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March 29, 1982 (37)
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Are you moving from 5E to PF2? Monday, 15th July, 2019 09:15 PM

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Monday, 24th June, 2019



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Sunday, 10th February, 2019

  • 07:21 PM - Parmandur quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    Oh, this is a very interesting piece of information. In an earlier post, I mentioned that the original U3 module included some kind of guidelines for underwater adventures but there were none for seafaring or navigating ships or other water vehicles. If you are correct and the big AP from summer is also water-themed, that one might include then the seafaring rules that were playtested. More specifically, those rules were part of a larger batch of vehicle rules that include land and air vehicles. They decided, for reasons, that selecting ship rules out for early playtesting would make sense. And in the past week or so, Mearls said on Twitter they have started reworking them based on the positive feedback. As to the contents of this book...there was a Tier II series of Sahuagin adventures in 2E. What if this book reprints those, with U2-3, and a Volo's Guide style section on Sahuagin...?
  • 03:27 AM - dave2008 quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    It was numbered sequentially. I think the pages from the preview havnt been merge yet with the rest of the chapters in the full book hence the numbering or the chapter was extracted and has its own numbering. Thanks!

Saturday, 9th February, 2019

  • 08:31 PM - Parmandur quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    At this point imo they can include conversions for U1 to U3, converted notes on Saltmarsh and include the Underwater and Navigation rules. All this would make a decent book with mini-setting, rules and adventures (maybe new monsters). They can also include the kraken and "Fallen Star" ship (the mini from wizkids and Chris perkins) and call it a day. Lets call it Tales from the Fallen Star... lol. Outside the jokes, it seems we are getting something along those lines. My current wave is that there is an intro section on ship stuff, similar to the incongruous section on the Yawning Portal in TftYP (though probably more relevant), mainly adventure content (U1-3, not sure what else would fit: the Sea Devil stuff from 2E??), and a beastiary of monsters in the adventure material and maybe some random aquatic beasts and even random encounter tables. Yawning Portal was a successful book, but it seems they are working to avoid it's main pitfall, being a more or less random grabbag of stuff. ...
  • 11:35 AM - Azzy quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    It was numbered sequentially. I think the pages from the preview havnt been merge yet with the rest of the chapters in the full book hence the numbering or the chapter was extracted and has its own numbering. Yup. If they're doing something like one chapter per file in, say, InDesign and haven't combined the chapters into a "book" yet, the page numbers should be based on the chapter alone.
  • 07:22 AM - Parmandur quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    So the events in the first image are on the page 22 and 23 in the original, the wording has been updated and it seems they have renamed and updated some stufff. Second page stuff is on page 33 in the original. Some of the wording has been updated. In the first page a room was renamed from Lieutenants Quarters in the original to Wave Shaper's Quarters in the new one. The description of the room and what's in it is also different. Interesting, so this is a more significant adaptation than TftYP.
  • 06:42 AM - Parmandur quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    It was numbered sequentially. I think the pages from the preview havnt been merge yet with the rest of the chapters in the full book hence the numbering or the chapter was extracted and has its own numbering. That, and they probably know folks like us will obsess over details, so they wouldn't want to necessarily let us in on too much
  • 01:32 AM - Parmandur quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    Maybe is a water themed Tales of the Yawning Portal. Another Tales from the Yawning Portal, at least: since the text is from U3, at least the whole U series seems likely.
  • 12:05 AM - Demetrios1453 quoted vpuigdoller in post Pages From The Upcoming Nautical D&D Book!
    Maybe is a water themed Tales of the Yawning Portal.Hopefully that combined with some overall water/nautical rules and at least a bit of a bestiary.

Wednesday, 16th January, 2019


Thursday, 10th January, 2019

  • 07:04 PM - Reynard quoted vpuigdoller in post Top Games Played On FG In 2018: D&D, Pathfinder, Savage Worlds
    I think that by D&D and Pathfinder having bigger and constant yearly Adventure Paths makes it easier for the busier ppl to run and play games since the prep time is vastly reduced and without the need to create the story yourself. More DMs (GMs) equals more people playing. YMMV of course, but I have never found running APs in either PF or D&D to be time savers. In fact, for me it takes more time to pour through the adventure, extract the vital information, modify it to fit my particular group of players and their characters, and make it interesting and fun to run. Dragonheist is a perfect example: it is an okay adventure and an absolutely terrible heist, with a huge amount of obfuscated material buried in the prose and scattered around the book. That said, I prefer FG for running things like the Yawning Portal adventures. It has worked great so far for Sunless Citadel and Forge of Fury. But those discrete modules have far less scattered info than, say, Storm King's Thunder.

Friday, 4th January, 2019


Thursday, 27th December, 2018

  • 06:12 PM - Charles Dunwoody quoted vpuigdoller in post Explore Grim and Perilous Worlds in Zweihänder
    Ohh! It sounds very nice! Do they plan to publish adventures for those of us who have less time and can’t craft them our own? What jhilahd said. For my playtest I converted part of the adventure out of the Warhammer FRP 1E core rules. While there are not many adventures, the 15 Zweihänder PDFs are currently on sale for a short while at drivethrurpg for under $40: Zweihänder bundle

Tuesday, 18th December, 2018

  • 07:25 AM - doctorbadwolf quoted vpuigdoller in post Eberron in Adventurer's League: Embers of the Last War
    Oh now you really peaked my interest. Can you comment further? I just mean that the descriptions of the adventures in the AL season sound like really fun cartoon episodes. Like if the guys from Avatar and the guy who made Leverage collaborated on a show set in Eberron! I want that now!

Friday, 21st September, 2018

  • 10:20 PM - LordEntrails quoted vpuigdoller in post …Wait till you see Waterdeep: Dungeon of the Mad Mage (Spelljammer?)
    This makes it look like this is more of an adventure through Undermountain rather than a complete guidebook on it (which I didn't think could be done in a single book anyway). This makes me a bit less excited about it, honestly. Still excited, but less so. I guess I'll have to collate all the previous material myself to have a complete conversion of the entire Undermountain. Yes, DotMM won't be exhaustive. A single book can't detail it. It's in the neighborhood of 4000-6000 unique locations. Even at 4 rooms per page that's over 1000 pages. This looks very promising and I can't wait to read thru it. @machineelf Maybe they offer a map of the Undermountain level and a short adventure to run in it? Nope. They will offer partial maps of all 23 levels. According to comments on the SoME, they will be leaving much of each level unmapped. Well, Undermountain is 8 or 9 main levels, and multiple sub-levels. It's HUGE. I thought they had made the claim that this book would cover all of the levels. I to...
  • 03:59 PM - Reynard quoted vpuigdoller in post …Wait till you see Waterdeep: Dungeon of the Mad Mage (Spelljammer?)
    Yah you are right I get what you mean. It seems at most it will be a quick gazeteer.Exhaustively detailing something like Undermountain is counter productive I think. Huge sprawling megadungeons are supposed to have room for whatever the DM decides to include.
  • 03:23 PM - machineelf quoted vpuigdoller in post …Wait till you see Waterdeep: Dungeon of the Mad Mage (Spelljammer?)
    This looks very promising and I can't wait to read thru it. @machineelf Maybe they offer a map of the Undermountain level and a short adventure to run in it? Well, Undermountain is 8 or 9 main levels, and multiple sub-levels. It's HUGE. I thought they had made the claim that this book would cover all of the levels. I took that to mean, it would cover them all exhaustively, which frankly would be impossible in a single book without cutting major corners. It looks like it's going to be more of an adventure that gives you a little glimpse of each level, but isn't going to be a sourcebook of the entire Undermountain. I still think the adventure should be fun (hopefully), but it isn't quite what I was hoping for. Ah well. https://vignette.wikia.nocookie.net/forgottenrealms/images/f/f6/Undermountain-Profile.jpg/revision/latest?cb=20100218032659

Saturday, 28th July, 2018


Wednesday, 25th July, 2018


Tuesday, 24th July, 2018

  • 03:21 PM - robus quoted vpuigdoller in post What do you want to see in Guildmaster's Guide to Ravnica?
    The dndbeyond video says colors are abstractions related to alignment, the example they give is that if a guild is red white, they are very passionate but seek order. Also the guilds are going to be backgrounds that will grant you skills, contacts etc. In other words both color and guilds are going to be represented by a new set of backgrounds. I was glad to see that.


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