View Profile: ModernApathy - Morrus' Unofficial Tabletop RPG News
  • ModernApathy's Avatar
    Monday, 15th July, 2019, 06:51 AM
    I thought Big Bang painted D&D in a pretty good light. Now, Riverdale Season 3 I had some issues with.
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  • ModernApathy's Avatar
    Monday, 15th July, 2019, 06:49 AM
    The morale of the story was that at some point you pass your Basic set onto a younger sibling and move onto AD&D. :p Seriously though, I can see how it could be taken as a negative: That this is a childish thing to grow out of. But I don't think it was really about that. But rather it was more about 'Coming of Age' in general. Growing apart from the people and interests you grew up with,...
    49 replies | 2017 view(s)
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Monday, 15th July, 2019


Sunday, 25th November, 2018

  • 04:12 AM - Quickleaf mentioned ModernApathy in post The Invisible King
    ModernApathy The Invisible King is the first Air Elemental to be bound by mortal magics as a stalker...and also the first to escape the binding magic. Feeling betrayed by Akadi, and full of disgust for the mortal mages that bound him, the Invisible King has allied with Yan-C-Bin (Prince of Evil Air) to get his revenge on mages who bind elementals. One of the Invisible King's mysterious powers is the ability to bestow charms granting greater invisibility, but he loses this power and his invisibility on the Elemental Plane of Air. However, the magic infusing the Invisible King with invisibility is failing...or perhaps flawed...the more that is known about his origins (e.g. True Name, abandonment of Akadi, alliance or worship of Yan-C-Bin, weakness of Plane of Air) the more visible he becomes. His great anonymity is the source of his peerless invisibility.

Wednesday, 21st November, 2018

  • 06:00 AM - Allistar1801 mentioned ModernApathy in post Having Trouble As A DM
    ModernApathy The albino minotaur pirate sounds awesome, the hidden port base would be cool, and the air elementals in the sails would be rad! I'm not too familiar with Spelljammer, what exactly is that?

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Monday, 14th January, 2019


Sunday, 6th January, 2019

  • 09:17 PM - Chaosmancer quoted ModernApathy in post Shooting down LEGIT character concepts
    The comment that I responded to originally directly contradicts what you said here; rather than saying "as experienced players, we know that isn't the case. Nobody has done anything wrong" it explicitly and clearly stated that we 'know' that is the case and that the other player had done something wrong. "Had I been the DM, I would have pointed out to him before game how that stepped on the toes of another player rather heavily, and suggested he take something else." Your long example of a genuinely confused newbie who is wondering stuff is simply not what I have been talking about. If you think I object to new players who are confused and trying to learn, please quote any instance of me saying anything at all bad about a person new to the game who "asks what is up". What I have objected to is the new player deciding that they own a game concept and declaring that other players are 'stealing', and the explicit endorsement of that concept of 'ownership' of basic game mechanics in the original com...

Thursday, 20th December, 2018

  • 03:10 PM - Maxperson quoted ModernApathy in post CHALLENGE: Campaigns that NOBODY would want to play in
    Campaigns I would pass on: An all Kender party based around the idea of Lord of the Rings meets Dragonlance, but with Kender instead of Hobbits. Imagine finally getting to Mt. Doom and....................nobody has any idea who has the ring. I mean, someone has to have it in some pouch somewhere, but where!?

Tuesday, 18th December, 2018

  • 07:57 PM - Henry quoted ModernApathy in post CHALLENGE: Campaigns that NOBODY would want to play in
    Campaigns I would pass on: The world has been overrun by gelatinous cubes, your party is what's left of humanity as it rises up against the jelly masters. Don't Be Jelly: The RPG or The Cubed Masters desire your Flesh! There's always room... for YOU!
  • 05:55 PM - Nebulous quoted ModernApathy in post About to run a game on Ravnica
    I have no factual basis for this, but I think they are going to be pushing Ravnica hard in future products, I expect more books, I'm just not sure what they'll be. yes, if there was a level 1-5 official product i would be far more inclined to give the setting a chance.

Saturday, 15th December, 2018

  • 03:28 PM - Parmandur quoted ModernApathy in post Why 5E may be the last edition of D&D
    Given 5E goes by Dungeons&Dragons, what are the chances we'll see an Advanced Dungeons&Dragons at some point as a way to build more complexity into the game for those that want it while remaining backwards compatible? Mearls has said their initial lan was to use the phrase "Advanced Dungeons & Dragons" for the core rulebooks, as compared to the free Basic rules. But they found out in market testing that this confused people considerably, so the name is probably dead as a doornail.
  • 02:13 PM - Oofta quoted ModernApathy in post Why 5E may be the last edition of D&D
    Given 5E goes by Dungeons&Dragons, what are the chances we'll see an Advanced Dungeons&Dragons at some point as a way to build more complexity into the game for those that want it while remaining backwards compatible? My guess would be slim and none. And slim just left town. If people really want more complexity they can find stuff on the dmsguild web site. But WOTC isn't losing that many people because of lack of complexity and it would primarily appeal to people who already play the game. So it wouldn't stop much loss, would only appeal to a (relatively small) part of the existing base of players. Besides, ask 5 different people who want from AD&D what they would want and you'd probably get 5 different answers.

Thursday, 13th December, 2018

  • 05:54 PM - DMMike quoted ModernApathy in post Campaign Elevator Pitch
    Campaign Elevator Pitch. An elevator pitch is a term for a short summary of an idea, usually a movie, that you could pitch to a producer if you ever found yourself next to one in a lift. So, sell me on your campaign idea as briefly as possible... The Guild of Free Adventurers A humble guild meets in a small guildhall, on a peaceful street, in an unimportant part of a relatively prosperous town. Its membership includes anyone who can follow a simple rule: respect your fellow guild-members. Members, who come and go as they please, pay their dues by completing quests for the guild. The guild's benefits include in-house trades and services, like a smith, fence, and wizard. Quests come from patrons who hail from literally anywhere, at just about any time, for any type of service, but they usually involve a hostile party or two. Oddly, each quest can be completed in about four hours or less! (This campaign takes place on Roll20, if that helps to explain it :) )

Wednesday, 12th December, 2018

  • 09:39 AM - delericho quoted ModernApathy in post Campaign Elevator Pitch
    If someone said The Spelljammer version of "Star Trek: Enterprise", like, what would that even mean? The PCs are all from an obscure, peaceful world on the edge of known space, they've just made first contact with the elven Armada, have built their first ship with a real Helm, and are now setting out to see what's "out there". That could work, especially with players new to Spelljammer. I wouldn't try it with veterans, though - one of the big problems with "ST: Enterprise" was that they were boldly going where their entire core audience had gone before. (Of course, that wasn't the only problem with Enterprise, nor the biggest!) But, yeah, I'd absolutely stay away from time-travel, holodrecks, and the Borg.
  • 08:35 AM - Tormyr quoted ModernApathy in post Campaign Elevator Pitch
    Voyager always had the strongest concept behind it, this would be great as a Spelljammer campaign. If someone said The Spelljammer version of "Star Trek: Enterprise", like, what would that even mean? Spelljammer: The Temporal Cold War? ;) EDIT: Or Spelljammer: The Hallucinatory Terrain Simulation?

Monday, 10th December, 2018

  • 07:42 PM - MNblockhead quoted ModernApathy in post CHALLENGE: Campaigns that NOBODY would want to play in
    Campaigns I would pass on: The world has been overrun by gelatinous cubes, your party is what's left of humanity as it rises up against the jelly masters. Well, that's kind of the premise of one location in Lost Laboratory of Kwalish, though one session is not a campaign. I agree, an entire campaign of this would get old fast. Hard to make that awesome. Though, could other beasts survive. Are their spirits and undeed to interact with? Can you bring back any of the dead as you clear areas? Would the jellies and other monsters have evolved in this world?
  • 07:23 PM - Jer quoted ModernApathy in post CHALLENGE: Campaigns that NOBODY would want to play in
    Campaigns I would pass on: The world has been overrun by gelatinous cubes, your party is what's left of humanity as it rises up against the jelly masters. ... I would play that. In fact, I would run that. Campaigns I would pass on: An all Kender party based around the idea of Lord of the Rings meets Dragonlance, but with Kender instead of Hobbits. This idea, OTOH, has probably put you on several government watch lists.
  • 04:54 PM - OverlordOcelot quoted ModernApathy in post Do We Really Need Half-Elves and Half-Orcs?
    An act itself is not selfish, rather that comes down to the reason for the act. You can’t assume you know why someone is doing something. Just because there are more altruistic things you can do with your time doesn’t mean anything less is ultimately selfish. I certainly can and do assume that people who play games are playing them because they enjoy playing games. There may be additional motivations, and motivations for why they're playing this game instead of another game, or their enjoyment may derive from something like 'spending time with this group of players' instead of 'engaging with the mechanics of the game', but ultimately people play games because they want to play a game. Eg: If a DM was introducing new players to the game, you’d expect her to be more open to letting players choose something they really want to play rather than try to make them fit into a niche idea. I would not expect a DM to allow Jedi in his gritty Call of Cthulhu campaign just because a new player wants...
  • 03:24 AM - OverlordOcelot quoted ModernApathy in post Do We Really Need Half-Elves and Half-Orcs?
    People play games for a number of reasons. Particularly a TTRPG like D&D. To say anyone participating in any form of entertainment are doing so for selfish reasons, is a gross generalisation. No, it's simple fact. Doing stuff you enjoy instead of stuff that benefits other people is inherently selfish, it's not a generalization it's simply what the words mean. Talking about games becomes much simpler when you acknowledge that people are playing to do stuff that's fun for them, and not out of some sort of service to the greater good or loyalty to a cause. And an awful lot of arguments simply collapse when you acknowledge that people are just trying to find a game that's fun for them instead of attributing some other motivation to them.

Tuesday, 27th November, 2018

  • 02:01 AM - Saelorn quoted ModernApathy in post Scary situations that aren't
    You can add fear just with storytelling... The party comes across a village that's been utterly destroyed, buildings reduced to splinters, no one left alive. A set of massive footprints leading away can only have been made by a Tarrasque.That's not scary at all. I will follow the footprints until I find the Tarrasque, where I will beat it to death with my sword, because I know with 100% certainty that it is physically incapable of inflicting lasting harm on me.

Wednesday, 21st November, 2018

  • 03:10 AM - OverlordOcelot quoted ModernApathy in post 5th level characters vs a purple worm
    My main reason I posted the 1E stuff was for comparison purposes, as it was not on a random roll table in the original. It most certainly was on a random roll table in the original module. It isn't in the compilation version that you have, but that is a later version of the module which combined three single modules and made significant changes from the original. [quote]I’m not really sure why you ran your theoretical death-match with 1E rules, wouldn’t it have made more sense to run it in 5E, with 5th level characters if this is what you’re worried about and planning? Because people were sneering at me for stating that it was anything but an assured TPK in 1E, that the purple worm was an iconic big bad monster and that I probably hadn't actually ever played if I thought that a 1E party at the module's level could do anything but run away ASAP; one guy even bragged about how quickly his characters would flee from a purple worm. Running the 5e fight would be pointless since everyone agrees that ...

Tuesday, 20th November, 2018

  • 02:07 AM - OverlordOcelot quoted ModernApathy in post 5th level characters vs a purple worm
    I have a copy of the 1E Desert of Desolation... the first instance of a Purple Worm on a random table is about 25 pages in but Despite rolling on a random table for encounter type, you are given a list of examples under the heading 'Desert life encounter' which lists various animals and monsters to choose from, there is no text box at all, just the Purple worm stats. I'm looking at the single modules and their conversion, as that is what I had. The compilation module probably does have a different encounter table, but the text box I quoted is in the version I referenced.

Saturday, 17th November, 2018

  • 10:24 AM - Imaculata quoted ModernApathy in post Favorite Villain/ memorable Big Bads
    Alfredo sounds cool (from the DM side of the screen at least), I like the Druid/shark/murder plot too, sounds like a great adventure. How much was scripted vs improvised in the end? The Druid-shark murder was a PC action, as was the use of the Ring of the Ram. I deliberately left a lot of options open for them to resolve this situation. Whenever I introduce any villain, he/she is always disposable. In other words, I don't care how or when, or if he dies, because its a villain. Their purpose in life is to be defeated at the hands of the players. But the players could also have explored a peaceful way to solve the duel. I had written out a lot of the situations that I wanted to occur: -Rummy getting himself challenged to a duel and accepting. This was scripted and was going to happen no matter what. -The wealthy merchant not liking Rummy. I had not anticipated that the players would try to sway his opinion on Rummy, and so this was mostly improvised. -The daughter of the Marquis (and love interest...

Friday, 16th November, 2018

  • 05:14 AM - happyhermit quoted ModernApathy in post Brand new DM to 5E and many concerns...
    Just curious how that would work if advantage/disadvantage not cancelling each other out? Roll 3d20 and take the middle roll? Or is it more a situation where you would rule that the disadvantage for example is a minor thing (under given circumstances) that doesn't stop someone having advantage? Yeah, it's pretty minor, but sometimes rather than the RAW; 1 source of advantage cancels out multiple sources of disadvantage (or vice versa) we play where it doesn't. It could slow play down with certain players and doesn't come up too much but there are occasions it "makes more sense". Both ways have their advantages and disadvantages :blush:

Monday, 12th November, 2018

  • 02:04 PM - quoted ModernApathy in post Brand new DM to 5E and many concerns...
    May I ask what it was that inspired you to pick up 5E and give D&D another try? Also what setting are u planning to run, from memory you said u only got the 3 core books, so homebrew, FR, other? Well, a guy I work with and I got talking about it a several weeks ago. After asking around, a few others at work had never played but were interested. The guy was already looking into 5E through Beyond, and I checked out some of the OGL material. I found a great deal on the core books online, so decided to get them. I stopped playing because I moved to Europe about 10 years ago and couldn't find any interest. When I moved back to the States, other things took priority for a while. Now, I find myself in a position to have both the time for gaming again and people I know interested in it. The world is my own. I have several maps, etc., established kingdoms, blah blah blah. The players decided to go a different route, very "anti-social" in racial selection I suppose (Half-Orc Thief, Blue Dragonborn Monk,...


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