View Profile: Paul Farquhar - Morrus' Unofficial Tabletop RPG News
  • Paul Farquhar's Avatar
    Today, 07:48 AM
    It's not RAW, but you might allow Reincarnate (druid 5th level). It creates a new body, but it requires you to "touch" a piece of the old body. Collected dust might be enough, DM's discretion. Otherwise I would back up the "put the spirit into a construct body" suggestion changing race to warforged but keeping everything else about the character the same.
    27 replies | 725 view(s)
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  • Paul Farquhar's Avatar
    Today, 07:32 AM
    I can't see any reason not to alow it. I would stick with "Handle Animal" skill when you need them to make a "not fall off" check.
    2 replies | 87 view(s)
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  • Paul Farquhar's Avatar
    Yesterday, 02:48 PM
    This was the system used if 3rd edition. And I found that no-one ever couterspelled anything, because no one ever had the right spell prepared.
    60 replies | 1319 view(s)
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  • Paul Farquhar's Avatar
    Yesterday, 02:45 PM
    The thing to remember about writing for Today's Audience is there is no such thing as "Today's Audience". Just a lot of different people who like a lot of different things, same as ever.
    15 replies | 447 view(s)
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  • Paul Farquhar's Avatar
    Yesterday, 11:32 AM
    I suspect it was when the original Fiend Folio was published. It added a whole bunch of "Oriental Dragons" as an additional dragon subtype. So the gold dragon had to become western to indicate it did not go with those. No reason you can't have gold dragons in your world looking Asian though.
    9 replies | 485 view(s)
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  • Paul Farquhar's Avatar
    Monday, 22nd July, 2019, 07:57 AM
    Agreed, there are anomalies which mean that some pbaoe benefit from Distant Spell (e.g. Sword Burst) and some do not (e.g. Thunderwave).
    5 replies | 215 view(s)
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  • Paul Farquhar's Avatar
    Monday, 22nd July, 2019, 07:50 AM
    There is nothing wrong with MMOs using Taunt. It is a perfecly resonable solution to practical limitations of the game engine. The problem comes when you import it back into PnP, and hence simplify the far more sophisticated tactics the medium allows. This thread demonstrates it. In 4e you have ONE option for making a defender. In 5e you have many options. In 4e you have ONE option for...
    83 replies | 2213 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 21st July, 2019, 05:36 PM
    Doorways and chokepoints are pretty ubiquitous in dungeons.
    83 replies | 2213 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 21st July, 2019, 05:19 PM
    It depends on the nature of the enemy. Skeletons, golems and other unintelligent foes will keep flailing away however ineffectual their attacks are. And if the guy who is very hard to hit is physically between the enemy and more vulnerable targets then even intelligent foes might have no choice but to try and go through them. This is the behaviour that MMOs couldn't emulate.
    83 replies | 2213 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 21st July, 2019, 12:29 PM
    If you are not experienced in playing casters, is it necessary to multiclass? Could you not make do with the Magic Adept feat? Wizard/Warlock isn't a good combination, since if you use a warlock slot your casting stat is CHA, but if you use a Wizard slot your casting stat is INT. Sorcerer/Warlock works better.
    6 replies | 190 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 21st July, 2019, 10:11 AM
    A few things not mentioned yet: Swashbuckler gets a "taunt" type ability at level 9 (Panache). It is possible to build a high survivability rogue to take advantage of this. Sentinel is particularly good - who wants to risk an extra sneak attack?! Path of the Ancients barbarian has abilities intended to draw attacks away from other party members. So does Totem, but not until level 14...
    83 replies | 2213 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 21st July, 2019, 09:53 AM
    Actually, no it isn't. What was said was that the Wayfarers Guide would be updated with finalised versions of the rules, and it would supplement, rather than duplicate any potential hardback book (which wouldn't have been made had people not bought the Wayfinder's Guide). There is no reason to suppose that plan has changed. In particular, Chapter 6, on Sharn, I would see no reason to...
    42 replies | 1328 view(s)
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  • Paul Farquhar's Avatar
    Saturday, 20th July, 2019, 08:53 AM
    I'm currently running The Styles, and there are a few things I have found: * My players wanted to know a lot more details about the string of murders than was provided in the module, and I had to wing it. It would have been useful to have dates, MO, location of bodies, identities of all known victims, etc. I would recomend having it all tabulated before hand if you suspect players might be...
    5 replies | 555 view(s)
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  • Paul Farquhar's Avatar
    Friday, 19th July, 2019, 09:16 AM
    Sneeked, not snuck. If you go by existing stories about mind flayers, mind controlled infiltration of the red wizards would be completly consistent. They would probably use a single weak willed (low wisdom) wizard as their agent. They would need to be subtle, since if thier attempts where discovered the red wizards would gang up and annihilate them.
    4 replies | 261 view(s)
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  • Paul Farquhar's Avatar
    Thursday, 18th July, 2019, 05:20 PM
    Hardly a recent development...
    83 replies | 2896 view(s)
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  • Paul Farquhar's Avatar
    Thursday, 18th July, 2019, 02:06 PM
    I suspect the "minority" is actually an overwhelming majority. As with most things on the internet, it's a small number of people making a lot of noise that create an illusion that a lot of people think the same way.
    232 replies | 10225 view(s)
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  • Paul Farquhar's Avatar
    Thursday, 18th July, 2019, 10:06 AM
    On the whole, if I didn't want to use encumberance I would allow this if the character being picked up and carried was small, or the character doing the carrying had the "Powerful Build" racial ability. Otherwise I would require an action.
    13 replies | 479 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 17th July, 2019, 06:43 PM
    "You fight like a cow!" Really, bards should have the ability to counter Vicious Mockery as a reaction.
    20 replies | 752 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 17th July, 2019, 05:53 PM
    Just to pick you up on that last point, but a certain J. K. Rowling never played D&D or read fantasy fiction...
    69 replies | 2326 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 17th July, 2019, 04:33 PM
    Also a professional physicist, and I support this statement. If you think you understand how science works in this world you really, really don't. So it would be silly to try and apply it to a fantasy world.
    69 replies | 2326 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 17th July, 2019, 08:29 AM
    There are no halfling companions in BG2 or NWN2, but their are a couple in BG1. One is a psychopath and the other is saccharine. The one in Pathfinder: Kingmaker also leans to saccharine. We have a gnome an a halfing PC in one of my games. The gnome is played as a bit of a kook, but the halfing is indistinguishable from a small human. But that's how Tolkien wrote them, so I don't see it as a...
    114 replies | 4495 view(s)
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  • Paul Farquhar's Avatar
    Tuesday, 16th July, 2019, 03:08 PM
    If you look at gnome portrayal in media, especially CRPGs, they are usually interpreted as the whacky/insane race. See Jan Jansen (Baldur's Gate 2), Grobnar Gnomehands (NWN2). This is even lampshaded in Pathfinder: Kingmaker. (Paraphrase) "How could I have known he was a spy? Sure he was a sorcerer, sure he was a gnome..."
    114 replies | 4495 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 10th July, 2019, 02:58 PM
    I do. In order for someone to become really good at something, they have to dedicate most of their time and effort to that thing. Which means they have no time left to learn other things, which far from improving might even deteriorate. Or they can choose to develop general competency at the expense of not being the best at any one thing. I don't see any reason why that should be the...
    224 replies | 5999 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 10th July, 2019, 11:53 AM
    Yeah, but that's not really my issue. The players are doing absolutely everything they can to make sure they are as prepared as possible to face the villain. Rushing in recklessly is the opposite of how they play. But the problem still remains that the villain is very intelligent, very powerful, never leaves a very well defended lair, and time is of the essence. And the longer players spend...
    50 replies | 2016 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 10th July, 2019, 10:35 AM
    I think the "farm boy drawn into an adventure" is an important archetype. So I think it's important for a "generic" class to exist that doesn't aquire special features until they have gained some experience.
    106 replies | 2424 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 10th July, 2019, 10:07 AM
    There is, and I personally wouldn't allow the full proficiency bonus - half at best. But feats are an optional rule, it might be a good idea to alow something of this sort in a no-feats game. But personally, I think that if a party if falling foul of saving throw spells too often, they need to prepare better, not change the rules.
    224 replies | 5999 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 10th July, 2019, 08:19 AM
    In what way? I frequently convert early modules, and I don't find them much different to what I would do anyway. And Rahasia is by Hickman, so is emerging from the first phase of module design.
    39 replies | 1559 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 10th July, 2019, 08:12 AM
    Perhaps downtime training could be applied to saving throws? In HP: The Order of the Phoenix the protagonist is supposed to be being trained to resist the mind-influencing spells of the villain. The effectiveness of said training was doubtful though.
    224 replies | 5999 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 10th July, 2019, 08:05 AM
    If a wizard really wants to learn to use a sword, the downtime rules in Xanathar's guide can be used. For 300 hours practice they can become proficient.
    224 replies | 5999 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 10th July, 2019, 07:57 AM
    Why would they be? To be a level 20 wizard one would expect them to have spent a lot of time practicing and studying magic, not training with swords. If you don't use something you don't get any better. And don't call me... never mind.
    224 replies | 5999 view(s)
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  • Paul Farquhar's Avatar
    Tuesday, 9th July, 2019, 05:23 PM
    Which your helpful minion will helpfully throw in the garbage.
    38 replies | 2270 view(s)
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  • Paul Farquhar's Avatar
    Tuesday, 9th July, 2019, 05:19 PM
    The answer to pretty much all of those is "the people who live in the world don't understand how it works". Which is pretty much like the real world (a scientist simply being someone who has a better idea of how little they know than the general population does).
    69 replies | 2326 view(s)
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  • Paul Farquhar's Avatar
    Tuesday, 9th July, 2019, 09:14 AM
    I'm surprised no one has meantioned the usual book pact combo for Magic-Whacking-Stick (MWS) + GFB. Plus the bonus fire(+radiant) damage at level 6. Mean damage at Level 6 (Cha 18): Agonising Blast 19hp: MWS+GFB+RS vs two adjacent targets 25.5hp Mean Damage at level 17 (20 Cha): Agonising Blast 42hp: MWS+GFB+RS vs two adjacent targets 46.5hp I haven't included Hex in the calculations,...
    24 replies | 1137 view(s)
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  • Paul Farquhar's Avatar
    Saturday, 6th July, 2019, 08:24 PM
    Here is a link describing all three adventures: https://www.dndbeyond.com/essentials/continue-the-adventure. There doesn't appear to be an "arc story", as they say in episodic TV.
    6 replies | 528 view(s)
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  • Paul Farquhar's Avatar
    Saturday, 6th July, 2019, 10:28 AM
    I think it would be an illustration of all that is wrong with internet feedback if the homunculus and turrets where removed or nerfed because there are some people who don't like them.
    129 replies | 6554 view(s)
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  • Paul Farquhar's Avatar
    Thursday, 4th July, 2019, 10:30 AM
    Three high stats would make a good barbarian, paladin, monk or a melee focused cleric, bard or warlock. Noble tends to go with paladin. Noble half elf paladin Str 18 Dex 10 Con 16 Int 9
    3 replies | 245 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 3rd July, 2019, 06:03 PM
    They have a choice, they can confront the villain or the world ends. They have been putting it off, trying to become more powerful, gather allies and weapons, but in the end they can confront evil head on or they can die. Or both.
    50 replies | 2016 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 3rd July, 2019, 03:15 PM
    DMs shouldn't put the players into situations where they have no chance of success either - there is always a tension between freedom, story and realism. The trick is to find the right balance (which may be different for different groups).
    50 replies | 2016 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 3rd July, 2019, 01:50 PM
    Yeah, not going for Deus Ex Machina like healing shrines. They can take short rests, but the party is long-rest caster heavy, so that probably won't help much. There are some spots that they should be able to sneak or negotiate past, but I don't want it to feel too easy - it's supposed to be the big finish. I think dropping scrolls and wands along the way is probably the best way to go...
    50 replies | 2016 view(s)
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  • Paul Farquhar's Avatar
    Wednesday, 3rd July, 2019, 07:24 AM
    4 is fine, 7+ is too many, less assertive players will find it difficult to get a look in. 3 or less can sometimes be too few. Sweet spot is 4-6.
    21 replies | 884 view(s)
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  • Paul Farquhar's Avatar
    Tuesday, 2nd July, 2019, 05:23 PM
    Old guy who is six days out from retirement...
    9 replies | 715 view(s)
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  • Paul Farquhar's Avatar
    Tuesday, 2nd July, 2019, 04:50 PM
    My players are experienced enough to understand the risks. The difficulty is in coming up with a choice other than "let your friends die" and "you die, then your friends die" that makes sense for the story. The only other things I can come up with so far with are "all the villain's minions are a pushover" and "you find a McGuffin of single use instant long rest".
    50 replies | 2016 view(s)
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  • Paul Farquhar's Avatar
    Tuesday, 2nd July, 2019, 04:16 PM
    I'm planning a climactic raid for the climax of a current campaign. The party is likely to be pretty drained by the time they reach the lair of the Big Bad. The Big Bad is very badass. However, there will be a battle raging outside, so it wouldn't really make sense for the party to pause or their allies will be killed. Any suggestions?
    50 replies | 2016 view(s)
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  • Paul Farquhar's Avatar
    Tuesday, 2nd July, 2019, 10:28 AM
    Gnomes! Why did it have to be gnomes?
    8 replies | 346 view(s)
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  • Paul Farquhar's Avatar
    Tuesday, 2nd July, 2019, 08:28 AM
    Deep Roy
    56 replies | 2257 view(s)
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  • Paul Farquhar's Avatar
    Tuesday, 2nd July, 2019, 06:55 AM
    Err, I could be wrong, but I don't think Rudyard Kipling ever played Baldur's Gate.
    641 replies | 18684 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 10:32 PM
    They could use a magnifying glass to observe beasts that are too small for everyday detection. Would exist with "pseudo-medieval" technology.
    13 replies | 531 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 10:22 PM
    Sure, if you insist that all the targets must be visible at the same time (which the spell doesn't say), then it becomes a cone (as some gaze attacks are, like the beholders anti-magic ray, and the Catoblepas death gaze). Word of Radiance is not a cone spell, because: a) The description does not say it is a cone; and b) the spell is in most respects similar to Thunderclap and Sword...
    101 replies | 3206 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 07:44 PM
    As I said, the relevence is obvious (none whatsoever).
    641 replies | 18684 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 07:21 PM
    I can see behind perfectly well. It's called turning, which is both common sense and not forbidden by the rules. And bears clearly don't crap in the woods, since there are no bears in the woods in this country. Which is plain old common sense, as Judge Oliphant would say.
    101 replies | 3206 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 07:18 PM
    The human thing is core 2nd edition rules. The computer game goes with something that makes more sense (The dual classed fighter druid can wear any armour). It jumps the other way with cleric weapons though. Your dual classed cleric fighter is merrily choping things up with a sword, then suddenly wham, you level up and you can't hold your sword any more. The relevance should be obvious.
    641 replies | 18684 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 06:17 PM
    Actually it was an error in the rules implementation (although possibly a deliberate one), according to 2nd edition rules, multiclassed druids should abide by the armour restrictions. And Jalhera is wearing studded leather when you first meet her, so you are free to abide by "will" not wear metal armour if you wish. Her race permits her select that multiclass option, but has no other...
    641 replies | 18684 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 04:12 PM
    Hmm, they have railroads in Eberron...
    37 replies | 1229 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 03:56 PM
    Have you come across Jalhera in Baldur's Gate? She is a multiclassed Fighter/Druid and I have seen her stomping about in full plate despite being a faithful druid in good standing.
    641 replies | 18684 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 03:52 PM
    You ever tried tried teaching maths to a small child? You start with counting, 1, 2, 3. Just because it's elementary doesn't make it not maths. As for zero, let's just say that goes well beyond elementary...
    52 replies | 3349 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 03:21 PM
    No, Barkskin is for use when in animal form. Given that Hide + Dex 14 + shield > Barkskin, it's basically useless in human form.
    641 replies | 18684 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 03:13 PM
    Yes. he repeated his observations many many times. I've visited his house and seen some of his research. Statistics. "One" is a number. Increase the number and you increase the confidence interval. Maths.
    52 replies | 3349 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 03:04 PM
    I would say there is nothing wrong with the way the rule in the druid section is written. However, the equipment section of the PHB does not make it sufficently clear that non-metallic alternatives are possible (apart from for shields). This can significantly disadvantage non-moon druids.
    641 replies | 18684 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 02:54 PM
    My background is in physical science, but I work in education, and I often find myself banging my head on the desk over reports from so called "educational scientists". It not science, it's just a pile of guesswork with little or no supporting evidence.
    52 replies | 3349 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 02:49 PM
    No it wouldn't. It would support the theory, but it would confirm nothing. You would need some maths to show that there was a causal relationship, rather than co-incidence. If they presented their findings as proven, without some kind of mathematical evidence to back it up, then no, they are not a scientist. How do they know it's a new species, rather than an outlier of an already...
    52 replies | 3349 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 02:36 PM
    I mentioned that earlier. If a player came to me with that concept I would allow the druid to replace the restriction with will only wear metal or stone armor (or similar vow). As addressed earlier, and supported by sage advice, it isn't a balance issue, just theme/flavour.
    641 replies | 18684 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 02:27 PM
    Tensor calculus is just a specialised tool, like a sprig hammer.
    52 replies | 3349 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 02:18 PM
    No, Maths is essential for making an objective comparison between the idea and experiment. Doing science without maths is like doing carpentry without wood. Now, there are certainly some scientists who aren't that brilliant at maths, but they still have to use it, even if it's indirectly via the computer.
    52 replies | 3349 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 02:09 PM
    But now that I'm perfectly sure I have none, Why, I do it again and again.
    13 replies | 531 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 01:39 PM
    I think even the good ones benefit from preperation and tweeking to suit your table. I haven't read HotDQ, but I'm aware that it isn't well regarded.
    37 replies | 1229 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 12:55 PM
    Joking aside, there is a general assumption in quantum physics that if the maths looks complicated, then it's probably wrong. The obective is to find the simpler maths that underlies the complexity.
    52 replies | 3349 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 12:09 PM
    Quantum Physics is easy. It's statistical analysis that is hard.
    52 replies | 3349 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 11:43 AM
    Statistically, when a video game includes a "good" and an "evil" path the vast majority of players choose the "good" path. But the still want the "evil" path to exist. Why? because they want to be able to CHOOSE to do the right thing. Without an evil option they cannot choose good. Options should exist within the game, even when those options will never ever be taken up.
    641 replies | 18684 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 08:54 AM
    One thing that has troubled me is the lack of a lower limit on wildshape. So the druid could turn into something small enough to be effectively invisible and intangible, e.g. an amoeba.
    13 replies | 531 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 08:39 AM
    Who? Which people? I haven't seen any people in this thread saying that, and I have never seen anyone playing want that.
    641 replies | 18684 view(s)
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  • Paul Farquhar's Avatar
    Monday, 1st July, 2019, 07:41 AM
    "Younger" being anyone under the age of 90.
    9 replies | 715 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 30th June, 2019, 02:10 PM
    I think it's better to use milestones than sessions - I've known some sessions that involve little more than the PCs chilling in a tavern. It doesn't seem to be in the spirit of D&D to level up after an episode in which nothing much happens.
    45 replies | 1908 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 30th June, 2019, 09:58 AM
    Nope, it is so blatantly obvious that no consensus can exist that the joke is not funny. The original post is the joke.
    232 replies | 10225 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 30th June, 2019, 09:53 AM
    Indead, it only works with the right players.
    7 replies | 485 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 30th June, 2019, 08:39 AM
    Optional rules is optional. And even the optional rules have nothing on field of vision. The rules assume you can turn your head! It says "can" see - i.e. it is possible for you to see the target. It doesn't say "must be looking at" at the instant the spell is released. Otherwise most spells and all ranged weapons would be limited to a 120 degree arc - assuming human, other races could...
    101 replies | 3206 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 30th June, 2019, 08:03 AM
    So does Thunderclap (and that can hit friendly targets). But not everything has good con saves. You gain most benefit from Potent Spellcasting with cantrips that affect multiple targets or apply damage multiple times. Bonfire could be an interesting choice for an Arcana cleric. Shame they can't dip into the warlock spell list! Shame their higher level bonus spell list is so sucky too.
    101 replies | 3206 view(s)
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  • Paul Farquhar's Avatar
    Sunday, 30th June, 2019, 07:09 AM
    I interpret "can see" purely mechanically - if you have line of sight and the target isn't invisible or hidden, you can "see" it. 5e doesn't have facing and field of vision rules. But I agree that it a situation where you can hit at many as 8 targets with Word of Radiance would be unusual. It's just an extreme example, using a cantrip that goes from rubbish to good with Potent Spellcasting.
    101 replies | 3206 view(s)
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  • Paul Farquhar's Avatar
    Saturday, 29th June, 2019, 04:56 PM
    Just throwing something else out there: Aberrant Dragonmark could be used to pick up BB/GFB. So you could use Magic Adept to pick up Magic-Whacking-Stick. (I guess some DMs might let you take Magic Adept twice anyway). GFB from an Aberrant Dragonmark would use Con as it's casting stat, which would probably be a little better than Int or Cha.
    101 replies | 3206 view(s)
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  • Paul Farquhar's Avatar
    Saturday, 29th June, 2019, 04:46 PM
    Setting ships on fire was used against the Spanish Armada. Mostly to disrupt rather than destroy. Ship vs ship you would want to keep your prize intact if at all possible, but against a flotilla that becomes less of a priority.
    448 replies | 15976 view(s)
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  • Paul Farquhar's Avatar
    Saturday, 29th June, 2019, 02:21 PM
    Perhaps people who write games don't spend a great deal of time outdoors?
    352 replies | 12786 view(s)
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  • Paul Farquhar's Avatar
    Saturday, 29th June, 2019, 01:26 PM
    As it should. An offhand dagger is just about viable if you don't want to lug a shield around with you, but fighting with two big heavy weapons is so stupid even Conan doesn't do it.
    232 replies | 10225 view(s)
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  • Paul Farquhar's Avatar
    Saturday, 29th June, 2019, 01:16 PM
    Ergo, if you are powergaming, you would not choose to make a melee Arcana cleric. Original thesis disproven. End of thread.
    101 replies | 3206 view(s)
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  • Paul Farquhar's Avatar
    Saturday, 29th June, 2019, 01:00 PM
    Any 8th level cleric with Potent Spellcasting and a wisdom of 20: Get surrounded by 8 enemies then spam Word of Radiance. Average damage = 96 hp per round. Just an example, but any domain with Potent Spellcasting, including Arcana, is probably better off not wasting time hitting things with a stick. And Arcana has lots of other good options for its two wizard cantrips competing with GFB and...
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  • Paul Farquhar's Avatar
    Saturday, 29th June, 2019, 11:24 AM
    Your AC is probably pretty high anyway, so you shouldn't need to use Shield all that often. Once per long rest might be enough. Although a DM might rule you need to drop your weapon to use it, since a Holy Symbol can only be used as a focus for divine spells. You can achieve a similar result without limited use with the Defensive Duellist feat. Tempest clerics are proficient in Rapiers. ...
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  • Paul Farquhar's Avatar
    Saturday, 29th June, 2019, 10:29 AM
    I'm not convinced two weapon fighting should be much practical use. It seems to be more used for flash gits to show off than be an effective form of warfare (see Raiders of the Lost Ark).
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  • Paul Farquhar's Avatar
    Saturday, 29th June, 2019, 10:16 AM
    If you take Magic Initiate you can grab Shield as your first level spell. This can whack your AC up to 24/25 (27 stacked with Shield of Faith). You don't need to make concentration saves if you don't get hit.
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  • Paul Farquhar's Avatar
    Saturday, 29th June, 2019, 08:09 AM
    I'm not sure if it's been mentioned, but only the Arcana cleric can get Green Flame Blade as a cleric spell. This means they can add their wisdom bonus to the fire damage. Any other cleric would have to use their Int or Cha bonus. It doesn't matter for Booming Blade as it gains no benefit from it's casting stat. Tempest Clerics can use their "Destructive Wrath" to do maximum damage with...
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  • Paul Farquhar's Avatar
    Friday, 28th June, 2019, 05:11 PM
    gamers ∩ athletes = {}
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  • Paul Farquhar's Avatar
    Thursday, 27th June, 2019, 08:57 PM
    I think the identity crisis is more to due with "ranger" being a familiar occupation in the real world. Most of us have come across rangers who protect National Parks, or Texas Rangers - frontier lawmen. But the D&D ranger wasn't based on either of those real life rangers, it was based on a particular ranger in a particular novel.
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  • Paul Farquhar's Avatar
    Thursday, 27th June, 2019, 05:13 PM
    Correct me if I'm wrong, Booming Blade stacks with Divine Smite?
    101 replies | 3206 view(s)
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Tuesday, 3rd April, 2018

  • 11:10 AM - Coroc mentioned Paul Farquhar in post Greataxe, greatsword, and a little math
    Paul Farquhar #98 It is entirely logic that a blunt weapon of a certain weight and length does as much damage as a slightly heavier weapon with a bit shorter length so like greatclub and mace doing 1d8. It is not logic at all that adding a spear tip to a quarterstaff will not add anything to it's damage and make it less usefull (no Polearm master anymore) It is also not logic a 1 handed Club does 1d4 but an unwieldy (if used 1 handed) quarterstaff should do 1d6 and allow the use of a effective use shield still. That is utter BS sorry i have to use strong words, because almost every one discusses the marginal differences between great axe and greatsword and does not see the elephant (quarterstaff) in the room.


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Monday, 1st July, 2019

  • 08:18 PM - Ashrym quoted Paul Farquhar in post Powergamer Cleric= Variant Human?
    I can see behind perfectly well. It's called turning, which is both common sense and not forbidden by the rules. Not to mention a round is 6 seconds and that’s plenty of time to see everything Sure, turn your head to the right. You stop seeing thing in the left field of vision as you gain things in the right. There are also many things not forbidden by the rules that clearly cannot be done. Just because an optional rule to give precision to facing rules during combat exists doesn't mean facing didn't exist before adding that level of precision. That's why the DM determines common sense. Plus, the cleric is not casting and lining up for those entire 6 seconds, just that one action during the round. And having no bears where someone lives doesn't prevent them from crapping in the woods, it only stops the bears from crapping in the woods where the bears don't exist. Of course, replace that with humans defecating anywhere and it's still valid. ;)
  • 08:07 PM - Dausuul quoted Paul Farquhar in post Druid Wild Shape and Banishment questions
    One thing that has troubled me is the lack of a lower limit on wildshape. So the druid could turn into something small enough to be effectively invisible and intangible, e.g. an amoeba. If it's small enough that it can't be seen, then the druid can't have seen it.
  • 07:32 PM - Oofta quoted Paul Farquhar in post Why the Druid Metal Restriction is Poorly Implemented
    The human thing is core 2nd edition rules. The computer game goes with something that makes more sense (The dual classed fighter druid can wear any armour). It jumps the other way with cleric weapons though. Your dual classed cleric fighter is merrily choping things up with a sword, then suddenly wham, you level up and you can't hold your sword any more. The relevance should be obvious. No, it's not. A decision made 20 years ago by a DM or a development team for a version that was replaced shortly after has no relevance to the the current version of the game. I'm sure a lot of DMs have ignored the rule over the years, just as they are free to do today. That doesn't make it any less of a rule.
  • 07:27 PM - FrogReaver quoted Paul Farquhar in post Powergamer Cleric= Variant Human?
    I can see behind perfectly well. It's called turning, which is both common sense and not forbidden by the rules. And bears clearly don't crap in the woods, since there are no bears in the woods in this country. Which is plain old common sense, as Judge Bullingam would say. Not to mention a round is 6 seconds and that’s plenty of time to see everything
  • 07:24 PM - Gradine quoted Paul Farquhar in post Baldur's Gate III Announced; Powered by D&D 5E
    But - but - I was looking forward to my Eye of the Beholder remake! Perhaps I can introduce you to Legend of Grimrock?
  • 07:07 PM - Oofta quoted Paul Farquhar in post Why the Druid Metal Restriction is Poorly Implemented
    Actually it was an error in the rules implementation (although possibly a deliberate one), according to 2nd edition rules, multiclassed druids should abide by the armour restrictions. And Jalhera is wearing studded leather when you first meet her, so you are free to abide by "will" not wear metal armour if you wish. Her race permits her select that multiclass option, but has no other effect. Humans are even weirder. In 2nd edition a human can start out as a druid, with the metal armour restriction, then dual class to fighter, and can wear metal armour. But when their fighter level becomes higher than their druid level they get their druid power and restrictions back again. But I only mentioned Jalhera to throw another log on the fire... Meh. I don't see how a computer game implementation of 2nd edition has anything to do with it. They chose to ignore a rule, just like DMs are free to ignore or alter rules of the current edition.
  • 06:57 PM - Ashrym quoted Paul Farquhar in post Powergamer Cleric= Variant Human?
    Optional rules is optional. And even the optional rules have nothing on field of vision. The rules assume you can turn your head! It says "can" see - i.e. it is possible for you to see the target. It doesn't say "must be looking at" at the instant the spell is released. Otherwise most spells and all ranged weapons would be limited to a 120 degree arc - assuming human, other races could well have different fields of vision. Then you have the complications of helmets, rear view mirrors attached to armour, etc. That optional rule only gives precision to something that already exists as indicated per the description. 5e has many common sense applications without explicit rules and this one is no difference. Based on the argument you are giving bears don't crap in the woods because there's no rules for defecation and this is the last generation of all races because there's no rules for reproduction. The list of what doesn't have a rule but would be used regardless would be huge. Turning your head...
  • 05:14 PM - Celebrim quoted Paul Farquhar in post Gamer Stats From White Dwarf in the 80s
    But if one did happen to show an interest in "boys games" they would be bullied unmercifully. Just because you didn't see it happen didn't make it not happen. But not by geeks. They would have been bullied by other girls, and by their boyfriends, and by the sort of people whose respect and affection they valued. Us nerds (at least those I know) would have been thrilled, but then we were bullied pretty mercilessly as well. We had a couple of cheerleaders come by and try to figure out what we were doing, which in and of itself was something, but it was really darn clear that while some of them were mildly interested, none of them would have risked the loss of social status that came from hanging out with us or taking up a 'nerd hobby'. There may be some examples of gate keeping activities by gamers, but in my experience they are much rarer (particularly in the period) than gate keeping activities by people outside of the community mocking anyone that wanted to be in it. And, while nothing...
  • 05:04 PM - Sacrosanct quoted Paul Farquhar in post Why the Druid Metal Restriction is Poorly Implemented
    Have you come across Jalhera in Baldur's Gate? She is a multiclassed Fighter/Druid and I have seen her stomping about in full plate despite being a faithful druid in good standing. Video game interpretations of the rules aren’t the best example to cite what the rules of the game are. Video games often change the rules to fit the nature of a video game.
  • 04:02 PM - Garthanos quoted Paul Farquhar in post Scientist background
    If they presented their findings as proven, without some kind of mathematical evidence to back it up, then no, they are not a scientist. Yup... And even to understand the results. I have seen way too many people look at even just the results of studies and not understand that it due to various caveats and details including study sizes and p distributions the studies do not say what people think they do.
  • 03:36 PM - TaranTheWanderer quoted Paul Farquhar in post Horde of the Dragon Queen (what am I doing wrong)spoilers
    I think even the good ones benefit from preperation and tweeking to suit your table. I haven't read HotDQ, but I'm aware that it isn't well regarded. If you don't have time for a lot of prep, I would certainly consider something different. HotDQ & RoT took A LOT of prep and tweaking. I did prep...I just didn't read a lot of extra on-line stuff. I read the adventure from cover to cover, made plot hooks for all the PCs, dropped potion in tough areas and even reduced enemies in a couple places. Despite the module's difficulty inexperience might also be a factor. With regards to where to restart from... I'd say keep the characters, have them rescued by Delaan Winterhound (Rise of Tiamat - Council Member) with his pet Loska, who was investigating rumours of a dragon hatchery in the area. The cult has long since taken off - so the party are a tenday or so behind the Cult. The characters failed so they should have a setback of some kind besides the fact that they lost their equipmen...
  • 03:08 PM - DEFCON 1 quoted Paul Farquhar in post Why the Druid Metal Restriction is Poorly Implemented
    I would say there is nothing wrong with the way the rule in the druid section is written. However, the equipment section of the PHB does not make it sufficently clear that non-metallic alternatives are possible (apart from for shields). This can significantly disadvantage non-moon druids. That's why Druids have Barkskin. Another wonderfully written rule by the way. ;)
  • 03:07 PM - jaelis quoted Paul Farquhar in post Scientist background
    No it wouldn't. It would support the theory, but it would confirm nothing. You would need some maths to show that there was a causal relationship, rather than co-incidence. What maths are applicable here? Was Darwin doing science when he came up with the theory? What kind of math was he using? Of course, I do agree that one piece of data doesn't confirm the entire theory. But it does confirm that particular prediction of the broader theory. How do they know it's a new species, rather than an outlier of an already known species? I don't know, I'm not a biologist. But do you really want to claim that taxonomy was not a science until we had DNA testing or whatever? How did he show there was no limit? Answer: he made measurements involving temperature and time. Which are measured with numbers, which make it maths. I suppose you are right here, if your position that anything involving numbers counts as math. My background is in physical science, but I work in education, and I ...
  • 02:37 PM - jaelis quoted Paul Farquhar in post Scientist background
    No, Maths is essential for making an objective comparison between the idea and experiment. [LEFT][COLOR=#333333][FONT=Verdana] Doing science without maths is like doing carpentry without wood. Now, there are certainly some scientists who aren't that brilliant at maths, but they still have to use it, even if it's indirectly via the computer. Hmm. Currently, there is no fossil evidence between a flightless, mouselike mammal and the flying proto-bat that it evolved into. The theory of evolution predicts that intermediate forms existed. If a paleontologist finds a fossil of a flying-squirrel-like animal in a geological layer in between that of the mouse and that of the bat, it would confirm the predictions of theory. Are they using math? Are they not a scientist? If an entomologist makes a field study in New Guinea and catalogs a new insect species that had not previously been discovered, are they using math? Are they not a scientist? Going back a ways, when Count Rumford was boring cannons ...
  • 02:16 PM - jaelis quoted Paul Farquhar in post Scientist background
    Joking aside, there is a general assumption in quantum physics that if the maths looks complicated, then it's probably wrong. The obective is to find the simpler maths that underlies the complexity. "Simple" to a mathematician or physicist doesn't mean quite the same thing as simple to a layperson though. Maxwell's equations are paragons of simplicity and elegance, but they still involve pretty gnarly vector calculus. (You can simplify them even further using tensor notation, but now you're doing tensor calculus!)
  • 01:42 PM - Maxperson quoted Paul Farquhar in post Druid Wild Shape and Banishment questions
    One thing that has troubled me is the lack of a lower limit on wildshape. So the druid could turn into something small enough to be effectively invisible and intangible, e.g. an amoeba. I'd think a brain would be necessary in order to keep the druid's intelligence and wisdom.
  • 12:15 PM - Garthanos quoted Paul Farquhar in post Scientist background
    Quantum Physics is easy. It's statistical analysis that is hard. Probabilistic physics with funky models.
  • 11:57 AM - dbm quoted Paul Farquhar in post Solasta: Crown of the Magister D&D Video Game Coming To Kickstarter
    Jade Empire used a combat system based on console martial arts fighting games. It was very unlike D&D. Cool, my mistake :)
  • 11:06 AM - S'mon quoted Paul Farquhar in post Druid Wild Shape and Banishment questions
    One thing that has troubled me is the lack of a lower limit on wildshape. So the druid could turn into something small enough to be effectively invisible and intangible, e.g. an amoeba. If she's familiar with amobae, yes. :D
  • 11:05 AM - S'mon quoted Paul Farquhar in post Gamer Stats From White Dwarf in the 80s
    But if one did happen to show an interest in "boys games" they would be bullied unmercifully. Just because you didn't see it happen didn't make it not happen. By other girls, right?


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