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    Saturday, 22nd June, 2019, 11:04 AM
    I used to think the -5/+10 was broken as a DM. Until I was a player. Iím pretty convinced now that sneak attack, attack cantrips, etc balance this out with other classes and actually the extra damage is needed against high hp/low AC monsters like giants. Iím leaving this feat alone for now.
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Friday, 12th July, 2019


Thursday, 11th July, 2019


Saturday, 22nd June, 2019


Thursday, 21st June, 2018

  • 08:50 PM - akr71 mentioned TheSword in post Need input on a ship based mini adventure
    Ooh, jgsugden I really like that! I had been trying to figure out who the slavers clients were. I was playing with the idea of an efreeti cuz I didn't really want to get into a whole "stop the slave trade" quest. I mean if they want to travel to the City of Brass and give it a go, I won't stop them, but orcs or goblins are as good as any other strong back to the efreeti. TheSword maybe that's where the juvenile kraken comes into the picture - it could be what the shaman summons. Kraken-Priest/Orc Shaman mashup? Don't mind if I do... Sprinkle a few swampy, sunken ruins around the island and they can explore for a good while.

Wednesday, 6th June, 2018

  • 01:41 PM - Maxperson mentioned TheSword in post Will you make transsexual Elves canon in your games ?
    On the other hand, I do think there's a subtle distinction being made by some that is worth repeating: there's a problem with linking gender identity with "real world issues" or "culture wars" that we use D&D as an escape from. Do not trans people also have the same right to escape from real world issues into fantasy, while bringing their own identity with them? I generally prefer to play hetero male characters, so have no issue with someone wanting to play a character that aligns with their own sexual preference and/or gender identification. As I explained to TheSword, there's a difference between playing a transgender person in the world and the DM making that happen, and bringing in real world issues relating to gender. I won't be having these elves in my game due to the real world issues and the escape from those issues that the game represents, but I will be allowing a transgender PC should a player ever want to make one.

Monday, 4th June, 2018

  • 03:21 PM - akr71 mentioned TheSword in post Two New Settings For D&D This Year
    TheSword "It's going to be more like at the level of how Barovia [introduced in the Curse of Strahd adventure storyline] is in terms of stuff. Here's a thing that's going to give you a taste of the setting, but we're not going to that setting yet, we're just letting you get in there and start doing it." They've been dancing around Planescape and for a while now. As Astral Sea primer would be my guess - from there all other settings are just destinations in the Astral Sea.

Wednesday, 16th May, 2018

  • 11:05 AM - Coroc mentioned TheSword in post Character Advancement versus Pathfinder
    Saelorn principally what TheSword also posted: As far as i can remember you cannot even try to use lockpicks or trap disarm without rogue or other class Levels in 3.5 style Systems . In 5e you can even try this unskilled. And if you look at #26 TheSword seems to have overseen that Backgrounds are more than pure flavor. My own PC is a Wood elf Archer ranger with 16 dex 16 wis. Atm. Level 5 he got prof in Deception +2, insight +6, nature +3, Perception +6, Stealth +6, Survival +6, thieves Tools +6, gaming dice +6, with sleight of Hand still being +3 due to dex. Ok he does not have sneak attack or cunning Action, but he got SS and can heal himself with cure wounds spells. Compared to a pure rogue he loses some on thieving skills but he is far more versatile and durable. So he opens locks and detects / disarms traps with +6 each. And that is purely due to Background (and race for perception).
  • 04:46 AM - Henry mentioned TheSword in post Oh cleric what are thou? When most classes can heal...
    I always thought the phrase came from [Cleric Or Druid]-zilla. TheSword is correct about the CoD thing. Second, I think the Cleric still has a role as primary buffer/debuffer, as spells like bless, aid, lesser restoration, remove curse, etc. can attest. The Druid shares some of this, but the druidís Focus is split in an average party between buffing/debuffing and something else (area control, front line for Moon Druid, etc.) But in truth, no class in 5e is niche exclusive - even wizards are partially usurped by druids and sorcerers, rogues by bards and to a lesser extent warlocks, etc. so if cleric shares some of its niche, itís not necessarily a bad thing. I still see plenty of people clamoring to be clerics in 5e, so a good balance is still being struck IMO.

Thursday, 19th April, 2018

  • 10:07 AM - Lanefan mentioned TheSword in post Campaign regrets
    As TheSword so neatly put it just above, every regret is also a lesson. I'm still learning... :)

Tuesday, 17th April, 2018

  • 09:40 AM - pming mentioned TheSword in post DM advice: How do you NOT kill your party?
    ... "PC's FIRST" based game. I'd rather have a solid playground where anyone of my players can choose any type of PC they want. As the players play, they fit into the world. If they do heroic things and get notices, then they do heroic things and get noticed. If they are very mercenary and pay-us-first, and become known for "getting anything done...for a price", then so be it. If they die in the second room in the dungeon...well, nobody said adventuring was easy! ;) As long as the campaign remains consistent, the Players know that how the story unfolds and how their PC's evolve is almost entirely up to them. I'm just the DM; I don't write the stories...they do. PS: As an aside... I got my order of 4 copies of the "Dungeon World" RPG. I had bought the PDF a while ago and thought it had an interesting way of handling a heavy story-based fantasy game, without it being totally freeform. I've only read up to about page 30 or so. I'm bringing this up because in my first posted reply to you, TheSword, I was trying to point out that this is how I DM for "D&D" (and games very similar to). But some RPG's support a much more "DM tailors more to the individual PC's" type of narrative games. Dungeon World RPG is most definitely in that "narrative, collective, story-telling" bucket. Two of my players are reading through it now as well (lent them each a book). When I end up DM'ing my first Dungeon World game, I will most certainly be doing it MUCH more like what you prefer; tailor to the PC's, make it challenging and interesting, but also make sure there are lots of opportunities for the players PC's to "win" more than die. But...for D&D...I'll stick to my "Old Skool Killer DM" style. :) ^_^ Paul L. Ming

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Thursday, 11th July, 2019

  • 05:36 PM - Tony Vargas quoted TheSword in post 40 Million People Have Played D&D [UPDATED!]
    I couldnít disagree more. Spending time as a player makes you a better DM. You understand what itís like to be on the receiving end. It also makes us question all sorts of assumptions we make as DMs about what is fun, what is obvious, and why we play. Secondly players that have DMíd seem to appreciate playing a lot more once they realize how much goes into a campaign. DMing is definitely something every player should try at least once even if itís just for a single fun session.Doesn't actually sound like disagreement. The expectation has always been that DMs would play a great deal before getting behind the screen.

Wednesday, 12th June, 2019

  • 03:16 PM - CapnZapp quoted TheSword in post Do you like Warhammer FRP 4th edition?
    And yet they still seem to do ok? The books keep selling, feedback is overwhelmingly positive, and we get to play the game. The quality of what they provide is streets ahead of anything seen since 1st ed. In production values it far better than 1st. And yet, none of that change any of the facts I stated :)
  • 02:01 PM - Flexor the Mighty! quoted TheSword in post Do you like Warhammer FRP 4th edition?
    It isnít really any different to Pathfinder with different levels of fatigue or multiple instances of bleeding. Conditions have been a regular part of rpgs since Final fantasy 7! Yeah but that's not a good thing for my table. This edition looks like a pass. Tracking a bunch of conditions just isn't going to work for my players, well a nice chunk of them. Though I'm really thinking may be just running 1e would be best if I do a TEW campaign. Isn't FF a video game?

Tuesday, 11th June, 2019

  • 12:03 PM - Staffan quoted TheSword in post Do you like Warhammer FRP 4th edition?
    What is the issue about the 1% increases? It gives granularity and allows you to improve multiple stats in a single spending of XP. Also if you didnít break it down the escalating cost would mean improving a stat to +30 would take 450 XP and might take several sessions of no improvement. Itís quite nice being able to spend half your points scaling your main stat slowly whilst spending the other half on a talent, new spell or advancing a new skill or stat quite a bit. Mostly that it feels off to have some things you pay for with tens of XP (percentile increases), and others you pay for with hundreds (talents). It feels like the main benefit is to be able to pay slightly less in order to bring some stats/skills up to various breakpoints (mostly even 10s). But that's based on playing it once and then reading it once or twice, so it might work better in practice.

Monday, 13th May, 2019

  • 09:57 AM - S'mon quoted TheSword in post How do you handle the "economy killing spells" in your game?
    - Plate armour was fitted to size so is not easily mass produced, thatís why itís so expensive - essentially made to order Yeah I think the purchaser would need to have his measurements taken by the wizard-smith prior to Fabricating. I could imagine breastplates & helmets being mass produced in a range of sizes, though. It's the limb armour that would need the most individual tailoring. Edit: This reminds me - recently saw childrens' film "The Kid Who Would Be King" where Merlin Fabricates plate armour for the entire student body of a London high school to fight Morgana's skeleton warriors. :) Edit 2: If the spell really is game breaking then do the Cinderella thing and have the Fabricated goods return to their original form at midnight!

Saturday, 11th May, 2019

  • 05:16 AM - 77IM quoted TheSword in post Defiler/Preserver Basic Idea (Darksun)
    Defiling should be really tempting - both over the long term and in the moment. It should be tempting to start, and harder and harder to stop. In the lore once a Wizard defiled they would struggle to go back to harmony with the land. In the same way that an alcoholic canít have just one drinkí. Preserved and Defiler was a subtype, kit or character option. Itís a bit like Fallen Palladin. Redemption should be possible but would require effort. Idea: once you use a spell slot to defile, that slot can ever after only be used to defile. For example, you've got three 2nd-level spell slots, and you use one to cast scorching ray with a defiling effect. The spell gets a power boost, plants die, everyone hates you now, etc. But also, you now have two 2nd-level normal spell slots, and one 2nd-level spell slot that you must use with a defiling effect (spell gets a boost, plants die, everyone hates you more, etc.). If you have a particularly nasty encounter and feel the need to power boost your ...

Friday, 10th May, 2019

  • 05:37 PM - mortwatcher quoted TheSword in post What is the most powerful spell?
    Iím deadly serious about this. Iíd summon woodland creaurea or true polymorph is powerful then the ability to stop these things Is just as powerful and impactful. However Counterspell only uses a reaction rather than a bonus action Can be cast at a lower level with a risk of failure Can stop any spell (whereas each other spell can only do the things itís designed to do) It is undoubtably the most powerful spell in the game. problem with counterspell is that it can be... counterspelled now I'm not sure if it's adding or diminishing this power... Zardnaar, Stalker0 Based on popular demand, Guidance 0 ranks as the best cantrip. So, people would rather have the Guidance cantrip than have the Eldritch Blast cantrip. (Really?) yes I would. there are plenty of "I do damage cantrips", there aren't any other skill boosting cantrips afaik
  • 04:58 PM - Yaarel quoted TheSword in post What is the most powerful spell?
    Iím deadly serious about this. Iíd summon woodland creaurea or true polymorph is powerful then the ability to stop these things Is just as powerful and impactful. However Counterspell only uses a reaction rather than a bonus action Can be cast at a lower level with a risk of failure Can stop any spell (whereas each other spell can only do the things itís designed to do) It is undoubtably the most powerful spell in the game. I understand what you are saying. Counterspell is as powerful as any spell of any hostile spellcaster. It is somewhat situational in that the opponent must be a spellcaster. And it is reactive, rather than proactive. In other words, Counterspell doesnt actually do anything. It stops someone else from doing something. That said, it is powerful. If you have a location where you would like to see Counterspell rank, let me know. At the moment, my take away is, you would like to see it rank below Wish. Meaning having the Counterspell is more desirable ...
  • 03:14 PM - Sacrosanct quoted TheSword in post Dice Action Camera players in sex scandal!
    You believe some of the girls are underage because of what you have read in Twitter. You donít know the details and the stories linked above donít reveal them. They are filled with a few thousand people presenting their opinions as fact. Do you know for a fact the person didnít claim to be 18 or 21 in earlier conversation. Do you know for fact that images were unsolicited? Because someone thought it would be a good idea to post these on twitter, anyone with google has access to them. If you did the research then weíll done. The post and links above havenít demonstrated that. . Let me try this again because it appears you keep missing it. This isn't people on twitter just presenting opinions. I've mentioned several times how several women have posted screen shots of the interactions. If you bothered to actually go see any of those feeds (and reddit and elsewhere), what you'll clearly see is many women saying, "OMG, that happened to me too! He did the same thing!" And then many others ac...
  • 02:31 PM - Zardnaar quoted TheSword in post What is the most powerful spell?
    Iím deadly serious about this. Iíd summon woodland creaurea or true polymorph is powerful then the ability to stop these things Is just as powerful and impactful. However Counterspell only uses a reaction rather than a bonus action Can be cast at a lower level with a risk of failure Can stop any spell (whereas each other spell can only do the things itís designed to do) It is undoubtably the most powerful spell in the game. Situational though, not good when magic is not being used ergo I would not rate it the best spell. I would probably do this rating by level. Guidance Bless Pass Without Trace Fireball/Hypnotic Pattern Banishment 5 ? 6 ? 7 ? 8 Simulacrum (its fairly good all by itself). 9 Wish/Foresight Foresight duration and not requiring concentration though....
  • 02:00 PM - tglassy quoted TheSword in post Dice Action Camera players in sex scandal!
    This is wrong on so many levels. Abuse happens all too often within the institution of Marriage. Really this was just a long list of bad reasons to lock people into unhappiness. The perfect illustration of why we donít allow the general public to take the law into their own hands outside of a formal jury. This is a misnomer. The vast majority of domestic violence cases, up to 80%, happen between unmarried couples. Yeah, there are those who abuse their spouse, but it is at a much smaller number than the media would have people believe.
  • 01:38 PM - tglassy quoted TheSword in post Dice Action Camera players in sex scandal!
    As to the second point of the morality of an Ďaffairí (a fairly outmoded expression) and the sharing of naked imagery between consenting adults. I donít really think itís appropriate in the rpg gaming community, to comment on what a person does or doesnít do with their partner, monogamous or otherwise. The days of vilifying people for not conforming to sexual norms should be a thing best left to the Victorian era. There is only one reasonable response to a person who claims they have been abused... commend them for their bravery; urge them to go to the authorities and then signpost them to support. Trying this in the court of public opinion can only be a bad thing. This is, unfortunately, the direction our society has gone, and I donít believe we quite understand the ramifications of thinking this way. Since the sexual revolution, sex has become ďpersonalĒ and ďnone of anyone elseís business.Ē It has become a situation where we believe we have the right to do as we please, because we are ...
  • 07:44 AM - Sacrosanct quoted TheSword in post Dice Action Camera players in sex scandal!
    This sounds like a tabloid headline, because it is a tabloid headline... however without any of the journalistic integrity, fact checking and due dillegence even a tabloid would require. All we have seen are copies of a copies of twitter posts through links, retweets and comments, likes, shares and sarcastic gifs all commented on by the mob (in a Roman sense). As to the criminal element, Iím not sure anyone on the internet has the context to be able to properly assess or judge what has happened as we havenít seen the full exchange of text. Three very large sexual assault/rape cases in the UK have recently fallen apart because only a snapshot of a situation was considered - and not the before and after. Until the full context is seen it is impossible to make these kind of judgements. As to the second point of the morality of an Ďaffairí (a fairly outmoded expression) and the sharing of naked imagery between consenting adults. I donít really think itís appropriate in the rpg gaming communi...

Wednesday, 8th May, 2019

  • 10:05 AM - S'mon quoted TheSword in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    It also begs the question whatís the point of playing in a system that doesnít grow. I don't think this is a question that even occurs to most players of most RPGs.
  • 02:31 AM - MNblockhead quoted TheSword in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    Paizoís release schedule was punishing. I do believe there is an issue with too much choice. Sincere questions. I see this complaint made about Pathfinder and even more so when people talk about 3/3.5 and the d20 "glut." What is stopping you from just sticking to the core rulebook? You don't *have* to buy every book that comes out. Right? If a player has an class they want to play, they can petition their DM for it. Then the DM needs to know core + player's class. Even with 5e, I don't bother to attain even familiarity with every race and class, just those in my games. Is this mentality due to organized play? Or is our hobby really dominated by completionist collectors? If the core rules are hard to learn that's a valid criticism. But complaining about too many options and bloat seems unfair. You don't like them, ignore them. This is something 5e has done well. Even as they've release more options, you can still pare the game down to the Players Handbook without feats. Heck, in my...

Tuesday, 7th May, 2019

  • 08:29 PM - Morrus quoted TheSword in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    I think that is true to some extent. Though with all of Pathfinder content in the Pfsrd, there were about 1500 feats if memory serves about 200 subclasses, 30 classes all available at playerís fingertips. I think in the end the designers become as paralysed by this as new players and DM do. It also become almost impossible to balance power when these things can be combined in so many things ways. I remember starting a new group Iíd collected and two experienced players trying to coach three new players through character gen. It was so time consuming - even with the 50 or so feats in the core books. The whole process took the entire five hour session. Just take the core rulebook along and say thatís what youíre using.
  • 08:02 PM - Morrus quoted TheSword in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    I played Pathfinder for 10 years, but ultimately 1st edition became too bloated. Isnít it exactly as bloated as the number of books you choose to buy and use?

Tuesday, 23rd April, 2019

  • 10:43 PM - 5ekyu quoted TheSword in post Deconstructing 5e: Typical Wealth by Level
    ďOh wow, youíre the first person to ask for strawberry since we stopped selling it 10 years ago. I heard a company called Paizo sells strawberry but weíve moved on to Frozen Yoghurt now. Not much call for strawberry ice cream considering how unhealthy it is. Hereís our recipe though, go and make your own if you like.ĒBut I am sorry you had to wait in our long long line of frozen yogurt buyers just to get told we dont sell ice cream in that flavor anymore.
  • 01:14 PM - Maxperson quoted TheSword in post Deconstructing 5e: Typical Wealth by Level
    There are plenty of uptime answers to Gold. You are just so fixated on your solution that you are wilfully ignoring them. Money is a form of power in a world that doesnít have magic items. Just extrapolate. Money is power in a world with magic items, too. ;)
  • 11:48 AM - CapnZapp quoted TheSword in post Deconstructing 5e: Typical Wealth by Level
    There are plenty of uptime answers to Gold. You are just so fixated on your solution that you are wilfully ignoring them. Money is a form of power in a world that doesnít have magic items. Just extrapolate. No my point is that you and all the rest sound like that Monty Python parrot sketch. "I'd like a cone of strawberry icecream" "We don't have any strawberry" "But you used to" "Here have some chocolate instead" "No, I'd like strawberry just like you used to serve" "Maybe lemon? No? Vanilla? Fudge?" None of your arguments even address that the game used to have rules and guidelines for utility-based magic item pricing, for those of us with no other desire for our loot than trade it for meaningful monster killing upgrades so we can get back to the published adventure at hand. Now it doesn't. All those other options might be very worthy indeed, but they do not compensate for the loss of an entire playing style. If you can find use of them, all the power to you. But don't c...


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