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About dropbear8mybaby
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Dropbears are deadly.
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I have +5 against Drop Bears.
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D&D Beyond's Epanded Racial Feats are available on DM's Guild Wednesday, 15th November, 2017 12:27 AM

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Saturday, 25th November, 2017

  • 07:10 AM - mach1.9pants mentioned dropbear8mybaby in post DDB Developer Update Nov 17
    Some pretty in depth and interesting stuff here http://www.dndbeyond.com/posts/121-read-our-developer-update-for-november dropbear8mybaby gets a name drop for his 'Dagger Master' homebrew feat. Hopefully UA content will be coming soon, including the Revised Ranger. Also prices may have a drop on Cyber Monday, so hold out if you are thinking of buying in the near future! Good noises on parts of the interface which need tweaking too.

Wednesday, 15th November, 2017


Tuesday, 14th November, 2017

  • 09:00 PM - pukunui mentioned dropbear8mybaby in post Can a Shadow Blade be your Chosen Hex Warrior weapon?
    Looks like the OP got his answer: 91022
  • 02:14 PM - Nevvur mentioned dropbear8mybaby in post Where did the 6-8 encounter standard come from?
    From the DMG, p.84 "Assuming typical adventuring conditions* and average luck, most adventuring parties can handle about six to eight medium or hard encounters in a day," and a little later, "This provides a rough estimate of the adjusted XP value for encounters the party can handle before the characters will need to take a long rest." The reason that 6-8 encounters per adventuring day figure gets tossed around is because people interpret "can" as "should." As @dropbear8mybaby notes, it's a good number for dungeon type environments, or really any time when there's pressure to keep moving. The point of the number is to push the party to expend resources til they're low, thereby evoking the possibility of failure/death. However, nowhere in the DMG (that I know of) is it suggested every adventuring day ought to include 6-8 encounters. Alternately, some people may read it as the average number of encounters in an adventuring day (with the presumption several days have more, and several days have less). The appropriate interpretation is that it's the recommended maximum number of encounters per adventuring day (unless you really want to start KOing PCs). * = The DMG doesn't specify what typical adventuring conditions are, so the rest of the guidelines in this section are meaningless, anyway.

Monday, 6th November, 2017

  • 10:50 AM - pukunui mentioned dropbear8mybaby in post ToA: Dance of the Seven Winds *SPOILERS*
    dropbear8mybaby: OK, so if we assume they're flying 4 hexes per day (40 miles), that should get them about halfway to Omu. Charles Rampant: Good points! To summarize: Is the purpose of the Dance of the Seven Winds to enable the PCs to fly all the way to Omu, or is it just meant to help them get there more quickly (by allowing them to bypass a good chunk of the jungle)?

Monday, 23rd October, 2017

  • 03:56 PM - robus mentioned dropbear8mybaby in post [SPOILERS] Enhancing Tomb of Annihilation
    dropbear8mybaby - I really like this thread and the others like it. However all the great ideas get buried within all the posts. Can we please make this a Wiki thread and have the first post collect the best suggestions from the thread, perhaps collected under chapter headings? Thanks! :)

Wednesday, 27th September, 2017

  • 12:35 AM - pukunui mentioned dropbear8mybaby in post Tomb of Annihilation - how's it going so far?! **spoilers**
    dropbear8mybaby: Let it go, man. HawaiiSteveO: I just got my copy in the mail yesterday, and I've only made it up to the "Finding a Guide" section (although I skimmed through the whole thing), but already I want to run this. I have been running the Tales from the Yawning Portal adventures, but I'm thinking I might segue into this one after The Forge of Fury -- cutting out Hidden Shrine, White Plume Mountain, and Dead in Thay -- before going back in for Against the Giants and maybe capping it off with Tomb of Horrors as a rematch against Acererak (now reduced to his demilich form again).

Sunday, 20th August, 2017

  • 04:36 PM - Ancalagon mentioned dropbear8mybaby in post Great Weapon Mastery - once more into the breach! (with math)
    Yeah, because there's noooo cost to taking GWM over +2 strength. Oh wait... Exactly. ... are people aware of this concept? Opportunity cost? That's what this ENTIRE THREAD is about!! https://en.wikipedia.org/wiki/Opportunity_cost assuming the best choice is made, it is the "cost" incurred by not enjoying the benefit that would have been had by taking the second best available choice So yes dropbear8mybaby , this is a *fair* comparison. These are real characters, and they had to make a choice between strength 20 and feats.

Sunday, 6th August, 2017

  • 05:53 PM - Satyrn mentioned dropbear8mybaby in post Are You Planning on Subscribing to D&D Beyond
    It's possible they'll have more streamlined options. Though I don't suppose that's what the clamoring is on the message boards right now. Most seem to be requesting bigger ones. Getting bigger character sheets doesn't really conflict with dropbear8mybaby's desire for less complex, though. We can get less complex bigger sheets. I use my own layout for character sheets - pencil and paper - because I find it far less complex than those premade sheets. But I also have a half dozen sheets for my gnome battlemaster . . . I mean, mostly because I don't like tracking loot with my stats, and I track hit points on a 4x6 card to keep the eraser from my stats.

Monday, 31st July, 2017

  • 02:26 AM - LordEntrails mentioned dropbear8mybaby in post Why does WotC put obviously bad or illogical elements in their adventures?
    That's exactly what you're doing, ... There is a mirror somewhere around you I'm sure. You should try looking into it sometime. And yet when I tried to withdraw from the discussion two things happened; 1) You made an insulting wise-ass comment that attempted to goad me into continuing the discussion. So yes, to you and robus I have been condescending. You have earned such an attitude because of your comments. Ones that you have clearly stated and can not be misinterpreted. 2) Ovinomancer made a nice and polite request for me to continue to try and explain my position. So, because of Ovinomancer, I have attempted to continue to try and explain myself. At this point I would politely ask you dropbear8mybaby to no longer respond to my posts in this thread. They are not directed at you and are not for your benefit.

Saturday, 29th July, 2017


Saturday, 22nd July, 2017

  • 02:11 PM - Satyrn mentioned dropbear8mybaby in post D&D Beyond Launches on August 15th for $3-6/m
    You are right I was out of line, I apologize. Back to the topic, weren't the adventure's already announced at $25 a piece? Before what dropbear8mybaby linked to, yeah, but I think he was focusing on the functionality news in the link, not the price. Like, you know the price of something and then someone tells you what it does and you say "yeah, that is worth it."

Friday, 26th May, 2017

  • 03:39 AM - Hawk Diesel mentioned dropbear8mybaby in post Spells: the Good, the Bad, and the Downright Orcish Grandmother
    dropbear8mybaby I have no problem arguing with others and debating with people who share different points of view, and perhaps you did not intend to come off in the way I perceived. But in the way you framed your statement, it does come of as if you were presenting something as such a self-evident truth that I somehow missed or misunderstood about a system I've played and enjoyed for years. I think I know what you were getting at, but I also think it could have been framed better if your goal is to truly add something to the argument in a way that allows for meaningful discourse and engagement.

Tuesday, 23rd May, 2017

  • 11:25 PM - Gadget mentioned dropbear8mybaby in post Spells: the Good, the Bad, and the Downright Orcish Grandmother
    dropbear8mybaby - Those are some very interesting spells. Making Blade Ward a bonus action to cast but only working against the first attack in the next round will definitely see its usage rise, despite only working on one attack. In fact, I think we would see this spammed most every round by a caster in melee unless they had another compelling use for their bonus action. I'm not sure that is a good thing. I really like the idea of Eldritch Blade, I could see this being the basis of the blade'lock pact. I would change the wording to allow the formation of any weapon, but limit the damage to 1d8 + spellcasting stat and make it require concentration. Then I would add wording to the Pact of the Blade such that: "You know the Eldritch Blade cantrip, if you already know it, you gain on Warlock cantrip of your choice. You do not need to maintain concentration on this spell and it does not use your concentration slot." This would keep other classes from poaching the blade'lock shtick by just pickin...

Tuesday, 4th April, 2017


Wednesday, 9th November, 2016

  • 05:15 PM - DEFCON 1 mentioned dropbear8mybaby in post New Barbarian Primal Paths in November 7th Unearthed Arcana
    The spacing out of book releases doesn't automatically mean you are going to get longevity out of an edition. Depends entirely on what you need in order to continue to play a particular game. The fact that dropbear8mybaby seems to imply that power creep is a reason why he would stop playing a game... the longer the amount of time between books that present that power creep pushes his stopping point much further along.

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Sunday, 3rd June, 2018

  • 05:52 PM - guachi quoted dropbear8mybaby in post Booming blade and green flame blade for clerics
    Giving it to them as a freebie is definitely OP. As is, it requires a feat or choosing high elf or half-elf with high elf variant. That's a significant opportunity cost to get. Without that, you're allowing races to be chosen with better synergy for the cleric with no balancing factor. I have a human arcana cleric that–at 20th-level–does 4d8+15 to a primary target and 3d8+10 (not including magical items or other spells like spiritual hammer and spirit guardians) to a secondary target with Shillelagh and Green-Flame Blade. That requires the Magic Initiate feat to make reality and it is, so far, the best melee damage cleric I've seen. I've thought of doing something similar. I think you can do this as a high elf nature cleric, too. At least, you can get Shillelagh and Green-Flame Blade at level 1.

Tuesday, 20th March, 2018

  • 02:44 AM - Unwise quoted dropbear8mybaby in post [SPOILERS] Enhancing Tomb of Annihilation
    I'm also considering using this rule for wearing armour. Armour in the hot, humid conditions of Chult is really a terrible idea. You do not want to be wearing armour, any armour, in that. 35 degrees celcius is a pretty normal summer day where I am from, it gets to the low 40s. It is not great, but you get use to it. There are plenty of historical examples of people wearing armor without undue incident in weather like that. All of the conquistadors going through the jungles, the ancient Egyptians, the warriors in Siam, crusaders v Muslims, caravans and raiders on the silk road etc. I'm not saying it would not suck, just that it does not necessitate any special rules and I doubt they add any fun. A -2 to con saves v exhaustion could drive home that it is really hot, if you find you can't do it with descriptors. I mean we could add in rules of jock-rot in the jungle and track talc powder usage. It is realistic but nobody wants that.

Wednesday, 15th November, 2017

  • 01:03 AM - Mistwell quoted dropbear8mybaby in post They Broke Arcane Archer!!!
    I'm pretty sure all the editors are in-house and gamers. I'd put it down more to being overworked and underpaid which I put on Hasbro being cheap and demanding unreasonable margins, not WotC. They can be underworked and overpaid and still make a mistake. This assumption of infallible editing is bizarre.

Tuesday, 14th November, 2017

  • 11:21 PM - Sacrosanct quoted dropbear8mybaby in post They Broke Arcane Archer!!!
    I'm pretty sure all the editors are in-house and gamers. I'd put it down more to being overworked and underpaid which I put on Hasbro being cheap and demanding unreasonable margins, not WotC. But unless the editor was part of the arcane archers design and knew how it was supposed to work, they would have no reason to think it was an error. This wasn’t a grammar or continuity error. It was only an error if you knew how the class was supposed to work.
  • 09:56 PM - Satyrn quoted dropbear8mybaby in post They Broke Arcane Archer!!!
    Yes, people really shouldn't be allowed to play gnomes. Gno, they shouldn't. They gneed to be forced to play gnomes. The best race ever!
  • 09:49 PM - pukunui quoted dropbear8mybaby in post They Broke Arcane Archer!!!
    Yes, people really shouldn't be allowed to play gnomes. I felt that way once upon a time too. I even went so far as to ban them. But I got better.
  • 07:24 PM - Charlaquin quoted dropbear8mybaby in post Can a Shadow Blade be your Chosen Hex Warrior weapon?
    I don't think you're all getting the distinction. I'm not talking about saving slots. In fact, the entire dispute isn't even over preparing spells at all. We're talking about a warlock after all. The only reason this was brought up was because it was a tangentially related interpretation of the meaning of "After a long rest,". It does not, however, answer my question which is whether or not you can utilise a feature that refreshes after a long rest, some time after the long rest has been finished, or if it needs to be immediately after. It's a distraction from the argument that doesn't prove one side or another. It’s actually very relevant because both preparing spells and the Hexblade feature use the same “finish a long rest” wording. Since it has been ruled on by Jeremy Crawford that spells can only be prepared immediately after successful completion of a long rest, and the Hexblade feature in question uses the same wording, it is logical to assume the same ruling applies.
  • 04:17 PM - 5ekyu quoted dropbear8mybaby in post XGTE Errata
    What's wrong with it? Well, OOC you could march every PC thru it each turn gaining 1d6 heal per turn for a minute - aka 10d6 healing per pc in one minute after a fight. the lack of either "takes an action type by the caster to get it to heal" or a "each character may only be healed once over the duration" limitations makes this an unusually high yielding post-combat group heal. Esp since you can up-slot it for more dice, iirc.
  • 04:15 PM - Caliban quoted dropbear8mybaby in post Can a Shadow Blade be your Chosen Hex Warrior weapon?
    Once a day, sure, but I don't see why it's exactly at the end of a long rest and not sometime during the day. That would cause all sorts of weirdness. Then why did you ask? Sounds like you've already decided on the answer.
  • 04:09 PM - jaelis quoted dropbear8mybaby in post Can a Shadow Blade be your Chosen Hex Warrior weapon?
    I don't think you're all getting the distinction. I'm not talking about saving slots. In fact, the entire dispute isn't even over preparing spells at all. We're talking about a warlock after all. The only reason this was brought up was because it was a tangentially related interpretation of the meaning of "After a long rest,". It does not, however, answer my question which is whether or not you can utilise a feature that refreshes after a long rest, some time after the long rest has been finished, or if it needs to be immediately after. It's a distraction from the argument that doesn't prove one side or another. It doesn't say "after you finish a long rest." It says (per your quote) "Whenever you finish a long rest..." Whenever you read something like that, it means "at the time that you finish a long rest." On account of that's what whenever means :)
  • 03:12 PM - FrogReaver quoted dropbear8mybaby in post They Broke Arcane Archer!!!
    If you had any concept of the resources it took to make XGE, you'd be praising WotC for practically giving the book away at $50 and you wouldn't be complaining about a couple of minor typos. Fake news and spin much? Trying to suggest that they are doing anything other than making money on the book can't really be categorized as anything else can it?
  • 11:56 AM - Ancalagon quoted dropbear8mybaby in post They Broke Arcane Archer!!!
    I'm halfway tempted to cancel my order on Amazon until I can be sure of getting the second printing but then I guess I can just include a sheet of errata for the book if it is the first printing. hmmmm... y eah.... You might be waiting awhile. Apparently they caught it pretty early and 1st and 2nd printings are intermixed. Might have to wait until all those are gone and you get a 3rd printing. God damn it.
  • 10:11 AM - Iry quoted dropbear8mybaby in post Can a Shadow Blade be your Chosen Hex Warrior weapon?
    "...at the end of a long rest..." does not clearly state that it has to be directly after a successful 8 hours of rest where you get back your long rest renewable abilities.Here is another answer by Crawford: https://www.sageadvice.eu/2015/11/30/can-spellcasters-prepare-spells-not-all-at-once/ Q: Can spellcasters prepare spells not all at once, but leave some "slots" for preparing spells later during the day? A: You prepare your list of spells only at the end of a long rest.
  • 08:09 AM - cbwjm quoted dropbear8mybaby in post They Broke Arcane Archer!!!
    You might be waiting awhile. Apparently they caught it pretty early and 1st and 2nd printings are intermixed. Might have to wait until all those are gone and you get a 3rd printing. Yeah, I'm thinking if just going with the page of errata option. When I stop to think about it, I'm not too worried about a few mistakes. The signature of champions.
  • 07:27 AM - neogod22 quoted dropbear8mybaby in post They Broke Arcane Archer!!!
    Yah, because there are so many people who will care about that minor discrepancy that you won't be able to play an AA anywhere... ...oh wait, most people won't care and will probably already know that it's a typo and allow you to play it anyway.Because you've never encountered a rules lawyer right? That's the problem with public play is that you come across people each do care, and who will point it out, because those are the same people who try and find loopholes to exploit. This is why I point it out, so it can be fixed before someone tried to ruin the game for someone else. Sent from my VS995 using Tapatalk
  • 04:39 AM - pukunui quoted dropbear8mybaby in post Can a Shadow Blade be your Chosen Hex Warrior weapon?
    Gonna need a cite on that one. I've never heard of that being a rule anywhere, at any time. OK. Citation #1: D&D Next Playtest (10/14/13 packet): "You don’t have to prepare all your spells at once. If you like, you can prepare some later in the day." These two sentences are not in the PHB. I asked Jeremy Crawford about that once, and I'm sure he gave me a reply about how it would make casters too versatile, but I can't find that tweet right now. (EDIT: Found it!) Citation #2: "You prepare your list of spells only at the end of a long rest." (source)
  • 03:57 AM - pukunui quoted dropbear8mybaby in post Can a Shadow Blade be your Chosen Hex Warrior weapon?
    I don't see why it's exactly at the end of a long rest and not sometime during the day. That would cause all sorts of weirdness.I don't see why it has to be that way either, but that's what the text says: "Whenever you finish a long rest, you can touch one weapon ..." As I said, it's no different to the casters who have to prepare their spells right after a long rest. The devs deliberately removed the ability to prepare spells later in the day. You gotta do it right at the start of the day or not at all. It makes no more sense than worn or carried items being immune to all damage.
  • 02:26 AM - pukunui quoted dropbear8mybaby in post D&D Beyond's Epanded Racial Feats are available on DM's Guild
    Bet yah wish yah'd pre-ordered now, dontcha!Not at all.
  • 02:13 AM - pukunui quoted dropbear8mybaby in post D&D Beyond's Epanded Racial Feats are available on DM's Guild
    Thanks! Genasi (fire) - Efreet Heritage: ASI + Spell + Darkvision. Fire genasi already have darkvision, so would I be correct in thinking that this feat improves it in some way? (Personally, I think all genasi should have darkvision, but that's a matter for another time.)

Monday, 13th November, 2017

  • 08:28 PM - Leatherhead quoted dropbear8mybaby in post D&D Beyond - Xanathar's is Up!
    I did a thing that is tangentially related to DDB & Xanathar's. Using the filters on DDB, I collated the totals for spells using various damage types, and the various resistant/immune/vulnerable damage types of all monsters. http://homebrewery.naturalcrit.com/share/rkGnrFAQ That's interesting, I wonder if it will let you sort out what kind of damage the monster deals too?


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