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  • akr71's Avatar
    Yesterday, 02:44 PM
    Decanter of Endless Water 20 Dimensional Shackles 19 Driftglobe 5 Dust of Dryness 16 Efreeti Bottle 20 Figurine of Wondrous Power 20 Folding Boat 18 Heward's Handy Haversack 18 Horn of Valhalla 26
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Friday, 19th July, 2019, 12:28 PM
    Decanter of Endless Water 21 Dimensional Shackles 20 Driftglobe 6 Dust of Dryness 16 Efreeti Bottle 23 Figurine of Wondrous Power 21 Folding Boat 20 Heward's Handy Haversack 22 Horn of Valhalla 27
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Thursday, 18th July, 2019, 11:24 AM
    Decanter of Endless Water 22 Deck of Illusions 5 Dimensional Shackles 19 Driftglobe 5 Dust of Disappearance 6 Dust of Dryness 16 Efreeti Bottle 22 Figurine of Wondrous Power 23 Folding Boat 23 Heward's Handy Haversack 23
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Thursday, 18th July, 2019, 01:36 AM
    Decanter of Endless Water 22 Deck of Illusions 7 Dimensional Shackles 19 Driftglobe 5 Dust of Disappearance 8 Dust of Dryness 15 Efreeti Bottle 22 Figurine of Wondrous Power 23 Folding Boat 25 Heward's Handy Haversack 23
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Tuesday, 16th July, 2019, 05:39 PM
    1. Languages by race. Why does my Tiefling who grew up in a human city automatically know Infernal? I would say Background has more bearing than who your parents are. My in-laws are french, but they raised their daughter (my wife, duh) to speaking english in the home. English is her first language and she doesn't really consider herself bilingual. 2. More language nonsense - bring back max #...
    156 replies | 6329 view(s)
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  • akr71's Avatar
    Tuesday, 16th July, 2019, 12:55 PM
    Decanter of Endless Water 24 Deck of Illusions 8 Dimensional Shackles 19 Driftglobe 9 Dust of Disappearance 12 Dust of Dryness 17 Dust of Sneezing and Choking 1 Efreeti Bottle 22 Eversmoking Bottle 4 Figurine of Wondrous Power 25
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Tuesday, 16th July, 2019, 12:54 PM
    Nope, I'm not thinking about adding that at all. If one of my players asked for a change based on a character concept, I would entertain it. They would have to work with me though. Like you said, a character can't have two 'strong' saves.
    224 replies | 5898 view(s)
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  • akr71's Avatar
    Friday, 12th July, 2019, 12:08 PM
    Decanter of Endless Water 22 Deck of Illusions 13 Dimensional Shackles 20 Driftglobe 15 Dust of Disappearance 20 Dust of Dryness 17 Dust of Sneezing and Choking 13 Efreeti Bottle 22 Eversmoking Bottle 14 Figurine of Wondrous Power 21
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Thursday, 11th July, 2019, 12:35 PM
    Decanter of Endless Water 20 Deck of Illusions 14 Dimensional Shackles 20 Driftglobe 16 Dust of Disappearance 20 Dust of Dryness 18 Dust of Sneezing and Choking 14 Efreeti Bottle 22 Eversmoking Bottle 15 Figurine of Wondrous Power 24
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Wednesday, 10th July, 2019, 03:50 PM
    LOL! I was going to use karate as an example instead of the 'showing my co-worker the same thing repeatedly.' I've been studying karate for a little more than 2 years and I'm still baffled by the number of people who get to their black belt (sometimes brown) and just ghost. Like that was the goal. No, that's just the beginning - you've now learned enough basics to actually start learning karate!...
    224 replies | 5898 view(s)
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  • akr71's Avatar
    Wednesday, 10th July, 2019, 02:30 PM
    That's an interesting idea! To be honest, I was surprised that this wasn't a thing in 5e. I skipped from 1e to 5e, so I don't know when it was taken out.
    224 replies | 5898 view(s)
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  • akr71's Avatar
    Wednesday, 10th July, 2019, 02:28 PM
    Then hopefully you invest your Ability Score Increases so that your saving throws increase. ;)
    224 replies | 5898 view(s)
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  • akr71's Avatar
    Wednesday, 10th July, 2019, 12:43 PM
    Daern's Instant Fortress 1 Decanter of Endless Water 21 Deck of Illusions 15 Dimensional Shackles 20 Driftglobe 17 Dust of Disappearance 20 Dust of Dryness 17 Dust of Sneezing and Choking 18 Efreeti Bottle 22 Eversmoking Bottle 16
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Wednesday, 10th July, 2019, 12:38 PM
    Some people, even though they do certain tasks every day or nearly every day, do not improve. They don't want to learn, it doesn't stick - whatever. It doesn't matter. I remind co-workers how to do certain things all the time. Your fighter who is no better at Perception checks at level 20 as he was at level 1 is the same way. If he wanted to become better, the player would choose a feat that...
    224 replies | 5898 view(s)
    2 XP
  • akr71's Avatar
    Tuesday, 9th July, 2019, 11:36 AM
    Daern's Instant Fortress 7 Decanter of Endless Water 19 Deck of Illusions 15 Dimensional Shackles 20 Driftglobe 18 Dust of Disappearance 22 Dust of Dryness 18 Dust of Sneezing and Choking 18 Efreeti Bottle 21 Eversmoking Bottle 18
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Monday, 8th July, 2019, 01:18 PM
    vincegetorix I think your original idea of removing spell slots from the warlock has merit and would be a refreshing twist on the 'caster' It just might need some fine tuning to get it 'play-ready'
    15 replies | 630 view(s)
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  • akr71's Avatar
    Monday, 8th July, 2019, 12:54 PM
    Off the top of my head, I would take some of the warlock only spells (Agathys, Hadar, etc) and turn them into 'once per short rest' Invocations. You could do this with a lot of spells really. Would you have these Invocations get more powerful as the warlock advanced in levels (as if casting with a higher slot)?
    15 replies | 630 view(s)
    1 XP
  • akr71's Avatar
    Monday, 8th July, 2019, 12:44 PM
    Corrections for simultaneous posts Daern's Instant Fortress 11 Decanter of Endless Water 20 Deck of Illusions 17 Deck of Many Things 4 Dimensional Shackles 20 Driftglobe 20 Dust of Disappearance 21 Dust of Dryness 17
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Monday, 8th July, 2019, 12:41 PM
    Daern's Instant Fortress 11 Decanter of Endless Water 20 Deck of Illusions 17 Deck of Many Things 4 Dimensional Shackles 20 Driftglobe 20 Dust of Disappearance 21 Dust of Dryness 17 Dust of Sneezing and Choking 20 Efreeti Bottle 21
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Sunday, 7th July, 2019, 03:10 PM
    Daern's Instant Fortress 13 Decanter of Endless Water 19 Deck of Illusions 19 Deck of Many Things 6 Dimensional Shackles 20 Driftglobe 20 Dust of Disappearance 20 Dust of Dryness 19 Dust of Sneezing and Choking 20 Efreeti Bottle 21
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Saturday, 6th July, 2019, 01:31 PM
    Daern's Instant Fortress 14 Decanter of Endless Water 19 Deck of Illusions 18 Deck of Many Things 6 Dimensional Shackles 20 Driftglobe 20 Dust of Disappearance 20 Dust of Dryness 19 Dust of Sneezing and Choking 20 Efreeti Bottle 21
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Thursday, 4th July, 2019, 02:41 PM
    Daern's Instant Fortress 16 Decanter of Endless Water 18 Deck of Illusions 18 Deck of Many Things 12 Dimensional Shackles 20 Driftglobe 20 Dust of Disappearance 20 Dust of Dryness 18 Dust of Sneezing and Choking 20 Efreeti Bottle 21
    225 replies | 5311 view(s)
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  • akr71's Avatar
    Wednesday, 3rd July, 2019, 01:27 PM
    Alchemy Jug 7 Bag of Holding 4 Bag of Tricks 1
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Tuesday, 2nd July, 2019, 12:59 PM
    Alchemy Jug 12 Bag of Holding 11 Bag of Tricks 3 Carpet of Flying 4
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Monday, 1st July, 2019, 04:06 PM
    I've frequently had this problem too. Players rarely (if ever), want to back down, or run away and it usually ends badly. I don't have a solution to this except hopefully, in time, they learn that if something seems unwinnable, it likely is. If I were in your shoes, I'd ask the players what they want. New adventure or keep going? We had fun with a lot of it, but it did drag on in parts (the...
    37 replies | 1188 view(s)
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  • akr71's Avatar
    Monday, 1st July, 2019, 01:53 PM
    I had to place a number of healing potions for the characters to find in the first 3 chapters. I also had a few NPCs available for help in certain situations because my group was only 3 people and that felt like certain death at points. If you don't have time for a lot of prep, I would certainly consider something different. HotDQ & RoT took A LOT of prep and tweaking. My group is having a...
    37 replies | 1188 view(s)
    1 XP
  • akr71's Avatar
    Monday, 1st July, 2019, 01:42 PM
    Alchemy Jug 15 Bag of Holding 1 Bag of Tricks 5 Carpet of Flying 11
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Sunday, 30th June, 2019, 02:01 PM
    Yep, its amazing how many Fighters/Rangers/Paladins there were walking around with 18/00 Strength. ;) We typically did about 4 to 6 arrays of stats and chose the one we liked. Once Unearthed Arcana was published we switched to the quick build system there. I may have even had the Dragon magazine it was first published in. Choose the class and then roll different # of d6's for the ability...
    67 replies | 2049 view(s)
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  • akr71's Avatar
    Sunday, 30th June, 2019, 01:49 PM
    Alchemy Jug 16 Bag of Holding 17 Bag of Tricks 9 Carpet of Flying 14
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Sunday, 30th June, 2019, 01:48 PM
    I agree - too fast. My players like to play something new every time and rarely use the same class twice. Throwing new abilities at them every 2 or 3 sessions would mean they wouldn't fully grasp how to use them, or when to use them.
    45 replies | 1847 view(s)
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  • akr71's Avatar
    Saturday, 29th June, 2019, 04:08 PM
    Alchemy Jug 17 Bag of Holding 16 Bag of Tricks 15 Carpet of Flying 15
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Friday, 28th June, 2019, 01:38 PM
    Alchemy Jug 20 Bag of Holding 14 Bag of Tricks 18 Broom of Flying 8 Carpet of Flying 17
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Thursday, 27th June, 2019, 11:50 AM
    Alchemy Jug 20 Bag of Holding 21 Bag of Tricks 19 Broom of Flying 16 Carpet of Flying 18
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Wednesday, 26th June, 2019, 01:31 PM
    Alchemy Jug 21 Bag of Holding 21 Bag of Tricks 23 Broom of Flying 20 Carpet of Flying 21
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Tuesday, 25th June, 2019, 11:55 AM
    Alchemy Jug 26 Bag of Holding 29 Bag of Tricks 23 Broom of Flying 24 Carpet of Flying 23
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Monday, 24th June, 2019, 11:45 AM
    Alchemy Jug 28 Bag of Holding 32 Bag of Tricks 23 Broom of Flying 24 Carpet of Flying 24 Cube of Force 9
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Sunday, 23rd June, 2019, 02:12 PM
    Alchemy Jug 29 Bag of Holding 31 Bag of Tricks 27 Broom of Flying 25 Carpet of Flying 25 Cube of Force 13
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Saturday, 22nd June, 2019, 01:42 PM
    akr71 replied to Flurry of Blows
    Yes, movement can be split up during your turn, however you like. Pg 78. PHB The monk's Martial Arts already allows an unarmed strike as a bonus action. So immediately after the monk Attacks, spend 1 ki point to use your bonus action to make 2 unarmed strikes, rather than the usual 1 unarmed strike as a bonus action.
    16 replies | 818 view(s)
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  • akr71's Avatar
    Saturday, 22nd June, 2019, 01:32 PM
    Alchemy Jug 28 Bag of Holding 30 Bag of Tricks 27 Broom of Flying 25 Carpet of Flying 27 Cube of Force 19 Cubic Gate 7
    413 replies | 14804 view(s)
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  • akr71's Avatar
    Friday, 21st June, 2019, 12:31 PM
    Why would WotC have to hire Dreamscarred Press? If Dreamscarred Press thought it was a worthwhile project they could undertake it themselves, however, browsing their website, supporting 5e doesn't seem to be their thing.
    35 replies | 1879 view(s)
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  • akr71's Avatar
    Friday, 21st June, 2019, 12:22 PM
    Alchemy Jug 29 Bag of Holding 29 Bag of Tricks 27 Broom of Flying 26 Carpet of Flying 28 Cube of Force 20 Cubic Gate 15
    413 replies | 14804 view(s)
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About akr71

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About akr71
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Amherst, Nova Scotia
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Friday, 12th July, 2019


Wednesday, 10th July, 2019


Monday, 8th July, 2019


Monday, 1st July, 2019


Friday, 21st June, 2019


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Thursday, 18th July, 2019

  • 09:52 PM - Harzel mentioned akr71 in post Survivor Magic Items (Misc. D-H)- THERE CAN BE ONLY ONE!
    @akr71 - you colored Folding Boat red and Haversack green, but subtracted two from both scores. I assume you meant to upvote Haversack, so added three to it to correct. Check that this matches your intent. :) EDIT: Oops, that was the Horn, not the Haversack. Decanter of Endless Water 21 Dimensional Shackles 20 Driftglobe 5 Dust of Dryness 16 Efreeti Bottle 23 Figurine of Wondrous Power 21 Folding Boat 24 Heward's Handy Haversack 22 Horn of Valhalla 28

Wednesday, 19th June, 2019


Wednesday, 10th April, 2019

  • 04:56 PM - CleverNickName mentioned akr71 in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    And akr71 takes the lead! ( rczarnec also guessed the same amount, but akr71 guessed it first.) There are only 8 days remaining, and my spreadsheet predicts that Mistwell will win by less than $10k. At $9,264,399 the "Legend of Vox Machina Animated Series" Kickstarter has replaced "The World's Best Travel Jacket" as the 6th highest-funded project in Kickstarter history. Because as Marisha would tell you: 105811

Sunday, 10th March, 2019

  • 08:48 AM - CleverNickName mentioned akr71 in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ...twatch) $20,338,986----------- Parmandr: $20,000,000 EnochSeven: $16,213,102 TallIan: $15,876,374 MNblockhead: $15,555,555 77IM: $14,980,000.00 jgsugden: $14,520,000 OB1: $14,000,042 The Big BZ: $14,000,000 dregntael: $13,935,109 chrisrtld: $13,635,019 pogre: $13,500,000 Aebir-Toril: $13,224,376.89 Satyrn: $13,000,000 Yardiff: $12,456,145 -----------Highest-Funded Game Project on Kickstarter (Kingdom Death: Monster 1.5) $12,393,139-------- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 Lidgar: $8,423,976.73 vincegetorix: $8,360,000 SmokeyCriminal: $8,008,135 AriochQ: $7,777,777 robus: $7,750,000 MarkB: $7,500,000 phantomK9: $6,969,696 TarionzCousin: $6,160,000 ClaytonCross: $6,000,000 ---------Highest-Funded Film Project on Kickstarter (MST3K Kickstarter) $5,764,229----------- MaximusArael020: $5,685,000 Prakriti: $1

Thursday, 31st January, 2019

  • 08:33 PM - DM Dave1 mentioned akr71 in post Archetypes
    As stated above, taking the Rogue Thief archtype describes what you want perfectly. At level 1 take Expertise with Thieves Tools (for unlocking locks, disarming traps) and Investigation (for finding traps and figuring out how they work). The Fast Hands 3rd level ability allows you to use disarm a trap or open a lock as a Bonus Action. Your alignment preference doesn't even factor into the equation. Or pick up Xanathar's Guide to Everything and choose the Inquisitive archtype. At level 9 you get Advantage on those Investigation checks (hopefully still with Expertise). What akr71 said. Plus take the Guild Artisan background as a locksmith. Pick Tinker's tools to go along with your Thieves' Tools. Maybe later, take a multiclass dip into Wizard just to learn Knock and Arcane Lock. In the end, though, it's not up to the books to make your concept work. It's up to you to make it work. Any 5e DM should be on board - 5e is as flexible as you and your DM want it to be. Remember 5e's basic premise: have fun!

Tuesday, 8th January, 2019

  • 02:06 PM - OB1 mentioned akr71 in post Kids playing dnd?
    The advice from akr71 is spot on with my experience over the last year. I started my nieces and nephews ages 7, 9, 11, and 13 with the starter set last Christmas and we continued throughout the year and are getting ready for our second adventure. My wife and I helped them create their characters, Druid, Bard, Cleric and Fighter and as I DM'd she would help them (especially the younger ones) with what they could do while playing along side them as a Paladin who could take the brunt of my attacks if they got into trouble. When the youngest wanted to play Luke Skywalker, it was simply yes, and we created a champion fighter for him named Luke Skywalker, described his longsword as a laser sword, and went on. The pure excitement in his voice every time he would roll a critical 19 and yell "nat 20!" was amazing. For the next campaign that my wife is running (they asked for a Wild West theme) he asked to be Spider Man, so we've made him a Tabaxi Sun Soul Monk who's blasts we will describe as web slingers. ...

Thursday, 3rd January, 2019


Tuesday, 13th November, 2018


Wednesday, 31st October, 2018

  • 02:32 PM - lowkey13 mentioned akr71 in post Survivor Monster Types- DRAGON WINS!
    They're overused at this point. Not that undead was much better, but at least there are undead creatures that aren't vampires and zombies to use. Well, as someone who consistently downvoted dragons, I understand your point. That said- Dragons are like the Citizen Kane of D&D monsters at this point. They are so copied, so overused, so spread in popular consciousness that it's hard to see them for the ways in which they are novel and amazing. I mean, even things like the codification of metallic and chromatic dragons, so basic to D&D lore (and borrowed and altered from earlier sources) is pretty amazing, if you think about it. So, I can fully respect Dragons winning. :) PS- Started a new thread. Thought I'd get off the monster kick. And akr71 I haven't forgotten your suggestions; I am trying to think of a good way to do it.

Friday, 19th October, 2018

  • 03:37 PM - lowkey13 mentioned akr71 in post Survivor Halloween 2018 5e Undead- Wraith WINS!
    Hey everyone! I just wanted to say that I will try and post a new survivor thread either later today, or tomorrow. akr71 was nice enough to shoot me some ideas, which I may steal, but since this ended early, and in keeping with the spirit (BOO!) of the season, if someone has another scary/spooky idea, put it in here. Congratulations to the Wraith! I feel .... drained. :)

Monday, 8th October, 2018

  • 10:40 PM - lowkey13 mentioned akr71 in post Survivor Halloween 2018 5e Undead- Wraith WINS!
    Banshee 26 Bone Naga 20 Boneclaw 20 Death Knight 17 Death Tyrant 4 Deathlock 12 Demilich 23 Dracolich 22 Eidolon 12 Flameskull 14 Ghast 18 Ghost 23 Ghoul 23 Lich 21 Mind Flayer Lich 19 Minotaur Skeleton 13 Mummy 25 Mummy Lord 24 Nightwalker 21 Revenant 23 Shadow 21 Skeleton 25 Skull Lord 22 Spawn of Kyuss 22 Spectre 21 Sword Wraith 8 Vampire 16 Vampiric Mist 6 Wight 21 Wraith 24 Ickam akr71 Vote again. And Ickam? Be more careful. :) Ed Laparde your votes are included. Votes corrected from post 174 on.

Wednesday, 3rd October, 2018

  • 03:00 PM - lowkey13 mentioned akr71 in post Survivor Halloween 2018 5e Undead- Wraith WINS!
    h/t @akr71 This thread is inspired by the prior threads on the iconic monsters, best cannon fodder, and so on. Most importantly, it was suggested in the past thread and is specially SPOOKY for Halloween 2018! That's right- we are going to find out what Undead, Um, Lives ... this Halloween the old fashioned way- with a Survivor Thread! This is a list of undead from 5e, culled from the sources as described below. IMPORTANT NOTE- DOWNVOTES ARE 3 IN THIS THREAD. REPEAT- DOWNVOTES ARE THREE IN THIS THREAD. Each undead starts with 20 points and you vote for one undead you like which gets 1 point and an undead you dislike which loses 3 points. It is intentional that a negative vote is worth more than a positive vote- first, because we don't want to be here all year. Second, because. Upvotes are in green, downvotes are in in red (unless you are on your phone, and are unable to, in which case please indicate your votes some other way). Copy and paste the previous posters vote and change the numb...

Friday, 3rd August, 2018


Wednesday, 16th May, 2018

  • 09:06 AM - Harzel mentioned akr71 in post Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!
    Corrections: Paul Farquhar's downvote got undone and akr71's votes got lost. Totem Warrior 12 College of Valor 1 Battle Master 23 Eldritch Knight 22 Way of Shadow 22 Oath of the Ancients 23 Hunter 20 Arcane Trickster 21 Scout 9 Shadow Magic 16 The Celestial 12

Wednesday, 27th September, 2017

  • 12:45 PM - dave2008 mentioned akr71 in post Survivor Legendary Monsters: EVIL DRAGONS WIN!
    Adult/Ancient Chromatic (Evil) Dragon 29 Beholder 28 Death Tyrant 21 Dracolich 12 Elder Brain 14 Kraken 15 Lich 26 This includes a correction to the Kraken. Post #316 incorrectly listed it at 15 when it should have been 17. Thus @akr71 (post #317) actually dropped it down to 15, not 13.

Tuesday, 25th April, 2017


Sunday, 15th January, 2017

  • 08:30 PM - Satyrn mentioned akr71 in post What happened to the punk aesthetic in D&D?
    Aye. Salamandyr and akr71, I'd say exactly the same thing, except that my big homebrew work would be setting up lots of mechanics to reward worshipping and praying to the gods rather than a magical pole. Instead, I turned my effort to (occasionally) making up magic items, because the players will use them.

Tuesday, 4th October, 2016

  • 12:15 AM - pukunui mentioned akr71 in post Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)
    akr71: Yes, Glazhael (aka "Cloudchaser") is the dragon encountered in the bowels of Skyreach Castle. In my game, he got away, as did Talis, so I had them team up. When we started RoT, I decided to begin with Varram's chapter. I had Talis contact the PCs via sending to give them Varram's whereabouts. They were teleported to Boareskyr Bridge and followed the clues to the tomb. Talis and the dragon were waiting, but once again they were no match for the PCs. On a different note: I am facing a big info dump for my next session, and I'm not entirely sure what to do about it. I'm going to be running the first session of the Council of Waterdeep to start with, so that, along with the draakhorn, is a lot of info for me to just dump in the PCs' laps with minimal interaction on the players' parts. I've also decided to expand on the lead-in to Episode 2 by not having Dala Silmerhelve know everything. Instead, she just knows that Maccath the Crimson knows a lot about the draakhorn. The Council will t...

Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned akr71 in post Warlord Name Poll
    ... (too Godfather) Ambassador, Emissary, Mediator, Delegate, Envoy (too much Diplomat and not enough strategy, tactics, and combat – and too Noble) Master/Maester/Maesteri/Maestro (predominantly craft skill level, craft guild rank, or academic/musical) Headman/Hauptman (root of Captain and too authoritative) Proconsul (the Pro- makes it too authoritative) Shepherd (too religious, too bucolic, too Firefly) Synergist (too boring, and sounds like some kind of psychic) Armiger (exclusively military and noble) Sherriff (too noble, too law enforcement) Impetro/Impetrus (too authoritative – Imperial) Adjunct (too subordinate, too Star Trek Borg - Seven of Nine, Tertiary Adjunct of Unimatrix Zero-One) Prolucutor (the Pro- makes it too authoritative, sounds like the person is a professional talker, and is just too hard to say) Warden (too Ranger) Leader(zzzzzzzzzz…) @3e4ever ; @77IM @Aaron Of Barbaria; @AbdulAlhazred ; @admcewen ; @Aenghus ; @Ahrimon ; @Ainulindalion ; @airwalkrr; @Aldarc ; @akr71 ; @AmerginLiath ; @Andor ; @AntiStateQuixote ; @aramis erak; @Aribar ; @Arnwolf ; @Ashkelon ; @Ashrym ; @Athinar ; @AtomicPope ; @Azurewraith; @Azzy ; @Bawylie ; @bedir than ; @Bedrockgames ; @bert1000 ; @billd91 ; @Blackbrrd; @Blackwarder ; @Blue ; @Bluenose ; @brehobit ; @BryonD ; @Bupp ; @Campbell ; @CapnZapp; @CaptainConundrum ; @CaptainGemini ; @Carlsen Chris ; @casterblaster ; @CasvalRemDeikun; @cbwjm ; @ccooke ; @Celebrim ; @Celondon @ChameleonX ; @Charles Wright ; ChrisCarlson; @CM ; @cmad1977 ; @costermonger ; @Creamsteak ; @Crothian ; @Cybit ; @Dausuul; @Dayte ; @dd.stevenson ; @DEFCON 1 ; @Delazar ; @DersitePhantom ; @Diffan ; @discosoc; @D'karr ; @Doc Klueless ; @doctorbadwolf ; @DonAdam ; @Dragoslav ; @Duganson; @EdL ; @EditorBFG ; @Edwin Suijkerbuijk ; @Eejit ; @ehren37 ; @Elfcrusher ; @El Mahdi ; @epithet; @erf_beto ; @Eric V ; @eryndel ; @Evenglare ; @ExploderWizard ; @EzekielRaiden; @Fedge123 ; @fendak ; @FireLance ; @Fishing_Minigame ; @Flamestrike ; @FLexor the Migh...


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Tuesday, 16th July, 2019

  • 09:07 PM - Tony Vargas quoted akr71 in post What are your Pedantic Complaints about D&D?
    Don't mind me, I'm just being pedantic... Why does my Tiefling who grew up in a human city automatically know Infernal?"How the /Hell/ is it you speak Infer-" "... oh, nevermind, answered my own question, really." "Drinking or administering a potion takes an action."But it doesn't specify if that that's oral route, IM, naso-gastric, IV, topical, suppository...

Saturday, 13th July, 2019

  • 03:39 PM - Remathilis quoted akr71 in post Why don't everything scale by proficiency bonus?
    Back to the topic though - class Saving Throws can be baffling sometimes. Why does a monk get Strength & Dexterity? Why does a fighter who plans to be an EK not have the option of Intelligence? I would entertain each class getting proficiency in one Save and choose a second. I would also entertain allowing the player to choose the Resilient Feat more than once, providing they choose a different stat. I think the rationale is based on two factors: some saves are "strong" (Con, Dex, Wis) and some "weak" (Str, Int, Cha) and each class gets one of each, typically in their primary stat and one other that tangentially related. So monk gets Dex (strong) and Str (weak) because Dex and Wis would be both Strong saves. The EK could theoretically swap his Str for Int save, but swapping Con for Int would leave him with two weak saves. So if you're adding a feature to pick your saves, I suggest looking at the last mystic playtest. They the class proficiency in Wis, and then the option to pick your weak...

Wednesday, 10th July, 2019

  • 12:54 PM - Garthanos quoted akr71 in post Why don't everything scale by proficiency bonus?
    Some people, even though they do certain tasks every day or nearly every day, do not improve. They don't want to learn, it doesn't stick - whatever. It doesn't matter. I remind co-workers how to do certain things all the time. Your fighter who is no better at Perception checks at level 20 as he was at level 1 is the same way. If he wanted to become better, the player would choose a feat that does so, or increase the relevant ability score. I like to think I am not roleplaying your co-workers and saving throws are vital to survival

Monday, 8th July, 2019

  • 01:06 PM - vincegetorix quoted akr71 in post How to remove spell slot from warlocks?
    Off the top of my head, I would take some of the warlock only spells (Agathys, Hadar, etc) and turn them into 'once per short rest' Invocations. You could do this with a lot of spells really. Would you have these Invocations get more powerful as the warlock advanced in levels (as if casting with a higher slot)? That's the problem with my idea of an ''at-will'' warlock. If you start to add a bunch of invocations that add 1/sr or 1/lr spells, you just recreated a spellcaster with many different timers and you are back square one. Its even worse when you think about it: you double the number of invocations, only to have them replicate what the warlock already did with spell slots! That's why I think its better to go all the way in the other direction: make warlocks use the same spellcasting table as the other casters.

Monday, 1st July, 2019

  • 03:36 PM - TaranTheWanderer quoted akr71 in post Horde of the Dragon Queen (what am I doing wrong)spoilers
    I think even the good ones benefit from preperation and tweeking to suit your table. I haven't read HotDQ, but I'm aware that it isn't well regarded. If you don't have time for a lot of prep, I would certainly consider something different. HotDQ & RoT took A LOT of prep and tweaking. I did prep...I just didn't read a lot of extra on-line stuff. I read the adventure from cover to cover, made plot hooks for all the PCs, dropped potion in tough areas and even reduced enemies in a couple places. Despite the module's difficulty inexperience might also be a factor. With regards to where to restart from... I'd say keep the characters, have them rescued by Delaan Winterhound (Rise of Tiamat - Council Member) with his pet Loska, who was investigating rumours of a dragon hatchery in the area. The cult has long since taken off - so the party are a tenday or so behind the Cult. The characters failed so they should have a setback of some kind besides the fact that they lost their ...

Thursday, 20th June, 2019

  • 03:58 PM - lowkey13 quoted akr71 in post Why the Druid Metal Restriction is Poorly Implemented
    Yep, now let me tell you about my new character build - a gnome, dex-based, dual scimitar wielding druid-adin (or paladruid). Sounds like a labradoodle,* except twice an annoying and five times as needy. A Paladruid, though, is usually known by a more common name- the Evangelizing Vegan. /ducks *EDIT- Bonus cool hybrid animal portmanteau: https://www.theatlantic.com/science/archive/2019/06/narluga-very-strange-hybrid-whale/592057/ NARLUGAS!

Monday, 10th June, 2019

  • 02:41 PM - Blue quoted akr71 in post Fighter subclasses for every ability score
    Just kinda thinking out loud here... An idea for the INT fighter could be a series of 'probing attacks' to gauge the strength and ability of your opponent. On a successful attack, forgo doing damage in exchange for information about the opponent (HP, Saving Throw modifiers, or the like). Alternately, the 'probing attack' could be used to increase your damage on the next successful hit. This could be achieved by a flat modifier (boring), rolling the damage more than once and taking the higher number, or automatically giving max damage. I'm a little wary of "don't do anything now to do something later". Probing with your attack to get information = good. Giving up the damage you'd do = not so much. Especially as most 5e combats aren't that long that most of the time it's better just to try to inflict "condition: Dead" on the opponent. The "no damage now for double later" is "you'll have two attacks worth of damage total. do ti normal and it's half now. Do it special and it's n...

Thursday, 6th June, 2019

  • 07:01 PM - lowkey13 quoted akr71 in post Let's Talk About THAC0
    Thack Oh here too. I believe those pronouncing it Tak- are francophone and a TH makes an (english) T sound in french. Maybe they just really, really like tacos? Or maybe, just maybe, they play OSR on only one day of the week? "Hey, everybody, y'all ready for THAC0 Tuesday?"

Wednesday, 22nd May, 2019

  • 12:28 PM - Tallifer quoted akr71 in post Survivor Magic Jewelry (PART II)- SCARAB OF PROTECTION WINS!
    Ioun Stone 22 Medallion of Thoughts 16 Necklace of Adaptation 21 Necklace of Fireballs 12 Necklace of Prayer Beads 19 Pearl of Power 22 Periapt of Health 18 Periapt of Proof Against Poison 18 Periapt of Wound Closure 20 Scarab of Protection 20 Talisman of Pure Good 14 Talisman of Ultimate Evil 10 Talisman of the Sphere 17

Monday, 6th May, 2019

  • 04:50 PM - robus quoted akr71 in post Tyranny of Dragons. Players gone Wild! Advise?
    You could also get them back on track by having the castle still crash. Either forces on the castle try to take over, or Blagothkus realizes the error of his ways (supporting the dragons) and crashes it intentionally - he is the only one who can control the castle after all. Boom. You are right back at the beginning of Rise of Tiamat. It never sat well with me that a giant - sworn enemies of dragons - is helping Tiamat's cause. I changed Blagothkus's character and motivations a lot when I ran it. Me too - I had it so that his wife's spirit was being held hostage by the cultists so he had to do their bidding under duress. The PCs had to defeat the cultists (and an Ice Devil) to rescue her and win Blagothkus's trust. That was a fun encounter.

Thursday, 25th April, 2019


Wednesday, 24th April, 2019


Monday, 22nd April, 2019


Thursday, 18th April, 2019


Wednesday, 17th April, 2019

  • 09:00 PM - MNblockhead quoted akr71 in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    It is a lot of $ for a plushie. I find it hard to believe that anyone is backing at this level just to get the plushie, but who knows. Stuffed animals = clutter to me. Personally, I would rather that the 17% cut of the pie needed to support the backer rewards were instead put into the film. But it could be that the rewards help make more money overall. Backer rewards are important in a many Kickstarters, but I'm not sure how necessary they are in this one. More of an eye opener is the cut that Kickstarter itself and the credit card processors are taking. I have not looked closely at Kickstarter, but is it a flat percentage regardless of amount funded or does the percentage go down with higher funding levels? Almost a million of this is going to just to use Kickstarter and process payments.
  • 06:50 PM - Harzel quoted akr71 in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ^ yes, all KS backers get priority access to the animated series, but it will be available to all eventually. I pledged $3 to get the priority access - none of the swag was particularly attractive to me, but I do want to see it as soon as possible. I messaged them thru the KS and they responded in the affirmative to that. Most of us are just supporting it so that it gets made. Priority access is nice. I personally do not care about the swag and am glad they they have not tried to keep adding various physical rewards. I want them focused on making the best show that they can and don't want them distracted by the logistics of baker rewards. How can you not want a Trinket plushie????? :confused: :)

Monday, 8th April, 2019

  • 05:00 AM - doctorbadwolf quoted akr71 in post How do YOU handle a Fastball Special, and other team manuevers?
    A few thoughts: If there are no obstacles between you, your teammate, and the target, the throw can largely be flavor. If you are being "thrown," then just use your movement speed and describe yourself as being thrown. Now, I know the fastball special well. And in the comics, while I think Colossus provides a lot of the power, Wolverine is timing his jump off Colossus as well to maximize the distance. So if there was an obstacle, such as a chasm to leap over or a higher platform, I think I would just either A) Allow the person being thrown to double their normal long jump distance with a running start (even if they technically didn't get a running start; I would also allow this distance to be included as height too, so long as the toss wasn't just straight up), or B) Allow the person being thrown to be considered as if they are making a long jump with a running start, and add the thrower's strength score. Also, because we are talking heroes (at least, in my games the players are more pow...

Friday, 5th April, 2019

  • 12:50 PM - jasper quoted akr71 in post Survivor Magic Clothing Part 1- Robe of the Arch Magi WINS!
    Lets end this thing. Cloak of Displacement -1 Robe of the Archmagi 8 Edit: I think this might be the second time I've had the the honor of the final vote. YES YES THE MAGICAL ROBE WIN. I HAVE COFFEE COFFEE COFFEE. THAT WONDERFUL POTION OF WAKEY WAKEY!

Thursday, 28th March, 2019

  • 03:05 PM - Traycor quoted akr71 in post D&D storylines for a movie?
    I agree, wholeheartedly. These 3 seem to be the logical choices. I would save the DL for a bit - roll out 1 movie and see how it does. If it does well, then shoot for the moon and do the DL series. The Drizzt books also have a big following which would help, but who owns the rights to those characters? Salvatore or WotC? That leads me to Baldur's Gate - you could do a one-off movie, touch on some Realms lore and get out without too much problems. A while back, they wanted a tone like Guardians of the Galaxy for an ensemble movie, and it sounded like brand new characters/story set in the Forgotten Realms with the possibility of bringing in other D&D properties/worlds in future films. Since that time, a new writer has reworked the script and the old director is gone, so it could be anything at this point from a book adaptation to a new story to whatever else you can think of.


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Ninja class for 5E
Edit: Uploaded a new version. It needs some formatting work, but I removed ability descriptions and replaced with the PHB pg number necessary. I didn't read Morrus's 'Please Read Before Uploading' Sticky until after the fact...

I started this back...
2046 0 1 Thursday, 21st January, 2016, 04:13 PM Monday, 25th January, 2016, 03:00 PM

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