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  • DM Dave1's Avatar
    Today, 01:56 AM
    I like where your mind is going with the AD&D reference. I just poked around at my old 1e PHB and it indicates that Henchmen should earn 50% of the XP that the character does. In 5e terms, I’d say that means that a Sidekick should count as half a PC when divvying up the XP for an adventuring day (similar to how XP is awarded to an NPC who gives substantial assistance to the party, DMG p260). ...
    13 replies | 343 view(s)
    1 XP
  • DM Dave1's Avatar
    Saturday, 22nd June, 2019, 10:08 PM
    If the BBEG is a spellcaster and going down too soon: Simulacrum
    47 replies | 1242 view(s)
    0 XP
  • DM Dave1's Avatar
    Thursday, 13th June, 2019, 08:07 PM
    Not sure of the point you're making here with your first sentence. MToF was released May 29, 2018 if we really want to be exact. Nevvur said s/he's been away for a year or so. So, yeah... Agreed on your second sentence, in any case.
    13 replies | 678 view(s)
    1 XP
  • DM Dave1's Avatar
    Wednesday, 12th June, 2019, 05:39 PM
    This is on the DM, who should be calling for a Group Check. It shouldn't be all on Gronk. A DM should really consider granting this auto-success based on the situation - especially if the crony is outnumbered and/or weak and/or low on HP. Also, not clear if there is a meaningful consequence to failure here. If not, no roll anyway. Good point. Although, I do like the visual: the...
    53 replies | 2001 view(s)
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  • DM Dave1's Avatar
    Wednesday, 12th June, 2019, 04:29 PM
    Alchemy Jug 26 Bag of Beans 13 - create your own air elemental? Bag of Holding 23 Bag of Tricks 25 Bowl of Commanding Water Elementals 14 Brazier of Commanding Fire Elementals 16 Broom of Flying 21 Candle of Invocation 4 Carpet of Flying 24 Censer of Controlling Air Elementals 16
    278 replies | 6589 view(s)
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  • DM Dave1's Avatar
    Tuesday, 11th June, 2019, 05:50 PM
    Alchemy Jug 26 Bag of Beans 12 Bag of Holding 26 Bag of Tricks 25 Bowl of Commanding Water Elementals 16 Brazier of Commanding Fire Elementals 16 Broom of Flying 19 Candle of Invocation 7 Carpet of Flying 23 Censer of Controlling Air Elementals 18
    278 replies | 6589 view(s)
    0 XP
  • DM Dave1's Avatar
    Tuesday, 11th June, 2019, 05:36 PM
    Don't forget Mordenkainen's Tome of Foes, which was also released in 2018. Several PC race options in there. More to the point, nothing in MToF screams "overpowered" by itself or when considered in combination with any class/subclass options from the PHB, SCAG, XGtE, or GGR.
    13 replies | 678 view(s)
    1 XP
  • DM Dave1's Avatar
    Tuesday, 11th June, 2019, 03:03 PM
    Agreed to all this. Personally, I think it all works well as is, but if your table is one that has fun experimenting then: It seems to me that the true underlying cause of the complaining and delays might be that the players are not taking time between sessions to master their characters. I find this frustrating as a DM as I spend a decent amount of time away from the table...
    26 replies | 1185 view(s)
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  • DM Dave1's Avatar
    Monday, 10th June, 2019, 07:21 PM
    First of all - will you be writing this up and posting to the Downloads section here? I want to play it! That said, you might want to check out the rich content on the DMs Guild. Lots of great low-level introductory adventures that you can get for free. Allows you to get up and going right away with minimal lifting. I quite like creating spell sheets at www.dnd-spells.com - it has...
    19 replies | 658 view(s)
    0 XP
  • DM Dave1's Avatar
    Monday, 10th June, 2019, 05:42 PM
    Alchemy Jug 26 Bag of Beans 14 Bag of Holding 24 Bag of Tricks 26 Bowl of Commanding Water Elementals 18 Brazier of Commanding Fire Elementals 18 Broom of Flying 19 Candle of Invocation 15 Carpet of Flying 22 Censer of Controlling Air Elementals 18
    278 replies | 6589 view(s)
    0 XP
  • DM Dave1's Avatar
    Monday, 10th June, 2019, 02:26 AM
    Yes to all this. Plus the wizard PCs I’ve seen in play enjoy looting enemy wizard spellbooks. I see no reason to take that fun mini-quest away.
    26 replies | 1185 view(s)
    0 XP
  • DM Dave1's Avatar
    Sunday, 9th June, 2019, 03:43 PM
    In the various campaigns that I DM, the players as their PCs usually just split most of the coin and keep some extra as a “party fund” for big expenditures. Paladin needs plate or Cleric needs to buy diamonds for Raise Dead? They just discuss and agree if that meets the needs of the group as a whole and party funds get allocated for said purchase. Magic Items are typically claimed by one...
    14 replies | 489 view(s)
    1 XP
  • DM Dave1's Avatar
    Saturday, 8th June, 2019, 05:47 PM
    DM Dave1 replied to Help
    Pay what you want on Drive Thru RPG: https://www.drivethrurpg.com/m/product/138937
    1 replies | 192 view(s)
    1 XP
  • DM Dave1's Avatar
    Friday, 7th June, 2019, 02:37 PM
    Alchemy Jug 22 Apparatus of Kwalish 11 Bag of Beans 21 Bag of Devouring 6 Bag of Holding 26 Bag of Tricks 22 Bowl of Commanding Water Elementals 18 Brazier of Commanding Fire Elementals 20 Broom of Flying 22 Candle of Invocation 17
    278 replies | 6589 view(s)
    0 XP
  • DM Dave1's Avatar
    Thursday, 6th June, 2019, 10:17 PM
    DM Dave1 replied to Tortles
    I always say: whichever class you are itching to play and will be fun for you! That said, a tortle monk seems really familiar for some reason...
    9 replies | 427 view(s)
    0 XP
  • DM Dave1's Avatar
    Wednesday, 5th June, 2019, 11:10 PM
    LOL. I get the feeling you'll also enjoy many of the other monsters, including such delights as the Arcanaphage, the Bearmit Crab, the Hair Golem, the Flying Polyp, and the Wind Weasel. :-S
    33 replies | 1283 view(s)
    0 XP
  • DM Dave1's Avatar
    Wednesday, 5th June, 2019, 09:33 PM
    Pearl of Power 3 Scarab of Protection 8
    304 replies | 6600 view(s)
    0 XP
  • DM Dave1's Avatar
    Wednesday, 5th June, 2019, 08:16 PM
    Harvesting parts of dead monsters for spell components or whathaveyou.
    8 replies | 377 view(s)
    0 XP
  • DM Dave1's Avatar
    Wednesday, 5th June, 2019, 06:23 PM
    Love it! Great idea for a thread! A few quick points of order that don't diminish from the amazing synergy you laid out above: - The Divination Wizard would need to use Portent before the Con save vs Death Strike. - I think you meant "Half-Orc" rather than "Barbarian" - I think the damage doubling at the Path to the Grave step should include a "+10" rather than "+20"
    10 replies | 499 view(s)
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  • DM Dave1's Avatar
    Wednesday, 5th June, 2019, 02:20 PM
    This is a great list! I'd also add these Pay-What-You-Want PDF cornucopias (cornucopiae?) from DriveThruRPG and DMsGuild: Nerzugal's Game Master Toolkit Nerzugal's Dungeon Master Toolkit Nerzugal's Dungeon Master Toolkit 2
    33 replies | 1283 view(s)
    1 XP
  • DM Dave1's Avatar
    Wednesday, 5th June, 2019, 02:09 PM
    Here are the CR 0 to 5 Fiends from Tome of Beasts and the Creature Codex that I see: 1/4 Kalke - Fiend - ToB 1/2 Execrable Shrub - Fiend - CC Fire Imp - Fiend (Devil) - CC 1
    33 replies | 1283 view(s)
    2 XP
  • DM Dave1's Avatar
    Tuesday, 4th June, 2019, 05:56 PM
    Necklace of Adaptation 6 Necklace of Prayer Beads 0 Pearl of Power 11 Scarab of Protection 13 Bees?!
    304 replies | 6600 view(s)
    0 XP
  • DM Dave1's Avatar
    Tuesday, 4th June, 2019, 02:00 AM
    I'm with you. In fact, I'd say you've internalized the rule on pg 237 of the DMG (emphasis mine): Using Ability Scores When a player wants to do something, it's often appropriate to let the attempt succeed without a roll or a reference to the character's ability scores. For example, a character doesn't normally need to make a Dexterity check to walk across an empty room or a Charisma check...
    231 replies | 12470 view(s)
    0 XP
  • DM Dave1's Avatar
    Monday, 3rd June, 2019, 05:54 PM
    The key word in Stalker0 quote is 'sometimes': a word which here means less than 'occasionally' but more than 'never'. With my apologies to Lemony Snicket. I agree that most of the time, given a good goal and approach, just let the PC succeed and move on to the more challenging stuff. Especially true when there is no meaningful consequence of failure.
    231 replies | 12470 view(s)
    0 XP
  • DM Dave1's Avatar
    Monday, 3rd June, 2019, 03:11 PM
    Over here for a fifth! Both enormous Kobold Press monster books are chock full of such a great variety of monsters that it is a challenge to not find something to fit your desired CR, environment, monster type, alignment, etc. The artwork in those books is quite nice as well.
    33 replies | 1283 view(s)
    0 XP
  • DM Dave1's Avatar
    Sunday, 2nd June, 2019, 11:24 PM
    Necklace of Adaptation 18 Necklace of Prayer Beads 10 Pearl of Power 12 Scarab of Protection 16
    304 replies | 6600 view(s)
    0 XP
  • DM Dave1's Avatar
    Friday, 31st May, 2019, 11:35 PM
    I couldn't find anything official, so here's some spitballing: A ballista, being described as a massive crossbow, does 3d10 damage. A heavy crossbow does 1d10 damage and costs 50gp. At the low end, I'd say a ballista costs 3x a heavy crossbow, or 150gp. Likewise, I'd say the ballista bolts cost at least three times a normal bolt, or 15 cp each. That seems low, so maybe they should be more...
    5 replies | 296 view(s)
    1 XP
  • DM Dave1's Avatar
    Friday, 31st May, 2019, 02:01 PM
    I'm a fan of the Necklace of Adaptation as well. In one of our campaigns, there's a good amount of adventure to be had in ports, rivers, bays, and the sea. The NoA has allowed the half-orc paladin of the group to just jump in the water to fend off sharks, eelfolk, and even a sea dragon, among other aquatic baddies. Oh, and I hear there is a new book out with some kind of nautical theme, too,...
    304 replies | 6600 view(s)
    0 XP
  • DM Dave1's Avatar
    Friday, 31st May, 2019, 01:54 PM
    Ioun Stone 9 Necklace of Adaptation 23 Necklace of Prayer Beads 13 Pearl of Power 16 Periapt of Health 12 Scarab of Protection 17
    304 replies | 6600 view(s)
    0 XP
  • DM Dave1's Avatar
    Thursday, 30th May, 2019, 03:53 PM
    Ioun Stone 13 Necklace of Adaptation 25 Necklace of Prayer Beads 13 Pearl of Power 19 Periapt of Health 16 Scarab of Protection 18
    304 replies | 6600 view(s)
    0 XP
  • DM Dave1's Avatar
    Wednesday, 29th May, 2019, 11:24 PM
    Wasting a spell slot is a good learning experience at our table. Players need to read their spell descriptions carefully.
    664 replies | 26808 view(s)
    1 XP
  • DM Dave1's Avatar
    Tuesday, 28th May, 2019, 09:46 PM
    Given that a Commoner in the MM has 10s across the board, that is a pretty good standard for average in 5e. I hadn't really thought about it this way before but, yeah, according to 5e math, 18 STR actually means 20% stronger than average. Then again, the heroes of the story are so much more than their ability scores and modifiers.
    664 replies | 26808 view(s)
    0 XP
  • DM Dave1's Avatar
    Tuesday, 28th May, 2019, 06:07 PM
    So I've been struggling a bit with coming up with some meaningful consequences for failure of knowledge checks when fighting monsters. On a success, the PC recalls some helpful lore On a failure, the PC doesn't recall lore (which falls a bit flat since that is essentially "nothing happens") Perhaps better: On a failure, the PC doesn't recall lore and the enemy becomes offended at the PC's...
    664 replies | 26808 view(s)
    1 XP
  • DM Dave1's Avatar
    Tuesday, 28th May, 2019, 02:52 PM
    Ioun Stone 18 Medallion of Thoughts 5 Necklace of Adaptation 24 Necklace of Prayer Beads 21 Pearl of Power 22 Periapt of Health 17 Periapt of Proof Against Poison 4 Periapt of Wound Closure 13 Scarab of Protection 18
    304 replies | 6600 view(s)
    0 XP
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Wednesday, 15th May, 2019


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Wednesday, 10th April, 2019


Tuesday, 9th April, 2019

  • 08:37 PM - Hawk Diesel mentioned DM Dave1 in post I need a water kobold!
    You could give your kobolds a swim speed, amphibious, and the Shape Water cantrip. But I agree with DM Dave1. Grung are pretty sweet.

Friday, 29th March, 2019

  • 01:12 PM - Sadras mentioned DM Dave1 in post Unsatisfied with the D&D 5e skill system
    ...t he wants to sneakily climb the wall in case there's a guard, but the player only addresses the immediate challenge and asks for a check to climb the wall. The GM gets the roll, and narrates a successful climb, but then tells the player that they are spotted at the top by a guard because they weren't being stealthy. Argument, naturally, occurs. A version of this happened to me, as GM, so it's not outlandish. And, yes, there are absolutely many ways this could have happened differently and avoided the situation. That's really neither here nor there, because I can absolutely say that had I ascertained the goal, it would not have happened. That other possibilities for avoidance exist doesn't undercut my method for making sure it doesn't happen again. Also, on a failure, I now have more options than just narrating a problem.with climbing. That's still on the table, but I can now thwart the goal as well by doing what I did before, only this time as a failure mode. Thanks (and to @DM Dave1). I guess my DMing playstyle in this regard matches very closely to your own and others here, in that I generally instinctively ask for further details about what the character wishes to do. I just have never thought about analysing/theory-crafting the actual how and why of an action declaration like has been done in these two threads (this and the Insight one). I will definitely be more mindful of this going forward and I think it can only but improve my table's play experience.

Wednesday, 27th March, 2019

  • 02:23 AM - Hussar mentioned DM Dave1 in post If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
    Just read that Angry DM blog you posted DM Dave1. Needless to say, no, not interested. The first rule turned me off and the rest just went completely downhill from there. Fun read, but, unusually for me since I usually do agree with Angry, here I think he totally missed the mark. Locked door with something chasing? Players just tell me the skill they are using. End of story. Picks the lock or bashes down the door. No need to tell me how or what they are doing. Player Diplomacy's the guard and gets a 26? Fantastic, they get past the guard. When the player is throwing dice at a problem, the player is telling you that the player has zero interest in engaging your game element and just wants to move on. You can put as much lipstick on the pig that you like, but, at the end of the day, I prefer to listen to my players and move on to the stuff they actually want to do.

Tuesday, 12th March, 2019

  • 04:38 AM - CleverNickName mentioned DM Dave1 in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ...icsRube: $21,000,000 CleverNickName: $20,612,408.57 ---------Highest-Funded Kickstarter in History (Pebble Time smartwatch) $20,338,986----------- Parmandr: $20,000,000 EnochSeven: $16,213,102 TallIan: $15,876,374 MNblockhead: $15,555,555 77IM: $14,980,000.00 jgsugden: $14,520,000 OB1: $14,000,042 The Big BZ: $14,000,000 dregntael: $13,935,109 chrisrtld: $13,635,019 pogre: $13,500,000 Aebir-Toril: $13,224,376.89 Satyrn: $13,000,000 Yardiff: $12,456,145 -----------Highest-Funded Game Project on Kickstarter (Kingdom Death: Monster 1.5) $12,393,139-------- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 Lidgar: $8,423,976.73 vincegetorix: $8,360,000 SmokeyCriminal: $8,008,135 AriochQ: $7,777,777 robus: $7,750,000 MarkB: $7,500,000 phantomK9: $6,969,696 TarionzCousin: $6,160,000 ClaytonCross: $6,000,000 ---------Highest-Funded Film Project on Kickstarter (MST3K Kickstarter) $5,764,229----------- MaximusArael020: $5,685,000 Prakriti: $1

Monday, 4th March, 2019

  • 07:15 PM - CleverNickName mentioned DM Dave1 in post In Defense of Milestone Leveling
    robus, iserith, DM Dave1: Is "DM fiat leveling" even a bad thing? The DM controls how many battles occur and when, and determines how many monsters are in each...therefore, the DM fully controls XP already. Any control the player has over XP is purely an illusion. Milestone leveling might break the illusion, but it's not like the concept is new...

Friday, 1st March, 2019

  • 10:45 PM - CleverNickName mentioned DM Dave1 in post Mixing Genres: Sci-Fi Campaign using 5E Rules
    Holy carp, everyone...thank you for the excellent suggestions! Satyrn: thank you for the link to Esper-Genesis, I had no idea that it even existed. I briefly looked it over, and it checks both boxes: it's 5th Edition rules, and it's science fiction. I am going to download it as soon as I get home and start tinkering with it. And from what you said about the Mage Hand Press kickstarter, I'll definitely be checking that out as well. lowkey13: Thank you for the list of source material. I am especially, incredibly, super-stoked about the Numinera 5E resource! I would really love to run a Numinera campaign one of these days, and this just might be the way to introduce my table (and myself) to that system. And it's nice to see an old vrusk like Star Frontiers getting some 5E love...I played that game like crazy back in high school. DM Dave1, Capn Charlie: the ENWorld community is the best gaming community on the Internet, and I'll fight anyone who says otherwise. Thank you for pointing me to the Fifth Age material...I'll add it to my list of materials to check out when I get home. It's looking like a long, awesome weekend of sci-fi and dice! jgsugden, Ed Laprade: I picked up Starfinder as part of Paizo's most recent Humble Bundle (everybody else should, too.) The lore looks interesting, and probably wouldn't take a lot of work to bring it into any RPG system. But as far as the rules go, my gaming group made it very clear that we would be using 5th Edition rules only. (And given our past experience with Pathfinder's rigorous rules, I'm afraid they might revolt.)

Saturday, 6th October, 2018

  • 06:49 AM - Lanefan mentioned DM Dave1 in post Survivor Halloween 2018 5e Undead- Wraith WINS!
    DOWNVTES ARE THREE Banshee 24 Bodak 18 Bone Naga 20 Boneclaw 18 Crawling Claw 12 Death Knight 25 Death Tyrant 18 Deathlock 17 Demilich 20 Dracolich 20 Eidolon 21 Flameskull 17 Ghast 17 Ghost 25 Ghoul 20 Gnoll (Witherling) 9 - 3 = 6 Lich 20 Mind Flayer Lich 18 Minotaur Skeleton 21 Mummy 23 Mummy Lord 24 Nightwalker 21 Revenant 21 Shadow 21 Skeleton 24 Skull Lord 22 Spawn of Kyuss 25 + 1 = 26 Spectre 20 Sword Wraith 14 Vampire 21 Vampire Spawn 14 Vampiric Mist 18 Wight 20 Wraith 23 Zombie 12 Correcting for DM Dave1 's post #100 which clashed with mine.

Monday, 10th September, 2018

  • 11:07 PM - Salthorae mentioned DM Dave1 in post Arguments and assumptions against multi classing
    That's not a Barbarian. That's a unique character quirk, which just happens to have the same mechanical features as the barbarian class. Likewise, a cyber-ninja wouldn't fit the setting, even if it used the same mechanics as the Bard. The objection was never about the mechanics; it was always about the fluff, and too extreme of liberties being taken with assigning fluff to the mechanics. We are well aware of your view of Arial Black's character concept, you have repeated them consistently and often through this whole thread. I was asking a newer arrival to the discussion DM Dave1 their view. As to your post. A "cyber-ninja" has no mechanical analogy in D&D 5e rules because there is no "cyber", so it's kind of a straw-man, vs. "I want a character who does more damage and takes less damage when they are enraged in combat" which is very clearly a barbarian mechanical set. Yes, it's not a "Barbarian tribes person from the tundra", but it is a "barbarian" mechanically...which is a core class and so should be allowed in any game that wholly allows the core books as stated by DM Dave1 in their post.

Friday, 11th May, 2018


Thursday, 22nd March, 2018

  • 02:47 AM - Harzel mentioned DM Dave1 in post Survivor Subclasses (Gish Edition)- IT IS OVER!
    Corrections - 1) DM Dave1 votes were overwritten, but his downvote was for Oathbreaker, which is now toast anyway. 2) Chase Skylark votes were lost Arcane Trickster 26 Beast Master 6 Eldritch Knight 22 Gloom Stalker 22 Horizon Walker 17 Hunter 18 Oath of the Ancients 28 Oath of Conquest 10 Oath of the Crown 16 Oath of Devotion 18 Oath of Redemption 20 Oath of Vengeance 16 Monster Slayer 16

Friday, 19th January, 2018


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Monday, 24th June, 2019

  • 05:39 AM - Charlaquin quoted DM Dave1 in post Sidekicks instead of Extra Attack?
    I like where your mind is going with the AD&D reference. I just poked around at my old 1e PHB and it indicates that Henchmen should earn 50% of the XP that the character does. In 5e terms, I’d say that means that a Sidekick should count as half a PC when divvying up the XP for an adventuring day (similar to how XP is awarded to an NPC who gives substantial assistance to the party, DMG p260). For example, if 4 PCs with 2 Sidekicks earn a group total of 5,000 XP in a session, each PC should get credited with 1,000 XP. No need to track Sidekick XP, though - the Sidekicks can still level up when the PCs do. Oh, I like that! Of course, if the campaign is using Session- or Story-Based advancement then... something else happens... someone who actually runs their campaigns that way can comment on how that might work... I guess they could get a half share of the treasure? I don’t know, but I use XP, so your suggestion works plenty well for me.

Sunday, 23rd June, 2019

  • 01:24 AM - Eltab quoted DM Dave1 in post Villains that are supposed to escape
    If the BBEG is a spellcaster and going down too soon: Simulacrum Or Seeming (may be the wrong name; I'm AFB). You turn invisible, an illusion of you appears in your space and moves as you wish. Get away while the PCs beat on the decoy.

Saturday, 22nd June, 2019

  • 11:06 PM - Fenris-77 quoted DM Dave1 in post Villains that are supposed to escape
    If the BBEG is a spellcaster and going down too soon: Simulacrum I thought immediately of this as well but I think it comes with a caveat of needing plausibility. It'll seem like just another cheap trick otherwise.

Thursday, 13th June, 2019

  • 08:27 PM - Parmandur quoted DM Dave1 in post The last year's worth of character creation options...
    Not sure of the point you're making here with your first sentence. MToF was released May 29, 2018 if we really want to be exact. @Nevvur said s/he's been away for a year or so. So, yeah... Agreed on your second sentence, in any case. Nothing much, just I wouldn't have included something that came out ~13 months ago in the past year (note that the 29th is the wide release date, it was in FLGS and on Beyond two weeks earlier).
  • 06:22 PM - Parmandur quoted DM Dave1 in post The last year's worth of character creation options...
    Don't forget Mordenkainen's Tome of Foes, which was also released in 2018. Several PC race options in there. More to the point, nothing in MToF screams "overpowered" by itself or when considered in combination with any class/subclass options from the PHB, SCAG, XGtE, or GGR. IT was released well over a year ago, however. But, yeah, balance concerns have not been a big deal for any product in 5E yet.

Tuesday, 11th June, 2019

  • 07:19 PM - MonkeezOnFire quoted DM Dave1 in post The last year's worth of character creation options...
    Don't forget Mordenkainen's Tome of Foes, which was also released in 2018. Several PC race options in there. More to the point, nothing in MToF screams "overpowered" by itself or when considered in combination with any class/subclass options from the PHB, SCAG, XGtE, or GGR. I totally forgot about the races in MToF! The only thing I can think of that even comes close to pushing boundaries is the Githyanki which gets free proficiency with greatswords and afaik it's the only race to grant proficiency with a two handed weapon. But that's very much a stretch and I don't think having a wizard with great sword proficiency really breaks anything. The races in Volo's were far more variable imo.

Friday, 7th June, 2019


Wednesday, 5th June, 2019

  • 09:08 PM - Satyrn quoted DM Dave1 in post Alternative healing skills for 5th edition?
    Harvesting parts of dead monsters for spell components or whathaveyou. I'm just noticing you're location. How do you get an airplane made of dirt off the ground?
  • 07:02 PM - Elfcrusher quoted DM Dave1 in post Interesting class synergies
    - The Divination Wizard would need to use Portent before the Con save vs Death Strike. - I think you meant "Half-Orc" rather than "Barbarian" - I think the damage doubling at the Path to the Grave step should include a "+10" rather than "+20" Fixed! Thank you! Now, I want to see a video of someone rolling 132d6s in this scenario! I think the visual of that far outweighs the tedious tallying to follow. This is pretty much the main reason I want to try it.
  • 06:15 PM - Satyrn quoted DM Dave1 in post What 5th edition books should I be buying?
    Some, depending on how low you're talking about. The Tome of Beasts has an Ink Devil of CR 2, then several devils and demons in the 6-9 range and some more in the 11-14 range. The Creature Codex has a CR 1/2 devil and a CR 4 devil, as well as demons ranging from CR 2 to CR 9. The bloodwar is being fought in the opening area of my megadungeon, so I'm always on the lookout for tier 1 fiends, especially those of CR 1 and lower. I've homebrewed a bunch, so I already have what I need, but I still like to get ideas from the books, too, because inspiration often strikes when using someone else's ideas. Here are the CR 0 to 5 Fiends from Tome of Beasts and the Creature Codex that I see: 1/4 Kalke - Fiend - ToB 1/2 Execrable Shrub - Fiend - CC Fire Imp - Fiend (Devil) - CC 1 Gumienniki - Fiend (Shapechanger) - CC 2 Ink Devil - Fiend (Devil) - ToB Kuunganisha - Fiend - CC Wind Demon - Fiend (Demon) - CC 3 Pishacha - Fiend (Demon, Shapechanger) - CC Plaresh - Fiend (Demon...

Tuesday, 4th June, 2019

  • 07:54 PM - Satyrn quoted DM Dave1 in post What 5th edition books should I be buying?
    Both enormous Kobold Press monster books are chock full of such a great variety of monsters that it is a challenge to not find something to fit your desired CR, environment, monster type, alignment, etc. Do they have low-CR demons and devils? The biggest lack for me is a variety of fiendish fodder.

Saturday, 1st June, 2019

  • 12:02 AM - Radaceus quoted DM Dave1 in post How much does a ballista cost? A mangonel?
    I couldn't find anything official, so here's some spitballing: A ballista, being described as a massive crossbow, does 3d10 damage. A heavy crossbow does 1d10 damage and costs 50gp. At the low end, I'd say a ballista costs 3x a heavy crossbow, or 150gp. Likewise, I'd say the ballista bolts cost at least three times a normal bolt, or 15 cp each. That seems low, so maybe they should be more like the costs of a spear or 1gp. Don't know if that's helpful, but maybe it's a good starting point... This is exactly what we did in our campaign, we also cross referenced from 2E source books and came up with reasonable costs for the other stuff. We dont use any gunpowder ( yet!) so not a worry on that scope. (and where did he get his training, anyway)? He got his training from a 0 level commoner NPC, because NPCs have no levels of experience... ;)

Tuesday, 28th May, 2019

  • 11:17 PM - Fenris-77 quoted DM Dave1 in post What does it mean to "Challenge the Character"?
    Given that a Commoner in the MM has 10s across the board, that is a pretty good standard for average in 5e. I hadn't really thought about it this way before but, yeah, according to 5e math, 18 STR actually means 20% stronger than average. Then again, the heroes of the story are so much more than their ability scores and modifiers. Sure, if you're counting mods not stat points. Neither really makes sense as straight scaling math compared to an 'average' 10, at least not in the context of anything else we've ever seen about what an 18 means in D&D. Mind you, I'm not convinced that talking about the stats in percentages, whether points or mods, makes much sense anyway. Agree with the second point completely.
  • 06:16 PM - iserith quoted DM Dave1 in post What does it mean to "Challenge the Character"?
    So I've been struggling a bit with coming up with some meaningful consequences for failure of knowledge checks when fighting monsters. On a success, the PC recalls some helpful lore On a failure, the PC doesn't recall lore (which falls a bit flat since that is essentially "nothing happens") Perhaps better: On a failure, the PC doesn't recall lore and the enemy becomes offended at the PC's probing, if not somewhat confused, stare down. Enemy will gain advantage on next attack against PC. I know we don't have a specific example here but, in general, what might you do, iserith? I think progress combined with a setback is good here - give them the info, but the monster gains an advantage as you say. That could be a situational advantage or just advantage on an attack roll, ability check, or saving throw.

Friday, 24th May, 2019

  • 02:20 AM - Ashrym quoted DM Dave1 in post More uses for ability scores?
    Perhaps. Except a party can’t plan for every combat. Sometimes the party gets jumped and just needs to react. That's why a case needs to be made for it. For example, the party is in familiar territory and knows the area contains patrols of hobgoblins and they lead with "this is what we plan on doing if we meet a patrol..." in advance I would consider the viability of the plan. If it's good I woild allow for the INT bonus substitution. My expectation is a specific and reasonable plan.

Thursday, 23rd May, 2019

  • 04:49 PM - vincegetorix quoted DM Dave1 in post More uses for ability scores?
    Building on what 77IM mentions above, ability scores come into play in a few more (but, to the OP's point, not many) direct ways: STR score: how far the character can jump (PHB 182). How much weight they can carry, push, drag, lift (PHB p 176). There are minimums for certain armors (PHB p144). Monster that drains STR: Shadow CON score: how long a creature can be submersed in frigid water (DMG p 110) INT score: how far a PC can travel in the Astral plane (DMG p 46). Monster that drains INT: Intellect Devourer. Spell that drains INT (and CHA): Feeblemind Of course, a DM could always create a particularly nasty trap or add a feature to a monster that drained an ability score. I'll second the praise for the Loyalty Score optional rule (DMG p. 93) This make me think that I should use more temporary stat damage with poison and disease (and some monster attacks). I use a lot of exhaustion in my games, but that would give me another player ressource to damage while adve...

Monday, 20th May, 2019

  • 02:26 PM - UngeheuerLich quoted DM Dave1 in post What is missing in 5E that you had in other editions?
    I know what you mean. At lower levels while running 5e, I was able to mostly get by with notes that included AC, HP, Attack and damage stats for each low level creature. Once Saving throws start coming into play, all bets are off. Need that stat block. Now I try to have my monster stat blocks printed off or bookmarked ahead of time. Keep things flowing. If you read Tolkien, you’d know that wimpy orcs are called goblins. :p But, for serious, just assign them the minimum HP (8) as detailed in their stat block (2d8+6). Or, assign all members of the orc band 5 HP each as they’ve just come from a skirmish before the party stumbled upon them. And maybe have them carry clubs instead of their typical weapons. The wimpiness level is really in your hands as a 5e DM. I missed them too. And then I realized that we have a commoner stat block and that the winpy orc is just the same as the wimpy human a commoner. And if you need something in between, that's the bandid orc. Edit to cla...

Sunday, 19th May, 2019

  • 02:48 AM - Hussar quoted DM Dave1 in post Bethesda Comments On Accusations Of Plagiarizing D&D Adventure
    The first thing I can think of is that they're going to be going through every e-mail and memo involved in the ordering, production and distribution of this product, just in case there's anything in there which could be interpreted as Bethesda being aware of (or even just having cause to be suspicious of) the malfeasance and then going ahead with the project anyway. Also, the author may not necessarily be co-operating with the investigation. He doesn't have to, unless they bring legal charges. And before they start bringing legal charges they'll want to be sure of the facts of the situation - which is tough without the author's co-operation. So, sure, it might be something they can clear up in short order. But it might also be something that will drag on for weeks. And if Bethesda do begin legal action, there will probably still be things they don't want to commit to in public until after those proceedings have concluded. Why would Bethesda be pursuing legal action? Against their own ...

Friday, 17th May, 2019



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