View Profile: LuisCarlos17f - Morrus' Unofficial Tabletop RPG News
  • LuisCarlos17f's Avatar
    Today, 06:47 AM
    Spanish isn't harder than other Latin languages, but with the subjunctive verbs. I dare to say it because I have tried to learn someones with the web Duolingo. German has a harder grammar, and Russia is worse because also its alphabet is different. About Chinese censorship I suggest to read the articles "Chinese Regime Tightens Censorship on Entertainment and Literature, Targets Spiritual...
    56 replies | 1605 view(s)
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  • LuisCarlos17f's Avatar
    Yesterday, 04:55 PM
    Using always undead as antagonist is boring. I suggest a stone-paper-scissors-(lizard-Spock) confrontation between sentient constructs, lord feys, undeads and abominations from the far realm. Constructs destroy undeads, undead eat feys, werebeats, undeads and abominations eat each other, feys and abominations defeat constructs...
    13 replies | 279 view(s)
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  • LuisCarlos17f's Avatar
    Yesterday, 07:33 AM
    For your campaign I suggest to add four new classes. - Augur: practically the urban druid from Dragon magazine #317. - Haruspex: The biopunk version of necromancer, magic manipulation of living tissues. Do you remember the prestige class "fleshwarper" from 3.5 "Lords of Madness: book of aberrations"? - Bellonarii: warpriests who worship Bellona, goddess of war, as rival or Minerva and...
    39 replies | 1622 view(s)
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  • LuisCarlos17f's Avatar
    Thursday, 18th July, 2019, 05:14 PM
    https://ideas.lego.com/projects/d0c19cd7-ad7a-4775-b185-debbf29968d7 LEGO has a section about suggestion of ideas for future products, and one of them is a version of the classic hack & slash board game. I am not kidding. The suggestion is real. I loved this game, and sometimes I miss them. There was a project about a 25 anniversary edition, but they are working about it... for years. ...
    6 replies | 185 view(s)
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  • LuisCarlos17f's Avatar
    Thursday, 18th July, 2019, 05:07 PM
    There are millions of Spanish-speakers, but we aren't enough rich to buy all. You can see in many free-to-play online videogames there are translations to different languages but not for Spanish. China is a great market, but there the future of the industry of the speculative fiction isn't good. Its censorship doesn't like undeads, supernatural elements nor even their own pre-Mao historical...
    56 replies | 1605 view(s)
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  • LuisCarlos17f's Avatar
    Tuesday, 16th July, 2019, 10:37 AM
    Halflings and gnomes weren't created as PC race to play with all the classes, but they are more specialised in stealth classes, or in the case of the gnomes, illusory magic. I see gnomes like the mixture of feys and dwarfs, not like fantasy Jews. I am Spanish, and in the first Christian century Jewish community was the 10% of the population of the Roman empire. This means if I have got...
    107 replies | 3897 view(s)
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  • LuisCarlos17f's Avatar
    Monday, 15th July, 2019, 10:36 PM
    I like gnomes because they are the little ugly duckling, unpopular among most of players. In the right hands they can be characters so cool like Tyrion Lannister. About metagame their racial traits are to used like illusionist spellcasters or stealth classes like rogue. I guess the solution may be the racial traits to be replaced by an optional list of racial feats, like in Pathfinder 2. ...
    107 replies | 3897 view(s)
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  • LuisCarlos17f's Avatar
    Monday, 15th July, 2019, 07:23 PM
    A melee weapon not only has to be hard, but also enough light for a faster fight. Try fight with toy weapons by plastic and you will notice the bat'leth is horrible
    16 replies | 636 view(s)
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  • LuisCarlos17f's Avatar
    Monday, 15th July, 2019, 04:43 PM
    In a fictional world you are allowed to do some horrible actions, but when it set in our real world then the things change. For example in Game of Thrones you can destroy a cathedral with Valyrian fire but don't dare to publish a novel or script for TV where a group of black-metal fans start a fire in a temple. Let's imagine a fan-fiction set in Vampire: the Masquerade where the anti-Spanish...
    46 replies | 2460 view(s)
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  • LuisCarlos17f's Avatar
    Monday, 15th July, 2019, 12:26 PM
    The master-slave morality is good for antagonist characters in the fiction, but it is too dangerous for main characters, or PCs in a RPG. Playing bad guys may be fun, but we should take care. Fiction or reality we can't forget we have to defend the respect of the human dignity. The saga of "song of ice and fire", Game of Thrones, is a good example of innocent people suffering because noble houses...
    46 replies | 2460 view(s)
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  • LuisCarlos17f's Avatar
    Monday, 15th July, 2019, 07:15 AM
    Are we talking here about "toxic geeks/fanboys"? I don't like when the speculative fiction and the RPGs are used like propaganda weapon, for example Castilla and the inquisition in "7th Sea", bul also I have seen some pieces of social darwinism in some titles of World of Darkness by White Wolf. I don't like when those monster characters share ideas by Nietzsche about the ‹bermensch and the...
    46 replies | 2460 view(s)
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  • LuisCarlos17f's Avatar
    Sunday, 14th July, 2019, 08:03 PM
    I don't want to be off-topic, but I guess we can use the speculative fiction and the RPGs like a way to promote ethic values like the respect of the human dignity. I am Spanish, we are half-blood people and we don't shame about that (but by other things). We are a land of emigrants and immigrants, we see the both sides of the matter. Do you remember the old stories of Robin Hood with the...
    46 replies | 2460 view(s)
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  • LuisCarlos17f's Avatar
    Monday, 8th July, 2019, 06:33 AM
    There are enough monsters and magic item. I am not interested about subclasses. I like PC races, racial/monster/template + racial paragon classes. If I buy books, not only PDFs, I would rather in my language. I want more classes, but theses can't be only a list of superpowers, but each one has to be an interesting concept, and with a fun gameplay.
    27 replies | 1045 view(s)
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  • LuisCarlos17f's Avatar
    Thursday, 4th July, 2019, 10:56 AM
    Sometimes I wonder about why genis give wishes...and I have got some theories. - They are magic slaves by a punishment, like in the teleserie "upon once time". - In the old past they were enslaved by the mankin (or our ancestors, the titans). We don't remember them, but they do it. - The magic lamp is to collect mana. The genies get that mana and the wishes are the reward. - Fun....
    4 replies | 484 view(s)
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  • LuisCarlos17f's Avatar
    Thursday, 4th July, 2019, 10:24 AM
    I am against the limit for the number of classes. You can't say "we have enough classes", because it is like saying "your favorite toy franchise has enough characters" or "your doll has enough clothings and you haven't to buy a new dress". If WotC doesn't create new classes, then it will be by 3rd party companies, for example the warlord. I say it again, the keys to create new classes are: ...
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  • LuisCarlos17f's Avatar
    Monday, 1st July, 2019, 05:20 PM
    I sounds like a mixture of soulmolder from "magic of incarnum" and the pacts with vestiges by the binder from "Tome of Magic 3.5". I have said it sometimes in the past and I will say it again, the keys to create a new class are: - Right balance of power, of course. - Fun gameplay and interesting class features. Not too complicated or fights will slower. - Own mark of identity. A new...
    6 replies | 380 view(s)
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  • LuisCarlos17f's Avatar
    Wednesday, 26th June, 2019, 08:54 PM
    We can't forget the urban fantasy has been very popular in the television from decades ago. For example comedies as "Bewitched", "Genie in a bottle" or "Sabrina the teen witch", but also "monster of the week(/season)" like "Charmed", "Buffy vampire slayer", "Grimm", "Supernatural", "True Blood". Some players don't want urban fantasy because is too close to our real life, and they would rather...
    101 replies | 5131 view(s)
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  • LuisCarlos17f's Avatar
    Wednesday, 26th June, 2019, 08:36 PM
    If we want to create a new class we need: - Right balance of power, of course. - Fun gameplay, interesting class features, not too complicate or fights will become slower. - Own mark of identity. Playing a different class is like wearing a special cosplay/costume or special clothes of certain urban tribe. It should can be used to create a main character for a novel, without reference to...
    35 replies | 1877 view(s)
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  • LuisCarlos17f's Avatar
    Tuesday, 25th June, 2019, 05:18 PM
    "LFQW" means, I guess, "Linear fighter, quadratic wizard". In the beginning the fighter is stronger than wizard, but later in the highest levels the spellcaster is very much more powerful. * You can't say "we have got enough classes". You can't show your opinion about the design of a new class (balance of power, fun and enoughly simple gameplay and a cool mark of identity) but you can't say...
    35 replies | 1877 view(s)
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  • LuisCarlos17f's Avatar
    Sunday, 23rd June, 2019, 08:33 AM
    The crusader had got a random system to recover spent maneuvers, and this was too complicated to be used like nPCs by the DM, but maybe like a solo boss. My opinion is the first step to reintroduce the martial maneuvers could be new subclasses, and later something like the pathfinder archetypes when some class features are replaced by others..(gladiator class from Dark Sun would be an example...
    35 replies | 1877 view(s)
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  • LuisCarlos17f's Avatar
    Sunday, 23rd June, 2019, 08:15 AM
    When a fiction genre is too popular then it become "old fashioned", for example the far west movies with indians and cowboys. And people would rather fiction set in "exotic" places. For example a teenage who lives in a little town like sci-fi set in megacities with high skyscrapers but a geek living in a great city would rather fantasy set in country and wild zones. An European feel curiosity...
    101 replies | 5131 view(s)
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  • LuisCarlos17f's Avatar
    Saturday, 22nd June, 2019, 08:05 PM
    I love the lore and the factions of WoD but not the rules, nor when the authors want to teach me about History but it is only annoying propaganda. About rules I use my own mash-up, with some little changes of the d20 system, adding more abilities scores: astuteness (social manipulation, creativity to improvise), courage (bravery, but also resistance to mental stress), grace(fate/karma/luck)...
    101 replies | 5131 view(s)
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  • LuisCarlos17f's Avatar
    Friday, 21st June, 2019, 11:43 AM
    The Tome of Battle: The Book of Nine Swords is a sourcebook from 3.5 what introduce a new game mechanic, the martial maneuvers, special powers in the middle step between at-will and once-encounter, with a style close to the asian wuxian genre and three new classes, the swordsage, the warblade and the crusader. Dreamscarred Press published its own version for Pathfinder, the Path of War, with its...
    35 replies | 1877 view(s)
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  • LuisCarlos17f's Avatar
    Thursday, 20th June, 2019, 10:38 AM
    If digital immortality and mind transfer are canon in Cyberpunk, this could open some doors for new stories. For example a penal colony, controlled by a micro-state (really a mega-corporation whose CEO are former politicians enjoying their revolving doors) where the prisoners has suffered a manipulation of their memories. Really they are innocent political prisoners, but they believe they are...
    21 replies | 1139 view(s)
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  • LuisCarlos17f's Avatar
    Thursday, 20th June, 2019, 08:54 AM
    My opinion is this matter is about background more than true gameplay. Druid are primal spellcaster, and they need to be attuned to primal forces. Metal has got a special "smell" and animals can sense it. Primal spirits want the taboo of the metal armour because this is a symbol of human civilization. The true trouble is when a player want to use "biopunk magic" to craft a no-metallic armour,...
    641 replies | 18239 view(s)
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  • LuisCarlos17f's Avatar
    Thursday, 20th June, 2019, 07:35 AM
    Cyberpunk is a clear example about how the sci-fi get old very bad. Today new generations miss a lot of current technology what doesn't appear in older works. Cyberpunk isn't only about the bad use of the technology, but about the society and how we could go to a dystopian, but today people are changed their ideas about the true causes of this dystopia, and the great difference between...
    21 replies | 1139 view(s)
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  • LuisCarlos17f's Avatar
    Thursday, 20th June, 2019, 07:09 AM
    Monster/racial/template class.
    52 replies | 2819 view(s)
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About LuisCarlos17f

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Date of Birth
February 17, 1975 (44)
About LuisCarlos17f
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Details of games currently playing and games being sought.

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A blueskin goblin with psionic powers and cofrater (=brother or member of a fraternity).

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Spain
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A blueskin goblin with psionic powers and cofrater (=brother or member of a fraternity).

Friday, 19th July, 2019


Thursday, 18th July, 2019


Wednesday, 17th July, 2019


Tuesday, 16th July, 2019


Monday, 15th July, 2019


Thursday, 11th July, 2019


Tuesday, 2nd July, 2019


Wednesday, 26th June, 2019


Tuesday, 25th June, 2019


Friday, 21st June, 2019


Monday, 15th July, 2019

  • 12:53 PM - Sadras mentioned LuisCarlos17f in post RPG Attack Site Closes As Author Outs Himself
    @LuisCarlos17f in D&D you can play drow and play them following Lolth or you can play them having abandoned those darker teachings. In 2e there was an adventure (I forget its name) but you played the humanoids defending your home against the evil adventurers/ heroes who were invading your home, slaying your kin and taking your treasures. In the BECMI series there was the Gazetteer Orcs of Thar which provided a table of XP for pillaging, slaying and capturing slaves. Hell, one of the stories I'd like to run is where the main PCs are illithids protecting the elder brain from a violent uprising of of ex-thralls helped on by the Githyanki. In Vampire, you have the opportunity of playing kindred with outrageous views, opposing mortals and the supernatural alike not only in combat, but in politics, religion and more - nevermind the inner struggle with the beast within and the effects of immortality on such mind. To have this desire to continuously apply real life ideology to a game seems a little too rig...

Tuesday, 26th March, 2019

  • 06:25 PM - ardoughter mentioned LuisCarlos17f in post D&D storylines for a movie?
    LuisCarlos17f for a modern setting I would go for something like Warspell: the Merged https://www.amazon.co.uk/WarSpell-Merge-Gorg-Huff-ebook/dp/B07L416R4W/ref=sr_1_1?keywords=Warspell&qid=1553620903&s=digital-text&sr=1-1-catcorr Which is D&D with the serial numbers filed off.

Sunday, 9th December, 2018


Thursday, 6th September, 2018


Wednesday, 18th April, 2018

  • 10:58 AM - Doug McCrae mentioned LuisCarlos17f in post [13th Age] Should I play up the conflict between Law and Chaos?
    LuisCarlos17f That seems reasonable under a nine alignment system. Good, Evil and Nature are the three most important factions in D&D-world, with a possible Cthulhu/Tharizdun/Far Realm as a fourth. Under the three alignment system I'd place Nature as neutral. This is a different approach to Tolkien, where nature is very clearly good and the forces of evil, represented by orcs and Saruman, are strongly anti-nature.

Thursday, 15th March, 2018


Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned LuisCarlos17f in post Warlord Name Poll
    ...it ; @ehren37 ; @Elfcrusher ; @El Mahdi ; @epithet; @erf_beto ; @Eric V ; @eryndel ; @Evenglare ; @ExploderWizard ; @EzekielRaiden; @Fedge123 ; @fendak ; @FireLance ; @Fishing_Minigame ; @Flamestrike ; @FLexor the Mighty! ; @Forged Fury ; @Fragsie ; @Fralex ; @FreeTheSlaves ; @froth ; @Gadget; @Galendril ; @GameOgre ; @Garthanos ; @Ghost Matter ; @Giltonio_Santos ; @Gimul; @GMforPowergamers ; @Gnashtooth ; @Green1 ; @GreenKarl ; @Greg K ; @GreyLord; @Grimmjow ; @Grydan ; @GX.Sigma ; @Halivar ; @HEEGZ ; @Hemlock ; @Henry ; @Herobizkit; @Hussar; @IchneumonWasp ; @I'm A Banana ; @Imaro ; @Iosue ; @Irennan ; @JackOfAllTirades; @jacktannery ; @jadrax ; @Jaelommiss ; @JamesTheLion ; @JamesonCourage ; @JasonZZ; @jayoungr ; @JediGamemaster ; @JeffB ; @Jester Canuck ; @jgsugden ; @jodyjohnson; @Joe Liker ; @JohnLynch ; @Johnny3D3D ; @KarinsDad ; @kerbarian ; @kerleth ; @Kinak; @KingsRule77 ; @Kirfalas ; @Kobold Stew ; @koga305 ; @Lanefan ; @Lanliss ; @Leatherhead; @Libramarian ; @Li Shenron ; @LuisCarlos17f ; @lowkey13 ; @Manbearcat ; @MarkB; @MechaPilot ; @Mecheon ; @mellored ; @Mephista ; @Mercule ; @MG.0 ; @MichaelSomething; @Miladoon ; @Minigiant ; @Mishihari Lord ; @Mistwell ; @MoogleEmpMog ; @Mon @MonkeezOnFire ; @MoonSong(Kaiilurker) ; @MostlyDm ; @Mouseferatu ; @MoutonRustique; @Nemesis Destiny ; @neobolts ; @Neonchameleon ; @Nifft ; @nightspaladin ; @nomotog; @n00bdragon ; @Obryn ; @Ohillion ; @oknazevad ; @Olgar Shiverstone ; @Orlax ; @Otterscrubber ; @Pandamonium87 ; @Paraxis ; @PaulO. ; @Pauln6 ; @Pauper ; @payn; @pemerton ; @peterka99 ;@ Pickles III ; @Pickles JG ; @pkt77242 ; @pming ; @pogre; @PopeYodaI ; @Prickly ; @procproc ; @Psikerlord ; @Psikerlord# ; @(Psi)SeveredHead; @Quickleaf ; @Raith5 ; @raleel ; @Ralif Redhammer ; @Raloc ; @Ranes ; @RangerWickett; @Ratskinner ; @redrick ; @Rejuvenator ; @Remathilis ; @Ristamar ; @RolenArcher; @Roland55 ; @RPG_Tweaker ; @Rune ; @Rygar ; @Sacrosanct ; @Saelorn ; @Saeviomagy; @sailor-Moon ; @SailorNash ; @Saplatt ; @Satyrn ; @Shade...

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Wednesday, 13th February, 2019

  • 03:27 AM - Zardnaar quoted LuisCarlos17f in post Winter is Here! How Are You Going to Play It?
    Song of Ice & Fire is like Lord of the Rings, and to a lesser extent, Dragonlance. Good, great stories, but closer options for a spin-off with your own PCs. To play in Westeros is better to create a mash-up with your favorite RPG, or at least with a system your players are used. * A off-topic question. If my PCs is an archer with a fire arrow and I shoot it to the wildfire over water and I destroy Stannis Baratheon's fleet. How many XPs reward are for me, or are for the crossbower-warlord gnome who gave the order? If it was D&D its a milestone (level up), AD&D 2E bonus xp for kewl/campaing climatic thing, 3E/4E do whatever. The DM did set it up for you to do that. You could be in for a windfall of xp in 1E or BECMI but even then you only get 1 level and 1xp short of the next one. At the end of the battle either way levelling up (or the equivalent) would be on the cards IMHO.

Tuesday, 12th February, 2019

  • 10:15 PM - vpuigdoller quoted LuisCarlos17f in post What Are These D&D 5E Notes In Monte Cook Games' Numenera Shipments?
    I would be willing to try out a Numenera/The Strange conversion for 5e in the vein of Adventures in Middle-Earth!!! I personally love The Strange, its one of my favourite settings/games. Edit: quoted wrong person sorry.
  • 06:18 PM - SMHWorlds quoted LuisCarlos17f in post Winter is Here! How Are You Going to Play It?
    * A off-topic question. If my PCs is an archer with a fire arrow and I shoot it to the wildfire over water and I destroy Stannis Baratheon's fleet. How many XPs reward are for me, or are for the crossbower-warlord gnome who gave the order? Make a Persuasion (Charisma) check, DC 30 against Season 2 Gnome-Warlord's enormous popularity. If you can beat it, he gives you some small share of the credit. So 25% XP. If you fail, the Boy-King takes your share of credit and has you executed.

Saturday, 9th February, 2019

  • 01:41 PM - Derren quoted LuisCarlos17f in post Guns in D&D - A Hot Take
    In a fantasy setting cannons aren't necessary if giant crossbows with (alchemical no-magic) explosive arrows could be used in the battlefield. Such a crossbow had to be gigantic to have the same force of a cannon and thus basically immobile. And when you already have very advanced warheads you switch to blackpowder rockets and not to cannons anyway.
  • 01:30 AM - Celebrim quoted LuisCarlos17f in post Guns in D&D - A Hot Take
    We can't avoid the classic confrontation about realism vs gameplay. The trouble is firearms are cheaper than magic... Are they really though? There isn't a lot of sign that being a wizard is more expensive than being a gunslinger. and if gunslingers are allowed then they would replace the hand-to hand or no-ranged combat classes (paladin, monks or barbarians) It took a very long time in real life before armies without melee soldiers dominated battlefields. I keep firearms out because I don't like what they do to low level play where firearms increase the lethality of the game in ways that aren't so great. But once the heroes are heroes, well a firearm isn't any bigger of a deal than a wizard with a wand. My way of keeping things out is to point out that in a world with only four elements, there is no reason that chemistry works anything like our own. Anyone that decides to invent muskets, usually discovers that in a world with a 10,000+ year written history, this has been tried ...

Friday, 8th February, 2019

  • 10:22 PM - Sacrosanct quoted LuisCarlos17f in post Guns in D&D - A Hot Take
    We can't avoid the classic confrontation about realism vs gameplay. The trouble is firearms are cheaper than magic and if gunslingers are allowed then they would replace the hand-to hand or no-ranged combat classes (paladin, monks or barbarians). Lots of time fans have forgotten the idea of enemies with firearms but not by the PCs, for example primitive tribe of na'vis living in a jungle and being invaded by goblins with their steampunk mechas. Somebody could try to create low level tricks against firearms, for example a piece of ectoplasm to block canons or to water gundpower. And in a fantasy world some supernatural factions wouldn't want firearms by humanoids (giants, dragons, lord feys, war deities, knight orders..). The firearms couldn't work in the cities by a divine curse with an area effect. A war deity to punish firearms in the battlefield could summon an horde of petitioner warriors from the Walhalla with a bulletproof immunity, or to animate a squad of constructs only could be dam...

Tuesday, 5th February, 2019

  • 10:55 PM - ad_hoc quoted LuisCarlos17f in post Mike Mearls Talks Greyhawk in Lore You Should Know
    The facts are now Forgotten Realms is the favorite thanks videogames. Maybe if there is an agreement between WotC and Capcom we would see a new videogame set in Mystara. The first movie will be FR, but they need a good story, that is the difference between to be the movie of Aquaman or Warcraft, or the movie of fantastic four or Deadpool. My hypothesis is Dragonlance will be a CGI teleserie, but with so many changes what it will be almost a reboot. Guardians of the Galaxy worked very well with a mediocre story. It's the characters and their interactions that are important.
  • 07:07 PM - quoted LuisCarlos17f in post Mike Mearls Talks Greyhawk in Lore You Should Know
    There is a good reason to not touch Greyhawk and Dragonlance yet. D&D needs the right movie adaptation to be the new Star Wars. It had to be the perfect blockbuster. I would bet Warner Bros have got great plans but they have to learn to touch the right key. This means a possible retcon could happen, but some fans don't like changes in the lore. They have to be careful to avoid a "jump the shark" effect. So, just to understand, in your opinion the producers still have no idea about which setting has to be used for the D&D movie and for this reason Greyhawk and Dragonlance campaigns are still not updated for 5E?

Sunday, 3rd February, 2019

  • 10:19 AM - TheSword quoted LuisCarlos17f in post Darwin & Dragons, or the evolution of the halfling race!
    If you want to be David killing Goliath you can't look as Sancho Panza. Iím pretty sure Mirt the Moneylender looked almost identical to Sancho Panzo. He survived Undermountain! What a character looks like is not a problem. Anybody can choose to look like anyone else. Though all halflings look like hairy fat little men is a problem. The revolution started with Elija wood. Letís just hope we donít ever get half-halflings.
  • 08:10 AM - doctorbadwolf quoted LuisCarlos17f in post A 5e Swordmage?
    FWIW: lightning lure is one of the SCAG cantrips. Also, aren't all four of those cantrips (the others being green-flame blade, booming blade, and sword burst) based on 4e swordmage powers? Great catch! And yes, they are! How is the name: hexblade, duskblade or swordmage? Iíd go Swordmage or Spellblade, I donít like most other names for the concept. So why not use Wizard/Bladesinger as your class? because even with the SCAG cantrips, itís still 90% wizard. The Bladesinger is fun, but it doesnít have access to some of the things needed to make a solid gish that is singularly focused on magical melee combat with a weapon. Hexblade is pretty much the closest thing, right out of the box. It does damage and has access to utility, but doesn't really fully fill the swordmage's "I have 15 magical weapon powers that all do different things while teleporting every round" role as much as simply dealing some decent damage with eldritch smite while replicating some of the utility of wizard spells. I mis...

Tuesday, 29th January, 2019


Monday, 28th January, 2019

  • 02:32 PM - Azzy quoted LuisCarlos17f in post Mythological Figures: Tomoe Gozen (5E)
    If there is a new book of Oriental Adventures for 5th Ed, the ninja and the samurai should be base classes with the sohei, and I would add the option of maneuvers like the ones by the martial adepts from "Tome of Battle: Book of nine Swords" (crusader, warblade and swordsage). Some concepts should be base classes or archetypes (an optional list of class features). The subclasses are like wearing the same dress with a different color and other fashion accessories and somebody would wish to feel wearing more exclusive clothes. It's not going to happen. There's no need for those to be base classes, just like there's no need for a "knight", "spartan", or "dragoon" base class. Given that we also have subclasses for the ninja (way of the shadows monk) and the samurai, that also spells a big nope on these things being base classes. Sohei (which in the past was nothing more than a martial class with divine trappings) should be a paladin oath if anything.
  • 06:25 AM - quoted LuisCarlos17f in post [Starfinder]Transhumanism in d20 System
    Personally I would not rate Empathy, Kindness or Love as the top Human traits. Probably bloody minded stubborness in the face of unbelievable suffering would be my pick. Hair-splitting. My point was that transhumanism aims to keep positive traits while moving away from negative ones. We agree the transhumanism in the real world is a philosophical movement, and the transhumanism as a sci-fi subgenre a different thing. No, no it really isn't. There's plenty of transhumanist sci-fi that maintains the ideology that technology will improve the human condition. Star Trek for example, is transhumanist in many regards. Advancements in science and technology have largely allowed humanity to move away from their more "base" instincts into more higher-minded ways of life. Cyberpunk is its own sci-fi sub-genre. And probably a more popular one. The idea of scan a brain to copy all the memories and loading to a second body is too difficult in the real life, but we are talking about fantasy where y...
  • 05:12 AM - Shasarak quoted LuisCarlos17f in post [Starfinder]Transhumanism in d20 System
    OK, you are right, I don't mean really transhumanism, but brain uploading or mind transfer. Why not to be added to a d20 System if there are other games like Mindjammers or Eclipse Phase. Why not a Starfinder version of the 2013 videogame "Remember me"? * What if a player wants surrogates, remote control androids? Like that movie with Bruce Willis, or James Cameron's avatar. Maybe some coward players would like to use in a space survival horror game. Could you use the Polymorph or Magic Jar spell to achieve the same end of swapping baodies? Maybe you could Clone yourself (or someone else) to send out if you were too cowardly to go yourself. Although then why would the Clone go, magical enchanment or geas perhaps? We could go full Manshoon although that did not work out well for Manshoon.

Saturday, 19th January, 2019

  • 01:43 AM - Parmandur quoted LuisCarlos17f in post Spring's D&D Release Will Be Ship-Themed
    I don't agree. Some concepts should be base classes, or like pathfinder archetypes, a optional list of class features (for example the gladiator from Dark Sun 2nd Ed. Some players would rather a no-core class to feel their characters are different. And ninja, sohei and samurai (and swashbuckler) may be a softer way to introduce the game mechanic of the (ki) maneuvers and the martial adept classes. Sha'ir could be recycled to reintroduce the vestige pact magic, with a great potential for story hooks. Do remember some 3rd party publishers sell their own soucerbooks with new classes. Now I notice the swashbuckler class could be perfect for aventures about ships and pirates. That's not really the design philosophy of Classes in 5E
  • 12:46 AM - Azzy quoted LuisCarlos17f in post Spring's D&D Release Will Be Ship-Themed
    like pathfinder archetypes, a optional list of class features That pretty much describes subclasses.

Friday, 18th January, 2019

  • 11:12 AM - gyor quoted LuisCarlos17f in post Spring's D&D Release Will Be Ship-Themed
    Dark Sun only need a psionic class, but somebody may miss the others, like the wilder, the soulknife, warmind, ardent or lurker. If a new class need two years, then let's forget Tarak-Tur. That is a setting to put new classes like the sohei or 5th Ed version of the martial adepts (crusader, swordsage and warblade). And al-Qaudim also needs its sha'ir class, maybe with a game mechanic like the vestige binder. Most of those will likely be handled via subclasses like they did with the Samurai. Sohei, either monk or fighter subclass for example. Shi'iar was just a Wizard subclass in 4e, so I doubt that will change in 5e. All of them can be fit in as subclasses. Even weird stuff like Clock Work Mage from Al Qadim could be done as an Artificer subclass.

Thursday, 17th January, 2019

  • 10:11 PM - smbakeresq quoted LuisCarlos17f in post Robert Schwalb releases his version of Warlord
    The warlord isn't only for PCs but also to be the leader of monster squads and the PCs have to choose between to attack the buffer boss or the buffed big guy. If there is a module about skimishes gangs vs gangs or mass battles, the warlord could be very useful. Maybe we will see a Real Time Strategy D&D videogame set in Cerilia (Birthright). In this case at level 10 the bad-guy Warlord will be pumping up the initiative and the damage of all allies within 30' attacking with weapons. That makes hordes very relevant.

Friday, 11th January, 2019


Tuesday, 8th January, 2019

  • 05:38 PM - Paul Farquhar quoted LuisCarlos17f in post (Yet another) D&D Movie Speculation thread.
    It is different when a temple is destroyed by a terrorist attack or by a natural disaster. A number of religious buildings where seen being destroyed by a terrorist attack in Mission Impossible: Fallout. If I remember correctly, that included the Vatican, St. Paul's Cathedral, and The Dome of the Rock. And I've seen at least two churches get blown up in Doctor Who!


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