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    Wednesday, 26th June, 2019, 05:09 AM
    I feel like dealing a coup de grace should work similarly to dealing non-lethal damage, i.e. you need to be up close to do it. That means melee weapons only, not ranged. What I'd allow in this situation is the opportunity for the ranger to land a "stealthy" kill. In other words, if the attack reduces the orc to 0 hp (not an option in this case, but the player doesn't need to know that), then...
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About Prakriti
D&D 5E is my game, Prakriti is my name
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Attacking defenseless NPCs Wednesday, 26th June, 2019 05:09 AM


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Thursday, 11th July, 2019

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Thursday, 27th June, 2019

Wednesday, 26th June, 2019

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Wednesday, 19th June, 2019

Tuesday, 16th April, 2019

  • 10:01 PM - Hussar mentioned Prakriti in post Sneak Peek At Ghosts of Saltmarsh Maps
    Sure, here: /snip LOL Look at that thread you posted. Virtually every single map in that thread, nearly all of them, are oriented north to the top. Granted there's no compass rose on most of them, but, then again, lacking a compass rose, the presumption is always north to the top because that's the standard way maps are drawn. Anyway, like I said, this has got to be the absolute weirdest conversation I've ever had on En World. Azzy - you have not one, but actually multiple atlases where most of the maps in the atlas are not north to the top? Link please? Because, well, buddy, you found the unicorn. I'm not saying no map is ever done that way. I'm saying it's very, very much an outlier to not do them that way. Prakriti - WTF? Scary/foreign/unusual? Ooookay. I'll note that not a single person here who is so adamant to prove me wrong has taken up my challenge. C'mon, let's see these examples of RPG books where the majority of maps are not north to the top. Should be easy peasy for smart folks like you. You seem to be so sure that north to the top isn't typical or usual, so, let's get those examples rolling in. It's easy to make unsubstantiated claims and whatnot. Time to pee or get off the pot. Give me a SINGLE example of an RPG product where the majority of the maps is not oriented north to the top.

Tuesday, 5th March, 2019

  • 11:08 PM - CleverNickName mentioned Prakriti in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ...-- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 Lidgar: $8,423,976.73 vincegetorix: $8,360,000 SmokeyCriminal: $8,008,135 AriochQ: $7,777,777 robus: $7,750,000 MarkB: $7,500,000 phantomK9: $6,969,696 TarionzCousin: $6,160,000 ClaytonCross: $6,000,000 ---------Highest-Funded Film Project on Kickstarter (MST3K Kickstarter) $5,764,229----------- MaximusArael020: $5,685,000 Prakriti: $1

Tuesday, 27th November, 2018

  • 11:23 PM - Mercurius mentioned Prakriti in post 4.33 Years in: What Now for 5E? (and have we reached "Peak Edition?")
    I believe that 5e is nearing the point (perhaps a year and a half away) when it will reach peak popularity. Furthermore, I think that we will see a fairly dramatic drop in sales after that point. Thereafter, the edition will (I believe) sell at a steadily (but slowly) declining rate until the release of a new edition. Currently, 5e is doing very well. I suspect that any future losses of profit will be caused by dropping numbers of new players. My guesses could be completely inaccurate, but I am glad to be able to share them. Peak and decline is inevitable; the question is, can WotC stimulate later peaks? I would echo what @Prakriti said and say that the movie will impact this trajectory - and possibly stimulate a later peak. WotC has to be thinking about other ways to do the same, because at some point sales will start going down. On the other hand, maybe they find a way to turn D&D into the RPG version of Monopoly or, as someone said, Catan. No peak and valley, just an undulating plateau. 1982 was the peak of 1e. It was doing very well, but not as well as they had forecasted. And 1983 was the beginning of the decline. I don’t know about 5e. The current books seem to be doing well on Amazon and sales seem sustained. But growth cannot last forever, so it has to plateau eventually. But even then, when new player acquisition slows down, we’ll have a few years of declining but still good sales. 5e probably has quite a few good years left. But, I think we’re closer to the middle. I do think we’ve almost hit saturation where we have “enough” I question this idea of saturation and "enough" and have a theory about...

Wednesday, 26th September, 2018

  • 11:41 PM - CleverNickName mentioned Prakriti in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    Dausuul: It's a good of a strategy as any. And XP for showing your calcs! I maintain that my current strategy of culling off the weaker scores quickly is the best strategy for a rapid end because it reduces the number of contestants (N) and therefore concentrates the negative votes (the only votes that really matter) onto fewer and fewer targets. TL;DR: 20N outweighs -X in your formula, so I'm gonna attack that N. Prakriti: I understand that a lot of participants are spite-quitting because they can't handle their darlings getting voted off, but I don't think it's a foregone conclusion. (I mean, Terry Brooks was my darling and I'm still here.)

Saturday, 18th August, 2018

  • 04:55 AM - pukunui mentioned Prakriti in post Need a Short Dungeon for a Ranger's Tomb
    Prakriti: That's awesome! Thank you. Maybe what I'll do is make it so that, if the PCs succeed in dealing with the Zhent mercs, then one or more villagers will reveal the location of Mornbryn's tomb, at which point I'll run your suggestion. LordEntrails: Thanks for the links. Unfortunately, it looks like I can't view the maps without a Fantasy Grounds account. :(

Saturday, 3rd June, 2017

Tuesday, 30th May, 2017

Thursday, 25th May, 2017

  • 08:58 PM - Quickleaf mentioned Prakriti in post Stream of Annihilation Preview - DINOSAURS!
    Good catch. In that case, I'd suggest Port Nyranzaru, a settlement established by Amn. In the image, we can clearly see ships on the left-hand side (suggesting a port city), and the dress and architecture are somewhat Amnian in nature. Of course, it could also be a settlement that's new to 5E. Either way, I'm sure it's somewhere in Chult. From Greg Tito's tone and focus, it sounds like this might be the beginning to exploring some new setting material :) And rawr! You called it Prakriti!

Friday, 19th May, 2017

Friday, 5th May, 2017

Wednesday, 26th April, 2017

  • 11:20 PM - Hussar mentioned Prakriti in post Unearthed Arcana: Get Better At Skills With These Feats
    Both SkidAce and Prakriti have it right. Advice column. And, it's not so much of a case of I haven't seen it. It's I can't find ANY evidence of it. At all. If expertise was this major deal, you'd think that we'd have seen a few threads over the years complaining about it. But, pretty much nothing. It's passed muster with hardly a whisper. So, granting expertise as a feat shouldn't be an issue. I mean, we're talking about very high level characters who've not only burned one of their very limited feats, but also a couple of ASI's on whatever that feat is for, just so they can reliably do something that isn't all that powerful to begin with. I mean, for most of the lifespan of a PC, we're talking about a +3-4 to a single skill. Umm, yay?
  • 10:10 PM - OB1 mentioned Prakriti in post TftYP - Running Sunless Citadel
    Prakriti - Don't have my DMG nearby, does Slow Natural Healing preclude the use of Hit Die healing during a short rest? I'm actually worried that taking that away might be too much, though I do like the concept of using Hit Die for long rest healing. Might go with my own variant where you have to roll your Hit Die when short resting or long resting outdoors but get the max on your Hit Die if long resting in a safe, comfortable location. Mistwell - So it sounds like it may be plenty deadly enough without to much effort on my part! That's exactly why I'm having everyone come with back-up characters.

Friday, 6th January, 2017

  • 10:36 PM - MechaTarrasque mentioned Prakriti in post Yawning Portal monsters?
    Prakriti's list makes me happy, although I think a few things like the astral deva and the Hyenodon have been absorbed into existing critters (deva and the giant hyena). Still, my players will Grue the day that some of these critters get statted up!

Friday, 2nd December, 2016

  • 03:38 PM - Mercule mentioned Prakriti in post Level 20 How?
    I think I had one campaign in 1E that made it to 20th level. Wait... That's a lie. The PCs were retired at 10th or 11th level, then we came back a couple years later and "advanced" them to 18th level, including making one of the PCs a saint (pre-demigod, from a Dragon article). It was fun, for a short run, but that's about it. In 3E, we made it as far as 15th level before the game system because unwieldy and overly complex. I narrated out the end of the campaign because everyone was starting to drag with the heavy mechanics. For 5E, we're playing LMoP and PotA, but we're extremely beer-and-pretzels because most of the players have kids (heck, one of the players is my kid) and lots of activities that often make scheduling an issue. The group isn't even 10th level, yet. From what I can see, I'll be ready to be done with the party after PotA and not really want to go any higher. I'll second Prakriti on AD&D. I actually liked it that way and appreciated the change in game focus. I don't really care to see what arch-mages can do in a dungeon crawl. I'd rather see the PCs start doing the mentoring and being the deus ex machina for lesser NPCs and/or troupe-style PCs.

Friday, 18th November, 2016

  • 12:53 AM - Prism mentioned Prakriti in post Drizzt' Do Urden
    name them. I'll add to Prakriti's list and include Yvonnel Baenre (25th 2e) and Jarlaxle (18th 2e). Drizzt has always been listed as mid to high teens level (16th usually) whereas some of the other characters are older and more experienced.

Monday, 7th November, 2016

  • 07:04 AM - Duan'duliir mentioned Prakriti in post Volo's Guide to Monsters: General Discussion.
    @TheHobgoblin The only gnome character I've seen was a barbarian. @Prakriti What game balance reasons prevented them from using Intelligence for that? If its not a major problem, I'll houserule that, because it makes sense.

Sunday, 6th November, 2016

Saturday, 29th October, 2016

  • 05:38 PM - AaronOfBarbaria mentioned Prakriti in post What is a Dex save doing?
    I agree with half of what Prakriti has said (the later half, to be specific). In the case of area effects like fireball what a dexterity saving throw is representing is adjusting your body so that you are shielding the lesser protected parts with the more protected parts - such as turning your face away from the directional source of the harmful magic, or (as the shield master feat enhances the ability of) getting your shield between your body and the magic. Much like how in real life if you can quickly huddle into your leather jacket, a gout of flame is likely to cause you less serious injuries than if you hadn't interposed your jacket.

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Tuesday, 10th July, 2018

  • 05:06 PM - Gorath99 quoted Prakriti in post New Campaign Setting Hint Is Eberron?
    So... is anyone going to enhance the photo so we can actually read the title in the background? That looks like a new book cover. Voila! :D 99183 'Fraid it's probably just the 3E Eberron Campaign Setting book.

Saturday, 23rd June, 2018

  • 09:14 PM - GlassJaw quoted Prakriti in post New Campaign needed
    Since your players are enjoying the unique flavor of Ravenloft, maybe it's time to explore some other colorful D&D settings: Dark Sun, Spelljammer, Planescape, or Eberron. The only trouble is, there aren't many good, long adventures for them. Maybe the The Great Modron March (Planescape)? That's supposed to go up to level 10. Planescape gets my vote too. After they finish CoS, have the mists spit them out in Sigil. That should be a surprise for your players. There is a ton of Planescape material that you can salvage.

Friday, 15th June, 2018

  • 10:19 PM - Zardnaar quoted Prakriti in post How Much Damage does a supplex do in D&D?
    A proper suplex incapacitates the target and conjures a disembodied voice that says, "Bah gawd, he broke him in half!" No that is when you take a 20' bump off the top of a cage through a table. 1:47
  • 09:28 PM - MechaTarrasque quoted Prakriti in post How Much Damage does a supplex do in D&D?
    A proper suplex incapacitates the target and conjures a disembodied voice that says, "Bah gawd, he broke him in half!" So many choices for the disembodied voice if the PC gives the enemy the Greco-Roman thumb to the eye.....

Thursday, 7th June, 2018

  • 07:55 PM - Mercurius quoted Prakriti in post Two New Settings For D&D This Year
    Jester David isn't trying to wheedle more information out of you. He's telling you that if you signed an NDA, then you have either breached it or come very close to breaching it. What's more, this isn't the first time you've done it; I recall you making similar comments in the past. Personally, I find it distasteful and think you should stop. I'm going to have to disagree here. Rather, I say break the NDA and tell us what the hell is going on! Go out with a bang!

Monday, 4th June, 2018

  • 09:27 PM - Tony Vargas quoted Prakriti in post One of my players wants to play a kid wizard like Harry Potter. Should i allow it?
    Are the other players okay with switching games from D&D to Babysitting Simulator? Switching? Party Leader: "Everyone, listen up! This isn't going to be like a regular party, we're going to have to protect the wizard here from physical danger and hardship as best as we possibly can..." Everyone Else: "Ok, sure, but how's it going to be different?" Wise Guy: "Well, we have a Party Leader, that's different!"

Saturday, 2nd June, 2018

  • 06:06 PM - Patrick McGill quoted Prakriti in post The Next Dungeons & Dragons Storyline Will Be...
    According to the product page, this is an adventure for levels 1-5. That's different. Mentioned it elsewhere, but it would be neat if this were part 1 in a series, much like the Tiamat books. That's my genie-wish anyway. Book is proper big for a small level range still, though. Waterdeep must be quite well defined indeed. There was mention of replayability and seeing different parts of the city on each play-through. If it has value as a source-book as well as an adventure I hope they carry that forward into other adventure products.

Friday, 1st June, 2018

Wednesday, 23rd May, 2018

  • 07:05 PM - Satyrn quoted Prakriti in post What supplemental information do we need most right now?
    Admittedly, I wouldn't mind seeing more Backgrounds, but I'm taking the PHB's advice to heart and just letting players craft their own. By RAW, backgrounds are completely customizable anyways. Aye. I'd like ever more personality traits, though. Bonds, ideals and flaws, too. Like a whole set of them for each class (maybe even subclass) so I have a greater variety of choices to draw inspiration from. Did Mord's Tome provide sets for more than just the gnome? I haven't read it yet.
  • 12:48 AM - gyor quoted Prakriti in post Opening Mordenkainen's Tome of Foes
    I agree the PHB+1 rule is extremely poor. If it were up to me, AL would be PHB only. :) Or better yet, Basic Rules only. Because with each new supplement, the game gets less and less newbie-friendly, which is bad. How about one race and one class with one skill and one melee attack and no spells. Now that would be newbie friendly. Or you can just explain things to newbies and suggest to them they stick with PHB or PHB +1 until they feel comfortable with the rules. Other players with multiple books doesn't impact on them.

Tuesday, 22nd May, 2018

  • 02:13 AM - Demetrios1453 quoted Prakriti in post Opening Mordenkainen's Tome of Foes
    This book definitely suffers from thematic inconsistency. It would have been better if they had written chapters for every core race to go along with the chapters on Elves, Gnomes, Halflings, and Dwarves, and put them in Xanathar's Guide instead. Their inclusion here, alongside the Nine Hells and demonic cults, just seems odd. This is my feeling too - they they went for two sorta-related, kinda-intersecting themes here: multiversal conflicts and fleshing out background information for several player races. I'm not saying the book is bad by any means - it's thus far an excellent and interesting read - but it does lack a real overarching theme to pull it all together. My main worry is that since it's been presented as a book on great conflicts, players may miss out on all the excellent background information they could get for elves, dwarves, haflings, and gnomes by not realizing the book includes it!

Monday, 21st May, 2018

  • 09:54 PM - gyor quoted Prakriti in post Opening Mordenkainen's Tome of Foes
    This book definitely suffers from thematic inconsistency. It would have been better if they had written chapters for every core race to go along with the chapters on Elves, Gnomes, Halflings, and Dwarves, and put them in Xanathar's Guide instead. Their inclusion here, alongside the Nine Hells and demonic cults, just seems odd. Its because like VGTM and XGTE this book tries to be too many things at once, which is the result of taking the slow release schedule too far.

Sunday, 20th May, 2018

  • 03:48 PM - gyor quoted Prakriti in post AL rules for MTOF (or TOF as they call it) are out
    It's not just that. It's an accessibility issue. Imagine being new to D&D, making your standard Elven Wizard or Human Fighter with the Basic Rules, then finding yourself in a party with a Githzerai Horizon Walker, a Kenku Drunken Master, an Aasimar Divine Soul, and not knowing what any of those things are. Tying the AL to the PHB keeps the game accessible and newbie-friendly. I'll point out that much of that can still happen, just not those combos. So you could have Aasimar Champion, a Dragonborn Divine Soul, a Tortle Samurai, and so on, so I don't buy that arguement at all. And none of the races or subclasses are conceotually absrsct enough that they aren't easily and briefly explained to that player. Another reason I don't buy that arguement.
  • 01:30 AM - Olive quoted Prakriti in post Would a campaign set in Greyhawk...
    Greyhawk is not my first choice for campaign settings, but it's waaaaaay ahead of homebrew. Too many GMs get over-involved in their world and expect their players to share their enthusiasm. I'd rather that creativity went toward creating rich stories and characters in an existing setting. I've never heard anyone object to homebrewed worlds as a matter of principle before. I kind of know what you mean however (and I'm exclusively a homebrew GM).

Saturday, 19th May, 2018

  • 10:42 PM - Remathilis quoted Prakriti in post AL rules for MTOF (or TOF as they call it) are out
    It's not just that. It's an accessibility issue. Imagine being new to D&D, making your standard Elven Wizard or Human Fighter with the Basic Rules, then finding yourself in a party with a Githzerai Horizon Walker, a Kenku Drunken Master, an Aasimar Divine Soul, and not knowing what any of those things are. Tying the AL to the PHB keeps the game accessible and newbie-friendly. It also has the unintentional-but-welcomed side-effect of keeping characters relatively normal; as it stands right now you can an oddball race OR subclass, but not both (unless its the very small subset of options that both fall under SCAG). Which forces a sort of compromise; do I want to be a shadar-kai and pick a normal subclass, or be a normal race and pick shadow sorcerer, because I cannot do both. It also limits the freakshow element where everyone plays aasimar, eladrin, and firbolgs without having to give up access to forge domain, glamour bard, or dream druid and spells. It short, it forces a hard choice in op...
  • 04:41 PM - TerraDave quoted Prakriti in post Mordenkainen's Tome of Foes 10th best selling book on preorder
    I don't expect it to out-sell Xanathar's Guide, but maybe Volo's. And what has been going on with the SCAG? It always seems to get left off these sales-rank lists, even though it was the first 5E supplement and is therefore a good benchmark for comparison. SCAG is #1,189 right now on Amazon. Its #12 on in fantasy gaming, just below the starter set and above all the adventures. I don't think it opened as strong as say Volo's, but can go through some old threads to check. I don't remember liking it very much, seemed a bit muddled.

Friday, 27th April, 2018

  • 01:55 AM - Harzel quoted Prakriti in post Booting a player Question
    Question I going to be booting a player Friday, do I give the player? 1. My 9 1/2 combat boot, 2. Pointed cowboy boot 3. Square toe bike boot 4. Ankle protection low boot. 5. Cement overshoe boot, 6. Thigh high heel boot, to the head. Thanks. Why not roll 1d6? :) No, no, no! Old school demands d100 so we can have finely tuned varying probabilities. 01 - 21 My 9 1/2 combat boot, 22 - 43 Pointed cowboy boot 44 - 70 Square toe bike boot 71 - 88 Ankle protection low boot. 89 - 98 Cement overshoe boot, 99 - 00 Thigh high heel boot,

Saturday, 14th April, 2018

  • 02:52 AM - Tallifer quoted Prakriti in post Improvised actions in combat
    Then, every now and then, you get a player who says, "Attack, Dodge, Ready, or Search? No thanks. I do something completely different." And just like that, all the air is sucked out of the room, and creativity pushes gaming out of the driver's seat yet again. It's a big let-down to me as a DM. My first reaction to this post was head-shaking disbelief: how can anyone not want creativityin a roleplaying game? But then I remember how much I loved the clean crisp clockwork of 4th Edition; and how I was occasionally irritated by a fellow player who would always resist doing the most obviously beneficial thing in favour of some imaginative but completely useless fol-de-rol. Or how many games I have played in where the cleric did not heal "because healing is boring, it's what clerics always do, I'm not a healbot" or the wizard would throw himself into melée. In the end however, I almost enjoy it as a dungeon master when someone livens up an encounter with some creative thinking. Or as a pl...

Thursday, 12th April, 2018

  • 12:58 AM - Saelorn quoted Prakriti in post Check out the Astral Deadnought from Mordenkainen's Tome
    A level 20 barbarian has to succeed on a DC 19 Charisma saving throw every round or lose its turn. That's one dead barbarian, if you ask me.No, because it can only take a legendary action at the end of an enemy's turn. The barbarian is gone for their turn, so they aren't around to trigger the legendary action. And even if the DM did rule that way, that would mean the barbarian was gone for the monster's turn, so it couldn't actually attack them. In the worst case scenario, the fight takes twenty times as long as normal, since it still progresses along its natural course but only advances during rounds when the barbarian saves successfully. The monster gets substantially more powerful if the barbarian has allies.

Friday, 6th April, 2018

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