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Fixing the terrible Weapon Master feat Friday, 5th April, 2019 01:44 AM

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Thursday, 13th June, 2019 10:46 PM
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Thursday, 20th April, 2017
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Wednesday, 27th March, 2019


Thursday, 7th March, 2019

  • 02:29 AM - CleverNickName mentioned SmokeyCriminal in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ...,000 OB1: $14,000,042 The Big BZ: $14,000,000 dregntael: $13,935,109 chrisrtld: $13,635,019 pogre: $13,500,000 Aebir-Toril: $13,224,376.89 Satyrn: $13,000,000 Yardiff: $12,456,145 -----------Highest-Funded Game Project on Kickstarter (Kingdom Death: Monster 1.5) $12,393,139-------- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 Lidgar: $8,423,976.73 vincegetorix: $8,360,000 SmokeyCriminal: $8,008,135 AriochQ: $7,777,777 robus: $7,750,000 MarkB: $7,500,000 phantomK9: $6,969,696 TarionzCousin: $6,160,000 ClaytonCross: $6,000,000 ---------Highest-Funded Film Project on Kickstarter (MST3K Kickstarter) $5,764,229----------- MaximusArael020: $5,685,000 Prakriti: $1

Monday, 14th August, 2017

  • 04:01 PM - Dan Chernozub mentioned SmokeyCriminal in post Help My Group Tactics and Planning
    @SmokeyCriminal Thanks for the input. I will offer characters to switch skills/spells/feats/abilities at level 4. The overall ideas I've liked also. Druid has just levelled up to 3rd (he was the 1st casualty) - I think his tanking will definitely improve with Barkskin. Warlock feels to me all over the place a bit to me, but I don't think I'm competent enough to discuss it with him. This kind of advice is exactly why I made this post. He is considering Medium Armor on lvl4 - what do you think of it? Regarding Cleric - they want to buy him splint mail and put him more to the frontline, because of the high AC. Won't comment on that to them, I think this is something they should figure out themselves. I am planning to showcase buff value to them soon by an encounter with a group of goblinoids. @rgoodbb You definitely gave me food for thought. Regarding Silence Shield - it is not strictly a curse, but definitely not as no-brainer as a simple +1 shield would be. What do you suggest to help Warlock i...

Sunday, 14th May, 2017

  • 07:39 PM - Satyrn mentioned SmokeyCriminal in post Smoke inhalation - when PCs do silly things in enclosed spaces
    I think a Con Save or be Poisoned is good enough. If they fail, once they're completely out of it for a minute give them another Con save to shake it off or else it'll take a Short Rest. If they're in an especially thick, black, nasty smoke (i.e. more then a smoke cloud) and they're coughing and retching or something similar, then maybe start them Suffocating. Go with this. If anybody knows the effects of inhalation it's SmokeyCriminal

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Friday, 5th April, 2019

  • 04:02 AM - dnd4vr quoted SmokeyCriminal in post Fixing the terrible Weapon Master feat
    I think it would be really interesting if you fold in Weapon Master into Martial Adept so you get: 4 Martial Weapons 2 Maneuvers 1 Superiority Dice (d6) Regain on a Rest There's hardly any powercreep, you add a bit of tactics, and you get a whole lot of conceptual flavour and diversity. With all the possible weapon/maneuvers combinations you can have 5 Wizards take the Feat and they can be completely different. Plus the maneuvers let you do something interesting with your new weapon besides attack with it using a bad Str/Dex mod. The new Feat sits in a good place where no one can look at it and call it suboptimal, or broken. But it does get the creative juices flowing for all the interesting character concepts you can mix and match. Wizard/Whip/Disarming Attack Warlock/Blowgun/Menacing Attack Sorcerer/Maul/Rally Honestly, the possibilities seem endlessly fun, and interesting. It's easy into implement, and feels like it's actually worth the investment. Personally, I disli...

Tuesday, 2nd October, 2018

  • 06:19 AM - ad_hoc quoted SmokeyCriminal in post Mearls On D&D's Design Premises/Goals
    A persons body often react before the person does. If you keep in mind that a whole round happens in the window of 6 seconds and everyone is acting all at once, then the difference between initiative 1 is as small as taking a breath, or blinking before you act, while initiative 20 just acts. Why they attached DEX to Initiative is a whole other issue. Lots of people have made threads about making it INT, or Wis, and they make good, valid points for why. I've also seen people say that it shouldn't be attached to any stat or mod and just make it a straight D20 roll to better represent the random chaos of combat, and that sounds fine with me too. I think WotC in part did it because of the Rogue Assassin. The Rogue is DEX SAD, and the Assassins main feature is coupled to Initiative. And I think they wanted to take advantage of the Initiative Roll as an opportunity to add the illusion of speed in combat The initiative system definitely came before the Assassin. I think it was more of a legacy thing ...
  • 03:37 AM - Maxperson quoted SmokeyCriminal in post Mearls On D&D's Design Premises/Goals
    A persons body often react before the person does. If you keep in mind that a whole round happens in the window of 6 seconds and everyone is acting all at once, then the difference between initiative 1 is as small as taking a breath, or blinking before you act, while initiative 20 just acts. Why they attached DEX to Initiative is a whole other issue. Lots of people have made threads about making it INT, or Wis, and they make good, valid points for why. I've also seen people say that it shouldn't be attached to any stat or mod and just make it a straight D20 roll to better represent the random chaos of combat, and that sounds fine with me too. I think WotC in part did it because of the Rogue Assassin. The Rogue is DEX SAD, and the Assassins main feature is coupled to Initiative. And I think they wanted to take advantage of the Initiative Roll as an opportunity to add the illusion of speed in combat I doubt that it's due to the assassin. Dex being tied to initiative has been around since 1e, and...

Monday, 1st October, 2018

  • 02:12 PM - pemerton quoted SmokeyCriminal in post Mearls On D&D's Design Premises/Goals
    Initiative is a curious mechanic. During a combat "round" of 6 seconds everyone is taking their turn at the exact same time. But the DM can't resolve all those actions at once. So everyone rolls Initiative to see in which order the actions get resolved, not to see who "goes first". I don't think you can call it a contest because if you want to go last but you rolled the highest in initiative, then you what?... lost by winning?So why do those with higher DEX tend to go earlier? They're too twitchy to help themselves? Participants in a footrace can come in first, second, third etc, and draw, so a straightforward Strength (Athletics) ability check is a better mechanic to apply. Contests are not for ranking, they're for cases where creatures are directly opposing each other. Edit to give an example. Five creatures race, getting Strength (Athletics) checks of 11, 16, 2, 12, 11. They place in this order - 16 (wins), 12 (second), 11 and 11 (tied for third), 2 (last).But how is that not an applicat...

Sunday, 30th September, 2018

  • 09:27 AM - ad_hoc quoted SmokeyCriminal in post Mearls On D&D's Design Premises/Goals
    Initiative is a curious mechanic. During a combat "round" of 6 seconds everyone is taking their turn at the exact same time. But the DM can't resolve all those actions at once. So everyone rolls Initiative to see in which order the actions get resolved, not to see who "goes first". I don't think you can call it a contest because if you want to go last but you rolled the highest in initiative, then you what?... lost by winning? If the mechanic was "whoever rolls the highest Initiative gets to choose when they go" then I'd call it a contest. But your desires don't actually play a factor in the outcome. It's more of a coincidence/Bug/Feature that having your actions resolved first/last can sometimes give you an advantage. Maybe if they called it Combat Action Resolution Order Roll it might be clearer in what exactly the mechanic is, and does. Even if it doesn't sound as cool as Initiative. Crap, I just realized Assassinate kinda throws a wrench in the whole thing. Think of an action movie. Every...

Monday, 28th May, 2018

  • 04:40 AM - ad_hoc quoted SmokeyCriminal in post We Were All New D&D Players Once
    I think it would be helpful for new players if you can spend 10-15 minutes just having them fight waves of monsters by themselves in a mock encounter. Having them roll to attack and damage, but having the monster just die after a hit. Having them take damage but not actually track it. I don't think this is a good idea because of how it presents the game. If this is the instruction of how to play then players will think it is a tactical combat game. Also this is what levels 1 and 2 are for.

Sunday, 1st April, 2018

  • 04:07 PM - FrogReaver quoted SmokeyCriminal in post Greataxe, greatsword, and a little math
    I remember in a very very old thread people pointing out that the Great axe had a better "Kill percent" then the Great sword. In that a Great axe did less average damage then a Great sword, but that the Great axe was more likely to kill common CR 1/8, 1/4 (goblins, bandits, kobold, ect.) creatures with a single attack. I don't remember any of the math shown or specifics, so take it with a grain of salt. But I figured it was worth mentioning. GreatAxe is better against some enemies than a great sword. It's not low hp enemies though. A greatsword's 2d6 distributes more toward the center. As such a great axe has a higher chance of doing say 9 or more damage than the greatsword. Add on your mod damage bonus and you are better at one shotting enemies with 12-15 hp with a great axe. It's still not a great chance to happen, but you are better at it. Anything lower than 9 damage and the greatsword has a better chance of doing that amount in a single blow. That actually makes it better for killing en...

Tuesday, 13th March, 2018

  • 08:48 PM - TheCosmicKid quoted SmokeyCriminal in post Are we overthinking the warlord?
    I was going to make a thread with an idea for a warlord that I had, but since you already have I figured I should just stick it here. If you want any real feedback it's probably a better idea to start your own thread. You can see how in this thread we're already barely discussing the warlord in the original post, much less the one buried on page 8. It is the nature of forums.

Tuesday, 23rd January, 2018

  • 05:47 AM - redrick quoted SmokeyCriminal in post Let's help discover who shares this hobby with us! (anonymous poll)
    Woah! I fully expected the White males to be in the 90%. But it's a lot lower, I was way off. I feel a little silly for my assumptions now. Hello to only about 75% of the people here, were you as pleasantly surprised as I was? POC males and Females I expected to be about similar, but I did assume there would be more POC males. How's it going to the POC males, are you as lowkey happy to be outnumbered by the Females as i am? :P Hi ladies, I hope your enjoying yourselves. The biggest shock to me is the amount of non-binary (I think Non-Binary is a more polite term then Other) people here. I thought there would be less then 1% honestly. It's nice to see it as high as 5% and on par with POC males and Females. What's up to all my non-binary and LGBTQIA+ people, I'm glad you're here. Actually since there is 5% that voted Other, maybe one of them could let us know if they think the term Non-binary is better or equal to Other, or if there is an even better term then those two, to represent someo...

Monday, 4th December, 2017

  • 02:36 AM - Denalz quoted SmokeyCriminal in post I accidentally revealed all of my campaign plans and secrets to a PC.... what now?
    I think your fine. The players will forget 90% of this stuff in a month or two. It'll go from "Molvek of the Armaranthine" To "Was it Molvey, or Mortey? From the what? Armageddon, Armament, or something?" Haha! This is too true :D Or they Players will run into a 'corrupted' Quora and need to protect him from the minions, and need to find a way to 'purify' the corrupted bloodline. Maybe with a special ritual, or maybe a good deed, maybe self sacrifice, or maybe a corrupt needs to fall in love/have a baby with a 'pure blood'. Keep in mind that just because the bloodline is corrupted it doesn't mean the person is corrupted or bad. So the Players will run into a kid who is corrupted but only because his father killed his grandfather before he was born, and maybe hes in love with this noble girl who just so happens to be a pure blood. but the families hate each other and wont allow it. I really like the general idea of the heirs needing to be "corrupted" in some way in order for them to ...

Saturday, 18th November, 2017

  • 09:01 PM - Von Ether quoted SmokeyCriminal in post Over Half Of New D&D Players Got Into Game From Watching Online Play
    So yeah, porn stars got me interested in D&D, and I started playing to get girls.For the times they are a-changin'...Please don't judge me.:blush: That's not much different that every other gamer who realized that goth girls were playing Vampire and the Vampire LARP at the height of "Vamps are sexy, but not sparkly yet." I also guarantee that quite a few grumbles are by gamers who said "I bet we could do D&D TV if we just had a cable station, or used something on the Internet ... Nah! D&D isn't a spectator sport. Forgetaboutit!" I know I was. For a lot of these people who have been playing for 20 or more years, they feel a bit miffed. They've been in this hobby for a long time, many of them trying to make it catch on, being picked on for doing a nerd hobby. And then they blink and suddenly young, attractive people are making money for just slapping up a camera up in their basement and doing a live stream I've seen responses range from "How come I wasn't the lucky one! I'd love to get paid...

Friday, 10th November, 2017

  • 03:40 AM - Mistwell quoted SmokeyCriminal in post WotC Is Hiring A New D&D Game Designer
    I remember someone from WotC (Nathan Steward?) saying that their spring release will no longer be locked in as an AP. That they don't want to be so predictable. I also remember Mearls saying that when they release a new setting they want it to be mechanically distinct and interesting. Not just updated lore with a few new classes. I wonder if any of that has to do with the new hire. Or it could just be that the team is starting to feel the wear and tear from the Con circuit, Stream of annihilation (Which they confirmed they will be doing again next year), and increase internet celebrity/promoting/presence and need someone to lighten their load a little bit while also manning the helm as they run around. You may be interested in this thread.

Thursday, 2nd November, 2017

  • 01:32 AM - MechaPilot quoted SmokeyCriminal in post Pedantic pet peeves
    Ay! I'm American and I do the same thing. It just looks cool and pretty. I can still picture red pen marks across all the U's on my essay papers from my English teachers trying to get me out of the habit. Well it didn't work Ms. Minutela, I'm armour for life!! I don't do it for that reason. When I was in grade school that's just how I was taught to spell those words. My teacher wasn't from the UK, or if she was she had completely lost her accent and never mentioned being foreign, but that's just what she taught us was the right way to spell them.

Wednesday, 1st November, 2017

  • 04:25 PM - zedturtle quoted SmokeyCriminal in post Toward a Theory of 6th Edition
    What hasn't been mentioned at all yet is Twitch and Streaming and how it may impact 6E. 3 years ago you were lucky if there was 2 games on the D&D page and only Rollplay had more then 5 viewers, but today there is consistently a dozen games in the page, and even that is really impressive because of its consistency. Aside from the, about a dozen, staple games on Twitch (Hearthstone, Overwatch, League of Legend, ect.) literally every other multi-million dollar triple A game dies off after a few months. The new Legend of Zelda game, which is the highest rated game of all time, first contender of game of the year, and came out about 5 months ago, it has the same amount of channels playing it as the D&D page, and less viewers. 3 years ago there was really only one channel playing TTRPGs on Twitch with any degree of success and that was Rollplay, now I can easily name half a dozen. Plus Companies are allowing some of these channels to use their IP, and I'm talking about Geek & Sundry having permiss...
  • 03:27 PM - Morrus quoted SmokeyCriminal in post Toward a Theory of 6th Edition
    and I'm talking about Geek & Sundry having permission by the owners of Star Trek, to play a Star Trek RPG game on their channel. Permission! :) I suspect the negotiation was the opposite way round...
  • 03:02 PM - TwoSix quoted SmokeyCriminal in post Toward a Theory of 6th Edition
    I don't know what, if any, impact streaming will have on 6E, or even what that would look like. But I've read on these boards about how 4E was affected by videogames and MMOs. And D&D isn't afraid of being influenced by culture trends. But at the same time, still no PDFs, so its hard to say for sure what sticks and what doesn't. Excellent post. I'm not involved with the streaming community, but it's getting hard to ignore its presence.
  • 02:19 PM - Elfcrusher quoted SmokeyCriminal in post Toward a Theory of 6th Edition
    What hasn't been mentioned at all yet is Twitch and Streaming and how it may impact 6E. 3 years ago you were lucky if there was 2 games on the D&D page and only Rollplay had more then 5 viewers, but today there is consistently a dozen games in the page, and even that is really impressive because of its consistency. Aside from the, about a dozen, staple games on Twitch (Hearthstone, Overwatch, League of Legend, ect.) literally every other multi-million dollar triple A game dies off after a few months. The new Legend of Zelda game, which is the highest rated game of all time, first contender of game of the year, and came out about 5 months ago, it has the same amount of channels playing it as the D&D page, and less viewers. 3 years ago there was really only one channel playing TTRPGs on Twitch with any degree of success and that was Rollplay, now I can easily name half a dozen. Plus Companies are allowing some of these channels to use their IP, and I'm talking about Geek & Sundry having permiss...

Friday, 27th October, 2017

  • 06:35 PM - Tony Vargas quoted SmokeyCriminal in post Toward a Theory of 6th Edition
    Then there's the ubiquity of magic. Magic is ubiquitous among classes in 5e, sure: every class has supernatural powers, no exceptions - Ki is explicitly magical, Fighters & Rogues can cast spells, Totem Barbarian use them as rituals and their rage comes from a supernatural source. But it's not ubiquitous in the wider world, unless you assume character classes are - magic items are comparatively rare, supernatural monsters or the DM's to place in whatever frequency he sees fit, or choose not to use at all. It's not as bad as 4E (where IMHO everyone had supernatural abilities) but it's still too common for a low magic world. Then your opinion is at odds with the facts. In 4e, there were several Sources, only one of which, 'Martial,' was explicitly not supernatural, and none of the only-4 classes that depended solely on that source was able to fill the 'Controller' Role, so the non-supernatural side was still pointedly under-served. Still, it was the high-water mark for D&D as far as support for...
  • 02:41 PM - Parmandur quoted SmokeyCriminal in post The Actual Table of Contents for Xanathar's Guide to Everything
    I might be completely wrong about this. But I think I remember hearing that reason they're doing the DM/Player books is because it tested well with market research, and the fact they sold well just backed up that assumption. But I can't remember well enough to defend the statement. On why there is no Monster Manual 2, I do remember why they said they're not doing it. And you can blame it on those pesky new players. They found because of the buying habits that they developed from video games that having Monster Manual 2/3/4 is confusing (or to be fair, its not intuitive to their shopping habits). For example, If they want to play GTA (Grand Theft Auto), They go to the store and go straight for GTA 5, the most recent release. They completely ignore all the other GTA games because they are old, Indicated to them by the fact that they are all less then 5. GTA 4 has worse graphics, and they're servers are probably empty and you probably need an old console to even play it. ect ect. A not zero amount o...
  • 12:42 PM - Nevvur quoted SmokeyCriminal in post DM combat tactics
    I know this thread is more about damage and optimization combos. But I just want to say that as a player the thing that freaked me out the most at a fundamental level was when a room full of zombies all grappled me. Just having the DM say "and hes going to attempt to grapple you" over and over and over again. A single grapple is annoying. But when it was 3 and then 4 on me, my brain frazzled. I wasn't taking any damage at all, but it got under my skin in a way that damage can't. I felt vulnerable and it just magnified with every grab. And then she started trying to Trip me and all I could do was scream at my party in a panic to please save me. And if you can get a player to scream "save me" with fear in the hearts, then I think you can chalk up that encounter as a win. Totally. Something similar happened in one of my games, though it was a peasant militia rather than zombies. The players decided to enter a hostile fortress while the main division of soldiers were deployed elsewhere. However, a...


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