View Profile: Eltab - Morrus' Unofficial Tabletop RPG News
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  • Eltab's Avatar
    Saturday, 13th July, 2019, 04:38 AM
    The obvious story to tell in the Terminator universe is to find the origin of the Time Machine and destroy it, as T2 did with the Skynet chip. The time machine was not even a theory for the time frame of T1 or T2, only since Y2000 have the initial concepts even become thinkable. So the Terminators look older now. For bonus points, persuade a recognizable real-world physicist to do a cameo:...
    36 replies | 746 view(s)
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  • Eltab's Avatar
    Monday, 8th July, 2019, 11:19 PM
    I'm not familiar with 2000AD or Judge abilities, but here are some cliché events to deal with: - Somebody shoots at the car with a pistol - Somebody shoots at the car with a bazooka - Somebody shoots a dart at the tires, to give the car a flat and make it stop. (Best in a city so the ambushers can come thundering around the corner.) - Plant bomb under car before trip begins - Minefield or...
    2 replies | 179 view(s)
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  • Eltab's Avatar
    Monday, 8th July, 2019, 10:50 PM
    From If I Was The Evil Overlord: Within my fortress, I will place a thick binder / CD / thumb drive / other data storage device where it can easily be found, and label it Operation Overlord SECRET PLANS. It will be booby-trapped. Many foolish short-sighted heroes will fall for this. For those who survive the experience, the contents will actually be a recipe book or something else...
    38 replies | 2123 view(s)
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  • Eltab's Avatar
    Saturday, 29th June, 2019, 09:42 PM
    3d6, use in order. The first time I thought about alternatives was when I wanted to play a Paladin (just read the new rulebook with them in it) but actually got stats good for a Ranger. BTW, Classic Traveller still takes the cake - you have to roll to Survive multiple times during chargen and can in fact fail.
    67 replies | 1916 view(s)
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  • Eltab's Avatar
    Saturday, 29th June, 2019, 09:31 PM
    I have served as 'rules lawyer' to a table where the DM was not very familiar with the rules. I had a copy of the Players Handbook, and when he got stuck on a decision, I would pull out the book and see what relevant material I could find. Maybe the text provided an answer, maybe he still had to interpret the situation on the fly. Importantly, unlike the negative stereotype of a rules...
    95 replies | 3717 view(s)
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  • Eltab's Avatar
    Saturday, 29th June, 2019, 09:21 PM
    An earlier thread discussed casting False Life over and over again until the player rolled the max value, then starting his adventuring day. There ought to be an option to "ritual-cast" a cantrip and get the maximum result. Then you take a known 10 minutes, instead of 'however long it takes'; using hot dice means '1 round'; using my old (cursed?) dice set means 'all day'.
    108 replies | 3524 view(s)
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  • Eltab's Avatar
    Saturday, 29th June, 2019, 08:51 PM
    Hey, look - leftovers ! I have taken the singular 'they' to be inspired by the Royal 'We', but referring to somebody who is not member of a house of royalty. Because in English, 'it' implies an inanimate object.
    1012 replies | 71081 view(s)
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  • Eltab's Avatar
    Saturday, 29th June, 2019, 08:35 PM
    "Y'all" is contagious. My HS German teacher told us students about a friend of his, came from Germany to the US (Tennessee IIRC) after WW2, went back home for his HS class' 25th reunion. He walked into the room full of native German-speakers and in a thick Southern accent said "Guten tag, y'all …"
    1012 replies | 71081 view(s)
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  • Eltab's Avatar
    Saturday, 29th June, 2019, 08:03 PM
    … they will get to experience - both in-game and IRL - the study needed to obtain access to higher-level spells*. Or pick a non-spellcasting class. Now I'm going to have to find a copy of Dragon Raid and look it over. I liked the Testament 3e setting book (Biblical D&D), there could be more neat things to adapt into my own campaign world. * I miss the icon on the old WotC boards that...
    111 replies | 8121 view(s)
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  • Eltab's Avatar
    Sunday, 23rd June, 2019, 02:53 AM
    Steve Martin's Sadistic Dentist - was that just in Little Shop of Horrors, or an independent comedy routine he worked up?
    43 replies | 1711 view(s)
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  • Eltab's Avatar
    Sunday, 23rd June, 2019, 02:45 AM
    "HAL, do you want me to stay with you?" "… No, Dr. Chandra. It is better for the mission that you return to Leonov."
    4 replies | 558 view(s)
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  • Eltab's Avatar
    Sunday, 23rd June, 2019, 02:41 AM
    Ashes of Athas campaign, in original run - I played a Druid of the natural world, long-term strategic goal to end the elemental intrusion into the world and bring Nature back into its rightful balance - thereby healing the currently-ruined world. One module, everybody but me was playing a pre-gen temporary character. We found a chamber where you could sacrifice to a para-element and gain its...
    4 replies | 558 view(s)
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  • Eltab's Avatar
    Sunday, 23rd June, 2019, 02:27 AM
    - O.G.R.E. I do not remember what I did not like about it - but probably was influenced highly by the fact that the GM was playing one of the top-end super-tanks and had given the rest of us medium-capable units. In theory, we could gang up on him and defeat him, but not while learning the rules too. I was in high school for this, lo those many years ago. - Unknown rules, similar to...
    61 replies | 5141 view(s)
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  • Eltab's Avatar
    Sunday, 23rd June, 2019, 01:27 AM
    Edit to that thought: in my group, I got into a position where, by coincidence, I could opportunity-attack the mind flayer as it left. (I was trying to lurk next to a pillar, did not know that it was a magical 'escape hatch'.) The mind flayer did get away drat it.
    59 replies | 2504 view(s)
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  • Eltab's Avatar
    Sunday, 23rd June, 2019, 01:24 AM
    Or Seeming (may be the wrong name; I'm AFB). You turn invisible, an illusion of you appears in your space and moves as you wish. Get away while the PCs beat on the decoy.
    59 replies | 2504 view(s)
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  • Eltab's Avatar
    Sunday, 23rd June, 2019, 01:21 AM
    At the end of HotDQ, one villian in the flying castle had a Ring of Feather Fall, and used it in the most dramatic fashion I could think of on-the-fly: he jumped off his own balcony to escape a PC ambush. All was not lost, though, because the vampire (in bat form) power-dove after him. I never did tell the PCs the outcome of that (because I wanted the suspense and thought "he might come back...
    59 replies | 2504 view(s)
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  • Eltab's Avatar
    Saturday, 22nd June, 2019, 03:09 AM
    I liked 4e Minions: finally an NPC that is supposed to be easy to defeat but also dangerous if you ignore them or let them swarm you. You can finally do those big mass combat scenes (albeit rather slowly) where the PCs must Save the City.
    52 replies | 2657 view(s)
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  • Eltab's Avatar
    Saturday, 22nd June, 2019, 03:00 AM
    You all meet at a tavern … One guy in the corner is talking to the local 'gossips' - not the old biddies, but the barber, a blacksmith, the owner of the General Store - telling them that he is hiring caravan guards w/ no experience needed. This gives the PCs a chance to get in some fights with monsters, explore a bit, social interaction (with the boss and the 'other shift') and have a...
    7 replies | 318 view(s)
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  • Eltab's Avatar
    Saturday, 22nd June, 2019, 02:51 AM
    Your dentist is not trying to rip you off, he is trying to create a new regular paying patient. Talk to a couple of dentists about whatever shape your mouth is in - they cannot conspire against you if you do not mention that you are talking to others, but they will all diagnose whatever problems you have. I have family that works in health insurance. Your story is familiar, based on the...
    43 replies | 1711 view(s)
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  • Eltab's Avatar
    Friday, 21st June, 2019, 03:25 AM
    When I move between pages (for example, clicking the little '5' in the square that led me here), before I can leave I get a message 'if you leave this page you will lose any changes you made' even when I made no new posts.
    92 replies | 11857 view(s)
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  • Eltab's Avatar
    Friday, 21st June, 2019, 03:17 AM
    - IRL history shows that plenty of melee weapons are just as deadly as guns. - If you want one-hit-one-kill NPCs, that was a 4e Minion by definition. - Personally, I want a PC who has more HP than a single weapon can deliver in one hit, so I can crawl behind cover after getting shot. The classic 1e Wizard with 1 HP, a Robe, a Dagger, and 1 Spell all day was not really much fun - or...
    448 replies | 15002 view(s)
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  • Eltab's Avatar
    Friday, 21st June, 2019, 02:57 AM
    Something else I did not want to play when I looked it over: - the Gamma World edition that adjudicated everything with The One Comprehensive (Rainbow-Colored) Chart. How excessively comprehensive - and bland - Gamma World Alternity. GW is supposed to be fun and over-the-top. Alternity combat is gritty and "realistic". Opposites do not attract in this case. But I like GW as a game concept...
    111 replies | 8121 view(s)
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  • Eltab's Avatar
    Monday, 17th June, 2019, 11:34 PM
    … make that four of us ...
    92 replies | 11857 view(s)
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  • Eltab's Avatar
    Monday, 17th June, 2019, 11:12 PM
    Myths and legends: Greek/Roman myths of the mortal heroes (because gods are overrated and have too much plot armor), Biblical history and semi-history. I'm not familiar enough with India- and China- based myths, but there are likely some good stories to build a plot around.
    448 replies | 15002 view(s)
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  • Eltab's Avatar
    Monday, 17th June, 2019, 10:53 PM
    The Truenaming rules from 3e. The concept of Truenaming is aweome, but putting several additional layers of die rolls in between you and the desired result, meant it was not going to work very often.
    111 replies | 8121 view(s)
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About Eltab

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About Eltab
About Me:
Formerly known as BRJN
Location:
Ft Wayne IN
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My Game Details

Details of games currently playing and games being sought.

State:
Indiana
Country:
USA
Game Details:
Was player and then DM for HotDQ/Tiamat.
Was player in PotA.
-2 year gap -
Now: Player in TftYP

Hoping to revive and finish Tiamat ... someday.
My Character:
AL Wood Elf Outlander Monk3/Rogue1
HotDQ Half-Elf Folk Hero Ancients Paladin14
PotA Wood Elf Outlander Rogue(AT)4/Ranger2
TftYP Forest Gnome Bounty Hunter Rogue(AT)4 / Cleric(Trickery)5

ideas:
Forest Gnome "Buggy" Wizard (fluff: every spell has an insect involved somehow)
Tiefling Bard "Truenamer"

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New Terminator Going to Flop? [spoilers] Saturday, 13th July, 2019 04:38 AM

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My Game Details
State:
Indiana
Country:
USA
Game Details:
Was player and then DM for HotDQ/Tiamat.
Was player in PotA.
-2 year gap -
Now: Player in TftYP

Hoping to revive and finish Tiamat ... someday.
My Character:
AL Wood Elf Outlander Monk3/Rogue1
HotDQ Half-Elf Folk Hero Ancients Paladin14
PotA Wood Elf Outlander Rogue(AT)4/Ranger2
TftYP Forest Gnome Bounty Hunter Rogue(AT)4 / Cleric(Trickery)5

ideas:
Forest Gnome "Buggy" Wizard (fluff: every spell has an insect involved somehow)
Tiefling Bard "Truenamer"

Wednesday, 10th July, 2019


Tuesday, 2nd July, 2019


Sunday, 30th June, 2019


Saturday, 29th June, 2019


Monday, 24th June, 2019


Sunday, 23rd June, 2019


Saturday, 22nd June, 2019


Friday, 21st June, 2019


Tuesday, 18th June, 2019


Page 1 of 2 12 LastLast

Tuesday, 1st January, 2019

  • 09:26 AM - Harzel mentioned Eltab in post Survivor Rods & Staves- STAFF OF THE MAGI WINS!
    ...aff of Striking 16 Staff of the Magi 18 Staff of the Woodlands 20 + 1 = 21 evening up the scores So, hoping that I am not wedging things even further, and so that you all can check my work, here is the result of applying the votes apparently intended, in sequence, to @Maxperson's post. @Maxperson: Rod of Resurrection 11 Staff of Healing 14 Staff of Power 22 Staff of Striking 17 Staff of the Magi 22 Staff of the Woodlands 19 @CleverNickName Rod of Resurrection 9 Staff of Healing 14 Staff of Power 23 Staff of Striking 17 Staff of the Magi 22 Staff of the Woodlands 19 @OB1 Rod of Resurrection 9 Staff of Healing 14 Staff of Power 24 Staff of Striking 17 Staff of the Magi 20 Staff of the Woodlands 19 @chrisrtld Rod of Resurrection 7 Staff of Healing 14 Staff of Power 24 Staff of Striking 17 Staff of the Magi 21 Staff of the Woodlands 19 @Ed Laprade Rod of Resurrection 7 Staff of Healing 15 Staff of Power 24 Staff of Striking 17 Staff of the Magi 21 Staff of the Woodlands 17 @Eltab Rod of Resurrection 7 Staff of Healing 15 Staff of Power 22 Staff of Striking 17 Staff of the Magi 21 Staff of the Woodlands 18 @Quartz Since you downvoted a contestant that had already been eliminated, I thought it best to just leave your votes out and suggest you just revote. @Tallifer Rod of Resurrection 7 Staff of Healing 15 Staff of Power 20 Staff of Striking 17 Staff of the Magi 21 Staff of the Woodlands 19

Thursday, 15th November, 2018

  • 06:55 PM - maceo mentioned Eltab in post Request: Help with a fun monster to give to a DM
    Thank you Eltab, aco175, and Quickleaf! Those are all great ideas. The disguise part, the disruption of verbal spells, the Frightful Presence...all great. It gave me the idea reading your ideas of maybe adding a table for the PC to roll on with different results. Thanks again!

Tuesday, 31st July, 2018

  • 05:44 AM - Ancalagon mentioned Eltab in post (RG) Rise of the Dracolich: Imani's Tower
    ...or the indignity done to one of their own. They killed the wizard and burned down the place, intent on destroying every foul creation of the wizard. Kalorn fled into dark tunnels under the wizard's tower, and managed to survive due to the guidance of his loyal bat familar, Sooty. This traumatized him and he will not show the leg to anyone else, simply blaming a "war injury" for the limp. The leg however was not just of any random Shadar-Kai but one of their champions, favored by the Raven Queen. The "demon" leg infused him with power, filling him with terrible strength in battle. Kalorn still doesn't know the nature of the leg and so far the Raven Queen hasn't made any demands... He begged, scraped and stole until he was able to get enough equipment to hire himself as a caravan guard, and slowly rebuilt his fortune. Now he is a sword for hire, but is unwilling to lead men into battle. note: this character concept was created with Warpiglet and Eltab in the following thread: http://www.enworld.org/forum/showthread.php?648687-Finally-found-a-use-for-Ringnmail-(and-other-silly-character-design-discussion) 5'10", 190 lbs Eyes: grey, blood shot. Skin: grey, 3 day stubble. Hair: grey, often hidden by mail coif. Hollow cheeked and sharp-nosed. A somewhat larger than average man, with a heavy limp. Long blade belted to the hip, dressed in black chain, an old hat over a kettle helm and a tattered black cloak. Kalorn is still bitter and angry about what was done to him and the loss of this company. He loathes the "demon" leg and will not let anyone examine it. He is quick to violence and doesn't hold life in high value, believing that the world is a cruel place where most people suffer. He fears that the leg has corrupted him and turned him to evil (it has not - it only has opened a magical channel to his patron - his rage is based on trauma, not demonic influence). To "spite" the demon leg, he focuses his hatred on what he p...

Monday, 2nd July, 2018

  • 08:55 AM - pukunui mentioned Eltab in post [SPOILERS] Enhancing Tomb of Annihilation
    Some good thoughts, Eltab. Thanks! On a different note, last session we noticed a flaw with the Zombie Door (Area 21 in the Tomb of the Nine Gods). The default assumption seems to be that a cleric can turn the zombies so that they will run away, thus pulling the door open. However, the expected level range for the tomb is 9-11. A cleric of that level *can't* turn zombies. They can only destroy them. So the only way anyone is going to be opening that door by turning the zombies is if a) they're in the tomb at a much lower level than intended or b) they're a multiclassed character with only a few levels of cleric. Hmm.

Wednesday, 27th June, 2018

  • 04:49 AM - Let's Greenfield mentioned Eltab in post Excel and Massive Campaigns
    Nice! Thanks everyone! And yeah, Eltab; that's exactly the kind of thing I'm getting at. It's just two of us playing T1-4, A1-4. C-3, and we'll see, but it's heart is in the geopolitical machinations. Not just politics, but relationships, yet-grand as it all becomes, it all does boil-down to "Soap Opera". Which is fine.

Wednesday, 20th June, 2018

  • 01:28 AM - Harzel mentioned Eltab in post Survivor Blood War- DEMOGORGON WINS!
    Correction for Eltab's lost vote. Asmodeus 22 Baalzebul 22 Baphomet 20 Demogorgon 19 Dispater 12 Fierna 15 Fraz-Urb'Luu 1 Geryon 20 Glasya 23 Graz'zt 20 Juiblex 19 Levistus 18 Mammon 22 Mephistopheles 22 Orcus 19 Yeenoghu 16 Zariel 7 Zuggtmoy 20

Thursday, 14th June, 2018

  • 12:44 AM - MechaPilot mentioned Eltab in post DRAGONS, An Alternate Take on a Classic Foe
    ...red than if you were never wearing it," I think that's okay. However, your comment has made me realize I need to figure out how long it'd take a character in damaged armor to pull it off if they chose to. It doesn't seem fair to use the full don and remove times since pieces of it are already hanging in tatters from the character. Persistent Breath Persistent breath has a 10 minute duration because of its intended use. It exists to give the dragon the ability to exercise control over the battlefield. It lets the dragon separate creatures from their allies, and it lets the dragon create zones of harm to punish foes who get too close to it. Dragon Hide bleezy, the ability is a bit of work. I would've preferred something more simple, but I couldn't figure out a simpler mechanic that evoked the feel I was going for: that a dragon's hide is a cloak of destruction, and attacking it with non-magical weapons is like trying to break up a boulder by chopping at it with your sword. Eltab, I agree with you about the damage of the weapon shattering. I'll change that. Dragon Resistance I appreciate the concerns about how this, especially combined with other abilities, really hampers non-magical characters. It's a more than fair concern. However, it also plays into my setting's concept of dragons. If a town without any magical ability is able to defend itself well from (or even defeat) a dragon (especially an adult or ancient one), the dragon isn't tough enough. It's supposed to be a living, breathing terror of wrath and destruction capable of breaking armies underfoot and wrecking castles. It's also noteworthy that my setting isn't exactly low-magic. I don't give out +X items, but magic items with other properties, or items that simply count as being magical, aren't tremendously difficult to come by. By the time a party meets an adult or ancient dragon, they each should have at least one magic weapon (even if none of them grant a +X to hit and damage). Devo...

Tuesday, 29th May, 2018

  • 05:29 PM - akr71 mentioned Eltab in post Mythological Figures: King Arthur (5E)
    I had a book of Arthurian stories as a kid that my dad handed down to me. Not a picture book, but a collection of stories. One of the things I remember from that was that Excalibur's scabbard was magical too. While wearing it, he could not be cut (resistance to slashing and piercing damage). I don't recall this from any other story though. Edit: Wikipedia talks about this, so at least I didn't make it up ;) Whether you are a fan of the sword-in-the-stone version or the Lady-of-the-Lake version of how he comes by Excalibur, there is no mention of the scabbard. So, perhaps a gift from Merlin? As @Eltab suggested, I would use the Holy Avenger as a model. We're talking artifact level power here, but it doesn't need to be a full H.A. The bond to the land is important.

Saturday, 26th May, 2018

  • 10:43 AM - AnimeSniper mentioned Eltab in post Magic Weapons
    @Eltab good idea and I just thought what if you had this applied to say a Gauntlet/s that a PC picks up in a second hand armor shop for x-GP and finds out that the fancy filigree /etchings actually alerts them to said monster/creature and deals the +1 to punching... it could be applied to other visible to the wearer parts of their armor

Thursday, 26th April, 2018


Sunday, 1st April, 2018

  • 02:14 AM - Quickleaf mentioned Eltab in post [SPOILERS] Enhancing Tomb of Annihilation
    Eltab Nice! :) Very Jurassic Park "where is it?" I picked that up too. Maybe I'm just an outlier from most D&D gamers, but I feel like... and this applies to a lot of how ToA presents info to players (or the lack thereof!).... I feel like Area 13 is alluding to backstory, following a "show don't tell" policy... but that seems to leave the DM filling in a lot of blanks. There was actually a thread on the topic of foreshadowing from last year; while CapnZapp was a bit harsh there, I'm seeing the same flaws in ToA that he did. So, let me get specific about Area 13 in Omu & the King of Feathers... I *think* there's often a tight connection between monsters & environment/treasure in ToA... mostly it's very well designed & playtested... So in Area 13 (Amphitheater) I notice there's a helm of telepathy, an electrum platter with images of Chultan feasting rituals, and an Omuan death mask (a way to memorialize the dead) in Area 13, specifically in rooms under the amphitheater. I'm thinking ...

Tuesday, 20th March, 2018

  • 04:46 PM - delericho mentioned Eltab in post Where Do They Get Their Literacy?
    Literacy, or the lack thereof, and languages in general, is one of those areas where I would really like for the game to pay quite a bit more attention... while at the same time finding it to be a huge pain whenever it does. jasper and Eltab basically summed it up: language barriers serve as a roadblock that can all-too-readily prevent the players best able to (or most interested in) getting involved in a scene. And, in cases where the entire party lack the key language, they can completely derail the adventure - much like a riddle the PCs can't (but must) solve, or a secret door they can't (but must) find. (And then, to get round that the game provides a solution in the form of an easily-cast spell, turning an insurmountable roadblock into a trivial speed-bump. I'm not sure that's better.) With languages, I'm inclined to mostly handwave them - assume just about everyone speaks Common and just about everyone is literate... until, very occasionally, you hit a situation where they are not. For instance, the PCs might be teleported half a world away, and so for one adventure they then need to deal with a language barrier. Keep it up just long enough to be interesting... and the moment it's not declare that the PCs have ...

Friday, 16th March, 2018


Tuesday, 20th February, 2018

  • 02:22 PM - Sadras mentioned Eltab in post Combining Tyranny of Dragons; Red Hand of Doom and Storm King's Thunder
    Lol - right robus I was going to say that but saw your edit. Ohhh well, I was just seeing if anyone had done this and what they decided. No worries! Definitely check out those threads mentioned by @Eltab. There was a great idea in one of them (forget which poster) where one of the ritual components required to bring Tiamat from the 9-Hells was the head/blood of a noble enemy = giant king, enter SKT. So the idea is you run SKT alongside the ToD storyline. Do not play the whole AP, let the PCs cherry-pick which missions to go on when they are presented at the Council meetings and have various factions push the characters for differing missions promising money, power, prestige and sex. Let the players/characters 'fight' it out amongst themselves which mission is more important. Sit back and enjoy as DM. The way I'm running that storyline is in that thread, no need to repeat it here.

Sunday, 18th February, 2018

  • 01:11 AM - pukunui mentioned Eltab in post Survivor Cleric Domains- LIFE DOMAIN WINS!
    Arcana Domain 21 Forge Domain 22 Knowledge Domain 20 Life Domain 13 Light Domain 19 Tempest Domain 16 Trickery Domain 14 - because, Eltab, it really isn't as fun as it ought to be War Domain 19

Saturday, 20th January, 2018


Saturday, 30th December, 2017

  • 09:20 PM - OB1 mentioned Eltab in post Need suggestions for epic tasks worthy of a demigod
    ...ers. One of the plot threads will require divine intervention to be accomplished and so I expect them to try and petition the gods at some point. What they will find out is that there is quite a long line (several thousand years) for mortals to request something of the divine. If they were demigods, that would change things. Unfortunately for them, it won't be quite as easy as answering "yes" when they are asked if they are a demigod of some kind. Each PC will need to have credit for accomplishing a task that proves them worthy of the title. I'm not looking for specifics on how to accomplish the task, rather just big, flavorful ideas that have the potential to be handled in many ways. Each should also be tied to a specific Outer Plane. Hoping to get at least 20 potential quests to provide. The list so far... 1. Bring and end to Dionysus' 742 year long drunken celebration with the Bacchae in Arborea 2. Return Gan's glade in the Beastlands to it's natural state. Thanks, @Eltab 3. Steal Acereraks' family jewels from his prison in Carceri. Thanks, @ArchfiendBobbie 4. Collect all of the pine cones in the Vindmere Forest of Arborea. Thanks, @Ganymede81 5. Assist Mahlhevik in parting the Silver Sea so that Sytris and Japheth may visit him once more. 6. End the Wearbear curse sweeping through the Serpent Spine in Ysgard. Thanks, @Landon Guss 7. Help Lily and Adoma reach Nirvana. Thanks @Draegn & @Tormyr 8. Get Sys's boulder to balance atop the highest peak of Shurrock and Dothion. Thanks, jrowland Thanks in advance for the help!
  • 09:16 PM - OB1 mentioned Eltab in post Need suggestions for epic tasks worthy of a demigod
    Eltab - I love the rebuild the ecosystem from 10,000 years ago idea, trying to get it down into one simple line that has just a clue or two to get the party started. I'm thinking... Return Gan's glade in the Beastlands to it's natural state.

Tuesday, 28th November, 2017

  • 06:14 PM - Dan Chernozub mentioned Eltab in post LMoP - Help us with Party Composition
    Thanks everyone for the input! Defineteky getting an impression that the player asking for a DMgen doesn't want to play anything too complicated. Eltab what do you mean by "Forge Cleric isn't tank-friendly"?

Saturday, 25th November, 2017



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Tuesday, 9th July, 2019

  • 05:23 PM - Paul Farquhar quoted Eltab in post WotC's Secret Lore Book
    My actual Secret Plans will be kept in my personal chambers and will be labelled something like Garbage Disposal Proposals. Which your helpful minion will helpfully throw in the garbage.
  • 12:22 AM - aco175 quoted Eltab in post WotC's Secret Lore Book
    For those who survive the experience, the contents will actually be a recipe book[/U]. To Serve Man. From the Twilight Zone

Monday, 8th July, 2019


Saturday, 29th June, 2019

  • 10:37 PM - DM Dave1 quoted Eltab in post Why Rules Lawyering Is a Negative Term
    I have served as 'rules lawyer' to a table where the DM was not very familiar with the rules. I had a copy of the Players Handbook, and when he got stuck on a decision, I would pull out the book and see what relevant material I could find. Maybe the text provided an answer, maybe he still had to interpret the situation on the fly. Importantly, unlike the negative stereotype of a rules lawyer, I was not trying to undermine the DM's authority to make that final decision but to buttress him (and his decision) with knowledge. I think that’s what people are calling a Rules Guru - a player who is helpful in reminding folks about RAW while leaving the final word to the DM.
  • 08:28 PM - aramis erak quoted Eltab in post Systems You'd Never Play after Reading Them
    … they will get to experience - both in-game and IRL - the study needed to obtain access to higher-level spells*. Or pick a non-spellcasting class. Now I'm going to have to find a copy of Dragon Raid and look it over. I liked the Testament 3e setting book (Biblical D&D), there could be more neat things to adapt into my own campaign world. * I miss the icon on the old WotC boards that could be used for 'a college graduate / teach (or learn) / deliver a lecture / be (or get) smart'. The website (dragonraid.net) seems to have gone dark in the last 4 months. Archive.org has the 2E HTML draft version.

Sunday, 23rd June, 2019

  • 11:11 PM - Celebrim quoted Eltab in post Chaotic Good Is The Most Popular Alignment!
    Bouncing into the middle of a long thread straight from the OP: CG classically is a "Commit random acts of kindness and senseless deeds of beauty" orientation. So far, so good. PCs like CG because it allows them to commit Evil deeds (kill intelligent beings and/or steal their stuff) while in the service of a good outcome in the end. This I strongly object to on several grounds. First, it belongs to the hideous bias that chaotic is a conditional that makes something less good, while lawful is something that makes something more good. Thus, in this construction Lawful Good is more good than Chaotic Good, and Lawful Evil is more good than Chaotic Evil. This I reject entirely. Both Chaotic and Lawful are equally concerned with good and evil, and so Lawful Good is all other things being equal no more good or less good than Chaotic Good. Chaotic Good is not a pass that lets you occasionally be evil. Secondly, by your construction, Chaotic Good is differing from Chaotic Evil o...
  • 04:30 PM - DMMike quoted Eltab in post Villains that are supposed to escape
    One thing that did give me problems, though: Arauthator is supposed to flee the fight and his lair when he reaches 10% original HP. My PCs (7 of them, IIRC) bowshot him out of the air dead and he crashed in a heap by the slush-filled escape hatch. Is there a guide/formula somewhere as to how many HP - a %age or a total - at which point an NPC should flee, so he actually does make it out of the scenario? Haven't you ever played Final Fantasy? Once an enemy flees, combat is over. There aren't any bow shots, no magic missiles, no point; the opponent is just gone. Which is really lame from a player's perspective, but it seems like the intent of a designer who writes "flees at 10% original HP." As for a formula, just record all the damage dealt in one or two rounds. You'll need at least that amount of HP to escape in the last round.
  • 02:48 PM - Jay Verkuilen quoted Eltab in post Chaotic Good Is The Most Popular Alignment!
    Bouncing into the middle of a long thread straight from the OP: CG classically is a "Commit random acts of kindness and senseless deeds of beauty" orientation. PCs like CG because it allows them to commit Evil deeds (kill intelligent beings and/or steal their stuff) while in the service of a good outcome in the end. As time has gone by, younger generations entering the hobby object more strongly to being told "If your character does X, your character will be Evil" - perhaps because they hear "... you will be Evil". CG alignment then serves as an 'escape hatch'. I don't think it's just younger players. My guess is CG has been popular all the way back.

Saturday, 22nd June, 2019

  • 04:52 PM - Garthanos quoted Eltab in post Favorite things about your favorite edition: MECHANICS/RULES ONLY
    I liked 4e Minions: finally an NPC that is supposed to be easy to defeat but also dangerous if you ignore them or let them swarm you. You can finally do those big mass combat scenes (albeit rather slowly) where the PCs must Save the City. Did you try out swarms? Swarms are the real go to for mass combat... a swarm/squad of 10 fight to the death fanatics may be 1 elite enemy or 10 minions but that elite enemy might also be 100 normal soldiers in a tighter 8x8 formation with a leader who has them retreat after it becomes obvious they are out matched or perhaps it is a disorganized mob whose fighting style costs them more lives before they disband. (all can have the same hit points - 25 percent historically was a horrific loss). I think swarm combat could have used more TLC...perhaps refine what happens when 2 swarms fight each other and occupy the same space? 107224

Friday, 21st June, 2019

  • 11:28 PM - Tony Vargas quoted Eltab in post Systems You'd Never Play after Reading Them
    Something else I did not want to play when I looked it over: - the Gamma World edition that adjudicated everything with The One Comprehensive (Rainbow-Colored) Chart. How excessively comprehensive - and blandThat was the FASE-RIP system RIPped off from the first Marvel Superheroes. - Gamma World Alternity. GW is supposed to be fun and over-the-top. Alternity combat is gritty and "realistic". Opposites do not attract in this case. Thanks for the reminder. I can add those to my list, too. ;( But I like GW as a game concept and background world. I hope 5e can eventually support another GW edition.I'm a huge GW fan, and the most-D&D-ish editions, the 1st, 2nd, 4th, Omega World, and the last (7th, by my count, which said "D&D" right on the box, and had clear 4e DNA) were generally the best, most fun & over the top. Hopefully, any 5e-based GW would avoid the pitfalls that the d20 Modern version fell into.

Wednesday, 19th June, 2019

  • 04:36 PM - DMMike quoted Eltab in post Systems You'd Never Play after Reading Them
    The Truenaming rules from 3e. The concept of Truenaming is aweome, but putting several additional layers of die rolls in between you and the desired result, meant it was not going to work very often. I feel obligated to defend Truenaming since I mentioned using Tome of Magic earlier... Not sure where you're getting the "additional layers of die rolls," unless you're referring to the requirement to make a Truespeak roll, which isn't any different from a fighter making an attack roll. The tricky part about Truenaming was the DC increasing by twice your opponent's CR. As far as I could tell, that required your truenamer to be min-maxed in order to be effective against any higher-level opponents. I played a Truenamer in 3.5 once. The system is utterly broken (in a bad way) but it was still really awesome in concept. Ugh. Do we need a new thread for this? I just think that the PbtA system is terrible and has done terrible things to the hobby. I think its legacy of "success wi...

Tuesday, 18th June, 2019

  • 05:13 PM - Gradine quoted Eltab in post Systems You'd Never Play after Reading Them
    The Truenaming rules from 3e. The concept of Truenaming is aweome, but putting several additional layers of die rolls in between you and the desired result, meant it was not going to work very often. I played a Truenamer in 3.5 once. The system is utterly broken (in a bad way) but it was still really awesome in concept.

Sunday, 9th June, 2019

  • 02:05 AM - Maxperson quoted Eltab in post Upgraded to https! Please report bugs!
    Does this post have an XP from me? (This is a test, to see if the bug is fixed.) Yeah. They seem to have fixed the exp bug and quoting bug. I'm not positive about the edit bug since I haven't edited a post yet, but I imagine that one is fixed, too.

Monday, 27th May, 2019

  • 02:43 AM - Azzy quoted Eltab in post The Most Popular D&D Character Name Is "Bob"
    My new PC is named 'Phred'. I have his powers and stats and proficiencies done. I still need to get his equipment nailed down ... and come up with a real name. From what I've heard, there a few lists in the back of Xanathar's that may be of use to you.... ;)

Wednesday, 8th May, 2019

  • 05:20 PM - Istbor quoted Eltab in post Sonic the Hedgehog Trailer #1 (2019)
    After watching Dr. Robotnik take less than 30 seconds to violate the maxims from If I Was The Evil Overlord - particularly 'I will not treat my subordinates or underlings with such disrespect and contempt that they WANT to betray me and/or help my enemies' - we can confidently predict that he will fail spectacularly due to sabotage and non-compliance from within his organization. He was always kind of a jerk though. Plus who needs loyalty when you can change everything into a brainwashed cyborg? Well. That is the gist from the game and cartoon at least. Hard to say what the movie's spin will be.

Wednesday, 1st May, 2019

  • 02:18 AM - Y31HSA quoted Eltab in post A link to the past
    Some of the puzzles require Link to stand on a specific spot to get an effect. A party can stand on two spots to trigger the effect, or have one person trigger it while the others try to guide whatever happens. For instance, a sliding boulder could be pushed off its initial straight-line course to hit the wall (rather than block the doorway across the room). If your players start to figure it out, you could place some obvious "looks like a booby-trap to me" items around the dungeons, that do not exist in the original game. I like it, already finished hyrule castle and there's a specific puzzle there thst requires the character to pull one of 2 levers, one opens the door the other releases the snakes, I've made the room bigger by mirroring it and adding in 2 extra switches. Rather than habe a specific switch open the door I'll roll for it when they enter the room.... Depending on how much health they have remaining since its the last room in the dungeon.

Saturday, 13th April, 2019

  • 10:22 PM - Legatus_Legionis quoted Eltab in post Star Wars IX: The Rise of Skywalker Trailer
    New Sith power: Survive Infinite Falls. For Palpatine, the exploding reactor was just a push so he was falling in another direction. Correct! Robot Chicken has this, and here is the proof: https://www.youtube.com/watch?v=5qAKXK_aLeA < HA Ha ha > Gotta love Robot Chicken!

Wednesday, 27th March, 2019

  • 03:02 AM - Dannyalcatraz quoted Eltab in post Eat This, It's Good for You!
    My Ashes of Athas (4e) druid was supposed to be a paragon of wilderness survival, but I managed to roll a 1 when I tried to turn a defeated poisonous monster into Survival Rations. This is the guy I’m seeing in my mind... https://static.spin.com/files/130322-bowie-10.jpg

Thursday, 21st March, 2019

  • 02:56 AM - Hussar quoted Eltab in post Casting Begins Soon For D&D Movie?
    :devil: Must … resist … urge … to deliver ... dissertation … contrasting … Gold Standard currency … with paper money … and … bore audience … describing inflation ! :-S Sorry, even adjusted for inflation, Avatar still beats out Episode IV according to IMDB.

Wednesday, 20th March, 2019



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