View Profile: BlivetWidget - Morrus' Unofficial Tabletop RPG News
  • BlivetWidget's Avatar
    Yesterday, 02:15 PM
    Copying spell scrolls is the only feature that explicitly relies on it. Other than that, it's just expectations. You've hit the nail on the head that it comes down to disagreement over what the wizard is. But the original post is about 5e, and I feel like 5e is fairly clear. A few bits about the wizard class from the phb without copying too much: "the expertise attained after years of...
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  • BlivetWidget's Avatar
    Sunday, 14th July, 2019, 05:38 PM
    That's well within the spell's purview, IMHO. The wording used ("...extends the time limit on raising the target from the dead") is so nonspecific that trying to prevent its use in that manner seems like an untenable position. I think that goes without saying for all of the dead-raising spells: you have to keep in mind the dead-raising spell's original time limit. Gentle Repose doesn't...
    14 replies | 485 view(s)
    3 XP
  • BlivetWidget's Avatar
    Sunday, 14th July, 2019, 05:10 PM
    As hard as you're trying to be "right on the internet", nobody in this thread is confused about the DnD mechanical implementation of proficiency. We're trying to discuss what it would even mean for someone to devote their life to being a math professor, being good at it, and somehow never becoming skilled at math. As others have rightly pointed out, it's a bit nonsensical. That's the premise...
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  • BlivetWidget's Avatar
    Sunday, 14th July, 2019, 03:48 AM
    I'm sorry to tell you your interpretation of proficiency is flawed ;). You don't have to be classically trained to be proficient, you just have to be good at something. Check your dictionary.
    56 replies | 1459 view(s)
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  • BlivetWidget's Avatar
    Sunday, 14th July, 2019, 01:28 AM
    While it's not a balance issue if a wizard isn't proficient in Arcana, it is an existential issue. DnD wizards are built around Arcana from a conceptual standpoint. How can one research and cast spells without studying the arcane? It would be like talking about a renowned mathematician with only a layman's grasp of math. You could give someone the title, but the DnD classes aren't nominative...
    56 replies | 1459 view(s)
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  • BlivetWidget's Avatar
    Saturday, 13th July, 2019, 06:14 PM
    Merry Christmas: https://www.dmsguild.com/product/282786/Reference-Card-Templates-Recipe-Card Just enter $0 and it's yours for free.
    28 replies | 1281 view(s)
    2 XP
  • BlivetWidget's Avatar
    Friday, 12th July, 2019, 02:37 AM
    Birds are already smart. Have you seen the shenanigans a raven can get up to? Go watch some youtube videos of ravens solving puzzles and stuff. A recent study at Lund University (Sweden) determined that ravens have a higher IQ than chimpanzees. I've read articles in National Geographic describing them as smarter than human children as well (anecdotally described, but in fitting with the Lund...
    7 replies | 234 view(s)
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  • BlivetWidget's Avatar
    Thursday, 11th July, 2019, 03:09 AM
    PS - I've managed to navigate the dmsguild submittal process and uploaded the pack of them. I did all the PHB and XGE wizard spells, so 292 by my count! There are detailed instructions for the three levels of arcana enthusiasm, as well as the 292 spell scrolls both with and without a parchment background (in case you want to save toner for a hardcopy handout). The wife convinced me to put it...
    28 replies | 1281 view(s)
    1 XP
  • BlivetWidget's Avatar
    Monday, 8th July, 2019, 07:44 PM
    As soon as I started thinking of algorithmic solutions to the massive quantity of spells, I should have known you had me hooked (I can't resist a fun coding project). For anyone considering a similar project, I ended up just using the Python keyboard module. Everything else produced sub-par results. But by taking control of the keyboard, I can open up powerpoint directly and just duplicate...
    28 replies | 1281 view(s)
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  • BlivetWidget's Avatar
    Sunday, 7th July, 2019, 04:47 PM
    Thanks! It's not entirely out of the question, but it would require a different approach to what I'm doing now to be any kind of sensible for that number of spells. I automated the generation of linear spellscript (which is all I generally use), but I currently use PowerPoint with shapes and textboxes to get the 2D forms. Most automated ways of working with text don't support working with text...
    28 replies | 1281 view(s)
    1 XP
  • BlivetWidget's Avatar
    Saturday, 6th July, 2019, 03:55 PM
    If you want to "play wizard" you just tell your dm that your character does something super cool. If you want to be a wizard, you begin by going to your component shelf and acquiring some bones. Haha, I joke! Everyone knows you don't actually need the bones to record your spells! But they are comforting, so keep a few with you anyhow. To scribe the spells, you need to begin with the...
    28 replies | 1281 view(s)
    5 XP
  • BlivetWidget's Avatar
    Saturday, 6th July, 2019, 03:45 AM
    Ahoy, good reader! Inspired by the Acq-Inc company roles here: http://www.enworld.org/forum/content.php?6248-Download-Acquisitions-Inc-s-8-Iconic-Characters but not satisfied with the roles in their final, as-printed form, I've been working on some variations. The basic premise is a wizard library. The Head Archivist has the ability to bind tools to the Archive, allowing them to...
    0 replies | 167 view(s)
    1 XP
  • BlivetWidget's Avatar
    Tuesday, 2nd July, 2019, 06:12 PM
    Nothing wrong with that, I was just putting out a few charts based on the published material. I prefer a goalpost system myself, but everyone's got their own preferences.
    45 replies | 1755 view(s)
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  • BlivetWidget's Avatar
    Tuesday, 2nd July, 2019, 03:46 PM
    If anyone is curious, based on Leveling Up (PHB 15), Adventuring Day XP (DMG 84), and Combat Encounter XP (DMG 82) (obviously, you can substitute social or exploratory encounters for combat encounters)...
    45 replies | 1755 view(s)
    1 XP
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Monday, 15th July, 2019


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Sunday, 7th July, 2019

  • 07:16 AM - MNblockhead mentioned BlivetWidget in post What Does Your Magic Look Like
    BlivetWidget Have you thought of putting together these for all the PHB spells and selling as PDF in DMs Guild? These would make great handouts. It is then a fairly straightforward matter to map the linear script on to a hexagram (around the outside, then in around the center). 107436 And you're done. Easy peasy lemon squeezy. All you had to do was dedicate your life to understanding the fundamental properties of the multiverse.

Tuesday, 2nd July, 2019

  • 05:55 PM - Draegn mentioned BlivetWidget in post 5e recommended 2.5 sessions/level rate
    BlivetWidget in my game I increased the amount of experience required to level. To reach level ten requires 300,000. I do this because I never liked the level 1-20 in a year adventure paths. It felt too fast. People wouldn't show up unless we had the next dungeon magazine and most were not interested or cared about making different characters for the other adventures in the issue.

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Monday, 15th July, 2019

  • 03:04 PM - Blue quoted BlivetWidget in post Required Class Skills
    As hard as you're trying to be "right on the internet", nobody in this thread is confused about the DnD mechanical implementation of proficiency. We're trying to discuss what it would even mean for someone to devote their life to being a math professor, being good at it, and somehow never becoming skilled at math. No, "we" are explicitly not trying to discuss the math professor. Some posters are trying to shrink the argument to just that. What we are talking about all charactgers who take the wizard class, since that's what a change to the class would affect. The studious professor of magic (who has proficiency in Arcana) is one but also the young wizard who's self-taught and is still figuring it out (don't have arcana yet), the wind-wizard sailor who has had the tradition passed down to them because they were the bright cabin boy who could understand the words and gestures but it's actually against character for them to have a wide and deep knowledge of other magic, runes, and everything ...
  • 01:37 PM - Cap'n Kobold quoted BlivetWidget in post Required Class Skills
    As hard as you're trying to be "right on the internet", nobody in this thread is confused about the DnD mechanical implementation of proficiency. No, but there is definitely some confusion in the context that you were using it, and you opinion as to what the D&D mechanical implementation represents. I think that is why Blue was pointing out the mechanical difference in D&D between being proficient in something and being good at it. - To try to resolve the confusion and work out in what context you were using the word. We're trying to discuss what it would even mean for someone to devote their life to being a math professor, being good at it, and somehow never becoming skilled at math. As others have rightly pointed out, it's a bit nonsensical. No, unless there is confusion about what a wizard actually is. They use rote spells involving specific verbal incantations, gestures etc to create effects. That sounds more like a technician to me. The only part of the wizard class that would appear to ...

Sunday, 14th July, 2019

  • 03:59 PM - Blue quoted BlivetWidget in post Required Class Skills
    I'm sorry to tell you your interpretation of proficiency is flawed ;). You don't have to be classically trained to be proficient, you just have to be good at something. Check your dictionary. In the context of the game we are speaking about. Proficient in a skill explicitly means getting to add your proficiency bonus to the ability check. It is not connected to being "good" at that. I can have a penalty STR modifier and be proficiency in Athletics - I'm still not good at it even with proficiency. I can not have proficiency and have a large bonus from an ability score - I'm good/proficient (common usage) at it without being proficient (game term). This does go and support my point. A wizard with a high INT is already "proficient" (common usage) with Arcana because they are good with it. So either the OP is talking about the game term, in which case common usage doesn't matter, your point is not relevant, and my point stands, or he was talking common usage and high INT already meets t...
  • 02:47 AM - Blue quoted BlivetWidget in post Required Class Skills
    While it's not a balance issue if a wizard isn't proficient in Arcana, it is an existential issue. ... All wizards should be proficient in Arcana, IMHO. So, you deny the possibility of a character who is naturally good at Arcana (high Intelligence) but not trained in it (unproficient)? Not a sorcerer, who casts from natural talent, but a wizard who is bright but not classically trained and is having to figure out the formal parts of it as they go along. I'm sorry to tell you that there are plenty of stories with main characters who fit this archetype. I am not sorry to tell you that this narrow and restrictive viewpoint of what makes a valid concept for my character is not supported by the rules.
  • 01:36 AM - Xeviat quoted BlivetWidget in post Required Class Skills
    BTW, you can give your wizard expertise in Arcana, but you really have to go out of your way to do it (via being a human and taking the Prodigy feat or via multiclassing, both of which technically fall under the optional rules umbrella). And yes, this also annoys me to no end. And one of those options would require multiclassing into Bard or Rogue which brings other baggage. If all rangers learn how to vanish and hide in plain sight, it seems like all rangers should be good at stealth.

Saturday, 13th July, 2019

  • 09:27 PM - Dannyalcatraz quoted BlivetWidget in post What Does Your Magic Look Like
    Merry Christmas: https://www.dmsguild.com/product/282786/Reference-Card-Templates-Recipe-Card Just enter $0 and it's yours for free. See also this thread: http://www.enworld.org/forum/showthread.php?557176-Pages-from-the-Royal-Chef-s-Cookbook

Monday, 8th July, 2019

  • 11:39 AM - Imaculata quoted BlivetWidget in post What Does Your Magic Look Like
    Haha, I joke! Everyone knows you don't actually need the bones to record your spells! But they are comforting, so keep a few with you anyhow. To scribe the spells, you need to begin with the formula appropriate to your casting system. I use Reticulata notation, so I use the Reticulata Formula: Script = %targets not self?% (school) |casting time| [requirements] !prime resonance (based on elemental effect, or school again if not distinct; and note that elemental mixtures are the reverse of compounds)! /balance A/ \balance B\ :range: #area of effect# <attack, save> {duration} &targets self?& Then I consult my aspect chart: And from there, I consult the appropriate tables and equations to determine the proper symbol for each aspect. What you might call Mage Armor, I call Abjurer's Armor as a useful mnemonic (since the resonant value is "j" and I enjoy alliteration). It is then a fairly straightforward matter to map the linear script on to a hexagram (around the outside, then in around the cent...

Sunday, 7th July, 2019

  • 07:16 AM - MNblockhead quoted BlivetWidget in post What Does Your Magic Look Like
    BlivetWidget Have you thought of putting together these for all the PHB spells and selling as PDF in DMs Guild? These would make great handouts. It is then a fairly straightforward matter to map the linear script on to a hexagram (around the outside, then in around the center). 107436 And you're done. Easy peasy lemon squeezy. All you had to do was dedicate your life to understanding the fundamental properties of the multiverse.

Saturday, 22nd June, 2019

  • 02:07 AM - Charlaquin quoted BlivetWidget in post Chaotic Good Is The Most Popular Alignment!
    I feel like some of us have taken a suggested definition of Lawful and are arguing really hard for or against it as if it's the given definition. From PHB122, while they do say the first attribute refers to: Let us approach this with 5e eyes and take specific over general. The general description mentions both society and order, but for the specific description, let us consider the Lawful Neutral writeup (being Neutral on the morality side means we should just get a definition of Lawful): "Or" means only one of law, tradition, or personal codes has to be true to be Lawful. I agree the general description muddies the waters, but the specific definition seems pretty clear and it doesn't have to be tied to society. I also, uh... Don’t really like what little 5e has to say about alignment. It’s vague enough that you can argue pretty much any character you want is whatever alignment you want them to be, and it has basically no effect on the game anyway, so it might as well not be there.

Friday, 26th April, 2019

  • 05:41 PM - Tony Vargas quoted BlivetWidget in post Crafting Items - Expert Craftsman vs Adventurers
    I like that 'Combat As War' swinginess in 5e very much - neither side necessarily knows how the fight will go, and PCs need to be ready to retreat, not always fight through every encounter 4e-style. while a DM, given encounter-design guidelines that actually work, can choose to consistently design combats that will always go the same way, nothing forces him to do so. Conversely, given no such guidelines but a sturdy DM screen, he might accidentally make an encounter far easier or harder than intended, but can always fudge things to deliver the desired experience. Re Area Effect damage, IME it only really trivialises encounters with the really weak mooks.Well, sure, that's when they're really relying on BA to get a tap or two in on the PCs. Several mentions of using dice rolls for crafting in this thread. Where does this come from? 3.5 … well, and maybe Eldritch Wizardry, in spirit. It's something some of us feel is missing from 5e (even though/especially because tool proficiencies th...

Friday, 19th April, 2019

  • 02:54 AM - Blue quoted BlivetWidget in post Ritual Spells - do they need to be a separate category?
    But using magic to overcome an obstacle is only as uninteresting as you want it to be. Personally, if someone levitated me up a cliff face, I would find it far more exciting than you seem to indicate Hey, I'm a master tracker, here's a master negotiator, over there is a master locksmith. Plus we have a master athlete, and a ... We're all standing over here because the casters can take spells to do everything we have invested in, and do it for no cost. Not just for one of us, but for all of us. No, free unlimited magical solutions are *always* boring. The occasional magical solution can be exciting.

Thursday, 18th April, 2019

  • 07:58 PM - Dausuul quoted BlivetWidget in post Ritual Spells - do they need to be a separate category?
    Do you see anything particularly game-breaking here? Just off the top of my head, the School of Necromancy would become insanely broken. Investing a mere 2 hours per day*, a 6th-level necromancer could sustain control over 44 skeletons or zombies. An 11th-level necromancer could maintain a force of 33 ghouls. And that is with a quite minimal time commitment, the sort of thing you could sustain indefinitely. If you had access to a sufficient supply of corpses and were preparing for a heavy-duty dungeon crawl, you could raise and command literally hundreds of undead. Conjuration spells, typical duration ~1 hour, would also become far more powerful. And those just happen to be in the areas I've been thinking about recently (I've been playing with a bunch of "minion summoning" ideas). I'm sure I could come up with a yard-long list of "problem spells" with a little time. There are a lot of long-duration and non-combat utility spells in the game. The non-ritual ones are non-rituals so that there is a s...

Tuesday, 9th April, 2019

  • 05:18 PM - DEFCON 1 quoted BlivetWidget in post Ritual Spells - do they need to be a separate category?
    Do you see anything particularly game-breaking here? Depends on the type of campaign game you wanted to run. My question is what is the problem this new rule is trying to solve? What's the reason for not wanting to use spell slots to cast things like Fly or Invisibility? Is it because the PCs are casting so many combat spells that they do not have slots left over out of combat to use them for utility function? Or is it purely a narrative problem wherein you think that magical people should just be able to use magic wherever/whenever without anything to restrict them (or more to the point to change the restriction from "spell slots" or "mana" into "time" instead?) If the situation is such that you would just like to see in your campaign powerful utility magic take a while to cast... then sure, making all utility spells into rituals would do that-- especially if you were to cut down on the number of spell slots caster got. Like for instance if you switched all of your casters over to the ...

Monday, 8th April, 2019

  • 09:55 PM - Mort quoted BlivetWidget in post Ritual Spells - do they need to be a separate category?
    A fair point if your group relies on overcoming mundane obstacles with mundane solutions for their excitement. By mundane I mean non-magical, take no offense. But using magic to overcome an obstacle is only as uninteresting as you want it to be. Personally, if someone levitated me up a cliff face, I would find it far more exciting than you seem to indicate! But in all seriousness, the obstacles facing a player group need to be customized to their abilities anyhow (your sheer cliff face is just a dead end for a group of characters with no applicable skills or equipment), so it is not particularly out of the way to come up with interesting obstacles that require creative use of spells. Your proposal would vastly increase the utility of spell casters - especially wizards. Basically the only resource cost remaining would be time. If that's acceptable then sure, but it needs to be acknowledged.
  • 09:46 PM - DM Dave1 quoted BlivetWidget in post Ritual Spells - do they need to be a separate category?
    A fair point if your group relies on overcoming mundane obstacles with mundane solutions for their excitement. By mundane I mean non-magical, take no offense. But using magic to overcome an obstacle is only as uninteresting as you want it to be. Personally, if someone levitated me up a cliff face, I would find it far more exciting than you seem to indicate! But in all seriousness, the obstacles facing a player group need to be customized to their abilities anyhow (your sheer cliff face is just a dead end for a group of characters with no applicable skills or equipment), so it is not particularly out of the way to come up with interesting obstacles that require creative use of spells. It’s not the solving of a challenge with magic that is the issue. It’s the solving of a challenge with magic at zero spell slot cost that is the issue.

Thursday, 22nd November, 2018

  • 04:35 AM - flametitan quoted BlivetWidget in post Official D&D Errata Updated (Nov 2018)
    Could you clarify what you mean by this? By my reading, nothing has changed in this regard. A wizard who takes Magic Initiate (Wizard) still gets another wizard spell known. I was saying that there was the possibility that the wording was done in relation to Magic Initiate, whether to clarify or remove it. It was something where I wasn't sure if it made it clearer or changed the ruling, and needed to read up on it more, so the answer I gave was purposefully ambiguous. In this case, it doesn't really change much in practice, but it pairs well with the, "You learn that spell," part of Magic Initiate.

Wednesday, 21st November, 2018

  • 05:09 PM - 5ekyu quoted BlivetWidget in post Official D&D Errata Updated (Nov 2018)
    Could you clarify what you mean by this? By my reading, nothing has changed in this regard. A wizard who takes Magic Initiate (Wizard) still gets another wizard spell known.I can say that I saw the lack of named-class-spells pre-errata to lead to some "sage got it wrong threads when he limited it to "your class" for MI. So, adding that language to RAW I think made that vlearer.

Thursday, 25th October, 2018

  • 12:14 AM - Dausuul quoted BlivetWidget in post Transmutation Wizard's Major Transformation Feature
    Agreed, it's a bizarre side-effect of the way they've written the material components to require items of value. If I buy a diamond for 5 gp and sell it to you for 500 gp, will it work if you use it for a spell requiring a 500 gp diamond? If you give it to a friend at no cost, does it become a 0 gp diamond? What if you let them have it for 50 gp? Just what in the world is the value of this diamond now? In any economy, an object is only worth what we agree it's worth. The game assumes an intrinsic value to the items, so to play along I think we have to just roll with it. I've heard people argue that, say, 500 gp diamonds should be super rare so you'd have to pay 5000 gp if you want one. But that just devolves into the same nonsense math as my first paragraph. I've found it best to treat gems like cash with a value printed on them. Which of course still allows for gems of varying quality, it just means that the aforementioned quality is a property of the object, like mass or volume. It's o...

Thursday, 27th September, 2018

  • 10:05 PM - Treantmonklvl20 quoted BlivetWidget in post Treantmonk's Guide to Wizards 5e
    @treantmonk, quick sanity check: I think the part 2 guide in your first post currently points to the doc you stopped updating. Might want to redirect it to the living doc. No kidding? I will investigate. Thank you. Edit: I believe it is now fixed.

Tuesday, 17th July, 2018

  • 01:14 PM - Treantmonklvl20 quoted BlivetWidget in post Treantmonk's Guide to Wizards 5e
    Shouldn't a level 20 Abjurer's ward be 45 HP? 2 x wizard level + INT. Or did you mean to say level 10?Good catch, I'll make an edit. I meant level 10. War Magic's Power Surge seems worse than Evocation's Potent Cantrip, IMHO (and that's saying something, as much as I love Evocation). Unless you're fighting casters, you can only use it once per short rest. So for a level 6 War Mage, that's 3 damage per fight, assuming you get a short rest between them. Potent Cantrip will net you approximately 3 damage every time you miss with Frostbite at that level (more for Toll the Dead, but let's keep the numbers low to be conservative). In my experience the real benefit of Potent Cantrip is psychological quality of life. With it, using an appropriate cantrip means you can never have a turn where you contribute nothing. Your average Frostbite damage at that level vs an orc only goes from 3.2 to 4.8 (Empowered Evocation hasn't kicked in), but in two misses you've caught up to the War Mage in terms o...


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