View Profile: Myrdin Potter - Morrus' Unofficial Tabletop RPG News
  • Myrdin Potter's Avatar
    Thursday, 30th May, 2019, 11:10 PM
    Great campaign and over the $500K mark as I thought it would make.
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  • Myrdin Potter's Avatar
    Thursday, 30th May, 2019, 03:44 AM
    I am expecting it will hit $500K.
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  • Myrdin Potter's Avatar
    Tuesday, 28th May, 2019, 05:23 PM
    Squeatus - my opening to my response to your original post pointed out that you were asking to break backwards compatibility. To be clear, the original straw man argument you made was about the goals of the Kickstarter somehow being misrepresented and then there was a bunch of programmer stuff afterwards. Smiteworks has made it crystal clear that the underlying Lua/ruleset engine was not being...
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  • Myrdin Potter's Avatar
    Sunday, 26th May, 2019, 12:51 AM
    I just want to make sure I understand what you want them to do, you want them to break all their existing rulesets and make the new version incompatible with the old version? Because they have not said that they will not improve the base product, they said they need a new engine to remove the limitations their existing engine has on them. They even hired someone with specific UI experience and...
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About Myrdin Potter

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Sunday, 26th May, 2019


Monday, 7th August, 2017

  • 07:12 PM - LordEntrails mentioned Myrdin Potter in post Fantasy Grounds Drops Prices For Electronic D&D Books
    Let me add for those of you who aren't familiar or might stumble across this thread in a month or more's time, FG is constantly being enhanced. So any comparisons you read are probably out of date. For instance, in Myrdin Potter's example above (which is very well done), concentration checks are handled manually right now, but in the next version that will be out probably before GenCon, they will be handled automatically. FG, and it's capabilities aren't static, and I think that's one reason the community is so positive.

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Sunday, 26th May, 2019

  • 01:20 AM - Kurviak quoted Myrdin Potter in post Fantasy Grounds Unity KS Announced
    I just want to make sure I understand what you want them to do, you want them to break all their existing rulesets and make the new version incompatible with the old version? Because they have not said that they will not improve the base product, they said they need a new engine to remove the limitations their existing engine has on them. They even hired someone with specific UI experience and imagine what the extra funds will allow for staffing. Despite your theory on the inability/difficulty to develop in LUA under their framework, they have released 5 new rulesets in the last year (13th Age, Traveler, AD&D 2e, DCC and one other I am blanking on right now). They add to their documentation steadily as well. edit - 5th ruleset is Symbaroum I have more than two decades of experience in the software industry and I can assure that the worse thing you can do regarding a development framework is breaking backwards compatibility abruptly. You evolve your development framework adding new better ways f...

Thursday, 4th April, 2019

  • 11:14 AM - Ampersandrew quoted Myrdin Potter in post John Wick Sells 7th Sea to Chaosium
    Chaosium has a really poor track record of delivering Kickstarters. I'm sorry, but that's nonsense. The current management of Chaosium, pulled the previous management's arse out of the fire over their kickstarters. They have an amazing record of fulfilling kickstarters.

Thursday, 10th January, 2019

  • 06:23 PM - vpuigdoller quoted Myrdin Potter in post Top Games Played On FG In 2018: D&D, Pathfinder, Savage Worlds
    Some of this is driven by the quality of the ruleset automation. Savage Worlds has a very good ruleset. There is an excellent community AD&D ruleset as well. So that encourages more players of those systems to use FG. Of course, the 5e ruleset is very good. FG was the first to win the WoTC license and they have all of the official WoTC 5e material available. I agree 100% Ruleset automation in Fantasy grounds and Roll20 has helped a lot and makes it way easier to run and join games.

Thursday, 13th December, 2018

  • 08:05 PM - TrippyHippy quoted Myrdin Potter in post King Arthur Pendragon Returns To Chaosium
    That is quite disingenuous. Paid add-ons that are going on 3 years to deliver in PDF format and an error riddled hard-cover that was crowd sourced and corrected and then printed with all the errors still in it (except for the leather version) is more accurate. In frequent updates and promised delivery and it will get better not being met. Many of the "14" are short and several pages long. The larger (and more expensive) add-ons are still outstanding. This was one of my first Kickstarters I backed (I have well over 100 now) and Runequest 2e had a special place in my heart as it was the first non-D&D RPG I had played. There were lots of promises about the new management (this was one of the first after that happened), but I have not seen real improvement. Chaosium has such a bad reputation on Kickstarter that they are not offering products there any more. In the case of Pendragon (and others), the Kickstarter principal passed away and they are still being fulfilled. Where issues were identified ...
  • 05:57 PM - TrippyHippy quoted Myrdin Potter in post King Arthur Pendragon Returns To Chaosium
    That kickstarter has not come close to fulfilling all the materials promised. They reprinted the hardback of the rules (with all the errors caught in proofreading still there, like the size for Ducks), but they owe almost all the older supplements which are year(s) behind schedule with updates maybe every few months with new promises that are then broken. The various PDF supplements to the Classic game were included as stretch goals for add-on purchases. While the process of delivering all of these has been frustratingly slow, the process itself wasn't actually given any stated schedule beyond initial estimates. From my count, out of the 14 stretch goals for add ons listed, there remains 5 still to be delivered.
  • 02:30 AM - R_Chance quoted Myrdin Potter in post King Arthur Pendragon Returns To Chaosium
    Chaosium cannot even deliver on the Runequest Classic Kickstarter which is copying old PDF. I am not hopeful about them doing anything here. You mean the 50th Anniversary PDF / hardback of Runequest 2nd edition? That's done and out, quite awhile ago I thought. My hardback is sitting on my shelf about 10' away from me right now... or was there a problem with some peoples KS fulfillment? I bought mine post KS...

Tuesday, 17th July, 2018

  • 12:32 AM - Hussar quoted Myrdin Potter in post Roll 20, Fantasy Grounds, or other VTT?
    You mean download an image, put into the images folder of your campaign, click the images button and share it? I mean, some images, like maps, are DM only, so sharing explicitly is needed. Takes me under 5 seconds, it is not like remembering a name you just gave it is hard and you can organize the images quickly. FG has not had tabs for quite a while, it has drop down sections now. Images are about the weakest link for FG, however. It does maps and fog of war masks well enough, but the built in images tools are rudimentary. I find the tokens are really good and link well to the combat tracker and size themselves when you drop it. Plus, I thought your complaint was it cost $300. Now it is $130 instead? For $130 you got a full featured VTT that anyone, even without a license, can connect to. That anyojencan connect is the only difference between the ultimate and $40 (on sale for $30) regular license. So you paid $100 so your players can play for free and no ongoing subscriptions. And by full ...

Monday, 16th July, 2018

  • 03:10 AM - Ovinomancer quoted Myrdin Potter in post Roll 20, Fantasy Grounds, or other VTT?
    As noted, if you buy the ultimate license at full price (not on sale), then it is $150. It is pretty easy to wait for a sale and pay around $120. But with that license, none of the players need to pay for a license. If it is 4 players and one DM, then the cost is $30 each at full price. You cannot add the price of the books in, that is WoTC material. Plus, no 5e book is $50 on FG. Regular price is $30 ($29.99). They go on sale and they have a bundle that makes them even cheaper. If you want the marque features for Roll20, the subscription will run you &10 a month and the WoTC books are more expensive as well. Yes, pro tools on R20 are $10 a month, but you can run a game very well with the free version or the $5/mo plus version. Another tip in R20's favor for me is one often cited by naysayers as a drawback -- it's hosted entirely online. This has been a boon to me because I can use any PC I happen to be near to get onto the platform and everything is there. My players don't have to m...

Monday, 4th June, 2018

  • 03:19 AM - Jester David quoted Myrdin Potter in post Second Dungeons & Dragons Product for Fall 2018: Waterdeep: Dungeon of the Mad Mage
    Maybe those who are looking for the old setting have no interest in the works of the aforementioned publishers. Which is fine really. Which is the catch. Those looking for old settings are likely already fans of those settings. And thus they already have the setting material. They're asking to re-buy the material. Those just looking for a setting likely don't care if it's a classic from the silver age of TSR or a modern setting. If the response had not said critical role, I would not have connected the settings name with the show. So, as a conversational technique, you could say I forgot it and then list what a forgot. Personally, I did not, I wrote a quick list of ones I own that are from decent sized publishers that I figured that people would know if someone tried to claim that they do not want to play settings from nobodies. Out of the ones I own, Midgard and Middle Earth impress me the most with the amount of actual new play options they present on top of the 5e core. Well, Adv...
  • 02:46 AM - vecna00 quoted Myrdin Potter in post Second Dungeons & Dragons Product for Fall 2018: Waterdeep: Dungeon of the Mad Mage
    I don’t get it. Recently Kobold Press released a detailed 5e version of Midgard. Cubicle 7 has Tolkien’s Middle Earth for 5e. Frog God Games has the their Lost Lands setting (including their own mega dungeon). Legendary Games has a whole interstellar romp for 5e. You can play a Conan style adventure with the Thule setting. Scarred Lamds was just released in 5e. There is no shortage of releases that are not Forgotton Realms, and these are all major publishing houses that have been making material for decades in many cases with many of them working for TSR/WoTC at some point. Maybe those who are looking for the old setting have no interest in the works of the aforementioned publishers. Which is fine really.
  • 02:41 AM - Jester David quoted Myrdin Potter in post Second Dungeons & Dragons Product for Fall 2018: Waterdeep: Dungeon of the Mad Mage
    I didn’t forget it, I just don’t have it and have not really wanted to watch it. There are many more than I listed, so many that the complaints about not enough options to FR is weird ... I think the issue is that Tal’Dorei is very well selling. High on the Amazon charts. It’s likely sold several times as many copies as Midgard. It is the campaigns setting book for 5e. (And doesn’t really require knowledge of the show.)
  • 01:32 AM - Remathilis quoted Myrdin Potter in post Second Dungeons & Dragons Product for Fall 2018: Waterdeep: Dungeon of the Mad Mage
    I don’t get it. Recently Kobold Press released a detailed 5e version of Midgard. Cubicle 7 has Tolkien’s Middle Earth for 5e. Frog God Games has the their Lost Lands setting (including their own mega dungeon). Legendary Games has a whole interstellar romp for 5e. You can play a Conan style adventure with the Thule setting. Scarred Lamds was just released in 5e. There is no shortage of releases that are not Forgotton Realms, and these are all major publishing houses that have been making material for decades in many cases with many of them working for TSR/WoTC at some point. You forgot Tal'dorei (from Critical Role) as having its own 5e setting, produced by Green Ronin: https://greenroninstore.com/products/critical-role-tal-dorei-campaign-setting

Friday, 18th May, 2018

  • 10:14 PM - Vexorg quoted Myrdin Potter in post News Digest: Origins Game Fair News and Controversy, Big Warhammer News, 20 Questions about Mordenkainen's Tome of Foes, and more!
    I think there is a more fundamental issue - Origins should be avoided because it is obviously being run by incompetents who cannot be trusted to keep to their word. All of the above links are public knowledge and Larry’s views are in the public. To invite and then cancel the invitation shows that either they did zero research on someone as important as a guest of honor (and they are publishing one of his stories as well) or they reverse course to whichever the direction the wind is blow. It's sad to say, but we are in the midst of a culture war that is spreading to absolutely everywhere. I don't know if the Origins leadership is in agreement with the SJWs or if they just succumbed to bullying, but until rational people start expressing their disapproval in ways companies can feel, things like this are going to keep happening.
  • 08:22 PM - Ralif Redhammer quoted Myrdin Potter in post News Digest: Origins Game Fair News and Controversy, Big Warhammer News, 20 Questions about Mordenkainen's Tome of Foes, and more!
    I’ll certainly agree that people should read those links. But I think that what a person gets out of it will likely vary based on which side of the political spectrum they fall on. As for Origins, again, a person's opinion on the cancellation will likely vary based on the person’s own beliefs. For my part, I’m glad that he was removed, and contacted Origins to say so. Granted, I think it could’ve been handled better, and it would’ve been better for all had he not been so named in the first place. Indeed, it doesn’t take a whole lot of work to see where his beliefs and opinions lie. I think people should click through the links you posted and read what was said. In the rebuttal to the “GenCon” is racist, he states his opinion (bluntly and in an insulting manner) for each point in the original article (which was really terrible). In the article on rapists he argues that teaching women to defend themselves is more logician instead of being naive about eliminating a crime that has pretty much always...

Monday, 9th April, 2018

  • 07:09 PM - Aldarc quoted Myrdin Potter in post Do We Still Need "Race" in D&D?
    All the references i can I can easily find on the origin of Khuzdul (secret language of the dwarves) was [FONT=&quot]"their words are Semitic obviously, constructed to be Semitic." Hebrew is not the only semetic language, it is actually not even the most spoken by a large factor (Arabic is). Tolkien liked inventing languages and liked grammar, semetic languages have their own structure and I have seen many others use it and their base sounds for new languages without really knowing the languages themselves all that well.Hebrew is not the only Semitic language, but JRRT's quote that you found is immediately preceded with JRRT saying "The dwarves of course are quite obviously, wouldn’t you say that in many ways they remind you of the Jews?" So his use of "Semitic" in this context appears equated with "Hebrew," regardless of whether that is a misuse of the term "Semitic." I also found a book online - Arda Philology - that compares Khuzul grammar to Hebrew. I don't think, however, that this makes Tolkie...
  • 04:31 PM - Riley37 quoted Myrdin Potter in post Do We Still Need "Race" in D&D?
    Tolkien was not a Hebrew scholar. He did a translation of the book of Jonah from Hebrew to English. That's not enough for you to recognize him as a Hebrew scholar? Sure, it's not his *primary professional identity*, but he had proficiency with the language. Why did you assert that Tolkien was not a Hebrew scholar? Were you trying to deny that Tolkien used Hebrew roots when he created Khuzdul, even though *he explicitly said so*? You're not trying to counter any and every point I make, just because we disagree on Paizo's plans for P2, are you? If that wasn't your goal... then what was?
  • 10:47 AM - pemerton quoted Myrdin Potter in post Do We Still Need "Race" in D&D?
    This is where I don’t think you are reading the rules. WoTC did the Marvel thing already, it is called 5e. I am arguing that the word race in the 5e rules is being used properly and does not give the connotations of how race has been used in the past. Those you may bring in yourself, but they are not there because of the way the word race is used. I think that Pathfinder is now avoiding the word but doing what D&D 5e does not do which is classify humans with different attribute packages.I understand your argument. I don't agree. The passages I quoted upthread from 5e illustrate that the game still puts forward a strong conception of cultural difference and social role/belonging tracking "biology" and heredity. It's not vicious (either deliberately or casually), which marks a clear difference from Gygax's characterisation of half-orcs (which could be taken straight from HPL). But it's still there. as long as what your species is determines something in the game rules, you automatically are c...
  • 09:26 AM - Hussar quoted Myrdin Potter in post Do We Still Need "Race" in D&D?
    You could take the OGL and write KKK and Dragons if you wanted to. WoTC does not really read and screen all DMs Guild additions for content and the official WoTC 5e stance on the use of the word race is clear in chapter 2of the PHB. I could use ancestry or species of people and write a racist tract with each of them. That is one of my arguments, as long as what your species is determines something in the game rules, you automatically are classifying by it. 5e is careful to show there is one human race, not many. The others are not humans. All races get attribute bonuses, not penalties, and the intro words before the mechanical meat use people and species interchangeably with race. Other than the word supposably causing other associative thoughts, there has been no reason why it should not be used. You could start all characters off as a featureless blob and build a character using points (like Champions),but you would not be playing D&D. But, that is kind of missing the point that's b...
  • 09:11 AM - TheCosmicKid quoted Myrdin Potter in post Do We Still Need "Race" in D&D?
    You could take the OGL and write KKK and Dragons if you wanted to. "Dungeons and Grand Dragons", obviously.
  • 08:04 AM - Hussar quoted Myrdin Potter in post Do We Still Need "Race" in D&D?
    I am not sure where you are coming from. I like it being more inclusive and more careful about the way the rules are expressed to make it clear that the hobby is an open one. That is why I said they already did what Marvel is said to have done. I am refuting the comment that if D&D had been like Marvel (more inclusive and open) that we would not have to have this conversation. I am arguing that the word race in the 5e rules is being used properly and does not give the connotations of how race has been used in the past. Those you may bring in yourself, but they are not there because of the way the word race is used. I think that Pathfinder is now avoiding the word but doing what D&D 5e does not do which is classify humans with different attribute packages. The thing is, people ARE classifying humans with different attribute packages. At least, I know that it was done in 3e. I'm pretty sure that there are works on the DM's Guild that have this as well. While WotC might not be doing it, the...


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