View Profile: mearls - Morrus' Unofficial Tabletop RPG News
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  • Morrus's Avatar
    Yesterday, 10:18 PM
    DO YOU NEED TO SHOUT?
    19 replies | 388 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 05:28 PM
    Tough crowd. It was OK.
    8 replies | 471 view(s)
    2 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 03:34 PM
    Morrus started a thread Secret Faces of Velsburg
    Secret Faces of Velsburg. While traveling through the wilderness the adventurers come across a small hamlet plagued by a recent rash or murders committed by 'The Ghost'. The longer the party stay in Velsburg however, the quicker they realize that the supposedly bloodthirsty spirit preying upon the settlement is not the remote village's only mystery. In this sidequest to save Velsburg the PCs are...
    0 replies | 97 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 02:46 PM
    Sounds like Eric Noah's old April Fools joke from back in 2002. http://www.enworld.org/ericnoah/aprilfools2002/april02.html
    8 replies | 471 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 02:09 PM
    The plan is to upgrade from vBulletin to Xenforo, which is an entirely different software. No, there is no ETA.
    76 replies | 3255 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 01:03 PM
    Really. Both of you. @Riley, ordering people not to reply to you is not how to handle a disagreement. Either politely disagree, or use the block function. @Immortal Sun, calling people names is DEFINITELY NOT how to handle a disagreement. I will also add -- if you report a post, and then immediately respond to it with namecalling or insults, we are *not* going to look favourably on it. ...
    147 replies | 3966 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 12:05 PM
    Yep!
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 11:12 PM
    D&D Beyond has provided yet another of it's data dumps of 12 million characters -- this time telling us character alignments are most popular in D&D. Chaotic Good wins, followed by my least favourite as a DM, Chaotic Neutral. Chaotic Evil is the least popular. The developer does say that this does not count the percentage of characters with no alignment selected. You can see the...
    86 replies | 1914 view(s)
  • Morrus's Avatar
    Thursday, 13th June, 2019, 09:31 PM
    I can see it.
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 07:57 PM
    Paizo has just released the landscape GM screen art for its upcoming Pathfinder 2nd Edition GM Screen. "Protect your important notes and die rolls from prying player eyes with the Pathfinder GM Screen! This beautiful 4-panel landscape-style screen features stunning artwork from Ekaterina Burmak on the player's side, and a huge number of charts and tables on the GM side to speed up play...
    7 replies | 2939 view(s)
  • Morrus's Avatar
    Thursday, 13th June, 2019, 04:14 PM
    Simple. They aren't in any rush!
    16 replies | 558 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 02:02 PM
    Not as written, no. But itís your game!
    1 replies | 88 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 11:28 AM
    The Swedish 1990's-set sequel to Tales From The Loop is now available from Modiphius. Based on the paintings of Simon StŚlenhag which portray a "retro futuristic suburbia", Things from the Flood takes the 1980s kids and makes them 1990s teens. Somewhere out there beyond the cordons, beyond the fields and marshes, abandoned machines roamed like stray dogs. They wandered about...
    7 replies | 734 view(s)
  • Morrus's Avatar
    Wednesday, 12th June, 2019, 04:01 PM
    For something to currently be in the public domain it needs to have been created somewhere round the 1920s or before. The Black Company wonít be public domain for about 60 years yet.
    25 replies | 1242 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 12th June, 2019, 11:55 AM
    It's D&D, Pathfinder, AND WOIN! :D
    1 replies | 183 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 09:53 PM
    I work better deadpan.
    166 replies | 5285 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 09:04 PM
    But you canít write rules under the assumption that people will ignore them.
    143 replies | 5493 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 08:50 PM
    And now itís my turn! What is an /s?
    166 replies | 5285 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 08:17 PM
    Yep. That was the joke. It was a significant part of lots of peoplesí posts. :)
    166 replies | 5285 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 07:49 PM
    The A TOUCH MORE CLASS Kickstarter is less than a week away -- it launches next Tuesday -- and the amount of content you can pick up is growing! Not only can you also get the original A TOUCH OF CLASS, the new A TOUCH MORE CLASS, but you can also get THE MASTERCLASS CODEX which compiles them both in a beautiful hardcover, along with much more! This Kickstarter allows you to pickup some...
    0 replies | 1637 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 06:52 PM
    Oh man, thereís loads of them!
    67 replies | 1942 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 04:04 PM
    It's not like a car. It's much more subjective and much more of an art. You can directly and objectively measure a car's horsepower or weight, but you can't do that with an RPG. I don't think anything can substitute for actually trying the thing. All the graphs in the world won't give you a sense of how you feel when you play the game.
    44 replies | 1075 view(s)
    3 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 12:52 PM
    Heists are always fun to play. Heck, ex-D&D designer Rodney Thompson built a whole game around them. Now, the San Jenaro Co-Op is bringing 25 heists in a hardcover book to Kickstarter! The book is system-neutral, and includes different genres -- sci-fi, fantasy, and so on. You get a detailed map, information on guards and traps, and so on. Here's the fluff text: "Heists are some of the...
    7 replies | 1557 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 12:35 PM
    The official Acquisitions Incorporated Dungeon Manual D&D book has snuck up on us, and is releasing in the next week or so. Artist Aviv Or has shown off some of the artwork she did for the book on Twitter. "I started with designing Positions - a character's role in the company on top of their standard D&D class - as iconic characters. Like the Cartographer, who's about discovering places...
    14 replies | 1238 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 11:00 AM
    We simply upgraded the sever to https.
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 01:29 AM
    Completely inappropriate. Iím afraid youíll need to find some other community. Goodbye.
    143 replies | 5493 view(s)
    4 XP
  • Morrus's Avatar
    Monday, 10th June, 2019, 09:06 PM
    It hasnít proved to be a problem in any of my games.
    16 replies | 558 view(s)
    0 XP
  • darjr's Avatar
    Monday, 10th June, 2019, 05:02 PM
    There are still some hard coded non https links. Mostly the likes and smiles icons.
    76 replies | 3255 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 10th June, 2019, 01:02 PM
    Those of you who are fans of Richard A Knaak's Dragonlance novels, The Legend of Huma and Kaz the Minotaur, may already be familiar with his Rex Draconis novel series. Now you can grab a free 15-page D&D NPC collection from this world! "Rex Draconis RPG brings D&D novelist legend Richard A. Knaak's brand new high fantasy series, the Rex Draconis Saga, to the tabletop. Using the D&D 5th...
    7 replies | 1517 view(s)
  • Morrus's Avatar
    Sunday, 9th June, 2019, 06:17 PM
    Enthusiasm. While a GM invested in the game theyíre running canít guarantee a good game, a GM not invested in it does guarantee a bad game. Our group is always happy to play any game or system which somebody is excited about running. Because the system takes a back seat to that.
    18 replies | 650 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 10:05 PM
    Woosh. :) Itís a joke.
    166 replies | 5285 view(s)
    0 XP
  • darjr's Avatar
    Saturday, 8th June, 2019, 09:40 PM
    There are still a few non https links giving those warnings. Most of the functionality seems to be there. Thanks for the help folks!
    76 replies | 3255 view(s)
    0 XP
  • darjr's Avatar
    Saturday, 8th June, 2019, 06:46 PM
    Call me Chewie!
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 05:12 PM
    Wow?
    166 replies | 5285 view(s)
    0 XP
  • darjr's Avatar
    Saturday, 8th June, 2019, 05:11 PM
    Clearing browser may help. also if you MUST you can 'trust' the site and it should work much better for you. But! There are non https links still. Mostly images and javascript at this point.
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 01:12 PM
    I'm currently finding quote works with a double click, but not a single click. Can anybody confirm?
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 01:11 PM
    Just got this after posting a notice at the top of the screen: "400 Bad Request The plain HTTP request was sent to HTTPS port nginx"
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 12:41 PM
    Dang, thatís a grade 78 character minimum!
    16 replies | 558 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 12:26 AM
    Nobody gets to stay young. Some of us fake it as best we can.
    166 replies | 5285 view(s)
    0 XP
  • darjr's Avatar
    Saturday, 8th June, 2019, 12:11 AM
    OK. The scripts still are refered via http, working on it.
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 11:23 PM
    I always make sure Iím holding the product before the Kickstarter launches, so I know I just need to commission the print run and ship out the books straight away. Anyway, here it is! http://www.enworld.org/atouchmoreclass/
    4 replies | 423 view(s)
    5 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 11:14 PM
    To be fair, nobody has carefully explained to me that subtraction is really hard yet.
    166 replies | 5285 view(s)
    0 XP
  • darjr's Avatar
    Friday, 7th June, 2019, 10:22 PM
    Thanks for the input folks! Hunting down the http references in this beast should fix these issues. Those are mainly what I need to find and change. Some are very complicated and generated via code so grepping the database and code for them misses a lot of them.
    76 replies | 3255 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:04 PM
    Can we keep this just to bug reports, please, folks? darjr needs to be able to spot the new issues easily. Thanks!
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 07:22 PM
    See, I saw that and thought ďWhacko!Ē
    143 replies | 5493 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 07:17 PM
    Ok. Next question: how do you pronounce Waco (Texas)?
    143 replies | 5493 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 06:22 PM
    Finished. Liked it a lot! Though it felt like it ended halfway through the last episode and there were about 40 endings after that. Very LotR!
    31 replies | 1118 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 03:19 PM
    At a guess, something is being blocked by the new certificate. Something with a technical sounding name like Java or Ajax or something, which controls a bunch of functions.
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 01:58 PM
    I have absolutely no idea. Not something I've ever done before. I didn't even know there was a "paste from word" button.
    1 replies | 195 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 01:56 PM
    Yes, the bugs go away on the non https URL.
    76 replies | 3255 view(s)
    0 XP
  • darjr's Avatar
    Friday, 7th June, 2019, 01:24 PM
    Iíve left the non https site up as well. Please try that if you need or can. Also note if you can if the bug goes away in the non https version of the site.
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 11:43 AM
    We're collating bugs from last night's upgrade in this thread: https://www.enworld.org/forum/showthread.php?659894-Upgraded-to-https!-Please-report-bugs! If you could post this there, that would be awesome. Thanks. :)
    1 replies | 110 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:52 AM
    Morrus replied to Board Upgrade?
    It's proving... obstinate. We've had to start again a dozen times on a dev server. No ETA yet.
    1 replies | 143 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:50 AM
    darjr upgraded the server to https last night. Please report any bugs!
    76 replies | 3255 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:30 AM
    We switched over to https last night. I wonder if itís connected? darjr
    76 replies | 3255 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:58 PM
    But the thing Iím not clear on.... which is harder, addition or subtraction? Could somebody please just tell me!
    166 replies | 5285 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:49 PM
    You get 10 points minus the number of people who have said that! :D
    166 replies | 5285 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:48 PM
    Yep, 1.2.
    16 replies | 558 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:41 PM
    Sure. I wasnít setting myself a challenge.
    166 replies | 5285 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:30 PM
    And yet I stand by my assertion. It is not as complex (or, indeed, confusing) as itís reputation.
    166 replies | 5285 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:07 PM
    The old errata is all in v1.2 of the books, so itís redundant now. The GSG is the latest version of those races, so they take precedence.
    16 replies | 558 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 08:42 PM
    Not as much as 3E did.
    8 replies | 198 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 08:01 PM
    Thatís not my experience.
    166 replies | 5285 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 07:07 PM
    I hope another dozen people explain to me that addition is easier than subtraction! :) Nevertheless, I still maintain my position that THAC0 is not as complex as itís reputation would lead you to believe, whether or not addition is easier than subtraction.
    166 replies | 5285 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 05:34 PM
    It's not that it had more value than the current one. Nobody's claimed that. It's just that it's not as complex as it has a reputation for. That's all. :)
    166 replies | 5285 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 05:18 PM
    I woudn't know. I'm not French. You decide! :)
    166 replies | 5285 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 05:09 PM
    The latter. The former sounds like too much work! Thackoh.
    166 replies | 5285 view(s)
    4 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 04:46 PM
    Morrus started a thread Let's Talk About THAC0
    I feel like THAC0 gets a bad rap. It's the precursor to 3E's Base Attack Bonus, and came after 1E's attack matrices. It's actually super simple. The important thing to remember is that it's the exact same math, but in reverse. In 3E-5E, you roll d20 and add a bonus in order to beat the target's AC. In 1E-2E, you roll d20 in order to beat THAC0 minus AC. So instead of adding a number to...
    166 replies | 5285 view(s)
    8 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 04:25 PM
    Morrus replied to Organizations
    There are organization design rules... I guess it just needs monetary costs attached!
    2 replies | 169 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 02:51 PM
    Absolutely. Folks, let's not get into a discussion on real life torture, please.
    68 replies | 2415 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 02:15 PM
    It is?
    68 replies | 2415 view(s)
    10 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 12:58 PM
    UK Games Expo and Origins Game Fair often leap-frog each other each time they have a new convention, both battling for the #3 spot on the list of the world's largest tabletop gaming conventions (after Gen Con and Essen Spiel). UK Games Expo is up 18% in attendance this year over 2018's figures, maintaining the #3 spot for two years running! You can see last year's figures here. UKGE has...
    1 replies | 1185 view(s)
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:54 AM
    The 3E launch was definitely the most exciting D&D edition launch. The couple of years before that were the first launch that took place in the Internet era, and all the scoops and speculation were such fun. That magic was never recaptured ó I suspect it could only happen once. The second and third time arenít the same.
    143 replies | 5493 view(s)
    2 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 02:00 AM
    Typo. Should be 8 (3d6).
    2 replies | 219 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 09:37 PM
    Completely inappropriate. This poster is leaving us. Folks, please do not respond to those posts.
    33 replies | 1092 view(s)
    5 XP
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 09:14 PM
    I was really pleased with it!
    13 replies | 387 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 06:02 PM
    The story of Third Edition D&D starts, perhaps, with Peter Adkison reading 2nd Edition AD&D (1989) and being sorely disappointed. For one thing, he felt the new system left several underlying problems in place, so players didnít get much benefit from the effort it took to switch to a new system. For another, 2nd Ed stripped away all the charm and character of 1st Ed. No more half-orcs, arcane...
    143 replies | 6665 view(s)
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 05:43 PM
    At UK Games Expo last weekend, we ran about 15 one-hour demonstrations of our Judge Dredd & The Worlds of 2000 AD RPG. There were three of us doing the demos - myself, Andy Peregrine, and Al Bell. Each of us had our own little scenario. I ran either four or five sessions in total. Our setup was a small round table at our booth with five chairs, a GM screen, and a bunch of pregenerated...
    13 replies | 1441 view(s)
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 05:27 PM
    Morrus started a thread GMing At A Convention
    At UK Games Expo last weekend, we ran about 15 one-hour demonstrations of our Judge Dredd & The Worlds of 2000 AD RPG. There were three of us doing the demos - myself, Andy Peregrine, and Al Bell. Each of us had our own little scenario. I ran either four or five sessions in total. Our setup was a small round table at our booth with five chairs, a GM screen, and a bunch of pregenerated...
    13 replies | 387 view(s)
    4 XP
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About mearls

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Age
44
About mearls
About Me:
Born, discovered D&D, been messing with graph paper, funny dice, and miniature figures ever since.
Location:
Kent, WA, 98031
Age Group:
31-40

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Saturday, 22nd September, 2018

  • 02:22 AM - Hussar mentioned mearls in post Mearls On D&D's Design Premises/Goals
    Every time Mearls talks I think "oh that's why I don't really like 5e." So 4e has rules bloat and is unbalanced now? Pffffft. Well, to be fair, the rules bloat part is probably true. Unbalance? Nope, but, that's not what he said anyway. But, the basic point that mearls is making here seems to ring true. 3e and 4e really, REALLY tried to universalize the gaming experience. The whole RAW issue really came to the fore in 3e and 4e was the RPGA edition. By shifting the design approach away from trying to formalize play across every table, to accepting that every table is pretty much playing a different game from a similar base, they avoid alienating too many people (WHAT?!?! They nerfed MY favorite character!?!?!) and avoid burying the game under the weight of so much material.

Wednesday, 15th August, 2018

  • 06:56 PM - Parmandur mentioned mearls in post Possible Races & Classes of Ravnica?
    Where did you hear the Brute was out? "Related Question: Has there been an archetype you personally wanted to get the green light, but it didn't happen?" mearls responds: "The brute! Might take another cut at that one" https://twitter.com/mikemearls/status/1026220935215345664?s=19 And he went over why the Brute failed in the next Happy Fun Hour. Goblins and Minotaurs are confirmed to be in as well. Centaur is likely as it was also in a UA article. I haven't given up hope for Dyrads, Gorgons, Vampires, Merfolk being in. I think your instincts are sound: anything from prior Planeshift articles is probably open game here.

Monday, 25th June, 2018


Monday, 19th March, 2018

  • 12:46 AM - Hussar mentioned mearls in post Mike Mearls Happy Fun Hour: The Warlord
    Morrus - It really gets old when someone like Remathilis feels the need to announce to the world that he is going to block you. I would report the post but as he blocked me immediately after he posted I do not have the ability to report the post. Heh. I get the feeling that Remalthalis should really avoid warlord threads. I've been blocked for more than a year now because of the last go around when I called him on his crap for trying to shut down the conversation. Which, to me, is why you never have any real conversation about warlords. This particular one has been a better one, and, at a guess, because it involves Mearls. The last time warlords got brought up, two warlord threads spawned half a dozen shout down threads, polls for blocking warlord discussion and multiple calls to force warlord discussions into their own discussion forum to stop "polluting" the main forum. For every constructive post, you have to wade through a dozen garbage posts about how we should be content with what we have, how warlords don't belong in 5e, how we should just make it up ourselves ad nauseam. This has been about the first time that any constructive conversation was even possible. Thanks mearls.

Saturday, 17th March, 2018

  • 10:12 PM - darjr mentioned mearls in post Mearls on AD&D 1E
    And almost all of that was true during 4th edition and Pathfinders reign. None of it led to this golden age until after 5th. There were even SUPER popular public games at packed theaters at PAX. 5th edition shocked WotC when it was released, the playtest helped show that 5th had or helped foster that magic. Look at the rankings and youíll see very erratic numbers early on which is indicative of low supply in ever growing demand. WotC was struggling trying to print enough PHBs to keep up. It is my conjecture that the magic mearls talks about is a fundamental part of that success. But I also know it isnít the only thing, and that the magic varies by table and all of the rule sets foster it to more or less degree. I just think that 5th is better at it than many of the recent editions.

Friday, 16th March, 2018


Friday, 9th February, 2018


Friday, 26th January, 2018

  • 06:56 AM - Hussar mentioned mearls in post Mearls' "Firing" tweet
    What he is doing is fine, however it creates a mountain out of a molehill. If he said nothig it would probably go away, now we have 60+ pages on it and I assume a twitter poo storm. You obviously didn't bother hunting down the reddit pages and whatnot. That wasn't a molehill. I mean, good grief, they locked Reddit threads because of how poisonous this got. Yeah, go mearls. You dun gud.

Tuesday, 23rd January, 2018

  • 04:29 AM - Parmandur mentioned mearls in post Mearls' "Firing" tweet
    Some follow-up Tweets from mearls: So, if you are a rules or lore expert and do not want to be a gatekeeper, what do you do? My experience is that it helps to take a mentoring mindset, rather than coaching. Hereís a starting point: https://t.co/8uOHFnGmBZ The key to mentoring is allowing the newcomer to remain the focus. Ask lots of questions. Focus on what the newbie wants. A coaching mindset is more goal or standards oriented. Mentoring is about the journey, while coaching is about achieving a specific outcome.

Friday, 10th November, 2017

  • 12:16 AM - Parmandur mentioned mearls in post The State of D&D: Products, Psionics, Settings, & More
    What evidence is there for this? 3e felt like a much bigger deal than 5e too me. I spent a lot more $ on 3e than 5e. But, sure it hard to compare in terms of sales because 5e is so lean in terms of products and 3e had more books. I do feel anecdotally that 5e has brought back quite a few lapsed gamers back into the game, but are they buying many 5e products? I bought one 3E book (PHB), and a dozen 5E books. But anecdotes aren't meaningful, particularly. mearls was asked straight out recently if 5E core books have sold more than 3E and 3.5 lifetime combined total, and he said that 5E had already outsold the lifetime totals for both editions. That is significant, that and the continued gangbuster sales. I don't recall the sort of mainstream attention 5E has gotten the past few years (New Yorker article, TV shows, late night talk shows, etc.) at any point in 3E's lifespan.

Thursday, 9th November, 2017


Friday, 6th October, 2017

  • 08:20 PM - Parmandur mentioned mearls in post Next 5e adventure speculation?
    ...surprised if this spring we got a gazetteer of like the five or six main campaign settings, each one getting a chapter of what it's about and some baseline info on the main areas (basically just re-writing copy/pasting the info that we already have in all the past setting books.) Like Greyhawk, Dragonlance, Eberron, Dark Sun, Sigil. Then next autumn we get an adaptation of Expedition To The Barrier Peaks, where the first chapter is finding a "space ship" (a Spelljammer) high in one of the Faerun mountain ranges... and then in subsequent chapters using it to travel to the Feywild, Shadowfell, Sigil, perhaps the outer planes etc. And the big book of mechanics will give us all the player rules needed to run games in other planes or campaign settings-- the Mystic for DS, the Artificer for Eberron, the various Eberron races, the three Dragonlance wizard subclasses, the rules for Defiling/Preserving magic in DS, etc. And then also DM rules for Spelljamming, portal hopping, and so forth. mearls spoke of an "annual adventure" on Twitter: that suggests they will go with one AP storyline at the end of summer every year, instead of two. He also said that Tomb of Annihilation is a model for future setting material in response to a question about following up on SCAG, so gazeeters, other than AP subsections, seems unlikely. I think you are right about an "Eliminster' Guide to [Planes/Cosmic Stuff]" being the Fall release, structured along the lines of Volos Guide, following some AP at the end of Summer (Feywild, Great Modron March...?). Spring is a wildcard. They have expressed satisfaction with the three book schedule, but they've done different things each year: homage to a classic module in an original AP, expansion of a classic module into an AP and a straight reprint with rule updates if earlier modules. In addition, Goodman Games is now doing reprints with rules updates on WotC behalf, so maybe something different this Spring? Volos Guide to Dragons, with complete dungeons ...

Thursday, 5th October, 2017

  • 11:32 PM - Parmandur mentioned mearls in post Xanathar's Guide to Everything: What subclasses made the cut?
    You think the Mastermind makes it in over the Storm Sorcerer for SCAG reprints? Also Theurgy got a revision in UA but you did not mark it. To me that indicates Theurgist is the likely Wizard choice. I doubt the Mastermind will get a reprint; I bet they chose 4 based on what has gotten heavy use in AL, so as to inconvenience as few players as possible. Theurge is a personal favorite of mearls and was solidly designed, so I wager it is in. Both evil Paladins is my guess on that score, to balance less nefarious Warlocks...

Monday, 10th April, 2017

  • 05:25 AM - darjr mentioned mearls in post Mike Mearls interview - states that they may be getting off of the 2 AP/year train.
    mearls; I've just come back from a regional convention. We had 12 tables running the epic, and one in the middle of a con long haul through TYoP book. Tables were packed full. Several tables had new people to the game. The noise of victory and defeat deafened the huge convention hall the event was in, full of board gamers and wargamers as well. It was amazing and each of the new folks had recruited some new folks by Sunday. WotC keep on keeping on. And thank you!

Monday, 27th March, 2017


Wednesday, 22nd March, 2017

  • 11:48 PM - darjr mentioned mearls in post Localized D&D coming from Gale Force 9
    In Brazil, we are actually very sad about D&D 5th edition here. A great GoT styled backstab action was done, and we hope we can reach Wizards/Hasbro about it: https://nemenomicon.wordpress.com/dndgatebr/ mearls FYI I can't really speak to a may of this but I'd think WotC should know.

Sunday, 5th March, 2017

  • 10:45 PM - Parmandur mentioned mearls in post Tales From The Yawning Portal - 7 Classic Dungeons Updated To 5E!
    Given the monsters that appeared in the original versions of these adventures, can we expect anything new to 5e? I mean, besides NPCs and bosses like Acererak, that is... mearls has stated the 3E NPCs were a big challenge to translate to 5E terms, and will be a big chunk of that appendix. Sent from my BLU LIFE XL using EN World mobile app

Tuesday, 21st February, 2017

  • 06:49 PM - Parmandur mentioned mearls in post Unearthed Arcana Mass Combat
    http://media.wizards.com/2017/dnd/downloads/2017_UAMassCombat_MCUA_v1.pdf I wasn't expecting an article today...looks like a rehash of the old Mass Combat rules. I was really hoping for the Mystic.... Pretty radically different from the previous attempt, much more abstract and fast paced; which is good, because it has been gestating for two years! mearls has been talking up various DM options in the works; looks like those will get the exposure for a little bit, now. Sent from my BLU LIFE XL using EN World mobile app
  • 05:37 PM - Parmandur mentioned mearls in post A New Digital Direction for Wizards?
    ...g in print, do we ? I did knew they were playtests for "future publication, one day, far far away". It might be because english is not my first language it was not apparent in my post, sorry about that. As for the optimum for most consumers, I do get I am not most consumers. As for my comment on being lazy, I think it would have been better saying they are a too small a team working on actually publishing anything for anything else. I must say that the next book to be published is not in itself bad or flawed, if it was in a robust publishing schedule. But alone, and with a name not really pertinent with the content (tales of yauwning portal without anything about undermountain for me is at the least an attempt to sell a book because of its name). It might be a good book, or it might not (given their track record on 5e books, it has more chances of being exellent), but it is recycled modules, so easier to produce, imho. Yes, UA materials ended up in the Sword Coast Adventurers Guide. mearls was talking about the three product thing in an interview recently: they came to that amount based on market research first, not any team limitation: it's an intentional strategy. Sent from my BLU LIFE XL using EN World mobile app


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Wednesday, 7th November, 2018

  • 06:21 AM - Li Shenron quoted mearls in post Mike Mearls on how 4E could have looked
    Iím a little angry at myself for not looting more of the at-will powers [for 5E] They can still "loot" older editions powers/abilities and turn them into 5e feats, subclass features, spells, or something else. OTOH I definitely hated the power sources hard categorization. It's too nerdy, bordering OCD, and fundamentally redundant. But if you really like it, it's easy to add the concept to any edition without imposing it to everyone else.

Friday, 2nd November, 2018

  • 04:53 AM - Jester David quoted mearls in post Mike Mearls on how 4E could have looked
    I wanted classes to have different power acquisition schedules, and more thematic ties between power types. Sure. The needless symetry of all classes having the exact same number of powers, recharge, and format of powers bugged me. Give martials more At-will and spellcasters more and Dailies. Do things like have spellcasters "recharge" Encounter powers by doing a 1 minute ritual instead of a short rest, or martials being able to boost the damage of powers once a day rather than having entirely different powers. Or having low level wizard Daily powers becoming Encounter powers at high level. To say nothing of simpler and more complex characters. That said, skill challenges were an interesting concept, but we simply lacked the time to properly tested them and had this bad tendency to post errata for them without giving it a proper. IĎve tinkered with a new approach in my Nentir Vale campaign that is working well so far. I think all of the coolest stuff on skill challenges was writt...

Friday, 26th October, 2018

  • 04:43 PM - DMMike quoted mearls in post Mearls House Rule: Two-Weapon Fighting
    If you wield two light weapons you gain +1 AC and you can make one extra attack. All your attacks on your turn take a -4 penalty. Penalty drops to -2 if you have the Extra Attack feature, -1 if that feature gives you 2 more attacks, 0 if it gives you 3. You can forgo the extra attack to increase the AC bonus to +2 and ignore the attack penalty. I'm on board with the defensive part, since my dual wielding rule is near identical: "If you bear a second weapon or a dual weapon in hand, you can use either weapon to add +2 to your (AC)." I'm not adverse to D&D having a series of basic, core rules and "optional, advanced" rules such as Disarming, Tumbling, and whatever this proposal to TWF is as it really sounds a lot like 3rd edition, and the whole point of 5th was, in large part, to get away from the rules bloat and numbers minutia of 3rd. "Advanced D&D 5e" makes a lot of sense as the next series of books, but then all pretense of not being 3rd Edition Revised sort of falls away.

Thursday, 5th April, 2018

  • 03:22 AM - quoted mearls in post Mike Mearls and "Action Economy"
    ...rkB are reading too much of what you believe he is saying into it. As far as I'm concerned, I'm taking the statement at face value. The value of which to me is: "If this phrase [action economy] comes up as part of the design process, we have probably done something wrong." We don't want to talk about this "action economy" thing the people who play our game talk about. -Pretty straight forward here. But seems to imply a fairly strange understanding of game design. "If we're thinking of actions as an economic resource that are being spent, I think we've made the game too complicated." This to me just sounds like ignorance about game design. There's no other way to put it. Actions are an economic resource within the game. If they don't like that well...maybe they shouldn't make games? Because I really don't know how you make a game that isn't a free-for-all Calvinball that doesn't have some form of action economy and resource management. If you believe there are things Mearls left unsaid, I would wager you tweet him to clarify, rather than injecting your own "what he really meant was...."

Friday, 23rd March, 2018

  • 06:19 AM - superstition quoted mearls in post Mearls on AD&D 1E
    AD&D worked in part because the entire game is one, giant puzzle. Everything is just out of conceptual reach. Wrong. AD&D is chock full of quite specific rules. There is a lot of nebulous rhetoric in that opening excerpt. I like 1e a lot but I also think it is far from perfect. I thought edition warring is frowned upon here? The opening excerpt seems like an invitation for it, with its overblown imprecise language. I am reminded of audiophile product reviews.

Friday, 16th March, 2018

  • 09:08 PM - Tony Vargas quoted mearls in post Mearls on AD&D 1E
    I can run a dungeon crawl in any edition of D&D and it will be just as compelling as Mearls describes. It's not the system. It's not just that it was a dungeon crawl, it was a rules crawl. I can't match Mearls's eloquence on the topic, so I'll quote it selectively: AD&D worked in part because the entire game is one, giant puzzle. Everything is just out of conceptual reach. The rulebooks themselves are dungeons to explore, treasures hidden here and there. ... The game dwells at the edge of perception, its lack of definition its defining trait.
  • 04:56 PM - Corrosive quoted mearls in post Mearls on AD&D 1E
    Mearls was talking on Twitter about 1E. https://twitter.com/mikemearls/status/974552386109763584 At Gary Con, I had the chance to play AD&D with @lukegygax and Iím struggling to capture exactly why it was such a profound experience. On the face of it, it was a well run dungeon crawl cut from the raw stuff of the gameís earliest days. But there was something else at work. AD&D worked in part because the entire game is one, giant puzzle. Everything is just out of conceptual reach. The rulebooks themselves are dungeons to explore, treasures hidden here and there. The game and its approach to the dungeon crawl isnít about story, or world building, or any of the concepts that have grown around D&D over the years. The game dwells at the edge of perception, its lack of definition its defining trait. Within that ethereal space, the game comes to life. The experience unfolds in a dream-like state, everything in doubt until it unfolds, and even then often leaving little meaning to those who did n...

Tuesday, 23rd January, 2018

  • 01:39 AM - darjr quoted mearls in post Hidden
  • 01:01 AM - TerraDave quoted mearls in post Mearls' "Firing" tweet
    Funny how many of the same ďfansĒ who insist on gatekeeping via rules complexity and lore density also have a problem with women in tabletop gaming. Hey guys! Youíre all fired from D&D. Find another game. I assume there was a good reason for him to merge these two sources of frustration. But the reaction has been fairly predictable. And not entirely unwarranted. https://twitter.com/mikemearls/status/955153201434525696

Wednesday, 20th December, 2017

  • 08:50 AM - Li Shenron quoted mearls in post Mike Mearls - Reddit AMA
    On Changing 5e: I'd remove bonus actions, rebuilding specific abilities to capture what they are trying to do. For instance, healing word could let heal someone and include a melee or ranged attack as part of the spell. Bonus actions add complexity that doesn't need to be there. I like keeping things streamlined when I can. I agree that in general bonus actions aren't strictly needed in the game, but I am concerned about whether they can really remove them and maintain backward compatibility. The main benefit of bonus actions is that they provide a simple rule to prevent using multiple special abilities in the same turn. But of course, if each and every one of those special abilities became a new specific "action" (in the standard sense of the word), then you'd still be prevented to use more than one in the same turn. What you would lose, is the ability to combine the special ability with other basic actions. Let's see the case for a bonus action spell. In 5e you can: ...

Tuesday, 26th September, 2017

  • 08:59 PM - TerraDave quoted mearls in post 3 Years Later: D&D's total Domination on Amazon (and Earth in General)
    From what I can tell, sales rank becomes less reliable around holidays or other events that spur a lot of book sales. In the US at Christmas, you have a lot of kids' book and holiday-themed books that bounce up to fill the top rankings. Overall far more books move in total at that time. Your daily sales could go up at Christmas while your rank drops quite a bit. Wow, thanks for joining the thread! Sexy Truth or Dare, always the big game 'book' around Feb 14.

Thursday, 24th August, 2017

  • 05:31 AM - Kiel_C quoted mearls in post Congratulations to the 2017 Gen Con EN World RPG Award Winners!
    It's pretty crappy to see that and hear about it. The culture around RPG creation has gotten a lot more tense over the past couple years, in part because I believe that the shared culture that designers had in the late 90s and early 00s has fallen apart. Gen Con is far less accessible, and the Internet has only become more heated. Thank you. It's been tough, but I'm dealing. Winning definitely provides a bit of a boost ^^ I can't really speak to earlier design cultures, but I'm excited to see new independent designers come out of D&D's new online community of Twitch shows and gaming livestreams. I feel like D&D and TRPGs in general are garnering a brand new audience of millennials like me, people who are really passionate about the game, but (from what I keep hearing anecdotally) have never played or run the game themselves. These fans may eventually become DM's. If they ever want to take the big step into self-publishing their ideas and games, I feel like the industry is a lot more logi...
  • 05:14 AM - Zak S quoted mearls in post Congratulations to the 2017 Gen Con EN World RPG Award Winners!
    Smaller or one-man operations have more advantages over mid-tier publishers than disadvantages. Example 1: If you sell to distributors, they expect you to commit to and hit specific release dates. Miss them and your product is in trouble - orders cancelled or significantly cut back. If you sell direct to gamers, or sell into distribution after getting a product going, you aren't as wedded to specific dates and timelines. You can take more chances because your risk is lower. That's one of the reasons why Kickstarter has done so well for RPGs. Example 2: The day-to-day functions of running a mid-tier publisher fall on a small staff. The dude editing an RPG might also unload a shipment, clean the bathroom, fix that balky desktop PC, and answer email queries from distributors and retailers. The dude doing his own thing has bandwidth to network online, develop a 'net presence, and so on. He doesn't deal with the overhead of running an office in an industrial park with multiple employees. That'...

Monday, 18th January, 2016

  • 05:58 PM - TerraDave quoted mearls in post More on strategy.
    So I finally went through the AMA. A couple of things stuck out. we are creating a new type of event called a Launch event to replace D&D Encounters. ...The cool part about this, is that we can do this for products that aren't adventures and highlight the content therein. I think we're much more likely to do a small number of big, comprehensive expansions than lots of small ones. These quotes imply that a MMII or UA (book) may in fact lie in the future. These hints are not really new. But they seem to thinking how to fit these into the bigger picture. So, for example they do a new MM and then have adventure support that highlights monsters from that book.

Saturday, 16th January, 2016


Friday, 9th October, 2015

  • 05:36 AM - Wik quoted mearls in post Five new players. 1st level PCs. First monster they meet is...
    I'd go with something that would make for a fun roleplaying decision that can have a big effect on the rest of the campaign, like a devil crucified to a tree and bound in a pentagram. It's dying. If they let it go, it promises render them one service in the future. Do they help it, or let it die? Who put it there and why? Being a devil, it of course will make up whatever story it takes to escape, but it is required by the dictates of Hell to hold up its bargain. I think that kind of thing gets across what makes tabletop RPGs unique. Problem I have with this group is it's not a campaign - it's a "drop in" format, where every friday I have a different group of players run through an approximately four hour adventure. Any hook I drop has to be resolved by session's end. Unfortunately, that leaves the awesome demon idea out of it for this group (though the idea of a crucified demon is worth stealing for my "real" group...) (I realize the adventurer's league is perfect for this sort ...

Tuesday, 11th August, 2015

  • 10:40 PM - Umbran quoted mearls in post DriveThruRPG Hacked
    I went ahead and had new cards issued even though I didn't see anything fishy. It's not a given that a stolen number will see immediate use. If anything, the thieves might wait a bit and try to slip something past you when you aren't paying attention. Normally, with data breaches, the ones who steal the data are not the ones who then use the data - that would make them much easier to catch. Your information typically gets bundled up and sold to another party or parties, who then uses it for fraud. There is typically some delay in this process, especially if they are doing something more sophisticated than just using your credit card without your permission.

Monday, 29th June, 2015

  • 03:47 PM - Remathilis quoted mearls in post Mike Mearls Talks (er, Tweets) About the Industry
    Hey all, Silence on our part is not some weird scheme. We're actually just adjusting our PR plans and marketing to better fit games as a whole. If you look at video games, they generally don't announce a new expansion for a game until the last one has launched. We're working on a similar path, to keep things focused and more importantly coordinated with all our partners. When we work with a licensee on a video game, part of that work focuses on marketing, social media, and so on. If we all have a consistent focus, it really helps D&D as a whole. I think part of 5e's success in bringing in new and lapsed gamers is due to that focus. It has helped create a critical mass that has yielded a lot more media coverage than we'd receive in the past. Hello Mr. Mearls. I can't speak for the rest of the community, but I can speak for me. When you mention the "silence", its not that we are waiting for the next event after Rage of Demons is going to be, we want to know "what else?" What about other, non-module books? What about other settings like Eberron or Athas, will they see support? What about the OGL? What about the "fan permission" thing? What about those conversion guides? None of that is tied to the next story, and in light of the "we can't cancel something that's not been announced", we feel you aren't giving us a clear vision of what D&D support will be. Is the table-top support only going to 2 megamodules per year? If yes, many of us would like to know. Is an update to the Forgotten Realms Campaign Setting forthcoming? Are you looking at support other settings or are we going to have to rely on fan conversions? Is psionics getting a full treatment or a subclass stuck in the back of the next Megamodule? THAT is the silence we care abo...

Sunday, 28th June, 2015

  • 11:21 PM - Corpsetaker quoted mearls in post Mike Mearls Talks (er, Tweets) About the Industry
    Hey all, Silence on our part is not some weird scheme. We're actually just adjusting our PR plans and marketing to better fit games as a whole. If you look at video games, they generally don't announce a new expansion for a game until the last one has launched. We're working on a similar path, to keep things focused and more importantly coordinated with all our partners. When we work with a licensee on a video game, part of that work focuses on marketing, social media, and so on. If we all have a consistent focus, it really helps D&D as a whole. I think part of 5e's success in bringing in new and lapsed gamers is due to that focus. It has helped create a critical mass that has yielded a lot more media coverage than we'd receive in the past. Here is my issues. I am not interested in video games and boardgames. I am interested in the current D&D ruleset but not in the current storylines. I want more tools in order to create my own stories and adventures. Right now the game is st...
  • 08:25 AM - Majoru Oakheart quoted mearls in post Mike Mearls Talks (er, Tweets) About the Industry
    I think part of 5e's success in bringing in new and lapsed gamers is due to that focus. It has helped create a critical mass that has yielded a lot more media coverage than we'd receive in the past. I can see that. When D&D revolves around an "event" like the upcoming storyline that has tie ins with Legends of the Sword Coast, Neverwinter, Adventurer's League, and Out of the Abyss, it allows you to issue a press release about the "big" upcoming event and how people can participate in various ways. I think this thread, however, is more concerned about when they'll see another book with new material or IF they'll ever see one. A lot of people just don't like being in the dark. I understand that even if you had something planned, you wouldn't want to announce it if it was scheduled after Rage of Demons in order to make sure the focus stayed on the next big event. I can understand how hard that can be.


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