View Profile: lowkey13 - Morrus' Unofficial Tabletop RPG News
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  • lowkey13's Avatar
    Today, 06:34 PM
    Wait ... are you saying I should believe what they say, instead of my own fevered hopes and speculation? DRAT! That takes, like, 95% of the fun out of the internet. :)
    31 replies | 509 view(s)
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  • lowkey13's Avatar
    Today, 03:39 PM
    Not quite (at least, not as introduced). DMG 59 states that ultravision can't be used underground or indoors- basically, it's only useful outdoors at night. My favorite weird ultravision rule is that magic weapon light ruins ultravision. :)
    13 replies | 257 view(s)
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  • lowkey13's Avatar
    Today, 03:34 PM
    It's a question of priorities, isn't it? I mean, I somehow managed to live in tiny urban apartments (and tinier dorm rooms) and had a large number of books. People throughout history have had books ... To me, the amazing thing isn't that people can't fit in the books ... it's putting in their 60" + TV screens. Like I wrote- priorities. ¯\_(ツ)_/¯
    31 replies | 509 view(s)
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  • lowkey13's Avatar
    Today, 02:45 PM
    Is the Darkvision / Shadowsight like the old Infravision / Ultravision?
    13 replies | 257 view(s)
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  • lowkey13's Avatar
    Today, 02:41 PM
    So true! I mean, the recent invention of cities and apartments has likely obsoloted the book. Um, wait .... ;)
    31 replies | 509 view(s)
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  • lowkey13's Avatar
    Today, 02:25 PM
    Oh, I love this! Dragonborn: Breath Weapon Dwarf: oof.... Adv/Resist Poison Elf: Charm/ Sleep Resistance Gnome: hangin' out on lawns, all creepy like Half-Elf: Nunchuk Skillz Half-Orc: Eh ... Relentless Endurance Halfling: Stealthy Human: I'd give humans the variant feat to make it humanocentric, but then it would be unbalanced?
    13 replies | 257 view(s)
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  • lowkey13's Avatar
    Today, 02:08 PM
    Decanter of Endless Water 23 Dimensional Shackles 20 Driftglobe 6 Dust of Disappearance 6 Dust of Dryness 16 Efreeti Bottle 23 Figurine of Wondrous Power 24 Folding Boat 21 Heward's Handy Haversack 21 Horn of Valhalla 24
    195 replies | 4366 view(s)
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  • lowkey13's Avatar
    Today, 02:46 AM
    Vance is nothing but highfalutin'. We could use a little more of that.
    33 replies | 1055 view(s)
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  • lowkey13's Avatar
    Yesterday, 11:05 PM
    Welcome, and have some XP! :)
    936 replies | 166278 view(s)
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  • lowkey13's Avatar
    Yesterday, 10:02 PM
    *sigh* When was the PHB published? When was the DMG published? Now, here's what I wrote- "When 1e was released with the PHB, it defaulted to OD&D state generation since the DMG wasn't out." Do you understand what I wrote now? Good.
    66 replies | 1223 view(s)
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  • lowkey13's Avatar
    Yesterday, 09:15 PM
    I was being ironic with the "weird" comment. It is not at all surprising to me that lethality in D&D has declined over time through the editions. :)
    66 replies | 1223 view(s)
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  • lowkey13's Avatar
    Yesterday, 09:11 PM
    Yeah, but no. I don't particularly feel like going through your methodology, but I find most of it suspect and/or incorrect. For example- 1e and 2e both used the same state generation. When 1e was released with the PHB, it defaulted to OD&D state generation since the DMG wasn't out. When the DMG was released, 3d6 was listed as the default with four alternative methods. Here's the pull...
    66 replies | 1223 view(s)
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  • lowkey13's Avatar
    Yesterday, 08:25 PM
    OD&D > B/X > 1e > 2e > 3e > 5e > 4e Not only is this true in terms of lethality, but it's also ALMOST completely chronological. Weird huh?
    66 replies | 1223 view(s)
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  • lowkey13's Avatar
    Yesterday, 07:31 PM
    That is not the rule. It is the zero hit point rule. Here, let me show you- "When any creature is brought to 0 hit points (optionally as low as -3 hit points if from the same blow which brought the total to 0), it is unconscious. In each of the next succeeding rounds 1 additional (negative) point will be lost until -10 is reached and the creature dies." This was a special rule for what...
    66 replies | 1223 view(s)
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  • lowkey13's Avatar
    Yesterday, 05:22 PM
    Is a Druid/Monk, or Drunk for short, pre-destined to be the Way of the Drunken Master? And if so, does the Drunk use only natural fermentation, or are stills allowed?
    3 replies | 167 view(s)
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  • lowkey13's Avatar
    Yesterday, 04:40 PM
    Well, there is likely some correlation, but how much? I mean, let's use an easy example- Is the market of D&D (as defined solely as WoTC product) significantly different between 2014 and 2018? It's just four years, right? So, if WoTC did a survey in 1999, why did they do that? Because they had bought TSR in 1997, and they were about to release 3e in 2000. So there was a very major...
    88 replies | 3031 view(s)
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  • lowkey13's Avatar
    Yesterday, 03:55 PM
    I'll take your dagger +2, +3 vs. creatures larger than man-sized and RAISE YOU a Sword +1, +4 vs. Reptiles.
    74 replies | 2716 view(s)
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  • lowkey13's Avatar
    Yesterday, 03:46 PM
    Based on something pemerton wrote, I decided to check out Dying Earth. And I really like the Overarching Rule of Efficacious Blandishment. "The overarching rule of efficacious blandishment states that a character who tries to do something outside the letter of the game’s other rules may do so, provided that the player convinces the GM that this action falls within the spirit of the story. Thus...
    33 replies | 1055 view(s)
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  • lowkey13's Avatar
    Yesterday, 03:24 PM
    So, there's a couple of ways to look at this. Assuming D&D, you have the following dice: d4, d6, d8, d10, d12, d20. Given the range of hit points for first level, and tradition, the actual range of weapon damage is fairly constricted. In 1e, the range is from a minimum of 1-2 (dart v. large) to a maximum of 18 (3d6, two-handed sword v. large). In 5e, the range is from a minimum of 1...
    146 replies | 5189 view(s)
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  • lowkey13's Avatar
    Yesterday, 02:36 PM
    I was curious about this last paragraph, as I'm not sure I fully understand this. Or maybe I do, and I disagree? Either way, I was hoping you could explain it. So, various TTRPGs and other RPGs have a closer identification of the player and the character; some might say that this can be either an artifact of the system, or an artifact of the style that one uses the system. Regardless, there is...
    680 replies | 18220 view(s)
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  • lowkey13's Avatar
    Yesterday, 01:49 PM
    Decanter of Endless Water 24 Deck of Illusions 8 Dimensional Shackles 19 Driftglobe 5 Dust of Disappearance 10 Dust of Dryness 17 Efreeti Bottle 22 Figurine of Wondrous Power 25 Folding Boat 25 Heward's Handy Haversack 22
    195 replies | 4366 view(s)
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  • lowkey13's Avatar
    Yesterday, 12:32 PM
    Yes. But don’t worry! I’ll take that Warlock to a farm upstate where he can run around with gnomes and Paladins and all sorts of other characters.
    38 replies | 1124 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 08:57 PM
    I've never understood the appeal of the spell vicious mockery. I mean, it seems like an autosave to me? The bard casts it, and then the target responds, "I may have disadvantage next attack roll, but you will always be a bard."
    13 replies | 491 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 08:43 PM
    That's right! When I see a gnome, I think ... "There's a no-class player."
    38 replies | 1124 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 07:24 PM
    lowkey13 replied to OSR Gripes
    I'm guessing you have a little Stockholm Syndrome? ;) Look, OSR is "high magic" in comparison to, say, WFRPG. But the difference between limited Vancian spellcasting, as you had in OSR, and today's spellcasting, is VAST. And the difference between very few characters having the ability to cast spells, and every .... single ... character ... being able to cast spells (if not as a base class,...
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 06:46 PM
    lowkey13 replied to OSR Gripes
    So, as someone who went from 1e to 5e, I can tell you that there are more than just technical differences! The similarities (such as classes, races, ability scores, etc.) mask a deeper structural difference which becomes more obvious (to me at least) over time. I posted this in the other thread, but the prevalence of magic, alone, is such a huge factor, and the difference between innate...
    231 replies | 7892 view(s)
    2 XP
  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 06:18 PM
    lowkey13 replied to OSR Gripes
    Yes, but no. I think it depends on your frame of reference? It feels more similar than, perhaps, 3e or 4e. But if you make the jump from OSR to 5e, the differences are stark. The magic alone, not to mention the whack-a-mole combat, is incredibly noticeable. And there is a huge difference between "Zero to Kinda Hero" and "Hero to Hero-er" which is closer to the distinction. Again, to...
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 05:49 PM
    lowkey13 replied to OSR Gripes
    No. And it doesn't just seem that way, it is that way. Once you move past the difficulty of generalizing about B/X and AD&D, you are still left with the fairly mundane observation that: 1. Hit points are more scarce; and 2. Healing is more scarce; and 3. Death, including perma-death is more likely. (No whack-a-mole, more ways to die other than hit points, system shock, etc.)
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 03:06 PM
    A Role Playing Game, to contain an accurate detail of all the subdivisions of which its rules might describe the complexities of the world, and of all the means by which those rules may be carried into execution, would partake of the prolixity of a legal code, and could scarcely be embraced by the human mind. It would probably never be understood by the public. The nature of a table top...
    31 replies | 812 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 02:25 PM
    Decanter of Endless Water 25 Deck of Illusions 9 Dimensional Shackles 19 Driftglobe 7 Dust of Disappearance 12 Dust of Dryness 17 Efreeti Bottle 22 Eversmoking Bottle 2 Figurine of Wondrous Power 26 Folding Boat 24
    195 replies | 4366 view(s)
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  • lowkey13's Avatar
    Tuesday, 16th July, 2019, 02:24 PM
    Decanter of Endless Water 25 Deck of Illusions 9 Dimensional Shackles 19 Driftglobe 7 Dust of Disappearance 12 Dust of Dryness 17 Efreeti Bottle 22 Eversmoking Bottle 4-2=0 ?????? Figurine of Wondrous Power 25+1=26 Folding Boat 24
    195 replies | 4366 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 03:49 PM
    The only thing better than watching JW3 two times, is watching it FOREVER, IN AN INFINITE LOOP! You thought I was going to say three times, didn't you?
    35 replies | 1528 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 02:57 PM
    Just quoting this again. It needs to be quoted.
    146 replies | 5189 view(s)
    3 XP
  • lowkey13's Avatar
    Monday, 15th July, 2019, 02:54 PM
    Decanter of Endless Water 24 Deck of Illusions 10 Dimensional Shackles 21 Driftglobe 7 Dust of Disappearance 14 Dust of Dryness 16 Dust of Sneezing and Choking 5 Efreeti Bottle 22 Eversmoking Bottle 10 Figurine of Wondrous Power 25
    195 replies | 4366 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 02:52 AM
    Luckily, all my comments come with a money-back guarantee!
    146 replies | 5189 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 02:18 AM
    See, e.g. https://www.newsday.com/lifestyle/columnists/erica-marcus/rapeseed-oil-and-canola-explained-1.10475075
    146 replies | 5189 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 01:34 AM
    I, too, am not a fan of the canolier. Wait for it.
    146 replies | 5189 view(s)
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  • lowkey13's Avatar
    Monday, 15th July, 2019, 01:04 AM
    There's definitely something fishy about it.
    146 replies | 5189 view(s)
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  • lowkey13's Avatar
    Sunday, 14th July, 2019, 07:06 PM
    Decanter of Endless Water 22 Deck of Illusions 14 Dimensional Shackles 20 Driftglobe 9 Dust of Disappearance 16 Dust of Dryness 15 Dust of Sneezing and Choking 8 Efreeti Bottle 22 Eversmoking Bottle 13 Figurine of Wondrous Power 23
    195 replies | 4366 view(s)
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  • lowkey13's Avatar
    Sunday, 14th July, 2019, 02:47 PM
    I wouldn't say that the modern APs are trash; but I would say that the period from 1979 - 1984 is about as rich as can be, where you have everything from X2 (Amber) to S3 (Barrier Peaks) to the EX series (Wonderland) to Ravenloft and the Desert of Desolation (the I Series) to DL1 (which, regardless of how you felt about the rest of the series, was groundbreaking).
    74 replies | 2716 view(s)
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  • lowkey13's Avatar
    Sunday, 14th July, 2019, 03:39 AM
    Decanter of Endless Water 22 Deck of Illusions 13 Dimensional Shackles 20 Driftglobe 11 Dust of Disappearance 16 Dust of Dryness 17 Dust of Sneezing and Choking 10 Efreeti Bottle 22 Eversmoking Bottle 12 Figurine of Wondrous Power 21
    195 replies | 4366 view(s)
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  • lowkey13's Avatar
    Saturday, 13th July, 2019, 02:46 PM
    Be just and if you can't be just be arbitrary.
    74 replies | 2716 view(s)
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  • lowkey13's Avatar
    Saturday, 13th July, 2019, 02:32 PM
    Wait until you see my list of favorite ice cream flavors! Mmmmm..... Lobster ice cream in Bar Harbor.
    74 replies | 2716 view(s)
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  • lowkey13's Avatar
    Saturday, 13th July, 2019, 12:50 AM
    Silence like a cantaloupe
    74 replies | 2716 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 08:10 PM
    5e PALADINS! Eff me! I mean, say what you will about the tenets of the Old School LG Paladins, at least it's an ethos.
    74 replies | 2716 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 08:06 PM
    If you liked 2e, you should try it again first. That said, I am probably not the person to ask; while you are correct in stating that 2e is "similar enough" to OSR and B/X and 1e, I am one of the few people that would say that UA (in 1e) and everything 2e is just too ... modern. ;) If you're looking for stripped down, I'd give B/X a look.
    74 replies | 2716 view(s)
    1 XP
  • lowkey13's Avatar
    Friday, 12th July, 2019, 06:25 PM
    Smash the control images, smash the control machines.
    74 replies | 2716 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 06:08 PM
    lowkey13 replied to OSR Gripes
    You know how Americans are, Umbran. They all love to travel, and then they only want to meet other Americans and talk about how hard it is to get a decent hamburger.
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 06:05 PM
    Heh. So, I don't think it's JUST nostalgia. I listed the reasons I enjoy it, above, but I'd add two things- 1. Familiarity. Yes, it breeds contempt! But if you're going to be running or playing a system, it helps to play something that has worn a groove into you (in a good way?). Kind of like a pair of jeans that you've worn a long time, if you've played these systems, they just fit. It's...
    74 replies | 2716 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 05:23 PM
    Okay! You will live forever! ....
    36 replies | 867 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 05:10 PM
    Heh. Actually, it's pretty sound advice! (At least in America! Seriously, so many people think they will never die, and so many people fail to understand both how easy a simple will is, and how obnoxious the intestate laws can be.)
    36 replies | 867 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 05:09 PM
    So ... based on another thread, I had to ask myself, "Self, why do people go back and play OSR, retroclones, B/X, and 1e? I mean, given the sheer number of posts stating that these rules are objectively trash, people would have to be crazy AND stupid to play them, right?" Well, unfortunately, I am both crazy and stupid, loving both 1e and B/X, and having recently started a 1e campaign for...
    74 replies | 2716 view(s)
    16 XP
  • lowkey13's Avatar
    Friday, 12th July, 2019, 03:52 PM
    My wife and I used to go to the movies a lot, too. Do you know what happened? We got older. Weird, huh? And now, my wife doesn't go to the movies ever (almost ever, I should say) because she prefers art films which are just as good on the large TV screen at home, and cheaper. Whereas I will still go with the kids- but not nearly as often, and I don't go NEARLY as much as the oldest kid...
    36 replies | 867 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 02:42 PM
    Really? Are you trying to say that, in general, good movies do better? I am truly shocked. Or maybe it's because you're less likely to go to the theater? You realize that you are literally one of those "Get off my lawn" people that the demographics show, and it's either a chicken or egg thing? Why don't the olds go to the movies?
    36 replies | 867 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 02:39 PM
    Well, just pointing out that- 1. We had Terminator and T2. 2. Then we had the sequel, T3. How'd that go? 3. Then we had the Cameron-approved sequel, Salvation. How'd that go? 4. Then we had a reboot, that wasn't a reboot, Genisys. How's that go?
    36 replies | 867 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 02:25 PM
    If the age target demographic is 40 to 50 years old, then the movie has already flopped. I obviously can't speak to every place, but I know that locally, the teens will go see movies ... multiple times. It's an opportunity for them to get together and hangout. And they enjoy watching movies multiple times as well. If you're wondering why there are so many horror and superhero movies, there...
    36 replies | 867 view(s)
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  • lowkey13's Avatar
    Friday, 12th July, 2019, 02:12 PM
    Decanter of Endless Water 24 Deck of Illusions 11 Dimensional Shackles 20 Driftglobe 15 Dust of Disappearance 20 Dust of Dryness 17 Dust of Sneezing and Choking 13 Efreeti Bottle 22 Eversmoking Bottle 15 Figurine of Wondrous Power 19
    195 replies | 4366 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 08:15 PM
    lowkey13 replied to OSR Gripes
    *shrug* It's not like I spam a thread for pages telling you about how 4e was really played, because my cousin once told me, and therefore it now exists as an immutable law that cannot be reasonably questioned. ....and that's a ruleset that was more uniformly applied than OD&D / 1e / B/X. But hey, maybe I should. It sounds like fun!
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 08:12 PM
    lowkey13 replied to OSR Gripes
    To me, the more interesting thing about the Thief class (and we just had this conversation when I did the origin of classes thread a few weeks ago, not to mention this has popped up every three-four months) is that the original Aero Hobbies thief didn't use tables, but rather used the abilities as if they were spells (MU). There is a source for it (Daniel Wagner) that I am too lazy to come up...
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 07:58 PM
    lowkey13 replied to OSR Gripes
    I mean, in fairness, it's more of a, "Woah, you just don't get it." But sure, that works too. Of course, I think what you're missing is that I wasn't trying to contradict you. It's this surprisingly simple-to-grasp point that multiple people have expressed to you, but you keep missing. Here, let me show you: A: Chocolate ice cream is the best. Everyone eats chocolate ice cream....
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 06:47 PM
    lowkey13 replied to OSR Gripes
    Pointing this out again, although others have already done so. You are on a forum. A forum where, among other things, we have people that write columns sharing their experience writing the books from back in the day (h/t James Ward). Where we have the archived words of EGG. And where we have, for better or worse, various Grognards milling about who played and DM'd these games. Not cousins....
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 05:53 PM
    lowkey13 replied to Monk Tortle
    If you drop the character in a blender, do you make Monk Tortle Soup? AC doesn't stack. As already stated, use whatever gives you the higher AC.
    42 replies | 1465 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 04:35 PM
    To me, it's not the hate that's surprising and disheartening. It's always been there. It's that people are so comfortable expressing it in public. I find that shocking, and fairly new.
    46 replies | 2399 view(s)
    2 XP
  • lowkey13's Avatar
    Thursday, 11th July, 2019, 04:28 PM
    I hear you. Heck, if someone told ME that they were getting together with their GURPS Group, I would probably think they were discussing their STD-support group before doing a double-take.
    88 replies | 3031 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 04:23 PM
    So, I don't actually disagree with you, but when I read what you wrote, I had the following thought- when you appear to criticize someone for making "value judgments about the choices they do make," I have to contrast that with your approach. I find it hard to square your criticism with the following description of escalating consequences. I mean ... how does one adjudicate "escalating...
    680 replies | 18220 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 02:46 PM
    Oh man .... I'm really reaching into the past here, but you're right. Bard's Tale was fine, but M&M ... now you were cooking with gas! Still, I don't think any game stole as many hours from me as the Ultima series. I may not remember that much from the 80s, but I still remember the infinite boat trick from Ultima 2. :)
    8 replies | 286 view(s)
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  • lowkey13's Avatar
    Thursday, 11th July, 2019, 02:43 PM
    Decanter of Endless Water 21 Deck of Illusions 15 Dimensional Shackles 20 Driftglobe 16 Dust of Disappearance 20 Dust of Dryness 18 Dust of Sneezing and Choking 14 Efreeti Bottle 22 Eversmoking Bottle 16 Figurine of Wondrous Power 22
    195 replies | 4366 view(s)
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 09:37 PM
    So I wanted to tie this into some bigger point about RPGs in general, but ... meh. Too much effort. Instead, I just wanted to post a thread so people could discuss, if they chose to, some of the wonderful CRPGs that really kick-started the genre. What am I thinking about? Well, here we go! 1. Wizardry O.M.G. This is the ultimate in old school CRPGs, isn't it? Sure, it's a shameless...
    8 replies | 286 view(s)
    1 XP
  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 09:28 PM
    I feel like ... there might be some larger point that could be drawn out here. I'm just not going to make it.
    680 replies | 18220 view(s)
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 09:25 PM
    lowkey13 replied to OSR Gripes

    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 09:16 PM
    lowkey13 replied to OSR Gripes
    This all may be true, but have you ever considered the other side? You know, that the other person is a brain in a jar, and we are all nothing but shadows on a wall and therefore have no authentic experiences? I mean ... have you ever been to the dark side of the moon? Do you even lift, brah?
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 08:30 PM
    .....do you have a kickstarter for this one act play? Maybe a "Waiting for Godot, the Human Warlock?" Or would it by more of a "Rosenogre and Guildenogre Are Dead." ..... Take all of my money.
    680 replies | 18220 view(s)
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 08:20 PM
    I know! That's really unlike us. ;)
    88 replies | 3031 view(s)
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 07:33 PM
    Well, here's a counterpoint- you're a cynical and grouchy old man. :) But I will offer a competing view, full of hope! D&D has succeeded not because people are stupid, and not because of path dependency, but for a multitude of reasons that feed into one another. But I think that what you have to start with is that D&D scratches some sort of itch, and it does it well; moreover, it does it...
    88 replies | 3031 view(s)
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 07:15 PM
    lowkey13 replied to OSR Gripes
    So, the bolded part is what interests me. One of the big differences, IMO, between classic OSR/1e style play and today's play (basically from 2.5e on, but especially with 3e on) is the emphasis on Chargen. I often think that a character isn't made interesting and unique in OSR in creation; it's only through play that the character becomes interesting and unique. I can create a 1e or...
    231 replies | 7892 view(s)
    1 XP
  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 06:43 PM
    So .... I disagree with pretty much everything you wrote. :) Look, I get the whole, "Old man yells at clouds" aspect of this debate- I'm right there with you. But far too often, people look at these types of things and, to paraphrase the old joke, say, "Sure, D&D might be the preferred RPG in fact, but surely it shouldn't be in theory." There certainly wasn't a dearth of RPGs at the...
    88 replies | 3031 view(s)
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 05:38 PM
    To answer the question, well, it depends on the timeframe! Back in the day, D&D was always the "main game" that my group would play. But we often take extended breaks to play games for one-shots, or short periods of time, or even a few years, just to enjoy something different. Now? I pretty much play D&D (5e campaign, 1e campaign, about to try a little B/X again) and the occasional one-shot...
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 05:13 PM
    Is the question strange? If you include PF as part of the greater D&D family (a reasonably supposition), then you will usually see that more than 80% of all games and players are playing "D&D," with no other RPG getting any real noticeable push. Everything is niche compared to D&D/PF. So, yeah, I'd certainly say that D&D is the default for TTRPGs. (Even moreso when you people who...
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 03:30 PM
    Decanter of Endless Water 22 Deck of Illusions 15 Dimensional Shackles 20 Driftglobe 17 Dust of Disappearance 20 Dust of Dryness 17 Dust of Sneezing and Choking 18 Efreeti Bottle 22 Eversmoking Bottle 17 Figurine of Wondrous Power 24
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 02:47 PM
    That's great- and it makes me so very happy when people take the time out to get responses from the sources about how certain things came about. I mean, Tieflings may not be my cup of tea, but a LOT of people really like them, and doing this type of research helps the whole community! :) I hope you keep it up and do some more research into Planescape. I'm sure there are a lot of fascinating...
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 12:57 AM
    If you ever want to visually show someone the difference between the 70s and 80s, show them Rambo 1 and Rambo 2 back-to-back. They were both released in the 80s, but they couldn't be more different. One is Carter, the other is Regan.
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  • lowkey13's Avatar
    Wednesday, 10th July, 2019, 12:54 AM
    lowkey13 replied to We're back!
    So .... Tuesday has come and gone. (Looks around) Hmmm.....
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  • lowkey13's Avatar
    Tuesday, 9th July, 2019, 11:52 PM
    lowkey13 replied to OSR Gripes
    Oh yeah. Now I remember. (You're not missing anything, @Sacrosanct ... but c'mon, where is the bitchin' Camaro joke?) Anyway, there is something fundamentally odd, to me, with those who argue against OSR and/or retroclones as solely the product of nostalgia as if there is some sort of objective measure of RPGs that they fail. The resurgence of OSR and retroclones was, in part, driven by...
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  • lowkey13's Avatar
    Tuesday, 9th July, 2019, 11:13 PM
    lowkey13 replied to OSR Gripes
    Your suspicion is incorrect. I like my cars like my RPGs. Old and gorgeous. Preferences are an interesting, and personal, thing. It’s usually not helpful to assume others share yours. ;)
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Tuesday, 9th July, 2019, 10:24 PM
    lowkey13 replied to OSR Gripes
    Sure! Maybe to you. I mean, one person might say, "Why would you ever drive that terrible 1964 Jaguar E-Type? How could you keep your 1992 Audi 80 Coupe? Those don't even have real cupholders!" And to which I might reasonably respond, "Eh, some people like the bells and whistles of modernity, and I will not begrudge them their touchscreen entertainment systems and their ability to survive...
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Tuesday, 9th July, 2019, 10:07 PM
    Well, I mean, sure. But just because something feels good, doesn't mean you should do it. Because otherwise, I'd be all naked driving a scooter and eating a tub of raw cookie dough. The very nature of civilization depends on keeping up some small level of appearances, man! It's why you don't order a drink with an umbrella.
    104 replies | 3327 view(s)
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  • lowkey13's Avatar
    Tuesday, 9th July, 2019, 10:05 PM
    Anyway, I should also say that ThePlanarDM did some excellent work, especially in getting responses from the individuals involved. It's always great to see someone putting in the legwork instead of just speculating!
    104 replies | 3327 view(s)
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  • lowkey13's Avatar
    Tuesday, 9th July, 2019, 09:58 PM
    lowkey13 replied to OSR Gripes
    Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn Is OSR just a secret machination of the Great Old Ones? If you play a retroclone long enough, will you hear scratching behind the walls? What otherworldly colour shall descend and inhabit your d8?
    231 replies | 7892 view(s)
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  • lowkey13's Avatar
    Tuesday, 9th July, 2019, 09:10 PM
    lowkey13 replied to OSR Gripes
    Yeah, I think you're not approaching this from the correct perspective. If you're long-steeped in 2e and later editions, OSR is going to be a shock. But this isn't about bonuses. This isn't about designing great characters. It's about playing. Full stop. So relax and enjoy it. If you want, you can go full reckless and let the dice be your god, a la what pogre suggested. Worse thing...
    231 replies | 7892 view(s)
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Friday, 28th June, 2019


Thursday, 27th June, 2019


Wednesday, 26th June, 2019




Friday, 25th August, 2017

  • 08:49 PM - Ristamar mentioned lowkey13 in post D&D Promises to Make the Game More Queer
    I defined my use of the word propaganda several times. To be clear, here it is (and yes, I'm using a sterile meaning of it because a more appropriate term hasn't come to my head yet): Propaganda: information, especially of a biased or misleading nature, used to promote a political cause or point of view. I assume the "misleading" portion doesn't apply here, but everyone is biased. Not sure how you can avoid that in any form of media or entertainment. I have to agree with lowkey13. If Jeremy's small acknowledgement meets your standard for concern, I'm not sure how you make it through any given day without having a panic attack.
  • 06:20 PM - Erechel mentioned lowkey13 in post How common is resurrection in your game?
    I've banished resurrection althogether. But I think that lowkey13 is right

Thursday, 24th August, 2017


Tuesday, 15th August, 2017

  • 09:04 PM - Istbor mentioned lowkey13 in post Pure Preference Poll: Class Choice
    Argh! Why do you make me choose lowkey13! Right now, since it is August, and a Tuesday, I will say Barbarian. I want to try a dual wielder or polearm user. However, I am also interested to see what new sub-classes for it are coming in the Fall, since Totem seems played out, and I have already dabbled with Berserker.

Friday, 11th August, 2017

  • 01:12 AM - Redthistle mentioned lowkey13 in post What does it mean to you for a character/class to be "good in melee"?
    A high-level Armor of Agathys + spammed Blade Ward is pretty much invulnerable to the whims of the dice. Ditto for a Mobile or mounted PC who is good in melee and excellent at ranged, against a typical MM foe. A Diviner is also somewhat immune to the whims of the dice, in a different way. Those will work for a PC. But for a barefoot player stepping on a d4 ... not so much, as lowkey13 pointed to.

Friday, 28th July, 2017

  • 06:25 PM - Satyrn mentioned lowkey13 in post Would Sub-class Feats Solve a Problem? (Is there a problem?)
    ...e feats will be designed with the subclass in mind, thus bonuses are likely to synergize well, perhaps exceptionally well, so that the power increases that much more. So, I'm advising - if you are actually going through with this - to focus such feats on power through versatility, not bonuses. As I said above, I took Martial Adept for my battlemaster to make him even more of a battlemaster. It's got a small increase in raw power - the extra superiority die, but it's the extra maneuvers that made me want it. That's that kind of feat that I'd use as your model. In contrast, I'm suggesting staying away from making feats like Dual Wielder which are all about raw power - bonuses to AC and Damage. (And I just remembered that's the next feat I need to take for my gnome battlemaster so I can mention he's dual wielding rapiers every time I bring him up . . . Now if only he had a 20 Strength I could be trolling half of EnWorld with my favorite character I'm playing right now instead of just lowkey13. )

Tuesday, 18th July, 2017

  • 06:04 PM - hawkeyefan mentioned lowkey13 in post FAMOUS LAST WORDS: "It wouldn't be here if we weren't supposed to fight it."
    My approach is very similar to lowkey13's....I make sure to include a variety of difficulty levels in my encounters. I find this greatly reduces predictability, and keeps my players on their toes. In our most recent campaign, began when 5E launched, I've really made a strong attempt to break my players of the metagame thinking that every encounter is a fight, and I wouldn't throw a fight at them they couldn't win. It's actually worked pretty well. They're thoughtful and consider just about every combat, and if there are ways to avoid fighting. I think it's a really effective way of preventing combats from becoming repetitive and your adventures from becoming predictable.

Saturday, 15th July, 2017


Thursday, 13th July, 2017


Friday, 30th June, 2017

  • 06:10 AM - Maxperson mentioned lowkey13 in post Sidelining Players- the Good, the Bad, the Ugly, and the Poll
    ... otherwise, groovy. What I don't understand is why the same isn't applied the other way. If the player truly isn't going to be able to participate for extended periods of time, why is it an issue if the player politely (and note, I've been very specific about that point - the player isn't flipping tables, there's no hard feelings, no recriminations) excuses him or herself for the session, what's the problem? How is that non-participating player, who honestly doesn't want to be there, adding to the game session? Instead of having some giant black hole fun sink sitting at the table being bored out of his or her skull, wouldn't the polite thing be to graciously accept that that player isn't interested in not participating and wish that player a good day? How is it rude to excuse yourself politely from something that you are not enjoying and are incapable of participating in? The game is a social one where the group agrees to appear and play for X period of time. Leaving early as lowkey13 mentioned is like a player in a game taking his ball and going home. It's rude. However, it's is also rude for the DM who is there to run a game for all of the players for X time to force a player to sit out for a majority or all of the session(or longer in some cases). Both people are being rude, but the one who I think is most to blame is the DM. The DM instigated the exchange by refusing to find another way for the player to get back into the game. As I mentioned in my first response in this thread, I think sitting out for 30-60 minutes is fine. It's not always feasible or easy to get someone back into the game in that time period, and often it's that long due to the combat that is currently happening. Any longer than that, and the DM should get the player participating somehow, even if it's just rolling dice to help the DM out, or maybe playing a monster or NPC that doesn't need to be run by the DM. The DM in question should not have put the player in a position where the...
  • 04:41 AM - cbwjm mentioned lowkey13 in post Why FR Is "Hated"
    Yes, but this a collection of the best of the dumb reasons. Give it time and I'm sure that lowkey13 will create a "Survivor - Dumbest reason for hating the Forgotten Realms" thread.

Thursday, 29th June, 2017

  • 06:58 AM - Sadras mentioned lowkey13 in post Sidelining Players- the Good, the Bad, the Ugly, and the Poll
    ...e being killed there would be fun. It doesn't sound very fun to be non-killed in either. Toxic group be toxic. In that instance, yeah, you totally were NOT rude and it seems like you made a good call. The DM was rude and should have done something to make things fun for you, which is totally his job as a DM. I've played with some terrible DMs too. The unprepared Convention DM, the one who didn't know any of the rules, extreme railroading and unfair fights, ones who can't speak above a mumbled whisper, nausea inducing body odour, etc. I try not to let them set the baseline of my expectations. They're outliers. Anomalies in my gaming history. The bolded part for emphasis and truth. What PG4PG didn't mention in his summary is that said GM had a DMPC who rescued PG4PG's character sessions later from the spell-trap. So not only does he sideline the character/player - he then expects him to wait for entire sessions doing nothing! That truly is an anomally within our gaming hobby. @lowkey13's poll and the previous thread are not really about poor DM's, but rather about the popularity* of our various playstyles. I don't believe anyone in either thread would condone the actions of that poor DM. We might disagree on save vs suck and the duration of sidelining, but we are certainly united against poor DMs. *for lack of a better word
  • 12:02 AM - Fanaelialae mentioned lowkey13 in post Sidelining Players- the Good, the Bad, the Ugly, and the Poll
    lowkey13 Okay, after going back and rereading my post where I first mentioned elitism, I can see why you may have taken it as a personal attack on your play style. I do apologize for that, but you're going to have to take my word on the fact that there was a (bafflingly large) disconnect between my words and my intent. I was rushing the post while feeling peeved at the rude and condescending posts that I've been seeing crop up in the two threads, and somewhere the two got muddled up. I do sincerely apologize that it seems that my irritation was seemingly misdirected in your direction, as that was never my intent.

Wednesday, 28th June, 2017

  • 08:45 PM - hbarsquared mentioned lowkey13 in post What's the worst spell?
    Double post
  • 08:44 PM - hbarsquared mentioned lowkey13 in post What's the worst spell?
    Kinda surprised no one has at least mentioned time stop. Possibly not the strictly worst spell, especially since it's defensive and flavorful in nature, but it does actively prevent you from dealing damage. One could say, it has a "negative damage per round" cost. It costs you 1 Action to gain 2-5 actions in which you cannot affect someone else. It might be a great buffer spell, except that most personal buffs require concentration. And you can do nothing to help your allies, either. There are several situational uses, of course, plus the coolness factor, but a relatively useless spell, considering what you can accomplish with 1 Action. lowkey13, I'd like to add to the list!
  • 06:36 PM - Phazonfish mentioned lowkey13 in post What's the worst spell?
    Oh hey, I looked away and my topic blew up. I'm totally fine with the fact the half of it was debate about Witch Bolt. Now I definitely agree that Witch Bolt isn't the worst spell ever, but for those saying it isn't so bad because it's damage is okay at low levels in comparison to cantrips, I ask "Is the damage so much better that it's worth burning half/a third of your spell slots on?" @lowkey13 As for the survivor thread nominations based on mentions in this thread, I suggest removing Wish, Mending, and Barkskin. The Wish mention was just "It's not as godly as previous editions Wish," which is hardly terrible. Mending: One person said it didn't come up much in their game (as opposed to spells that are bad even when they do come up), no one seemed to mention the same problem, and a few people brought up builds that could make use of it more often. Barkskin: We all agree it's VERY poorly written, but if the topic is about usefulness I'm not sure it's a contender. AC 16 without any need for armor or any kind of stat investment and AC applies to wild shape (animals have poor AC), seems like it could be quite useful. If you want more nominations for the list, I put forth these two (even if I personally wouldn't vote them the worst they are certainly contenders)... Magic Mouth: Seems like you would get virtually no mileage out of it. Might be worth the time to ritual...
  • 05:53 PM - Yunru mentioned lowkey13 in post What's the worst spell?
    lowkey13: Caution - These are worst spells for their level. Might want to emphasis that.

Thursday, 22nd June, 2017

  • 09:59 PM - Yaarel mentioned lowkey13 in post Survivor Volo's Races: LIZARDFOLK WIN!
    For the Triton, maybe make them Charisma +2, plus Str or Con +1. Allow them to be effective Bards. Their water control abilities should perhaps especially influence the water current, something that slows or speeds movement in one direction while anything is in the water, while within 30 feet of the Triton. Unattended objects drift in this current. @lowkey13 The purpose of making the Triton absorb the Aquatic Elf is to help minimize the D&D tradition of different kinds of Elf.
  • 06:11 PM - akr71 mentioned lowkey13 in post Do you want psionics in your D&D?
    I am open to it, but I'm not sure v3 is there yet. I think for it to work it has to be a class, not an ability some have and some do not as per lowkey13 AD&D observation. Some days I feel like it should just be a monk archtype - other days I view it as sort of alt-wizard. Neither option is wholly satisfying... If 5e ever introduces prestige classes, I think I will find the Mystic more palatable. Until then, it is an interesting, but an incomplete concept.

Wednesday, 14th June, 2017

  • 02:55 PM - Taronkov mentioned lowkey13 in post Survivor Core Classes- Fighter Wins!
    Bard 16 Damned fops.... Cleric 11 Druid 11 Fighter 18 Monk 9 Paladin 14 A few things here... 1) Because we know @lowkey13 is secretly in the closet about his paladin love... 2) They are clearly the superior class. 3) Who doesn't like the knight in shining armor concept? They epitomize everything that is right and good in the world(unlike bards which are everything bad and wrong in the world). 4) There is no four. 5) And my final point is... How are rogues at 25? Like seriously? I haven't been following along due to life recently but wow. I mean I like rogues but the top? Rise up my compatriots! Show everyone that it's not the criminal/thief/backstabbingwithaballista class that deserves to be at the top but a good and decent class that's noble and good. /rant? Ranger 4 Rogue 25 Warlock 17 Wizard 22 Edit: Simultaneous post...


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Tuesday, 25th June, 2019

  • 06:32 PM - Tony Vargas quoted lowkey13 in post On the Origins of Classes (1e, OD&D)
    Joe Fischer created the Ranger. Origin: So, not to put to fine a point on this, but a fan really, really, really wanted to be Aragorn. That should shock no one. MAGIC-USER First Appeared: Chainmail, OD&D (Men & Magic) Gygax?: Sure? I mean, Gygax, Arneson, Perren ... Origin: What came first, the chicken, or the egg? I can see that 'tude with the fighter, it just fights, the fighting hero is an ancient thing. Heck, Gilgamesh, right? But the D&D magic-user is not the same kind of thing, bearing little resemblance to users of magic in myth and legend (who were often divine or supernatural in nature, rather than in learning), nor to the learned /mageia/ of antiquity, nor the classifications of ritual magic into Thaumaturgy and Theurgy. The D&D wizard was often depicted in the regalia of an astrologer, and there were many trapping of Hermeticism (some of which invited accusations of Satanism). But, it's well-known that the D&D casters' "Vancian" roots are in that author's works of sc...
  • 06:15 PM - ART! quoted lowkey13 in post On the Origins of Classes (1e, OD&D)
    Bonus fun fact! The Sage was supposed to a PC class in the Blackmoor supplement (OD&D). Instead, we have a long and detailed sage NPC specialist (pp. 50-51). WHY? Arneson had a Sage Class, and it was in the manuscript. Kask edited to be an NPC. So, yeah, it almost was an Original Class! :) It's fascinating to think what early D&D could easily have been like if various things hadn't been tweaked, rejiggered, or left out. I had no idea the cleric was originally based on a vampire hunter, so the ban on edged weapons now seems especially weird.
  • 06:14 PM - Sacrosanct quoted lowkey13 in post On the Origins of Classes (1e, OD&D)
    Bonus fun fact! The Sage was supposed to a PC class in the Blackmoor supplement (OD&D). Instead, we have a long and detailed sage NPC specialist (pp. 50-51). WHY? Arneson had a Sage Class, and it was in the manuscript. Kask edited to be an NPC. So, yeah, it almost was an Original Class! :) And an incredibly boring one at that 😉. Thank goodness for Kask
  • 04:24 PM - Umbran quoted lowkey13 in post [1e and OD&D] How did you handle Druids and Armor? Clerics and Edge Weapons?
    1. Could Druids wear metallic armor? If they did, what happened? None tried it - we took it that this was a religious stricture, and doing so was roughly equivalent to a Paladin violating their alignment/code restrictions - they'd lose their powers, and have to find a way to atone. I think we assumed that clerics and druids who fell became fighters with d8s for hit points, which kinda sucked, so nobody risked it. One exception was made: Old-style bards, who did the class-switching thing, could wear chain mail or lighter when they reached their druid-phase. I don't recall what the actual rule was on that, but this is how we played it. 2. Could Clerics wield edged weapons? If they did, what happened? As above - blunt weapons only. At our table, some exception was made if the character was a fighter/cleric of a god of war or combat that had a signature weapon with an edge (like, say Garl Glittergold's axe), iirc. [B]3. Could Monks use flaming oil? If they did, what happened? ...
  • 03:19 PM - steeldragons quoted lowkey13 in post [1e and OD&D] How did you handle Druids and Armor? Clerics and Edge Weapons?
    Anyway, with the usual caveat of "Everyone played AD&D/OD&D" in a different way, I was looking to do a thread to see how people actually played OD&D and AD&D from 1976 - April 1985.* So here's the questions to answer, along with my answers, in the following parts: 1. Could Druids wear non-metallic armor? If they did, what happened? In 1e could they wear non-metallic armor? They were rather required to wear non-metallic armor. Sooo, yeah. That's how we played. A druid wearing non-metal armor would have nothing "happen" to them. They're not supposed to wear metal armor. Leather, hides. We permitted studded leather, though I don't recall if there were a specific 1e ruling (in a book) allowing or forbidding it. And, of course, though you had to kinda make these up for yourself, "natural" armors. e.g. Giant insect chittin that would be, like, a banded armor or maybe higher; Enchanted wood/bark plate armor; Dragon-scale scale mail, Bullette-plates plate mail, etc... Now, if a druid did put on ...
  • 01:07 PM - Scott Christian quoted lowkey13 in post GM DESCRIPTION: NARRATION OR CONVERSATION?
    While I wish you had framed it differently, using different words (see what I did there), I will try to just state my position: First, this isn't about RPGs in general; this is about TTRPGs.* Second, this isn't about all TTRPGs, I am referring to "mainstream" TTRPGS (for lack of a better phrase) that have a GM and multiple players, and the game exists in the interaction between the players and the GM within the specified diegetic framework; moreover, the GM has final content control of the gameworld (the diegetic framework).** Okay, so with those disclaimers out of the way- The type and nature of the interaction between the players and the DM will be system-dependent, and while some systems will allow multiple modes of interaction, other systems will exhibit strong preferences to one, or another, mode of interaction. Clear? :) Let me give three examples that I hope are fairly easy to understand: A. Narration Strong Paranoia (I am thinking of the early, 80s, editions, that I still play)....
  • 12:44 AM - ccs quoted lowkey13 in post [1e and OD&D] How did you handle Druids and Armor? Clerics and Edge Weapons?
    1. Could Druids wear non-metallic armor? If they did, what happened? Of course they could! Their choices were leather & wooden shields. If they did their AC improved. :) The questions that we did have to answer concerning Druids & armor were for studded leather & padded. Especially padded. We eventually decided upon yes to both of those. Though for padded armor it's only ever been a point of discussion as I've never seen a PC - of any sort - ever choose that option. As for the metallic armors - chain, plate, etc? No. And the book told you why the class lacks that option. Pretty much the end of that discussion. Except.... But what about for some RP purpose - like disguises? Believe it or not, that type of question did come up. We ruled: A) As per the description in the PHB it spoils with your magical powers - wich we decided meant virtually every class ability, not just your spell casting. B) The best AC you'd get would be = to studded leather, maybe, & determined by the DM on a si...
  • 12:35 AM - Ohmyn quoted lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    Really? It would appear that you don’t understand the argument made by anyone else. I mean- how many posts, and you still don’t seem to grok that people don’t agree with you. That said, if you’re correct then it is completely legal in all AL games. Is it? Should be simple enough to find out. Instead of continually asserting something others disagree with. I get that many don't agree, but that doesn't mean their understanding is accurate. Most people are still so caught up in the old fluff that they only want one interpretation to exist period. Such bias is why it would be foolish to trust AL standards as infallible. They also seem to almost universally rule that the DM chooses what animals appear with Conjure Animals, even if RAW tells the player to choose "One beast of challenge rating 2 or lower". Personally, if I'm told to pick a beast, I'd think I get to pick a beast. Can you guess where the interpretation that the DM chooses comes from? Sage Advice. Know where the interpretation that ...

Monday, 24th June, 2019

  • 11:06 PM - Ohmyn quoted lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    By the way, the actual Gygaxian method of handling the Plate-wearing druid, or the two-handed sword-weilding cleric, is DMG p. 110. Here- [SNIP] *EDIT- in case this wasn't clear from my first post of the day, re: history of druids, your argument is weird and misplaced. Here- A. 5e's text about druids and armor doesn't work because it's not a rule, and never has been, ever. Or something. B. 5e's rule about druids and armor doesn't work very well because it's similar to the other class/lore rules from OD&D and 1e that, for the most part, 5e has completely abandoned; given that 5e has completely abandoned almost all vestiges of these rules (including but not limited to clerics and edged weapons, racial level limits, monks and oil, and various alignment restrictions) re-introducing this single 1e legacy rule seems misplaced and confusing, and should be, at most, an optional campaign-variant, not a core 5e class rule for druids. See the difference? I could understand B, but I don't get A at all...
  • 10:46 PM - Ohmyn quoted lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    You are just making stuff up now. I assume you played OD&D and 1e, correct? So you understand that while people played in all sorts of different ways, the mindset was completely different back then? I understand you have repeatedly ignored the whole class/lore issue, but ... c'mon. Are you going to be seriously arguing that you understand how Clerics used edged weapons in OD&D and 1e so well because of you common sense, and the rest of us were just playing it wrong? I mean, you could argue that, but that would be kind of silly, right? Don't be that guy. PS- Quoting only the ending joke of a post, and eliding the rest of it, isn't ... a great way to engage people. No, I'm not making anything up. I'm merely pointing out that many people read the rules wrong. This was especially true during a time without such easy internet access, so people couldn't as easily openly discuss the proper interpretation of rules, and they couldn't get proper guidance from the game developers so easily. Yes, pe...
  • 09:49 PM - Ohmyn quoted lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    What happens when the Druid attempts to use a non-Druid weapon? The Druid Explodes. ¯\_(ツ)_/¯ Being able to read the books as a whole instead of focusing on one sentence indicates that the Druid just performed an action not appropriate for the class once they used a non-Druid weapon. They also of course won't gain the appropriate benefits of being proficient with the weapon, and may suffer any appropriate penalties. The DMG has a table for penalties to impose on players who perform non-class appropriate actions. Any other penalty on them for doing so would be a house rule, as it's purely at DM discretion due to no further listed mechanical penalties. Anyone who thinks "forbidden" means "physically impossible under scientific law" falls into my earlier category of either not being able to read, or not being able to use common sense. The Cleric also had the limit of "All are likewise forbidden to use edged and/orpointed weapons which shed blood." What happened if they used one? There w...
  • 07:28 PM - Bedrockgames quoted lowkey13 in post GM DESCRIPTION: NARRATION OR CONVERSATION?
    To the extent your playing style, replete with reference to videogame characters, works for you- Great! But it's probably best, given the history of many who play this hobby, to refer to the way they play as some sort of highfalutin' putting on airs. Jus' sayin'- it's the kind of anti-intellectual attitude that so many of us already put up with. (I want to stress that I don't think you mean that, but the reason that these threads get so heated is that, like any playstyle conversations, they can quickly veer from describing how a person likes to play to prescribing how others ought to play, and that statements of preferences can easily become statements of disdain for other styles) It is about one style predominating. I am not anti-intellectual but I am anti-elitism, especially when gamers who don't talk like they came from the suburbs end up feeling out of place in the hobby (which I've seen many times firsthand). And while yes, you are right, we should all be entitled to our preferences, a...

Saturday, 22nd June, 2019

  • 04:19 PM - AriochQ quoted lowkey13 in post Systems You'd Never Play after Reading Them
    O. LIVING STEEL. I'd love to hear from someone who actually did run it. Because I was a glutton for punishment back then, and even I was like, "Eh, no thank you." Living Steel: I didn't run, but did play in a short campaign in the late 80's. Not even sure why our GM wanted to run it, she rarely strayed from D&D. We had fun playing with the power armor, but it isn't a game we ended up playing long term. It was very number crunchy, an aspect I actually enjoyed back then. I am still an unapologetic min/maxxer. Dangerous Journey's: Another game we had fun with for a while. I actually liked that Aerth drew heavily from actual history/mythology for each given geographical area. It gave GM and players a common base of knowledge. I am also a sucker for skill based systems. Twilight 2000: We played a ton of this, but it has not aged well. I view it as a niche rpg. If people are really into military based stuff, it is a blast, but for general rpg'ers, I can see it being a snore fest. It...
  • 02:29 AM - Tallifer quoted lowkey13 in post Survivor Magic Items (Misc. A-C)- BAG OF TRICKS WINS!
    My revote to correct the tally: Post #229 (Crystal Ball -2 +1 -2 -2) Can revote today- @Tallifer gets one donwvote (-2) Alchemy Jug 28 Bag of Holding 29 Bag of Tricks 27 Broom of Flying 25 Carpet of Flying 26 Cube of Force 19 Cubic Gate 11
  • 12:00 AM - Maxperson quoted lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    Let's see- Druid:Class Features:Proficiencies: "Armor: Light armor, medium armor, shields (druids willnot wear armor or use shields made of metal)" P. 65, PHB Seem like a not rule to me! Wait, let's look at the MULTICLASSING PROFICIENCIES GAINED! Druid: "Light armor, medium armor, shields (druidswill not wear armor or use shields made ofmetal)" p. 164, PHB Seems like a not rule to me! I mean ... a muticlassing not rule. In fact, this "not rule" is also in the SRD. You know- the standard reference document for, um, not rules! Wait, let's keep going because this is ... fun? Sure. Let's keep going! Page 145 of the PHB. Chain mail, scale mail, breastplate and half plate. All medium metal armors that druids have proficiency with. Page 167 of the PHB. Heavily Armored feat. Doesn't say anywhere that druids can't take it. There is no rule in the PHB that restricts druids from wearing metal armor. There is only the blurb in the class that makes it a choice that the class generally ...

Friday, 21st June, 2019

  • 10:46 PM - Ohmyn quoted lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    Nevertheless, they probably would have just stopped this whole debate if, instead of being clever and funny with their answer* (You'll explode! It's just like being a vegetarian!) they had just said that a druid can never be proficient in metal armor. Period. Then you could apply the non-proficiency armor rules (you know, disadvantage on everything, no spells, etc.) But they didn't do this. They actually did the opposite of this, which says a lot about what you're saying versus what they have stated. The original wording in the PHB was flimsy because it said they will not wear metal armor, and people wanted clarification as to what that means. This is why it appeared so quickly in the Sage Advice Compendium. Some people interpreted it as meaning it's a personal choice for the class that can be bypassed by story reasons, largely because the Druid still has proficiency in the armor and there were no mechanical implications saying they can't wear metal armor. Other people interpreted that as me...
  • 09:47 PM - Ohmyn quoted lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    So, just so we are clear, we all know that RAI is not the Italian TV Broadcaster, but instead means Rules As Interpreted. No, RAI = Rules as Intended. RAW = Rules as Written. Intention != Interpretation. That's not even just semantics, they are literally definitively different. Rules as Interpreted would be synonymous to Rules as Written. Rules As Intended means bypassing the Rules As Written in favor of enforcing what is perceived by the DM as the heart of the rules, not the mechanical interpretation of the rules. That is not the same as the developer declaring the official interpretation of the RAW. If an official RAW rule in the book is questionable in its wording, the Sage Advice exists to provide the official explanation (interpretation) of the RAW. If something can be read in two or more ways, the Sage Advice declares which way is official. The Sage Advice does contain some RAI, but they are always sure to point out when they're making a note of the intended implications versus what the...
  • 09:36 PM - Parmandur quoted lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    Completely agree. Well ... mostly agree. I think that, like a lot of Sage Advice, it's poorly considered. Even the Sage Advice in the compendium which tends to be less stupid than most SA. I could start by saying that I don't care that much about "balance," but the real issue for balance is the whole Moon / Land Druid thing; I don't think that they really paid much attention to that. Nevertheless, they probably would have just stopped this whole debate if, instead of being clever and funny with their answer* (You'll explode! It's just like being a vegetarian!) they had just said that a druid can never be proficient in metal armor. Period. Then you could apply the non-proficiency armor rules (you know, disadvantage on everything, no spells, etc.) Problem would be solved, but I'm sure people would complain anyway. That's why it is so very very important to make Druids spontaneously combust. *Really- when have rules lawyers ever appreciate either cleverness or humor? IIRC, WotC tested pa...
  • 09:21 PM - Parmandur quoted lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    1. The rules do say that. Period. 2. Sage advice is just RAI. So best case scenario, you're still wrong. And you're not reading the RAI correctly (which says you have to ask the DM, just like any other house rule). Bad cherrypicking is still cherrypicking. Good luck! What the Sage Advise does do is let the DM considering it know that the Druid is not balanced around the no metal assumption, and it own't break combat if the DM is cool with the story.
  • 09:06 PM - Ohmyn quoted lowkey13 in post Why the Druid Metal Restriction is Poorly Implemented
    That's not true: Sage Advise is a set of advise to Dungeon Masters, and not binding in any fashion. 2. Sage advice is just RAI. Sage Advice is official documentation that goes alongside the errata. Errata changes rules, Sage Advice further clarifies them. The official documentation from WotC says this: "Official rulings on how to interpret rules are made here in the Sage Advice Compendium by the game’s lead rules designer, Jeremy Crawford (@JeremyECrawford on Twitter).The public statements of the D&D team, or anyone else at Wizards of the Coast, are not official rulings; they are advice. Jeremy Crawford’s tweets are often a preview of rulings that will appear here. A Dungeon Master adjudicates the game and determines whether to use an official ruling in play. The DM always has the final say on rules questions." They are pretty clear in that the official interpretation of the rules is indicated in the Sage Advice compendium. Of course DMs are always free to ignore the official rulings, beca...


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