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Paizo To Make Kingmaker Bestiary... For D&D 5E! Saturday, 4th May, 2019 09:44 AM

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Friday, 14th June, 2019 05:27 PM
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Wednesday, 5th June, 2019


Monday, 20th May, 2019


Sunday, 19th May, 2019


Monday, 14th March, 2016

  • 01:57 PM - Quickleaf mentioned BMaC in post DMs Guild & Art work ?
    BMaC Yes, while all that's true, I'm actually referring to a completely different issue from the commercial question. Essentially, something released under a CC-ShareAlike license would not be legit in the DM's Guild, because the work would have to be released under the same license and the two licenses (CC-BY-SA and DM's Guild) are incompatible. It's kind of the same problem as using Open Content in the DM's Guild. At least... that's my non-lawyer understanding.

Wednesday, 27th January, 2016

  • 12:05 AM - Quickleaf mentioned BMaC in post What map of Faerun can I use for DM Guild?
    Reynard I totally agree with you in principle about going for quality. But financially I'm not sure if doing commissioned art/maps as a little guy makes sense. If you look at a lot of the products on DM's Guild they're "pay what you want" with an average paid price of roughly $1.50. A commissioned full page piece of color art or map could easily run you $100. And remember that DM's Guild (technically OneBookShelf & WotC) takes a 50% royalty on every sale. So to recoup the price of a $100 commission, under the "pay what you want" model (where you're averaging profits of $0.75 per sale), you'd need to bring in about 133 sales to break even. I'm just not sure what kind of volume DM's Guild sales numbers look like, but my hunch is that reaching 133 sales would be a significant milestone for a little guy. That explains why few of the products I've seen use original commissioned art, and instead favor no art, Public Domain art, stock art, etc. bristolscale7 While I do think that WotC wi...

Monday, 25th January, 2016

  • 12:31 AM - Quickleaf mentioned BMaC in post What map of Faerun can I use for DM Guild?
    bristolscale7 While I don't have a direct answer to your question, I can offer some insight. There are some maps out there that are released under a Creative Commons CC BY-SA 3.0 license. A description of that license is here: http://creativecommons.org/licenses/by-sa/3.0/# and legalese is here: http://creativecommons.org/licenses/by-sa/3.0/legalcode ...but what it amounts to is 3 points: Share & Adapt — You can share and adapt the map, even for commercial use. Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. For example, there's a map on this page of Zakhara created by username HandsomeRob: http://forgottenrealms.wikia.com/wiki/File:Zakhara.jpg Since it allows commercial use, then it's good to use for DM's Guild. However, the only sticking point is if you incl...

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Wednesday, 24th April, 2019

  • 06:20 PM - Morrus quoted BMaC in post Heroes of Baldur's Gate is a D&D Adventure From Bioware's Baldur's Gate Designer
    Can I just say how refreshing it is for a company to just go ahead and make a product and release it rather than do a KS? Don't worry. They're also doing a Kickstarter for their Odyssey of the Dragonlords.
  • 05:16 PM - DEFCON 1 quoted BMaC in post Heroes of Baldur's Gate is a D&D Adventure From Bioware's Baldur's Gate Designer
    You can pretty much ignore the chronology if you want. Oh sure, I'm sure some folks will absolutely do that. I was just thinking though that many folks are probably so used to thinking of new products as "current" that they'll be kind of surprised when they discover this one is actually is more of a historical document from the 2nd Edition era of the Forgotten Realms. It'll be most interesting for those D&Ders who actually played the original Baldur's Gate games. If they try and run this in the "current" FR year (especially if they attach it to other 5E Realms adventures)... they might have a harder time coming to terms with the idea of people like Jaheira and Edwin showing up as NPCs (who they remember actually existing during the Time of Troubles). Not saying folks won't be capable of doing it... but just that it might take a little bit of brain wrangling for some folk to be willing to accept it. ;)

Thursday, 18th April, 2019

  • 04:36 PM - Morrus quoted BMaC in post Greek-inspired Odyssey of the Dragonlords From ex-Bioware designers On Kickstarter
    $26 shipping to Europe is annoying. Guess I'll wait to see if it shows up on Book Depository. Edit If the publisher is in the UK then why is shipping to Europe so pricey? :confused: The Kickstarter is being run by Arcanum Worlds, not Modiphius. I’d guess Modiphius’ role is in game store distribution after the event, not the Kickstarter itself.

Tuesday, 19th February, 2019

  • 04:29 AM - guachi quoted BMaC in post Pages From The Upcoming Nautical D&D Book!
    Link to the maps you mention please? If you Google "Sinister Secret of Saltmarsh maps" it's the second link that comes up. http://www.enworld.org/forum/showthread.php?599323-U1-Sinister-Secret-of-Saltmarsh-MAPS All of his maps are great. Lucky for me I hope to run N1 and X2, which he also has maps for.

Friday, 1st February, 2019


Thursday, 31st January, 2019


Tuesday, 29th January, 2019

  • 03:20 AM - TarionzCousin quoted BMaC in post Chris Perkins teases map sketches
    It's either that or, "You don't find anything. Sorry for the short game. See you in a couple weeks." Stop complaining about the secret entrances! Your characters do NOT KNOW WHERE IT IS! META-KNOWLEDGE!#extremelyrealisticgaming

Monday, 28th January, 2019

  • 01:32 PM - Reynard quoted BMaC in post Chris Perkins teases map sketches
    It's either that or, "You don't find anything. Sorry for the short game. See you in a couple weeks." Short? Pfft! I make my players pixlebitch for HOURS before I let them go home, dejected and feeling incompetent.

Monday, 7th January, 2019

  • 02:18 PM - Morrus quoted BMaC in post Hidden
  • 02:12 PM - jasper quoted BMaC in post Hidden
  • 12:08 AM - Ruin Explorer quoted BMaC in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    A friend of mine has an interesting theory. < snip > Your "friend's" ("asking for a friend") theory is pretty ludicrous on a number of grounds, as people have pointed out, but it's particularly bad, because you haven't defined "Grognard". I'm 40. I've been DMing D&D for 30 bloody years. I'm pretty sure I'm a "Grognard". I've not got any use for ghastly grindy trap-filled hellhole of a dungeon. I've got tons of use for a cool pirate adventure. Plus it's ridiculous nonsense because now, in 2019, you have a ton of fairly-recently-produced, high-quality, old-school material across a number of D&D-likes (and D&D5E itself). The situation is far better now than it was in say, 1996 or 1998 or 2004 or whenever.

Sunday, 6th January, 2019

  • 03:45 PM - Umbran quoted BMaC in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    A friend of mine has an interesting theory. Streamers such as Critical Role and the like are a tax that grognards like me pay. And by "pay" you mean "are annoyed by on principle, even though I can ignore their content"? A tax is a thing that you have to pay. How, exactly, do streaming gamers cost you anything? This sounds like, "I'm allergic to lemongrass, so Thai restaurants are a tax for me." To conclude, we are getting a pirate adventure because streamers want to say 'aaargh.' Except for two things: 1) The timelines don't work out. The development lead time on adventures and supplements is very long, and on streaming game productions much less so - it is most probable that the product was already well into in development before the streamers went that way. 2) The streaming show is *a business*. If the streamers want to say "Arrgh" they are doing it because they expect the audience wants them to say "Arrgh!" In this case, possibly because there's going to be...
  • 07:47 AM - Ash Mantle quoted BMaC in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    A friend of mine has an interesting theory. Streamers such as Critical Role and the like are a tax that grognards like me pay. The play style of streamers is unrepresentative but for whatever inscrutable reason they attract younger players to the game. The grognard gets the benefits a large market brings: notability the presence of flourishing third party publishers (Kobold Press and Goodman Games ftw); access to a larger player base; continued expansion of the D&D IP and corporate support for the franchise. The theory continues: classic dungeon crawls and their ilk are of no use to streamers: they are heavy on encounters which streaming is not and it is harder to work in the one-liners and 'humorous' one-upmanship which is the streamer's bread and butter. To conclude, we are getting a pirate adventure because streamers want to say 'aaargh.' Grognards like me are free to ignore the pirate adventure just as we ignore the streamers, but this means we are ignoring a huge portion of the ...
  • 05:35 AM - Elfcrusher quoted BMaC in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    A friend of mine has an interesting theory. Streamers such as Critical Role and the like are a tax that grognards like me pay. The play style of streamers is unrepresentative but for whatever inscrutable reason they attract younger players to the game. The grognard gets the benefits a large market brings: notability the presence of flourishing third party publishers (Kobold Press and Goodman Games ftw); access to a larger player base; continued expansion of the D&D IP and corporate support for the franchise. The theory continues: classic dungeon crawls and their ilk are of no use to streamers: they are heavy on encounters which streaming is not and it is harder to work in the one-liners and 'humorous' one-upmanship which is the streamer's bread and butter. To conclude, we are getting a pirate adventure because streamers want to say 'aaargh.' Grognards like me are free to ignore the pirate adventure just as we ignore the streamers, but this means we are ignoring a huge portion of the ...

Saturday, 5th January, 2019

  • 10:20 PM - GameOgre quoted BMaC in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    A friend of mine has an interesting theory. Streamers such as Critical Role and the like are a tax that grognards like me pay. The play style of streamers is unrepresentative but for whatever inscrutable reason they attract younger players to the game. The grognard gets the benefits a large market brings: notability the presence of flourishing third party publishers (Kobold Press and Goodman Games ftw); access to a larger player base; continued expansion of the D&D IP and corporate support for the franchise. The theory continues: classic dungeon crawls and their ilk are of no use to streamers: they are heavy on encounters which streaming is not and it is harder to work in the one-liners and 'humorous' one-upmanship which is the streamer's bread and butter. To conclude, we are getting a pirate adventure because streamers want to say 'aaargh.' Grognards like me are free to ignore the pirate adventure just as we ignore the streamers, but this means we are ignoring a huge portion of the ...
  • 07:10 PM - ccs quoted BMaC in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    Grognards like me are free to ignore the pirate adventure just as we ignore the streamers, but this means we are ignoring a huge portion of the official release schedule. This is why the book can be though of as a tax: we 'pay' it so we can continue to enjoy our Greyhawk homebrew, the one crunch book per year, and outstanding 3rd party 5e products. So let me get this straight.... When the pirate adventure (or whatever it turns out to be) is released you're going to spend your $ on it - even if you don't want it - just to participate in the release schedule? I'm sorry, but that just means your stupid.
  • 05:13 PM - Parmandur quoted BMaC in post tail wags dog: streamers want to say 'aaargh' so we are getting a pirate adventure
    A friend of mine has an interesting theory. Streamers such as Critical Role and the like are a tax that grognards like me pay. The play style of streamers is unrepresentative but for whatever inscrutable reason they attract younger players to the game. The grognard gets the benefits a large market brings: notability the presence of flourishing third party publishers (Kobold Press and Goodman Games ftw); access to a larger player base; continued expansion of the D&D IP and corporate support for the franchise. The theory continues: classic dungeon crawls and their ilk are of no use to streamers: they are heavy on encounters which streaming is not and it is harder to work in the one-liners and 'humorous' one-upmanship which is the streamer's bread and butter. To conclude, we are getting a pirate adventure because streamers want to say 'aaargh.' Grognards like me are free to ignore the pirate adventure just as we ignore the streamers, but this means we are ignoring a huge portion of the ...

Friday, 7th December, 2018


Monday, 29th October, 2018

  • 06:14 PM - Eltab quoted BMaC in post Dungeon of the Mad Mage Delayed By One Week!
    I missed that the printer was affected by Hurricane Michael. Do you have a source? I'm auditioning for SNL skit-writer. I think I can be funnier than the existing staff. Clearly I have the "sounds legit" part down right.

Saturday, 27th October, 2018



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