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About vpuigdoller

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March 29, 1982 (37)
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Are you moving from 5E to PF2? Monday, 15th July, 2019 09:15 PM

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Sunday, 30th June, 2019

  • 04:15 PM - chrisshorb quoted vpuigdoller in post D&D Essentials Kit Offers a New Place to Start
    Basically there are three npc stat blocks in the rule-book. Warrior, Expert, Spellcaster each with information on what they get each lvl up till they get to lvl 6. Then there is 9 npc cards with personality and flaws. What you do is offer one to the player and choose the appropriate stat block. you handout the player the corresponding npc card. I wish the sidekick stat-blocks where in cards as well but that you can easily do on an index card. Edit: When one sidekick dies you hand out a new one. No Healer?

Saturday, 29th June, 2019

  • 09:41 AM - CapnZapp quoted vpuigdoller in post D&D Essentials Kit Offers a New Place to Start
    There is nine npc sidekicks cards with image on one side and background info flaws on back. Okay, so it should now be possible to write up these as "classes" so we can compare and contrast exactly how much simpler this is than the UA Sidekicks. And the PHB classes.. And the good old d20 NPC classes of the DMG... [emoji846]

Thursday, 27th June, 2019

  • 08:54 AM - Baumi quoted vpuigdoller in post D&D Essentials Kit Offers a New Place to Start
    Sorry late response. The stats block is just like any monsters in the monster manual. You get health hit die senses stats skills etc. They represent the sidekick as a lvl 1 so it also gives you your spell list and spell dc. In the particular case of the spellcaster you have to choose between healer or mage then it will give you the appropriate dc and spell-list. the expert gets at level three expertise in two skills and more hit points . hope this is clear enough. Thank you!!

Tuesday, 25th June, 2019

  • 10:37 AM - Baumi quoted vpuigdoller in post D&D Essentials Kit Offers a New Place to Start
    Basically there are three npc stat blocks in the rule-book. Warrior, Expert, Spellcaster each with information on what they get each lvl up till they get to lvl 6. Then there is 9 npc cards with personality and flaws. What you do is offer one to the player and choose the appropriate stat block. you handout the player the corresponding npc card. I wish the sidekick stat-blocks where in cards as well but that you can easily do on an index card. Edit: When one sidekick dies you hand out a new one. Thanks! 8D How to the Handle the Spellcaster and can you give an example Statblock like an 3rd Level Expert?

Friday, 31st May, 2019

  • 12:52 AM - gyor quoted vpuigdoller in post Baldurs Gate 3 apparently in development (with evidence)
    I guess is time to play those enhanced editions. Good times ahead. I just bought NWN1 enhanced Edition and the Wyrm Crown of Cormyr DLC like the first yesterday, and the DLC today, for Andriod Phones. Not BG: EE, but I couldn't go back to 2e, I had fun playing them back in the day of course.

Friday, 24th May, 2019


Saturday, 18th May, 2019


Thursday, 9th May, 2019

  • 04:04 PM - Parmandur quoted vpuigdoller in post Greyhawk is the official setting for Ghosts of Saltmarsh
    Correct me if I'm wrong but I believe some Known World (Mystara) setting information and maps (continental map), sort of like a gazetteer is included in OAR #2: Isle of Dread as was in the original publications. You are correct: not only that, there are three separate Known World Gazeeters, as the two reprints of the original have one each, and the 5E adaptation has all of the same material as well. In retrospect, I think the choice of Isle of Dread and the whole book was designed to play nicely into GoS.

Tuesday, 30th April, 2019

  • 03:44 PM - Philature quoted vpuigdoller in post Ivan Van Norman Discusses the Future of Altered Carbon
    I disagree with their position on envoys and meths. Either way I want to see how the final product looks like and wish them luck in this endeavor. I agree with your disagreement! I want my characters to be the heroes of the story and not just a supportive character but maybe I am getting the type of game they want to bring.

Monday, 11th March, 2019

  • 05:14 PM - Nebulous quoted vpuigdoller in post Sneak Peek At Ghosts of Saltmarsh Maps
    I love the Saltmarsh map. Very sad they going for the b/w ones again for the interior maps. I know many ppl love them I prefer color. I'm very, very disappointed in the boring black and white interior maps.

Tuesday, 5th March, 2019


Thursday, 28th February, 2019

  • 12:41 AM - Pauln6 quoted vpuigdoller in post Do you want Greyhawk updated to 5e?
    In the new Dragon+ there is an article about Greyhawk with input from Luke Gygax: https://t.co/izXpplXIDX Great retrospective. I'm glad I stuck with Greyhawk. I've only played in the Forgotten Realms once in 36 years.

Monday, 25th February, 2019


Friday, 22nd February, 2019


Tuesday, 12th February, 2019


Monday, 11th February, 2019

  • 01:29 AM - Jay Verkuilen quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    I agree Saltmarsh was written in a way that can easily be placed elsewhere if you wanted to. They will probably give you some tips in how to set it in other Campaign Settings as they did in TftYP. I do hope that if Saltmarsh is indeed included that they also include the Saltmarsh maps. It was very loosely set in Greyhawk. I ran Saltmarsh (but not the other two) in my own campaign world. I ran that in 1999 and, with a number of lengthy pauses, that game is still going! The PCs are 11th level (in 2E that's pretty good) and they're now world-hopping through the Astral.

Sunday, 10th February, 2019

  • 10:37 PM - Parmandur quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    You are not necessarily wrong. It's all speculation, maybe focusing the two adventure books in water-themed APs is a bit of a stretch? Me personally. don't care much about the rules part, I care more about the themed adventures part. Rules, I can figure a way to do those, though an official ruling might be nice for some groups. Lately, though, WOTC has been very successful by not putting all eggs on the same basket. We will have to wait and see for either more previews or official product information release. In 2017, the two adventure products had the same archvillain: still pretty different books. If this is an underwater Sahuagin-fest in the style of Aquaman, and the AP is a Sword Coast sandbox (as Perkins has laid hints towards in the past, the upcoming comic series, etc.), those can be even more different in terms of material.
  • 10:28 PM - Parmandur quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    Oh I have never played those, do you mean GA1-2? The Murky Deep and Swamplight? That could be nice, are they related or stand alone? I think there was a GA 3 as well. Edit to add; The only other i can think of is Evil Tide trilogy by Bruce Cordell, but haven't played that one either. The Evil Tide trilogy, which is for levels 5-10 per the DMsGuild description, and designed as a companion to the Monstrous Arcana book on Sahuagin.
  • 07:57 PM - quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    If you are correct and the big AP from summer is also water-themed, that one might include then the seafaring rules that were playtested. the perspective of having two entire hardcover official wotc books focused on boats, oars and seasickness and zero for, let say, Eberron is totally nonsense for me. I can't really believe the market needs hundreds of pages about those topics, especially hundreds of pages batched in two volumes in a row. but given the enthusiastically feedback which airs, for example, here, I m most probably wrong.


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