View Profile: Tussin - Morrus' Unofficial Tabletop RPG News
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About Tussin

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Date of Birth
December 19, 1993 (25)
About Tussin
Introduction:
The Kingdom of Zeal
About Me:
Triple your ill made me trill
Location:
Canada
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Male
Age Group:
31-40
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Alberta
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4E WotC Tools dead? Thursday, 14th April, 2016 01:38 AM

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Friday, 15th April, 2016 12:01 AM
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Thursday, 14th April, 2016

  • 05:22 PM - Tony Vargas quoted Tussin in post 4E WotC Tools dead?
    if i click renew now, will it give me a choice on how to get billed? i have a friend that can lend me the account, but i don't want him to get billed for thisYou have to go through to the checkout process but you do get a chance to change the payment information, yes.

Tuesday, 8th December, 2015

  • 02:06 AM - MwaO quoted Tussin in post 4e ask a simple question, get a simple answer
    so does size not increase weapon die ever? what is this chart regarding monsters only? http://www.d20srd.org/srd/equipment/weapons.htm under the weapon size text That's a 3.5 chart and has nothing to do with 4e other than the initial numbers match up well... Damage tends to be a "I'm a X CR creature and therefore I should average about Y damage." in 4e, not some random hodgepodge of "Wait, he's wielding a great sword with a 25 strength, but it happens to be Tuesday, so..."

Monday, 7th December, 2015

  • 04:16 PM - MwaO quoted Tussin in post 4e ask a simple question, get a simple answer
    just looking for little things to crank out more damage if possible... so with a 2D6 or 2D8 weapon and i go from medium to huge from a power or form, that is two steps up in size.... 2D6 would go to 4D6 for two size ups? and 2D8 would become 4D8 for the huge size? The basic problem is that the best damage bumps are from static bonuses applied to multi-attacks. 1d8 averages 4.5 damage, 2d8 averages 9 damage. So if you do Rain of Blows(as an example), you get +13.5 damage on average, maybe a little more for a critical hit. Yet you've sacrificed almost all feat support and ED for that little bit of extra damage. And there are ways to get the equivalent - check out the mini-damage guide
  • 01:31 PM - wasteomana quoted Tussin in post 4e ask a simple question, get a simple answer
    just looking for little things to crank out more damage if possible... so with a 2D6 or 2D8 weapon and i go from medium to huge from a power or form, that is two steps up in size.... 2D6 would go to 4D6 for two size ups? and 2D8 would become 4D8 for the huge size? medium/large/huge i am just debating between the gouge or executioner axe.. also i am curious of the triggering resolving... if i was a bugbear that became huge and i have an oversized weapon would it scale after the sizing? or would my dice work like this instead? my 1D12 axe becomes 4D6 when i am huge, would oversize bring it to 6D6? because technically gargantuan is the next class up? 2 Things: 1) If you are looking to up damage, adding larger weapon dice is a poor way to go about it in general. 2) If you start with 1d12 as your weapon die it increases to 2d6 with the first size increase and 2d8 with the second size increase. It does not go to 4d6. Weapon damage dice: 1d8 -> 2d4 -> 1d10 -> 1d12 ->...

Monday, 30th November, 2015

  • 05:29 AM - Zathris quoted Tussin in post 4e ask a simple question, get a simple answer
    wasteofmana: My main issues comes from the resource expenditure. When a Deva with a single feat in Paragon outright trumps what you can do, it significantly diminishes what you were doing. Themes should be worth more than Feats. You already mention the problems with Travelers Insight. Being a Scholar only requires you to have a good Int and a couple incidental bonuses, the rest is just roleplay. with Deva i can pick two languages from the non Scholar ones i get access to. with this feat can i select from the Forgotten Realm Languages at all? in the builder i only see the regular ones pop up... is that right or can it be houseruled? Mark of Scribing [Dragonmark] Heroic Tier Benefit: Choose four languages. You can speak, read, and write those languages fluently. When you gain a level, you can retrain one of these languages instead of a feat, a power, or a skill. You gain a +2 bonus to Diplomacy checks. You can master and perform rituals as if you had the Ritual Caster feat. F...

Sunday, 29th November, 2015

  • 11:16 AM - Zathris quoted Tussin in post 4e ask a simple question, get a simple answer
    awesome, in a related question, i want to be a Scholar in effect... what races would complement it the most you feel? to be a master linguist? and if so are any of these racials duplicate-able by feats or anything else i can pickup later? Kenku - Mimicry: You can imitate sounds and voices you have heard, even sounds that cannot normally be made by humanoids. Each time you attempt to mimic a sound, you must succeed on a Bluff check to fool those who hear the sound into believing it is genuine. Kalashtar - Telepathy 5: You can communicate with any other creature that has a language and is within line of sight and within 5 squares of you; this allows for two-way communication Shardmind - Telepathy: You can communicate telepathically with any creature within 5 squares of you that has a language. Pixie - Speak with Beasts: You can communicate with natural beasts and fey beasts. Hengeyokai - Language of Beasts: While you are in animal or hybrid form, you can communicate with any natu...

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