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    Yesterday, 02:48 PM
    Yes, in my campaigns the PCs can loot the corpses of those they defeated in battle. I encourage it. That’s how the two fighters obtained their magic weapons last session. The halfling Champion Fighter in particular takes it a step further, and will tear off chunks of flesh from the fallen if they were particular difficult to take down (the whole “consume the flesh of your enemies to get...
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  • Bitbrain's Avatar
    Monday, 15th July, 2019, 12:04 PM
    I've tried that before. +1d6 doesn't help. They still seemed to be outshined by everyone else except the ranger.
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  • Bitbrain's Avatar
    Monday, 15th July, 2019, 12:54 AM
    It may just be my perception, but it seems like in every single 5e campaign that I have ever played in or DMed for, Fighters (and only fighters) fall behind every single other class (except the Ranger) in effectiveness, unless given magic weapons that deal at least an extra 1d8 damage dice . . . At which point they skyrocket to being flat-out overpowered.
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  • Bitbrain's Avatar
    Tuesday, 18th June, 2019, 06:02 PM
    What I want are not new maneuvers, but more Superiority Dice. Twice your Constitution modifier would be a decent start.
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About Bitbrain

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Details of games currently playing and games being sought.

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Currently playing 5e Half-Elf Draconic Sorcerer, and loving it.

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Currently playing 5e Half-Elf Draconic Sorcerer, and loving it.

Wednesday, 17th July, 2019


Monday, 15th July, 2019


Thursday, 27th June, 2019


Friday, 21st June, 2019


Wednesday, 16th January, 2019

  • 03:16 AM - Nevvur mentioned Bitbrain in post How would you RP an evil druid?
    Bitbrain - Thanks for guiding us to that article! I'll second your recommendation. gyor - Love the hell druid concept. Awhile back I was examining unlikely class/race combos, and the tiefling druid presented immediately. This would be a plausible background for him. As for the OP... Motive and methods are both important considerations. I made a mid-level NPC druid oriented toward swarms and disease as the Big Bad for a low-level one shot. They were the most effective tools for addressing an aggressive push to colonize a land he held in stewardship. It made him an extremist in his own circle, but he escaped punishment and went about distributing plagues til the PCs caught up with him. Do you ask because you're looking to implement something in a game, or is this more just picking the forum's brain?

Saturday, 29th April, 2017

  • 01:41 AM - MoonSong mentioned Bitbrain in post Post a character, get a Pic.
    In general, sorry for taking this long, and for the poor line quality. Cough syrup kills my drawing pulse, and right now I'm taking it. orderofthings Lance the necromancer. Sorry for taking so long. 83714 tglassy Eli the cowboy mystic. I wish I could send you the original as the scan doesn't make it justice 83717 MiraMels Vivian the paladin. Don't ask me why is she riding an elephant, you won't like the answer. (ok all of the ponies were too big or too small for my reference doll...) 83716 Bitbrain This'slaro. By your description I went for a muscular lizardfolk. This is actually the first one I drew this time. 83715

Saturday, 18th February, 2017

  • 01:11 PM - Charles Rampant mentioned Bitbrain in post Let's Read: Volo's Monsters
    ...y the same as the Spawn of Kyuss, but in a CR 1/2 format, so this looks like a good way to add some horror to an undead section of your campaign - Skeletons don’t really have much body horror to provoke, while having maggots burrow into your skin and try to gnaw on your heart most decidedly does. At CR 1/2 it is easy enough to add them to even tier one adventures, while they are quick enough to run that adding a bunch to tier two combats in undead dungeons isn’t going to slow things down too much. A solid entry, not that exciting but serving a definite niche, albeit one that the Spawn of Kyuss also fulfills at a higher CR. With that, we reach THE END. I’m not going to cover the NPC statblocks - both because they seem self-evident, and also because, to be honest, I don’t want to. Thank you for reading this far, and I hope that the discussion here between myself and others - with thanks to Leatherhead RotGrub Chaosmancer MechaTarrasque fuindordm dave2008 Hemlock Bitbrain ArchfiendBobbie and anyone else I’ve forgotten - helps you to use this fine book to improve your campaign. The first post now has hyperlinks to all the monsters covered in the series, so hopefully this can serve as a useful resource in the future, unless the forum falls over and explodes again or something. So long, and thanks for all the crits.

Saturday, 24th December, 2016

  • 08:26 PM - Rhenny mentioned Bitbrain in post Modify Your Monsters
    cooperjer, Bitbrain, Satyrn....great comments. This is the type of thread I like best. One where members all add constructively to inspire creative play. Bravo!

Friday, 9th December, 2016

  • 02:10 PM - Charles Rampant mentioned Bitbrain in post Let's Read: Volo's Monsters
    ... Absolutely. As I'll mention tomorrow, Hags turn up friggin' everywhere in this book, and I am now certain that we're going to get a Fey-themed adventure at some point. The Feywild is one of D&D's less described places, but has a huge amount of storytelling potential thanks to its 'fantastical mirror of the real world' angle. That would also allow them to shunt off all of the Feywild setting description and Fey culture (the Queens, Court politics, etc) into one place. Otherwise I don't know why you'd put so many Fey into this book, but so little explanation for how they work together and what they, as a culture, represent vis-a-vis the player characters. For example: Dragons are clearly explained as greedy evil or good monsters to kill or talk to, Demons are for big smashing fights against EVIL, Hobgoblins are there to be a civilised race of Nazis, Yuan-Ti are for subversive alien manipulators, and so on. The Fey sit rather undeveloped amongst all of this. I also agree with you and Bitbrain that the Boggles seem more like plot devices than combat encounters. Good to turn up, set the tone for an adventure, do some narration, then leave; I'm basically thinking of Dobby the House Elf.

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Monday, 15th July, 2019

  • 01:23 AM - Tony Vargas quoted Bitbrain in post What are your Pedantic Complaints about D&D?
    It may just be my perception, but it seems like in every single 5e campaign that I have ever played in or DMed for, Fighters (and only fighters) fall behind every single other class (except the Ranger) in effectiveness, unless given magic weapons that deal at least an extra 1d8 damage dice . . . At which point they skyrocket to being flat-out overpowered. I'm sorry, we can't accept that answer, we were looking for silly, pedantic, complaints. Thank you for playing, and enjoy a selection of your choice from the free offerings on DMsGuild, as a parting gift. 2. If Gith lay eggs, then why do female Gith have... They're monotremes? Do the males have a /venomous/ calcaneus spur? How does Darkvision even work? If there's no light, how do they see at all? Like vision, but in the dark, instead of the light. What are yours, and how ridiculous are they? Dungeons & Dragons? Alliteration is so passe. ... By Mike Mearls? Really? which Marvel hero has that secret ID?
  • 01:00 AM - Nevvur quoted Bitbrain in post What are your Pedantic Complaints about D&D?
    It may just be my perception, but it seems like in every single 5e campaign that I have ever played in or DMed for, Fighters (and only fighters) fall behind every single other class (except the Ranger) in effectiveness, unless given magic weapons that deal at least an extra 1d8 damage dice . . . At which point they skyrocket to being flat-out overpowered. Just an observation, if the only switch between Fighter-Sux and Fighter-Roxtoomuch is +1d8 damage on attacks, you could ... make it +1d4/6? And then your porridge will be just right.

Sunday, 9th June, 2019


Thursday, 6th June, 2019

  • 07:08 PM - MarkB quoted Bitbrain in post Torture Should Not Work in Dungeons & Dragons
    Except that according to the player's handbook "the corpse is under no compulsion to offer a truthful answer if you are hostile to it or it recognizes you as an enemy". There are ways to handle that. The players in Critical Role did so quite neatly in a recent episode, by using Disguise Self to take on the guise of the corpse's former allies before casting the spell. One useful thing about corpses is that they don't do well at Insight checks.
  • 04:48 PM - DMMike quoted Bitbrain in post Torture Should Not Work in Dungeons & Dragons
    Except that according to the player's handbook "the corpse is under no compulsion to offer a truthful answer if you are hostile to it or it recognizes you as an enemy". Well then. We've just found a justification for this: Unfortunately, the rules of 5th edition D&D encourage keeping a bad guy alive and then torturing him for information. As far as this goes, I suggest several ways the DM can discourage torture by adjusting gameplay mechanics and how their world reacts to the PCs. This is pretty easy. Since NPCs suffer no handicaps until they reach zero hit points, the tortured balks at all attempts prior to running out of hit points. "'Tis but a fleshwound!" Then, the poor soul conveniently fails every death save. Torture: useless.

Wednesday, 29th May, 2019

  • 01:25 PM - dave2008 quoted Bitbrain in post The Making and Breaking of Deities & Demigods
    Is this the book featuring a weird yeti god? I could swear I read a book with this exact cover art sometime around 14 years ago at a friend's house, but I remember almost nothing about it . . . Except a vague memory of some sort of horned ape god-demon-thing. Which deities and pantheons did the book detail? I can't give you all the deities, monsters, and heroes provided in the book (way to many), but here are the pantheons covered: American Indian Mythos Arthurian Heroes Babylonian Mythos Celtic Mythos Central American Mythos Chinese Mythos Cthulhu Mythos Egyptian Mythos Finish Mythos Greek Mythos Indian Mythos Japanese Mythos Melnibonean Mythos Newhon Mythos Nonhuman's Deities (including Moradin, Corellon, Loth, Maglubiyet, Gruumsh, etc.) Norse Mythos Sumerian Mythos EDIT: Here is the index of Proper Names form the book (sorry poor scan): 106738 106739 106740

Thursday, 9th May, 2019

  • 02:53 AM - MNblockhead quoted Bitbrain in post A Look Inside Ghosts of Saltmarsh
    I absolutely love that picture of the lizardfolk talking with each other. Can't wait for the book's release! That was what first struck me. I really like that depiction, hit helps person-ize the lizard folk, which is important in this series of adventures. I'm excited about this book.

Wednesday, 8th May, 2019


Thursday, 11th April, 2019

  • 10:04 PM - MarkB quoted Bitbrain in post True Strike: Yes, lets beat the dead horse
    I once cast haste on an enemy vampire, then cast a quickened true strike, causing me to lose concentration on haste and prevent the vampire from taking any actions that entire round. First, Haste only affects willing creatures. Why would an enemy be willing to let you do this to it? Second, you don't need to do anything special in order to lose concentration deliberately. You can stop concentrating on a spell at any time, even outside your turn, no action required.
  • 07:29 PM - 5ekyu quoted Bitbrain in post True Strike: Yes, lets beat the dead horse
    *scratches head* personally, I've always thought that True Strike doesn't need any changes, as it works fairly well when combined with a generous DM, and a sorcerer with Haste and the Quickened spell metamagic option.. I once cast haste on an enemy vampire, then cast a quickened true strike, causing me to lose concentration on haste and prevent the vampire from taking any actions that entire round.Ok, so, I scratch my head at this. I suppose it depends on what generosity you ecpect. Haste and True Strike are both concentration. So, a given caster wont have access to both at same time, generally. Sure, True Strike and a quickened spell sounds good, or the reverse, but, True Strike advantage doesnt kick in until your next turn. So, unless last turn's True strike carried over, then that's not much at all. (You cannot cast True Strike then Quicken say Guiding Bolt and use that advantage attack all on one turn. Even if you could, are you better off than adding a cantrip attack to non-advanta...
  • 04:55 PM - Hawk Diesel quoted Bitbrain in post True Strike: Yes, lets beat the dead horse
    *scratches head* personally, I've always thought that True Strike doesn't need any changes, as it works fairly well when combined with a generous DM, and a sorcerer with Haste and the Quickened spell metamagic option.. I once cast haste on an enemy vampire, then cast a quickened true strike, causing me to lose concentration on haste and prevent the vampire from taking any actions that entire round. My main problem with True Strike is exactly what you describe. It is very clear and even intuitive as to how and when to use something like Mage Hand or Ray of Frost. But in order to find ways to make True Strike work, you need a ridiculous amount of system mastery, a specific build, a lenient DM, or some combination thereof. Wasn't 5e built specifically to reduce the bloat of 3.5 and the need for system mastery required for play?

Thursday, 4th April, 2019

  • 07:54 PM - lkwpeter quoted Bitbrain in post Which gods for a "good" Fallen Aasimar?
    Thanks for your reply. Are you playing in the Forgotten Realms? If yes, then might I suggest Ilmatar, god of suffering and martyrs? Yes, we are. I am just considering, if I should go for a god that fits my actual situation or if I should go for one that represents the pure good (and vanished inside me or was suppressed by the daemons of my past).

Saturday, 30th March, 2019

  • 07:19 PM - snickersnax quoted Bitbrain in post Moon Druid Epiphany
    I always assumed that they were identified as Circle of the Moon because they are basically a "good" version of a Lycanthrope. I get that warm fuzzy feeling when I think about moon druids and lycanthropes, too. Not so much when I think about were-dinosaurs and were-air elementals though.

Friday, 29th March, 2019

  • 08:14 PM - Blue quoted Bitbrain in post Portraying Portent
    While I've never played as a Divination Wizard, I always described my old War Cleric Half-Orc using his guided strike channel divinity as being similar to an epileptic seizure. After determining success or failure (and rolling damage on a hit), his eyes would roll back in their sockets, his body twitching uncontrollably until the start of my next turn. If another PC tried to talk to him during these episodes, I would tilt my head back and make this weird babbling shriek, which the other PCs always assumed to be the voice of Luthic. Different class and feature than the one you are asking about I know, but that would be how I personally represent the Portend feature of the School of Divination sub-class: a kind of supernaturally-induced seizure. That right there is a player I'd love to have at my table. (But not knowing where they are, I sent a friend request instead.)

Wednesday, 20th March, 2019

  • 01:50 PM - Laurefindel quoted Bitbrain in post GameHole Con Hints At An "As Yet Unannounced Setting" for D&D This Year
    Rene Descartes, not Voltaire. But Descartes implies Cartesian, like the double alignment axis and the planes on the Great Wheel. So again; Planescape! ;)
  • 12:39 PM - Imaculata quoted Bitbrain in post Show Me Your Villains
    I had a former lover of one of the PC's turn into an avatar of the vermin goddess Theelian'tara, Lady of the Flesh. It was an elven maiden he had casually written into his backstory, but then as the campaign progressed he had kind of forgotten about it. Over the course of the campaign his elven character fell in love with someone new. So I had this former lover show up at the most inconvenient time ever for an emotional confrontation. The vermin goddess (who exploits the emotional weakness of mortals to transform them into her mortal body), saw in this former lover a powerful spellcaster that would be well suited as her new embodyment (and easy to manipulate). So after this encounter she took control of the elven sorceress, and fought the party in a climactic boss battle. They defeated her, but later discovered an empty cocoon, indicating that a spare body had been made, that had successfully escaped. She has yet to reappear, but I'm keeping her in reserve for later. ...and ALL of the players...

Sunday, 3rd February, 2019


Wednesday, 9th January, 2019

  • 05:22 PM - Paul Farquhar quoted Bitbrain in post Upcoming products will "touch on cultures that don't usually get exposure."
    Makes sense to me. Volo's can be thought of as a kinda-sorta companion piece to Storm King's Thunder. Mordenkainen's is similar, at least with regards to Waterdeep: Dungeon of the Mad Mage. I expect the ship-themed product will be followed by an adventure path where seafaring plays a major role. Ah, but the second product has to work without the first, so the can't publish an adventure featuring a navel battle if it requires rules for navel battles only found in the other book.
  • 03:53 PM - lowkey13 quoted Bitbrain in post What kind of character would you play?
    No, I really don't. The only sub-classes I find interesting from Xanathar's are the Storm Herald Barbarian*, the Forge and Grave Clerics, the Shepard Druid, the Samurai Fighter, the Scout Rogue, and the Divine Soul Sorcerer. *even if it is the weakest of the new barbarian sub-classes. I can see you wanna play a scout with finesse In a room where ya grave cleric don't confess Bitbrain you better take care If I find you been playin' a glamour bard with flair Bitbrain ya better take care If I find you been playin' a glamour bard with flair You've been lookin' like a king in a shepherd druid's dream And you don't always say what you really mean Sometimes I think it's a shame That I get feelin' better when I'm playin' a bard again Sometimes I think it's a shame That I get feelin' better when I'm playin' a bard again
  • 02:42 PM - lowkey13 quoted Bitbrain in post What kind of character would you play?
    Lightfoot Halfling Valor Bard 3 foot tall heavy metal musician . . . Who uses a battle ax as an "air guitar" Why heavy metal, eh? How about Gordon Lightfoot, the halfling glamour bard? You know you want to.


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