 18th July, 2019, 06:34 PM
    Wait ... are you saying I should believe what they say, instead of my own fevered hopes and speculation? DRAT! That takes, like, 95% of the fun out of the internet. :)
    78 replies | 2412 view(s)
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  • lowkey13's Avatar
    Thursday, 18th July, 2019, 03:39 PM
    Not quite (at least, not as introduced). DMG 59 states that ultravision can't be used underground or indoors- basically, it's only useful outdoors at night. My favorite weird ultravision rule is that magic weapon light ruins ultravision. :)
    24 replies | 686 view(s)
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  • lowkey13's Avatar
    Thursday, 18th July, 2019, 03:34 PM
    It's a question of priorities, isn't it? I mean, I somehow managed to live in tiny urban apartments (and tinier dorm rooms) and had a large number of books. People throughout history have had books ... To me, the amazing thing isn't that people can't fit in the books ... it's putting in their 60" + TV screens. Like I wrote- priorities. ¯\_(ツ)_/¯
    78 replies | 2412 view(s)
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  • lowkey13's Avatar
    Thursday, 18th July, 2019, 02:45 PM
    Is the Darkvision / Shadowsight like the old Infravision / Ultravision?
    24 replies | 686 view(s)
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  • lowkey13's Avatar
    Thursday, 18th July, 2019, 02:41 PM
    So true! I mean, the recent invention of cities and apartments has likely obsoloted the book. Um, wait .... ;)
    78 replies | 2412 view(s)
    1 XP
  • lowkey13's Avatar
    Thursday, 18th July, 2019, 02:25 PM
    Oh, I love this! Dragonborn: Breath Weapon Dwarf: oof.... Adv/Resist Poison Elf: Charm/ Sleep Resistance Gnome: hangin' out on lawns, all creepy like Half-Elf: Nunchuk Skillz Half-Orc: Eh ... Relentless Endurance Halfling: Stealthy Human: I'd give humans the variant feat to make it humanocentric, but then it would be unbalanced?
    24 replies | 686 view(s)
    1 XP
  • lowkey13's Avatar
    Thursday, 18th July, 2019, 02:08 PM
    Decanter of Endless Water 23 Dimensional Shackles 20 Driftglobe 6 Dust of Disappearance 6 Dust of Dryness 16 Efreeti Bottle 23 Figurine of Wondrous Power 24 Folding Boat 21 Heward's Handy Haversack 21 Horn of Valhalla 24
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Thursday, 18th July, 2019, 02:46 AM
    Vance is nothing but highfalutin'. We could use a little more of that.
    52 replies | 1926 view(s)
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  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 11:05 PM
    Welcome, and have some XP! :)
    939 replies | 166959 view(s)
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  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 10:02 PM
    *sigh* When was the PHB published? When was the DMG published? Now, here's what I wrote- "When 1e was released with the PHB, it defaulted to OD&D state generation since the DMG wasn't out." Do you understand what I wrote now? Good.
    158 replies | 3949 view(s)
    1 XP
  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 09:15 PM
    I was being ironic with the "weird" comment. It is not at all surprising to me that lethality in D&D has declined over time through the editions. :)
    158 replies | 3949 view(s)
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  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 09:11 PM
    Yeah, but no. I don't particularly feel like going through your methodology, but I find most of it suspect and/or incorrect. For example- 1e and 2e both used the same state generation. When 1e was released with the PHB, it defaulted to OD&D state generation since the DMG wasn't out. When the DMG was released, 3d6 was listed as the default with four alternative methods. Here's the pull...
    158 replies | 3949 view(s)
    1 XP
  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 08:25 PM
    OD&D > B/X > 1e > 2e > 3e > 5e > 4e Not only is this true in terms of lethality, but it's also ALMOST completely chronological. Weird huh?
    158 replies | 3949 view(s)
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  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 07:31 PM
    That is not the rule. It is the zero hit point rule. Here, let me show you- "When any creature is brought to 0 hit points (optionally as low as -3 hit points if from the same blow which brought the total to 0), it is unconscious. In each of the next succeeding rounds 1 additional (negative) point will be lost until -10 is reached and the creature dies." This was a special rule for what...
    158 replies | 3949 view(s)
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  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 05:22 PM
    Is a Druid/Monk, or Drunk for short, pre-destined to be the Way of the Drunken Master? And if so, does the Drunk use only natural fermentation, or are stills allowed?
    3 replies | 187 view(s)
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  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 04:40 PM
    Well, there is likely some correlation, but how much? I mean, let's use an easy example- Is the market of D&D (as defined solely as WoTC product) significantly different between 2014 and 2018? It's just four years, right? So, if WoTC did a survey in 1999, why did they do that? Because they had bought TSR in 1997, and they were about to release 3e in 2000. So there was a very major...
    88 replies | 3230 view(s)
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  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 03:55 PM
    I'll take your dagger +2, +3 vs. creatures larger than man-sized and RAISE YOU a Sword +1, +4 vs. Reptiles.
    75 replies | 2995 view(s)
    1 XP
  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 03:46 PM
    Based on something pemerton wrote, I decided to check out Dying Earth. And I really like the Overarching Rule of Efficacious Blandishment. "The overarching rule of efficacious blandishment states that a character who tries to do something outside the letter of the game’s other rules may do so, provided that the player convinces the GM that this action falls within the spirit of the story. Thus...
    52 replies | 1926 view(s)
    1 XP
  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 03:24 PM
    So, there's a couple of ways to look at this. Assuming D&D, you have the following dice: d4, d6, d8, d10, d12, d20. Given the range of hit points for first level, and tradition, the actual range of weapon damage is fairly constricted. In 1e, the range is from a minimum of 1-2 (dart v. large) to a maximum of 18 (3d6, two-handed sword v. large). In 5e, the range is from a minimum of 1...
    163 replies | 7119 view(s)
    1 XP
  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 02:36 PM
    I was curious about this last paragraph, as I'm not sure I fully understand this. Or maybe I do, and I disagree? Either way, I was hoping you could explain it. So, various TTRPGs and other RPGs have a closer identification of the player and the character; some might say that this can be either an artifact of the system, or an artifact of the style that one uses the system. Regardless, there is...
    776 replies | 22183 view(s)
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  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 01:49 PM
    Decanter of Endless Water 24 Deck of Illusions 8 Dimensional Shackles 19 Driftglobe 5 Dust of Disappearance 10 Dust of Dryness 17 Efreeti Bottle 22 Figurine of Wondrous Power 25 Folding Boat 25 Heward's Handy Haversack 22
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Wednesday, 17th July, 2019, 12:32 PM
    Yes. But don’t worry! I’ll take that Warlock to a farm upstate where he can run around with gnomes and Paladins and all sorts of other characters.
    39 replies | 1353 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 08:57 PM
    I've never understood the appeal of the spell vicious mockery. I mean, it seems like an autosave to me? The bard casts it, and then the target responds, "I may have disadvantage next attack roll, but you will always be a bard."
    13 replies | 574 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 08:43 PM
    That's right! When I see a gnome, I think ... "There's a no-class player."
    39 replies | 1353 view(s)
    2 XP
  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 07:24 PM
    lowkey13 replied to OSR Gripes
    I'm guessing you have a little Stockholm Syndrome? ;) Look, OSR is "high magic" in comparison to, say, WFRPG. But the difference between limited Vancian spellcasting, as you had in OSR, and today's spellcasting, is VAST. And the difference between very few characters having the ability to cast spells, and every .... single ... character ... being able to cast spells (if not as a base class,...
    231 replies | 8263 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 06:46 PM
    lowkey13 replied to OSR Gripes
    So, as someone who went from 1e to 5e, I can tell you that there are more than just technical differences! The similarities (such as classes, races, ability scores, etc.) mask a deeper structural difference which becomes more obvious (to me at least) over time. I posted this in the other thread, but the prevalence of magic, alone, is such a huge factor, and the difference between innate...
    231 replies | 8263 view(s)
    2 XP
  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 06:18 PM
    lowkey13 replied to OSR Gripes
    Yes, but no. I think it depends on your frame of reference? It feels more similar than, perhaps, 3e or 4e. But if you make the jump from OSR to 5e, the differences are stark. The magic alone, not to mention the whack-a-mole combat, is incredibly noticeable. And there is a huge difference between "Zero to Kinda Hero" and "Hero to Hero-er" which is closer to the distinction. Again, to...
    231 replies | 8263 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 05:49 PM
    lowkey13 replied to OSR Gripes
    No. And it doesn't just seem that way, it is that way. Once you move past the difficulty of generalizing about B/X and AD&D, you are still left with the fairly mundane observation that: 1. Hit points are more scarce; and 2. Healing is more scarce; and 3. Death, including perma-death is more likely. (No whack-a-mole, more ways to die other than hit points, system shock, etc.)
    231 replies | 8263 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 03:06 PM
    A Role Playing Game, to contain an accurate detail of all the subdivisions of which its rules might describe the complexities of the world, and of all the means by which those rules may be carried into execution, would partake of the prolixity of a legal code, and could scarcely be embraced by the human mind. It would probably never be understood by the public. The nature of a table top...
    33 replies | 1086 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 02:25 PM
    Decanter of Endless Water 25 Deck of Illusions 9 Dimensional Shackles 19 Driftglobe 7 Dust of Disappearance 12 Dust of Dryness 17 Efreeti Bottle 22 Eversmoking Bottle 2 Figurine of Wondrous Power 26 Folding Boat 24
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 02:24 PM
    Decanter of Endless Water 25 Deck of Illusions 9 Dimensional Shackles 19 Driftglobe 7 Dust of Disappearance 12 Dust of Dryness 17 Efreeti Bottle 22 Eversmoking Bottle 4-2=0 ?????? Figurine of Wondrous Power 25+1=26 Folding Boat 24
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 03:49 PM
    The only thing better than watching JW3 two times, is watching it FOREVER, IN AN INFINITE LOOP! You thought I was going to say three times, didn't you?
    35 replies | 1592 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 02:57 PM
    Just quoting this again. It needs to be quoted.
    163 replies | 7119 view(s)
    3 XP
  • lowkey13's Avatar
    Monday, 15th July, 2019, 02:54 PM
    Decanter of Endless Water 24 Deck of Illusions 10 Dimensional Shackles 21 Driftglobe 7 Dust of Disappearance 14 Dust of Dryness 16 Dust of Sneezing and Choking 5 Efreeti Bottle 22 Eversmoking Bottle 10 Figurine of Wondrous Power 25
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 02:52 AM
    Luckily, all my comments come with a money-back guarantee!
    163 replies | 7119 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 02:18 AM
    See, e.g. https://www.newsday.com/lifestyle/columnists/erica-marcus/rapeseed-oil-and-canola-explained-1.10475075
    163 replies | 7119 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 01:34 AM
    I, too, am not a fan of the canolier. Wait for it.
    163 replies | 7119 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 01:04 AM
    There's definitely something fishy about it.
    163 replies | 7119 view(s)
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  • lowkey13's Avatar
    Sunday, 14th July, 2019, 07:06 PM
    Decanter of Endless Water 22 Deck of Illusions 14 Dimensional Shackles 20 Driftglobe 9 Dust of Disappearance 16 Dust of Dryness 15 Dust of Sneezing and Choking 8 Efreeti Bottle 22 Eversmoking Bottle 13 Figurine of Wondrous Power 23
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Sunday, 14th July, 2019, 02:47 PM
    I wouldn't say that the modern APs are trash; but I would say that the period from 1979 - 1984 is about as rich as can be, where you have everything from X2 (Amber) to S3 (Barrier Peaks) to the EX series (Wonderland) to Ravenloft and the Desert of Desolation (the I Series) to DL1 (which, regardless of how you felt about the rest of the series, was groundbreaking).
    75 replies | 2995 view(s)
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  • lowkey13's Avatar
    Sunday, 14th July, 2019, 03:39 AM
    Decanter of Endless Water 22 Deck of Illusions 13 Dimensional Shackles 20 Driftglobe 11 Dust of Disappearance 16 Dust of Dryness 17 Dust of Sneezing and Choking 10 Efreeti Bottle 22 Eversmoking Bottle 12 Figurine of Wondrous Power 21
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Saturday, 13th July, 2019, 02:46 PM
    Be just and if you can't be just be arbitrary.
    75 replies | 2995 view(s)
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  • lowkey13's Avatar
    Saturday, 13th July, 2019, 02:32 PM
    Wait until you see my list of favorite ice cream flavors! Mmmmm..... Lobster ice cream in Bar Harbor.
    75 replies | 2995 view(s)
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  • lowkey13's Avatar
    Saturday, 13th July, 2019, 12:50 AM
    Silence like a cantaloupe
    75 replies | 2995 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 08:10 PM
    5e PALADINS! Eff me! I mean, say what you will about the tenets of the Old School LG Paladins, at least it's an ethos.
    75 replies | 2995 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 08:06 PM
    If you liked 2e, you should try it again first. That said, I am probably not the person to ask; while you are correct in stating that 2e is "similar enough" to OSR and B/X and 1e, I am one of the few people that would say that UA (in 1e) and everything 2e is just too ... modern. ;) If you're looking for stripped down, I'd give B/X a look.
    75 replies | 2995 view(s)
    1 XP
  • lowkey13's Avatar
    Friday, 12th July, 2019, 06:25 PM
    Smash the control images, smash the control machines.
    75 replies | 2995 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 06:08 PM
    lowkey13 replied to OSR Gripes
    You know how Americans are, Umbran. They all love to travel, and then they only want to meet other Americans and talk about how hard it is to get a decent hamburger.
    231 replies | 8263 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 06:05 PM
    Heh. So, I don't think it's JUST nostalgia. I listed the reasons I enjoy it, above, but I'd add two things- 1. Familiarity. Yes, it breeds contempt! But if you're going to be running or playing a system, it helps to play something that has worn a groove into you (in a good way?). Kind of like a pair of jeans that you've worn a long time, if you've played these systems, they just fit. It's...
    75 replies | 2995 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 05:23 PM
    Okay! You will live forever! ....
    36 replies | 921 view(s)
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    Friday, 12th July, 2019, 05:10 PM
    Heh. Actually, it's pretty sound advice! (At least in America! Seriously, so many people think they will never die, and so many people fail to understand both how easy a simple will is, and how obnoxious the intestate laws can be.)
    36 replies | 921 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 05:09 PM
    So ... based on another thread, I had to ask myself, "Self, why do people go back and play OSR, retroclones, B/X, and 1e? I mean, given the sheer number of posts stating that these rules are objectively trash, people would have to be crazy AND stupid to play them, right?" Well, unfortunately, I am both crazy and stupid, loving both 1e and B/X, and having recently started a 1e campaign for...
    75 replies | 2995 view(s)
    17 XP
  • lowkey13's Avatar
    Friday, 12th July, 2019, 03:52 PM
    My wife and I used to go to the movies a lot, too. Do you know what happened? We got older. Weird, huh? And now, my wife doesn't go to the movies ever (almost ever, I should say) because she prefers art films which are just as good on the large TV screen at home, and cheaper. Whereas I will still go with the kids- but not nearly as often, and I don't go NEARLY as much as the oldest kid...
    36 replies | 921 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 02:42 PM
    Really? Are you trying to say that, in general, good movies do better? I am truly shocked. Or maybe it's because you're less likely to go to the theater? You realize that you are literally one of those "Get off my lawn" people that the demographics show, and it's either a chicken or egg thing? Why don't the olds go to the movies?
    36 replies | 921 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 02:39 PM
    Well, just pointing out that- 1. We had Terminator and T2. 2. Then we had the sequel, T3. How'd that go? 3. Then we had the Cameron-approved sequel, Salvation. How'd that go? 4. Then we had a reboot, that wasn't a reboot, Genisys. How's that go?
    36 replies | 921 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 02:25 PM
    If the age target demographic is 40 to 50 years old, then the movie has already flopped. I obviously can't speak to every place, but I know that locally, the teens will go see movies ... multiple times. It's an opportunity for them to get together and hangout. And they enjoy watching movies multiple times as well. If you're wondering why there are so many horror and superhero movies, there...
    36 replies | 921 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 02:12 PM
    Decanter of Endless Water 24 Deck of Illusions 11 Dimensional Shackles 20 Driftglobe 15 Dust of Disappearance 20 Dust of Dryness 17 Dust of Sneezing and Choking 13 Efreeti Bottle 22 Eversmoking Bottle 15 Figurine of Wondrous Power 19
    252 replies | 6082 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 08:15 PM
    lowkey13 replied to OSR Gripes
    *shrug* It's not like I spam a thread for pages telling you about how 4e was really played, because my cousin once told me, and therefore it now exists as an immutable law that cannot be reasonably questioned. ....and that's a ruleset that was more uniformly applied than OD&D / 1e / B/X. But hey, maybe I should. It sounds like fun!
    231 replies | 8263 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 08:12 PM
    lowkey13 replied to OSR Gripes
    To me, the more interesting thing about the Thief class (and we just had this conversation when I did the origin of classes thread a few weeks ago, not to mention this has popped up every three-four months) is that the original Aero Hobbies thief didn't use tables, but rather used the abilities as if they were spells (MU). There is a source for it (Daniel Wagner) that I am too lazy to come up...
    231 replies | 8263 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 07:58 PM
    lowkey13 replied to OSR Gripes
    I mean, in fairness, it's more of a, "Woah, you just don't get it." But sure, that works too. Of course, I think what you're missing is that I wasn't trying to contradict you. It's this surprisingly simple-to-grasp point that multiple people have expressed to you, but you keep missing. Here, let me show you: A: Chocolate ice cream is the best. Everyone eats chocolate ice cream....
    231 replies | 8263 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 06:47 PM
    lowkey13 replied to OSR Gripes
    Pointing this out again, although others have already done so. You are on a forum. A forum where, among other things, we have people that write columns sharing their experience writing the books from back in the day (h/t James Ward). Where we have the archived words of EGG. And where we have, for better or worse, various Grognards milling about who played and DM'd these games. Not cousins....
    231 replies | 8263 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 05:53 PM
    lowkey13 replied to Monk Tortle
    If you drop the character in a blender, do you make Monk Tortle Soup? AC doesn't stack. As already stated, use whatever gives you the higher AC.
    42 replies | 1568 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 04:35 PM
    To me, it's not the hate that's surprising and disheartening. It's always been there. It's that people are so comfortable expressing it in public. I find that shocking, and fairly new.
    46 replies | 2513 view(s)
    2 XP
  • lowkey13's Avatar
    Thursday, 11th July, 2019, 04:28 PM
    I hear you. Heck, if someone told ME that they were getting together with their GURPS Group, I would probably think they were discussing their STD-support group before doing a double-take.
    88 replies | 3230 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 04:23 PM
    So, I don't actually disagree with you, but when I read what you wrote, I had the following thought- when you appear to criticize someone for making "value judgments about the choices they do make," I have to contrast that with your approach. I find it hard to square your criticism with the following description of escalating consequences. I mean ... how does one adjudicate "escalating...
    776 replies | 22183 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 02:46 PM
    Oh man .... I'm really reaching into the past here, but you're right. Bard's Tale was fine, but M&M ... now you were cooking with gas! Still, I don't think any game stole as many hours from me as the Ultima series. I may not remember that much from the 80s, but I still remember the infinite boat trick from Ultima 2. :)
    8 replies | 312 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 02:43 PM
    Decanter of Endless Water 21 Deck of Illusions 15 Dimensional Shackles 20 Driftglobe 16 Dust of Disappearance 20 Dust of Dryness 18 Dust of Sneezing and Choking 14 Efreeti Bottle 22 Eversmoking Bottle 16 Figurine of Wondrous Power 22
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    Wednesday, 10th July, 2019, 09:37 PM
    So I wanted to tie this into some bigger point about RPGs in general, but ... meh. Too much effort. Instead, I just wanted to post a thread so people could discuss, if they chose to, some of the wonderful CRPGs that really kick-started the genre. What am I thinking about? Well, here we go! 1. Wizardry O.M.G. This is the ultimate in old school CRPGs, isn't it? Sure, it's a shameless...
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    Wednesday, 10th July, 2019, 09:28 PM
    I feel like ... there might be some larger point that could be drawn out here. I'm just not going to make it.
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    Wednesday, 10th July, 2019, 09:25 PM
    lowkey13 replied to OSR Gripes

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    Wednesday, 10th July, 2019, 09:16 PM
    lowkey13 replied to OSR Gripes
    This all may be true, but have you ever considered the other side? You know, that the other person is a brain in a jar, and we are all nothing but shadows on a wall and therefore have no authentic experiences? I mean ... have you ever been to the dark side of the moon? Do you even lift, brah?
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    Wednesday, 10th July, 2019, 08:30 PM
    .....do you have a kickstarter for this one act play? Maybe a "Waiting for Godot, the Human Warlock?" Or would it by more of a "Rosenogre and Guildenogre Are Dead." ..... Take all of my money.
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    Wednesday, 10th July, 2019, 08:20 PM
    I know! That's really unlike us. ;)
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 07:33 PM
    Well, here's a counterpoint- you're a cynical and grouchy old man. :) But I will offer a competing view, full of hope! D&D has succeeded not because people are stupid, and not because of path dependency, but for a multitude of reasons that feed into one another. But I think that what you have to start with is that D&D scratches some sort of itch, and it does it well; moreover, it does it...
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    Wednesday, 10th July, 2019, 07:15 PM
    lowkey13 replied to OSR Gripes
    So, the bolded part is what interests me. One of the big differences, IMO, between classic OSR/1e style play and today's play (basically from 2.5e on, but especially with 3e on) is the emphasis on Chargen. I often think that a character isn't made interesting and unique in OSR in creation; it's only through play that the character becomes interesting and unique. I can create a 1e or...
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 06:43 PM
    So .... I disagree with pretty much everything you wrote. :) Look, I get the whole, "Old man yells at clouds" aspect of this debate- I'm right there with you. But far too often, people look at these types of things and, to paraphrase the old joke, say, "Sure, D&D might be the preferred RPG in fact, but surely it shouldn't be in theory." There certainly wasn't a dearth of RPGs at the...
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 05:38 PM
    To answer the question, well, it depends on the timeframe! Back in the day, D&D was always the "main game" that my group would play. But we often take extended breaks to play games for one-shots, or short periods of time, or even a few years, just to enjoy something different. Now? I pretty much play D&D (5e campaign, 1e campaign, about to try a little B/X again) and the occasional one-shot...
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 05:13 PM
    Is the question strange? If you include PF as part of the greater D&D family (a reasonably supposition), then you will usually see that more than 80% of all games and players are playing "D&D," with no other RPG getting any real noticeable push. Everything is niche compared to D&D/PF. So, yeah, I'd certainly say that D&D is the default for TTRPGs. (Even moreso when you people who...
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 03:30 PM
    Decanter of Endless Water 22 Deck of Illusions 15 Dimensional Shackles 20 Driftglobe 17 Dust of Disappearance 20 Dust of Dryness 17 Dust of Sneezing and Choking 18 Efreeti Bottle 22 Eversmoking Bottle 17 Figurine of Wondrous Power 24
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Monday, 22nd July, 2019


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Thursday, 18th July, 2019

  • 11:31 AM - Hussar mentioned lowkey13 in post 2e, the most lethal edition?
    ...ters? Quite a few. What makes a game lethal is more than just how many hp can be soaked up. Ok, let's use Snakes. Medium viper in 3e deals d6/d6 Con damage DC Fort 11. Fail the save and you could lose up to 12 con from each bite. You die at 0 con. That 2e viper was only lethal about 15% of the time: Poisonous Snake All poisonous snakes deliver toxins automatically through their bite. Roll on the table below (or choose) to determine what type of poison is present. Die Modifier Onset Result of Failed Roll to Save Time Saving Throw* 1-4 +3 1-4 turns Incapacitated for 2-8 days 5-6 +2 2-5 rounds Death 7-11 +1 2-12 rounds 2-8 points of damage 12-14 None 1-6 rounds 3-12 points of damage 15-17 -1 2-8 rounds Incapacitated for 1-4 days 18-19 -2 1-4 rounds Incapacitated for 1-12 days 20 -3 1 round Death And even then you were generally at a +2 to your saving throw - that's a what, 7 for a 1st level fighter? I'm getting the feeling that lowkey13 was maybe closer to right than not.

Saturday, 13th July, 2019


Friday, 12th July, 2019

  • 07:53 PM - Ralif Redhammer mentioned lowkey13 in post OSR ... Feel the Love! Why People Like The Old School
    ...’m of a similar mind. I’m more inclined to just play the original games these days instead of the retroclones. The exception is DCC RPG, which, while a retroclone, has enough new rules and style to make it its own thing. Now, as for why I enjoy OSR play… The ease of character generation and levelling up is definitely a nice change of pace. There is something delightful to the fear-ridden exploration part of the game. Going into the dungeon is a lot like being dared by your friends to run up and touch the door of Old Man Mordenkainen’s house. One thing I’m not as much a fan of is that direction choices frequently boiled down to random selection – it wasn’t until you came to a room or chamber that things got exciting, generally. As much as I was amazed when 3e blew them away, I did love the niche protection of race-as-class and class restrictions. It meant that you played a dwarf because you thought dwarves were cool, not because they were the optimal choice for a class. And, sorry lowkey13, but one thing I dearly love about the old days is that all paladins had to be Lawful Good. For /my/self, I have to admit that when I'm in the mood to paleo-game, as I call it, retroclones don't cut it. I want the real thing. I pull out my faded 1st Edition Gamma World rulebook and run a crazy game of random mutants mucking about with random artifacts.

Friday, 28th June, 2019

  • 01:24 PM - Maxperson mentioned lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    ...to push the boundaries. I think our fundamental disagreement is where those boundaries lie. I disagree that the soft rules(guidelines) that involve in-game behavior are immutable. If a druid had a valid reason for putting on metal armor, it wouldn't bother me in the slightest as a DM, and as a player I'd be pissed if a DM was so inflexible as to deny what is a reasonable(not rules lawyer or find loophole) action. Thus in the case of lawyer-style arguments regarding precise RAW language, for me it's the spirit of the rule that matters, NOT technicalities over preciseness of wording. So, you're in the wrong place for that. :p As was pointed out to you in this thread, these sorts of discussions happen in the forum environment all the time. We are after all discussing what RAW means, so of course the meaning of the wording is going to come up. We all have different takes on what rules mean, even to the the point of going opposite of clearly worded instruction. In the thread that lowkey13 referred to yesterday about druids and disintegrate, I had people swearing that druids never hit 0 hit points in wildshape so as to avoid being wrong about the wildshaped druid triggering the dusting effect. This was despite very, VERY clear language that said that the wildshaped druid turns back to normal form when he hits 0 hit points. At least this conversation is about language that's more vague or optional.

Wednesday, 26th June, 2019


Friday, 21st June, 2019

  • 09:10 PM - Harzel mentioned lowkey13 in post Survivor Magic Items (Misc. A-C)- BAG OF TRICKS WINS!
    lowkey13 A major retcon occurred between #229 and #230. There are now a bunch of votes on top of that. Not sure how you want to fix since a bunch of the newer votes were for/against Crystal Ball, which was eliminated at #225. Alchemy Jug 29 Bag of Holding 29+1=30 Bag of Tricks 27 Broom of Flying 26 Carpet of Flying 28 Cube of Force 20​ Cubic Gate 15-2=13 Alchemy Jug 28 Bag of Holding 26 Bag of Tricks 29 Broom of Flying 27 Carpet of Flying 27 Crystal Ball 5 Cube of Force 19 Cubic Gate 19

Monday, 17th June, 2019

  • 11:30 PM - Imaro mentioned lowkey13 in post Should I play 4e?
    ... rather read me some Forgotten Realms than say the Great Gatsby, Moby Dick, or Catcher in the Rye. Does this mean forgotten realms is of an equal or higher quality than a literary classic because I enjoyed it more? LOL no. Not even a little bit. And if I tried to claim as such, I would be (rightly) mocked because it is just clearly not so. So when Tony claims "4e was as good a game as D&D ever managed to be"...coming back with 'But not as many people liked it!' is meaningless and doesn't address the point. Now, I mean, he doesn't really back up his claim with anything and its fine if you disagree. But the metric of 'How many people enjoyed/did not enjoy this' does not belong in a discussion about quality. Does it have a place in a discussion about 'What can we sell to make more money?' Absolutely. But thats not Tony's claim. 5e is a more profitable edition. Hands down. But that is not indicative of quality of the product. I don't see where, in the post you were responding to, that lowkey13 made a statement concerning qualitative judgement, if anything he seemed to be responding to this part of the sentence he emphasized.... ... and if you weren't too deeply wedded to the flaws of past editions, it was hard to dislike. where it does seem to be implying if not outright stating that the product isn't to blame for it's failure or consumers disliking... a flaw in the consumer is. If anything I've seen Tony Vargas make continuous statements around qualitative judgement concerning 4e and other editions without backing it up in any way. Which I guess is why I see this particular call out as kind of odd.

Friday, 14th June, 2019

  • 12:56 AM - pemerton mentioned lowkey13 in post Formatting- Quotes Not Coming Out Correctly
    I use the traditional colour scheme (white post text, orange button text, on black background). In the post I mentioned in the "literary endeavour" thread there are two quote blocks. The first I can read. The second is, for me, an empty quote block. When I highlight it the text appears. I assume that the text has COLOR tags around it that are making it black. In the past when posters have had this issue I believe it's been because they're preparing posts in Word or some similar formatting-rich environment, and then when they copy-and-paste into the message board editor the formatting tags are carried along with the text. lowkey13, I can't recall if this is a recurrent feature of your posts or not. In the case of the particular post I commented on it was the particluar context of the phrase "My last post", which I realised I'd probably misinterpreted, that made the invisible quote salient to me. Maybe you've had invisible quotes in the past too but I haven't commented on them because it hasn't seemed to matter in that context. So anyway, after writing the above I went back through the thread and found post 409 on May 21st (my time). It has 3 quoteblocks. One is fully visible to me. One is fully invisible to me (unless I hightlight text). One is invisible except for the last six words. So I don't think this has anything to do with https. I would guess it's to do with the environment where you are writing/editing your posts.

Thursday, 13th June, 2019

  • 11:15 AM - pemerton mentioned lowkey13 in post Is RPGing a *literary* endeavour?
    So why are you replying to my four-word (and a link) post, rather than replying directly to the 400-word post? Perhaps because I said the same thing, but more elegantly, and you hope to elicit further elegant responses, by engaging with me rather than with the anti-paladin?Having just re-read lowkey13's post, I think I may have misread - by "my last post" perhaps he mean "my previous post" (the next bit of the post itself is not legible for me because of some text formatting issue, but maybe it's a quote of a previous post?). I feel that reinforces my view that meta-comments (ie on the quality and formal properties of poster's posts, as opposed to what they're actually saying) is generally unproductive. by engaging with me rather than with the anti-paladinWhen I play a FRPG I nearly always play a paladin (or similar archetype). Presumably that's more evidence of something-or-other.
  • 10:07 AM - pemerton mentioned lowkey13 in post Is RPGing a *literary* endeavour?
    No narration! Only framing!The post you quoted is nearly 400 words, has two footnotes and an edit, and references Hemingway and Henry Miller. I'm not sure there's much profit in critiquing posting styles or trying to diagnose irony. lowkey13 has (by my count) 7 posts since posting "My last post". Is that irony? An atypical use of the word last? (Maybe we should debate the meaning of the word last, or even post - my count of posts doesn't XP/laugh clicks - for several hundred posts.) Or is it just a change of mind and someone saying stuff that they feel like saying?

Wednesday, 12th June, 2019

  • 10:59 PM - darkbard mentioned lowkey13 in post Is RPGing a *literary* endeavour?
    lowkey13, to a much greater extent than you might imagine, I largely agree with much of your recent postings here, but because of your sarcastic and antagonistic style, I have lost any desire to engage your substance right now.
  • 07:24 PM - Satyrn mentioned lowkey13 in post Why are we okay with violence in RPGs?
    If we were all Americans, here, I could just say "because we're a violent society." Instead, for my flip, sarcastic, cynical answere I'm going to have to go all ST:tNG, and say " because we are an egregiously violent species." (And, you don't get to complain about flip, joking answered to serious questions.) Excellent! Since lowkey13 doesn't get to complain, that lets me go to the front of the line with my complaint. My Complaint: you're stealing my schtick! Please Schtop.

Tuesday, 11th June, 2019

  • 08:18 PM - Gradine mentioned lowkey13 in post Players 'distressed' by gang-rape role-playing game
    ...sion knew him for at least a decade. Made him a face of the con by making him a Room Captain (this point being exactly why some people might not have felt safe going to the con organizer). Predators rely on "good ol' boy" networks to keep their dirty laundry private so they can keep being predators. That's the accountability piece. As for safety, well, I am sure there are cons where Kevin Rolfe will be more than welcome to run his games still. Are the people who would be most traumatized by his "shocking" content going to give pause to joining his games when they see his name on the listing, now? Public awareness makes people safe by giving them the information they need to avoid being traumatized by bad actors, while at the same time raising public accountability for those who might have otherwise given his behavior a pass. "or when we recklessly pursue a moral program of some kind in the wake of such an event" To be clear, the "moral program" in question is "rape = not acceptable". lowkey13 has covered this in better detail, but you are bringing moral relativism to an argument that is mostly centered around sexualized violence. Call both sides equally bad in their extremism is a false equivalence of the dangerous. "People who spring rape scenarios on players and then lie about in an interview with the guy who wrote 'In Defense of Rape' should not be allowed to be in our hobby" is not the moral or extreme equivalent to "LOL great job owning the libs!" and the latter are explicitly counting on well meaning people making that mistake. "I think there is a lot of cruelty being expressed in this thread and people don't see it, because they think they are so correct. Personally I am not a big fan of cruelty." Dannyalcatraz covered this in a point I see you have not responded to yet, in that: Foreseeable repercussions for actions =/= cruelty. I don't really have anything else to add to that.
  • 08:07 PM - Manbearcat mentioned lowkey13 in post Is RPGing a *literary* endeavour?
    lowkey13 I think you’re more or less saying what I said in my initial post in this thread: Framing and understanding of dramatic device (arc composition and pacing, tropes) are fundamentally tethered. Insofar as they are (and they are), if one wants to fold “understanding and deftness in deployment of dramatic device” into “literary”, then we’re going to have a (self-imposed imo) communication impasse. My take on the lead post is the distinction being drawn is with respect to specific skill in word usage (exposition and elocution or oratory skills broadly...or scripting and then speaking). Again, that is on the hierarchy, but, IMO, much lower down than conflict/situation framing is (which, again, includes what I wrote above).

Monday, 10th June, 2019

  • 06:12 PM - hawkeyefan mentioned lowkey13 in post Is RPGing a *literary* endeavour?
    lowkey13 My answer on the first page was in response to the thread title and little else. Upon spending more time to read and absorb the OP and some follow up posts, I clarified my stance. I believe that post is on page 2, perhaps 3. I think a lot of the confusion is really to be attributed to people not looking beyond the title. And I understand why....I did it myself...but it’s just a headline in that sense. I agree that clarity has been needed at times, but trying to pin the problems of this thread on one thing seems limited. I think we can all do better. We can grant benefit of the doubt instead of assuming the worst, we can address each other individually rather than trying to lump everyone into one camp or the other, we can clarify or offer a different phrase when needed. I’ve enjoyed a good deal of the discussion at times, and found what others are saying to be interesting and worthwhile....but there’s also been a good deal of nonsense that’s taken up space.

Thursday, 30th May, 2019

  • 09:23 PM - CleverNickName mentioned lowkey13 in post Survivor Magic Jewelry (PART II)- SCARAB OF PROTECTION WINS!
    OK fair enough. So...why don't you like Ioun Stones then? Some give you powers like "You don't need to eat or drink while this clear spindle orbits your head." and "You are fluent in one additional language while this pulsating bit of red jeweled crystal orbits your head. The DM chooses the language bestowed by the stone."The two examples you give are my favorite Ioun Stones. If we were voting for them individually, the Stone of Sustenance would be my hands-down favorite. ( lowkey13 : That would be a pretty fun Survivor contest, now that I think about it: Survivor Specifics: Ioun Stones, Feather Tokens, and Figurines of Wondrous Power!) My beef with the Ioun Stones in this survey is that of the 13 Stones listed in the DMG, 10 of them are just statboosters. Since the bad considerably outnumber the good IMO, the category gets my downvote.

Wednesday, 29th May, 2019

  • 03:47 AM - Maxperson mentioned lowkey13 in post Is RPGing a *literary* endeavour?
    Words I learned today: "diegetic". That's quite a useful word for discussion of the IC/OOC distinction. There's a scene in "High Anxiety" in which ominous music plays, and the main characters (all in a car, on a coastal highway) tense up and look around. A bus comes the other way; the bus passengers are all musicians, an orchestra, playing the ominous music. Hmm. I would have used diuretic. lowkey13 clearly has better wordcraft than I do. :(

Tuesday, 28th May, 2019

  • 03:40 PM - darkbard mentioned lowkey13 in post Is RPGing a *literary* endeavour?
    Bold emphasis mine. I agree with you, but here is the rub, pemerton does not as per his OP. He does not even make that concession that someone could engage in a literary endeavour for their RPGing. This is the issue lowkey13 has been highlighting for a while. You are correct that lowkey13 keeps asserting this. But you are both wrong in your characterization of pemerton's position. Many times now he has articulated that all things being equal, literary presentation can improve the quality of a game, but that caveat requires that the core activity of TRPGing be not in the presentation itself but in the invitation to meaningful engagement of the situation on the part of the PCs, that at its heart the issue is not performance but framing situations that invite protagonism. I'm sure pemerton will correct me if I have inadvertendly mischaracterized his position.
  • 03:13 PM - Sadras mentioned lowkey13 in post Is RPGing a *literary* endeavour?
    And I think this is fine. If you find the game to be a literary endeavor in this way, and if you are a GM in the style of Matt Mercer, then that is what you should do. I am not saying it can't be these things. All I am saying is it does not have to be these things. Matt Mercer's style of GMing isn't the only way, or the best way: it is just one way to it. Bold emphasis mine. I agree with you, but here is the rub, pemerton does not as per his OP. He does not even make that concession that someone could engage in a literary endeavour for their RPGing. This is the issue lowkey13 has been highlighting for a while.

Wednesday, 22nd May, 2019

  • 01:39 PM - jasper mentioned lowkey13 in post Mike Mearls interview re: Ghosts of Saltmarsh
    I agree with lowkey13 about spreading the books. I use a 33 inch 8 pocket luggage to haul my stuff. Another "core" book and I going have just start carry the basics of what I running that night. https://www.amazon.com/gp/product/B01K0863Q6/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1


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Monday, 22nd July, 2019

  • 05:11 AM - Joyce559 quoted lowkey13 in post So where did Basic D&D end up?
    No. I mean- not really. There are two "basics" to start with- there is the Holmes Basic and there is Basic. Holmes Basic is kinda sorta what you're talking about- a re-write of OD&D; it was written knowing that AD&D was going to be released, and it was an introduction for players to D&D. So it served a number of different purposes; a streamlining of the multiple different OD&D rules, an introduction to the game (levels 1-3), krogerfeedback.com and a "Basic" version of AD&D. Now we get the confusion, and for that you can thank the enmity, aka the Gygax / Arneson lawsuits. There's a lot there, but the gist of it is that this caused a schism in the game with the idea that there were, in fact, two different games (a basic game with more Arneson input and a more advanced or expert game, aka AD&D). So the original "Basic" was just OD&D streamlined, but the Moldvay/Cook B/X was different; it wasn't just a beginner's game- it was a different strain of D&D entirely. And from there you ge...

Friday, 19th July, 2019

  • 03:35 PM - jaelis quoted lowkey13 in post Is This Odd?
    One of the problems with D&D is that the players always know too much. This is news? “You obtain surprise over three Clickclicks.” “Clickclicks? Oh, yeah, they’re in Supplement Three. Hand it to me. And where’s Greyhawk? It had a note about them.” A pause. “We shout out ‘November’.” “That’s right, the Clickclicks fall over dead.” Sound familiar? The answer is to occasionally throw a monster at the party that keeps them on their toes, one that they have never seen before because it is unique. No rules cover it, so they have to find out the hard way what it’s like. To be fair, the clickclicks were probably invulnerable to any other form of attack ;)
  • 03:15 PM - DM Dave1 quoted lowkey13 in post Is This Odd?
    Such a new problem! Wait a minute .... Dragon Magazine, October .... 1977 ;) Unpossible! The Clickclick could not have existed in 1977 as there were no interwebs at the time, let alone personal computers with mouseses. Wait... what?

Thursday, 18th July, 2019

  • 06:41 PM - Parmandur quoted lowkey13 in post "The Future of D&D is International" (Inverse article)
    Wait ... are you saying I should believe what they say, instead of my own fevered hopes and speculation? DRAT! That takes, like, 95% of the fun out of the internet. :) Reality is frequently disappointing.
  • 03:45 PM - dnd4vr quoted lowkey13 in post Super Simple Racial Features
    Not quite (at least, not as introduced). DMG 59 states that ultravision can't be used underground or indoors- basically, it's only useful outdoors at night. My favorite weird ultravision rule is that magic weapon light ruins ultravision. :) Ah, yes, I remember that now. That was why I wrote you needed some light for Ultravision to function. In that sense it is similar to shadowsight, but not identical.
  • 03:34 PM - dnd4vr quoted lowkey13 in post Super Simple Racial Features
    Is the Darkvision / Shadowsight like the old Infravision / Ultravision? Not really. IIRC both Infravision and Ultravision allowed you to "see" in the dark, but by different means. Infravision was sight by heat sources or something, as where Ultravision used any light that was at all present and magnified it to the point you could see. Darkvision works RAW in 5E for us. Shadowsight works more like Ultravision, magnifying the available light to a degree where you can see normally. However, there has to be a minimum amount of light (dim light) for it to work, in conditions less than dim light (considered "darkness" in 5E), it doesn't help at all. We also removed the ranges. Sight is sight, but we do impose disadvantage on checks maybe beyond the listed range. So, if you were a Dragonborn with darkvision, your sight extends to the horizon or however far you can see, but beyond 60 feet you lose enough clarity that you have disadvantage. You are not, however, effectively blind beyond 60 feet.
  • 03:29 PM - Leatherhead quoted lowkey13 in post "The Future of D&D is International" (Inverse article)
    So true! I mean, the recent invention of cities and apartments has likely obsoloted the book. You can't have a personal library if you don't have a room to put it in~
  • 06:28 AM - doctorbadwolf quoted lowkey13 in post Best Vicious Mockery insults?
    I've never understood the appeal of the spell vicious mockery. I mean, it seems like an autosave to me? The bard casts it, and then the target responds, "I may have disadvantage next attack roll, but you will always be a bard." Bards, too!? Why do you hate so much that is good!? but seriously, anyone mocking bards for being bards played too much 3/.5 or something, bc they are a very strong and fun class in this edition and the last. 5e bards need more Bardic spells tho
  • 04:11 AM - Wightbred quoted lowkey13 in post What are your favourite single game mechanics?
    Based on something pemerton wrote, I decided to check out Dying Earth. And I really like the Overarching Rule of Efficacious Blandishment. Another genius Robin D Laws idea: insightful, practical and written in a way appropriately for the game. I also love the dice mechanic for Dying Earth for the same reason. If you want to do something, just roll 1d6 read the result of the roll to see what happens, but spend resources (based on stats) to roll again if you are not happy. It keeps you in the fiction more readily than any other random mechanic I’ve seen, as you don’t need to do any addition, compare any numbers or check your skills or stats on your character sheet unless you aren’t happy. Planning to use it for a PbtA / FbL hack I’m doing. I also love the Wrath Die mechanic from Wrath and Glory (1 is complication, 6 is critical) as the simplest way to get complications into a dice pool system. In particular I like that the GM can just take a point of Ruin (a resource to power enemies) if no i...
  • 02:44 AM - Elfcrusher quoted lowkey13 in post What are your favourite single game mechanics?
    Based on something pemerton wrote, I decided to check out Dying Earth. And I really like the Overarching Rule of Efficacious Blandishment. "The overarching rule of efficacious blandishment states that a character who tries to do something outside the letter of the game’s other rules may do so, provided that the player convinces the GM that this action falls within the spirit of the story. Thus the only true circumscriptions on your actions are maintained by the twin poles of your persuasiveness and your GM’s gullibility." That works for me. It's sort of the anti-Rules Lawyer provision; don't try and convince me what you think the rule is, convince me that the rule should be broken. :) Sounds to me like just a high-fallutin' way of saying "Rule of Cool".

Wednesday, 17th July, 2019

  • 10:12 PM - Sacrosanct quoted lowkey13 in post 2e, the most lethal edition?
    *sigh* When was the PHB published? When was the DMG published? Now, here's what I wrote- "When 1e was released with the PHB, it defaulted to OD&D state generation since the DMG wasn't out." Do you understand what I wrote now? Good. I quoted the text in the PHB. Don't like it, take it up with Gary. Besides, there were only a few months between the PHB and DMG. Are you really arguing that most people defaulted to 3d6 in order because that's what they knew in 1978 in those brief months between the publications, as opposed to an exponentially higher number of gamers over the following 10 years when they had both book available? Needless, so say, I'd find that very dubious. How many D&D players were there in 1978 compared to the amount that started after 1979? And then also assume that when the DMG did come out a few months later, all of those gamers from 1978 kept 3d6 in order instead of doing what the DMG advised? And please refrain from the condescension. It's unbecomin...
  • 09:25 PM - Sacrosanct quoted lowkey13 in post 2e, the most lethal edition?
    Yeah, but no. I don't particularly feel like going through your methodology, but I find most of it suspect and/or incorrect. For example- 1e and 2e both used the same state generation. When 1e was released with the PHB, it defaulted to OD&D state generation since the DMG wasn't out. When the DMG was released, 3d6 was listed as the default with four alternative methods. Here's the pull quote- "Four alternatives {to 3d6 in order} areoffered for player characters:" 4d6k1 (Method 1) wasn't the default, either- just the first of the four alternatives listed. It's the same with 2e. No, it's not. As has been pointed out, 4d6 drop lowest was Method I in 1e; in 2e, it was method V. Method I in 2e was 3d6 in order. The 1e PHB didn't default to OD&D, but referenced the DMG: Each ability score is determined by random number generation. The referee has several methods of how this random number generation should be accomplished suggested to him or her in the DUNGEON MASTERS GUIDE. The...
  • 09:12 PM - Umbran quoted lowkey13 in post 2e, the most lethal edition?
    OD&D > B/X > 1e > 2e > 3e > 5e > 4e Not only is this true in terms of lethality, but it's also ALMOST completely chronological. Weird huh? Not at all (he said, taking the rhetorical bait). Remember the wargame root. In a wargame, you don't have characters, you have *units*. You only care about the survival of a unit in terms of its tactical value in the wargame scenario - you expect units to die, and you just move on. The old rules are not far from that. As time goes on, the game evolves away from that, to having a different concept of what the character is, and thus a different conception of when it is fun to have them die.
  • 09:01 PM - Seramus quoted lowkey13 in post 2e, the most lethal edition?
    OD&D > B/X > 1e > 2e > 3e > 5e > 4e Not only is this true in terms of lethality, but it's also ALMOST completely chronological. Weird huh?The OP made a convincing argument that 2E was the most lethal, and looking at the math and available shenanigans for the monsters... he seems to be right. All other things being equal, of course.
  • 08:45 PM - Sacrosanct quoted lowkey13 in post 2e, the most lethal edition?
    OD&D > B/X > 1e > 2e > 3e > 5e > 4e Not only is this true in terms of lethality, but it's also ALMOST completely chronological. Weird huh? If it's weird, it's because it's not true ;) That's the same assumption I had. But when I actually looked at the rules (see above), it seems clear that 2e is actually the most lethal. It doesn't jive with my biases, but there you go. Can't argue with the facts.
  • 08:41 PM - Tony Vargas quoted lowkey13 in post 2e, the most lethal edition?
    OD&D > B/X > 1e > 2e > 3e > 5e > 4e Not only is this true in terms of lethality, but it's also ALMOST completely chronological. Weird huh?I agree with Sacrosanct that 2e could be shifted to the left in that ranking of lethality. But, as I said, above, there's some truth to it, in terms of relative PC durability at first level. In general, as the eds progressed, 1st level PCs were made more durable, from 3d6 in order to more liberal stat generation, from random 1st level HD to max, from no healing at 1st to bonus spells from WIS, from CON bonus starting at 15 to starting at 12, to +CON /score/ at 1st & Surges.... (peaking in 4e, though - 5e finally reversed that trend). That's exactly the above ranking: a ranking of 1st level PC fragility from most to least.
  • 08:41 PM - Lanefan quoted lowkey13 in post What are your Pedantic Complaints about D&D?
    I recently got the Pathfinder Ultimate Equipment book, (which is an amazing comprehensive book btw) Agreed - it's one of PF's better productions, and largely adaptable to almost any system with a bit of work. [/I]Another pet peeve of mine: Weapons with garbage stats. I hate it when there's a boatload of weapons in the player's handbook, and half of them no one in their right mind would ever consider taking, because of their poor damage. Then what's the point of having them at all? Do you really want to be the one in the party not pulling their weight, because you thought having a whip as a weapon was cool?Well, this assumes both players and PCs are looking at things first and foremost in terms of DPR and so forth rather than characterization and flavour...which kinda brings up a peeve of mine, that being players who only view their characters in terms of how much damage they can give out each round. Assuming D&D, you have the following dice: d4, d6, d8, d10, d12, d20. ... *If we...
  • 08:00 PM - Sacrosanct quoted lowkey13 in post 2e, the most lethal edition?
    That is not the rule. It is the zero hit point rule. Here, let me show you- "When any creature is brought to 0 hit points (optionally as low as -3 hit points if from the same blow which brought the total to 0), it is unconscious. In each of the next succeeding rounds 1 additional (negative) point will be lost until -10 is reached and the creature dies." This was a special rule for what happens if you happened to be knocked down to EXACTLY zero hit points. Now, this might occasionally happen (especially if you add in the optional -3 rider) but this is not the same as the modern interpretation of "blows that reduce you to below 0 = 0." So to get really deep into it, you would say that there was a weird provision in 1e to cover that circumstance when a character was reduced to exactly 0 hit points, but no less. (I mean, if you wanted to say that 1e killed you if you were hit to -1hp, and 2e killed you when you were hit to 0hp, but 1e also had a weird rule for when you went to exact...
  • 04:43 PM - Ralif Redhammer quoted lowkey13 in post OSR ... Feel the Love! Why People Like The Old School
    Exactly! It was so weird and arbitrary...and glorious! If someone told me that there was a military pick +1, +3 vs. green monsters, I'd believe that was a thing. All that strangeness, that unpredictability, was one of the things that made magic feel all the more magical. I'll take your dagger +2, +3 vs. creatures larger than man-sized and RAISE YOU a Sword +1, +4 vs. Reptiles.

Tuesday, 16th July, 2019

  • 09:58 PM - Oofta quoted lowkey13 in post Best Vicious Mockery insults?
    I've never understood the appeal of the spell vicious mockery. I mean, it seems like an autosave to me? The bard casts it, and then the target responds, "I may have disadvantage next attack roll, but you will always be a bard." "That may be true, but you will always be a gnome loving paladin wannabe!" Too far? :uhoh:


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